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Learn how to build and refine your story with the redesigned editing toolset in Final Cut Pro X. In this course, author Ashley Kennedy focuses on getting you comfortable with each aspect of the editing process in Final Cut—from preparation and organization, to editing and refining, to audio and effects, to media management and exporting. Each stage of the postproduction workflow is explained thoroughly and concisely, and uses real-world examples from both narrative and documentary workflows.
This lynda.com course and its exercise files are not compatible with Final Cut Pro X v10.1 or later. If you are running Final Cut Pro X v. 10.0.8 or 10.0.9, please do not upgrade your software to v10.1 if you would like to use these exercise files. For more information, please see the FAQs tab.
Let's take a closer look at some of the windows and tools within the Final Cut Pro X interface. Now, depending on whether you just came with the last movie, your viewers may be populated with material, but as for me, I've kind of got a fresh view here as if I just started up the software. So I am just going to jump into a project. Let me just twirl down Exercise Files/Chapter 1.4, and I am just going to double-click to enter this project. Okay, and we already know what this button down here does, it gets us back and forth from the project library into the project itself.
And I want you to explore this button here next. This is the Timeline Index. And this allows us to look at a lot of different information about our sequence. Right now I'm on Clips, we will explore the Tags and Rules settings a little bit later in the course, but make sure that you have Clips selected. As you can see, we have lots of various pieces of material that we have used in this sequence. And as I click on each one of these pieces of material, it's likewise selected here in my sequence, so it's a very way to jump to a shot.
But what you'll probably use it mostly for is this searchbox right up here. You can search for a specific shot by just typing it right in here. So if I want to find my John Downey interview, I can just type in John, oops! It already found it under John, and if I click here, it jumps right to that part in the timeline, so that's really great. If I have a couple of shots that will match certain criteria, I can come in here and maybe I want to find my orange shots for my orange grove, I can just type in Orange and click on these and here they are highlighted in the timeline, so it's a really nice way to isolate material and get right to it as efficiently as possible.
You will want to clear your search criteria as soon as you are done searching so that you can see all of the material again. Also, just so you know, you can separate this out by looking at all of your material, just your video clips, just your audio clips, and then titles if you have any. I am going to go ahead and close my Timeline Index, and just briefly I did want to mention one area that we are going to be going into much more detail later in the course, but I just want to make mention of them now so you knew what they were, that's right along here, along the right side.
So, right along here, I have a number of browsers that I can add various multimedia elements to my program. So from left to right, we have the Effects browser, where I can add video and audio effects to the clips in my sequence. The Photo Browser, where I can access and add images from my system. By default it's looking right at my iPhoto Library, and you can see a lot of my personal photos are showing here, the Music and Sound Browser, where I can pull in audio files from my system. Right now it's looking at my iTunes Library and the Transitions browser where I can add Transition Effects between the clips in my sequence.
The Titles browser, where I can add all sorts of different stills and animated titles to my project. The Generator browser where I can create new media from scratch. And the Themes browser which gives me the option to add some fun packaged themes to my program. Again, we'll explore most of these in the Effects chapter of this course, but for now we are just going to leave them closed. Now to the right of this group of browsers is a very important window called the Inspector. The Inspector is where we can find out detailed information about each of the elements in the project.
So if you take a look here--let's go ahead and I'll click on Owen's interview-- you can see that I have the Info tab selected, and there is all this information about the clip that is at my fingertips. If I click on the Video tab, you can see that I have quite a few basic editing parameters that I can use to change the clip in various ways. Just very briefly I'll go through this, so you can kind of see my options here, and same thing for the Audio tab, lots of various audio parameters that I can change and improve my clips.
Now I can use the Inspector for clips within my timeline or within my Event Library. So if I come into my Event Library and click on any one of these clips, I can find out all the information about this just like I could in my Timeline. If you click on a clip that does not contain audio, by the way, for example my radishes, you're not going to get an Audio tab. Again, we'll go through all of this in great detail a little later in the course, but rest assured the Inspector will serve a large purpose in almost everything we do going forward.
I am going to go ahead and close it for now. You can click on the button, but I would definitely get used to the keyboard shortcut of Command+4, so I'll press Command+4 right now, and I also wanted to show you the audio meters which are located right here in the toolbar area. If I click on this button here, the audio meters appear to the right of the timeline and they show a visual readout of the audio levels when I play material. Now if I want to make them a little larger, I can go ahead and grab this and drag it to the left, and as I play, you can go ahead and see my audio levels over here.
(video playing) So we are going to talk all about how to edit your audio later, but if you do want to see a visual indication of your audio, you might want to leave your audio meters open. Again, you can go ahead and drag this back and forth to make room, and I am just going to go ahead and close it for now, and just so you know, you can drag any part of your interface in that way. If you want your dual viewer to be more similar, between your event and your project view, you can go ahead and drag that.
You can also drag up and down, like so, and give yourself more room in all parts of the Final Cut interface. Okay, if you ever want to reset your view, you can just go to window and Revert to Original Layout, and there's my original layout, and notice that it got rid of my Event Viewer altogether. Okay, I think we have a pretty good understanding of the Final Cut Pro X interface along with some of the more important windows and tools. Knowing how to quickly access each of these will definitely help you as you go forward in the entire editing workflow.
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