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Audio Post Workflow with Final Cut Pro X and Pro Tools

Audio Post Workflow with Final Cut Pro X and Pro Tools

with Scott Hirsch

 


Transferring audio from Apple Final Cut Pro X to Avid Pro Tools and back can be a tricky endeavor when Final Cut Pro X doesn't support OMF transfers. But X2 Pro Audio Convert is a program that can make this exchange quick and easy. In this course, Scott Hirsch demonstrates how to transfer audio utilizing X2Pro Audio—an invaluable workflow designed to help optimize and finish the audio of your Final Cut Pro video project.. He imports the audio into Pro Tools and then demonstrates how to make a Pro Tools template for future transfer projects. The course also includes some key EQ and noise reduction techniques that can take your audio for video projects to the next level. The final chapters show how to mix down the audio and export it back to Final Cut Pro X.
Topics include:
  • Preparing the Final Cut Pro timeline for export
  • Exporting audio
  • Importing audio in Pro Tools
  • Choosing sources and assigning tracks
  • Adding sound effects and music
  • Enhancing the audio with crossfades and noise reduction
  • Exporting audio from Pro Tools

show more

author
Scott Hirsch
subject
Audio, Video, Audio for Video, Post Production
software
Final Cut Pro X, Pro Tools 9, 10
level
Intermediate
duration
57m 55s
released
Jun 21, 2012

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Introduction
Welcome
00:04Welcome to Audio Post Workflow with Final Cut Pro X and Pro Tools.
00:08In this course, we'll learn about unique workflow designed to help finish and optimize the audio
00:12of your Final Cut Pro video project.
00:15I'll show you the ins and outs of preparing and transferring the audio tracks of your
00:19Final Cut Pro X sequence to Pro Tools.
00:23Once there, we'll go over some basics to get you started on optimizing, editing, and completing your audio mix.
00:30When we're finished in Pro Tools, we'll complete the trip and re-import back to Final Cut Pro to finish.
00:36By the time we're done, you'll gain some great insight on a workflow that will enhance the
00:40quality of your project, plus this workflow is the same one used by professional audio and video post-houses.
00:46So you'll be primed and ready to take your project to any level your heart desires.
00:51Let's get started!
00:54
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What you should know before watching this course
00:00Before we begin, I want to point out a few important items about the Final Cut Pro X
00:04to Pro Tools workflow.
00:07With the release of Final Cut Pro X, for better or for worse, Apple removed the longstanding
00:11convention of using a file format called OMF or Open Media Framework to export audio information
00:18to Pro Tools and other programs.
00:20Now, Apple uses XML or Extensible Markup Language files to export audio and other information
00:27out of Final Cut Pro.
00:29Unfortunately, as of now, Pro Tools and other audio applications do not inherently know
00:34how to read or import an XML file.
00:37So in this course, we'll be using a third application called X2Pro Audio Convert.
00:42X2Pro Audio Convert is able to read the exported XML file and convert it to an AAF file, Advanced Authoring Format file.
00:51This file is a supported Avid and Pro Tools file type that can be imported into Pro Tools.
00:56A quick word about Pro Tools, we'll be using Pro Tools 10 in this course, but as of
01:01Pro Tools 9, you can run all versions of Pro Tools without any attached hardware.
01:06All you need is an iLok USB dongle attached with the Pro Tools authorization.
01:11So the goal of this course is to get you familiar with the workflow between these two programs,
01:15Pro Tools and Final Cut Pro.
01:17We'll spend a little time going over some audio possibilities in Pro Tools, but what
01:21we'll show you is really just the tip of the iceberg.
01:23Some will just use this information of this course to better manage their project workflow,
01:27while others might get really into what's possible with Pro Tools, and they'll want to
01:30learn more about postproduction audio.
01:35
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Using the exercise files
00:00If you're a Premium Member of the lynda.com online training library, you have access to
00:05the exercise files used throughout this title.
00:08The exercise files have been compressed to a ZIP file.
00:11Download and uncompress this file, and you'll see a folder called Exercise Files.
00:15I'm going to assume you've used Final Cut Pro X before, in which case you have two folders
00:21in your Movie folder of your Home Finder.
00:24One is called Final Cut Events and one is called Final Cut Projects.
00:30To import the content for this course, you want to copy the content of the two folders
00:35named the same thing from the exercise files into these two folders in your Movies folder on your Finder.
00:43Don't replace the folders because you don't want to write over anything you might have
00:46already been working on in Final Cut Pro.
00:49Now when you launch Final Cut Pro, you'll have the LDC Initial Edit exercise project
00:53and the media should be online.
00:56As for the Pro Tools sessions, I included one master session folder called FARM Audio PT.
01:01In here, there are a bunch of Pro Tools 10 session files that correspond to the beginning
01:06and end of all appropriate chapters in this course.
01:11You'll also find the two external files we use in the course, acoustic song and Birds Morning.
01:16You can double-click the Pro Tools session files to open them, or you can open them from
01:20the File menu in Pro Tools.
01:23As long as you copy this folder to your work hard drive and don't go moving any files or
01:27folders around, all the files should link up.
01:30The first time you open a session or if something gets moved, Pro Tools might ask you to re-link the files.
01:37In that case, tell Pro Tools to automatically find and re-link, and as long as the files
01:41are present on your drive, Pro Tools will be able to find them and bring them online.
01:46If you're a monthly or annual subscriber to lynda.com, and you don't have access to these
01:50online training materials, that's okay too.
01:53You can follow along with your own media. Let's get started.
01:58
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1. Exporting Your Sound
Why should you export to Pro Tools?
00:00Why don't we want to take our audio out of Final Cut Pro? It has audio capabilities.
00:05It's a perfectly valid question.
00:06In this movie, I'll outline some key reasons why you'd want go to the trouble of sending
00:10your audio tracks to Pro Tools.
00:13First and foremost, Final Cut Pro is primarily a video editing program.
00:17There are some audio features bundled in there, but the whole architecture of the program
00:21favors editing video and working with the visual aspects of your project.
00:26Let me ask you a question.
00:27Would you use a screwdriver to hammer in a nail? It's all about using the right tool for the job.
00:33As you can see here in Final Cut Pro, there are some audio tools available to us.
00:37As intuitive as they might seem though, these audio settings are pretty rudimentary.
00:40They don't give you a lot of control over what's actually happening with your audio files.
00:45So I say take control of your audio, use the right tool for the job, which in this case is Pro Tools.
00:50It's the professional standard audio software.
00:53I'm going to step into Pro Tools, and I want to point out a few reasons why using Pro Tools
00:57will benefit your workflow.
