Find out how to set up the HumanIK rigging system in Autodesk Maya and start creating realistic skeletons for your 3D characters.
Focuses on the basics of animating in Maya, including setting keyframes, working with animation editors, and automating animation with constraints and simple rigs.
“Your training goes way more in-depth than most classes at my school, and you can pause and rewind it if you don't follow it the first time.” —Jared L.
more from our members »