HD Workflows with Final Cut Studio 2

HD Workflows with Final Cut Studio 2

with Larry Jordan

 


Check out the free training on the new Apple Final Cut Studio suite released July 2009. Final Cut Studio Overview includes three free hours of tutorials on Final Cut Pro 7, Motion 4, Color 1.5, Soundtrack Pro 3, DVD Studio Pro 4, Compressor 3.5, and Final Cut Server 1.5.

High-definition video is today's fastest-growing platform for video content, and it's used by professionals and hobbyists alike. The demand to acquire, edit, and deliver HD content is always increasing. In HD Workflows with Final Cut Studio 2, Apple Certified Trainer Larry Jordan delves into the HD workflow. He provides a comprehensive explanation of what HD is, how to work with the many forms it comes in, and how to use the most common formats and codecs. This course is for anyone wishing to learn about HD--from distribution formats and transcoding to hardware requirements and editing in Final Cut Studio. The second half of the training teaches a variety of specific techniques and workflows for successfully handling high-definition video in Final Cut Pro. Exercise files accompany the course.
Topics include:
  • Understanding HD terms Getting familiar with HD video formats Creating an HD workflow Capturing HD video both natively and to ProRes Ingesting DVCPRO HD video Ingesting XDCAM HD/EX video Rendering HDV footage more quickly Transcoding and downconverting HD video Achieving a "film look" Exporting and outputting an HD project

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author
Larry Jordan
subject
Video
software
Final Cut Studio 2
level
Intermediate
duration
2h 47m
released
Apr 12, 2008

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Introduction
What this course covers and how to use it
00:00Welcome to working with high-definition video in Final Cut Studio.
00:04My name is Larry Jordan.
00:06Our goal in this title is to help you understand HD better so you can use it more effectively.
00:12Now while the operation of Final Cut Studio is essentially the same regardless of the video format you're editing,
00:18working with high definition requires special consideration during setup,
00:22capture and output and goodness knows there is terminology and technology to learn. So this title focuses on what
00:30you need to know about working with high def.
00:33It assumes you already have a working knowledge of Final Cut Pro
00:36and if not, it'd probably be better to start with our other titles on Essential Training in Final Cut or if you're interested
00:43in transcoding, take a look at our Compressor 2 and Compressor 3 titles because that'll make a huge difference as well.
00:49I can tell you how many e-mails I get a day from people who are struggling to figure out what's going on with HD.
00:56And the reason it's so confusing, I realized as I was putting this title together, there's over 400 different varieties of HD.
01:04Using different frame sizes, frame rates, compression formats, codec's, pixel aspect ratios, scan line.
01:10And it seems like we're adding about five new formats a month and that doesn't mean that all those formats
01:16can be edited, much less the fact that the cameras can be controlled. It's enough to just drive you nuts.
01:23So here I think is the key point.
01:26Unlike standard def, the high def video format that you shoot will almost never be the video format that you distribute.
01:33You shoot HDV, but you don't hand somebody an HDV tape. You shoot XDCAM but you don't hand them a blue ray disc.
01:39You shoot one format and you distribute a second.
01:43So a knowledge of all these different HD formats is essential cause you're essentially going to be working in two sides, the format that you
01:48use for acquisition, what you shoot, and the format that you use for editing and distribution
01:54and many times there's a significant disconnect between those two.
01:58So in this title I'll give you an understanding of basic HD terms and technology.
02:04I'll show you how to choose an acquisition format and what the hardware requirements are for Final Cut Studio including
02:10some special hardware that you need for HD.
02:13I'll also give you a sense of what HD workflows are, not just for high def, but for transcoding and I'll share with you
02:19some thoughts on how to achieve a film look for your videos.
02:23Then we'll get our hands into Final Cut Pro and show how to get HD into Final Cut, whether it's HDV or DVC Pro HD or XD
02:31CAM HD, or XT CAM EX or uncompressed HD or even image sequences coming out of a 3-D studio package.
02:39Then we'll talk about ways of optimizing and speeding up our editing and our rendering, look for the best ways to output
02:45and export our files and wrapup with a discussion of transcoding as we change from one format to the next.
02:51So there's a lot to talk about.
02:54If you're a premium member of the Lynda.com Online Training Library or if you're watching this tutorial on a disc then
03:00you have access to the exercise files that I use in this title.
03:04If on the other hand you a monthly or annual subscriber to Lynda.com then you don't have access to the exercise files,
03:11but you can follow along using your own assets.
03:14If you do have a Lynda.com Premium membership or you're on a disc, I just want to illustrate one thing.
03:21Copy the Exercise File folder to your desktop.
03:25Inside it you'll find a Projects folder and a Media folder. Everything you need is in those two folders, but you need to
03:32copy it to your desktop. The Web and the DVD is nowhere near fast enough to make this thing work.
03:39It's about 2 GB in size, it'll take a while, but it's going to make running this project a lot easier.
03:45Well that's sort of the organization of this title. Let's get ourselves started and we'll do that by looking at some key terms
03:51and technology.
03:53That is next.
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Avoiding confusion when using the exercise files
00:00One more thing to avoid confusion on these exercise files, this is an advanced Final Cut Studio title so it assumes some
00:06CAMbasic knowledge of the operation of Final Cut. I won't explain every possible step like how to create a sequence as we go through.
00:13As well, you may not have all the HD gear that we use such as HDV decks or capture cards, which means that some of
00:19these exercises won't work on your system.
00:22We illustrate how to ingest P2 and XD CAM HD material. Because these source files are enormous, the P2 media was 8 GB and
00:30the XD CAM HD was 9.5 GB. We just can't include them on the exercise files. You'd be downloading forever.
00:37So what we've done instead is to provide already captured footage in a variety of formats you can see how these particular
00:44video formats work within Final Cut Pro.
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1. Understanding HD
HD checklist
00:00Some things you're about to discover
00:02is that HD is not a single format or file or size or anything. There's lots and lots of
00:10different settings that are involved.
00:12This means that as you're working with HD, especially as you get started, you should put together a checklist to keep
00:18track of all the different settings that you're using.
00:21This HD checklist is going to vastly simplify your workflow because it eliminates confusion. It makes sure that your
00:27settings are correct during capture and if you've got a support issue you can say more than "Well I'm working with HD."
00:33You can tell them exactly the frame size, you can tell them exactly the frame rate, you can tell them exactly
00:38what the support staff needs to know to able to solve your problem.
00:42So let's start putting together this HD checklist.
00:45I can help you by giving you the answers to 10 questions
00:48to help you understand HD.
00:51Those questions are next.
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HD overview
00:00Let's begin our exploration with high-definition by answering 10 common questions. Now these questions are the same whether
00:07you're using Final Cut or some other editing software, whether you're on a Mac or PC.
00:11It's just sort of a basic understanding of what HD is. We'll talk about what is high-definition video, what are common HD formats,
00:19what are common file storage sizes,
00:21what are common HD image sizes.
00:24What's progressive versus interlaced scanning?
00:27What are HD frame rates and pixel aspect ratios?
00:30What methods are used for storing HD video and are some of the common compression formats and common distribution formats?
00:38I started this slide with only three questions and the more I thought about it, the more questions we needed to answer
00:43before we can even begin to tackle the process of editing HD.
00:46So let's start with what is high-definition video?
00:49And that's next.
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What is high-definition video?
00:00Let's start with the easy one first, what is high-definition?
00:04Well high-definition is video which provides greater image clarity, greater resolution than standard definition video.
00:11At present depending on how you count, there are over 400 different HD formats.
00:17Now, I calculated this based upon taking all the different image sizes and all the different frame rates and all the
00:22difference scanning and all the different codecs and all the different formats... Well we got over 400 different varieties
00:29That's why when someone says congratulations to me, I bought a new HD camera, now how do I use it?
00:34It's a virtually impossible to answer question.
00:37For instance, all HDV video is HD, but not all HD video is HDV.
00:44HDV is a subset of HD.
00:48Well that's enough to get us started. Let's take a look now at some common HD formats.
00:54Next.
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Common HD formats
00:00While it's easy to explain what high-definition is,
00:03when we start to implement it, things get wildly out of control.
00:07For instance, here are just 10 HD formats which are commonly available, starting with HDV and DVCPro HD working through
00:15ProRes and HDCAM SR at the high end and some of the new formats of AVC-Intra and AVCHD.
00:22These HD formats divide into two broad categories, those which are I-frame based and those which are GOP-based.
00:28And we'll be talking more about this compression a little bit later in this training.
00:32There's four that are I-frame compressed DVCPro HD, ProRes, HDCAM and HDCAM SR and I-frame is easier to edit
00:39and generally quicker, but the file sizes are bigger.
00:43GOP files are smaller, but sometimes can be much, much harder to edit,
00:47and that has an impact on us when we're trying to meet deadlines using our high definition work.
00:51But there's more than just different HD formats.
00:54There's also different file storage sizes
00:57and we'll talk about those next.
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Common HD file sizes
00:00Different HD formats have different file sizes and different data rates. A data rate measures the speed
00:07the data is coming off the hard disk
00:09and the file size indicates how much storage is necessary say to store an hour of material.
00:14HDV tends to be very small. It's at less than 4 MB a second for data transfer and it's about 13 GB to store an hour.
00:22But when you've got something that small, a lot of information is being thrown away. For some people, the information being
00:27thrown away is acceptable; for other people the information being thrown away is not. It isn't that there's a right or
00:33wrong answer. As long as you understand what the differences are, you can then make an informed decision.
00:39But don't assume that HDV is the same as ProRes is the same as HDCAM SR. They are radically different formats,
00:46and part of the reason they are different is because of the file size, the compression that they use, is throwing away
00:51different elements of the information.
00:53Now when you're ready to start shooting and the producer says that you want to shoot a 10 hour documentary using DVCPro HD,
01:00you can do the math. 10 hours times 48 GB means that at a minimum to store all that information,
01:06you're going to need a 500 GB hard drive or drives.
01:09And you should always have a 20% overhead on your drive for file storage so that means that you're probably looking at a
01:15750 GB drive just to store your material, build your render files and work efficiently.
01:20Take a look at some of these other formats, which are also in varying sizes. This helps you to decide what kind of drive
01:26space you're going to need and helps you then to make sure that you're all set to start the project before you get halfway
01:31through and suddenly realize your drives are full and your organizational scheme is screwed up and
01:36you're stuck.
01:37It's always nice to plan a little bit before you start
01:40and this table can help, but there's still more that we need to learn. Not only are there common file storage sizes,
01:46there's also common image sizes.
01:48We'll talk about those next.
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Common HD image sizes
00:00Just as we have a variety of HD formats and a variety of HD file sizes,
00:05we also have a variety of HD image sizes.
00:09This is a standard television that we watch every night, standard definition NTSC 720x480.
00:15Well actually, not quite true.
00:18Standard broadcast television is 720x486. The image size that we put onto an NTSC DVD is 720x480
00:25and if we're dealing with PAL, it's 720x576.
00:29But for the purpose of this comparison, we'll work with NTSC at 720x480.
00:34By a comparison here is one HD size.
00:39This is HD 1280x720.
00:42When we're talking with HD, we're talking the last number, the vertical resolution. 720 means that it's 1280 pixels across
00:50by 720 pixels high, and we call that the 720 format.
00:54The next HD size is a little bit bigger. It's 1920 pixels across
00:59and 1080 pixels high, called 1080.
01:03So 720 HD is the middle box, 1080 HD is the larger box.
01:08The advantage to 720 is the file sizes are smaller.
01:12The advantage to 1080 is the pictures are bigger,
01:15but HD doesn't stop here.
01:17We have another size, which is commonly used for film intermediates called 2K.
01:222048 pixels across by somewhere around 1556 pixels high.
01:27Cropping can change the vertical dimension. We call this the 2K image and you may have for about the red camera
01:34which everybody is excited about.
01:36The red camera gives us 4000 pixels across by 2304 pixels high, when it's shooting in a 16x9 mode.
01:45As you can imagine, as your image sizes increase, render times also increase because there's more pixels that have to be rendered.
01:52So another thing that you have to keep in mind as you're working with HD is if you're doing a lot of effects work,
01:58you need to budget the time for rendering of your effects because a 1080 image is going to take six to eight times longer to render.
02:05Just because there's that many more pixels.
02:08But it's not just the image size which is contributing to all the confusion with HD. We also have different scanning formats.
02:16We'll talk about those next.
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Progressive vs. interlaced
00:00There are two ways a video image can be displayed:
00:03progressive and interlaced.
00:05Both standard def and high def digital video is composed of lines of pixels,
00:10and there are two ways these lines are displayed.
00:12A process we call scanning.
00:14You can display all the lines at one time, which is progressive.
00:17Or you can display the lines in alternating groups called interlacing.
00:21Now both NTSC and PAL are interlaced.
00:25However, film is progressive. Film takes the entire image at one time. NTSC and PAL take half the lines at one instant,
00:33and the other half of the lines at the next instant.
00:36In the case of NTSC, we take each of those interlaced lines 1/60th of a second apart. We combine the odd numbered lines
00:44and even numbered lines into a frame.
00:46Same thing with PAL except it works at 50 fields a second, combining them into 25 frames.
00:52Same concept exists for HD.
00:55Some HD images are progressive.
00:58Some are interlaced.
01:00If they end with the letter I, they're interlaced.
01:03If they end with the letter P, they're progressive.
01:06The advantage to progressive is it shows rapid movement much more clearly.
01:11The advantage to interlaced is it evens out the data flow, which makes it a whole lot easier to transmit both for cable
01:18and for broadcasters.
01:20There's two kinds of interlacing. There's even field dominant and there's odd field dominant. Notice in the middle picture,
01:26the green lines are on all the even numbered lines. 2, 4, 6, 8. And the even numbered lines are displayed first,
01:32and a 60th of a second later the odd numbered lines are displayed. This is a way that DV works in NTSC.
01:39Odd field dominant means that all the odd numbered lines are displayed first followed by the even numbered lines and
01:45this field dominance is how it works inside HDV.
01:48Most of the time, you don't need to worry about field dominance, but you do need to worry about whether it's interlaced or not.
01:54A progressive image can slow motion and more importantly still frame with no flicker.
01:59An interlaced image, when it still frames, can flicker if there's any movement inside the frame,
02:05which means we have to de-interlace and de-interlacing generally removes image quality by making the image softer.
02:11There's not a right or wrong answer on progressive versus interlaced. We just have two different ways of scanning
02:17and we have to pay attention to the differences and sometimes, progressive generally leads to clearer pictures;
02:23interlaced makes for easier transmission.
02:25Lots of choices, no standard.
02:28But there's more than just scanning involved because we've got different frame rates, how many pictures we see each second.
02:36And that's next.
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Frame rates
00:00Well as we are continuing to put our checklist together, it should probably surprise no one
00:05that HD does not run at a single frame rate.
00:08In fact, it runs at a variety of different frame rates. In NTSC countries it'll run a 23.98, 29.97, 30, 59.94 and 60.
00:18In PAL countries, it tends to run on the 23.98, 25 and 50.
00:2323.98, which is actually 23.967 just rounded up a little bit, 23.98 is the rate that we would shoot if we wanted a
00:31film look. If we wanted to do film transfers. Film transfers will also go from 24 frame in film to 23.967 on tape.
00:40The most common speed so are 23.98, 59.94 and 60 for NTSC and 23.98 and 50 for PAL.
00:50Also, to confuse matters even further, some HD formats use drop frame timecode and some don't.
00:57[Sighs] Why should life be easy?
01:00And thinking of an easy life,
01:03it's about to get worse.
01:04Because the pixels aren't even square.
01:07They're rectangles.
01:09We'll be talking more about that a little later in this title.
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Understanding pulldown
00:00Making things even more complicated as we start to talk about frame rates is the whole issue of pull-down frames.
00:06Pul-down frames are used when playing back 24 frame per second material on 30 frame NTSC systems.
00:13Pull-down frames aren't used in PAL. We just actually speed this stuff up about 4%.
00:18A pull-down frame contains duplicates of existing fields. This means that it contains no new picture information,
00:25and the way these pull-down frames are constructed is called the cadence and there are three cadences. I mean why should
00:31there be one? Let's try to make this is confusing as possible. We've got 2-3-2-3, which is the old-style telecine cadence.
00:382-3-3-2, which is used by the Panasonic P2,
00:42and 2-2-2-4, which is the fastest for the computer to deconstruct, but rarely used by cameras.
00:48Let me illustrate this in a little more detail so you understand what the whole problem is.
00:52This top row of squares represents one second of video at 30 frames a second.
00:57The second row of squares represents 24 frames over that same second
01:01and look at what happens every five frames at 30 frames.
01:05The frame boundary lines up exactly with- well, it would line up exactly if I could draw- it lines up exactly with the 24 frame.
01:13This means to what we've got to do to get 24 frames to fill 30 frames, we've got to expand four frames to become five.
01:21Well if we look at each individual frame, each frame in the low left corner contains two fields.
01:27There's the top field, the odd numbered line and the even numbered line at the bottom.
01:32So how do we take these eight fields and stretch them so their content fits into 10 fields?
01:38Well, what we do is we add one frame every four frames, which is composed of duplicated fields,
01:44and that's where that cadence comes from.
01:46Look at the top line in the center. The top cadence is 2-3-2-3.
01:50Two A's, three B's, two C's, three D's.
01:53The problem is if you look at that cadence, there's not a single frame which is just C.
01:59I got one frame which is B and C and one frame which is C and D, but not just a pure C.
02:04This means the computer's got to totally deconstruct all the individual fields and re-interlace. So when you're going
02:11from taking the pull-down frames out from 30 frames down to 24, this makes it hard for the computer to calculate.
02:18Take a look at the second line. 2 A's followed by two B's, followed by a B/C, followed by two C's followed by two D's.
02:25This is the 2-3-3-2 pull-down. I've got two A's, three B's, three C's and two D's. The cool part about this is notice that
02:33middle frame, which is B and C? All the computer has to do is pull the whole frame out, collapse it and you can easily
02:38move from 30 frames down to 24, or 24 up to 30. The calculation is much faster, which is one of the reasons
02:45Panasonic adopted it for its camera.
02:47The absolute fastest way to stretch four frames to five is to simply duplicate the last frame. Notice in the last row
02:54we've got two A's, two B's, two C's, and four D's.
02:57The problem is if you got anything that's got movement, that's smooth to jerky, smooth to jerky, smooth to jerky.
03:02It looks terrible for movement, but boy, it's fast to calculate and fast to make the frame appear and disappear.
03:08For the absolute smoothest movement, probably the 2-3-2-3 pull-down is best but the 2-3-3-2 is so easy to be able to change
03:16frame rates from 24 to 30 that we're seeing a lot of the new cameras are using that.
