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Drag-and-drop functionality is perfect for any game or interactive web project. Edge Animate makes it easy to implement. Plus, the drag-and-drop interactions you add work even on smartphones and tablets. Learn how to create draggable objects, add target areas where users can drop them, create reactions to those drops, and change content and object positioning accordingly. Author Paul Trani walks you through each step of the process in this project-based course.
Before you begin this course, you should really know the basics of Edge Animate. Such things as importing objects. So, I can import say, a ping file. You should already know how to do this. Once you import items you should know the basics of the timeline, as far as adding key frames as I'm doing right now and animating objects as I animate this across the stage. These are the basics that you should know. Sort of going from the left and to the right. So, you should know how to do this sort of functionality.
How to remove key frames, okay? Just deleting them, but controlling these items also with the properties panel is essential. We will be getting into some of the advanced capabilities of the properties panel, as well as the timeline. As well as importing specific elements into your library panel. So don't worry about that, but you should know the basics of creating, importing, manipulating, and animating in Edge Animate.
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