00:59Here we have a common dialog situation where there's a lavaliere track as well as a camera mic or boom track.
01:05In Pro Tools, we can objectively listen to each of the sources and zoom way into the
01:09waveforms to make better informed decisions about whether we want to use one or all of
01:14the combination of these source files in our mix.
01:16Next, Pro Tools ships with an arsenal of extremely powerful processing tools like the seven-band equalizer.
01:23These can help you harness the best aspects of your sounds and fix any problem areas you might have.
01:28Plus the ability you have to add on industry-standard plug-ins to Pro Tools is huge.
01:34The editing flexibility you get in Pro Tools goes way beyond the frame boundaries you are
01:38bound to in Final Cut Pro.
01:39You can also get very fine-tuned control over your fades and crossfades in Pro Tools.
01:44Finally, when you look at volumes as you mix your tracks in Pro Tools, you can get a very
01:49high resolution and a lot of flexibility with your volume automation, as you can see here.
01:56So whether you're a seasoned video editor or just a beginning filmmaker, don't let the
01:59sophistication of Pro Tools scare you.
02:02We'll go through all you need to know to make it easy to integrate Pro Tools into your postproduction workflow.
02:07Trust me, you and your audience will appreciate it.
02:12
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Preparing your FCP timeline for export
00:00Once our project goes to Pro Tools, the video will be completely separated from the audio.
00:05There are a few preparations we have to make to ensure that the transition is smooth between applications.
00:10These are the same steps you would take if you're handing off the project to an audio
00:14post-house, by the way, so they're good to know.
00:17So here we are in Final Cut Pro X. We're looking at the Project Library.
00:21As you can see, when I click the film reel in the lower-left to reveal the timeline,
00:26our initial edit is a fully realized sequence.
00:29It has many video clips, crossfades, volume adjustments, these were all made in
00:34Final Cut Pro during the video edit.
00:36First, to be safe, we should make a duplicate of our project so we don't screw anything up.
00:41So click to go back to the Project Library, then right-click on LDC Initial Edit, and choose Duplicate.
00:51Final Cut Pro will ask if we want to include reference events or clips and media.
00:55No, we just want to duplicate the reference to those things, just the timeline reference.
01:01Let's name it LDC Audio Export.
01:04Next, let's step into the timeline of the new project.
01:09You'll notice that the timeline starts at zero hours, zero minutes, zero seconds, and zero frames.
01:15This is fine for working only in Final Cut Pro.
01:18But now we want to make it start at a timecode that's useful for working outside Final Cut Pro.
01:23The convention is to make the first frame of action of our project, or FFOA, start at timecode hour 01.
01:32But we want to back-time that a little bit to include a countdown leader before hour 01.
01:37You'll see why in a second.
01:39So to change the project timecode, go back to the Project Library, make sure the project
01:45is selected, and click the Inspector button on the right.
01:50Just above the I there's a little tool button icon.
01:54Click this to go your project preferences and change the Starting Timecode to 00:59:50:00.
02:04That's 10 seconds before hour 01, just enough time for our 10-second countdown.
02:10Now in your Farmers Market event, you'll have the LDC countdown file.
02:16This simple countdown video counts from 10 down to 2.
02:20Only the 2 lasts for exactly one frame and corresponds with a one-frame beep or pop of audio.
02:27This is what is known as a 2-pop, and it will be used as a reference until we get into
02:33Pro Tools to ensure sync was maintained between the two programs.
02:37If you loaded the sequence from the exercise files, the 2-pop and tail-pop might already
02:41be in your timeline, but I'm going to show you how to do this anyway.
02:45Take the cursor to the beginning of the timeline and click the Insert Edit button.
02:50Now we have a leader, and the first frame of action begins at hour 01.
02:55Next, we want to make sure that the show is still in sync at the end so that no drift
03:00of any kind occurred during the transfer.
03:04So we'll insert a simple 1-frame video and corresponding audio beep at the end.
03:09This is known as a tail-pop.
03:11We have a tail-pop movie also available in the Farmers Market event.
03:15Finally, when we reference the video in Pro Tools, it's really useful to have the timecode
03:21burned in to see visually what frame we are on as we work.
03:25This can be easily done with Final Cut Pro's generators.
03:29Click the Generator button on the right and choose Elements > Timecode.
03:35Now drag the Timecode event to the top layer of the sequence.
03:41This can be a little tricky, but it needs to be on the top layer.
03:45Once it's in there, you can pull it out. It'll take a few minutes to fully render.
03:50And when you're done, you'll have a timecode burn that you can reference in Pro Tools as you're watching the video.
03:56Now our sequence is ready to export.
04:01
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Completing the export
00:00Now that we have our video prepped for export with our 2-Pop, tail pop, and time code burned,
00:05in this movie we'll do the actual export and XML translation.
00:10Exporting the audio is easy, simply select the project and go to File > Export XML.
00:17This process shouldn't take long since an XML is just a text document containing all
00:21the parameters of the sequence.
00:24Then you'll export a copy of the video, go to Share > Export Media and choose H.264 and Video and Audio.
00:35While we won't be working with this audio directly, it's the temp mix from the original
00:40video edit, and it'll be useful in Pro Tools as a reference and guide track as we work.
00:45Choose a place for the file and let it render out a movie, name it Farm VID REF.
00:51This will take a little while since it actually has to process the file and render the movie.
00:57Next, we need to use a third-party application called X2Pro Audio Convert.
01:04X2Pro Audio Convert effectively translates the XML file we just exported and makes it
01:09intermediary file called an AAF, standing for Advanced Authoring Format.
01:15AAFs are intermediary files used by programs like Pro Tools to move media and metadata
01:20from one project like Final Cut Pro to another like Pro Tools.
01:25AAFs keep track of cross fades and volume information and edits, and they do a great
01:30job of translating two very different timeline so they can work together.
01:34X2Pro Audio Convert is available in the Apple App store for $99.
01:39Once we're in X2Pro, we'll choose the XML file we made as the source and set a place for it on the desktop.
01:45Remember we chose the Export folder on the Desktop for the location of this XML file,
01:50then we'll choose a destination for the AAF file we'll be creating. We can use the same
01:54Export folder on the desktop.
01:57We'll choose the Convert any non-PCM file like MP3s, for example, to 16-bit which is
02:03the bit rate will be using in Pro Tools.
02:05Now click Start to start writing the AAF file. This will take a minute or two to write it.
02:12X2Pro will give you some error reports if you have any incompatible information in the timeline
02:18This error we get here about re-timing shows that any re-timing doesn't make the translation.
02:22That should be okay here. Choose Close to wrap it up.