03:20It's enough to make your eyes glaze over and probably more than you ever wanted to know.
03:25But this is what pull-down frames are. We're constructing imaginary frames out of real frames to stretch 24 frames into
03:3230 frames and notice that we still have the same duration, it's just how long each frame lasts, a 24th of a second
03:39or 30th of a second, that makes this whole process work.
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Pixel aspect ratios
00:00If you've ever tried to create graphics on your computer and import them into video, you discovered that the pixels
00:06the computer uses are not the same shape as the pixels that video uses. In fact, the computer uses square pixels and
00:13video uses rectangular pixels and this has an impact on exporting and graphics and still frames.
00:19For instance, take a look at the square on the top left. This is a computer pixel.
00:24It's one unit high by one unit wide.
00:26If we're shooting NTSC standard definition 16x9,
00:31the pixel isn't one unit high by one unit side. It's actually 1.2 units wide by one unit high.
00:37It's kind of short and fat.
00:39If we look at PAL 16x9 in standard def, it's 1.42 units wide by one unit high. It is short and fat.
00:48Just because the SD pixels are not square you'd think that they'd solve this with HD, but you'd be wrong.
00:54An HDV 1080 pixel is 1.33 units wide by one unit high and a DVCPro HD 720 pixel
01:02is 1.5 units wide and one unit high.
01:06What this means is that now when you're converting graphics, you want to make sure that you're paying attention
01:12to the pixel aspect ratio.
01:14I'd love to say that there's a single easy answer for all graphics.
01:18In general however, you want to create your graphic at the final image size. If it's going into a 720 P piece video then
01:25you'd want a create your graphic at 1280x720 and it will get appropriately scaled inside Final Cut.
01:32If it doesn't work, then you need to look at the individual pixel aspect ratios.
01:36Also keep in mind when you export an image, it's going to export out of Final Cut at the rectangular pixel aspect ratio.
01:44Well, except for version 6.02.
01:46Apple made a secret change inside Final Cut 6.02 so that when you export an image out of say,
01:53HDV or out of DVCPro HD, it automatically rescales the image and converts it from rectangular pixels to square pixels.
02:02This is a cool thing because the image comes out looking good, but it's the wrong size if you ever wanted to reimport it
02:08back to video again.
02:10You need to keep these different images in mind because you'll suddenly find that an image changes shape.
02:16HDV inside video is 1440x1080. When you export it, it becomes suddenly, magically, 1920x1080.
02:24DVCPro HD 720 is actually 960x720, but when it gets exported it becomes 1280x720.
02:32And it's all due to the fact these pixels have different shapes.
02:38Well, if that doesn't make your head hurt, we've got even more stuff going on because
02:42there's different methods that we use for storing HD video.
02:46We'll talk about that
02:48next.
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Image bit depth
00:00It's not technically true to say that bit depth is just for HD. Actually bit depth is for all video images,
00:06all computer images for that matter.
00:09The depth determines the number of shades of color or grayscale that an image can represent.
00:14The higher the bit depth, the more accurately the image will represent reality. However, you also get larger file sizes.
00:21Compositing benefits from greater bit depth, so does chroma keying and color correction, but most HD formats are not high bit depth.
00:30Most of them are 8-bit formats.
00:32HDV, DVCPro HD, XDCAM HD EX, HDCAM, AVC-Intra, AVC HD, all of these are 8-bit formats.
00:41The benefit is the file sizes are smaller, but their use in compositing can generate some problems.
00:4710-bit formats include ProRes 422, some HDCAM formats and some HDCAM SR formats.
00:5412-bit formats include HDCAM SR, the red camera and computer images.
00:59If you're going to be selecting HD to just shoot images then 8-bit is going to be perfectly okay. If you're shooting HD because
01:07you want to do a lot of compositing and a lot of special effects, 8-bit images are going to get you in trouble.
01:12Keep that in mind as you're building your checklist, as you deciding what format of HD to use
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Hard disk speeds
00:00Probably nothing contributes more to the performance of your system than the speed of your hard disk. However, not
00:06all hard disks are created the same and they are definitely not connected the same.
00:10Every hard disk is a bit different. So consider these as general guidelines, not as hard and fast rules.
00:16Hard disks slow down as they get filled up, so try to leave about 20% free space on your drive. The emptier your drive,
00:23the faster your data transfers will go.
00:26Also FireWire drive speed is determined by how many drives are attached to your computer and what speeds that they run.
00:33I tend to recommend against having more than about five FireWire drives attached to your computer. They start to spend
00:38more time talking to each other than delivering data to your computer.
00:42Also FireWire drives will slow down when your camera is also attached.
00:47Where possible, you want to increase FireWire transfer speed by connecting the hard drives to a separate PCI card.
00:54Simply changing the ports that your FireWire drives are connected to on your computer has no impact on speed or performance.
01:02Here's a table that you can use to judge drive speed. Keep in mind that these are estimates and every hard disk is a little
01:08bit different.
01:10If you're connecting your hard drive via USB, it will not be fast enough to edit video on a Macintosh.
01:16A FireWire 400 drive is going to deliver data between 22 and 30 MB per second.
01:22FireWire 800 between 42 and 50 MB a second. A SATA connection, which requires a PCI card, 65 to 90 MB a second
01:31for a single drive and you can get faster if you have a RAID.
01:34A fiber channel connection will give you between 200 and 1400 MB per second, however it will require a RAID.
01:43Here's why these numbers are important. Remember we talked earlier about the different transfer rates between the different HD formats?
01:49Well let's say that I'm dissolving between two HDV clips. That's roughly 4 MB a second per clip.
01:56But if I'm doing a dissolve, I'm running both those clips at the same time. That means I need to have a hard drive that pulls
02:018 MB a second of data off the hard drive.
02:04Well, HDV is tiny and we can do that even with a single FireWire 400 drive.
02:09But let's say I'm working with DVCPro HD. That's 15 MB a second. Times a dissolve of 2, that's 30 MB a second my hard drive
02:17has to support to be able to do DVCPro HD.
02:21Now we're reaching the limits of what a single FireWire 400 drive can do.
02:25Let's say I'm doing a dissolve between ProRes at say 27 MB a second. That's 54 MB a second plus a 20% bandwidth reserve.
02:34I need to be able to deliver 75 MB a second off my hard drive. FireWire 400 can't support that.
02:40It answers key questions like what format requires what kind of hard drive speed with what kind of performance?
02:47Say you're doing multi-clip work.
02:48A multi-clip running multiple images at the same time, each one of those images has its own data stream and that's
02:54going start to add up, really taxing your hard disk performance.
02:58It's all related, but in order for your system to work properly you've got to have drives that are fast enough
03:04and this table starts to get you in that general direction.
03:08Again these are reasonable estimates and as they say on the web, your mileage may vary. Technology changes constantly so
03:15specific numbers will change.
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Storage media
00:00In the old days there was tape. We would simply point the camera, we would at the record button and a whirring sound would
00:06indicate that we were recording on tape.
00:09Tape seems to be going the way of the dodo and the carrier pigeon. It's just plain disappearing.
00:15In fact there's lots of different ways we can store our HD media. We can store today on tape, which HDV uses and some of
00:22these other formats. We can store at the hard disk.
00:25We can store up to flash memory,
00:27we can even store it to optical media.
00:30A couple weeks ago I was having a conversation with the Director of Marketing for Sony cameras.
00:35And we are talking and I was- alright, I was accusing him, of Sony trying to just make things really difficult
00:41for us by having all these different video formats and he said something I thought was relevant to our discussion today.
00:47He said, imagine if you will that all of a sudden tomorrow there was no wood.
00:51All the trees had disappeared.
00:53What would you use to replace wood?
00:55Well if you think about it, wood is used in a wide variety of different ways. You couldn't replace wood in just one
01:02single substance, probably be a bunch of different substances.
01:05Tape has worked pretty well, but tape has got its limitations and as we're moving into these new formats we have to find
01:11some other way of storing an tape.
01:13Problem is tape works really well for video. What do we replace it with? And we're still trying to experiment. Is it flash memory?
01:20Is it hard disks, is it optical media, is it a new form of tape?
01:24I thought that was a good answer.
01:26I'm not necessarily sure I agree with all of it but the idea that the manufacturers are struggling to find the best
01:31way of replacing tape, I think makes a lot of sense.
01:34So why is it relevant to us? Because can you imagine a producer walking up to you and giving you a hard disk and giving you
01:40some tape and giving you flash memory and giving you optical media and say, "Here's my program make. Something of it"?
01:47Yeah, it happens to me on a daily basis actually. Well, you might as well start to plan and well, if I get a hard disk, how am I going
01:54connect it? If I get flash memory, how am I going to connect it?
01:56What it means it is is that as soon as know that you're going be doing a project, you need to figure out what kind of media
02:02you're going to be getting and make sure you've got the necessary hardware to support it.
02:06This means that you have to be out in front of the production. You've got to talk to the producer before they start to shoot
02:12scene one to make sure that what ever they shoot you can ingest and pull into your system.
02:17This is just a rhetorical question, this is the 'I'm on deadline and I can't load anything into the system because
02:23I'm missing a stupid cable system!' question.
02:27Anyway, lots of choices.
02:29And it's going to continue to get worse before it gets better.
02:32Ask questions first,
02:33take good notes
02:35and add this to your checklist.
02:38We're going to talk compression.
02:39Next.
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HD compression
00:00There are two ways we can reduce the size of a video image. Not the size in terms of pixels at the size in terms of how much
00:07storage is required.
00:09That way to reduce the file size is called compression,
00:13and the two types of HD compression are I-frame and GOP, or group of pictures.
00:18An I-frame based video means that every image on the video was complete.
00:23All compression occurs within the image, not between the images.
00:27I-frame based video tends to provide higher image quality, but it also has larger file sizes
00:33Group of pictures compression is entirely different.
00:37The first image in a group of pictures, which is called the I-frame, is complete.
00:41The remaining frames are essentially text documents describing how the pixels of moved from the initial I-frame to
00:49the current frame.
00:50Those succeeding frames are called B and P frames.
00:54Sufficient to say the B and the P frame is not an actual image. It's a description of how the components of that
01:03particular frame have changed, but it is not the image itself.
01:07Because of this GOP compression makes files very small, but it has issues with timecode and frame accuracy along with
01:14potentially lower image quality.
01:17In general less expensive cameras tend to use GOP compression;
01:21higher quality cameras, which translates into more expensive, tend to use I-frame compression.
01:27I-frames will also render faster
01:30and output faster.
01:33There's one more thing we need to put on our checklist and it doesn't do with HD itself.
01:39It deals with we're going distribute HD,
01:42because as you would expect by now, there's not one single distribution format for HD.
01:48There are three.
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Conforming
00:00The reason we care about making a distinction between I-frame based compression and Long-GOP based compression
00:07can be reduced to one word:
00:09conforming.
00:10Conforming is the process of preparing a Long-GOP based format for either output or export.
00:16Examples of Long-GOP based media include HDV, XDCAM HD and HDCAM EX.
00:23The reason this is so significant is that conforming doesn't exist in I-frame media. We've never had to deal with it in
00:28standard def, beta SP digi beta,
00:31NTSC DV or PAL DV. All of those are I-frame based media.
00:35But Long-GOP, we've got a convert from what we're doing to edit back into that Long-GOP based media
00:42and conforming can take four to 10 times longer than real time depending upon the resolution of your HD image, the number
00:50of edits and the speed of your processer. Four to 10 times longer.
00:55Now, we only need to conform when we're getting ready to output. We don't have to do it during editing so it disappears
01:01during editing but if I output the sequence and I change just one shot, I've got to re-conforme the entire sequence again.
01:09Four to 10 times longer than real time.
01:11If time is more important than money, then you want to make sure you don't work with a Long-GOP based format because you're
01:17going to be spending all your time waiting for it to conform.
01:20If money is more important than time, then most of the Long-GOP based formats are less expensive than I-frame based
01:27and you'll save money by buying a less expensive format.
01:31There's not a right answer. It's the answer that's most right for you and conforming can make a huge difference. If you're in
01:38a deadline driven environment, conforming to make the difference between making those deadlines are not.
01:44It needs to be on your checklist.
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Common distribution formats
00:00After everything else we've learned about HD it should probably not surprise anyone to realize that there is no standard
00:06distribution format for HD anywhere in the world either.
00:10You actually have three choices.
00:12The first is you can take your high-definition show and you can convert it to a standard definition DVD.
00:18This is done every day. Millions of standard def DVDs are sold a month. Perfectly good way to distribute your program,
00:24but you lose all that extra high quality that HD provides.
00:28If you wanted to sell your program to say a broadcast outlet here in North America,
00:33they can't even decide what format they will support internally as ABC, Fox and ESPN support 720p;
00:39CBS and NBC, PBS and many major cable channel support 1080i.
00:45So before you start cutting a single shot you want to contact your distributor and say, how do you want this to delivered?
00:52And look at the excepted distribution media. They're going to ask for your program on D5, which is tape,
00:58HDCAM, which is tape, HDCAM SR, which is tape.
01:02Notice that HDV is not on this list, nor is any tapeless format.
01:08This points to one of the key things that we're going to be learning about HD.
01:12How you shoot the program and how you distribute the program are totally disconnected.
01:19The rule is figure out how you're going to distribute your show,
01:22and back into it from the distribution format.
01:26We'll be talking more about that when we talk about HD workflow a little later in this title.
01:30For now, notice what you need to do. You need to contact your distributor first, edit your shows second and that way,
01:38you know they're not working at cross purposes.
01:41This has been a lot to cover.
01:43Let's try and put a summary on
01:45next.
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Summary
00:00Let me just state this right up front.
00:03HD is a mess.
00:05Not only is it a mess, what you don't know will cost you money.
00:09It's not one of the situations where you can just pretend.
00:12When you suddenly pretend and you're shooting the wrong format and you can pull a chroma key, it's a whole lot more
00:18expensive to go back and reshoot
00:20than to spend a few minutes thinking about what you want to do with the cameras which are about to buy.
00:24Which means that planning ahead is critical to your success.
00:28Keep in mind also that not all HD formats are the same. There's a reason all these different formats exist so spend some
00:34time learning the strengths and weaknesses of each so you can make a good decision. And what they're going to do is they're
00:46going to throw terms around like well, this is got this kind of an image size, it's got this kind of compression.
00:48you begin understand what the ranges are and how different elements in different cameras in different formats can fit in.
00:56There's a reason that some HD cameras are cheaper than others.
01:00And that reason generally has to do with image quality,
01:03It's got this kind of file storage requirements and now
01:05and don't assume that every HD format can be edited on your system.
01:11It's a point of fact that some cameras are uneditable.
01:15It's much better to know that before you buy the camera than afterwards.
01:19I wish I could stress this even more. I get so many e-mails a day from people who are saying, "Larry, I just spent all
01:26this money, and I can't use the camera." And I said "Yeah, you bought a camera that doesn't work."
01:31Avoid that problem.
01:33Yes, it's hard work. Yes, it's a complete mess. Yes, it's way too many things are gone wrong. Yes, there's way too much stuff to learn.
01:40But if you spend some time and ask a few questions you'll discover that there's some really obviously good choices for
01:46the kind of work that you want to do.
01:48And it's much better to spend an extra day just thinking about it and asking questions and then rush out and buy the
01:54latest toy and discover that doesn't work properly for your system, for your needs, for your budget, under your deadlines.
02:02There is not a perfect camera,
02:04but there's a pretty darn good one that meets all of the needs that you cannot need to spend the time to do some homework.
02:10That should decrease my e-mail by about 150 messages a day.
02:15So now with that as a background let's start shifting gears and talk about how we're going to get this stuff acquired, look at some
02:21acquisition formats and start talking about gear.
02:24All of that is next.
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2. Acquisition Formats
Choosing an acquisition format
00:00In this section I want help you select the right acquisition format.
00:04An acquisition format is the video format you use to acquire or shoot the image. Now there is no one best acquisition format
00:12the same way there's no one best camera. There's way too many different criteria that everybody's got.
00:17So you want to make sure that you ask your questions up front to decide what format you want to use.
00:21For instance, how you plan to distribute your title?
00:24If you're going to shoot HD and yet downconvert it and release it to an SD DVD,
00:27then you've got lots of different options you can choose from.
00:30If you're going to shoot HD and release it for broadcast on ABC, you have very limited options. And what formats are within
00:37your budget? How important is budget given all the other criteria we've been learning about?
00:41And what formats are supported by your editing equipment? Not just can your camera can be controlled by your editing equipment,
00:47but does your hard disk support the data rate generated by that video format?
00:51Sometimes you may need to upgrade from a single FireWire 400 drive to a RAID
00:55to be able to make sure you can deliver the speed necessary for the video format you've selected.
01:00And what formats have the image quality that you need? For instance, how important is compositing?
01:05If you just doing bridal photography for instance, and it's just beautiful images, then an 8-bit format would work great.
01:11If you're doing heavy chroma key work, you're going to start to have some real problems with a Long-GOB based compression
01:16structure or even perhaps 8-bit video.
01:19And what formats have the flexibility that you need? For instance, interchangeable lenses or multiple camera formats
01:25or storage media or portability? These are the kinds of questions you want to ask yourself as you're deciding
01:30what acquisition format you want to pick.
01:33Now to help in this regard, I've put together a table
01:35and I've picked the five low-end versions just to give you something to compare. This is by no means every possible criteria,
01:42but just something to spark your thinking. For instance, if we take a look at image compression HDV and XDCAM HD
01:48and AVC HD all use a Long-GOB based compression.
01:52DVCPro HD and ProRes are I-frame based.
01:55Every one of these five formats has a different way of storing media. HDV uses tape. The low-end DVCPro HD cameras are on cards.
02:02The high end are on tape.
02:03XDCAM HD is on optical disc. AVC HD is on a card and ProRes is a hard disk based format. Not all these formats are
02:11accepted by distributors. HDV, XDCAM HD and AVC HD are acquisition formats, but not distribution formats.
02:18DVCPro HD is definitely for distribution and ProRes can be depending upon where you're going. You need to check first.
02:25Prices range and this is not surprising. HDV and AVC HD are the lower-cost cameras.
02:31DVCPro HD starts at $5-10,000 and goes up from there. XDCAM HD is $20,000 or less. ProRes doesn't have a camera that
02:39shoots it so that's not appropriate this time. Generally HDV does not have interchangeable lenses though one Canon camera does.
02:46XDCAM HD, interchangeable. AVC HD is designed for the consumer market and doesn't.
02:51DVCPro HD, the higher-end cameras, do have interchangeable lenses. ProRes again, just a format. Bit depth. Everybody is
02:588-bit except ProRes. ProRes gives higher image quality and you can see that the Long-GOP based compression does require
03:04conforming; DVCPro HD and ProRes do not. The reason AVC HD does not requires is the only way we can work with AVC HD
03:12inside Final Cut today is to automatically convert it during capture out of AVC HD into ProRes.
