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In this tutorial, I'm going to explain how you can animate effects. The process behind adding keyframes and adding effects that change over time from one keyframe to the next. It's a fairly straightforward process and once you learn how to do it, I think you are going to apply it over and over because it's so much fun. If you want to follow along with this thing, open up the 08-apply-and-adjust project. In that project, we have got three clips. Each of them has an effect applied to it already. You should know how to do that by this point. If you don't, you need to look at some other tutorials to see how you can apply an effect. This one in particular, the underwater- tight video, has an effect called Pastel.
Let's go to it. Effects > Edit Effects, there is the Pastel Sketch effect applied to that clip. The default parameters are right there. I haven't changed them at all. If you play this clip, as you have seen before, it looks like something is happening. It's looks like it's animating. That's just because the clip is moving. Well, we want to have this effect to change over time. Now typically, when an effect changes over time, you might want it to start with the effect turned off and then gradually apply the effect and then maybe gradually switch it off again. That will be a typical thing. It might be too jarring to have the effect start immediately, but your choice.
To do that though, you need to first switch on keyframes. You click this little button, this little stopwatch called Toggle animation. Click that and that says okay, we are going to apply keyframes. When you do that, it turns on these little blue stopwatches and these little blue diamonds, indicate that these are going to have keyframes applied to every parameter. Every parameter can have a keyframe applied to it; you don't have to change the keyframes over time. Now you need to see those keyframes. You don't have to, but it certainly makes it a little lot easier to see the keyframes. So you click this stopwatch which lets you show the keyframes. Actually, it opens up the little Timeline that matches the Timeline down here. If I drag the current time indicator here and notice that it's also moving down there in the Timeline to match that. The width of this Timeline here is the width of the clip. No matter how long the clip is, this width will match the length of the clip.
Now notice, it already has two keyframes at the beginning because the current time indicator was at the beginning. When I click the stopwatch, it automatically puts keyframes wherever the current time indicator is when you click that stopwatch. Now I want this particular clip to start with nothing applied to it. I want to be able to see the clip in its normal state. So I take Blend and put it to 100%, which means I see the original clip. I want 100% of the original clip with no effect applied to it. That's the beginning point. Now I want to set an ending point for the change in the effects. I'm going to move into the clip a little bit, maybe a couple of seconds, and now I'm going to change the Blend. When you change an effect after you have moved the current time indicator, that automatically applies on to the keyframe. Do you can see the keyframe pop on there? Now I have applied that, I'm changing this.
That will now go from not applying the effect at all to gradually applying the effect. I can also change how the effect applies with the Density on top there. I can have that change at a different spot. So I'll have it gradually change over time as well. I'll have it go to full effect a little bit after this keyframe. So once you change something and you got the current time indicator at a new place, that automatically adds that keyframe. So let's watch that now. It's fully applied now but the effect is changing even further, as we go to the next keyframe. So that's basically how you apply keyframes here. Turn on the stopwatch that adds two keyframes or whatever number of parameters there are, and then you can move to a place inside the clip and change the keyframe by just changing the parameter.
Let's go to this other clip here, this Title. I have two video effects applied to this one. You can apply these effects and have them change over time independently of each other. So Alpha Glow, for example, has this little glow around something that has transparency behind it. All titles just let you see whatever is underneath them in the Timeline, if you have got something underneath them in a layer. We'll talk about layers in other tutorials later in this course, but right now we are just looking at the Alpha Glow in this particular title. Now we have the Glow grow, like so. So I'm going to have the glow start with no glow. So to do that, I need to turn on keyframes. Let's go to apply a keyframe at the current time indicator for every parameter, four of them right there.
