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Moving objects

From: CorelDRAW Essential Training

Video: Moving objects

Well, we are now on Page 14 of our working file, moving objects. Well, while the subject of moving things is obviously basic, and easy, it's more a case of, well, how do we move objects that, one, is convenient, and secondly, when they are in a difficult place? And that's why I've got somewhat of an eclectic group of objects sitting here, as you can see. Well, of course, I can simply select an object; move that object wherever I want. Control+Z, and Control+Z on my keyboard undoes that, and moves that back. I can click that object, and that one.

Moving objects

Well, we are now on Page 14 of our working file, moving objects. Well, while the subject of moving things is obviously basic, and easy, it's more a case of, well, how do we move objects that, one, is convenient, and secondly, when they are in a difficult place? And that's why I've got somewhat of an eclectic group of objects sitting here, as you can see. Well, of course, I can simply select an object; move that object wherever I want. Control+Z, and Control+Z on my keyboard undoes that, and moves that back. I can click that object, and that one.

However, when I go to click in the middle layer, as you can see, nothing happens. Now, do you remember why? Remember earlier we talked about objects that don't have a fill, and we have set our mouse so that not all objects are treated as though they are filled. Okay, remember that setting earlier on? Well, what I want to quickly show you here is the methods of moving. Well, of course, we've learned how to select, so if I were to select that group of objects without thinking about it, click in the middle, and go to Move, well as you can see, I have deselected, and that can be quite the nuisance, particularly if you've picked 50 objects in a bunch of objects.

So here is the thing: if you select a group of objects like that, and you're not sure, because remember, anything that does have a fill, in our case, we can select, and move, but if you're not sure, click on the little x in the middle, and you're guaranteed to be able to move all the objects. If I were to click alongside the x, well of course, I've deselected, because I've clicked through that one object there. One last thing. If I've selected a group of objects, I can always click on an outline; so an outline of any of the objects, and I can move that bunch of objects.

Pretty easy, really. Well, I am going to just delete those, and pop them out of the way, and I am going to grab this one here, and put that in the middle. Now, even as I am moving, can you see all of the shapes that are there? Now, when I let go of my mouse, we can only see the top one; in fact, there is a whole bunch sitting underneath, and that's what's there. This is my point; remember we learned earlier how to dig through? So if I select the top one, for example, and I put my finger on the Alt key, click, and I can select one of the objects underneath. How do I move that object? See, if I click on any one of the sizing handles, I won't move it, I'll just simply resize it, and that's not what we want to do; we want to move it.

If I click while that's selected through, well, I get the top object, and not the one I want. So in the same way as we just learned, I need to click on that little x to move my object. I have a few objects, finger on Alt, click, click that little x that's in the middle; that makes life a lot easier. Look, another advantage of moving objects with that little x is, if I click right at the center of the x, I have an approximate center of that object, so that I can line them up. It's not accurate, but it is a slight way of lining up as well.

So click the little x in the middle of your selection. Select all of these; click the x in the middle of the selection. Well finally, I quickly want to talk about moving objects using Nudge, Micro Nudge, and using Constrain. Well, we're talking about moving an object using the arrows on the keyboard, and not the mouse, okay? Now, we can make a setting on the property bar, which we call the Nudge distance, as to how this will work for us.

Now, you'll only see the Nudge distance when nothing is selected. So if I select those objects, you can see that property is relative to what I have selected come up. So deselect to just get your standard property bar settings. Now, right now I have a value of 1, so if I select an object, and I use my keyboard, so 1, as you can hear, I am tapping away on my keyboard over to the left like that. Now, I normally have quite a small Nudge setting, because I usually use it for doing small things. However, you can adjust this.

So if I, for example, adjust that to say 10, all right, now select my object, now one tap, and as you can see, it's jumping by a factor of 10; 10 millimeters in my case. The interesting thing is that there are a couple of multipliers, if you like. If I use my Shift key -- first of all, without the Shift, one, two, three, four, five, six, seven, eight, you can see I've moved that, okay? Now I'll go back to where I was. Finger on Shift; one, two, three, four.

As you can see, Shift is multiplying that factor by 2. So it's just doubling the distance from 10, to 20. Back on, and that can be quite handy. We also have the reverse; Control, to Micro nudge, which will be half. We divide it by 2. So one, two, three, four, five, six, seven, eight; that's just with our finger on Control. One, two, three, four, five, six, seven, eight, nine, ten, eleven, twelve, thirteen, fourteen, fifteen, sixteen, as you can see. All right.