02:28Now that we've exported, we're ready to bring these files into Pro Tools and get to work on organizing our tracks.
02:33
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2. Setting Up in Pro Tools
Setting up Pro Tools for video post
00:00Before we start working with Pro Tools, it's useful to setup the global parameters for
00:04the way we will be using the program.
00:05Since it's not strictly a video postproduction audio application, there are few settings
00:10you need to get straight before working with audio for video on Pro Tools.
00:14First, let's open up Pro Tools. We will have to open up a dummy session to get into some of these parameters.
00:19So go ahead and open an empty session, let's use the standard video parameter, 16 bit
00:2548 kHz Sample Rate, and we'll use Stereo Mix as the I/O setup.
00:31We'll name this session setup and click Save to open it.
00:34Once we're inside Pro Tools we'll see the Edit window, it's where you'll see the timeline
00:38and do most of your work in Pro Tools.
00:41First of all, let's clear up the timeline rulers we won't be needing when we working
00:44with audio for video. There is a lot pertaining to music stuff we won't be dealing with.
00:50You can Option-click to remove all of these timeline rulers except for Minutes, Seconds,
00:56Timecode, and Markers.
00:58You can also optionally go to the pulldown menu to uncheck these rulers.
01:02The highlighted time ruler, currently Minutes and Seconds, is your Master time ruler.
01:08Let's change our master time ruler to Timecode.
01:11To change it, click in the Main Counter and change it to Timecode.
01:15Next, let's make a few tracks. You can use the key command Shift+Command+N to make new tracks.
01:22You should probably memorize that, but if you don't want to you can use to Track
01:26menu and choose Track > New, let's make four new mono audio tracks.
01:32Once we've done that we'll change the editing mode on the top left to Grid. This keep us
01:36accurate to the frame, although you can go to Slip mode later to go to find our resolution
01:41all the way down to the Sample level which is much finer than you can get in Final Cut Pro, by the way.
01:46Next we will go to the Edit window view selector on the top left of the Edit window, let's
01:51show Inserts A-E, since we'll be using some real time plug-in inserts later on.
01:56Also, let's show I/O so we can see our Volume and Pan Parameters for each track as we work.
02:02There is one preference that's off by default that will need to change, go to Pro Tools >
02:06Preferences and under the Operations tab change Edit Insertion Follows Scrub/Shuttle.
02:13Just click that. This will allow us to easily scrub the playhead through our clips when we edit.
02:18Finally, let's change the way our Solo button works.
02:21The Solo button lets you hear one track at a time. By default, Pro Tools allow you to
02:25latch more than one track together soloed.
02:28But for postproduction audio, it's better to only solo one at a time, so we can compare
02:32what's on each track. Let's change this in Options > Solo Mode, and let's choose X-OR (Cancels Pervious Solo).
02:41Great, these new settings can stay with our global Pro Tools settings as we open our AAF
02:46file in progress in this course.
02:48Go ahead and close the session. You can save it if you want, but it isn't necessary.
02:53
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Importing to Pro Tools
00:00In this movie we will look at importing and verifying sync with the video and audio elements
00:04we exported from Final Cut Pro.
00:07You can open the AAF file from within Pro Tools by going to File > Open, to choose the AAF file.
00:14We will select the one we exported to this Desktop folder.
00:19You can also double-click the file if you don't already have Pro Tools open, and it
00:22will open the file and Pro Tools the same time.
00:25Pro tool will pause in a dialog box asking for Session Parameters.
00:30The standard parameters for videos are either broadcast wave, BWF, or AIFF, 16 bit 48 kHz.
00:38So we'll stick with those.
00:41Next, Pro Tools will ask where to save your Pro tool session.
00:44A Pro Tools session is a group of folders and files that reside in one session folder.
00:50For ease of use here, I'll put it on the desktop, and we will name it Farmer's Audio Mix.
00:55You may want to thing about putting your projects in a separate work drive for better organization.
01:00Next, we will see the Import Session Data dialog box.
01:04This is how we manage all the parameters from the AAF file as it gets imported in the Pro Tools.
01:09On the top left, this area tells us info about the original Final CutPro project settings.
01:14We see the frame rate that was used, the sample rate, the bit depth.
01:17There is also a number of advanced options on the upper right of the dialog box, but
01:22because of the way we open this AAF file we can leave all these parameters the same, and
01:26it should work fine.
01:28But you could change some of them such as Offset Timecode to do some more advanced settings with your import.
01:34This Import session data box is used for all types of importing, not just AAF files.
01:39So it offers a lot of flexibility for all kinds of scenarios.
01:43Again because we imported the AAF the way we did, these setting should be good, and
01:47we can leave them as they are.
01:49Below we have a listing of all the tracks from the original Final Cut Pro sequence.
01:53You may not remember having 14 tracks in Final Cut Pro, but the AAF file splits out stereo
01:59and multi channel tracks. So you may see more here than you expected.
02:04All tracks that are highlighted in blue will come into Pro Tools. By default, they should all be selected.
02:09Now about the settings below.
02:11Import Rendered Audio Effects will convert the Final CutPro Fades to Pro Tools Fades
02:15so we'll keep that checked.
02:18Clip Gain will convert Final CutPro clip volumes to Pro Tools Clip Gain if you're using
02:22Pro Tools 10, which is pretty useful. So we will leave that checked as well.
02:26Finally, Volume Automation will convert any volume rubber banding which we had done in
02:30the music tracks in Final Cut Pro to Pro Tools Volume Automation.
02:33So we will keep that checked as well.
02:36The tracks will come in, the timeline will populate, and you will see the waveforms start to appear.
02:41Next we want to import a video.
02:43Go to File > Import > Video, find the video, and import it.
02:52Video Import options will ask if you want a new track--we do--and also if we want to
02:57import the audio from the source video.
03:00That's our reference audio from the original Final Cut Pro project.
03:03So we will say yes. Also we will choose Session start for the placement.
03:08When we hit OK, Pro Tools will ask where we want to put the audio we are importing.
03:13Pro Tools defaults the location of the audio files folder associated with your current
03:18session, and that's what we want, so we will just click Open.
03:23When it imports, the video window will be pretty big, so we can resize it by clicking
03:27and dragging on the bottom right of the window or we can right-click right in the video and
03:31choose say Half Size to downsize the video.
03:36Great, now that we have these elements in, we will check the sync.
03:40Make sure you are in Grid Editing mode so we can see the background frame grid, now
03:45the grid values are set to 1-frame resolution.
03:48You can do this next to the main counter in the Edit window.
03:51I'll be using the Pro Tools one stroke key command here to zoom in and out. That's the R and T keys.