All right, whatever the settings are right now. I want the glow to grow, I move into the clip this way, grow the Glow. Let's say, I want it now to fade away a little later. Notice, nothing is happening here. I'm just moving the current time indicator. Now I'm going to change it. That's going to automatically add a keyframe. So notice had it grow and then shrink. Here we go. Now down below here, I have got a separate video effect, Pastel Sketch again. This one can operate independently of the first one. So we can say, I don't want any pastel effect at all at the beginning. Turn on keyframes. Everyone has a keyframe at the beginning where the current time indicator is. I have already change it to 100% Blend, meaning, you don't have any effect at all.
I will go past the point, where the glow is at its fullest. I can go anywhere I want and say now I want the effect to be obvious at that point. Most obvious at that point, independent of those guys up here. So let's see how that works. Notice, the effect keeps on going, even though this effect up here is changing. So you can apply keyframes independently on this particular effect or this one up here, or even independently within the effects. Let's go back to the top one here, for example, the glow change from here to there. There is also a Start Color and an End Color. So let's have our Start Color at, this looks like red, and the Glow not be too obvious at the beginning, but when it gets here, it looks red. See that? We will have the End Color over here be something else.
Let that be blue or purple, so you can see it little better. Now that color is going to change independently of the increase in the glow. Now if I want to say I really want to have this change to purple earlier, I can click on that keyframe there and slide it over. That changes when that effect will end. So I'm having the color change, let's see. It will end right there, instead of ending way out here. You can grab a keyframe and move it. Let's say, I want this particular glow to grow at an earlier place. I want it to go over here, instead of later. I can grab that keyframe, slide it over to that spot.
So now it will grow quickly and then fade slowly. So you can adjust effects by just grabbing them and moving them. Let's say, I want to adjust this effect in terms of its intensity. To get to that little icon, to get that little diamond, if I just click on the current time indicator and go there, if I move the current time indicator and try to get it on top of it; it's really hard to get exactly right. So I navigate amongst keyframes using these little arrows, left, right. If I want to go to particular keyframe, I get to this keyframe right there. Like I said, the glow should be even more. So I can get to a keyframe and I can change that keyframe by changing the parameter ones on right on top of the keyframe.
If I had not exactly nailed it, if I had really not landed on top of that keyframe, if I did a little bit off like that, and I change the parameter, it would add another keyframe, you see that? It added a second keyframe. So I'm going to go Ctrl+Z to undo that. If you want to navigate right to a keyframe, use these little navigation tools. Finally, keyframes can follow action. So I have applied a mirror effect on this particular clip. I want the mirror to be right on the fish's nose. So I'm going to follow action. This is not very complex action because complex action would be very, very tedious, and I don't want to go through all that right now. I'm going to take the clip to the beginning, right there. I want to apply keyframes, so I'm going to turn on keyframes here and I start right there.
I want the noses to line up. So I can adjust the location. Reflection has coordinates and the coordinates are right there, right now. These are default coordinates. So I'm going to slide them over. If you drag that, you can slide things over, left and right. This is top to bottom but if you want to do that, we will just stick with left to right. Next, we are going to have the mirror be vertical like this. You can make it any angle you want but we will keep it vertical. Now the fish is going to move. I'm going to move this clip, the current time indicator, the fish will move to a point where it, sort of, settles down right there. Well, it's not going to any farther, left or right. So here I want to set another keyframe. So if I change the location, once I drag here, it's going to add a keyframe where I want to change the location. I have the mirror line up right there. So that just more or less follows the fish's' movement. Let's see if that worked or not.
More or less, it wasn't perfect, but I did see that they, kind of, started together and then moved away, and moved back in again. So they really moved away to the farthest distance, I can add a keyframe there too. That should refine this particular motion following thing. Let's see how that works. Pretty much staying together. And I can do throughout the entire clip there, keep them nose to nose like that in the reflection. So you can follow action by using these little tools here that actually have coordinates for you to set where the effect takes place.
So that's the basic process of how you turn on keyframes, apply keyframes, and have the keyframes change over time and then make some adjustments. I'll show you some other characteristics about keyframes in some other tutorials.
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