You can adjust these settings to suit how it is you want them to work. Just simply double-click on your rulers, so double-click, and that will bring up your Options, and you'll notice that we're in the Rulers section, and if we look under Nudge, you can make adjustments here. Well, the value that's up there is obviously here, and if you change it there, it will change here, and vice versa. However, Super nudge, which is what I've written here as 2 times, you can change that to whatever you want. You can make that a factor of 10.

So every time it jumped, in my case, it would be 10 times 10, which would be a 100. The Micro nudge is the same. Rather than dividing by 2, you could divide by 10, or 5, or whatever is a convenient figure for you. So just keep that in mind; it's very handy. The last thing I want to show you is Constrain. I use this almost -- look, every fourth or fifth click of my mouse, I am almost using this. What it does, if I put my finger on that object, and I move it around, I can freely move it wherever I want.

But watch what happens, I won't let go, as I put my finger on Control. See that? Suddenly it snaps to constrain to a perfect horizontal plane to where it was. Now, if I go downwards, it's still constraining, but this time to a vertical plane, okay? So that means if I pop that over there, I'll keep my finger on Control, pop that over there, finger on Control; see how I can perfectly move things like that? Select that part like that, finger back on Control, and I am constraining either horizontally, or vertically.

It really is very, very powerful, and I will show you more of that as we go on in time. I just wanted to show you those things quickly. Have a play with that, and move on to the next lesson.

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This video is part of

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CorelDRAW Essential Training

54 video lessons · 5238 viewers

Scott Georgeson
Author

 
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  1. 5m 5s
    1. Welcome
      1m 21s
    2. Using the exercise files
      3m 44s
  2. 7m 27s
    1. The CorelDRAW interface
      36s
    2. Working with new documents
      3m 45s
    3. Exploring new document advanced options
      3m 6s
  3. 14m 55s
    1. Moving and adding pages
      3m 25s
    2. Understanding page setup
      6m 47s
    3. Arranging dockers
      4m 43s
  4. 19m 59s
    1. Importing files
      3m 51s
    2. Using Corel CONNECT
      12m 23s
    3. Exporting files
      3m 45s
  5. 10m 0s
    1. Working with zooming
      5m 8s
    2. Understanding page views
      4m 52s
  6. 37m 1s
    1. Using the Pick tool
      4m 1s
    2. Selecting objects
      4m 50s
    3. Moving objects
      6m 59s
    4. Sizing objects
      5m 56s
    5. Mirroring objects
      6m 2s
    6. Rotating objects
      5m 33s
    7. Skewing objects
      3m 40s
  7. 12m 54s
    1. Working with Undo and Redo
      5m 2s
    2. Understanding the stacking order
      7m 52s
  8. 1h 6m
    1. Understanding the drawing tools
      8m 35s
    2. Working with the Rectangle tool
      6m 54s
    3. Adding rectangles to a business card
      5m 22s
    4. Working with the Ellipse tool
      4m 23s
    5. Adding ellipses, pies, and arcs
      4m 4s
    6. Working with the Polygon tool
      2m 50s
    7. Adding a multipoint polygon
      2m 12s
    8. Working with the Spiral tool
      5m 5s
    9. Adding a shadowed spiral
      2m 7s
    10. Working with the Graph paper tool
      5m 55s
    11. Adding unique graph shapes
      9m 23s
    12. Working with Perfect Shapes
      6m 34s
    13. Adding a shadowed arrow shape
      2m 44s
  9. 15m 3s
    1. Understanding artistic text
      6m 42s
    2. Adding artistic text
      8m 21s
  10. 40m 22s
    1. Aligning objects
      6m 34s
    2. Understanding duplication
      6m 55s
    3. Working with distribution
      5m 6s
    4. Building an amplifier face
      15m 14s
    5. Aligning text and spacing objects
      6m 33s
  11. 14m 26s
    1. Understanding Group and Ungroup
      7m 9s
    2. Working with Combine and Break Apart
      7m 17s
  12. 38m 25s
    1. Coloring objects and using Uniform fill
      8m 44s
    2. Using the Fountain fill
      4m 56s
    3. Understanding the Color palette and the Document palette
      9m 11s
    4. Working with the Interactive fill tool
      8m 22s
    5. Using the eyedropper tools
      7m 12s
  13. 19m 26s
    1. Using Convert To Curves and Outline Properties
      9m 45s
    2. Understanding advanced Outline Properties
      9m 41s
  14. 17m 57s
    1. Exploring methods of working with Weld, Trim, and Intersect
      8m 38s
    2. Exploring examples using Weld, Trim, and Intersect
      9m 19s
  15. 32s
    1. Goodbye
      32s

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