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Hot Studio, Experience Design

Hot Studio, Experience Design

with Maria Giudice

 


Hot Studio founder Maria Giudice and her exceptional multi-disciplinary design team "make the complex beautifully clear" for web clients like eBay, Gap, and the San Francisco Museum of Modern Art. Maria focuses the studio’s work on people-centered design to create amazing user experiences on the web and in print. See how they apply "collective intelligence" through the phases of discovery, strategy, design, and building. This installment of Creative Inspirations takes viewers inside one of the coolest design firms around.

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author
Maria Giudice
subject
Web, User Experience, Creative Inspirations, Documentaries
level
Appropriate for all
duration
1h 2m
released
Feb 27, 2009

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Creative Inspirations
Introduction
00:05Katrina Alcorn: Within the Web world of design, we do pretty much every
00:09flavor of project.
00:13Henrik Olsen: Well, we are just not in charge of doing the beautiful part of it.
00:16That is part of what we do, is make it visually pleasing and a good
00:19looking site.
00:20Renee Anderson: And we take great pride in talking, thinking about the user
00:24holistically from all these different aspects and different directions.
00:31Maria Giudice: Whatever it takes to make sure that whatever we are designing is
00:34actually going to be used and loved later on.
Collapse this transcript
Welcome to Hot Studio
00:07Maria Giudice: Welcome to Hot Studio. We are at 585 Howard Street in downtown
00:11San Francisco. We have the ground floor, we have the neon sign, we have 11,000
00:15square feet, let's go.
00:16Well, Hot Studio, I think, is a fun place to work.
00:19At least, I know I am having fun when I come to work everyday.
00:22Michael Polivka: We have got a lot of professionals that have been in the industry
00:25for a long time. We have got a really broad spectrum of different types of
00:30people and personalities and a really strong leadership group, holding it all together.
00:34Maria Giudice: A lot of people who work here are artists and they do other
00:37things besides graphic design. So we have art from people who work here and
00:41then we have some visiting artists as well.
00:44We call this sort of the running track.
00:45Actually kids really love this route because we have-- you'll see in
00:51the space that there are these giant balls, so they become an automatic bocce ball
00:55runway for kids.
00:57Rajan Dev: We work with Fortune 1000 firms, we work with community
01:02organizations and we work with startups and help launch businesses.
01:07Henrik Olsen: Our tag line is making the complex beautifully clear.
01:10Renee Anderson: We take great pride when talking, thinking about the user
01:14holistically from all these different aspects and different directions and
01:19creating this incredible product from all those different components.
01:23Maria Giudice: These are some collaboration rooms where we lock our employees in,
01:27when they really need to focus. This space is open and we believe in an
01:31open environment. It's very important that people can actually go into these
01:35rooms either concentrate or bring others into these rooms.
01:39Katrina Alcorn: There are companies that are thinkers and they come up with big
01:42ideas and then that's where they drop off and then there are companies that are
01:45doers and you tell them what to do and they run with it and we do both.
01:49So we come up with the big ideas and we execute on them.
01:53Maria Giudice: There are so many things that inspire us. So this is a really
01:57great opportunity to kind of leave all the other spaces, come here and just
02:01focus or sketch or think in a very different environment.
02:04Michael Polivka: We at Hot Studio are clearly known for our user-centered designs
02:10and giving folks who use our web sites really amazing experiences.
02:15Maria Giudice: This is where I sit for a majority of the time, although you will rarely
02:19see me sitting here. We are situated smack in the center of Hot Studio.
02:24It allows people to come and talk to us at any time. We are incredibly accessible.
02:30We see in here everything. If there is something going on in a collaboration room
02:34that we want to know about, we can just walk up and participate.
02:38It is an environment that I believe is really friendly. People come here with great
02:47attitudes and when they come they work hard, but we also have a lot of fun
02:53together as well.
Collapse this transcript
Creative collaboration
00:07Maria Giudice: I am really big on collaboration. It's one of the things that
00:13has been part of my core culture, my core values early on in life.
00:18I love to work with people and I really believe that collective wisdom is much more
00:25powerful than the rock star in the corner.
00:28Katrina Alcorn: You have the information architects or the user experience
00:31designers who are thinking about the problem at a business level and then
00:37thinking about users and tasks and some of it can be quite abstract. And then
00:42they are thinking about details around logic and interactions and then you have
00:45got visual designers who are thinking much more tactically about what things
00:51should look like and you can't really separate the two things out, especially
00:55now that the web has become so dynamic. So what something looks like and how it
01:02functions is like this. And so that means that the visual designer and the user
01:07experience designer often need to be like this in coming up with the solution.
01:11When you look at these conference rooms, you will walk by and you will see
01:14visual designers and interaction designers, you know, at the whiteboard
01:19sketching things together and looking at documents and cutting things out and
01:22adding and we are really trying to bring our brains together to think more like
01:27one brain, which is exciting.
01:29Henrik Olsen: At Hot Studio our goal is to really be very collaborative with
01:33our clients. They're out co-conspirators. For example, our work with Dwell for
01:39the visual design. What we did there is we had a visual design workshop where
01:44we got together with about ten people that are on their Web team, from editors to
01:51coders to designers all the way up to the president and the owner and the chief
01:58editor from the magazine and we all got together and we did this workshop where
02:03we looked at color combinations, photography, we looked at their
02:06existing magazine, talked about the future vision for what Dwell is to become.
02:12Maria Giudice: I would say we can take a good idea from anybody. It doesn't
02:16matter what discipline, it doesn't matter if it's coming from the bar next door,
02:21it doesn't matter if it's coming from the client. If somebody has a good idea,
02:24let's explore that. So we really foster collaboration here and we don't
02:30have cubicles for that purpose. We have rooms throughout the office, so that
02:36people can come together. But we also do a number of things inside our project
02:41work to foster collaboration. So we really find ways in which we can sketch
02:46together, get people off their feet, ideating and that really gets the creative juices flowing.
Collapse this transcript
Hot Studio portfolio
00:07Maria Giudice: You know one of the things about designing a website that
00:10I think came as a surprise to us, but especially a surprise to our clients is
00:16that the brand now is online. It used to be the old days was where you design
00:21the logo and then you design the book and then you design a website.