03:58One-stroke key commands are enabled by clicking the A to Z button on the top right of the Edit window.
04:07As you can see, our reference sound should have the two paths which you can see visually
04:11at exactly 00:59:58:00.
04:15You can also use Command+Left and Right brackets to zoom in and out, if you don't want to use
04:19the one touch key commands.
04:23Now let's also verify that the 2-pop from our AAF Import also lines up to that exact frame.
04:30Then we also want to verify and check the end pop at the end of the video.
04:36Remember it also should correspond to the one frame of video and one frame of beat on
04:41both our reference and our AAF tracks.
04:47Now I want to show you one last housekeeping measure.
04:49I like to preserve the original AAF import before I start messing around with any of
04:55these clips so I can always come back to it if I move something out of sync or mess anything up.
05:01So let's select all tracks except for the video and reference track.
05:07Select the tracks by holding on Shift as you click on the track headers.
05:11Once all the tracks are selected, right-click any track header and choose Duplicate tracks.
05:17Once the tracks are duplicated, select all the clips in these new tracks.
05:23Do this by dragging a selection around all these clips.
05:27Now type Command+L to lock these clips.
05:29You will see a little lock icon in the clips to verify that you have locked them.
05:34Now with all these track header still selected, right- click any one of them and choose Hide and Make Inactive.
05:41This copy of our original imported tracks will now always be available from our TRACKS
05:45list column on the left.
05:47We don't have to see or thing about it as we continue working.
05:50Congratulations! Now we have fully imported and verified sync with our AAF sequence.
05:54In the next few movies we will start working with our sound mix.
05:59
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3. Working in Pro Tools
Choosing sources and assigning tracks
00:00Now that we are set up in Pro Tools, it's time to organize our audio files.
00:03The transfer from Final Cut Pro is now frame accurate.
00:06But the differences in timelines Final Cut Pro and Pro Tools make it so there are a few
00:11discrepancies we need to work through.
00:14You may notice as you scroll around the timeline that audio tracks are kind of scattered around the timeline.
00:19In this movie we will work through how to organize them and make them easier to work with in Pro Tools.
00:24The most glaring of these discrepancies are the music tracks, or any stereo tracks you may have imported.
00:30As you can see, Pro Tools pull them on to single mono audio tracks and also panned them to the center.
00:36This isn't really how we should be hearing these stereo audio tracks.
00:39So we want these kind of files to reside on stereo tracks in Pro Tools, and each of the
00:44channel should be fully panned left and right to make it a stereo compatible file.
00:49So let's type select type Shift+Command+N to make two new stereo audio tracks.
00:55We will name these tracks MUS 1 and MUS 2 from music 1 and 2.
01:01They will be our two music tracks for this project.
01:05Before moving our audio tracks, we want to pan the top track left and the bottom track
01:10right of each of the source music tracks.
01:13To do this, we will need to show the Pan automation for each track, and we will move the Pan line
01:19with the Trimmer tool all the way to the top, which is panned left for the top channels,
01:25and then we will go to the bottom tracks, and we will move the lines all the way to the
01:29bottom which is right.
01:31If there is any break points written here, we want to select them and hit Delete to erase them.
01:40Now we will go back to Waveform view on these tracks.
01:44Now to pull audio into other tracks, you have to be very careful in Pro Tools to make sure
01:48it remains in its exact position horizontally.
01:52To prevent audio clips from moving left and right while you move clips around, you will
01:56hold the Ctrl key as you move them.
02:00When you hold Ctrl and drag these music tracks into the stereo tracks, you will see that
02:03you are not able to move them to the left or right.
02:05This is very important as we move forward, and we move clips from track to track.
02:10Now for dialog and B Roll tracks.
02:13I recommend making all new tracks and pulling audio from the original AAF import onto them.
02:20This takes a little longer, but it's worth it in the end, because as you do this, you
02:24will be listening and getting familiar, and you will be able to assess each clip of audio
02:28as you move it onto its corresponding track.
02:32So let's make seven new mono audio tracks, again I am using Shift+Command+N.
02:37Once they are made we will name them, DIAL for dialog 1, DIAL 2, DIAL 3, DIAL 4.
02:51Notice I am clicking Next just go to the next track to rename it.
02:56And then the last two tracks we will name B Roll 1 and 2.
03:04For the final track, we will name it Tones. That's where we keep our reference files like
03:08our 2-pop and our end pop.
03:10Great, so now we will start working through our imported audio, and we will pull those
03:14clips onto their appropriate tracks.
03:20The BD interview is an example of a multi-microphone source.
03:26Here the INT BD clip of the farmer talking has more than one source track.
03:32Let's listen to each source.
03:33We will use the Solo button to isolate each track as we listen and compare.
03:39(male speaker: --about a hundred different herbs--herbs, vegetables--herbs, vegetables.)
03:49You will notice the top track sounds like a closer mic source like maybe a Boom mic or
03:52a Lavalier mic and the bottom two sound like maybe like a camera mic, a little bit more distant.
03:58Here we will need to make a decision.
04:00Do we use both of these sources or just one? Sometimes it is helpful to use both tracks
04:04and blend them together, at other times you want to just pick the best sounding one and go with that.
04:09In this case, I will choose the top track the Boom or a Lavalier track, and I will disregard the other two.
04:14I will simply select the unused regions and delete them from the timeline by clicking the Delete key.
04:21Remember, we have a saved copy of our original AAF import in case we need to go back to any clips.
04:28So now I will pull this Boom track onto the dialog track 1, and I will continue with all
04:32the interview files called INT BD, since they all have the same source and similar sound.
04:43Don't worry too much of some of the clips overlap as we pull them into their corresponding
04:46tracks because later we can edit and cross fade these to how we want them.
04:53So you want to continue this process with all the clips in the movie, pulling them onto
04:57their corresponding tracks.
05:00In documentary work like this, there's only a few principal interviews, so it makes sense
05:04to keep one interview source per track.
05:08This will allow you keep settings for each interview.
05:10In this project we really have two main interviews, we have the BD interview that we were just
05:15looking at, and then we have John in the kitchen.
05:18We will use dialog tracks 1 and 2 for those.
05:21We will keep dialog tracks 3 and 4, and they will be shared and used for all the other
05:27interviews that happen in this project.
05:29So it is okay to share tracks when it makes sense.
05:32You may come across a scenario when it looks like there are two sources.
05:36But really it's the same source duplicated.
05:38You will find this happens often in a video edit. Sometimes video editors will do this
05:42just to make a track louder.
05:44The John Downey interview has this issue.
05:46It looks like these files might be separate sources, but let's pull the tracks next to
05:50each other to verify that.