03:18So while AVC HD natively does require conforming,
03:22Final Cut doesn't edit it that way. It needs to transfer to ProRes and ProRes does not require conforming.
03:27Just some things to think about as we're building our list of how we want to work with files and what we want to work with
03:33and to help you help your producers pick the right gear to make your life
03:37a lot easier. Let's talk next about hardware,
03:40both hardware requirements inside Final Cut Studio and hardware to make sure that Final Cut Studio works well with your
03:46high-definition gear.
03:47All of that
03:48is next.
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3. Hardware Requirements
Final Cut Studio requirements
00:00In this section we'll talk about the hardware requirements to be able to do HD and we'll start with Final Cut Studio.
00:06If you're working in HD, Final Cut Studio 2 requires at least a G5 quad or an Intel Mac. You need at least 2 GB of RAM,
00:15but you don't really need more than 4. You need a 20 inch monitor for 720p video or a 23 inch monitor or greater
00:22for 1080i.
00:24And you need at least two hard disks, one for the application, generally your boot drive, and the other to store video data.
00:30If you decide you want to work with AVC HD, this requires an Intel Mac and OS 10.5 because were going to convert AVC HD
00:38into ProRes and that requires some serious horsepower to do in real time.
00:42Final Cut Pro 6 does not require a special graphics card for HD, although Motion and Color do take advantage of the
00:49graphics card. Finally as this changes on almost a daily basis, make sure to visit Apple's website at apple.com for
00:56updates to the system requirements, but the requirements for Final Cut Studio
01:01are the easy part because we check into that whenever we decide to buy or upgrade the application. What gets trickier
01:07is when we want to add the additional hardware necessary to support HD and that
01:11is what I want to talk about next.
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Special hardware for HD
00:00Final Cut has its own requirements of your computer if it's going to edit HD, but your computer is only a part of the process.
00:07High definition video also requires additional gear separate and distinct from whatever you put into your computer
00:12and this gear falls into three categories. The first are faster and bigger hard drives. The second are capture cards
00:18you can use to convert media to and from tapee. And third are monitors that you need to use to view your high
00:26definition images. Let's take a closer look at each of these three categories and we'll start
00:30with faster and thicker hard drives.
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RAID arrays
00:00Video consumes hard drives and nothing consumes hard drives like HD.
00:05HD requires faster data rates which create far larger files than standard def so unless you're working exclusively in HDV,
00:14consider the benefits of buying a RAID. A RAID, which stands for redundant array of inexpensive drives. Or discs.
00:20There's a debate on that point. A RAID provides much faster data transfer speeds and much greater storage along with data redundancy.
00:28Data redundancy means that if one of your hard drives fails, your data is safe,
00:33but it provides it at a price. When buying a RAID, make sure to get one from a vendor that has expertise in video.
00:39Most RAIDs are sold for servers or for Photoshop, both of which have entirely different requirements. Now it's not
00:46appropriate, I think, in this training to list specific vendors that are appropriate for RAIDs but you'll be able to tell
00:51if they're focusing on the video market just by looking at their website and reading their credentials.
00:56Let me give an example of the different RAID types that are out there.
01:00There's actually seven. There's RAID 0 through RAID 60.
01:04RAID 0's are fast and cheap,
01:06but they don't provide any data redundancy. If one of the drives goes you've lost all your data.
01:12And this is because your data is not stored on one drive or another in a RAID. Pieces of your file are stored across
01:19all the drives.
01:20So you don't end up with the file on just drive one or a file on drive two. The file is shared across all the drives.
01:26RAID 0's require a minimum of two drives. It's relatively inexpensive to put them together and they are quick.
01:33And if your projects are relatively short-lived, RAID 0 is a very cost-effective way to go. RAID 1 is not appropriate
01:40for video. They're designed for servers, because what they do is they take the two drives, or more, inside RAID 1 and then make
01:47an exact copy of your data on all of the two drives or three drives.
01:51The purpose, especially in servers, is in case one of those drives goes down there's a complete perfect copy of your data
01:56on the other side.
01:57The problem is you're not getting greater storage and you're not getting greater speed. It's specifically designed to give
02:03you protection in case of data loss. A RAID 3, which is most often seen on the PC, gives you faster speeds and it gives you data redundancy.
02:11It's just not as cheap as a RAID 0.
02:13A RAID 5, which is the best RAID for the Macintosh, requires a minimum of three drives and most of them are
02:19between three and six. A RAID 5 is very fast with data redundancy. If any one of those drives dies, the system can
02:27automatically rebuilt your data
02:29when you replace the bad drive with a good one.
02:31It's just not as cheap as a RAID 0.
02:33A RAID 6 is relatively new. It's also very fast, but it gives you extra data redundancy because in a
02:39RAID 6 you can lose two drives and still recover your data and it's more expensive than a RAID 5.
02:45When you're looking at data redundancy, RAID 5 versus RAID 6, you have to ask yourself, how many times have I
02:51experienced a drive failure and what's the risk to me if I do?
02:54If I've got most of my project stored on one or two tapes and my project lasts a week, for me a RAID 0 is fine
03:01because if I have to recapture, I'm not going to be investing that much time to recapture everything.
03:06If on the other hand, I working on a feature film, and I've got say a terabyte of storage, and it's been captured over
03:11the course of 4 or 5 weeks, there redundancy is everything. I can't afford to go through recapturing all that media again.
03:18A RAID 5, a RAID 6 makes a lot of sense. The chances of two drives failing at the same time in a unit is pretty low.
03:25I'm not sure I'm completely convinced of the need for a RAID 6, but if you're one of those people who worries about that sort of thing,
03:31you can worry less with a RAID 6.
03:33Now there's two combinations of a RAID 0 and a RAID 5 or a RAID 6. It's called RAID 50 and RAID 60. RAID 50 was the
03:40structure that Apple used in their Apple RAID. It's extremely fast with a vast data storage and good data redundancy. However,
03:48it's seriously expensive. It's noisy. You need to mount it in a rack. A RAID 60 gives us all the same data protection of a RAID 6.
03:55We can lose two drives on each side of this two-sided RAID and we can see data transfer speeds pushing over
04:02a gigabyte a second.
04:03Massive.
04:06I'm doing the math. Yep. Over a gigabyte a second. Massive, massive amounts of data transfer.
04:11Perfect for the extreme high end of HD camera or HDCAM SR, but it's going dent your checkbook. It's noisy
04:17and requires rack mounting.
04:19Do your homework. Figure out what's most important to you. Again, it's always a tossup, budget and data security and speed,
04:25but you at least understand what the numbers mean. But there's more hardware to talk about.
04:29Those are capture cards.
04:31We'll talk about that
04:32next.
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Capture cards
00:00A capture card provides three functions in both standard def and high def video. First, it converts your data during
00:07input from a external data video source like a deck into a format the computer can read. Second, it monitors your
00:13images during editing and output and third, it converts the data during output from its computer format into something
00:20that can be stored on tape.
00:21In other words, the capture card is involved at the beginning of the process and at the end of the process and is used to
00:27monitor during the process.
00:29Well that's cool, if you're working with tape.
00:32But if you're working with tapeless, such as a P2 card,
00:35you may not need a capture card because you're going to ingest, separate from a capture card. You'll just simply pull it.
00:41It's like an importing. We'll show it to you a little later in this training. And if you're going out to the web or you're going out to a
00:46QuickTime file, the capture card becomes unnecessary.
00:49But you still have to monitor your HD video accurately. There's two reasons for this. Reason number one, your
00:55computer monitor's not accurate and number two, right now FireWire is not fast enough to support output of
01:02high-definition video to be monitored.
01:05We can output high def and down convert to standard def and watch high def on a standard def monitor, but you shot
01:11high def to be able to see higher resolution and currently FireWire just doesn't support that.
01:16Let's take a look of what the different video formats are and see how everything sort of fits together. Remember we've
01:21already been talking about hard disk needs and now we're talking capture cards. So if we have a format like HDV,
01:27HDV doesn't require a capture card because it comes in via FireWire and it doesn't need a RAID because the data format is too small.
01:34DVCPro HD does not require a capture card if you're working with P2 cards, but if you're working with tape
01:40probably a capture card would be a good idea.
01:43Yes, some of the Panasonic decks have FireWire on them, but I have seen some of that FireWire to be a bit problematic.
01:49So you would probably want have a capture card in your back pocket just to be safe. And although DVCPro HD can work on a
01:56single drive, you'll have better performance if you do it on a RAID.
01:59XDCAM HD comes in on a blue ray disc so it doesn't need a capture card. Doesn't need a RAID because its relatively small.
02:06XDCAM EX comes in on an SxS card.
02:09Doesn't need a capture card and also relatively small file sizes, doesn't need to RAID. Doesn't require it.
02:15RAIDs will always benefit but are not required.
02:18ProRes 422. If you're doing real-time conversion, that has to have a capture card and RAIDs are recommended.
02:23If you doing a batch convert, say you've already captured as HDV and you want to convert to ProRes 422,
02:28batch conversion happens at computer speeds.
02:31Capture cards are not necessary.
02:32ProRes 422 High Quality, however, is a much bigger codec and that real-time requires a capture card,
02:39and it requires a RAID.
02:41HDCAM requires a capture card and requires a RAID and HDCAM SR requires a capture card and requires a RAID.
02:48Now here's the trick.
02:49Let's say that you shooting HDV, but you want to output to HDCAM. The only way you can do that is to have a capture card.
02:56Not for ingest because that comes in via FireWire, but for output.
02:59Remember a capture card's needed at two different points in the process: where you bring stuff in and how you get stuff out.
03:06Now there's lots of options for capture cards, but there's three companies I want to call to your attention.
03:10One is AJA and they have devices which are attached your computer via FireWire and PCI cards. The top box is the
03:19AJA I/O HD. Black Magic Design is another company. They make the Deck Link Extreme. This happens to be a Deck Link Extreme HD card.
03:28They attach into your Mac Pro or they attach into your G5 as a PCI card. Canopus is another company, sort of second-tier.
03:35AJA and Black Magic I would consider top-tier. Canopus: excellent but not necessarily broadcast quality
03:41and they are attached via FireWire.
03:44These are companies that you can check into and see which device best meets your needs.
03:48Remember it's monitoring, it's input and it's output. So we've talked about hard drives, we've talked about capture cards,
03:54but we haven't talked about monitoring and why monitoring is important. Let's tackle that next.
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Monitoring
00:00Monitoring is the process of watching your high-definition video on a device that allows you to see accurate color, accurate
00:08grayscale, accurate interlacing and full raster, that is to say to see every pixel that's there.
00:14All without distortion.
00:16And here's the key point, you can not use your computer monitor
00:19to make it accurate color decisions. Yes, you see the image on your computer, but that image of your video that you see
00:25on your computer does not show it in the correct color space,
00:29doesn't show it with correct white level,
00:30doesn't show it with the correct midtone gray level. Probably crushes the blacks just a bit.
00:35Doesn't show interlacing and it doesn't show it with color sampling. In other words, yes, it's sort of an approximation
00:40of a sort of thing that's like kind of the image, but it isn't accurate. For that, you need to monitor.
00:47Now monitoring is actually a two-step process. First, we have to get the signal out of the computer and
00:51then second we have to have a device to show that signal on.
00:54Now getting the signal out of the computer, we can use our capture card or if we don't need a capture card except for
01:00monitoring, you could use a device that's specifically designed for monitoring
01:04such as the Matrox MXO,
01:06which is illustrated here.
01:07HD monitors are not cheap,
01:10but if color accuracy is important to you or your clients, they're vital. Imagine how much time and effort and money
01:17McDonald's has spent to make sure that Golden Arch is exactly the right color of gold or the red swash is exactly the right
01:23color red for Coke. If you were doing work for McDonald's or you were doing work for Coke and you didn't exactly match that
01:30yellow or didn't exactly match the red, I don't think they would take it lightly. That's why you need to have monitors,
01:35to guarantee that the color that you're working with is the color that ends up being transmitted.
01:40Well let's take a look at what our choices are here.
01:42Here's just three sample ways of doing monitors. There's a lot of other choices, but I picked three. The first is the
01:47Matrox MX0 combined with the Apple Cinema desktop monitor. What the MXO does is it converts a digital signal into a
01:55form that the monitor will show the correct color space and color sampling and grayscale and black.
02:01In other words, it does a really sweet job of converting a computer monitor into a video monitor.
02:06And these two, the Apple Cinema desktop monitor and the Matrox MX0, combined is about $1800.
02:13A midpriced is the JVC D24-L1DU. This takes an HD SDI signal and it gives us a really nice looks, but it's about $3500.
02:23Another flat panel is the Sony LMD2450WHD. Also takes HD SDI signals coming off your capture card and gives us very pretty pictures.
02:32There's even high end CRTs. The highest quality of HD monitoring is a CRT-based monitor and those are pushing
02:39$20-$24,000 to be able to get that kind of accuracy.
02:43My basic feeling is if you're not going to projection, if your image is not to get blown up to 180 foot screen,
02:50a flat panel monitor will be fine.
02:52If you're going to be blowing it up or you really need absolute critical color correction, or it's going to go out to
02:57any kind of mass distribution where it's seen on a big-screen, then a CRT-based monitor is going to give you
03:02the accuracy that you need. Again, there's not one perfect choice, but here's three you can consider.
03:08So getting our gear ready is more than just making sure we got enough RAM in the computer and we've upgraded Final Cut.
03:14We also have to take a look at what kind of hard disks we have attached to our system, how we're going to get the information in
03:19and out and how we're going to monitor it.
03:22But there's still more to cover.
03:23And that is the HD workflow.
03:26We'll talk about that
03:27next.
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Summary
00:00As we've gone through this section, keep in mind that the video format you shoot will almost never be
00:05the video format you distribute.
00:08Therefore, configuring your computer is only a part of the process. You also need to determine whether your video format
00:14requires a capture card, where you'll store your media and how you'll monitor it.
00:18Keep in mind also that the key to performance on your system are your hard disks.
00:22They are much more important than the amount of RAM you have installed or the speed of your processor,
00:27but that now we've got the gear figured out
00:30and we've got our basic terminology defined, there's still one more thing we need to cover
00:34before we jump into Final Cut itself,
00:37and that's to talk about the workflow.
00:39Because the way that we work with standard def video and the way we work with high def video are two different things.
00:46And we'll talk about that
00:48next.
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4. Workflows
Overview
00:00In this section, I want to talk about HD workflows. Specifically I want to distinguish between what the HD workflow is
00:06and the standard def workflow. Then we'll take a look at a workflow for transcoding and finally I want to wrap up with
00:12some thoughts on achieving a film look, which is getting all kinds of buzz right now on the web,
00:17and I want to weigh in with my own opinions.
00:19Let's start though with taking a look at the differences between a standard and a high def workflow
00:25That is next.
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HD workflow
00:00When we take a look at the differences between standard def and high def in terms of workflows, here's the basic idea.
00:06In standard def,
00:08when you choose your camera, that determines your workflow.
00:11I'm going to shoot DV. I then capture DV, I edit DV, I output DV.
00:16I'm going to shoot digi-beta. I capture digi-beta, I edit digi-beta, I output digi-beta. The choice of your camera
00:22determines your workflow.
00:23In HD you work backwards. Your output format determines the workflow.
00:29No one ships an HDV tape anywhere. No one ships an XDCAM HD blue ray disc anywhere. You're going to acquire in one
00:37media, but you're going to edit and distribute in something totally different. In other words,
00:41you work backwards. Let me illustrate.
00:45This is a standard definition workflow. We grab our camera, we decide what camera we're going to use. That determines the
00:50format we're going to edit and that determines the format that we're going to output. It's a very simple flow from
00:56beginning to end. But in HD we start at the end. You remember earlier we talked about the fact there's lots of different
01:01distribution formats, and there's lots of acquisition formats and the two of them just don't match? So here with an HD
01:08workflow, we pick the format that we're going to release. Are we doing standard def DVD? Are we doing HDCAM? Are we doing D5?
01:15Are we doing high def DVD? I mean, what's our output? That determines the kind of format we're going to use to edit
01:22and that then means that we can acquire in any format, convert on capture
01:28and edit in that transcoded format.
01:31Well there's an interesting word, transcode.
01:34What is transcoding and how do we do it?
01:37We'll talk about that
01:38next.
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Transcoding workflow
00:00Transcoding is the process of converting video from one format, say HDV, to another format, say ProRes 422.
00:09Now there's three ways you can transcode.
00:12You can transcode, that is to say convert, during capture. For example you could convert HDCAM SR into ProRes.
00:19Or you could transcode after capture, but before you start editing. For example, you want to convert HDV into ProRes.
00:27Or you could transcode the final edited project after output, but before distribution.
00:33For example, you want to edit in DVCPro HD then convert this to standard def for distribution onto standard def DVD.
00:41So to help confuse things even further, I put together a table
00:45and this table gives us the benefits and the limitations of all these different types of transcoding. For instance,
00:50if we transcode during capture the benefit is that it happens in real time, either because we're transcoding HDV to ProRes
00:56on a very fast machine or we're using a capture card. Transcoding during capture makes it easy to combine different video formats
01:03during the edit because we convert them all to a single format and it means that we're working at final quality during our edit
01:10process so we can see the quality of our final images.
01:13The limitations, however, to transcoding during capture is that in general you need a capture card.
01:18Not specifically for HDV, but for any other format.
01:22Transcoding doesn't improve image quality; it just changes the format of the information.
01:28And you need to convert all of your footage, whether you're going to use it or not, because you don't know yet what footage
01:33you're going to need, which means you'll be spending a lot of time transcoding footage that never actually ends up in your project.
01:40Well we could transcode after capture, but before we begin editing. The benefit to this is it doesn't require a capture card.
01:46It still allows us to easily combine different formats and again we can work at final quality, but because we are using
01:52a computer it means that we're slower than real time.
01:56And we still need to convert all of our footage and it doesn't improve image quality.
02:01Let me digress on this image quality if you will for second.
02:04Imagine yourself standing next to a bubbling mountain brook
02:08and you have a 5 gallon wooden bucket in your hand. You dip that 5 gallon wooden bucket into the bubbling mountain brook and
02:14it's now filled with what used to be bubbling mountain brook water.
02:18Now in your other hand, you're holding a 1 cup plastic measuring cup.
02:22You dip the 1 cup plastic measuring cup into that 5 gallon bucket and pull out one cup of water
02:28and then in the 5 gallon bucket, you throw the rest of it away.
02:32Now you have compressed
02:35that bubbling mountain brook into a single cup of water.
02:38To restore it back to its native state, you could then pour that 1 cup of water back into the 5 gallon wooden bucket.
