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In Premiere Elements 8 for Windows Essential Training, instructor and videographer Jeff Sengstack shows how this application can be the only one needed to view and edit video files and share them with family and friends. Jeff shows how to start a new project, set up the workspace, and arrange clips on the Timeline for an initial video take. He teaches how to apply specialized video effects, like Motion Tracker and the Effects Mask tool, to build more than just an average family video. He also covers how to add narration, music, transitions, and titles to a final movie. Exercise files accompany the course.
In this tutorial, I want to demonstrate how to animate effects over time using something called keyframes. You can just sit back, relax and enjoy the show. If you do want to follow along, feel free, but I'll explain all these steps in detail in other tutorials. First of all, I want to just give you a sense of how adding keyframes works. So I start with this particular clip, this trucking clip, which you've seen in other tutorials. I'm going to add an effect to it, which you've seen how to do. Just go here to Effects. I'm going to add, let's say, something called Air Brush. So I go a-i-r. There is air brush. Drag it down to the clip.
I can drag it to the Monitor panel, or in fact, I could also click Apply here. But there it is. It's been applied to this clip. I think I've applied it twice, so let's just get rid of one of those applications by clicking on it, and clicking Delete. There we go. There is Air Brush, and if I just drag through here, nothing changes, I mean the scene changes but the intensity of the brush does not change. The parameter doesn't change. Let me open up this dropdown arrow, and there is the one parameter it's called Spray. It's the relative intensity of the Air Brush. I'd rather have it come on gradually, rather than just have it appear there in the clip, and the way I do that is with keyframes.
Click this little Toggle animation button, and that turns on keyframing. And now I can say okay, for the beginning, I want nothing to happen, and I go on a little bit and I want it to change. So I just go up here, and say let's go full intensity. And what I've done is I've applied what are called two keyframes, and you can see the keyframes by opening up the Show Keyframe view, and it's much like a Timeline and there is keyframe 1 that happened when I clicked the first stopwatch. There is keyframe 2, which happened when I changed the parameter. Now, I'm going to hold the parameter for a while.
It's right there, and as we get to the end of the clip, I wanted to start gradually getting less intense. So I need to say, "Here, at this point, stop being full level." So I click the keyframe little icon there. Now I have added a keyframe. So from here is where the change begins, here is where the first change ends, but the next change holds, goes to that spot where it's continues to hold. Now at the end if I press Page Down, arrow key one back to go to the last frame, I'm going to say here, let's drop the intensity back down to zero. So I've animated this particular effect like this. It's more intense.
It holds for a couple of seconds, and then it goes away, just like that. And that is the basic process for animating an effect using keyframes. Let me go to the next one here, where you can - I'm going to demonstrate that you can apply more than one effect and have the keyframes operate independently of each other. So here is the title that I made for this particular demo. Let me first add something called Circular ripple. Let me go find that. Effects, I get back up here, find ripple, r-i-p, there is Ripple (Circular), drag it down, and now that is the effect.
If I drag through it, nothing happens; it just kind of sits there. If I have to drag Ripple (Circular) to the trucking clip, it would appear to animate, because the background is moving, but in fact, if you look at the circle, the circle is not changing. It's just that the images are changing behind it. So if I drag it to Title, it just sits there because Title is a still frame, it's not moving at all. I want the Ripple (Circular) to animate. So I'm going to click on here, go to Edit Effects, and look at all the parameters for Ripple (Circular), all kinds of things that you can change over time.
I just want to change a couple just to give you a sense of how this works. I'll turn on the Toggle animations stopwatch after I first get my CTI to the beginning of the clip by pressing the Page Up button to run the stopwatch. There are all those little keyframes that come on sort of set to neutral at this point, set to the default level. But I want no ripple at the beginning. So I'm going to take the Ripple and turn it down to nothing. Ripple Animation to nothing, and then we'll go through the entire clip to very end, so I'll go page down to the very end, back one frame, there is the very end. And I say let's ripple the heck out of it.
So we'll go from the beginning to the end, show how it works. Gradually ripples more and more and more and more. It's not that the ripple is animating. It's just that we are changing the ripple over time. Let me go back to the beginning. Now I want to change the intensity of the light. Let's go across so here. You can see that this thing is called Gloss. So now I have the Gloss. Go to this particular spot. That level there at the middle. Now I'll go back to the beginning, and have the Gloss be this level at the beginning. I have Gloss be a different level at the end. So Page Down, go back one notch, and have Gloss, go back here like that.
So Gloss has keyframes in the beginning, middle and end. The intensity of the ripple animation just has two, one at the beginning and at the end. So they are acting independently of each other. Let's just see how that works. Then finally, Light Distribution, like how the light kind of reflects on it from different angles. So I'll start with this angle here. Now I'll go to the end, and have a different angle. This behaved differently. So there we have three different parameters that are keyframed independently of each other within this one effect. Pretty cool! Let me add one more effect to this.
So I'm going to close this little dropdown arrow so we get some space to work in here. Now I want to add what's called Alpha Glow. Now some items that you might have in your project have transparency. All titles are transparent wherever the title doesn't exit. So Alpha Glow takes the advantage of that transparency. Let me just find it. Bevel Alpha, here is Alpha Glow, drop it down. So here is what happens if I just this drop Alpha Glow on there. It puts a glow in what's called the alpha channels, the transparent channel here. Let me just go to the Edit Effects there, and there is the Alpha Glow and it says the Glow and the Brightness.
Well, I want the beginning to not have a glow at all. So I'll just drag it down like that. [00:05:2.68] Take the Brightness right about here. Now I want the beginning not to glow white. I want it to glow something similar to the orange on the original text. So I'll select that. So now we start with no glow at all. In the middle of it, right around or here or so, I want the glow to really pop on the screen. So I'm going to have really come up large, bring up the Brightness something like that. But I also want to change the color. So we go to red, let's say. Here we go. Now toward the end, I want the Intensity to drop, and the Brightness to drop.
I want it to change to some other color. I'll change the color let's say to purple this time. So we've kind of gone through the spectrum a little bit. So let's see how those guys animate. We've got two different effects, each one with at least three parameters animated inside the effect. so we have got basically six sets of keyframes at work here independently. Like that. Finally, this last one is something where I animated an object, which took a lot of time. So I'm not going to just do it right now, but I'll show you the keyframes, how that works.
Now, you animated something called lens flare, there is this little glow there. It's called a lens flare effect. And I had the lens flare center follow the track of the ball with all those keyframes, noting the center of the flare, by just going through and moving the cursor a little bit, and adjusting the center by clicking out here, and there is the center showing up, and you can just drag the center to any particular spot in the screen. I also changed the flare intensity. So let's just see how that works. So these are all the kinds of things that you can do with keyframe animation in Premiere Elements and I go into much more detail in the coming videos.
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