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Dreamweaver CS3 Beyond the Basics
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Taking advantage of Code Hinting


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Dreamweaver CS3 Beyond the Basics

with James Williamson

Video: Taking advantage of Code Hinting

In this video, we will take a look at improving the process of actually writing your code. Now, first we will examine how Dreamweaver controls code hinting, then we will discuss code snippets and keyboard shortcuts, and at the end we will talk about efficient tag selection and how Dreamweaver really allows you to do that no matter what working environment that you are in. So let's take a look at our code hinting. Now, you have probably experienced code hinting the whole time you have been working in Code View. If you, for example, come in and enter in the new tag, you will notice that Dreamweaver brings up an entire menu for us of tags to select, and based on what we have typed in it sort of narrows the focus of that, and that makes coding a lot faster. I can just hit Enter right now, and even then when I hit Space, because I have typed in a div tag, I get all of the attributes that a div tag allows us to select. So if I hit id or i for id, it will go down. And if I select that, I hit Return or Enter, and it goes ahead and finishes out that for me, including opening up my codes for me.
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  1. 2m 3s
    1. Welcome
      1m 17s
    2. Using the exercise files
      46s
  2. 1h 23m
    1. Reviewing the Coding toolbar
      8m 42s
    2. Customizing the Coding toolbar
      9m 52s
    3. Taking advantage of Code Hinting
      7m 20s
    4. Using snippets and shortcuts
      11m 10s
    5. Using the Quick Tag Editor
      5m 18s
    6. Using Find and Replace
      9m 50s
    7. Regular expressions
      5m 39s
    8. Using Bridge with Dreamweaver CS3
      8m 28s
    9. Round-trip editing with Photoshop CS3
      3m 40s
    10. Leveraging image variables in Photoshop CS3
      7m 32s
    11. Integrating external variables into your workflow
      6m 16s
  3. 37m 26s
    1. Understanding the CSS Styles panel
      7m 59s
    2. Understanding the Cascade
      5m 50s
    3. Understanding Inheritance
      5m 8s
    4. Understanding Specificity
      7m 5s
    5. Managing CSS styles
      5m 4s
    6. Using Design-Time style sheets
      6m 20s
  4. 2h 19m
    1. Using the new CSS template pages
      5m 59s
    2. Understanding DIV tag structure and layout
      12m 0s
    3. Understanding the CSS box model
      10m 0s
    4. Using absolute and relative positioning
      8m 35s
    5. Understanding floating elements
      7m 9s
    6. Clearing floats
      7m 19s
    7. Using floats to control page layout
      3m 45s
    8. Building structure and assigning IDs
      10m 19s
    9. Applying basic styling to structured content
      11m 14s
    10. Positioning container elements
      11m 4s
    11. Enhancing layouts with background graphics
      11m 48s
    12. Creating faux columns with background graphics
      8m 55s
    13. Creating rounded corners with background graphics
      9m 17s
    14. Building navigation with CSS
      16m 57s
    15. Using Dreamweaver's Browser Check feature
      5m 31s
  5. 53m 22s
    1. Creating properly structured forms
      6m 30s
    2. Creating accessible forms
      6m 41s
    3. Using CSS to lay out form structure
      7m 40s
    4. Creating vertical columns for form elements
      7m 48s
    5. Adding user feedback
      5m 52s
    6. Applying advanced styling to forms
      8m 11s
    7. Client-side form validation
      4m 17s
    8. Validating forms with the Spry Validation tools
      6m 23s
  6. 1h 20m
    1. Understanding the Spry framework
      3m 43s
    2. Defining a data source for use in Spry
      3m 56s
    3. Creating a Spry table
      8m 8s
    4. Using the Spry widgets
      8m 11s
    5. Connecting various data sets
      4m 50s
    6. Understanding Spry widget structures
      7m 1s
    7. Applying custom styles to Spry widgets
      6m 24s
    8. Applying additional custom styles to Spry widgets
      8m 46s
    9. Controlling Spry widget behaviors with JavaScript
      6m 0s
    10. Controlling Spry widget animations with JavaScript
      9m 31s
    11. Creating effects with Spry behaviors
      4m 42s
    12. Hand-coding Spry
      9m 11s
  7. 1h 11m
    1. Creating a base template
      8m 6s
    2. Creating editable attributes
      6m 26s
    3. Creating a new page from a template
      7m 42s
    4. Applying a template to an existing page
      4m 36s
    5. Creating nested templates
      5m 24s
    6. Using repeating regions
      6m 34s
    7. Creating editable and non-editable optional regions
      6m 0s
    8. Using template parameters
      7m 26s
    9. Using template expressions
      9m 59s
    10. Using conditional template expressions
      8m 54s
  8. 54m 40s
    1. Examining XML structure
      2m 44s
    2. Creating an XML document
      9m 9s
    3. Using the CDATA structure
      5m 7s
    4. Creating an XSLT file
      4m 33s
    5. Binding data from an XML to an XSLT document
      5m 6s
    6. Inserting repeating regions into an XSL document
      5m 16s
    7. Creating a client-side XSL transformation
      2m 52s
    8. Styling a remote RSS feed
      7m 29s
    9. Creating a server-side XSL transformation
      5m 31s
    10. Writing XSL expressions
      6m 53s
  9. 1h 2m
    1. Overview of building dynamic websites
      1m 35s
    2. Installing PHP, MySQL, and Apache on Mac
      3m 22s
    3. Installing PHP, MySQL, and Apache on Windows
      3m 54s
    4. Creating a MySQL database
      3m 16s
    5. Defining a testing server and database bindings
      6m 14s
    6. Creating a database recordset
      4m 35s
    7. Adding dynamic content to the page
      5m 14s
    8. Creating repeating regions of dynamic content
      7m 6s
    9. Filtering database records
      7m 39s
    10. Using the Live Preview
      10m 22s
    11. Passing URL parameters
      4m 23s
    12. Dynamically generating links
      5m 18s
  10. 57m 9s
    1. Understanding behaviors
      5m 16s
    2. Installing additional behaviors
      3m 39s
    3. Planning to create a custom behavior
      3m 42s
    4. Examining existing behaviors
      5m 32s
    5. Building a behavior function
      7m 23s
    6. Creating an Action file
      6m 48s
    7. Enabling behavior functions
      9m 1s
    8. Initializing the user interface for a behavior
      3m 9s
    9. Loading behaviors in Dreamweaver
      6m 47s
    10. Testing and debugging behaviors
      5m 52s
  11. 27m 12s
    1. Running reports
      7m 41s
    2. Checking and validating links
      3m 40s
    3. Using cloaking
      5m 42s
    4. Using Check In/Check Out
      4m 3s
    5. Using Design Notes
      6m 6s
  12. 20s
    1. Goodbye
      20s