00:25But now days you start with the website because usually it's the first point in contact
00:30with your customers. And the website really is sort of a centralized meeting point
00:35where all kind of brand communications exist because there is usually
00:40multiple stakeholders are communicating via the website for their company.
00:46So the website oftentimes becomes a transformation for the brand itself.
00:52With start-ups we get to define that experience from the beginning and look at
00:57things more holistically, because we get to do all the touch points. So one
01:01project we are particularly proud of is the Open Architecture Network and
01:05the logo for the Open Architecture Network is based on the golden mean, which is the
01:10law of perfect proportion, which is why it looks like a flag, but it's
01:14actually perfect in its form.
01:17Another logo that we did that's a lot of fun is for one of our start-up
01:22companies called Viscape and this is the brain child of two individuals who
01:28wanted to put the fun back into finding vacations. And so we created this really
01:34cool brand identity that has these little characters, so the website could
01:40reload and you could have a new character on the website and it's just a lot of
01:43really fun things that you can do with these characters. And again in the
01:47spirit of fun, we created these background images that can change as well.
01:52So this is the winter theme but there is one that's waves, there is another one
01:57that's purple and the colors are really bright too, bright and vibrant
02:02deliberately to really instill that feeling of what it feels like to be on vacation.
02:07So recently we have been really lucky to get to do work for cultural institutions.
02:12What was really interesting about SFMOMA was what is modern art
02:17in today's world? Is it on the contemporary end or is it when modern art was born?
02:23And that's a fundamental question that is still in the museum.
02:27So we really had to work very closely to try to find that line what modern art meant
02:33to SFMOMA inside the museum and to its visitors. So we created a really
02:42extensible website that really showcased the artwork with bright bold colors,
02:48interesting Flash animations and giving SFMOMA a very distinct personality.
02:55And a site we are currently involved in is a site that we are designing for
03:01Dave Eggers and 826 Valencia. Dave Eggers is a local writer here in
03:09the Bay area but he is internationally known. And he won the TED Prize,
03:15the prestigious TED prize, which is this conference that happens every year called
03:19Technology Entertainment Design, and every year they give a prize to three
03:24extraordinary individuals. They give them $100,000 and they give him--
03:28and they also give him the ability to ask for a wish, to put a wish out into the
03:34world and hope that somebody or some team of people can help make that wish come true.
03:40So we are working with TED and Dave Eggers to design this site called
03:44Once Upon a School, which allows people to go there, find opportunities, volunteer
03:50opportunities in their area and go in and volunteer in the public schools and
03:55then come back and tell their stories so that they can inspire others.
03:58And we're currently iterating this site to make it much more fun and inspirational.
04:03It's really fun, it's engaging and I am really excited to see this site go live.
Collapse this transcript
Creative process
00:07Henrik Olsen: Our overall creative process involves the discovery, strategy,
00:13then design, then build and then transfer and those are sort of
00:18the five big phases that we go through.
00:20Renee Anderson: Research, which we also discovery, is the first step in the process.
00:25That's where we gather all of the information that we need in order to
00:28understand the problem that we're facing. We need to understand the space that we're in.
00:33We can't just go design something pretty, without understanding
00:39the problem that we are trying to solve.
00:40Maria Giudice: And then you get all of this stuff and you ask the question,
00:45well, what do I do with all this stuff? How does it all fit together?
00:48And you come up with a strategic concept and that could be sketches or drawings
00:53or you know if you are sketching a layout for magazine or you are sketching a
00:58web page, so you are putting all of these things that you have learned and
01:02putting it into some sort of holistic framework and that's called strategy.
01:07Katrina Alcorn: And then design is really about, the way we define design,
01:10it's about fleshing out the strategy ideas. So it's all the detailed that comes out
01:15of that, it's what's on a page. What follows with the structure of the site.
01:19Henrik Olsen: And at that point the user experience folks are generally far
01:23enough along with their key schematics, so we can take those and we can start
01:28to bring on, layer on the visual design into those and so that all of a sudden
01:34they really come to life.
01:36Michael Polivka: And then it goes into the build phase and making it happen,
01:39having the right partner lined up, having the team stay on the project and
01:44build is also really important. Those designers who came up with the comps,
01:55process and build.
01:56Renee Anderson: The very last phase is called transfer, where once the site has
01:59who have been with the client all along will be critical for the quality assurance
02:00been built, we make sure that it's actually done correctly and that all of the assets
02:04that we have created over the course of the project are then transferred
02:08into the hands of the client and they own it from that point.
02:10Michael Polivka: Put all that together and kind of shake it up a little
02:13differently in each project and it kind of comes out the same. Great design work
02:17that sees its way through to being a final product.
02:19Marie Giudice: You can have a process, but the client will always be different.
02:22So you have to be really responsive to what they need and how they want to work with you.
Collapse this transcript
Creative process: Discovery
00:07Henrik Olsen: During the discovery phases, there will be a lot of work going
00:11on with research and coming up with the overall user experience designs.
00:16Katrina Alcorn: It's about understanding the business needs, the user needs,
00:19any technology constraints, which we may or may not know.
00:22Maria Giudice: Learn about the people that you are designing for. Learn about
00:26the businesses that you are solving the problems for and learning the landscape
00:32to which you are designing against, and just collect all this stuff, we call it
00:36the sponge phase.
00:37Renee Anderson: The user experience group actually does all of the research.
00:40So we interview the stakeholder, the clients, interview their target audiences.
00:47Look at best practices and make sure that we understand the space that they're in.
00:52Henrik Olsen: But at the same time, the visual design practice what we are doing
00:55is we're getting to really understand the brands in terms of color palette
01:00and typography and images, are the things that we need to understand about them.
01:04We will also be doing competitive audits. So we will understand what's
01:10going on in their industry. What's happening. We may even look in industries
01:15that are influencing that particular industry or web trends for best practices.
01:21So doing a lot of the visual design research during the discovery phase.
01:32Renee Anderson: The discovery process at Hot is a collaborative effort
01:38among all of the disciplines, user experience, visual design, design
01:41engineering and project management, but it's really kind of owned by the user
01:45experience group and the reason is because the user experience group actually
01:51does all of the research. So we interview the stakeholder, the clients,
01:55interview their target audiences. Look at best practices. Make sure that
02:02we understand the space that they are in. The visual design group will also do
02:06discovery in the brand look and feel and the design engineering group will
02:11start understanding the technical landscape that we are going to be working in,
02:16and of course the producer, bless them, they are pretty much are the glue during
02:21the whole process but the user experience group does the bulk of the work.
