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Final Cut Pro X Essential Training
Illustration by John Hersey

Accessing additional tools


From:

Final Cut Pro X Essential Training

with Ashley Kennedy

Video: Accessing additional tools

Let's take a closer look at some of the windows and tools within the Final Cut Pro X interface. Now, depending on whether you just came with the last movie, your viewers may be populated with material, but as for me, I've kind of got a fresh view here as if I just started up the software. So I am just going to jump into a project. Let me just twirl down Exercise Files/Chapter 1.4, and I am just going to double-click to enter this project. Okay, and we already know what this button down here does, it gets us back and forth from the project library into the project itself.
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  1. 6m 16s
    1. Welcome
      1m 0s
    2. Using the exercise files
      5m 16s
  2. 23m 30s
    1. Understanding the world of nonlinear editing
      5m 2s
    2. Understanding how FCP X works: A new take on story creation
      1m 48s
    3. Taking a tour of the FCP X interface
      8m 59s
    4. Accessing additional tools
      6m 23s
    5. Getting to know the projects for this course
      1m 18s
  3. 24m 41s
    1. Creating and organizing events from scratch
      5m 20s
    2. Organizing footage with keywords and ratings
      8m 19s
    3. Performing searches and creating Smart Collections
      4m 59s
    4. Displaying event data
      6m 3s
  4. 42m 11s
    1. Playing and marking clips in preparation for editing
      7m 16s
    2. Understanding different types of editing tools
      6m 20s
    3. Making the first edits: Using Insert and Append edits
      7m 31s
    4. Changing shots: Using Overwrite and Replace edits
      5m 54s
    5. Performing video- and audio-only edits
      3m 45s
    6. Moving clips within the primary storyline: Swapping shots and creating gaps
      3m 28s
    7. Removing material from the primary storyline
      3m 44s
    8. Understanding timeline navigation: Snapping, skimming, zooming, and panning
      4m 13s
  5. 23m 58s
    1. Trimming clips: Using the Ripple tool
      9m 9s
    2. Manipulating transitions: Using the Roll tool
      5m 36s
    3. Changing clip content and position: Performing Slip and Slide edits
      5m 40s
    4. Using the Precision Editor for fine trimming control
      3m 33s
  6. 14m 2s
    1. Connecting clips to the primary storyline
      7m 0s
    2. Understanding the features and limitations of Connected Clips
      3m 40s
    3. Working with secondary storylines
      3m 22s
  7. 31m 23s
    1. Adjusting the audio level and channel configuration via the Inspector
      8m 47s
    2. Keyframing audio in the timeline
      4m 57s
    3. Repairing audio problems automatically
      5m 25s
    4. Adjusting audio EQ
      4m 46s
    5. Recording audio
      4m 4s
    6. Syncing audio from multiple sources
      3m 24s
  8. 25m 6s
    1. Nesting and breaking apart clips
      4m 1s
    2. Performing quick extractions using Top and Tail edits
      6m 16s
    3. Auditioning clips to try multiple editing options
      4m 9s
    4. Working with markers
      4m 57s
    5. Customizing the keyboard and workspace
      5m 43s
  9. 14m 28s
    1. Syncing your multicam group clips
      6m 47s
    2. Performing a multicam edit
      3m 53s
    3. Refining the multicam edit
      3m 48s
  10. 1h 26m
    1. Working with basic motion effects: Transform, Crop, and Distort
      10m 32s
    2. Using motion effects with still photos and graphics
      6m 25s
    3. Adding and adjusting transition effects
      7m 46s
    4. Adding and adjusting video effects
      6m 26s
    5. Adding and adjusting audio effects
      4m 30s
    6. Keyframing video and audio effects over time
      6m 18s
    7. Copying and pasting effect properties
      4m 15s
    8. Creating and adjusting titles
      7m 18s
    9. Working with generator effects
      6m 46s
    10. Adding animated themes
      4m 7s
    11. Creating freeze frames
      3m 51s
    12. Using speed effects to retime clips
      8m 2s
    13. Working with layered Photoshop files
      6m 19s
    14. Understanding rendering options and preferences
      4m 4s
  11. 36m 15s
    1. Analyzing footage for problems
      3m 49s
    2. Following a proper color correction workflow
      10m 29s
    3. Apply multiple color corrections to clips
      3m 41s
    4. Using color correction templates
      3m 11s
    5. Using automatic color correction tools
      6m 15s
    6. Performing secondary color correction with color masks
      4m 30s
    7. Performing color correction adjustments using shape masks
      4m 20s
  12. 18m 54s
    1. Taking a closer look at the import and analysis options
      5m 56s
    2. Importing from cards and file-based cameras
      4m 14s
    3. Importing iMovie projects and events
      1m 58s
    4. Capturing from tape
      3m 18s
    5. Making a tape archive
      3m 28s
  13. 16m 13s
    1. Managing events between different drives and destinations
      6m 13s
    2. Managing render files
      2m 56s
    3. Collaborating and archiving
      7m 4s
  14. 34m 38s
    1. Sharing projects using presets
      7m 41s
    2. Exporting a hi-res QuickTime movie
      3m 46s
    3. Using Compressor to export with custom settings
      7m 54s
    4. Exporting a still image
      1m 22s
    5. Exporting to DVD or Blu-ray with chapter markers
      5m 33s
    6. Exporting stems out of the timeline using roles
      8m 22s
  15. 14m 1s
    1. Solving offline media problems
      10m 29s
    2. Troubleshooting data and settings corruption problems
      3m 32s
  16. 3m 28s
    1. Next steps
      3m 28s