05:52Just click and drag on a track header on the left to reorder the tracks.
05:57Now as we zoom in, we see the waveforms are actually identical.
06:00These really aren't two different sources.
06:03It's just the same one duplicated because the waveforms are identical.
06:06So we will want to delete one of these, and we will only use one of these sources.
06:10It doesn't really make sense to have two copies of the same thing.
06:14So remember the interviews of the other people from the farmers market will share dialog tracks 3 and 4.
06:20For organization, it's fine to share tracks like this for the minor interviews, but it's good
06:25to checkerboard them if possible.
06:27This will keep us organized and make the tracks easier to work with.
06:32So now we will continue listening, choosing, and organizing until we get through all of the clips.
06:36This is a good opportunity to really listen to each sound and get familiar with what you
06:40will be working with.
06:41I want to close this project and open a finished version.
06:50Now that we are in this finished project, you can see that all the audio clips have
06:53been pulled into the tracks we made.
06:55We are left with some empty original tracks that we started with.
06:59Let's select these empty tracks by holding the Shift key as we select them.
07:03Now we can right-click in any one of the track headers and click Delete tracks.
07:07Great, now we are done organizing our session.
07:10We can continue working with audio from here on out.
07:15
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Adding sound effects and music
00:00In the previous movie we concentrated on organizing our sound clips in Pro Tools.
00:04In this movie we'll look at adding outside audio to our project to enhance it.
00:08So let's say we decided we want to chain one of the music cues in the piece.
00:12I'm going to show how to import audio from outside Pro Tools and place it in the timeline.
00:17The method that offers the most control is to go to File > Import > Audio.
00:22Here we see the import dialog box.
00:25In this box we can audition the source audio and even control the volume as we listen.
00:33(music playing)
00:39We can also see info about its properties.
00:42Notice the sample rate is 44.1 kilohertz and remember our session is at 48 kilohertz.
00:48Once we decide this is the audio we want, we will choose Convert. It should be converted
00:52rather than added since it has a mismatching file type and sample rate.
00:56But you could choose Add and Pro Tools 10 will now allow mismatched audio types all
01:00in one session, though I like to keep everything the same if I can.
01:03We'll choose Apply SRC, which stands for Sample Rate Conversion, to make the file 48 kilohertz
01:10to match our session sample rate.
01:13Pro Tools asks you where do you want to put the file, and it defaults to the Audio Files
01:16folder for the current session. This is what we want.
01:19Next, Pro Tools ask you if you want to put it on a New Track or in the Clips List which
01:24is the big list of clips to the right- hand side of the Pro Tools edit window.
01:29Let's choose New Track and Pro Tools will create a new track for us.
01:32It'll name the track the name of the source audio file as well.
01:37Now we want to place this music about halfway where the other music is, so we'll place it there.
01:43If our Edit tool is still a Smart tool, which is all three tools combined, we can go to the
01:48end of the clip, and we will trim and fade each music to make two music cues.
01:56If you go to the top right or left of the clip and pull down, you can fade it in and out.
02:02If you go to the just the side of the clip, you can trim it.
02:07Now we will go over the Volume view of this track, and we will adjust to Track volume as necessary.
02:12You can also just click and drag in the following display to change the volume of the track.
02:16Next, we want to import some background sounds to enrich the audio in some of these outdoor shots.
02:22This time we'll try another technique for importing.
02:24We will just drag and drop audio straight into Pro Tools.
02:27But first, we should set one preference.
02:30Go to Pro Tools > Preferences and then click the Processing tab.
02:36Choose the options Copy Files on Import and Convert Copied Files to Session Format.
02:42These will ensure that anything we drag and drop into Pro Tools we be properly converted and
02:46added to our Pro Tools Session folder. This is good practice to get into.
02:51Next, let's make a stereo track for the ambient sound effect to go on, use Shif+Command+N
02:56and select Stereo Audio track.
03:02Now we will go to the Finder, and we will drag this Birds Morning file right into the track we made.
03:07Again we can adjust the volume as necessary, you can also copy and paste it to make it
03:11longer if we need it.
03:13As you have seen in this movie, adding music or sound effects from outside Pro Tools is
03:17really easy, and it's really helpful to enrich your audio tracks.
03:20In the next few movies we will take closer look at editing, fixing, and mixing your audio tracks.
03:25
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4. Enhancing Your Audio
Using crossfades effectively
00:00One of the most powerful ways to smooth out your audio is to make sure transitions between
00:05audio clips are as seamless as possible.
00:08In this movie we'll look at how to use Fades and Crossfades to smooth out these transitions in Pro Tools.
00:13It's an unwritten rule that for audio no clip should start or stop without at least a small fade.
00:19Without the small fades, even if they're imperceptible to the ear, you're in danger of pops and clicks
00:24that can occur between edits.
00:26First, let's open up Preferences to set up our default Fade settings.
00:31Go to Pro Tools > Preferences and click on the Editing tab.
00:37Here you see the Default Fade Settings for Fade In, Fade Out, and Crossfade.
00:46I've found that for audio postproduction, Equal Power fades work better than Equal Gain,
00:51especially when fading to clips of a similar material together.
00:55So let's change all three of these to be all Equal Power fades.
01:01Now all of our default fades will be equal power fades.
01:04Now back in the Edit window, you can make fades in a couple different ways.
01:08If you use a Smart tool on the top left or right edge of a clip and pull it out you can
01:13fade in or out of the clip.
01:15While I am using a smart tool at the bottom of two adjoining clips lets you pull out a
01:19crossfade between the clips.
01:22For more control you can select over the area you wish to fade and type Command+F--you can
01:30make your settings and adjust the fade and hit OK to create the fade.
01:37If you want to trim the length of an already- made fade, you can use the Trimmer tool to do that.
01:44If the Smart tool is active, the Trimmer tool appears as you approach the middle edge of clip.
01:52You can get back into the Fades dialog box by double-clicking the fade area with the
01:56Grabber or Hand tool, which appears in the Smart tools close to the bottom of the clip.
02:03Selecting a fade and typing the Delete key gets rid of the fade altogether.
02:07When you have a bunch of clips stacked together as in the BD interview here, you may want
02:12to simply make sure they're no pops and clicks between the edits.
02:16For this kind of operation you can use Batch Fades.
02:20As long as your selection covers over more than one clip, as you're doing here, when you type
02:24Command+F you get the Batch Fades dialog box.
02:29Here we can choose the type of Fade Pro Tools will make between all regions in the selection.
02:34Let's choose Equal Power, 3 milliseconds, and uncheck Adjust existing fades to leave any previous fades alone.
02:42This should help smooth out any edits between clips, and since these fades are happening
02:45so fast you won't hear them as audible volume changes over the cuts.
