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Learn 3D rendering to bring models and scenes to life with lighting, shadows, reflections, and global illumination. Includes workflows for both scanline and raytraced rendering in Maya, CINEMA 4D, 3ds Max, Blender, and more.
Learn about shading and lighting realistic 3D renders with Cycles.
Covers the basics of rendering and lighting tools in Maya.
Introduces the basics of creating Maya materials, the skins on 3D objects that lend them color, transparency, and texture.
Demonstrates how to use MatchMover, Toxik, and Backburner with Maya’s existing powerful feature set to create engaging 3D animations.
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