02:24SFMOMA is a great example of really deep discovery. They knew who was coming
02:30into the physical building. They had surveys that they would ask people to fill out.
02:35But they had no idea who was coming to their website and so they didn't
02:39know how to address the needs of the people walking through the door.
02:42Whether or not they were the same people, that they need to speak the same kind of
02:46language on the website as they did within the walls of the museum. We actually
02:50did what we call remote recruiting. We had little invitation up on their website
02:55and we basically said hey! You want to talk to us for an hour? You know, fill out
03:00this little questionnaire and we will contact you. It's a really great
03:04opportunity to kind of broaden your reach into accessing different kinds of
03:10people who, you know, they are visiting the website because that's how you got
03:13their information. So that was good.
03:15Our main contact over at SFMOMA, she gathered all of these peers together from
03:22different web teams at different museums and we actually got to interview them
03:27as a team, as a group and learn about the kinds of things that they had tried at
03:33their own museums, on their own websites, and what worked and what didn't work
03:36and not to copy the same mistakes and so it was actually really enlightening
03:41because we never worked on a museum project before.
03:44We would look at other modern art museums, what were they doing that
03:47we thought were good or bad. There were some ideas they had about things they
03:51wanted to do on their websites that other museums weren't doing and that's
03:54quite often the case. We go outside of the industry to look for best practices.
03:58So community, social networking for example. Most museums aren't really doing
04:03that very well, so let's go to Facebook. Let's look at some other sites that
04:08are doing these particular features really well and expose our clients to those ideas.
04:15They often live in their own world and we want to make sure that they
04:17broaden out beyond their own walls.
04:20We actually at Hot do not divide up research and interaction design into two
04:28different roles. The same person will do both of those tasks and we find that
04:32incredibly valuable because the continuum of knowledge between accessing all of
04:38this information and absorbing all of this information, we're constantly thinking
04:43of design solutions in that process. So by not dividing up those two things
04:49we actually have a much clearer picture of how things can evolve over time.
Collapse this transcript
Creative process: Strategy
00:07Katrina Alcorn: Strategy is where we have to make sense of all the information
00:11we're hearing and actually put ideas forward.
00:14Henrik Olsen: The user experience group is putting together the initial
00:18schematics and high level site maps or application maps.
00:23Renee Anderson: Often in strategy, we are thinking really big and we often have
00:27to kind of tone it down a little bit but we want to make sure that we're on the right track.
00:32Michael Polivka: In terms of the engineering efforts where we put in place
00:36recommendations for the type of work that we are going to do. Why is Drupal
00:40the right solution over others that could be pretty close, or others that are quite far apart?
00:46Henrik Olsen: We will have a visual design workshop where we get together with
00:50the client and that's the time where they can be heard and get their opinions out.
00:54Renee Anderson: Does it support the business goals, does it support the user needs?
00:59Can it be done from a technical perspective and can you maintain it
01:03over time? So those are some big questions that we are trying to answer at that phase.
01:15Katrina Alcorn: What are we doing in strategy? That's always the phase
01:17that's hardest to describe because sometimes people talk about it as that's where
01:22the magic happens. So what do we do? We come up with the big brilliant idea and
01:28then we get everyone to buy into it, but what that looks like on a day-to-day basis
01:34can be different on different projects.
01:37So on some projects, sometimes we will use a technique called Personas where
01:44we will take what we understand about the user groups that we are designing for
01:49and then research that we have and then we will actually create a set of
01:54fictional characters that represent those groups and then we use those as straw men
01:58when we are designing. We will say, oh does Betsy need this or does Harry
02:01need this and it helps us communicate as a design team.
02:04We often will do card sorting exercises, if we are working on a site that has
02:10a lot of challenges around organization. The ultimate goal is to just talk
02:15through different scenarios about how things can be grouped with our clients.
02:19We spend a lot of time looking through notes and talking and sometimes we'll do
02:23some sketching in groups but the end result of that is that at the end of
02:28strategy, we want as designers, we want to have a strong point of view about
02:33what are the big five things that we can impact through this redesign or design project.
02:39So Cal Academy is an organization that we have been working with for at least
02:44the last year-and-a-half and the first project we did with them was a big
02:47redesign of their new site. The big ideas that came out of strategy were really
02:53around how to help the organization to tell the story of science and the
02:59environment through compelling storytelling and also how to bring the whimsy
03:04and the sense of fun that you experience when you are at the museum onto the website.
03:09And so when you look at the website that's up now, the one we designed,
03:12there is the whole new section of content called Science Heroes.
03:17First, there is a bunch of videos and I think the first video is a scientist who,
03:22when you just see his image, he has this giant slug on his face and whenever
03:26I show that to people, they are always like, Ah! What's going on? So you can't
03:29help to click on it and find out what's on his face and why is he doing this
03:33and turns out he is an ant scientist and he talks about how he got involved in
03:36his work. But this is very compelling and personal way to get into this topic.
03:42And then there is some just fun animated stuff.
03:45So, the homepage has this very subtle animation where you are looking at the
03:49new building, a bird's eye view of the building and then as you stay, if you
03:54stay on the page for a while you start to see these little tiny microscopic
03:57people coming out of the building and that's one of those things where
04:00it doesn't have to be there but it just sort of helps evoke the sense of like
04:04there is something going on here, things are changing. There are little
04:08animations where a penguin might walk across the screen, or a school of fish.
04:13The idea is just bringing in that sense of spontaneity that you experience when
04:17you are there. So we really need to start and this is ideal to start with a
04:22vision that everyone shares, that says this is what we are doing, and this is
04:26what it's about and this is the feeling it's going to evoke or this is the
04:29experience that we want to inspire. And then the details of what's on a page or
04:35what new content gets added or what functionality gets taken away,
04:38all of that has to mesh with that big idea.
Collapse this transcript
Creative process: Design
00:07Henrik Olsen: So once we have brought together sort of this strategy about
00:14where they want to go and a common understanding and sort of got their visual
00:18biases and then we feel like we have the creative brief that we need to design against.