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Dreamweaver CS3 Beyond the Basics
11h 10m Intermediate Sep 21, 2007

Viewers: in countries Watching now:

Covering diverse topics such as improving workflow and managing CSS styles, Dreamweaver CS3 Beyond the Basics is a hands-on course that teaches users how to move beyond standard, static websites. Instructor James Williamson explores how to increase productivity, interactivity, and accessibility with Dreamweaver. He also discusses how to extend the application's capabilities with XML and XSL. Exercise files accompany the tutorials.

Topics include:
  • Reviewing and customizing the coding toolbar
  • Understanding the CSS Styles panel
  • Using absolute and relative positioning
  • Creating accessible forms
  • Building AJAX pages with the Spry framework
  • Extending templates
  • Working with XML and XSL
  • Building dynamic content
  • Creating custom behaviors in Dreamweaver
  • Running reports
Subject:
Web
Software:
Dreamweaver
Author:
James Williamson

Taking advantage of Code Hinting

In this video, we will take a look at improving the process of actually writing your code. Now, first we will examine how Dreamweaver controls code hinting, then we will discuss code snippets and keyboard shortcuts, and at the end we will talk about efficient tag selection and how Dreamweaver really allows you to do that no matter what working environment that you are in. So let's take a look at our code hinting. Now, you have probably experienced code hinting the whole time you have been working in Code View. If you, for example, come in and enter in the new tag, you will notice that Dreamweaver brings up an entire menu for us of tags to select, and based on what we have typed in it sort of narrows the focus of that, and that makes coding a lot faster. I can just hit Enter right now, and even then when I hit Space, because I have typed in a div tag, I get all of the attributes that a div tag allows us to select. So if I hit id or i for id, it will go down. And if I select that, I hit Return or Enter, and it goes ahead and finishes out that for me, including opening up my codes for me.

And if I had some CSS styles already written, because of the fact that it's a CSS style data type, it would immediately go over to my styles and find my ids and give me a list of them here. So it's really, really smart. It's a really, really efficient way of writing code. But you might wonder, well, where does that come from and can we modify it? The answer is yeah, we certainly can. So I am just going to go ahead and delete that. We are just using a blank file here, so you can just open up your own blank file, we are not working with anything specific. So I am going to go up to my Edit and I am going to scroll down and find my Tag Libraries. There we go. So when I am in the Tag Library Editor, what I can do is I can take a look at all different types of tags. Notice that the top folder are your HTML tags. We have our ColdFusion markup language tags, and so forth and so on, all the way down the gamut. Now, there are a bunch of Tag Libraries in here, and most of the time it's going to have everything that you need for it. As a matter of fact, let's go examine that id tag. If I open up the HTML folder, I can scroll down a little bit until I actually find my div tag. There it is. If I open that up even more, not only can I find the div tag itself, but notice that there are all the attributes to it, and there is a lot of different rules in terms of how it formats the exact code. As a matter of fact, if I select id, you can see that I have got a lot of different class types down here of data types, and CSS style allows me actually browse to there. So how do we actually create our own Tag Libraries? Because if you are like me, you might be adding a lot of XML coding to your day-to-day workflow.

