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Keyframing has many applications in Premiere Elements, but it's especially useful for creating custom animations from video effects. Here we've got a simple generic clip of a truck arriving. We're going to make it more interesting by applying some special effects to it. I'm going to start with the Crop effect, and I can locate that by going to the Effects button on the Action bar at the bottom of the interface. And I could search through it, but instead, I'm just going to up here to quick search which is this little magnifying glass near the upper-right corner. Click on that and type in crop; and that brings my effect right to the top. Drag it onto the clip and we see the initial crop setting.
Let's look at Applied Effects and we'll click on Crop to see the individual settings. Now, right now, whatever changes I make to the Crop effect are going to be for the entire clip. So for instance if I were to make adjustments to the top, right, bottom, and left cropings--and I can do that either by dragging across the numbers, moving the sliders, or more intuitively, simply by grabbing the corner handles here and dragging them in--whatever change I make will apply to the entire clip.
We're going to animate that. So I want to make my initial keyframe setting a close-up cropping of the truck. So I'm going to move the CTI back to the beginning of the clip, and then I'll grab my corner handles and drag them in so I get a nice cropping that's very close to the truck. And we're going to create an animation where that cropping widens out. Very simple to do. We're in our Applied Effects panel. We're going to click on the Show keyframe control area. That's that little stopwatch in the upper-right corner of the panel.
It opens up the keyframe control area. Scroll down. It is a little timeline representing the duration of the clip, and right now we're at the beginning of it. Once I click toggle animation--this little stopwatch that runs just right to the right of the word Crop there in the Applied Effects panel. When I click on that it creates the initial keyframes for our animation. Now when I move the CTI playhead and make a change to any one of the settings, it's going to create new keyframes representing those new settings.
So I'm going to make my animation very short. I'm just going to move the CTI about a second or so to the right, and then I'm going to change the Crop settings so they're all back to zero, and I can do that just with the slider here. In other words, we've gone to a tight cropping to no cropping at all. When I move the CTI back to the beginning of the clip, click on the timeline, and then press the spacebar, we can see how our animation looks. (video playing) Now you can do that with any effect.
Let's try it with one more. Trash that effect just by clicking on the trashcan here in Applied Effects. We've removed the crop effect completely. Let's go to the Effects panel again, clicking on the button on the Action bar, and this time we're going to try basic 3D, so I'm going to type the words 3d in there, get a basic 3D effect, and drag it onto the clip. There is the default setting for Basic 3D. I'm going to click on it and scroll down a little so I can see it. We'll move the CTI, the playhead, right to the beginning of the clip. And I'm going to set Swivel to maximum swivel.
I'll do that by dragging on the slider, and as you see as I do that, I'm actually rotating it several times. Tilt I want to set to 0. I don't want any tilt in this. So I type in 0 over the number and then click off to apply it. Distance from the image, we can also drag that out so that our image is very far from the video frame. So what's going to happen when we create our animation is this thing is going to rotate. It's going to spin and come at us at the same time. So let's turn on Toggle animation once again by clicking on that stopwatch across from the words Basic 3D.
Now we have our initial keyframes. Move the playhead about a second to the right, and then we'll create our new keyframes, which are everything at 0. So I'm just selecting the numbers, typing in 0 over them, and then clicking off so our second setting for our keyframes has no effect at all applied to it. I'm going to click on the Render button here in the upper-right of the timeline so that we can get a much cleaner look for our video. It's going to create a temporary video showing us what the effect will look like in our final output.
Let's move the CTI to the beginning of the timeline and I'll press the spacebar. (video playing) Kind of cool, huh? It created an animation between the two keyframes. Let's try one more effect. Click on the Effects button on the Action bar, and we'll type "film." Going to take the NewBlue Film Look and drag it onto my clip. This is kind of cool. This makes it look like an old movie. And I open up the effect, and you can see we have some interesting settings here: Damage, Color. By dragging this you can either make it in color, in black and white, or with a sepia tint to it.
And Jitter, which makes it look like sprocket hole damage, is going to jump all over the place. But what I like to do is begin my movie with no effect applied to it and then transition into a really beat-up movie. Move the CTI playhead back to the beginning of the clip, and then let's set it for 0, click on the numbers again, set it to 0, set it to 0. So we have no effect applied at this time. Everything is set to 0. Let's click on Toggle animation, that stopwatch in the upper-right corner across in the words Old Film.
This is our initial setting for our keyframe. We'll move the CTI playhead about a second to the right, and now we'll apply our damage, make a sepia tone, and we'll make it really jittery. And just for fun, instead of making it Blotchy, we'll select a preset here for Splotchy. And now we'll see our video transition from a good clean video into a beat-up old video. Drag our CTI playhead back to the beginning of the timeline, and again we'll click our spacebar. (video playing) So, understanding how keyframing works, how you set up just two sets of keyframes-- or as many as you want actually--and then let the program design the transition or the animation between them, understanding how keyframing works you're going to be able to do all kinds of effects in Premiere Elements.
Keyframes can be used to create motion or animation; they can be used to vary the intensity of an effect like we did with the Old Film effect here. And of course, you can even use keyframes to vary your audio level and audio effects. It's a simple tool with a lot of power and well worth getting to know.
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