00:23Renee Anderson: We really get into the details of how the site is going to
00:28look, act, behave, what the content is, how somebody might move through it.
00:34Maria Giudice: Either you can come up with beautiful comps and build them or
00:37you can be designing and building at the same time.
00:40Henrik Olsen: You really begin with two to three key pages of the design that's
00:45sort of their exemplar of what the visual vocabulary should be and then you
00:50extend it out to say, the other up to twenty different screen types or something.
00:57Michael Polivka: We want design to start big, we want people to have big, great ideas
01:00and then slowly working together to bring it in back to alignment with
01:05the client's budget and schedule.
01:14Katrina Alcorn: Interactive design is everything we do, really. I mean when we
01:18are doing research, we are doing it in service of designing a website or an
01:22application. When we are working on a big strategy presentation, it's about
01:28coming up with the big concept, the big idea for our interactive design ideas.
01:34When we are working on details, schematics and site maps, it's all in service of
01:38creating a good user experience. It's figuring out what people need to do,
01:44what they need to know, what the companies that have hired us need people to do,
01:50figuring out where that sweet spot is.
01:53And then sometimes we talk about it as designing an experience and then all these
01:58people in interactive designs say, "you can't design experiences, everyone has
02:02their own experience," but basically we are trying to create an environment
02:07online for people to have the right experience, the experience they need to have.
02:11Henrik Olsen: When we're in the early part of design, we do a lot of things,
02:15just pencil and paper and on sketchbooks, coming up with ideas, thinking very,
02:21very quickly. You always want to have your drawing skills be really good
02:25because you can think so much faster with just a pencil and paper and coming up
02:31with ideas and so, then bring in color paper and so forth and get the big ideas
02:36down on paper just for your own memory. You never have to show them to anybody.
02:40And then we get together as a group and we will share our brainstorming and
02:45we will sort of riff off each other, just drawing on the whiteboards in our
02:50individual conference rooms, where we will sketch together, storyboard things out.
02:55Some designers are better illustrators than others and it's okay. We just
03:01go very loose with just hand drawing, bringing in magazine clippings or
03:08artworks that we found inspiring or just anything that you found kind of neat,
03:11any kind of object.
03:13For example, our work with Dwell. We are in the process right now of
03:18designing a whole variety of directions and typically, we will show our best
03:24three or four to the client, but in order to get to our best three or four,
03:28we look at a lot of different options. So we are in that phase right now where
03:32we are seeing ten different design directions that are being done and some of them
03:38are really just exploratory. Just if we have an idea we want to pursue it.
03:43We go to our little corners and we work and then we get together, we share ideas
03:48and critic each other, then we go back to our corners and re-rev. So we do that a lot.
03:52We meet almost probably daily to look at what each other is doing and
03:57inspire each other for other ideas.
03:59Working in visual design is just a really exciting thing because it's a
04:03chance to bring in both the left-brain and the right brain thinking. There is a
04:07lot of logic and rational thought that gets brought in to creating an
04:11interface, but then there is the artistic side of it and there is just that
04:15expression of working with color and form and imagery and bringing it all
04:20together and creating this experience that other people are going to engage with
04:24and with all these Web 2.0 functionalities and the web becoming this more
04:30and more of a two-way conversation and immersive experience, it's a really
04:35exciting time just to be able to create and be part of that in creating that
04:39whole experience.
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Creative process: Build & Transfer
00:07Michael Polivka: The build phase here is probably one of the biggest wild cards
00:11in the company because of the broad service offering that we have provide for
00:15our clients.
00:16Katrina Alcorn: We often just handcode a template to our client's technical
00:20teams and then they will actually implement the whole site, so the build might just
00:24be a set of coded templates.
00:25Henrik Olsen: All the way up to where there is enterprise resource planning,
00:30really complex industrial software on that side.
00:34Maria Giudice: We are iterating, we're responding to people's needs.
00:37We are testing, we are testing with real users.
00:40Katrina Alcorn: And then transfer is all that handholding and exchange of
00:45documentation and all the conversation that happens between our team,
00:50as the consulting firm and our client's teams.
00:53Renee Anderson: And that all the assets that we have created over the course of
00:56the project are then transferred into the hands of the client and they own it
00:59from that point.
01:08Michael Polivka: You could deconstruct the build phase in maybe two main things;
01:11one is really the development, which would happen upfront, sort of a
01:17team of developers getting something to a beta state and just kind of cranking
01:21and getting it moving along and then once it's in a solid enough spot,
01:26bringing the visual designers and the user experience architect back into the
01:30picture there to do really detailed QA work again. Here is our comp, here is
01:36the actual build and when we hold those left to right, those two things
01:40should be looking 99.9% accurate, with maybe some mild variations for the
01:45different browsers we are looking at.
01:46It can be something like providing more of a consultation for a platform that
01:55a client has currently in house but they need some more expertise. That happened
02:00recently with Bank of the West, where we really helped them with Vignette
02:04on the back-end. They have Vignette developers but this project really called
02:09for a really tight integration between the existing solution and the designs
02:14that we were going to have. It wasn't just like a free-for-all, go design and
02:16we will make it happen. So it really required us to get in there and be really
02:20vigilant. So we got some great partners involved with that, had a great
02:24unified team and provided them the guidance and some templates that they could
02:28then incorporate into their own back-end system.
02:30A third type of thing that we might do in the build phase is provide a full
02:37beginning-to-end content management system based website. That happened most
02:42recently with UCSF. We worked with their Memory and Aging Group to do a website for
02:50it's called CJD, the Creutzfeldt- Jakob disease, and we really helped
02:56provide a full solution system for them. We went in and did an audit of the
03:03different type of content management systems they might need. We helped
03:06recommend one. We locked in a partner to be with us from beginning to end
03:10that specialized in Drupal.
03:12We did design and development efforts very closely and we are really heavily
03:17involved with the QA to make sure that again, what we are showing as the comp,
03:23really at the comp level, is what this website is looking like when it goes live.