02:50Now that we've made them, if we zoom in really close you can see that there is tiny fades
02:56in between all these clips.
02:59Fades are a very useful tool in the Pro Tools arsenal, and it's not unusual to have at least
03:03a small fade on virtually every clip in the session to avoid pops and clicks.
03:07With the Batch Fades feature, this can be extremely fast. Definitely take the time to know and
03:12use fades and use them to enhance the smooth out the audio for your video.
03:17
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Enhancing sound with the EQ 3 7-band equalizer plug-in
00:00The Equalizer is possibly the most powerful sound processing tool we have, because it
00:04can fine-tune specifics of the audio spectrum that we hear.
00:08In this movie I'll show you how to hone in an unwanted audio, so you can make your clips sound better.
00:14As you might have noticed, the John Downey interview in the kitchen has a lot of noise in it.
00:19Let's open a real-time EQ-7 plug-in from our Inserts Menu on that track to see if we can
00:24do something about this.
00:26Just click on any of the available Insert slots and under the plug-in > EQ, you see
00:31the EQ 3 7-Band Equalizer. That's the one we're going to use.
00:36The EQ 3 7-Band EQ comes with Pro Tools, and it gives us a really nice display to work with.
00:42Audio frequencies are measured in hertz.
00:45At the far left we see 20 Hz. This is the lowest pitch sound our ears can hear.
00:50I'm talking about earthquakes, low rumbles, thunder, these are the kind of sounds that
00:54have frequency information down here at this range. At the top end we see 20K.
01:00This means 20 kHz, it's the same as 20,000 Hz. This is the highest pitch sound we can hear.
01:07I'm talking here about very high pitched hisses and really trebly stuff in the 10-20K range.
01:14Now in the middle lies where the human voice exists, mainly from around 100 Hz to 6000 Hz.
01:21We can start out helping our audio here by removing anything we don't need.
01:25In this audio clip we're primarily concerned with hearing this guy John's voice.
01:29So let's start by removing any low frequencies that exist below the frequencies of his voice.
01:34To do this we'll use something called a High Pass Filter, abbreviated here by HPF.
01:39So let the highest pass and remove any low frequencies that exist below the frequencies of his voice.
01:46I want to click the IN button for HPF and change the Slope to a higher slope.
01:53Let's go up to 18 dB/octave.
01:55This will help cut out low frequencies more directly than the default setting.
02:01We'll move the frequency with this knob up to 80 Hz.
02:04If you're wearing headphones or have good speakers with extended low end, you'll immediately
02:08be able to hear difference here as we play it through.
02:11Let's take a listen, and I'll bypass the plug-in as I play it back.
02:15(male speaker: We opened this restaurant in 1982, and in about 1983 BD came through.
02:26We opened this restaurant in 1982--)
02:28If you can hear those low frequencies come and go, you'll notice it's really helping.
02:32I'd say it's safe to insert a High Pass Filter on every dialog in B Roll track in this whole session.
02:38Since we don't really need any low information from these tracks to tell the story, it will
02:42clean up the project to a great deal just by doing that.
02:45Next, we'll use the parametric or bell-shaped EQs to hone in on some hum coming from the
02:50refrigerators and other machinery that are in the room.
02:54We'll again start low, using the LF Low Filter.
02:58Let's switch it to Parametric mode by clicking on the little circular button.
03:03Now for hums in kitchens or indoor spaces, I always start around 60 Hz, because in the
03:08United States the alternating current of our electricity is 60 Hz.
03:12And a lot of machines generate hums near that frequency.
03:17So I'll turn the queue here all the way up.
03:19This makes the EQ Band as narrow as possible.
03:23Then I'll increase the Gain and sweep it around until the hum becomes the loudest.
03:28(male speaker: We opened this restaurant in 1982, and in about 1983--)
03:36I noticed the hum is most evident just below 60 Hz, around 57 Hz in this clip.
03:43Now we'll just turn the Gain down to notch it out.
03:46Next, go up to double that frequency, so that will be 114 Hz.
03:50This is how a lot of hums work in multiple harmonics, twice and three times the base frequency.
03:58We'll want to notch this frequency out too.
04:01Now let's go one more to 230 Hz, which is two times 114, the last setting we made.
04:09We have to be careful here because this is getting into the tone of this guy's voice, but we
04:12can still notch it out a little bit.
04:15Now what about high frequency hiss? In this clip, we can definitely use a Low Pass Filter,
04:20which is the opposite of the High Pass Filter.
04:24It lets the lows pass, and it cuts out the highs.
04:28Let's introduce that one more gradually to the top end as I'm doing here.
04:32Finally, there's one more frequency that I can hear.
04:36It's a very high frequency that televisions make.
04:40I'm not sure, but I'm willing to bet there's a TV off screen somewhere in this kitchen.
04:44That frequency is a very specific 15,650 Hz.
04:48It's just a number that you kind of know if you've been doing this for long enough.
04:53Let's type that number into the highest frequency band, and we'll notch that frequency out, too, to get rid of it.
04:59Okay, now let's play this clip with these settings, and I'll Bypass it as we're going
05:03to hear if we are actually making a difference.
05:06(male speaker: We opened this restaurant in 1982, and in about 1983 BD came through the back door. He's dedicated--)
05:16As you can hear, it's a lot clearer and cleaner with these EQ Settings.
05:21So we're doing something good.
05:23So now you can see just how effective EQ can be with carving out unwanted frequencies.
05:28Now that you've got some insight on how EQ works, feel free to enhance and fix problems
05:32on all your audio with these powerful tools.
05:37
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Dealing with noise problems
00:00There're several noise reduction software plug-in bundles out there that you can buy
00:03as add-ons to Pro Tools.
00:05But you would be surprised how much you can do just by simple editing.
00:08A lot of noise problems are just short events that if edited out properly can really make
00:13a difference in how clean your clips sound.
00:16Let's take the John Downey interview, for example.
00:19Here is one of these noise issues. Right on the cut it sounds like he is smacking his lips.
00:23Let's take a listen.
00:26(video playing)
00:30Our first inclination is to select this area and delete it.
00:33But we have to be a little more crafty than that.
00:36Because this whole interview is a little noisy, we'll really miss that background sound if it's just deleted.
00:41So what we want to do is scroll through the clip and find some empty air where we hear
00:45just the background noise only and no one's talking.
00:49There's actually a bunch here at the end of the clip.
00:52Now we'll select this, and we'll copy it to our clipboard by typing Command+C.
00:57Now we'll use a handy technique here called paste to fill.
