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Whether you're an aspiring or experienced artist, this course provides detailed coverage of CorelDRAW, the flagship vector-based illustration and layout application. Author Scott Georgeson, the official creator of video training for CorelDRAW X4, X5, and X6, helps you get up to speed with the basics of vector drawing. Scott demonstrates how to use objects, layers, and pages to organize documents effectively and he discusses working with color, Artistic Text, drawing tools, and special effects. The course also covers how to align and group objects to lay them out more effectively and how to dictate the layering of objects with the Weld, Trim, and Intersect commands.
This course was created by Scott Georgeson. We're honored to host his tutorials in the lynda.com library.
We are now on Page 16 of your working file, the subject of mirror. You can have a lot of fun with this subject. I really do like it. Now, mirroring is something you will do a lot of in time, and right now you might not think of all of the reasons, but you will, so I am going to show you some fun things you can do, and you'll very quickly start to see how mirroring will be quite valuable. First of all, you can see here, Horizontal Mirror, Vertical Mirror; whenever you select an object, on the property bar, you'll see the two icons. So if I simply click horizontal, it will flip. See that? As you can see.
So in other words, it flipped left to right. If I do the vertical mirror, it will flip the other way. So if we keep doing this, I can get it back to where it was; there we go. So I'll select that again, and I'll do a vertical mirror, which is just flipping it upside down, but on the same axis. You'll notice that it hasn't moved anywhere on my screen; and back again. Horizontally, and back again. So that's a basic mirror. If I were to just pop this over here, following along what you can see here, if I hit Plus on my keyboard, that will create a duplicate.
Now, if you are using a laptop, and you don't have a Plus which you can use, use Control+C, okay? It's the same as coming up to Edit, and going Copy, and then Paste. So Control+C, and Control+V, and what that will do is copy it to your Clipboard, and paste it back down perfectly over the top, so now we have a duplicate sitting on top. Now, if I do this, finger on Control, okay, nothing will happen until I get to the other side, and flip, as you can see. If I make that black in color, quite an interesting looking effect. Now do it again.
Select my object, Plus on my keyboard, and finger on Control, and I'll flip down, make it black in color, and I'll squash it back up a little bit. So there you go. That's an interesting looking effect, isn't it? Mirroring is something you will use for all sorts of circumstances. Let me just delete that. I'll grab this picture up here, and again, Plus on my keyboard, and finger on Control; pop it over the other way. I'll select both of those, Plus on my keyboard, pull that down like that, and then I'll flip that vertically. Up a little bit just using the arrows keys on my keyboard. In fact, I'll go the other way.
Yeah, there we go. Interesting looking effect, isn't it? I love flipping photographs, or mirroring photographs. You do get some really interesting looks, particularly for magazine design, etcetera. Again, this time I'll do Control+C, and then Control+V; I'll paste back down. Finger on Control, and flip that over the other way, just back a little, and isn't that a really interesting, kind of creepy looking effect, isn't it? And one more time. I've just done this for you, so that you can have something that you can play with, and create your own types of effects. Plus on the keyboard; I'll flip this over, just back a little bit. Plus on my keyboard, flip it over, and back a little bit. Plus on my keyboard, flip it over, and just back a little bit. So there you go.
I mean, it does look realistic. Even though they are duplicates, unless you kind of examine that image, you wouldn't really tell, would you? So there you go. Really powerful stuff that you can do with mirroring. Let me just delete that. With this little triangle, I am going to show you another interesting set of effects. First of all, if I hit Plus on my keyboard, all right, now with my finger on the Shift key this time, see what happens. Can you see that I am mirroring that the anchor point is in the center? Okay, finger on the Shift, the anchor point is in the center, so I am creating a mirror, but I don't have that same automatic control of the size. I have to manually resize it. So there is a mirror flip for you. Let's do it again; Plus on my keyboard.
Now, this time I'll constrain, so finger on the Shift key, and finger on the Control key, both at the same time, so Control+Shift. Now, as I pull, notice how it flips when I get past the center point, okay? Can you see that? Let me just Control+Z, and undo that, and I'll increase the size, and it sort of looks a bit like a hat, doesn't it? Plus on my keyboard of the duplicate, Control+Shift, and flip. And it flipped from the center; just remember that.
Now let's have some fun with this. And I am doing this deliberately, just so that you've got some things to play with, and to experiment with, and we're putting some of the school we've been learning to date into practice. So Plus, or Control+C, and then Control+V. Finger on Control. Now I'll select them both. Plus, finger on Control, mirror, select them all, Plus, finger on Control, and one more time, I'll just select those ones there, and Plus, Control, flip that over.
Now, if I select all of those, Plus on my keyboard, finger on Control, flip that down, might make that yellow in color; interesting effect. Now this time I am just going to move everything over a little bit, so finger on Control, remember, constraining to move horizontally, just line that up with there, delete that one, delete that one; that's a pretty cool looking effect, isn't it? See how you can just easily do some stuff? Finger on Control, constrain; just move that up. So I am always using finger on Control to constrain to perfect moving on my vertical or horizontal axis.
Well gee, I've shown you a lot in this lesson, putting together a lot of what we've been learning to date. So why don't you go ahead with that, have a play, and see what you can come up with.
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