03:27On the second side of that then is working with the client, because
03:30they can have a little change of heart on some things, even though it's really
03:34clearly documented in the business requirements doc, the comps have been
03:38approved, the schematics are approved, everybody is locked and loaded and built,
03:42but during that phase, we have got to be sensitive to the clients. Some things
03:47may change when they are live based on what the client's mental model for it
03:51might have been and just making sure that we are adjusting for that.
03:54Each project is different, each project is unique, each project will use a different
03:59or have the potential to use a different development partner or the client's
04:02doing it in house on their own.
04:04So we really have to be dynamic in how we are participating in Quality
04:10Assurance. So it's like, how do we QA and test and build and review and push
04:14live all within a very short timeline?
04:17Timeline, budget, amount of effort, that can all drastically alter all the
04:23plans that are go into Quality Assurance.
04:25Maria Giudice: And then, at the end as you're wrapping up, so what have we learned?
04:28We call that transfer, where we are transferring all the things that
04:31we learned, we're wrapping it all up and passing that knowledge on to whoever is
04:36going to be maintaining the site or redesigning the book later or you are just
04:41transferring knowledge. So whatever it takes to make sure that whatever we are
04:44designing is actually going to be used and loved later on.
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Interactive designers
00:06Katrina Alcorn: One of the biggest challenges for those of us who work in
00:11interactive design as interactive designers is trying to always be broadening
00:17our skills and keeping up with technology and this gets more and more
00:22complicated because the web used to be a set of very simple interactions.
00:29It was basically hyperlinked text and there was only so much you could do and now
00:34we have Ajax technologies and we have this whole metaphor of what is a page on
00:40a website, has completely been blown out of the water. Now you may do a hundred
00:46things on a page and you may see a hundred different permutations of that page.
00:50It's not really a page anymore.
00:52So it's figuring out what information is on a website, what interactions are
00:57supported on a website, how those interactions unfold as someone steps through
01:02a path and there could be myriad paths. So it can be simple or it can be quite
01:07complicated.
01:09There is about a dozen of us and we fill up this mezzanine and our job is
01:15everything from the high level research that we do about users, so we will dig
01:21into a company, really understand their business problem, interview
01:24stakeholders and then do all kinds of different research techniques to
01:29understand their customers or their constituents.
01:31So we take it from research through strategy, which is coming up with the big idea
01:36and the big concepts and then all the way through detailed interaction
01:40design and information architecture and that's really different from the way
01:46a lot of design companies work, because a lot of design companies silo these
01:51different tasks, so they will have their strategists doing strategy and
01:54they have their researchers doing research and then they have the IAs doing
01:57information architecture. And I think what one of the things that attracts
02:02people to working here is that we get to do all of it. So it really stretches
02:06our brains.
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Design engineers
00:07Maria Giudice: We have a small group of design engineers here and their primary
00:11role is to be the technical liaison to what we are designing and what could be built.
00:16We often work with contractors and development partners outside the office
00:23because we like to be technology agnostic, because technology is not as
00:27simple as it used to be back in the old days. There are so many different
00:30flavors of technology that projects require.
00:35So for us, it's better for us to understand the technical landscape to a
00:39certain extent and then bring on specialists who know these technologies better
00:46than we could ever know in house and work collaboratively with them.
00:51Renee Anderson: Since I've been working at Hot, off and on for ten odd years,
00:54I have-- one of the things that I find incredibly valuable now that we didn't
00:59have in the past is our designer engineering group. They are a group of people
01:04who have been engineers and developers in their past lives and now they are
01:08working here and what they do for the user experience group is really help us
01:13come up and problem solve.
01:16So when we are going through a design and when we are doing our wireframes and
01:19our site maps and our interactive modeling and our user flows, we can actually
01:24share this with our design engineers, who can look at these and say, "that can
01:29be built, no problem" or "that might be a little bit tricky but I have this other
01:35way of thinking about it." We never had that before and sometimes we would just be
01:38designing blindly without understanding what our opportunities are and what our
01:42constraints are from a technology point of view.
01:45Michael Polivka: Even before a project starts, we could be doing some amount of
01:49quality assurance by defining the requirements and making sure that everybody
01:53understands those throughout the entire project and that's a big part of the
01:56design engineers here is to make sure those requirements are understood,
02:00that those timelines and budgets are understood for development and production and
02:03working with both the user experience and the user experience architects and
02:07visual designers here to make sure that we all get it.
02:11It's a product that we are delivering in those cases. It's not just some
02:15Photoshop pages that magically turn into a site. We are on the hook as a
02:19company for everything.
02:20Maria Giudice: They are called design engineers because really all four teams
02:24are designers. They just have different ways of looking at the design problem.
02:28Renee Anderson: Just makes me feel so much more comfortable and thoughtful
02:32about what I am doing and knowing that the end deliverable, what we are
02:36actually designing, can be built, will be built very well and can be supported
02:42by the technology that the client has chosen to use. So I just think they're awesome.
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Tools
00:07Katrina Atcorn: When it comes to really creative work, software often gets in
00:11the way. So when we are in the strategy phase, the tools that we use are often
00:19a whiteboard and a marker or conversation, or sketches on the notebook.
00:25One thing that's nice about card sorting is it's tactile and you can move stuff
00:29around and it's just names of content written on a index card, so it doesn't
00:34feel too permanent so it's easy to kind of get in there and mess it up.
00:38Those kinds of things I find really help people think creatively and free their minds
00:44a little bit. And then once we have a sense of where we are going, that's when
00:48the ideas get drawn up in InDesign, or in OmniGraphal or in Visio or
00:52whatever tool we need to be using.
00:54Renee Anderson: In discovery, it's mostly about having conversations.
00:58So the tools that we use in discovery are ourselves and it's just mostly about having
01:05a good conversation with people to draw out the information that we need to
01:10answer the questions.
01:11Michael Polivka: The main thing that we are trying to really have
01:14consistency on is the visual design review. We give a lot of consistent tool for
01:18the visual designers to do their QA. On the other side of working with the
01:23developers, some of them have built their own QA tools, some have worked a lot
01:28in some things that are off-the-shelf and others may be a little more loose,
01:33like they're little scrappier, and we've got a week.
01:35Henrik Olsen: We primarily as visual designers, we will work on Macintosh,
01:40using a lot of Adobe's products. Using Photoshop is a big one. A lot of our
01:46work happens in Photoshop and then some of the work to compliment that is in
01:51Illustrator as well and so designers are working with those two applications a lot.
