Find out how to set up the HumanIK rigging system in Autodesk Maya and start creating realistic skeletons for your 3D characters.
Focuses on the basics of animating in Maya, including setting keyframes, working with animation editors, and automating animation with constraints and simple rigs.
“I am a one-person small business and you make it affordable for me to get continuing education. Keep up with the good work!” —Frederique N.
more from our members »