Find out how teacher Mike Hathorn is helping students transform from tech consumers to tech creators with a curriculum based on 3D modeling and printing.
CG artist and environmental designer David Lesperance explains how he creates the rich, lifelike backdrops for popular games like World of Warcraft, Halo, Diablo, and StarCraft.
Rob Garrott interviews storyboard artists, animators, VFX artists, and other film-industry pros in this series of creative conversations.
Scott Pagano, head of LA design studio Neither-Field, walks us through the motion-based, viral music videos he designed for the electronic music trio the M Machine.
Learn how character artist Dan Roarty creates his hyperrealistic 3D portraits with tools like Maya, Mudbox, Knald, and Photoshop.
The founders of Tiny Inventions explain how their (tiny) two-person animation studio evolved and share the process behind their film Between Times.
Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways.
Chris Korn, character designer at FUSE Animation, explains how he brings his creatures to life with CINEMA 4D and Zbrush.
Watch Michelle Kaufman remodel a home in San Francisco to meet a growing family's needs while earning the US Green Building Council's rigorous LEED Platinum certification.
Mexopolis has blended Mexican popular culture with digital animation to create characters and stories that dazzle the eye and strike universal truths in the heart.
Come along for a peek behind the magician's curtain at one of Hollywood's top visual effects houses, New Deal Studios.
Learn how Renegade Animation has pioneered digital 2D paperless animation with a unique all-Flash workflow—and a bunch of really great cartoons!