01:56We also do a bit of Flash work here in terms of getting the behaviors worked
02:03out for how we want. If there is an interaction that's going to be going on,
02:08we may mock it up in Flash just to see how something will animate on and on roll over,
02:15what's the behavior, what's the-- if there is a sort of a gravity to it
02:20or not, we will mock that up. Some people are using the Wacom tablet because they
02:27like to use that way and some people are working with mouse and so forth.
02:31But you know, other than that I think it's just kind of the standard set of tools
02:37that a Web designer should know.
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Branding
00:07Rajan Dev: One the things that I have really been enjoying the most over these
00:10last couple of years it's been our focus on start-up businesses, where we work
00:14with just sometimes as few as one founder of a company and sometimes maybe a
00:20whole management team and really help them envision what their business is
00:24going to be and then create the things, the brand elements that speak for
00:29the business as well as all of the brand attributes and positioning and tone and voice.
00:35Henrik Olsen: In our brand identity design work that we do here, there is a
00:40span of projects that we do. On the one hand, there is the somewhat more
00:45traditional brand projects where we go through a brand strategy phase and figure out
00:51what's the core messages of a company and what's their mission statement,
00:55their core attributes and get those sort of strategic elements worked out and
01:00out of that, as is tradition, is you come up with the logo.
01:05Rajan Dev: You really start with an idea and you turn that idea in very close
01:10collaboration into a business and so I think that type of work uses all of our
01:17skills, everything from identity development through user experience design,
01:23through content creation, through visual design and then technology platform
01:29implementation and then one of the areas where we are doing more and more is
01:32audience development, which is all right, so you have created this environment,
01:37how do you bring the right people here to use it, who are going to be
01:40interested and served by it?
01:41Henrik Olsen: Brand identity is probably about I'd say 15% to 20% of the
01:46volume of work that we do here, which has been growing. Over the last couple of years
01:51we started doing more and more identities. We did some work for an internal
01:57project at Schwab called Client Central and then we have worked for campaigns.
02:02So little by little I think that we build out our credentials doing identity.
02:08Rajan Dev: Everything that we do is experiential and that's why that focus on
02:12the long-term meeting of needs for customers and stakeholders I think is
02:16really paying off and is really the core of our business and also something
02:21that seems to really have some legs.
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Blogging at Hot Studio
00:07Katrina Alcorn: So at the very basic level, blogging is just a technology that
00:12allows people to publish whatever they want on the Web very easily and because
00:16it's an easy publishing platform what you find is that when people blog,
00:22what they write about lends itself to be more familiar, more colloquial then you
00:27would be if you were writing for a newspaper or writing for some publication
00:30where you had to go through many steps to get something published.
00:34Renee Anderson: Blogs are really about a personal voice, a personal tone and
00:38everybody has their own style of writing. So this is a way to really break down
00:42that kind of 'we are a company and we have this brand' and 'we are an agency'
00:47and it's like but we are also about people. We are about the people who work here
00:51and each person has a unique story.
00:53Henrik Olsen: We launched out blog probably about a year ago and the thing
00:57that's really fun about ours is that everybody in that company contributes to it,
01:03so we are all authors and it's not just the principles of the company writing
01:08up there but it's anybody who has some sort of thought on a design aspect.
01:14Katrina Alcorn: It's been an interesting organic process seeing how people are
01:18slowly making a blog a part of what they do in their workday or outside of their
01:23workday and figuring out what's okay to write about when you are representing the
01:27company versus what you would write about on your personal blog.
01:31Renee Anderson: We are still working through exactly what we want it to be,
01:38how far do we want it to go. I think we have drawn the line at posting pictures of
01:42our puppies. But we don't necessarily want to keep it so constrained to
01:48'we're a design firm, let's talk about design all the time.' I think that there are a lot
01:52of really interesting aspects of being a user-centered design firm that can
01:57translate out to daily activities, life activities.
02:00Henrik Olsen: I like it in that it doesn't have the pressure of writing for a
02:05magazine, per say, that has to be coming out every other month or something like that.
02:12I mean you can really come up with some ideas and try them out.
02:18People will then respond to your article with comments on it. So you get that almost
02:23instant feedback about what people think, what are you working on. So it's sort
02:28of a great testing ground and you can float ideas out there, stir them around,
02:33see how people respond. So that's the thing that I like about it,
02:39is the somewhat informality about it.
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Sources of inspiration
00:07Rajan Dev: I stay inspired and in fact not only do I stay inspired, I become
00:10progressively more inspired every day I work here.
00:13Michael Polivka: I will start with what inspires me here in the office and
00:17it really is the relationships that I have with the people here.
00:20Henrik Olsen: My colleagues here at Hot Studio, there is -- it's a constant
00:23conversation going on all day up there.
00:26Renee Anderson: The things that inspire me are making sure that I can grow in
00:32that supporting role.
00:34Katrina Alcorn: I think working in a company with really smart people, I just
00:37love that. There is always great discussions going on and over lunch or just
00:44people yelling across each others' desks, hey, come look at this.
00:47Henrik Olsen: Have you seen this new site, have you seen what's going on there,
00:50look what this new technology can do. And we're constantly feeding off of each other.
00:56Michael Polivka: I can be myself, people around me can be themselves and we can
00:59all do the things that we really like to do and be candid about the things that
01:04are upsetting us or bothering us or demotivating to us.
01:07Henrik Olsen: Spending an afternoon at SFMOMA, going in there and seeing their
01:10different kinds of images and colors and compositions and seeing how things
01:15come together, that gets inspiring.
01:17Katrina Alcorn: When we have a new client that's in an industry that we are not
01:21familiar with, we like to really immerse ourselves in that, in their world.
01:25Rajan Dev: The mix of clients, the mix of challenges and the overall
01:30environment that we have created here, which is really a learning environment.
01:35I have never worked in a better place and just get more inspired everyday.
01:40I love it here.
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Working with Maria
00:07Renee Anderson: Maria? Let me tell you about Maria.
00:10Katrina Alcorn: Maria is the best boss I have ever had. She is quirky and she
00:15is not afraid to be herself and I think her way of sort of being her authentic Maria,
00:23you know the character that she is really puts a lot of people at ease
00:26and makes them feel like they can be themselves.