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Final Cut Pro X Essential Training
6h 55m Beginner Mar 14, 2013

Viewers: in countries Watching now:

Learn how to build and refine your story with the redesigned editing toolset in Final Cut Pro X. In this course, author Ashley Kennedy focuses on getting you comfortable with each aspect of the editing process in Final Cut—from preparation and organization, to editing and refining, to audio and effects, to media management and exporting. Each stage of the postproduction workflow is explained thoroughly and concisely, and uses real-world examples from both narrative and documentary workflows.

This lynda.com course and its exercise files are not compatible with Final Cut Pro X v10.1 or later. If you are running Final Cut Pro X v. 10.0.8 or 10.0.9, please do not upgrade your software to v10.1 if you would like to use these exercise files. For more information, please see the FAQs tab.

Topics include:
  • Understanding nonlinear editing
  • Creating and organizing events
  • Organizing footage with keywords and ratings
  • Playing and marking clips
  • Performing Insert, Append, Overwrite, and Replace edits
  • Moving and removing clips
  • Trimming in the timeline: performing ripple, roll, slip and slide edits
  • Working with connected clips and multiple storylines
  • Adjusting audio levels, EQ, and more
  • Performing a multicam edit
  • Adding and animating video and audio effects
  • Working with motion effects, speed effects, titles, themes, and generators
  • Performing primary and secondary color correction
  • Importing and analyzing footage from multiple platforms
  • Managing media and project data
  • Sharing and exporting projects
Subjects:
Video Video Editing
Software:
Final Cut Pro
Author:
Ashley Kennedy

Accessing additional tools

Let's take a closer look at some of the windows and tools within the Final Cut Pro X interface. Now, depending on whether you just came with the last movie, your viewers may be populated with material, but as for me, I've kind of got a fresh view here as if I just started up the software. So I am just going to jump into a project. Let me just twirl down Exercise Files/Chapter 1.4, and I am just going to double-click to enter this project. Okay, and we already know what this button down here does, it gets us back and forth from the project library into the project itself.

And I want you to explore this button here next. This is the Timeline Index. And this allows us to look at a lot of different information about our sequence. Right now I'm on Clips, we will explore the Tags and Rules settings a little bit later in the course, but make sure that you have Clips selected. As you can see, we have lots of various pieces of material that we have used in this sequence. And as I click on each one of these pieces of material, it's likewise selected here in my sequence, so it's a very way to jump to a shot.

But what you'll probably use it mostly for is this searchbox right up here. You can search for a specific shot by just typing it right in here. So if I want to find my John Downey interview, I can just type in John, oops! It already found it under John, and if I click here, it jumps right to that part in the timeline, so that's really great. If I have a couple of shots that will match certain criteria, I can come in here and maybe I want to find my orange shots for my orange grove, I can just type in Orange and click on these and here they are highlighted in the timeline, so it's a really nice way to isolate material and get right to it as efficiently as possible.

You will want to clear your search criteria as soon as you are done searching so that you can see all of the material again. Also, just so you know, you can separate this out by looking at all of your material, just your video clips, just your audio clips, and then titles if you have any. I am going to go ahead and close my Timeline Index, and just briefly I did want to mention one area that we are going to be going into much more detail later in the course, but I just want to make mention of them now so you knew what they were, that's right along here, along the right side.

So, right along here, I have a number of browsers that I can add various multimedia elements to my program. So from left to right, we have the Effects browser, where I can add video and audio effects to the clips in my sequence. The Photo Browser, where I can access and add images from my system. By default it's looking right at my iPhoto Library, and you can see a lot of my personal photos are showing here, the Music and Sound Browser, where I can pull in audio files from my system. Right now it's looking at my iTunes Library and the Transitions browser where I can add Transition Effects between the clips in my sequence.