02:45It now has the form of uncompressed. It's the form of the 5 gallon bucket.
02:50But it has the contents, the quality, of just that 1 cup of water.
02:55So what we've done is we've converted that compressed footage back into an uncompressed state.
03:00But we haven't put back in all the quality that was thrown away.
03:04That's the problem we have with transcoding. We can change its form.
03:08But we can't improve the quality.
03:11Now there's one more place we can transcode and that's transcoding after output, but before distribution. This allows us
03:17to edit our video at native quality and we only have to convert the finished project, which means we're converting
03:23much, much less information.
03:24The limitation of this is that what you see during editing is not your final quality.
03:30Now for you, some of these limitations may not be a big deal and some of these benefits may not be a big deal. You get to
03:35sort of weigh which one works the best for you, but I wanted to share these three ways of transcoding
03:40so you can think about that as we start to work with our high def footage a little bit later in this training.
03:46Now there's one more thing I want to dwell on for just a moment and that's the whole brouhaha we're going through,
03:51talking about what is a film look
03:54and how we achieve it.
03:56So I'm going to throw my oar in that water too. We'll talk about achieving a film look in your high def video.
04:01Next.
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Achieving a "film look"
00:00There's a lot of debate going on now about how to achieve a film look to our video.
00:05While ignoring the obvious answer, which is if you want a film look, shoot film- which is clearly the cynical approach-
00:11my opinion is that unless you're outputting to film, there's no reason to shoot 24 frames a second.
00:17In some cameras 24 frames a second can give us a jerky playback. If you're interested in smooth playback, higher frame rates
00:24will make a vast difference in smoothing out motion on screen.
00:28Many people view 24 frames a second as sort of a panacea to say, well film shoots 24, video should shoot 24
00:35to give us the same look.
00:37Well, I disagree. So I'd like you to think about something a little bit different. Here are five things that you can do
00:43that will make your video images look film like.
00:46And none of them require shooting 24 frames.
00:49Also keep in mind, he said just digressing for a moment, that we never actually see 24 frames if we're watching it on
00:55television or watching on cable or watching on TV or watching on DVD. All of those are either 25 frames if we're watching PAL
01:02or 30 frames if we're watching in an NTSC country. Never do we see 24, unless we're watching actual projected film
01:10or we're watching on a computer screen.
01:13So back to these five things. The first is don't overexpose your whites. Overexposed whites are a dead giveaway for bad video.
01:21Second, concentrate on getting good shadow detail. Don't have your shadows be so dark you can't see what's inside them.
01:27Next significantly decrease your depth of field.
01:31One of the key giveaways of cheap cameras is you've got focus that goes forever.
01:36But when you look at a film the depth of field, the area that's in focus, is always very narrow, which means the
01:43background and the foreground blur out, concentrating just your eye on the subject that you want people to see.
01:50Consider shooting a progressive frame rather than interlaced. I tend to think progressive has a much more filmic look
01:56than an interlaced screen. And if you've ever talked to a Director of Photography that's done a lot of film,
02:02not one of them will tell you that they ever shoot film without putting some sort of filter in front of the camera to improve the look.
02:09Well steal their ideas. Consider using camera filters. For instance, if you're shooting interviews or talking heads,
02:15put a one quarter warm black promist in front of your lense and discover what that does to skin tones and softening lines
02:23and it does miraculous things, which are really hard to do in post and very, very easy to do as part of the shooting.
02:31Consider that the film look starts with your lighting.
02:36It doesn't start with what you do inside postproduction.
02:40Just something to think about.
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5. Getting HD into FCP
Overview
00:00Man, I tell you it seemed like we were never going to get here, but finally we're going to start running some software.
00:07After all of our time spent getting ready and understanding how this stuff works.
00:12Let's show you how Final Cut handles HD. We're going to break this into a variety of sections. First we'll cover HDV in terms of capturing
00:19both natively and converting into ProRes, DVCPro HD in terms of system setup and ingesting then we'll talk about
00:26AVCHD and AVC-Intra, two new formats that are starting to show up. I'll show you how to capture XDCAM HD and EX, uncompressed HD
00:35and we'll wrap up with a discussion on HD image sequences.
00:39We're going to start though with one of the more popular formats, HDV.
00:43That's next.
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Capturing native HDV
00:00Well I know you never thought this time would come,
00:02but we're actually running software at this point.
00:05I've started Final Cut 6.0.2. The reason the .2 is important is Apple made a lot of changes between 6.0.1 and 6.0.2.
00:14And 6.0.2 supports features in HD that the earlier versions do not. So we're going to work with 6.0.2 at this point,
00:21and the first thing we want to do is to make sure we get this configured to work with HDV. I've trashed all the
00:27preferences so all the preference settings are set back to their default. So we'll go back to Easy Setup.
00:32When I click on Easy Setup it opens up the Easy Setup dialog box.
00:36New with Final Cut 6 are these presets up here. These simply limit the number of selections that we see in this bottom window.
00:44It's actually this bottom pop-up that we care about, but just to decrease what we're looking at let's set this to HDV.
00:51We'll leave the Rate to all rates as we're only going to select one and these all the different HDV flavors that Final Cut supports.
00:58We were out recently to the beach in sunny southern California and shooting some HDV footage and we wrote down in our checklist
01:05that we were shooting 1080i 60 so we're going to select that particular format and click Setup.
01:11Notice that when we do, absolutely nothing changes.
01:14And that's because changing the preferences do not affect any already created sequences or already created projects.
01:21It only changes that which is not yet been created. So I'm going to delete this sequence by highlighting and hitting
01:26the Delete key and go up and create a new sequence. File, New, Sequence and now when I do,
01:33notice it's automatically set to a 16x9 HDV sequence.
01:38The Easy Setup tells Final Cut what kind of video we're going to be expecting,
01:43but I want to also go to the most important setup screen inside Final Cut and talk about System Settings.
01:48System Settings make sure that the rest of our system is working properly. Notice that I'm always recording to my second drive
01:54inside the Final Cut Pro Documents folder. Never, ever, ever capture HD material to your internal hard drive. You're almost
02:02always going to have problems because your internal hard drive just isn't fast enough to support the operating system
02:07and Final Cut and video capture and playback at the same time.
02:12Another number that would be useful is to change this Minimum Allowable Free Space. My recommendation is set that
02:17to 10,000 and that way you got plenty of room on your scratch disks to make sure that nothing gets too full.
02:23This means that it's always going to keep at least 10 GB free. I've got 144 free, so I'm not likely to exceed that.
02:31The rest of these settings are fine as it is.
02:33There's no special setting inside User Preferences that we need to worry about for HDV, at least not at this point,
02:40except for Render Control. We'll talk about that in the section on editing and rendering a little later in this training.
02:47Now that we've got Final Cut set, we've got our scratch disk pointing to a second drive, we have turned our Easy Setup's
02:53to HDV and looked at our checklist to set the format of HDV that we shot.
02:58Now let's open up File, Log and Capture.
03:03The problem is if you're used to Log and Capture in standard def, this has a different look.
03:08And the different look
03:10is because this is a screen that specifically designed for the capture of HDV.
03:16Now we as I said were out to the seashore- and let's just rewind this by grabbing the Jog Shuttle and go backwards a bit
03:23and rewind the tape.
03:26And the incredibly professional slate that we're using
03:32and here we have what could best be described as a shorebird.
03:36I am a biologist by training, and that looks to me like a bird if you ask me. And so therefore this is our shoal shorebird.
03:44There we go. We've got a- oh, I digress. We'll set an in, we'll hit the spacebar and notice that as soon as
03:49we hit the in, the time code shows up here
03:52and I'll set another in on the close-up.
03:55The bird goes wading.
03:57This is very much like a Gidget movie except...
04:02without Gidget.
04:04[Laughs] I amuse myself. Anyway, we've set an in, we've set an out. Now the first thing we do over here once I get the video to stop
04:13playing is I'll give this a tape number and call this HD003 because you want to assign every reel that you shoot
04:22a unique ID so if you ever have to back and recapture, you can. The problem is on some systems
04:28recapturing HDV has been known to be problematic.
04:32And that's due to the compression structure. Remember we talked about the fact that HDV uses Long-GOP compression. Long-GOP
04:38compression means that there's only one I-frame every 15 frames and that's the only frame we can put timecode on,
04:44that's the only frame that is a self-contained image. And sometimes when you try to recapture,
04:50it doesn't lock to timecode accurately enough to do recapture. So you make sure when you're working with HDV that
04:55you don't plan on recapturing. Just to be safe.
04:59We'll give this a name. Shoal Shore Bird.
05:04And then, this is like a Log and Capture window for SD and we're not going to do a scene. We'll uncheck this and only
05:11those boxes which are checked to show up in the Name column.
05:15Now that I've got an inset, the same way as we would normally, typing the letter I. We set an out same way as normally. We type
05:22the letter O. We're going to be recapturing a 10 second and 20 frame shot and we'll capture the clip by Capturing Clip.
05:30Because the Prompt box is checked here,
05:33it pops-up this dialog.
05:35If Prompt is not checked, then that dialog box does not show up and we'll just click OK and it goes off to capture our video.
05:42Rewinds the deck now. If you are lucky enough to be staring at your HDV camera or a deck while capturing is going on,
05:49don't panic.
05:51Because the picture that you see on the monitor of your camera could be as much as 2 1/2 seconds different from
05:57the picture that you see on the computer screen.
06:00This is normal and it's due to the compression structure and the delays inherent in transferring the data from
06:06the camera to Final Cut. So you want to make sure that you don't let that
06:11get you surprised. Now let's just fast forward here.
06:14And we're going to find the standard shot.
06:17Notice that we're shooting 1080i 60. We know that because that's what the Slate says. And I'm going to type
06:23the letter I to set an in here, set an in. And this time I'm going to set a duration of 20 seconds.
06:29So I'll type in the top left box, it automatically sets my out.
06:34And this gives me a chance if I say that I just want to capture a certain duration, set the in, set the duration,
06:40that automatically sets the out. Now in this case we'll call it HDV 1080i/60 waves.
06:48And the reason is we took two different cameras out to the same location on this incredibly gray,
06:53overcast day to shoot pictures of waves slamming across rocks. So we've got HDV 1080i/60, we're shooting waves.
07:01We're going to capture the clip.
07:04It confirms the name. Click OK.
07:06And it goes through the whole capture process again. It's rewinding the tape and queuing stuff up
07:13and get that handsome guy out of there.
07:18And we'll go through and capture.
07:20Notice as soon as we capture, the clip shows up over here in the browser so we can see exactly what we're doing.
07:26And this is how we capture our clips. We go through. It's exactly the same processes using a Log and Capture for standard def.
07:34It's just a different interface for the Log and Capture window.
07:42Now one more thing I want talk about, which is going over to Clip Settings.
07:47When you go to Clip Settings,
07:49this is where we can capture video only or audio only.
07:53When we capture video only, we just uncheck Audio. That means that will capture video with no audio. Or if I turn on Audio,
07:59turn off Video, it'll capture audio with no video.
08:02There's an important point here. In order for Final Cut to capture, it must see a video signal. It that uses that video
08:09signal for timing purposes. So if you're planning on capturing audio only as long as you're attached via FireWire,
08:16it won't be a problem. But if you're capturing with a capture card, you need to feed it either black burst or timecode
08:23or some other video signal to make sure that it's got the timing circuit.
08:26Otherwise your audio is just not going to capture properly at all.
08:29If both these green lights are lit, just as DV supports two tracks of audio,
08:34HDV has two tracks of audio. When there's no linkage between these two clips, we'll be capturing Dual Channel Mono.
08:42That means that both tracks are panned center, and there's no relationship between the audio level on track one
08:49and the audio level on track two.
08:51When you click this box right here, this cassette,
08:54notice that there's now a link around these two tracks. Now I'm capturing Stereo. The odd numbered track
09:01is panned left, the even number track is panned right and the audio levels are linked. If you bring the level
09:07up on one track, the audio level on the other track goes up or down by the same amount. If you want a link between,
09:14you need to click this cassette, this linking. If you don't want to link, like you're doing interviews,
09:19then you make sure that there's no link. Generally only music and stuff where you care about the left and right aspect to
09:26the sound should be captured Stereo. Any kind of a talking head should be captured Dual Channel Mono
09:32with no link.
09:33Also under Capture Settings, this allows you to change your scratch disk if that becomes important to you.
09:39So changing the scratch disk is in Capture Settings. Clip Settings allows you to capture audio, video and change the audio setting
09:46from Stereo to Dual Channel Mono.
09:48By the way, by default,
09:50Final Cut will create new clips whenever it senses the Record button being pushed.
09:55You can turn this off. I'm not exactly sure if it works inside 6.0.2, but in earlier versions of 6 it has not worked.
10:01So I just let everything be a new clip. Just makes my life a whole lot easier, because now I'm able to manage my media on
10:08a clip by clip basis and just makes things a lot easier. If we go to Logging, that's the same as it is inside standard def.
10:15And that is how we setup for and capture HDV.
10:19One more note and we'll stop and that is when you're ready to watch your video,
10:24be sure the Log and Capture window is closed because when the Log and Capture window is open,
10:29we sometimes have problems with playback.
10:32As long as we're here, I'll show you this one other quick secret.
10:35We go up to the View menu
10:36and go down to Video Playback
10:39and set that to Digital Cinema Desktop Preview,
10:42your screen goes black.
10:44Not to panic,
10:45the world has not ended. What it's just done is it turns your entire screen
10:52into a full-screen video playback of your high def video.
10:56Very cool. To get out, press the Escape key.
11:00Once it's setup, to get in Command+F12. Command+F12 to get in,
11:05Escape to get out.
11:06That's HDV.
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Capturing HDV to ProRes
00:00Before we leave our subject of HDV, there is one new feature that showed up with Final Cut 6.0.2 and that's
00:06the ability to, using FireWire and assuming you have a fast enough computer,
00:10you can take HDV and transcode it directly into ProRes.
00:15The advantage is not that your HDV is going to be any higher quality. The quality is what it is recorded on the tape, but
00:22all of your compositing, all of your effects, all of your video processing and everything that you add to it
00:28will be working with a higher quality video format.
00:30If all you're doing is shooting HDV natively and using the images you don't need to worry about this, but again, if you're
00:36working your files into compositing, converting it to ProRes
00:40is going to make a lot of difference in the quality of your images, ultimately, by the time you're done and in decreasing
00:46render time and speeding up the output because there's no conforming.
00:50Here's how it works. We go up to Final Cut Pro, go down to Easy Setup.
00:55We change the format. We're going to change it to Apple ProRes 422.
01:01Notice it automatically knows that it's talking to HDV.
01:05So when I click Setup,
01:07something totally different happens when I go to capture that clip. When I go File, Log and Capture, the Log and Capture
01:14window does not open. Instead a small dialog box opens up and I want to call this bird.
01:21Because it's our little shore bird walking around here. Watch what happens when I click Capture.
01:26I've got no ability to set an in, no ability to set an out. It just starts capturing by playing the tape.
01:34It's capturing and instantly converting into ProRes and we can see over here that the machine that we're running on
01:40is fast enough to capture in real time.
01:42Sometimes it'll run a little bit slower and it'll say capture's running 1% or 2% or 5% slower than real time. That means
01:50it's doing the data transfer to your computer and as fast as the processor can process to convert it to ProRes, it does.
01:57Notice that I've had three shots go by so far, a wide shot, a tight shot with
02:02the bird walking sideways and then this close up we've got here.
02:06I'll point out why in just a second. So far we've been capturing all as single stream and nothing shows up inside the browser.
02:14I'm going to hit the Escape key.
02:17And now we hit the Escape key, look at what's happened.
02:21It is automatically captured our three shots as stand-alone shots. There's our wide shot,
02:28there's our close up walking sideways
02:31and there is our close-up looking at the water.
02:37If I select this clip we'll just take this one, go Edit, Item Properties, Format.
02:42Notice that it's Apple ProRes 422.
02:46It's automatically converted to a 29.97, because remember we shot 1080i 60 for HDV use.
02:52That converts down to this
02:54and it is now made it a ProRes clip,
02:57traveling at 15.2 MB a second. There's two flavors of ProRes, ProRes and ProRes HQ. If you're starting with
03:05HDV there's no reason to work with ProRes HQ. It's going to be just a much bigger file format with no real benefit to you.
03:12So HDV, leave it at ProRes 422.
03:16Queue your tape up at the beginning of what you want to capture. Once you're tape is queued up
03:21the process of capturing is as easy as going to File, Log and Capture, give it a name and then it'll start capturing the clips
03:28until you hit the Escape key and tell it to stop.
03:30Now we're editing in ProRes,
03:33as oppose to HDV.
03:35This is a very fast way to transcode out of one format into another to take advantage of the speed and the quality
03:41that ProRes provides while still working with small HDV cameras which are not that expensive.
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Capturing DVCPRO HD
00:00DVCPro HD actually exists in a couple of different flavors. There's a tape version, which you would capture using a
00:06capture card, but there's also the solid- state version, which is captured to a P2 card.
00:10I want to focus on capturing to the P2 card.
00:13First, you shoot as you normally would on a camera except your images, instead of being recorded to tape,
00:18get recorded on this P2 card.
00:20Then you mount the card on the desktop.
00:22And in this case, you can see here that I've done that and it's been given the No Name icon for a hard disk.
00:28Before I do anything with this card, I'd create a new folder on the hard disk.
00:33And this folder name will become the real ID that Final Cut uses. So in my particular case I would give it a two letter
00:40code for the job and a two number code indicating say, the number of the tapes that I shot for the job or the job number
00:46or whatever. HD 05 for instance.
00:49Then copy the entire contents of the P2 card into that folder. Now when you open up the P2 card there's the lastclip.txt and
00:59a locked folder called contents. You select both of those and copy both of them into that new folder that you just created.
01:06When you've done that you can then erase the card and send it back into production.
01:11In fact, the new P2 software that Panasonic has provided allows us to easily reformat the card with just a mouse click and
01:18get it back out to the camera.
01:19The key is to make sure that once you've copied this folder to your hard disk, just to
01:24protect your peace of mind, make a duplicate copy of that folder, because that's your master data and as soon as you
01:30erase that card, all of that material exists now only on your hard disk. Making copies is always a good idea.
01:36But once you've made the copies and created a folder and copied all the data etc., etc., how do we get into Final Cut?
01:42You remember earlier in this training I was talking about the importance of building an checklist to keep track of what
01:48format you are shooting and what frame rate?
01:51Well, that's especially true with the Panasonic camera because it shoots so many.
01:55The Panasonic P2 camera shoots 1080i, 1080 PSF
02:00720p 60,
02:01720p 30, 720p 24
02:05and 720p N, or native format.
