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In Premiere Elements 9 Essential Training, author Jeff Sengstack breaks down the editing workflow into bite–sized pieces, covering topics from setting up a project to exporting the final video to any format. The course also covers the basics of editing and advanced features like picture-in-picture overlays and audio and visual effects. Exercise files accompany the course.
The Motion effect should be at the top of your list of regularly used effects. You can use Motion to shrink a clip, zoom in on a clip, rotate it, or just move it. It's most frequent use is when you layer or composite multiple clips or when you animate the clips, but for this movie we're going to focus only on simply working with one clip at a time and not having things in motion. Let me start here with Alexandria. You can see she is off in the distance a little bit. We can zoom in on her. So we'll try that by first selecting her, making sure that clip is active.
Then going over to Edit and clicking this little button down here, Edit Effects. That opens up the Effects view, the Edit Effects view. These are the fixed effects that come with every clip or are attached to every single clip. These two are attached to all video clips and these two are attached to all audio sides of the clip. So we're going to go with Motion here. Open that up and see the various parameters. There is a Position parameter, Scale, Rotation, Anchor Point and Anti-flicker. Let me start from the bottom up. Anti-flicker is only tangentially connect to Motion.
This will take video clips that have lots of thin lines in them and make them a little bit blurred so that the thin lines don't cause flicker, but we are not going to worry about that for this movie. The Anchor Point is where the center point of the clip is. If you click on the clip here just to see, you'll see the center point is right in the center, obviously, logically, but you can move the Anchor Point some place else in the clip, and you typically use this when you animate a clip. So we're not going to worry about the Anchor Point in this movie. Then there is Rotating Left and Right, or rotating to any value you want over here, which we'll talk about, and then Scale and Position.
So let's first of all talk about Scale. I want to zoom in on her a bit. So if I just drag this guy to the right, that's the easy way to zoom in. But you will notice the more you zoom in, the fuzzier things get. We have this thing set right now to the Playback quality of Highest. If it were Automatic, it might even be the worse. So right now we've got it Highest and that really is how it's going to look when we play this thing back. (Music playing) Just a little bit on the fuzzy side, but not too bad. But that's what happens when you zoom in on the video, because the videos are already full resolution for this size. So you zoom in and you're going to have to interpolate the pixels that's called, basically duplicate pixels, which makes it a little bit fuzzy.
I'm going to zoom in on her all the way to 160 or so and 170 and you see what happens at that particular point. We start clipping off her head. So not only can we zoom in, we can also change the position. So to change the position I can either click on Motion to make this little guy show up, which means that now in the Monitor we can do some changes by just dragging it like this. Or if for example I didn't have Motion active at that particular moment, if I click in the Monitor, I can wait for a moment and little crosshair will show up, which means I can now adjust the position manually just by dragging it down like this.
If it manually doesn't work for you, you can always drag it here. If I drag it up, that drags it left and right. You see the little double-headed arrow there? That says that you can click-and-drag on these numbers to make them go larger or smaller. Same thing here. If I drag up on the Height tool then it will make go down, which is kind of the reverse of what you think, but that's how the layout of the screen was set years and years ago and it doesn't change. So up means down and down means up. Since it's going kind of slowly, you hold down the Shift key to make it go much faster.
That's a cool little keyboard shortcut. If you want to be really fine-tuning about it, you can hold down the Ctrl key on Windows or the Command key on the Mac to go up just a little bit at a time. Really small increments. It's easier for me in this case just to click here and drag around to find the right position. So now let's see what we have when we have Alexandria zoomed in and also the position changed so we don't cut off her head. (Music playing) There you go. So you can change the scale and change the position. Let me move on to the next clip here of our friendly neighborhood grocery store and I want to just zoom in a bit or just move the current time indicator.
You can see that now this name is at an angle. You might want to have it not be at an angle. So you can just use Rotation for that. So go to Rotation and see that I've got the double-header again. So I can drag it left or right. I am dragging it right. I am rotating it in a positive direction. So I am rotating 10 degrees or so or left to be in negative direction. Left to 360 degrees basically. So that's about right, but look what happens when you can rotate. You're start seeing this black area behind the clips or the edges of the clip. If I click on it, it shows us the bounding box around the clip and that's the black area around the clip.
So we can compensate for that again by scaling it in. Another little thing you can do with Scale is you can uncheck the Uniform Scale box to allow you to change just the height or just the width. In this case, I am going to change just the height to get that black area off the top part and a little bit of the width. So that's the Uniform Scale thing. You can turn that off, so you can adjust height and width independently. Let me go to the last clip we have here. It's a photograph. It's a photograph of a very high-resolution photograph. If I just go over to the Organize workspace and click on Project and right-click on photo, I can look at the properties.
Properties say that this photograph is 3500 pixels by 2500 pixels, and this TV screen is 720X480. So this thing is about five times bigger than the screen is. But what happened when I imported or dropped it on the Timeline is that Premiere Elements scaled it to the frame size, which is a pretty cool little thing that it does. But this is actually much, much bigger than the frame size. That's usually how you want to work with photos. You want to have the photos be larger than the frame size, so you can zoom in on them.
So I'm going to zoom here in on pop and it will not be perfectly sharp, because the original clip, the original photograph is an old photograph and is not totally, totally sharp. But relative to how we zoomed it on the Alexandria clip, this will be sharp even though we've zoomed in on it quite a bit. Let me select it to make it active. Go over to Edit, click on to the Edit Effects, and this Motion is the Motion effect that's being used inside this photo. Notice there are no audio fixed effects here, because that photo has no audio associated with it. By the way, if I click on this clip while this clip is visible, then the grocery motion parameters are showing up, not the photo, even though you see the photo.
This is very confusing for a lot of editors. They say, but I see my photo and if I scale it how come it's not changing? That's because this is not selected. It's visible, but not selected. So you select it and now the parameters for that particular clip are active. Let me go there and I am going to change the Scale. Now I'm going to click on it to make that little center point show up. Wait a movement. There is that center point. Now I can drag it down to position it. So I've scaled it and now I'm going to physically position it. That's kind of where I would like it to be.
So you can zoom in on photos and actually that's as sharp as the original photo was showing up here inside the video monitor. So the Motion effect is a powerful tool and when you start layering or animating clips, you will turn to it time and again.
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