00:28Maria Giudice: I think that people here really like it when I'm involved in
00:32their project but they also have a little bit of trepidation because they know
00:36I'm constantly going to push them to think further. So I'm encouraging and
00:42inspiring, hopefully. But I also am pretty demanding in terms of, you know,
00:50try to do something that hasn't been done before or are you sure that's
00:53the best way or hmm, I'm thinking you're starting to repeat yourself. I think you
00:58are going to have to throw that idea out and start over. But I say it with a
01:02smile on my face and I think ultimately they see the value in it because they can
01:07look back and say, god, I did push it further than I could go.
01:10Henrik Olsen: Her enthusiasm is infectious because she is so excited about
01:15what's going on with web sites that that energy kind of inspires me too and
01:21what she is really good at doing of course is pushing. So when I am
01:25showing her some designs that the team has put together, she will always push it
01:29a little bit harder.
01:31Renee Anderson: I just can't imagine having somebody else for a boss. I mean
01:37she is just fabulous and I think that as well her commitment to the health of
01:44her employees. I think sometimes more than the health of her company because I
01:49don't think she sees those as two separate things. To make sure that her
01:53employees are happy and healthy and not overworked and not stressed out,
01:58recognizing the level of effort that they put in to doing amazing work.
02:03Michael Polivka: She is fantastic. She is real genuine person. She has got a
02:07great heart. She cares about people in a way that I think is a bit unique in
02:13her situation. There's a compassionate enthusiasm that she carries through.
02:19It's a real concern. It's a genuine concern that, are the things that we are
02:23doing as a company great and are the people that we have here getting what they
02:28need and are we all sort of fueling each other and bring the best out of each other.
02:33And I think that core of genuine concern is really... that authenticity
02:39again is really, really key.
02:41Rajan Dev: When we think about the firm and what we both bring to the table is
02:45that if I was to use a body analogy, the two of us are sort of like a left and
02:49right brain and she is really thinking about creation and inspiration and I am
02:55really thinking about methods and process and outcomes and then also kind of
03:02taking that body analogy further, she is like the heart of Hot Studio. She sets
03:07the culture, she sets the tone, it's always inspirational, it's always open.
03:11Katrina Alcorn: I think it helps set a tone in the office to be-- I think it
03:18helps us be the kind of creative company we are, just the attitude she has.
03:22Renee Anderson: It's not very common that you encounter people running
03:25companies who would have that approach to interacting with their employees and
03:31I think we are all very lucky to have her here.
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Interview with Lynda
00:07Lynda Weinman: Hi! I'm Lynda Weinman, your host of Creative Inspirations and
00:10today we are with Maria Giudice here at Hot Studios in San Francisco.
00:15Maria, it's so great to be with you. Thank you for agreeing to be a part of our series.
00:19Maria Giudice: Lynda, I always love to be with you.
00:21Lynda Weinman: Oh! I always love to be with you too. And speaking of that,
00:24we do have a little bit of a history. How do you remember our first encounter?
00:29Maria Giudice: The first time I heard of you was through the web-safe color palette.
00:32That was sort of the underground. Everybody was searching for the
00:35web-safe color palette online. Was it just through email?
00:39It might have been through Apple Link, I don't know.
00:41But you know, Lynda, you always had the keys to all the secrets when it came
00:46to web design early on. You seemed to be the only one who knew anything.
00:50And then you started designing books and I remember I was really taken how you
00:55used your kids in the book. This woman is really cool. And then we started
01:00designing a book on web design called Elements of Web Design, which was to
01:04teach print designers how to move to the new medium.
01:07So we were, I think, kind of pioneers early on in educating people about how
01:13to design for the web.
01:14Lynda Weinman: Absolutely, and I remember being in awe of your book because of the
01:17information design of the book and I have just really never seen anything like it;
01:21it was so clever the way that you broke out the information and it was very
01:26clear to me at that point that there was going to come a day where if I could
01:28ever hire you, I would love to work with you. And that ended up happening when
01:32you designed our Hands-On Training book series.
01:35Maria Giudice: Yeah, that's right.
01:36Lynda Weinman: It's a beautiful, beautiful design.
01:37Maria Giudice: Thank you very much. Now that was also a very interesting time
01:41because Darcy DiNucci wrote the book, and my partner at the time, Lynne Stiles,
01:46and I designed it and we all got author credit because we felt like the success
01:51of the book was really not just what the words said but how the information was
01:55displayed. We were authors but we were designers and I thought that was
01:59an interesting position to take.
02:03Lynda Weinman: I think so and I mean the visual design was so exceptional and
02:08it really truly did participate in conveying the information as much as the words.
02:12So I think that's appropriate.
02:14Maria Giudice: Thanks.
02:14Lynda Weinman: Now had you already started Hot Studio at that point?
02:16Maria Giudice: Back then I was a partner in a company called YO with Lynne
02:23Stiles who I used to work with at The Understanding Business when I was working,
02:26back when I was working for Richard Wurman. And we had a business from '92-'97
02:31and we parted ways in '97 and then I continued on and founded Hot Studio.
02:39I like to tell the story that it was called YO and then our partnership dissolved
02:45and she took the Y and I took the O.
02:49Lynda Weinman: That's great. Maria Giudice: Yeah.
02:50Lynda Weinman: Something else that we both have in common is that we are both moms.
02:53And my daughter is a lot older than your children but you are still right at
02:58the point where your kids are young and you are running a pretty large company.
03:02Can you talk a little bit about what that's like?
03:04Maria Giudice: Yeah, we have lot of moms and dads who work at Hot Studio
03:07because they really appreciate the live- work balance because I know that I need
03:12that in order to be happy and successful. So our culture at Hot, too, is very
03:18much welcoming for kids. When I started, I had my first child in the year 2000
03:25right in the middle of boom. So, Max was born in May of 2000 and our company
03:33went from 6 to 20 and I had my baby right in the middle.
03:36I would bring the baby, I would put the baby on a bouncer, I pushed, I moved
03:40the baby from desk to desk. People started taking care of the baby or if I had a
03:44client meeting, I would ask Cathy, can you just roll the baby around the block
03:50until I am finished with this meeting? So I really figured out how to balance
03:56trying to be a mother and being the best mom you can, especially in those early years,
03:59with running a business. And that being a mother is natural and
04:05you shouldn't ignore the fact that you are a working mother.