02:09The interesting thing is that every one of those formats except 720p N is actually recorded at 60 frames a second.
02:17And it's inserting pulldown frames. This means that when we capture we have to make sure to remove those pulldown frames.
02:24Well, fortunately, because of the way the Panasonic records them, removing pulldown frames is easy, provided you know where to look.
02:31So let's get ourselves set up. We took our P2 camera down to the Ventura beach on a cold and blustery winter
02:37morning in Southern California, and we recorded some
02:41footage at different frame rates and different frame sizes.
02:44In this case we'll go up to Final Cut Pro.
02:47Go down to Easy Setup.
02:50These top two boxes are simply designed to minimize the number of choices that show up when we look at this whole table here.
02:57So I'll set this for HD
03:00and then just those which are HD formats show up. And within the HD formats, I've got about eight different DVC Pro HD formats.
03:081080i 50, which is a PAL format, and 60, which is NTSC, and 30 etc., etc.
03:14Well in this particular case, I happen to have shot 1080i 60 so I'll select that.
03:19These top two boxes don't even have to be set at all. They're simply helping to minimize the number of choices down here.
03:26This bottom one's the only one that counts.
03:29So we'll click on Setup
03:30and we'll click Continue, saying we don't have to worry about connecting to a camera. There's nothing for it to look for.
03:36But notice that nothing has changed inside Final Cut.
03:39And this is an important point because when you change your preferences, none of your assisting sequences, existing clips
03:46or edits or projects, not things that has already been created is affected.
03:51Preferences only affect that which has not yet been created.
03:55So I'm going to get rid of the sequence by highlighting it and hitting the Delete key and now go up to create a new sequence.
04:02I could've typed Command+N, but this gives me the chance to show off the menu.
04:06By the way,
04:07I don't like the sequence name that Final Cut uses, so I hit the Delete key, hit the spacebar and type space, SEQ, and
04:13I'll use DVCPRO HD.
04:17And now the reason for this is the leading space forces all my sequences to bubble up to the top and SEQ let's me
04:24know that this icon represents a sequence and not an imported multi-layer Photoshop graphic.
04:29But on like HDV, which we bring in using Log and Capture,
04:33when we're working with Sony VDU media or DVCPro HD P2 media or AVC-Intra or AVCHD, all of those come in using Log and Transfer.
04:46So we'll click on Log and Transfer and open this up,
04:48and there's nothing here.
04:52That's because we've got to tell it where media is stored and we go up to this top left corner and click on the top left corner and on my
04:58Scratch disk is a folder called P2 media and this contains all the different cards that I shot on my trip to the seashore.
05:06So I click on HD 05.
05:07I don't need to select anything inside it. I simply select the containing folder, click on Open and all of my shots show up
05:16inside here.
05:17Now just to show you we have different choices here, we've got 1080i 60 and 1080 24 and 1080 30 and all kinds of stuff to work with.
05:28Here's kind of a cool secret.
05:31If I Control-click on this Volume header up here or any of the headers, I can have it go down and show frame rate.
05:38Shooting Rate right here and I can see
05:41the shooting rate of what I recorded.
05:44So let me just scroll over.
05:45And notice I'm doing 30, 24, 30, 24. So it shows me automatically the different frame rates that I'm working with.
05:52In fact, if you Control-click on here there's a whole lot of metadata that this Log and Transfer window
05:58is keeping track of.
06:00Well let's go back to this first clip here
06:03and if we play it, spacebar to play,
06:08or click the right pointing arrow, the same way as you would do inside the Viewer.
06:13The J, K and L Keys works the same way. L to play, K to stop, J to go backward. L to go at high-speed,
06:20if you type it two or three times.
06:22We're going at high speed and
06:24it very nicely suppresses this sounds so we don't go deaf.
06:27We have our same kind of controls that we're used to inside the Viewer. The Shuttle wheel and
06:33the Jog.
06:37I tend to be a J, K, and L person to move around quickly, but the nice thing is here.
06:42Just as we have inside the Viewer, because it's already recorded to the hard disk, Final Cut already knows how long this
06:48clip is. There's the start of media, there's the end of media. To set an in, we would click this button or type the letter I.
06:55To set an out, we would click this button or type the letter O. It's always set at the position of the playhead and so we'll put
07:01our playhead right there and it shows us the timecode of where the in is and the timecode of where the out is.
07:07And we can move around inside it just the same as we can-
07:10in other words, there's nothing new to learn inside this Log and Transfer window.
07:14It's exactly the same as we're used to working with inside the Viewer.
07:17The top left box shows us the duration of the shot that we've selected. The top right box shows us the timecode location and
07:24because we want to bring in say, a 20 second clip, I'll select the box and type 2-0-0-0. It automatically moves my out
07:31so I now have exactly a 20 second shot.
07:34So this is a browser which lists everything that was in the card,
07:39but not yet what I moved into the computer. I haven't ingested any of this yet.
07:43This is a preview window which allows me to look at the footage, decide if I like it, set an in, set an out, the exact same way
07:49that I would do inside the Viewer.
07:51Down at the bottom
07:52is a Logging section and see how it's picked up the name of the folder, HD 05, and that becomes the real ID. That's why I
07:59create the folder and why I give it a name before I drag the contents of the P2 card into the folder because I know it comes in
08:06as the real ID. We're going to call this, let's see, 1080i,
08:10let's call this DVCPro, D-V-C-Pro, HD
08:151080i-60-Waves. I could fill in the scene, the shot take angle,
08:23of the log note, this is a note...
08:30This is a note that I can use to keep track of my shots. I've got the same Good checkbox.
08:35But notice that unlike Log and Capture, it doesn't build the name based upon all these different fields, all these
08:41different fields remain discreet, but it did change the name of my clip up here.
08:46Notice that each of these clips is a hollow circle. That means that none of that clip is yet been captured into the computer.
08:53Once I'm done, once I've set my in and my out, and I've logged it, I can go to the Import settings and this gives me
08:59a chance to select, if I uncheck Video, I'll just bring in audio.
09:04Or if I uncheck audio, I'll just bring in video,
09:07and if I decide to bring in audio I can bring in all four audio tracks,
09:12which is useful if you're feeding at four tracks of audio. But if you just using the camera mic, you can turn off track
09:17three and four because there's no audio on there.
09:20And notice that with one and two this is exactly the same icons that are used inside the Log and Capture window. By default
09:27we bring in audio from the Panasonic P2 as a dual channel mono.
09:32Dual channel mono means that odd number is panned center; the even numbered channel is panned center and there is no
09:40audio linkage between the volume of the odd number channel and the even number channel. This is a perfect way to bring
09:45in talking heads where you've got the reporter doing the interview on track one and the guest being interviewed on track two.
09:52There's no relationship between the volume of the reporter and the volume of the guest and nor is there a left or right nest
09:58to the sound because they're both just talking on camera so they should both be panned center.
10:04But if you are recording sound effects or recording music then you would want the stereo effect. You want the odd number
10:09track panned all the way to left, the even numbered track panned all the way to right. Well, to do that you click on this
10:15cassette icon and now there's a link. That link means that the odd numbered track is panned left, the even-numbered track is
10:22panned right and there is a link so that if I raise the gain on track one, the gain on track two goes up or down by the same amount.
10:32So the Import settings allow me to determine whether I'm bringing in audio only, video only or both and what form the
10:39audio is in. Dual channel mono, all four channels or one pair stereo or one pair mono, you've got complete control.
10:47This is your stereo linkage,
10:49and this makes the track enabled to bring it in, or disabled.
10:53Not able to bring it in.
10:55OK, once we've gone through all of that now we have to tell it to come into Final Cut so we'll add the clip to the queue.
11:01And when we do notice the spinning gear, which says it's importing the file and it's showing us exactly how much time is
11:08left to bring that file in and it's being stored inside your capture Scratch folder in a folder named after your Final Cut project.
11:15And notice we see the file is coming in right there.
11:20So far as long as you're not shooting 24 frame material or more importantly, as long if you're not shooting 24 frame
11:27material that you want to get back to 24 frames, you're done and good to go.
11:32But if you're shooting 24 frame material and you want to edit it at 24 frame, you want make sure of one more button.
11:39And this button is right up here
11:41and notice there's a choice called Preferences.
11:44When you click on Preferences it says,
11:47when I'm working with P2 media,
11:50I'm going to remove advanced pulldown and any duplicate frames. This is the appropriate choice for any 24 frame that
11:58you're shooting except
12:00for a 720p N. Native comes in and you would want to uncheck this if you're shooting 720p, but leave it checked for
12:09anything else that's 24 frames. If you're shooting 60 frames or 30 frames, there is no pulldown. This is only in a 24 frame
12:16shooting environment, and it is on by default.
12:19So as long as you're shooting 24p,
12:23you'll be fine to leave this on. If you're shooting 24p N, the native format, the best advice that I've been seeing so far is
12:31to turn this checkbox off.
12:33So as long you know how to turn that checkbox on or off, depending upon the format that you're shooting, you could then select,
12:39click here and select. You could bring all these clips in at one time
12:44and simply drag them down into here and they're all start to import or you can change all of them as you see fit.
12:50There's one more thing I want to show you. Let me close this window.
12:55If I delete this clip, do Modify,
12:59Make Offline
13:03and we'll just send it to the disk.
13:07One of the neat features inside the DVCPro HD is I can reconnect clips and as long as you've named that folder and
13:14you've given the unique name for the folder and you haven't changed the folder name, you can select a file,
13:20go up to File,
13:22go down to Batch Capture,
13:24and even though I've changed the name from its original name, notice I've renamed it. This is the name that the P2 gave it,
13:30but this is the name I gave it. I say Re-Import all media, it will go out to your P2 folder and find the source media
13:38and re-import it and re-link it back into Final Cut. This is very cool in case you happen to erase a clip by mistake.
13:46That's why having that folder to store your media and naming it before you bring into Final Cut is so important.
13:52It's going to be able to find that file and re-import it.
13:59Works perfectly.
14:00Final Cut does not read P2 media natively.
14:04It's stored in MXF format which Final Cut can't read. It needs to convert it from MXF format into QuickTime format.
14:12The nice thing is the Log and Transfer process makes this very easy to bring in entire clips, groups of clips or take a
14:19look at a clip and bring in just a portion of it. It's all done to the Log and Transfer window.
14:24And now you know how that works.
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Capturing AVCHD
00:01Two of the newer formats that are out are AVCHD and AVC-Intra, which are a joint creation between Panasonic and Sony.
00:08Both formats are variations of H.264 compression, however, only Final Cut 6.0.2 or later supports these formats and both
00:17require a plug-in from Panasonic be installed before you can use them. AVCHD is most often written to an SD card, which
00:24is ingested using the log and transfer function. It's exactly the same as what we just looked at with DVCPro HD.
00:34AVC-Intra is an I-frame based compression scheme so it's better than the AVCHD in terms of quality and editability
00:38but it's only used by the Panasonic HP X3000 camera.
00:42Again, neither format can be edited natively. Instead, Final Cut needs to transcode them. But what it transcodes into
00:49depends upon your computer. If you have an Intel Mac, it'll transcode to ProRes 422.
00:54If you have a G5 Mac, it'll transcode to either DVCPro HD or AIC. You have the choice.
01:01Now, you actually have a choice between when you want to transcode to ProRes 422 or ProRes 422 high quality.
01:07And I'll show you how to change that choice. We'll do a flash to white. I'll fire up Final Cut. I don't have any
01:13AVCHD footage to show you but I'll show you where you can control how it gets transcoded
01:18because that is buried in the Log and Transfer window.
01:22Because AVCHD is not going to be edited natively,
01:26you need to select the transcode format you're going to be using, not AVCHD. So when we go to Final Cut Pro, Easy Setup
01:33you want make sure that you select either
01:36ProRes, if you working on an Intel machine, the Apple Intermediate Codec, which is AIC, or DVC ProHD,
01:44depending upon what you're going to be transcoding into.
01:47Because that varies depending upon your CPU, you understand how the process works, you just need to pick the correct version.
01:53But here's how you set what it's going to transcode to. When we go to File, Log and Transfer
01:59we click on this little box right up here and we go down to Preferences.
02:04And the Preferences determine how we're going going to be encoding AVCHD and if I had the plug-in installed for AVC-Intra,
02:11I would see a choice down here for AVC-Intra as well. Because I'm on an Intel-based Mac, it defaults to encoding
02:18ProRes 422. If you need to change it, you can change by clicking on these up or down arrows and select
02:24the Apple Intermediate Codec or ProRes.
02:26If you have the ability to go to ProRes, ProRes is always your first and best choice.
02:32If you have a choice between the Apple Intermediate Codec and DVC Pro HD, you probably help a little higher quality with
02:38the Apple Intermediate Codec.
02:40But you probably have greater ease of editing with DVCPro HD.
02:44I'd suggest doing a test and seeing which one works best with your workflow. You control this by going up this pop-up menu
02:51right here and selecting Preferences.
02:54At which point the process of bringing in AVCHD or AVC-Intra is the same as DVCPro P2.
03:01And you can look at the DVCPro HD section to learn exactly how the rest of this screen works.
03:06Let's take a look at our next video format, XDCAM HD
03:10and XDCAM EX.
03:12We'll do that next.
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Capturing XDCAM
00:00Whether you are shooting XDCAM HD or XDCAM EX,
00:04to get into Final Cut you'll need to use the free Sony XDCAM Transfer utility. To find this just do a Google search and look
00:11for XDCAM transfer. You'll download it and install it. The current version is version 2.1. What this utility allows
00:17you to do is to transfer both XDCAM HD and XDCAM EX video files into Final Cut. It allows you to log and
00:24more importantly edit the metadata associated with the clips that you shot and it allows you to search across the meta-
00:30data to find specific clips that your looking for.
00:33However, and here's a huge note, according to Sony, XDCAM Transfer version 2.1 is not yet certified by Sony
00:41to run on Leopard.
00:42It works, but it may not be fully reliable.
00:45In this training, we're going to run it on Leopard 10.5 and you'll see that we can in fact get it to work.
00:50But keep in mind that Sony says that it's not totally reliable yet. This is another good time for me to
00:56pipe up and say just because Apple releases new software does not mean you should upgrade to it immediately. Always give
01:02any new operating system several months to settle down before you start to upgrade, when you have that opportunity.
01:08Ok, now that I'm off my soapbox let's take a look at how the Transfer utility works and let's pull some XDCAM HD
01:13footage into Final Cut.
01:15We'll do that next.
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XDCAM transfer, FCP setup, and import
00:00To get XDCAM footage into Final Cut actually takes a couple of different steps so let me show you what I've done. First is I
00:06copied the footage from XDCAM to my hard drive. I didn't have to do that, but it made my life a lot easier. So I copied
00:13the XDCAM footage. You could simply leave it on the blue ray disc that the XDCAM HD shoots it on, or you could copy
00:20it from SxS card from XDCAM EX. For the SxS card, I would definitely recommend copying it.
00:25For the blue ray disc you could leave it on blue ray.
00:27Now while that copied and that took awhile because it's about 9 GB of storage, my capture files are stored inside Final Cut Pro Documents.
00:35This is what we recommend as part of the Essential Training series is how to organize your files. If we open up
00:40the Final Cut Pro Documents folder, notice I've created a new folder called XDCAM. Inside it, I also created three
00:47additional folders, a Cache folder, an Export folder and an Import folder.
00:52The first time you start XDCAM transfer, it's going to ask where the cache, the export and the import folders are.
00:58By creating them ahead of time, when that dialog box pops up,
01:02which only shows up the first time you start XDCAM transfer, you'll be able to point directly to those files.
01:07I strongly recommend that you put your XDCAM footage inside your Final Cut Pro Documents folders. That means all of your
01:14media is stored in one place.
01:17The next step is to start XDCAM transfer. We're going to do that
01:21and I'll join you in just a second after the application itself starts.
01:25This is the Sony XDCAM Transfer software version 2.1.
01:29You use the same software if you're using XDCAM EX or XDCAM HD.
01:34And the operation is similar to the Log and Transfer function that we've seen inside Final Cut.
01:39The first thing we need to do is we need to tell the software where the files are located. So down in the low left corner,
01:45we click on Add and it pops up a dialog and I select on my Scratch disk, the folder called XDCAM footage.
01:53Now this entire folder contains the contents of one shoot.
01:57If you had multiple shoots I'd have a folder inside the XDCAM folder that is shoot disc one,
02:03and shoot disc two and shoot disc three, and then all these additional files which are on the blue ray disc
02:08would simply get copied over. Because this is a single shoot from a single disc, I just select the containing folder,
02:15and I click on Open.
02:17In a few seconds it opens up my XDCAM footage and loads proxies in the top part of the screen with a large view window down here.
02:25So this lists all the different disks that I have access to. This lists all the different proxies, individual shots.
02:33This allows me to look at it larger and to set ins and outs and this is my logging information.
02:38So we've got a couple of different clips here that we want to look at. I'll just select clip nine because that's
02:44one that I looked at that I know would work. We click on it once and now when I skim it down here, I can see this is a hand-held shot.
02:51This footage is courtesy of Jody Eldred by the way, who shot this on a XDCAM HD camera, and I said,
02:57"Jody please, oh please, can I borrow some footage?" and he graciously shared this footage with me.
03:02We're up on top of
03:05police headquarters in LA and these are standard police issue helicopters. Some people drive cars and
03:12some people have more fun. So we're going to grab the shot here. I'm going to position my playhead by dragging back and forth
03:18and I'll set an in. The letter 'I' can set the in or clicking this button here.
03:22And as he walks around the helicopter we'll set an out right about here. The letter O sets the out or you can click
03:28that button, and I've got a shot which runs about eight and half seconds. To preview the shot we can hit the
03:34up arrow key and move to the in, hit the spacebar and we can see that. It'd be nice to see it full screen so we click the
03:40Full Screen button and it gives me the image and the spacebar allows me to play it and spacebar stops. This was shot 1080p 24 frame.
03:50The reason he shot 24 was his footage often integrates with film projects for episodic television, and when you're working
03:55with film, 24 frame is the best way to work. When you're not working with film, 24 frame is not necessarily the best way to work.
04:03I hit the Escape key to go back.
04:06To go Full Screen, click the button; to get back, the Escape key.
04:10Once we've got that shot marked with an in and out, notice that it creates a subclip over here.
04:15And I go to the Logging section and I can give this a name when I click in the Clip section
04:20and I'll say 'chopper walk around.'
04:24I could add additional information here. I'm going to set the status to have it being a Good shot and click Import. Now it goes
04:32through and it imports the clip and notice we get an OK button saying the clip has been successfully imported.
04:37Where did it go?
04:38Well, if we go back up to the Scratch disk, go to our Final Cut Pro Documents folder, go to the XDCAM footage, go to Import,
04:47XDCAM footage.