The Titles browser, where I can add all sorts of different stills and animated titles to my project. The Generator browser where I can create new media from scratch. And the Themes browser which gives me the option to add some fun packaged themes to my program. Again, we'll explore most of these in the Effects chapter of this course, but for now we are just going to leave them closed. Now to the right of this group of browsers is a very important window called the Inspector. The Inspector is where we can find out detailed information about each of the elements in the project.

So if you take a look here--let's go ahead and I'll click on Owen's interview-- you can see that I have the Info tab selected, and there is all this information about the clip that is at my fingertips. If I click on the Video tab, you can see that I have quite a few basic editing parameters that I can use to change the clip in various ways. Just very briefly I'll go through this, so you can kind of see my options here, and same thing for the Audio tab, lots of various audio parameters that I can change and improve my clips.

Now I can use the Inspector for clips within my timeline or within my Event Library. So if I come into my Event Library and click on any one of these clips, I can find out all the information about this just like I could in my Timeline. If you click on a clip that does not contain audio, by the way, for example my radishes, you're not going to get an Audio tab. Again, we'll go through all of this in great detail a little later in the course, but rest assured the Inspector will serve a large purpose in almost everything we do going forward.

I am going to go ahead and close it for now. You can click on the button, but I would definitely get used to the keyboard shortcut of Command+4, so I'll press Command+4 right now, and I also wanted to show you the audio meters which are located right here in the toolbar area. If I click on this button here, the audio meters appear to the right of the timeline and they show a visual readout of the audio levels when I play material. Now if I want to make them a little larger, I can go ahead and grab this and drag it to the left, and as I play, you can go ahead and see my audio levels over here.

(video playing) So we are going to talk all about how to edit your audio later, but if you do want to see a visual indication of your audio, you might want to leave your audio meters open. Again, you can go ahead and drag this back and forth to make room, and I am just going to go ahead and close it for now, and just so you know, you can drag any part of your interface in that way. If you want your dual viewer to be more similar, between your event and your project view, you can go ahead and drag that.

You can also drag up and down, like so, and give yourself more room in all parts of the Final Cut interface. Okay, if you ever want to reset your view, you can just go to window and Revert to Original Layout, and there's my original layout, and notice that it got rid of my Event Viewer altogether. Okay, I think we have a pretty good understanding of the Final Cut Pro X interface along with some of the more important windows and tools. Knowing how to quickly access each of these will definitely help you as you go forward in the entire editing workflow.

Find answers to the most frequently asked questions about Final Cut Pro X Essential Training.


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Q: Why are the exercise files not compatible with my version of Final Cut Pro X?
A: The exercise files for this course require Final Cut Pro X 10.0.07 or higher. Final Cut Pro X upgrades are free in the Apple App Store and we recommend upgrading your software if you are able.

 

Q: The exercise files aren't working for me in Final Cut Pro X 10.1.
A: This lynda.com training and these exercise files are not compatible for FCP X v. 10.1 OR 10.0.7 and earlier versions of the program. If you are running FCP X v. 10.0.8 or 10.0.9, please do not upgrade your software to v. 10.1 if you would like to use these exercise files.
 
Note: We are currently in the process of updating this training to be compatible with v. 10.1 and later, but that training won’t be available for several weeks. We appreciate your patience as we optimize this training.
 
FYI: If you’ve already upgraded to v. 10.1 and would like to use these exercise files, then it is actually possible to work with them to a limited degree. Simply follow the directions in the “Using the Exercise Files” movie of this course to place the Final Cut Events and Final Cut Projects folders in the appropriate location. Then, from within FCP X 10.1, choose File > Update Projects and Events. Choose Locate > and navigate to the appropriate location.  Your projects and events will be updated, but the file structure won’t mirror the experience within the current training.  If you are new to FCP X, it will likely be confusing to follow along through some of the training.  Again, we recommend that you check back for this training in several weeks to get the optimal experience.
 
Also, because FCP X exercise files are not backward compatible, you won’t be able to use the exercise files if you have FCP X v. 10.0.7 or earlier. You will need to upgrade to v. 10.0.9. Apple only offers 10.1 in the App Store, but if you have not yet upgraded to OS X Mavericks, you can click the Install button for 10.1 and the App Store will ask if you want to download an older version of the software (10.0.9). If you have already upgraded to Mavericks, unfortunately downloading FCP X 10.0.9 is not possible.
 
 
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