04:09So my goal is to set sort of a model for anybody else here and say, you know,
04:14you can do this too. If you want to bring your baby to work and the baby is not
04:18disruptive and bothering other people, bring the baby to work. We will figure it out.
04:22You spend so much time at work, but it should not be at the expense of
04:29your life and as a working mother, as all working mothers know, you have
04:34to cram everything in, in a short period of time. So your life and your work
04:39blend together and you have to make that work well.
04:42Lynda Weinman: Well, speaking of the working and your staff, how do you go
04:47about recruiting for new employees and what do you look for in a staff member?
04:52Maria Giudice: I think now that Hot Studio is all about 12 years old,
04:57we have kind of earned the respect of the industry, but early on, it was very hard.
05:02You had to kind of earn that good brand equity that we have now. So for my part,
05:09it's really important to create an environment where people are going to do
05:13their best work that we have a clientele that people we want to work for and
05:19that we treat employees well and appreciate the lives that they have outside of
05:26Hot Studio.
05:27So for my part, it's my responsibility to kind of uphold all those promises,
05:33brand promises. If you do all those things well, then people will be attracted
05:39to you. So that's been our strategy, was to create this environment and create
05:45this place where people want to come and work for us. And then in part, I need
05:49to make sure that my promises are kept to them.
05:53So it hasn't been that hard to recruit good talent but we are looking for the
05:58cream of the crop. So you're only as good as your worst employee. So everybody here
06:03has to be excellent at what they do.
06:05Lynda Weinman: You have done quite a bit of charitable work. Can you talk a
06:11little bit about why that is and if that's part of your philosophy?
06:14Maria Giudice: You know it's funny because I think I am most proud about having
06:18the opportunity to do the charitable work because when you are just starting
06:21out with a company, you are scratching and digging and just trying to pay the
06:26bills and you don't have any money left to give. We are at a certain place
06:32where we can donate part of our time to do things that are important to us.
06:39And having a business now is really not about the bottom line. It's really about
06:46making the most out of your life while you are here on this planet and to be in
06:50an environment that to be at a place where you love what you do and make just
06:54enough money where you don't have to worry.
06:57So that's kind of the philosophy at Hot Studios, is like we make money, we have a
07:00lot of great clients and they range from big corporate clients down to
07:06non-profits and startups but it's really rewarding that you can actually use
07:12your talent and skill to give back. So it's not just having to donate money.
07:16You can donate time and energy and the big reward is that you know you can make a
07:21difference in this world and that's addictive. When you get to that place and
07:25you say, I have helped somebody and I can see that, you just want to keep doing it.
07:30Yeah, and it makes you a better person and it makes you really want to help
07:35others. So I feel I am a little addictive to the non-profit work and the
07:40charitable work and I keep saying, well what I can do to make my kids donate?
07:46I really want to -- especially now, we are so connected to the globe that I feel
07:51as individuals we have a responsibility to figure out how we can connect to
07:56other people and make their lives better and that's what I think the
07:58responsibility of the designer is. I mean, for me, I feel like we design things
08:03that are meaningful to people and that are useful and usable and beautiful and
08:09meaningful. If we can make somebody's life better, even if it's just to improve
08:15their day workflow, that's why we are doing the work. It's not an aesthetic exercise.
08:22Lynda Weinman: At Hot Studio, you practiced what's called user-centered design.
08:25Can you talk a little bit about what it means to you?
08:27Maria Giudice: Yeah, we went from user-- you know that word user is like
08:31really bad. So we went from user to human and really we say people-centered
08:38design, because it's really centered on people. And that's the philosophy that
08:42I've had my entire professional life. Early on I got this people-centered
08:47design philosophy from Richard Saul Wurman. I met Richard in college.
08:52I was a senior at Cooper Union and I started my career as a painter. I went into
08:58Cooper as a fine artist and I came out as a graphic designer.
09:02But in my senior year of Cooper, I was really conflicted because I knew what
09:07good typography was, I knew how to compose a page, but I really didn't see much
09:13meaning in graphic design. I thought it was more about-- it was pretty
09:16formulaic. Get a beautiful typeface, you make the picture of this size,
09:20you add a lot of white space, you call it a day, it's beautiful.
09:23And I was really conflicted.
09:28But in my senior year, Richard came into my class, my design class, and he sat
09:33there, he walked in and he is a guy unlike any other designer from the 80s in
09:40New York. He sat down and he started talking about the responsibility of a designer.
09:46That it's not about the aesthetics; it's really about serving people's needs.
09:51It's to design things that people love to use. And he said, you need to
09:56focus on people and try to make their lives better.
10:00And that moment changed-- that was a life changing moment for me because I got it.
10:06So right after school I went to work for him in New York in designing
10:10guidebooks. He said, 'you are Italian, you can do Rome Access.' Can I go to Rome to do it?
10:15'No, but here is all the material.' And so I designed Rome. I started
10:21designing books but always with this sensibility that I am designing it to
10:26serve somebody, to make their lives better, to make the information clear and accessible.
10:31So I worked for him out of school. I had that philosophy and this is in
10:35publishing. And then as I started my own business, again, I was
10:41designing books that people love to use, looking at it in a very different way.
10:44Then for the web, which is what you have to do, you have to understand what
10:50people's meanings, wants, and desires are and you need to come up with
10:57something that's going to serve their needs. So you do through that
11:01understanding, interviews, really gaining insights from talking, observing
11:06people in their natural environment and then you create an experience around that.
11:10So that's really our philosophy. We don't come from-- we are creative and
11:16creative is a very board term but we are always grounded in creating things
11:23that are meaningful and that's what people-centered design is about.
11:26It's really starting from really asking those questions. Is this something that
11:31somebody is going to use? Is it going to make their life better? So everything
11:37we touch has that philosophy sort of baked into it.
11:42Lynda Weinman: Well, it really shines through. You have done an excellent job.
11:46Maria Giudice: Thank you, thank you.
11:48Lynda Weinman: And thank you so much for being part of this. We have really
11:50been honored to have you join us and share your insights and perspectives.
11:54Maria Giudice: Thanks so much, Lynda.
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