01:00We will go back to the area where we want to fill where the problem is, and we'll type
01:04Command+Option+V to paste it in.
01:07By using this command instead of just the regular paste command, Pro Tools will fill
01:11just exactly the space we selected.
01:13If the space was longer than the clip you had in the clipboard, Pro Tools will loop
01:17and cross fade the clip for you until it fills the gap.
01:19Don't forget to put in some small crossfades to smooth out the edit.
01:23Let's do this, and then we'll take a short listen.
01:30(video playing) Great, that sounds much better.
01:36Now that we have his room tone in our clipboard, there're some other places in the interview
01:39where we can use the same technique.
01:40Check out at time code 01:03:28:10, there's a clicking sound we can cover up.
01:47(video playing)
01:51So we'll just select that area where we want to fill, and Command+Option+V to paste it in.
01:57(video playing)
02:00Don't forget to fade the in and out of your paste.
02:04Towards the end of this interview, near time code 01:03:43:19, is also another type of noise,
02:10but this is some kind of digital click rather than something that happened at the location. Take a listen.
02:18(video playing)
02:23These kinds of digital clicks can happen from faulty wireless microphones or even just digital
02:28glitches that can occur somewhere along the project's creation.
02:31The good thing is these types of glitches can be edited out as well.
02:34We're going to use the Pencil tool to actually redraw the waveform to fix this problem.
02:39Now this is one of the few processes in Pro Tools that is destructive, and it will forever
02:43alter your source media. So you may want to make a copy first.
02:47Let's do that by selecting and going to Edit > Consolidate Clip.
02:51This will just make another copy of this file that we can alter and not mess up the original.
02:57Now what we will next do is known as scrubbing. By holding down the Ctrl key and dragging
03:02in the clip, we can hear what's underneath until we find the glitch.
03:08(video playing)
03:15Once we find the exact glitch, our cursor will be centered on it, and we can zoom way in.
03:20Once the waveforms turned to a thin line, we can select our Pencil tool, and we'll redraw the waveforms.
03:28When you're redrawing the waveform, just try to imagine the originals shape how the waveform was and follow it.
03:33There're actually two problem areas here that we can repair.
03:39Now let's zoom out and take a listen and see if we can still hear the glitch.
03:44(video playing)
03:48Great that sounds pretty good. We've fixed the glitch.
03:51If you want to learn more on noise reduction and using third-party noise reduction add-ons,
03:55be sure to watch the more advanced Audio for Film and Video with Pro Tools course.
04:00There're tons more on this subject there.
04:05
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Using automation for volume and other parameters
00:00In some of the previous movies, we talked about changing the volume of your tracks,
00:04but with some tracks like the music tracks, you might have noticed that when you move
00:07the volume, it automatically snaps back when you hit Play.
00:12Watch the volume level after I adjust the volume and hit Play.
00:18(music playing)
00:26It snaps back to a different value.
00:29This is because this track has volume automation breakpoints already written to it.
00:34In this movie, we will explore how to view and draw in volume automation and plug-in automation also.
00:40To see volume automation, you have to first change the view of your tracks.
00:44Let's go to the volume view in the MUS 1 track.
00:48You can also click into the track and type the minus key to toggle between waveform and volume view.
00:56So here's our volume automation.
00:59These breakpoints came across from Final Cut Pro in our XML/AAF transfer.
01:04But now we will refine them further in Pro Tools.
01:07With the Smart tool you can click and drag on any of the breakpoints to move them around.
01:13To create new breakpoints, hold the Command button and click on the line.
01:20You can also select the Pencil tool and draw in automation by hand.
01:26To delete a breakpoint, hold Option and click the breakpoint.
01:30To delete more than one breakpoint, you can select a range and type Delete on the keyboard.
01:36Automation can also be copied and pasted from one area to another as we see here.
01:42Select Command+C to copy and Command+V to paste.
01:47And during the mixing stage of your project, you can and should spend time refining the
01:51volumes of all your clips in the sequence with automation.
01:54But remember, volume isn't the only parameter you can adjust.
01:58Basically, any parameter you can imagine is able to be automated over time in Pro Tools,
02:04like plug-in parameters for instance.
02:07Plug-in parameters can be automated just like volume, but there's one small twist: you have
02:11to first enable the parameter you want to be automated.
02:15Let's take, for example, this EQ insert on the B ROLL track.
02:18Let's solo the track, and we will take a listen to this first clip called B ROLL picking.
02:23It has a nice open sound.
02:27(video playing)
02:33Now let's take a listen to the second two clips, especially the second half.
02:37You will hear some high-frequency hiss in there.
02:40(video playing)
02:49So we will use automation to enable a low pass filter on the second two clips while
02:55we'll leave the first clip alone, and any other clips on this track will be left alone if we do this right.
03:00First, let's enable the low pass filter and dial it in for the second two clips.
03:08Click the IN button on the low pass filter and dial it back until it sounds good.
03:12Around 7 kilohertz, we should hear the hiss reduced.
03:15(video playing)
03:20Next, we have to enable that parameter to be automated.
03:24So we'll click the box right below the word Auto in the Plug-In window.
03:29This opens our Plug-In Automation enable menu.
03:32Here we can scroll down, and we will add the LPF Enable to our list of parameters.
03:38Once we do this, we will click OK.
03:41Here's a good hint, another way to enable a plug-in parameter is to Ctrl+Option+Command,
03:48all three modifiers, click on the parameter you want to add.
03:52That way you don't have to go into that complicated menu.
03:55Now that we have the Low-Pass filter enabled, I will close the Plug-In window for a second,
03:59so we can see better.
04:01Now where we found the volume automation in this menu, we can see the 7-Band EQ and Low-Pass filter is there.
04:07We will select it.
04:09Now this parameter has two states, it's either on or off.
04:13So let's enable it in just for those two clips we want to alter with the Trim tool.
04:19Good! Now if I open the Plug-In window again and hit Play, we will see I will go in just
04:26before the clip, and it will turn off just after automatically.
04:29(video playing)
04:32We have now automated this plug-in parameter.
04:35So now that you have seen how automation works in Pro Tools, your project's mix can now be
04:41as dynamic and flexible as you want it to be.
04:44In the next movie, we will talk about where your volume level should be ideally.
04:49
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Exploring loudness and mixing
00:00Overall loudness of your mix is both a hot topic and a confusing one at best.
00:05The short answer to how loud you should mix is, well, it depends.
00:09In this movie I'll guide you through a few techniques to monitor and control the overall
00:13levels of your mix, so it'll sound right wherever it gets played.
00:17To see how loud our program volume is, let's make a Master Fader, type Shift+Command+N
00:23and choose Stereo > Master.
