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Learn to design, model, and render a detailed cityscape with Illustrator and Maya.
Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for many 3ds Max users.
Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.
Get up and running with Showcase, the tool for presenting architectural and product designs to clients and collaborators.
Learn how to light and render the exterior of a building with 3ds Max, and composite the final scene in Nuke and After Effects.
Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.
Render product shots in their best light with Maya and After Effects.
Present product renderings in their best light with 3ds Max and After Effects.
Learn how to replicate three unique lighting setups for the inside of any building in 3ds Max, including daylight, dusk, and night shots.
Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.
Explore techniques for creating and designing three-dimensional models in AutoCAD 2013.
Explore the rendering features of Revit, including photometric lighting, sun, and exposure, and its basic animation tools such as walk-throughs.