You might be creating a lot of XML files. XML tends to have its own tag structure, and a lot of times for a specific client or a specific job, you will be using a common set of tags for the entire project. Well, I am going to go ahead and cancel out of this. We will come back to it in just a moment. For those of you using the example files, let's go over to the Chapter 1 folder and open up the XML folder. Inside that I have a file here called gallery.xml. Now, this will work with any XML file, so feel free to open it up because we are just going to examine the structure of it. So you will notice that our gallery.xml file starts off with the tag of artists. This is for our art gallery, the CHEEK CHASTAIN GALLERY, so we have a parent tag of artists. Inside that we have an artist tag, and that has a name attribute to it. If we go down through here, we can examine more tags. We see the show tag; that has a date attribute and a name attribute. If I have to code a lot of XML files for this art gallery, I am going to be using those tags and those attributes over and over again, and it would be really nice, instead of having to hand-code all of that, if code hinting could maybe make some of that available for me. So one of the things that we can do is that we can import into our Tag Libraries a Schema file. So what I am going to do now guys is I am going to close this XML file here, and you will notice if you look over in the Files panel again that just underneath my gallery.xml file, I have a file called gallery.xsd. XSD is the XML Schema File. So this is the schema that controls the generation of that particular XML file. You don't have to have schema files in order to make your XML work, they just help describe what's going on inside your XML file, and Dreamweaver can use that to create an entirely new set of Tag Libraries, which can make your life a lot easier. Now, if you have never seen a Schema file, I will open it up real quickly. There is not a lot to it. You can see that we have xs tags in here, and you are simply describing the type of elements and you are describing the attributes that they have, and whether some of them are required or not required, that sort of thing. So for those of you who work with XML a lot, you are probably very familiar with this. If you are not, there are some tools out there that can help you create these Schema files. As a matter of fact, one that I use is Altova's XMLSpy program, which is a great program, and you can download a 30 day trial for that. So I am going to close this out.

So again, if you are not using these files, you can create your own Schema file and follow right along with us. So I am going to go up Edit and once again, I am going to go down to Tag Libraries to open that up again. Now, if you look at the very top of the Tag Library Editor dialog box, you will see a little + symbol right beside Tags; I am going to go ahead and click that. You will notice that we can add new tags to existing sets or add new attributes to existing tags. Well, I actually want to bring in my whole Schema. So I am going to go down here to the DTDSchema selection, and I will choose Import XML Document Type Declaration or a Schema File. Go ahead and bring that in. Now, I get a Browse dialog box, and I can browse. I will go out to my Chapter 1 files, XML, and I will find my gallery.xsd file. So I will go ahead and open that up and click OK. You will notice that now I have an entirely new set of tags right here. It's not a very descriptive name, but it will do for what we are working with right now. You can see that it has a whole family of those tags that we are working with. I am free now to modify these if I want. I can add attributes to them, that sort of thing. Let's go see that in action. I will just go ahead and click OK, and I am going to create a new XML file. So I will just go to File, choose New, and I will just do a new XML file here. Notice that now if I come in and I type in show or sh, show automatically comes up for me. If I hit Return and Space, and you can see as soon as I type the tag in, that now I get those attributes as well. So I can type in name and I can just call this show one, and of course it knows when you have opened a tag, so it will self close it as well. So there is a great advantage, if you are going to be using or writing a lot of XML and you are using your own custom tags, go ahead and create a Schema file based off of that and load them into your Tag Libraries, so that you get the same advantages of code hinting when you are writing your files, as you do when you are writing just regular HTML.

Find answers to the most frequently asked questions about Dreamweaver CS3 Beyond the Basics.


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Q: In the Chapter 3 movie “Creating rounded corners with background graphics”, the instructor uses a .last class selector. What are the CSS properties of this selector?
A: The .last selector is as follows:
#current p.last{
background: url(../_images/current_btm_bg.gif) no-repeat bottom
left;
padding-bottom: 2em;
margin: 0;
}
The background is the bottom rounded corner graphic, the bottom padding keeps the type away from the bottom of the box and thus the rounded corners, and the margin ensures that the box elements fit seamlessly with each other.
 
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