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Comparing Flash and Edge Animate interfaces

Comparing Flash and Edge Animate interfaces provides you with in-depth training on Web. Taught by Ja… Show More

Migrating from Flash to Edge Animate

with Jake Ströh

Video: Comparing Flash and Edge Animate interfaces

Comparing Flash and Edge Animate interfaces provides you with in-depth training on Web. Taught by Jake Ströh as part of the Migrating from Flash to Edge Animate
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  1. 1m 24s
    1. Welcome
    2. Using the exercise files
  2. 5m 25s
    1. A history and comparison of Flash and Edge Animate
      5m 25s
  3. 31m 26s
    1. Comparing Flash and Edge Animate interfaces
      4m 49s
    2. Importing and managing assets
      6m 24s
    3. Animating keyframes
      5m 54s
    4. Working with symbols
      3m 50s
    5. Animating symbols and previewing the animation
      6m 44s
    6. Utilizing Orient to Path
      3m 45s
  4. 12m 7s
    1. Working with text in Edge Animate
      4m 1s
    2. Customizing text styles
      4m 29s
    3. Revealing text with clipping
      3m 37s
  5. 32m 16s
    1. Comparing JavaScript and ActionScript 3.0
      3m 18s
    2. Working with the code window
      7m 26s
    3. Understanding timeline interactions
      6m 56s
    4. Creating button rollovers and timeline labels
      7m 7s
    5. Targeting symbol timelines with JavaScript actions
      7m 29s
  6. 46m 8s
    1. Reviewing an existing Flash project
      1m 32s
    2. Re-creating a Flash document in Edge Animate
      2m 32s
    3. Importing and managing project content
      3m 19s
    4. Creating and placing elements on the stage
      4m 58s
    5. Creating symbols, groups, and animations
      5m 36s
    6. Working with buttons and instances
      10m 8s
    7. Creating the image gallery
      8m 49s
    8. Exporting the project
      4m 12s
    9. How Edge Animate and Flash implement content on the web
      5m 2s
  7. 10m 33s
    1. How video and HTML5 work together
      6m 48s
    2. Working with video in an Edge Animate project
      3m 45s
  8. 7m 36s
    1. HTML5 Canvas in Flash
      2m 59s
    2. Converting SWFs to HTML5 using Swiffy
      3m 9s
    3. Working with other Adobe Edge products
      1m 28s
  9. 47s
    1. Next steps

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Comparing Flash and Edge Animate interfaces
Video Duration: 4m 49s 2h 27m Intermediate


Comparing Flash and Edge Animate interfaces provides you with in-depth training on Web. Taught by Jake Ströh as part of the Migrating from Flash to Edge Animate

View Course Description

Are you an experienced Flash developer feeling stranded or left behind by the shift to HTML5, CSS, and JavaScript? There's hope yet, in the form of Edge Animate, which translates Flash's ease of use into code. Watch this course and learn how to make the connections between developing in Flash and in Edge Animate, and then make the leap to a more modern web development workflow.

Jake Ströh explains how the web has evolved away from Flash, while pointing out key similarities and differences in Edge Animate that make migrating at times both smooth and challenging. He shows how to re-create a simple Flash banner ad inside of Edge Animate, walking through tasks that should be familiar to Flash developers, like keyframing parameters and working with symbols and nested timelines. Text, audio, and video work differently in Edge Animate, so Jake also spends time on those techniques. Then he'll work through the process of developing an interactive mobile prototype that accepts input from touch screens. When you're done, you should have the tools you need to migrate to Edge Animate and start building web projects that live up to modern standards.

Topics include:
  • Understanding the history of Flash and the evolution toward HTML5
  • Comparing the interface, keyframing, and asset management
  • Re-creating a Flash project in Edge Animate
  • Working with web fonts and CSS font styles in Edge Animate
  • Adding interactivity with JavaScript actions
  • Working with HTML5 video
  • Developing for touch screens
  • Converting SWFs to HTML5 with third-party tools
Edge Animate

Comparing Flash and Edge Animate interfaces

In regards to the user interface, we're going to look at some of the similarities and differences between Flash and Edge Animate. Adobe has put much thought into creating an interface, and workflow, that is as congruent and as friendly as possible between all of their motion graphic products. Launch Edge Animate in Flash CC, and I'll walk you through them now. In order to get the work space as similar as possible between Flash and Edge Animate, in Flash CC, I am beginning from the designer workflow preset, and I'm going to make one alteration.

And that is, I'm going to grab the timeline and drag it down to the bottom, like so. Over in Edge Animate, upon first launch, you'll notice that the timeline is also on the bottom, and it's very similar in its layout, with the exception of one thing, and that's the lessons panel here in the right, that has some very basic videos about Edge Animate and its features. I'm going to close that now. When we take a look between the two, they are relatively similar. Next, I'd like to open up two documents. In flash, in our lesson files, in the 02_01 folder.

I am going to open up Interface.fla. And in Edge Animate, I'm going to open Interface.AN. I'm going to resize this slightly. The file that we are opening in Edge Animate is Interface.AN, which is essentially an authoring file. What we are effecting in the end here is, and when you look at the top, is Interface.HTML. You can think of this similarly between a .fla file, which is the flash authoring file, and the published file, which is .swf or Shockwave Flash file.

So, you can look at this correlation, and its similarities and its differences. Here in Edge Animate, you'll notice that we have a properties inspector off to the left side, which is similar to Flash. It is contextual, so if I select the stage area, the options that I have to affect the stage show up, versus selecting an image. Now, I have options for effecting the image on the stage. Over in flash, something that we've always been very familiar with is the library. And as you can currently see, I have a movie clip, and I have an image.

And clearly, this is just the image on the stage, and this is the image nested inside of the mam_mcmovie clip. In edge animate, I have an image on the stage. What's different, is that this is actually a div element in HTML, with a background image inside of it. And a symbol in Edge Animate is also a div element on the stage, as well, although it has different features to it, much like symbols do in Flash. Below, we have our timeline. And, like most time-based media authoring tools such as Flash, it is very similar in that it has layers, and a play head, and all of the like.

And of course key frames, which we will be effecting later on in this course. In the top left corner, we have our toolbar. We have our selector tool. We have our transform tool. We also have a clipping tool, which is going to produce an effect that's very similar to masking in Flash. And we'll talk more about that later. Then, we have our basic drawing tools, and our text tool. When I grab, say, the rectangle tool, as a basic drawing tool, there is a very distinct difference, when I draw on the stage, for example.

Unlike Flash, that creates native vector artwork within the program. Again, what we are creating here is a div element, with a background color in it. So in working with Edge over Flash, you need to think HTML and CSS when creating artwork with these tools. The Edge Animate interface clearly has similarities to Flash's interface. It is helpful to have an understanding of HTML and CSS terminology, in order to fully understand the references made between both products.

For those of you who are new to HTML and CSS, it would be helpful to check out Up and Running with HTML, by James Williamson, here at Either way, I will explain the what and how of what we are effecting when working within Edge Animate, throughout this course.

There are currently no FAQs about Migrating from Flash to Edge Animate.






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