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Learn everything you need to know about Swift, Apple's new programming language for building applications on OS X and iOS.
Learn how to build a complete mobile app from scratch with the iOS SDK and Xcode in this project-based course.
Create 2D games with the first game engine integrated directly into the iOS SDK: Sprite Kit.
Learn how to prepare an iOS application for submission to the App Store.
Take a tour of the new features in Xcode 5 and what they mean for your iOS and OS X development workflow.
Bring your iOS development skills—and your applications—up to speed with the new options in the iOS 7 SDK, including a new version of Xcode.
Create more powerful and interactive apps by harnessing the power of system resources in your iOS projects.
Build a complete mobile app from scratch with the iOS SDK and Xcode in this project-based course.
Build a note-taking app that leverages the storage and remote data access capabilities of iCloud.
Bring your existing iOS development skills—and your own applications—up to speed with the new options in iOS 6 SDK.
Teaches you how to build a data-driven app for iOS devices, integrating XML data and a streamlined interface.
Introduces the concepts behind Core Data, the object persistence framework used to manipulate and store data in iOS and OS X applications.
Shows iOS developers how to add location awareness and maps to iPhone and iPad applications.
Integrate video into an EPUB destined for the Apple iBookstore or a web site.
Develop HTML5 applications for the two mobile operating systems supported in Dreamweaver, iOS and Android, and generate a native app for each OS.
Use Flash Professional CS5 to create a game to play on iOS devices, utilizing device hardware like the accelerometer and integration with a local database.
Shows app developers how to package and submit applications for sale through Apple's Mac App Store.
Introduces the critical concepts to get an OS X network service up and running quickly.