04:49There's our clip right there.
04:51Notice that it's named after the clip, C009, and it's turned into a QuickTime movie.
04:57And now I open that up, Command+0 to run it at half-size,
05:02and there's the shot that we just pulled out of XDCAM HD as our eight second walk around the helicopter shot.
05:09If we were getting really carried away, because this is a hand- held shot if I want to smooth it out I'd drop it into Final Cut and
05:15apply a Smooth Cam filter and make it look like it was on a dolly, but that's different training to do that so we'll just close this.
05:21So let's do one more shot as long as we're at it. Let's go down toward the bottom, the helicopter's now
05:27flying and it's cruising along Pacific Coast Highway
05:31on the west end of LA. We're heading south on Pacific Coast Highway. We know itself because the ocean's to the right.
05:38If we we're going north, the ocean would be to left. That's the only way us LA people can tell which way is north, south, east and west,
05:44is which way is the ocean? Hmmm, must be west.
05:47So we'll set an in, type the letter I, and we'll cruise along here checking for people and we'll type the letter O to set
05:55an out and now that I've marked that clip we'll say 'Along PCH,' which is the Pacific Coast Highway and
06:03we'll give this a Good status.
06:06And we'll import the shot.
06:08And now we've got another shot being imported
06:11and we'll just double check to make sure that it's there. Final Cut Pro Documents, XDCAM, Import, XDCAM Footage and now
06:19we've got Along PCH and this guy right here, which should've been called chopper walk around. So we'll just rename it here.
06:27OK, good. Now close our folders, Command+W, and we would do that for as many
06:33XDCAM HD or XDCAM EX shots as we want. The next step is to bring them into Final Cut. That requires starting Final Cut.
06:40So we'll start Final Cut, then I'll be back with you in just a second.
06:44OK, now we've got Final Cut started so let's configure this to work with XDCAM HD. As always we would go up to Final Cut Pro,
06:51go down to Easy Setup and again these top two rows are simply helping us to minimize the number of choices
06:57that we see as we look in this Use section and so we'll set this to HD.
07:03And we'll leave the all rates alone and notice that the XDCAM is all at the bottom because
07:08now EX sorts toward the end. What can I say? And notice that we've got all these different choices. It just so happens
07:15that showed Jodi was shooting XDCAM HD 1080p 24 variable bit rate.
07:21This is the highest quality imaging that you can shoot. So for him- VBR
07:25meaning the highest quality. So set VBR and we'll click Setup.
07:29Now whenever you change your preference settings it does not affect any existing clips or projects or any existing
07:36sequences. Because I hadn't edited anything into that sequence, I want to delete it, change my preferences
07:41and then create a new sequence.
07:44When I double click to load it up into the Timeline now we've got both are 16x9 Canvas and our Timeline.
07:51Our footage has been stored in that XDCAM folder so we go File,
07:54Import, Files,
07:56and we go to Scratch disk,
08:00Final Cut Pro Documents, and there's our XDCAM folder and there's our Import folder. XDCAM footage, that's the folder
08:07they came from. This would be called folder one or folder two, or whatever you name the controlling folder and we'll select
08:12Along PCH and hold the Shift key down and select chopper, click Choose.
08:17And we'll load our PCH clip in and play it inside Final Cut.
08:23And instant XDCAM HD footage
08:27from beginning to end and again, we can take advantage of the View menu.
08:31View, Video playback,
08:34Digital Cinema Desktop Preview Main. Main means it goes to your main screen. These other two, if I had a second monitor
08:40attached, it would show on my second monitor.
08:43Once you've set that, Command+F12 toggles it on.
08:51Spacebar stops and starts, J, K and L keys work, up and down arrow keys work, left and right arrow keys work- the same way
08:57as if you're working in the Timeline and to get back out hit Escape and you're back out again. So spacebar to play,
09:04Command+F12 to view it full screen.
09:07Escape to get back out.
09:11Command+F12 to get in, Escape to get out and now we're it to begin editing the XDCAM HD footage.
09:17But there's more HD that we can bring in.
09:19We'll talk about that next.
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Capturing uncompressed HD
00:00When it comes to capturing uncompressed HD you remember the checklist we talked about at the beginning of the training?
00:06That checklist becomes vital at this point in time, but before we go to actually capturing HD I want talk about a couple of
00:13other setup settings first. If we go to Final Cut Pro, System Settings.
00:18When System Settings is set correctly, Final Cut's going to do a great job.
00:22If System Settings is not set correctly,
00:25there's nothing else you can do inside the application that's going to make any difference because you're already rolling on square wheels.
00:31Remember we talked about the data rates and uncompressed HD can run into the hundreds of megabytes a second?
00:37What this means is that you must have a RAID for your capture disk.
00:41And make sure that you have all four of these checkboxes set and you click on Set and you set this to your RAID and set it
00:49on a folder called Final Cut Pro documents. I can just grab here and drag it to make sure we see that clearly.
00:55Final Cut will then create all the subsidiary folders.
00:59Remember that scratch disks are not project based. Scratch disks are system based. So you've set your scratch disks
01:06once pointing to the RAID and then leave them alone. Don't change them as you move from project to project.
01:12Once you've done that and you've made sure that all four of these checkboxes are checked for your RAID, my recommendation is
01:18to set these of the three, Waveform, Thumbnail and Autosave, also pointing to that RAID and also pointing to the same
01:25Final Cut Pro Documents folder.
01:27Finally to make sure that you got enough space on your hard drive, just set this number
01:32to 10,000, and that will give at least 10 GB of free space, which is enough for all of your temporary files. And to make
01:39sure that your hard discs don't fill up completely.
01:42Because all of your files are now stored on a RAID you can set your search folder to the exact same spot, Scratch disk,
01:48Final Cut Pro documents. Click Choose. Memory & Cache.
01:52If you've got more than a gigabyte of RAM on your system, then I've found that things work a bit more smoothly if you set the
01:58application memory percentage to 90%. This releases a little bit of the memory available to the application to
02:03background processes so they don't page out to disk quite so often.
02:08If you're not doing a lot of still images, say less than 40 or 50 in your show, you can leave the Still Cache where it is.
02:13If you're doing dozens and dozens of still images, especially if the images are large images, I've found that it helps to
02:19change this to 15%.
02:22They don't have to total 100%. So I do 90% for the application and 15% for the Still Cache.
02:29The Thumbnail Cache, Disk and RAM, I leave alone.
02:32The next thing that we do is we make sure that we set our settings correctly.
02:37Now here this is where because you're working with uncompressed HD you're always going to be working with a capture card
02:44and a capture card will give you different settings. If I go to Easy Setup, what we have installed on our system for the
02:49purposes of this training is we've installed a Black Magic Design Intensity Pro card and we look at that. Notice that
02:55all of these intensity settings are supplied by the people we got the card from. If I had a Black Magic Deck Link card,
03:03it would say Deck Link and I'd have even more choices. If I had an Aja card,
03:07I have even more choices with an Aja card. So every capture card vendor supplies settings.
03:13And notice what the settings consist of. Here for instance under 1080i 60 frame, I can take HDCAM and I can convert it
03:22to ProRes or I can converted to DVCPro HD, or I can convert it to JPEG or I can just bring it in uncompressed.
03:29Your highest qualities for high definition will be either uncompressed, whose file sizes are seriously big,
03:36but it's also the highest quality, or ProRes HQ.
03:41Your lowest quality image, but your file sizes will be the smallest, would be a JPEG image.
03:47HDV would be slightly better than JPEG, DVCPro HD would be better than HDV, but ProRes and uncompressed are
03:53your highest qualities.
03:55So remember the checklist that we kept. We want to make sure that we have our image size correct. So it's either going to be
04:01720 or it's going to be 1080.
04:03720 is 1280x720. 1080 is 1920x1080.
04:09Then you need to know whether you shot a progressive
04:11or interlaced. The p is progressive, the i is interlaced. Then you need to know how many frames per second you shot.
04:1824, 25, 50, 59.94, 60, whatever the number happens to be, you then match
04:25that checklist with these settings. This is the source on the left. This is what it gets compressed into or converted into
04:33on the right.
04:34In this particular case I'll just select 1080i 59.94 uncompressed. When I do, I'll click Setup and now the next sequence that
04:43I create- File, New, Sequence. When I open it up,
04:48and go up to Sequence, Settings. Notice that it's set for high-definition television, 1080i, 16x9, square pixels because that's
04:57uncompressed. Upper field dominant, which is different from standard def, which is lower field. How many frames per
05:03second, what it's compressed into, uncompressed 10-bit.
05:06There it is right there
05:08and how the audio gets handled.
05:10Once you've got this set, the actual process of log and capture is identical.
05:16You set your in's the same way, you to set the out the same way, you capture it using the log clip or capture clip.
05:21You set it and capture it exactly the same as if you're working with DV.
05:25It's just your file sizes are a whole lot bigger,
05:28and the key is to make sure that Final Cut to set up properly first
05:32and that your capture card is installed and working because the capture cards going to do all the heavy lifting. It'll pull
05:38the information in from tape, it's going to handle the monitoring, it'll lay it off to tape when you're done.
05:44This is a good illustration of how we pull HD into Final Cut.
05:48But there's one more HD format I want to talk about before we wrap up this section.
05:52And that's what happens when you get video which is not actually video. It's a series of still images as a sequence like
05:59coming out of AfterEffects or a 3-D modeling package of your choice.
06:02Image sequences are next.
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Importing HD image sequences
00:00We received a collection of TIF still images from AfterEffects. Chad Perkins up in Seattle put these together for us
00:07and I want to thank him. He's a Lynda.com author that talks on AfterEffects.
00:12It always amazes me what you can do in that program. And so he gave us a whole bunch of a TIF images, specifically
00:17two seconds worth and notice that the images are sequentially numbered, which happens when you export, and we want to bring
00:23these into Final Cut. So here's how we do it.
00:26We start Final Cut,
00:29and the very first thing before we bring in any images is we want to make sure they come in at the right length. So go up to Final Cut Pro,
00:35go to User Preferences. Inside User Preferences, go to the Editing tab. See this Still/Freeze Duration?
00:42This determines the default length of any generated clips that you create. The default length of any imported Photoshop files
00:50and the default length of any imported still image files. Because we want this footage to run at the same speed that
00:56Chad created it, I'm going to set this to one frame.
00:59And then when I click OK, any imported graphic that I bring in will run exactly 1 frame.
01:05Now if you're creating a Photoshop graphic for a still for opening titles, that's going to be awfully quick.
01:10But in our particular case, it'll be fine.
01:13I also know that Chad did this is an RGB image because he saved it as a TIF and it's done at 1280x720. So I go up to Final Cut Pro,
01:21Easy Setup and I make sure that it says HD just to limit this and I want to set this to be 720 progressive at
01:2860 frames a second,
01:30which means that it's going at the right speed and it's uncompressed. It's not going to change this in any way. So I click Setup.
01:37Now because the sequence is created before I changed the preferences, I want to create a new sequence to reflect the new
01:43preference setting that I've made. And because I don't like the way that Final Cut numbers, I'll change the name of the sequence to
01:49space, Seq-image sequence. In this case, we'll call it space, SEQ-fire, because it's a fire sequence.
01:57All of our TIF images have been gathered together into a single folder,
02:02and so I go up to File, go down to Import. I don't want to bring individual files in; I want to bring in that whole folder
02:09that stores all of the images. So I say Import Folder. In your case, it's inside the Exercise Files folder.
02:16Says Exercise Files, inside the Media folder,
02:20inside the TIF Image sequence. Notice these are grayed out, because remember we're importing a folder. So I click on
02:27the folder, click Choose and there's all of our TIF images and they're all brought in at a duration of one frame.
02:33So I'll double-click this. Open that up.
02:37Double click my sequence to load that to the Timeline, Command+A to select all of my images, drag the images down to the Timeline,
02:45and poof! Hooty-kazooty. Wham. There it is.
02:51There's our sequence. Shift+Z
02:54and we've got all of our individual pieces. Notice that if I hit the End key or the down arrow key, it always takes me one
03:00frame past. So I want to back up one frame, set the out. Here's another cool trick you can use. If you go up to View
03:07and set View to Loop Playback,
03:10the sequence loops perfectly. So when we play it we get the embers glowing over and over again and it seamlessly loops.
03:17You don't see the edit point go through.
03:19Now you can edit this the same way as you would any clip. The thing to keep in mind by the way is if you're just going to import this
03:26and not do anything with the individual pieces, you might consider exporting this is a self-contained QuickTime movie
03:33and bring it back again. That way you can put a dissolve on the front or the back that lasts over several frames.
03:38Doing dissolves on individual one frame clips is time consuming. Doing it on a self-contained QuickTime movie is a lot easier.
03:46And again our View, Video Playback, Digital Cinema Desktop Preview
03:52works exactly the same. Command+F12 to go in, spacebar to play,
03:59Escape to get back out.
04:02Same thing as if it were a clip. The key is to remember to be sure to change your input. Here's one more thing to keep in mind.
04:09It's in Sequence, Settings and go to the Video Processing tab.
04:13Most the time when we're working in video, we're working in what Apple calls YUV space, either 8-bit space or high precision space.
04:20Both of these are appropriate when you're working with video. However, there is a color shift if you take an RGB image
04:26and render RGB as YUV. Rendering in YUV would be appropriate- let's say we want to use this AfterEffects as background
04:34and put a person on camera and chroma key in front of it. They would be shot in YUV, you want your background
04:40rendered in YUV, so leaving this set to YUV is appropriate.
04:45But if you're doing everything coming out of your 3-D modeling package and you don't want any color shifts and you're
04:50not keying video in front of it, you're simply using Final Cut to put all the pieces together, then you'd want to make
04:56sure to always render in RGB. RGB means that there's not going to be a color shift from RGB color space into YUV color space.
05:04This only is true when you want to keep everything RGB. If you're ultimately going to video, it needs to be in YUV,
05:12which is the appropriate setting.
05:14We've taken a look at now all different ways of bringing high def into Final Cut.
05:19In the next section, we'll take a look of how we can edit it
05:22and how we can speed up the processing and rendering of our files.
05:26All of that is coming up next.
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6. Editing HD in FCP
Overview
00:00Now that we've got the HD video into our project,
00:03it's time to edit and more importantly render. I want to give you some performance settings that can make Final Cut work even
00:09more quickly when you're working in a high def environment.
00:11First I'll show you how you can combine multiple video formats using Final Cut 6's new feature called Open Format Timeline.
00:19It's very cool and very easy to use. Then some tips to improve performance during editing.
00:24And notice I stressed it during editing, because you want to change these before final output. First, you can decrease
00:31image quality using Unlimited RT, which gives you more real-time effects with less time spent rendering.
00:37You can also decrease your render quality, but it's critical that you reset this before you do final output.
00:42Also keep in mind that I-frame based video renders and outputs faster than GOP based video, which is one of the reasons
00:48we converted HDV to ProRes because we get faster renders.
00:52You can also decrease the render quality of Motion projects. Remember also to reset this before final output and just as
00:59a general purpose reminder, it's true of both standard def and high def that don't display audio waveforms when
01:05you're not editing audio because it takes a while for those waveforms to draw back on the screen when you stop playing your project.
01:10Finally I'll show you how to optimize render settings for HDV or XDCAM HD or XDCAM EX. But let's get started by taking
01:18a look at how we can combine multiple video formats using Final Cut 6's Open Format Timeline. That's next.
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The open format Timeline
00:00We talked a lot about the Open Format Timeline in our Essential Training on Final Cut Pro 6 and I want to summarize
00:06some of the highlights here. For instance I've created a sequence which is DV NTSC and we know that
00:12it's a DV NTSC sequence by clicking on the Timeline
00:15going up to Sequence, go down to Settings. Notice that it's set to NTSC DV 720x480
00:21with all the standard settings.
00:22If I edit a DV clip into it, it will edit perfectly.
00:26But what happens if I have to clip which is not DV? In this case let's try this wave shot, which is DVCPro HD at
00:32720p, it's shot 24 frames a second.
00:35And when I play it, it plays perfectly inside the Viewer because the Viewer always plays stuff the way it is. It's the sequence
00:41that starts to change things. So when I edit this down a dialog box appears.
00:46Let's just take a look at this. It says, "For best performance of your sequence and the external video they should both be set to
00:52the format of the clips you're editing." If I say No, this DVCPro HD clip is fit, scaled into a 4x3 DV sequence.
01:02We know that it's still DV because we go to Sequence, Settings and notice it's still set to DV.
01:07Notice it's added letterboxing top and bottom and there's been a slight decrease in quality. If you notice,
01:13the image is not as good a quality in the Canvas as it is here because here it's playing as DVC Pro HD.
01:19Here it's showing it as the quality of DV.
01:22If we double-click this clip and load it up into the Motion tab, notice it's been scaled to 75% size.
01:28Larger images are always decreased in size so the entire image fits inside the Canvas.
01:35Now let's delete this shot.
01:36Double-click this to load it back up into the Viewer. And this time we're going to edit it and now we say Yes.
01:41When we say Yes, the sequence settings change to match the clip. This is now no longer a DV sequence.
01:49If we go up to Sequence, Settings,
01:51it's now a DVCPro HD sequence set to the appropriate size and
01:56frame rate and everything else that we need so when we play this,
01:59notice there's no letterboxing. It's now 16x9.
02:02Saying No changes the clip
02:05to match the sequence. Saying Yes changes the sequence to match the clip. But this change can only exist
02:12the first time you put a clip into the sequence. The very first clip. As soon as you put a clip in, this sequence is
02:19now locked. It now becomes a DVCPro sequence. If I edit an HDV clip into it, which is 1080i,
02:26when I edit this down,
02:28the ever beautiful Katie is now scaled
02:31smaller to fit a 720p sequence. If I edit an XDCAM sequence down in here,
02:39now I'm playing DVCPro HD and I'm playing HDV and I'm playing XDCAM,
02:47all in real-time in the same sequence and they've all been scaled so that they remain as
02:54DVC Pro HD 720p.
02:57The power of the open format sequence is that you can change your sequence settings when you put in your first clip,
03:04so the sequence setting is conformed, changed, to match that first clip.
03:09Now there is one other setting here.
03:10And that's setting is under Final Cut Pro, User Preferences.
03:14The Editing tab.
03:16This determines what the autoformat Timeline is going to do. By default it's set to ask whenever you put the first clip in.
03:23If the clip doesn't match the sequence settings, it'll ask what you want to do.
03:27Or it will always change the sequence to match your clip or it will never change the sequence to match your clip.
03:35You've got the choice.
03:37But the more important one is this one.
03:39Always scale clips to sequence size. What this really says is do you want to increase a smaller clip
03:45so it fits inside a bigger sequence?
03:48Now there's two choices here.
03:50If you scale the clip it will fit the frame better, but there will always be a decrease in image quality.