00:27A Master Fader is like a final level control and meter that our entire mix gets sent through.
00:33Next, let's insert a PhaseScope on the Master Fader.
00:36This is a plug-in that comes with Pro Tools, and it allows you to meter your levels as you work.
00:42Change the meter on the left to Peak and RMS.
00:46A Peak meter shows us instantaneous volume changes, while RMS--which stands for Root
00:52Mean Square--is more of an average of volume over time.
00:56Now I'll play a little bit of this program back, and notice the Peak meter is shown in
01:00green and the RMS level is shown in blue in this meter.
01:03Check out the differences in the way the two meters interact when I play it back.
01:07(music playing)
01:10(male speaker: My name is BD Dautch, and I have Earthtrine Farm, where we've been since 1998,
01:19and we've got about 10 acres in Ojai, and it's all certified organic by--)
01:24These are two common ways to view your levels in a meter.
01:27So how do we control this in our mix? The short answer is with volume automation, like
01:32we saw in the using automation for volume and other parameters movie.
01:37But we can use meters to give us a general ballpark range about where our levels are.
01:41The first thing to know about meters is that they never give you the entire picture.
01:45It's impossible to characterize how our complex hearing system experiences loudness through meters.
01:51But they can provide some useful information.
01:53I'll give you some guidelines for where program material tends to read on meters.
01:59The overall loudness of your mix will differ depending on what the intended venue is.
02:03If your project is destined for the Internet, you'll want it louder and have less dynamic
02:08range from quiet to loud, since most viewers will be listening on small laptop or computer speakers.
02:14For a material destined for places like YouTube or the Internet, peaks in the range of -1 to -3 can happen.
02:21RMS will be around -16 or -17 for optimum levels.
02:27For Television and Broadcast, it will need to be less loud and may need to meet certain
02:31overall level specifications in terms of how loud it can be.
02:35Peaks are usually limited to -8 or -10.
02:38Sometimes audio engineers will use a limiter processor to do this, and the RMS can hover around -18 to -20.
02:46For a movie theater, you can have the most dynamic range between the quiet and loud passages of the project.
02:51This is because the audience will be sitting in a quiet room with full range speakers.
02:56Film and theatrical mixes are going to be similar in general to broadcast mixes except,
03:01there is no limiter necessary.
03:03So in really loud passages, peaks can get up to -1 and subsequently higher RMS will
03:08happen in during these sections as well.
03:11Another more important thing to consider is that most professional audio engineers don't
03:15use meters too much.
03:16They rely on their ears to tell them when it's too loud or too quiet.
03:20To do this, you have to calibrate your monitor system.
03:23You can find more information on calibration in the Audio for Video Professionals with Pro Tools course.
03:28
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5. Exporting Back to Final Cut Pro
Exporting out of Pro Tools and back into FCP
00:00Once we've mixed and finished our project, to complete it, we have two options.
00:04We can either import a clean version of our final edit without the timecode burn and print
00:09our audio to that, or we can just bounce the audio out of Pro Tools to a Stereo file and
00:14reimport it back into Final Cut Pro. In this movie, I'll go over both methods.
00:20Let's start with bouncing to a QuickTime movie.
00:22I'll import a clean no-timecode version of the movie without any audio.
00:27Go to File > Import > Video and find the video. I have it here on my Desktop.
00:36There's no need to import the audio for this movie.
00:40Once it's in Pro Tools, let's make the movie active, make sure you select the entire length
00:45of the piece on any track to determine the in and out points.
00:49And then we will go to File > Bounce to > QuickTime Movie.
00:52We'll leave the settings at 48 kilohertz, Interleaved, and we'll name it final mix,
00:57and we'll save it to our Desktop.
01:01Keep in mind this process happens in the real time.
01:03So if you have a 2-hour long movie, you have to make sure you have 2 hours to do this.
01:11(music playing)
01:17When it's done, your new QuickTime Movie will contain your new stereo audio mix.
01:20But what if you still want to alter some visual stuff in Final Cut Pro like titles or graphics
01:26after you import your finished sound?
01:28For this method, we'll bounce our audio only mix to disc in Pro Tools.
01:31Then we'll reimport it back into Final Cut Pro and finish it there.
01:35Again, select the length of the piece on any track to determine the in and out points before you bounce.
01:40Then go to File > Bounce to > Disk, and let's keep it full-res, 48 kilohertz, WAV, 16 Bit, Interleaved.
01:48Now click Bounce, and we'll name it audio only mix, and we'll also put it on our Desktop.
01:53Remember, this happens in real time as well. Now, let's step back into Final Cut Pro.
02:01Now right-click the Audio Export project, and we'll make a Duplicate Project.
02:06We'll call it final audio mix.
02:12Now with the final audio mix project selected, go into the Timeline view by clicking the
02:16film reel icon on the bottom left.
02:19Once we're here, type Command+A to select all your clips.
02:26Now with all the clips selected, right- click on any clip and create a compound clip.
02:31Once you've the compound clip, right- click on it and choose Detach Audio.
02:35This will separate the audio. Now select this audio and delete it.
02:41Next we'll import our Audio Mix.
02:44Go to File > Import > Files, and find our stereo audio mix we just bounced out of Pro Tools.
02:54Now in our Farmers_Market event, we should have our mixed audio clip.
02:58Select it and drag it into the beginning of the timeline.
03:03Don't forget the usefulness of the 2-pop and tail pop to verify sync was maintained.
03:09And there we go, our final mix is now imported into the timeline for this project.
03:14You have now completed your cycle.
03:16You went out of Final Cut Pro, you went into Pro Tools, you edited and mixed and finished
03:20your sound, and now you have brought it back into Final Cut Pro.
03:23That's an awesome workflow if I've ever seen one.
03:28
Collapse this transcript
Conclusion
Final thoughts
00:00In this course, we've looked at how to master a workflow that involves sending our soundtracks
00:04from Final Cut Pro X to Pro Tools and back.
00:07Along the way, we explored some options and how to optimize your audio mix in Pro Tools.
00:12While we just barely scratched the surface on what you can do in Pro Tools, at the very
00:16least, you have a good sense of how this workflow operates and what kind of things are possible
00:21when you expand your methods to include Pro Tools.
00:24If you're interested in more in-depth audio for video techniques, please watch my other
00:27course called Audio for Film and Video with Pro Tools.
00:31There we get more heavily into concepts like noise reduction and postproduction mixing techniques.
00:35We even get into surround mixing.
00:38Thanks again for watching this course. I'll see you next time.
00:43
Collapse this transcript


Suggested courses to watch next:

Pro Tools 10 Essential Training (8h 54m)
David Franz



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