03:56If you want the image to be the highest possible quality, you do not want to check this.
04:00But then it won't fill the frame.
04:02The highest quality you can get any piece of video is 100%. Anything bigger than 100% percent will show scaling
04:08artifacts and it won't look very good.
04:10So you always want to make sure that you're clear that although you can make a picture bigger, you're not adding any more
04:16information. All your doing is making it softer and making it look little bit artifact-y because you blown up those pixels.
04:21So the Open Format Timeline makes it easy in real time to edit all these different formats and output them. Remember the
04:28first clip into the sequence gives the sequence a chance to change its settings, and once you have a clip in the sequence,
04:34the sequence is locked and all the other clips will match those settings.
04:38It's the Open Format Timeline. It's new inside Final Cut 6 and it's something they can make working with multiple
04:44different video formats a whole lot easier than it ever has been in the past.
04:48I was reviewing the section and realize it could be some confusion or so let me just illustrate one thing.
04:53Notice under Sequence, Settings,
04:56I pointed out that this sequence was set to 720p 24 but notice under Compressor it's set to 720p 60.
05:03Well please don't confuse the frame rate of your sequence, which is the editing timebase,
05:08with the frame rate of compression. DVCPro HD always shoots at 60 frames a second.
05:12That doesn't means that because it shoots it's going to play them all back. They flag of frames
05:17and in flagging the frames, it flags it to be at 60 frames or 30 frames or 24 frames or whatever you want to frame rate to be.
05:24So the editing time base illustrates
05:26the frame rate of your sequence.
05:28The Compressor simply means how the video itself is compressed.
05:32So this is actually a 24 frame sequence,
05:35using video compressed with those settings. It can be confusing and I wanted to make sure you weren't confused as you looked at this.
05:42Coming up next
05:43are some other performance tips that we can use, that can speed up the process not just of editing but of rendering.
05:49A whole bunch of small ideas that can add up to a lot of time saved. We'll talk about all of those
05:54next.
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Improving perfomance while editing
00:00Here's a collection of tips you can use to improve your performance while editing and really what they're doing
00:04is they're balancing render quality to get more speed.
00:08Let me give you an example.
00:09First if we go over to the RT menu,
00:12notice that we have two choices. We have Safe RT and Unlimited RT.
00:15Safe RT always plays our image at the highest possible quality.
00:19Unlimited RT plays the image at the lower quality to give us more real-time effects.
00:25Safe RT looks better, but requires more rendering. Unlimited RT doesn't look as good, but requires less rendering.
00:32Whether you select Safe RT or Unlimited RT,
00:35you will always output and export at the highest possible quality. These have no impact on export. They do, however,
00:42have a great deal of impact on editing.
00:44Most of my stuff is not effects based. Most of the time I run in Safe RT but whenever I get into an effects heavy piece,
00:51I move it to Unlimited RT, decrease my quality of the video during editing and spend less time rendering.
00:57Once you've selected, say Unlimited RT by checking it, now you've got a couple choices down here.
01:02Dynamic means that Final Cut will dynamically scale the video quality. When it hits a hard patch, it makes the quality go less.
01:09If it's not too bad, the quality stays high.
01:12It'll also scale the frame rate,
01:14it'll play fewer frames per second.
01:16It drops it; it doesn't do slow-motion, it just doesn't play the frame.
01:19And plays fewer frames per second, which means that it can concentrate more on creating your effect. Again, this is for
01:25editing purposes. Output is always at the highest quality.
01:28Let's illustrate.
01:30I'm going to stay in a Safe RT, that's the top choice, select this clip.
01:34Go to Effects,
01:36Video Filters, Distort and the ever handsome, every incredible Pond Ripple.
01:41So we select Pond Ripple. Notice that we've got a red render bar here.
01:45If I try to play that, I'll have to wait for it to render.
01:48I hate waiting for it to render.
01:50So I go to the RT menu,
01:52I select Unlimited RT
01:54and notice of my red render bar changes to orange.
01:57This means that Final Cut can play an approximation of that effect
02:01in real-time without rendering it and we watch.
02:04There's our Pond Ripple effect. What it's doing is is not playing the full frames per second, and it's not playing
02:10at the highest quality,
02:11because we got both of these set to Dynamic.
02:14Let me just set this to Low
02:15and set this to Quarter.
02:17Quarter means it plays, instead of playing at 30 frames a second, it plays a quarter of 30 frames or 7 1/2 frames a second.
02:24High means it plays every line, every pixel. This is every other line and this is every other line, every other pixel.
02:31So,
02:32when we play this now we get a much jerkier, lower quality playback, but I play it in real time.
02:38Sometimes I just want to see and say yep, that really is the ugliest effect I have ever seen in my entire adult life.
02:44So we'll set this back to Dynamic
02:46and we'll set this back to Dynamic and we'll leave a note to self- Self, don't use pond ripple.
02:52So we double click this,
02:53go to the Filters tab and delete it.
02:56Another way to improve performances is to play with render quality. Now here,
02:59this is going to depend upon the speed of your processor and the video format you're working with.
03:05Most the time I don't recommend messing with render quality, but seeing is is is a special sequence on talking about
03:11improving performance, I'll show you how this works.
03:13Select the Timeline, go to the Sequence menu, go to Settings, click on the Render Control tab.
03:20You don't want a mess with the frame rate because if you do it's going to make your render run much quicker than the actual video itself.
03:26So the Frame Rate should stay at 100%,
03:28but experiment with different Resolution settings.
03:31This changes the resolution of your render frame.
03:34So instead of being equal to the resolution of your video, it's at half size or quarter size.
03:39So if I set this to 25%,
03:42my renders
03:43can occur more quickly because it doesn't have to render as much information.
03:47Most of the time I'll leave it set to 100%, but if you're just flat out crushed for time, changing your resolution
03:53to 25%, but leaving your frame rate alone
03:56can make a difference.
03:57Here's another setting.
03:58Keep in mind that when you're working with Motion projects you can also control the Motion Quality setting.
04:04By default it's set to Normal.
04:06This is for both Motion projects and Motion templates.
04:09If you set this to Draft, the quality of your Motion project is going to render
04:14with less quality.
04:16Then when you're ready to output you would set this to Best and your Motion project and your Motion templates are going to look better.
04:22Be sure also when you do that that you set your render file resolution to 100%.
04:27Both of these have to be reset manually because they won't automatically change when you output.
04:32So if you don't reset them, your resolution of your render files and the resolution of your Motion projects are both going to be
04:37degraded, which we want to avoid.
04:39So if you absolutely need to pick up the most speed,
04:42set Motion projects to Draft, set Resolution to 25%,
04:46and set your RT menu to Unlimited RT and things will go a whole lot quicker especially on slower machines.
04:52But there's one more setting that I want to showcase for you, but that deserves it's own movie.
04:58And we'll talk about HDV
05:00next.
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Rendering HDV footage
00:00This next feature showed up brand-new with Final Cut Pro 6, but it continues to impress me
00:04and I want to make sure you're aware of it.
00:06Because you don't have to render HDV footage as HDV.
00:10Here for instance, we got about a 12 second clip of the ever beautiful Katie stretching and waking up.
00:16If I select all of these clips by typing Command+A
00:20and applying the Pond Ripple filter, which requires rendering, and notice that I'm in Safe RT mode.
00:27My intrepid assistant and I just calculated this,
00:30it took 37 seconds to render on this gear.
00:33You can test this on your own system, if you have the exercise files.
00:37But we can speed this up by 35%,
00:40make it render much more quickly by going to Sequence,
00:43Settings
00:45and changing Render Control from Same as Sequence Codec
00:50to Apple ProRes 422.
00:53When we click Apple ProRes 422 and click OK and then render, what used to take us
00:5937 seconds, I'll just say Render All, click it.
01:03It's going to take less than 25 seconds, 35% faster,
01:09because we're rendering in ProRes.
01:11The only downside is, and it's a big one,
01:14is your file sizes are about 4 1/2 times bigger.
01:17And they require more data throughput so if you've got a really, really slow hard disk this is not going to work,
01:23but most of the time we've got big enough hard drives and we've got fast enough throughput to support the ProRes 422
01:31low-end version, which only goes at 18 MB a second. We can support that on even a FireWire 400 drive.
01:37Saving 35% of the time it takes to render
01:42is a significant savings and well worth moving into a ProRes environment.
01:48You can only render 3 formats in ProRes, HDV
01:52XDCAM HD and XDCAM EX. Those are the only three
01:57and you change your sequence settings
02:00and that's under Render Control.
02:02And this changes the sequence.
02:05Or you go up to Final Cut Pro,
02:07User Preferences.
02:09Render Control under User Preferences and you can change it and this then becomes the default setting for all new projects.
02:17And the other nice thing about rendering in ProRes is you're moving out of the 8-bit environment of HDV and XDCAM into the
02:2410-bit environment of ProRes. You're going to end up with much higher quality images, especially when you do color correction
02:30or any kind of high-end compositing with gradients. You'll notice the improvement in quality
02:34because your renders are being done in ProRes.
02:36One other thing I mentioned that I almost forgot to touch on and I should, remember I said that you get faster performance if
02:42you keep audio waveforms off? Well, let's just add out our shorebird here.
02:47And when we do that,
02:50notice that there's no waveforms displayed. The keyboard shortcut to turn waveforms on and off is Option+Command+W.
02:56When you're editing audio, turn waveforms on;
02:59when you're not editing audio, Option+Command+W turns waveforms off.
03:04And I feel fulfilled because I want to get both of those out before we wrapped up this chapter.
03:09But there's still more to talk about
03:10and that is outputting.
03:12And we'll talk about outputting next.
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7. Outputting
Overview
00:00In this chapter I want to show you the best way to export your projects and the best way to output your projects.
00:05We talk about both of these in a lot of detail in the Essential Training on Final Cut so this is just an overview.
00:11If you need a lot more specifics, take a look inside that Essential Training.
00:15Also, if you need to output to a tape format for a tape deck that you don't own, consider transcoding it to a QuickTime movie
00:22whose specs match your deck. Then take that QuickTime file to a postproduction facility for output tape. I've done this on a
00:29number of occasions. It's worked fine. However, I urge you to test it first. Take a short file over the post house
00:34to make sure everything works okay. Also one other note. You need to be sure to allow time for conforming Long-GOP based video.
00:42If you're working with HDV or XDCAM, it's going to take longer to output than
00:46if you're working with ProRes or DVCPro HD because we need to conform or convert
00:52from the file format that Final Cut uses for editing into the Long-GOP based format that's native to HDV or XDCAM
00:58and sometimes that conforming to take a lot longer than you expect.
01:02So before deadlines rear their ugly head, do a test output and see how long it takes. That way when you have to hit a
01:08FedEx deadline and you hit the 'render, let's get this thing out of here' button,
01:12and it says it's just going to take about 800,000 hours.
01:15Then you want to know this ahead of a time and not be surprised.
01:18Anyway, let's talk about the best way to export your projects.
01:20That is next.
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Exporting
00:00Well it's time to export our completed sequences so let's pretend this sequence is done and ready for export.
00:06Exporting, by the way, is done when you want to create a file that the computer can read.
00:11Outputting is when you want to create a tape that can be played on a tape deck.
00:15Well we want to export so we go to File, Export and oh my goodness! Look at all those choices. What are we...? So how can...?
00:23Oh man. I could start hyperventilating just looking at all those choices.
00:27Well in point of fact,
00:29these are all technical,
00:30and for what we're doing, exporting a final sequence, we can ignore all of them.
00:35We're not going to LiveType or Soundtrack, so we can ignore those two. We really have only three choices.
00:40QuickTime Movie, Using Compressor
00:42and QuickTime Conversion.
00:44If you want something to be really, really fast, but you don't care about the quality,
00:48QuickTime Conversion may be okay, but I really don't recommend it.
00:51Using Compressor gives really, really high quality but it takes six to 10 times longer than real time.
00:57Really the only choice that makes the most sense is to export using QuickTime Movie.
01:02Now there's one exception to this.
01:04If your project contains lots and lots of Motion files, I have been told that we'll get higher quality Motion project
01:11export when you use Compressor.
01:13Not a lot better, but just better.
01:15The problem is very rarely do I need to have a single file created and many times I need to create
01:20multiple iterations of the file.
01:22Exporting using Compressor makes that difficult. For me, my recommendation is to always export using QuickTime Movie.
01:29Now when we export as a QuickTime Movie we have to give this a name. I'll just call this Katie
01:34and we need to figure out where we're going to store it and I'll store it to the desktop.
01:38It's really what happens with these choices down here.
01:41Current Settings is always the highest quality. Always.
01:46Because it matches the settings of your sequence. Now I can change this and do a transcode but even though I transcode it,
01:53I'm not going to get higher quality than what already exists inside the sequence.
01:57And 99.5 percent of the time,
01:59including audio and video is self-evident, and if you're including markers for a DVD,
02:04you want to make sure that gets set to DVD Studio Pro Markers. That exports everything that you need.
02:09It really comes down to a choice. Do you make the movie self-contained or not?
02:12The quality of the self-contained movie and the quality of a reference movie is identical.
02:18It's just that the self-contained movie contains copies of all of your digital files while the reference movie points to
02:25the master files that are stored on your disk. If you're the one that's going to be compressing this then a reference
02:30movie in most cases will be fine. If somebody else's going to be compressing it, than the self-contained movie makes a lot more sense.
02:36There's really only four reasons to create a self-contained movie.
02:39You're going to give the movie to somebody else.
02:41You going to keep it on your system for a long period of time. You're trying to solve an output problem.
02:46Or you're working with Long-GOP based media.
02:49HDV, XDCAM HD, XDCAM EX cannot be a reference movie.
02:54They must be self-contained.
02:56This is HDV. I make it self-contained, I click Save and hooty-kazooty. In a few seconds. Much, much faster than real time.
03:05My HDV movie has been totally exported and built and saved to the hard disk.
03:09File, Export, QuickTime Movie
03:12is your best choice for exporting.
03:15If you have additional questions, take a look at our Essential Training on Final Cut Pro 6 or Final Cut Pro 5.
03:20It will explain it in more detail,
03:22but there's something else I want to talk about.
03:24And that's what happens if you're laying off to tape.
03:26That requires outputting
03:28and that is next.
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Outputting
00:00You export you want to create a file the computer can read. You output when you want to lay something off to tape.
00:07When you need to output,
00:08don't ever, ever play the Timeline.
00:11Because Final Cut has decreased the playback quality of the Timeline to give us more real-time effects, simply hitting
00:18the spacebar and playing the Timeline, which we used to do in versions of Final Cut 3 and earlier,
00:22is absolutely the wrong way to go now because you're not getting high quality audio nor high-quality video.
00:29If you're laying off to tape, you always want select one of two choices, Print to Video
00:34or Edit to Tape.
00:35The quality of these two choices is identical.
00:38Print to Video is the easiest.
00:41So when you're ready to lay off to tape Print to Video should always be your first choice, unless you need to record at
00:48a specific timecode on the tape.
00:50If you need to record your sequence so it starts at one hour, zero minutes, zero seconds and zero frames- or in Europe,
00:5710 hours, zero minutes, zero seconds and zero frames- then you need to edit that to tape.
01:01Because Edit to Tape allows you to specify the starting timecode of the tape.
01:05If on the other hand, you need simply to print to video, you want to lay it off to tape and you don't care about what
01:10the timecodes going to be, Print to Video meets the need.
01:13If you need specific instructions on how to Print to Video or how to Edit to Tape, again the Final Cut Pro Essential Editing
01:19can make your life a lot easier. But for here, I just wanted to showcase the two choices that you've got and
01:24to emphasize that you do not want to play the Timeline,
01:28because that is not going to give you the quality that you need or the quality you expect.
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8. Transcoding
Overview
00:00Transcoding is the process of converting video from one format to another, such as converting HDV to ProRes 422.
00:08There are four reasons why you'd want to transcode. First you want to convert video into a format that's easier to edit.
00:14This is what we do with AVC-HD. We convert AVC-HD into ProRes during capture.
00:20Or to standardize multiple video formats into one format. You've got DV and digi-beta and HDCAM and HDV and
00:28you want to bring them all together and edit them all as a single format.
00:32Or you want reduce the file size of a video format, say from HDCAM SR down to ProRes.
00:38Or you want to convert from high-definition to standard definition for final distribution.
00:43Now here there's a lot of argument.
00:45When's the best time to convert from high def down to standard def? And you've got a lot of different options,
00:50but one that I strongly recommend you do not do is do not use the down convert inside your camera
00:57to down convert during capture from HDV or DVCPro HD to standard def. And the reason is the camera manufacturers have not
01:05put particularly good down convert chips in the camera and you're not going to be happy with the quality and if you
01:11compare down converted video from the camera to down converted videos say through Compressor or even Final Cut,
01:18it's going to look better if you down convert after you get it captured, not during the process outputting from the camera.
01:24Yeah, the camera's easier and yes it's faster,
01:27but you're not going to get the quality you expect.
01:29There's a couple common transcodes that I want to illustrate here, for instance how do we convert HDV to ProRes 422?
01:35One way we can do it, if you've got a fast enough computer, is to do it during the actual capture process itself.
01:40Remember we changed the codec to HDV to ProRes?
01:44But what happens if you got a whole lot of HDVs sitting on your desktop and you want to get it all converted?
01:49Compressor works really well for that. And I'll show that to you in just a second.
01:52But what happens if you want to transcode from a really big format like HDCAM to HDCAM SR down to ProRes or DVCPro HD?
02:00This would be useful if you know you to spend next three or four months editing this project.
02:04Rather than have to schlep those huge files and invest in very expensive RAIDs, you could down convert them to
02:11something smaller, ProRes, edit in ProRes and do an offline, online situation.
02:16Another common transcode is to convert high definition to standard definition because you've want to release it today on
02:22DVD and make some money with it. So I'll show you these three and we'll start with HDV to ProRes next.
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Transcoding HDV
00:00In the past, when we wanted to convert an HDV clip into a different format our only real option was Final Cut.
00:06And there were a couple different ways we could do it.
00:08For instance, if I wanted to export this clip,
00:11I would type the letter X to set an in and out for that clip, go up to File,
00:16Export, QuickTime Movie. I'd make it a self-contained movie and I'd change the setting.
00:21Perfectly okay but not really good quality. And if I had a lot of clips to do, I could only do one clip at a time.
00:29The second option became to select the clips that we wanted to export, up in the browser, go to File
00:35Batch Export.
00:37It then lists all the clips for we want to export in this batch. We would then click the Settings file and then we would
00:42change the item settings to be whatever format we want.
00:46The benefit to using batch settings as I can easily feed multiple clips.
00:50The disadvantage is we're still not taking advantage of all the latest technology that Apple makes available to us.
00:56So while this works, it's no longer the recommended option.
00:59Instead we're much better off using Compressor.
01:03So let me hide Final Cut
01:05and switch over to Compressor.
01:08If you need specific instructions on how to use Compressor, we've got a really good title, if I do say so myself, on Compressor.
01:15In this case, I just want to show you how Compressor works to do down conversion of HDV.
01:19We'll open up our exercise files and I'll grab this Katie CU shot and drag it into the gravity well here and
01:27if I were to play this clip by grabbing this handle and drag it back and forth, we can see the ever beautiful Katie standing up.
01:33Okay good. Now, that's the clip that I want to process. I'm just doing one clip but you could just as easily do 10 clips
01:39or a hundred clips or a thousand clips.
01:41Because Compressor can deal with batches, it makes handling lots of clips all at one time a lot easier.
01:47Now over in the Settings tab, I'm going to twirl down the Settings and I'll find something called Other Workflows.
01:54Twirl down Other Workflows and notice that it's got Advanced Format Conversions.
01:58And in Advanced Format Conversions is a setting called Apple Codecs
02:03and under Apple Codecs- we just make this bigger-
02:06we have four different ProRes choices. ProRes 422 for interlaced material,
02:12ProRes 422 for interlaced material in a high-quality form of ProRes,
02:16ProRes 422 for progressive material,
02:19and ProRes 422 for progressive and high quality.
02:23When you're working with HDV, there is no reason to use the high-quality version of ProRes.
02:28The quality isn't there to begin with. ProRes by itself,
02:32ProRes 422 but not the high quality version, will give you smaller file sizes with no sacrifice in quality.
02:39Because this video was shot on a Sony camera I happen to know that it was 1080i 60.
02:44Sony cameras and Canon cameras tend to shoot 1080i. JVC cameras tend to shoot 720p.
02:50That's just a sort of a 'And oh by the way' that you can drop into a party sometime and impress people.
02:55But just like we had to build our checklist to figure out all the different settings that we use, our checklist showed that
03:00this is a 1080i 60 clip. So I'll grab ProRes 422 for interlaced material, that's what the letter I stands for,
03:07drop it right on here and now it's applied this compression setting to that clip.
03:12I'll Control-click on the source and change the destination to the desktop or you could set it to any other folder you want.
03:18Because I want it to show up quickly I'm going to put it on the desktop.
03:21And this is the filename. In this case I could change the filename, but I'll just leave it all here. To change it just double
03:27click on the text you want to change, just like a word processor you'll change it. Now that we've selected our clip,
03:33we've applied how we want it to be transcoded and we've told it where we want it to go, we click the Submit button
03:38in the low right corner,
03:40and it asks us for a name of the batch and we'll call it Katies, call it transcoding. Trans-coding.
03:47Submit.
03:49This computer is so fast that I can't even show you the compression occurring because by now, it's already done. So I'm going to
03:57hide this, Command+H, and there's our video. I'm going to double click it to load it up into QuickTime.
04:03Command+0 to make it small enough to see what's going on. We play it and- oh of my goodness! We've got a crisis.
04:10Katie is even skinnier than she was before.
04:13The problem is that QuickTime always shows your video as square pixels.
04:19Notice it at showing you at 1440x1080.
04:23The image is to supposed to be 1920, but HDV doesn't use square pixels. HDV uses rectangular pixels and QuickTime will
04:31always show you your video using square pixels, which means things looks stretched and squished.
04:37Now we have two options. Option one is we can run out of the building screaming and start running in front of large moving trucks.
04:44It's an option, but I would not recommend it. Instead, we don't judge the aspect ratio of our video by looking at it
04:51inside QuickTime.
04:52Instead we import it
04:54into Final Cut.
04:56And when we import it into Final Cut,
04:58and double click the clip and load it up into the Viewer, notice that the ever beautiful Katie looks as beautiful and
05:05as un-stretched as ever.
05:07So when you want to change the format of HDV, although you can do so inside Final Cut, I think you'll be happier with
05:15the quality you get inside Compressor.
05:18If you need specific help on using Compressor, take a look at our Compressor training that we've got here.
05:23But if you don't, if you just want to know the specific cookbooks, you load the clip,
05:28you apply the ProRes interlaced or progressive setting. Don't need to use HQ.
05:33You then give it a destination.
05:35You click Submit,
05:37and in the background while you're busy doing other things, all your clips will be converted.
05:42Your master clip, the source clip, is never touched. It will create a copy for you and at that point, you can take that new
05:47ProRes clip and edit it the same way as you would any other piece of video.
05:51But there's more transcoding that we can talk about and that's how we take a larger clip like HDCAM
05:56and downconvert it to something smaller.
05:59That one's easier
06:00because you already know all the steps
06:02and I'll show it to you next.
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Transcoding uncompressed HD
00:01Sometimes our file sizes are so big that we have to transcode. For instance, here I took our embers example and
00:08I created a high-definition version and look at how big this file is. It's only two seconds long and yet it's 210 MB in size.
00:18That's 105 MB a second.
00:22It's almost- look at this- 707 Mb a second. That's just huge. It's more than a single hard drive can keep up with. Well if I only
00:30have to edit just a few pieces, I can get a RAID and I can edit this stuff and it would be great, quality's going to be spectacular.
00:36But what happens if you spend five or eight months editing this and you don't have just a half-hour, you've got dozens and
00:42dozens of hours? Well at it's native quality, the file sizes are so huge, you'll fill up any RAID. So what we need to do is
00:48we want to make this file smaller yet keep the time code matching and keep the basic
00:52image size and shape matching so we can edit this, but without having to invest in the most expensive high-end of equipment.
00:59So the way we're going to work this is we're going to use Compressor to scale it down. I'll open up Compressor.
01:06Open up our exercise files, grab my file and drag it into
01:10the source well here.
01:11And now I'll twirl down the Settings tab and again go to Other Workflows.
01:18Now we have a couple of different options with Other Workflows. We could convert this into, under Advanced Format Conversions,
01:25we could convert it into DVCPro HD.
01:29The benefit to DVCPro HD is it's a very easy format to edit. It can be edited on even slower computers like G5s,
01:35even G4s could edit DVCPro HD.
01:38But with the release of ProRes, the quality of ProRes is so much higher than the quality of DVCPro HD- DVCPro HD is 8-bit,
01:46and ProRes is 10-bit. DVCPro HD is not a square pixel and ProRes is. My recommendation is that you
01:53consider moving your files from their uncompressed state into ProRes. Now because this was done inside AfterEffects,
02:01I want to make sure that I select a ProRes progressive version and here I do want to keep the high quality because
02:08the quality was there to begin with. It wasn't an HDV, but it is when I start with something which is natively done in
02:14AfterEffects and they give it to me as a TIF sequence.
02:17So I grab this and I drag it over
02:19and it says there's Apple ProRes for Progressive
02:22and we'll change the source by Control-clicking on the word Source and set the destination to the desktop.
02:27And you could change the filename, but for right now it's fine. Click the Submit button and it automatically goes off.
02:32Let's leave that embers transcoding. Click Submit. It's going to create this file.
02:37And because this computer's fast enough, it doesn't take very long to create the file. Now remember our source file was
02:43210 MB in size. Let's hide Compressor. Double-click this movie and open it up and notice that now we're in ProRes.
02:52Our file size is 26 MB, almost but not quite 90% smaller.
02:59And our data rate, instead of being 700 Mb a second is 87 Mb a second. This can easily be handled on even a single hard drive.
03:09I'd recommend a RAID. ProRes likes RAIDs better than they do single hard drives, but even if you had just a single drive
03:14for your media file, this ProRes would fit it.
03:18So we can take smaller files like HDV and scale them up. We can take big files and scale them down.
03:24But there's one more transcode that I want to talk about and that's what happens when you take an HD file
03:28and you move it to SD to put onto a DVD for release.
03:32Again, we've got multiple options.
03:35We'll talk about those
03:36next.
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Downconverting in FCP
00:01Another common kind of transcode is converting high definition down to standard definition and there's a couple different ways
00:07we can do this and I'll illustrate both of them. For instance here I have an HDV clip, a high def clip. It's 1080i.
00:14And you can see that we've got a 16x9 aspect ratio when I load it up here inside Final Cut, but my sequence, if I select
00:19the sequence, and go to Sequence Settings, notice it's a DV. So if I drop an HDV clip into DV, we get the dialog.
00:26In this case I do not want to change the sequence settings, instead I want to
00:31squeeze my HDV clip into a DV sequence. Notice that it's automatically letterboxed. It's actually more than just
00:38letterboxed. When I double-click the clip to load it up into the Viewer and click the Motion tab,
00:42the image has been scaled to 50% size. Well.
00:46If I grab this scaling, one of the advantages of moving HD into a DV sequence is I've got pan and scan control in a
00:53way that I never had before. If I want to reframe Katie, I simply click on my center crosshair and I can put her over
01:00on this side of the frame or that side of the frame or higher or lower. Or I can take a wide shot, what was a wide shot,
01:06and make it a close up. Again as long as you don't go past 100% size, they'll be no image degradation.
01:13So the advantage of capturing HDV and dropping it into a Final Cut Timeline is if I have to re-frame shots,
01:20it's easy to take an HD image and reframe it
01:25simply by moving it up into the Motion tab and changing the scale, as long as scale does not go greater than 100%.
01:31Then when we're trying to render an output, it's going to render an output that's high def picture, as a standard def image.
01:37So if you know that you got a lot of image manipulation in terms of repositioning or zooming that you want to do,
01:43then I would say capture at high resolution, create your sequence at lower resolution. Now the best lower resolution
01:50to use would be uncompressed 10 -bit.
01:53This is the equivalent of digi-beta. This gives you the best possible space in which to do your effects and compositing.
01:59Dropping it down to DV significantly decreases the quality. All you're really gaining is file size and you would set that
02:06as usual by going up to Easy Setup and if you want to set it to DV, then you'd set it to DV or you've set it to-
02:12let's just change this here.
02:15NTSC, limit the number of things that we see. An DV NTSC or DV NTSC 16x9. Uncompressed 10-bit, this is the highest
02:24quality that you can get, Uncompressed 10-bit, and still stay in a standard def space.
02:30So if we did this, Uncompressed 10-bit. Create a new project, Command+N.
02:35Double click and load our Katie clip down into it.
02:43Don't change the settings,
02:44double click, click on the Motion Tab.
02:47Scale it up to be whatever you want and then when you edit it, you'll now be able to reframe and all the rest of it.
02:53So there's lots of benefits to working this way, but there's another way that we can work and that is to stay native HDV
02:59the entire time. If you don't expect to have to reframe a shot, why down convert this early? Let's edit it all the way through
03:06as a high definition clip, say DVCPro HD or ProRes. The advantage is at some point, the world is going to move to HD.
03:14At some point we're going to have the ability to actually put our titles onto a high-definition DVD and, can I even suggest this
03:21in polite company, make money on it. Yes! It is possible. So what we want to do is I don't want to edit this thing twice.
03:28I don't want to edit a standard def version and edit a high def version. I want to edit a high def version and then convert
03:34everything at the end down to standard def DVD. So we've seen one way is to create our sequence and edit standard def.
03:42This make sense if you don't expect to have anything to sell in high def later.
03:45There's no evergreen value. You're doing medical training or some other industrial or high-tech training,
03:50which is going to totally change in three months. There's no reason that hang onto a high def version,
03:55but if you're doing something like narrative fiction, which has no shelf life, it's just going to last forever,
04:00then shoot in HD, edit in HD, output in HD and downconvert at that time.
04:06That's the second way we can work and I'll show you that
04:09in the next movie.
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Downconverting using Compressor
00:01The second way that we can downconvert is to edit our entire project as high-definition output and bring that final movie
00:07into Compressor and let Compressor create a standard def version of it. The advantage to this is that what we can shoot HD,
00:14edit HD, output HD and now we've got a master of our show in high definition.
00:20We can then create a high definition distribution master, we can create a standard def DVD, we can even take it to the
00:25web and make it smaller yet, but we've only had to edit it once.
00:29Now there's a lot of advantages to that. It doesn't give us the repositioning that we had when we repositioned into a DV
00:34sequence, but you know there's lots of different options. You get to pick the one that's best for you. We've spent a lot of
00:39time looking at Katie so let's look at something else this time. And let's open up our ProRes clips and let's load the
00:45shorebird into our source image. And we can see our little bird is marching around in there and this time we're going to
00:53downconvert and we're going to create an MPEG-2 file. When you're creating high def DVDs,
00:59H.264 is to format to use. When you're creating standard def DVDs, MPEG-2 is the format to use.
01:06So we twirl down Apple, we find the DVD selection
01:11and we're going to select best quality and what you do is you select the best quality that's equal to or greater
01:18than the length if your video.
01:19Our shorebird here runs 20 seconds so 90 minutes is greater than or equal to our video. I grab the entire folder,
01:27drag the folder on. It creates an audio compression format and a video compression format. When I select this,
01:33this gives me all the different settings of my MPEG-2.
01:36MPEG-2 is the standard compression for a standard def DVD and when we click on the Inspector to make changes,
01:42click on Quality. I tend to think these numbers are just a little bit on the high side. I set it to 5.5 and 7.2 for
01:51my compression. It gives me about 90 minutes of video.
01:54And I think it looks very good. The rest of the settings are OK. So we'll just leave those as they are.
02:00The next thing that I want to do is notice the frame controls are automatically turned on.
02:06If you want to change this- and I want to mention deinterlacing for just a minute.
02:10The way that we unlock these files is we click the Unlock button, which is this button over here and then we're able
02:16to change these settings.
02:18What deinterlacing does can best be illustrated by this picture right here. This is the bird that I compressed
02:23a little bit earlier.
02:24And notice that suddenly it's got four legs.
02:27Most people would agree that most shore birds do not have four legs. They only have two. And that's because this was shot
02:35on an interlaced format and interlaced means that half the lines are shot at one instant and then
02:40a 60th or 50th of a second later, the other half of the lines are shot.
02:45So when you watch this on a computer, which is a progressive device,
02:49you're going to see the interlaced lines.
02:51There's only two ways to get rid of them. One is don't shoot interlaced in the first place, shoot progressive.
02:57Or you have to remove the lines.
02:59If you remove the lines, your image quality is almost always going to decrease,
03:04but the amount of the image quality decrease depends upon how you remove the lines. If you simply grab half of them and
03:11drag them out so they're gone and duplicate the remaining lines, because remember still has to be 1920x1080.
03:16You can't just make them disappear. You've got to replace them with something. That's the fastest.
03:21The problem with it is that it your image quality is just going to sacrifice, it's going to suffer. Well we can change that over here.
03:28When we go to Deinterlacing. What Fast (line averaging) does is it's fastest way to deinterlace, but you don't have much quality.
03:35It makes things look a little soft.
03:38So I was doing a test and I selected Best. This piece of bird footage, which runs about 20 seconds, when Deinterlace
03:45was set to Fast took about 48 seconds to compress. When all the settings were exactly the same and I set
03:53Deinterlace to Best, it was at 12 minutes and it had only done 2% of the video.
03:59So clearly,
04:00it's improving the quality but thr time it takes has substantially increased. The general recommendation is
04:07to set this to Better, because when you set it to Better your going to get
04:11a much better quality deinterlacing without taking the incredible amount times that Best does.
04:16By the way, it's just kind of an 'oh by the way' kind of heads up,
04:20don't ever set all of these to Best at the same time. Apple says that when all of those are set to Best at the same time,
04:28compression takes weeks of time.
04:31I think that's a little on the slow side for even the most patient of us. Generally Better, Better, and Better
04:38or Fast, Fast and Better are good combinations. The rest of the settings are fine.
04:43You need to decide if you want to deinterlace.
04:45If your image is going to be seen on a TV set, leave it interlaced. If it's going to be seen on the web or just on
04:51the computer screen, then deinterlacing may make sense but your mileage may vary. Do a test on something short and decide by
04:59looking at it on a system that's where most of your viewers are going to watch it. OK. Once we're done, we click Submit.
05:06File name's going to be duplicated. I'll just take out the word 2-pass here. Submit. Go for it and...
05:12it's compressing. This'll take about a minute. We'll do a flash to white. I'll come back and I'll show you the results.
05:18So here is our shore bird footage
05:20and notice the interlacing that we've seen and what I want to show you is the version we compressed
05:24with deinterlacing set to Better. So I double click that. I'll put it on first frame here so we can match it. Double click.
05:31Look at the difference.
05:34Look at the quality difference. We see a much greater quality and when we pause,
05:40the lines have been blended together.
05:42Here.
05:48Clearly a difference in terms of how interlacing looks because the animal's got four feet here and here it's only got two.
05:55However, there's a trade-off. The fastest deinterlace took 48 seconds to compress.
06:01This took four minutes and 10 seconds, so it takes a lot longer.
06:05But just look at the difference in the quality of the image.
06:08And again we tried to set Deinterlace to Best and it was going to take the rest of my adult life. So Better actually gives us
06:15some really good looks when we are downconverting from high def down to standard def. Lots of things to experiment with and
06:23you can change your own settings. But transcoding, when you do it through Compressor, I think you'll be really pleased with results.
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Conclusion
What we've covered
00:01Whew, man. This is been a lot of stuff to cover and a lot of technology.
00:06We began by defining high definition terms and how it all fits into this technology that's changing on almost a minute by
00:12minute basis. Because you understand what the terms mean, you going to be able make much more informed decisions
00:18and thinking of deciding.
00:20We then talked about what acquisition format to use.
00:23Because in high definition, the format that we shoot is almost never the format that we distribute,
00:29so you want make sure that you pick the best shooting format that ties in with the actual distribution format.
00:34We talked about the hardware requirements for Final Cut Studio, relatively simple, and the special hardware needed for HD.
00:41Relatively not simple. We then showcased different workflows for transcoding and for high definition and a brief discussion
00:48on how to achieve a film look for your video. Finally, after all that preamble, we got into Final Cut Pro and showed how
00:54we can get high-definition into Final Cut, whether it's HDV or DVC Pro HD or XT CAM or pro-res or uncompressed,
01:02whatever it is, Final Cut Pro can handle it.
01:05The key is simply how do you get in there in the first place.
01:08Then we looked at ways of improving our editing and our rendering in terms of making sure we don't have stuff bogged down,
01:14because these files are just so big and not just big in terms of file size, but in terms of pixels that have to be
01:20manipulated. Then we give you a quick summary of how to output, export and output our files and wrapped up with
01:26a discussion of transcoding.
01:27HD is a never ending series of changes and the technology continues to evolve.
01:33But I hope I've given you the skills that you need to start to experiment successfully with HD on your own and
01:39be able to do more with it in the future.
01:42My name's Larry Jordan.
01:44Thanks for watching!
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