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Another feature that a lot of people have been asking for is the ability to output my projects for use on iOS devices and to YouTube. Captivate 5.5 includes both of those features today. You'll notice that there's a big button that says YouTube right on it. So if you would like to publish to YouTube all you got to do is to have a project ready to go and then click the Publish To YouTube button. Before I push the button though let's talk a little bit about what types of projects are appropriate. If you have any type of interactivity, it won't work when you publish to YouTube or to iOS.
This means that your quizzes, your simulations, or any other type of project that involves student interaction isn't going to work. This particular project happens to be a demonstration of how to use a web site to achieve a goal. This is an appropriate type of project for publishing to YouTube or to iOS. Something that you might want to do is to modify the shape of the project to fit the device. I can do that under Modify and then Rescale project. In this case, I would like it to fit in iPad before I publish.
An iPad happens to be 1024x768. My height is okay, but my width is not. So I'm going to reduce the shape of the project by simply typing in 1024 here. Hit Return to commit the number and then ensure that you have Maintain Aspect Ratio checked. Once you've done that ensure that you have Rescale Project to Fit New Size enabled. We don't want to crop our project. We want to actually reduce the size. With those options enabled, click Finish.
Yes, I want to do this. Captivate will now go through the process of moving all of my content to the center. It will reduce the size of my stage and it will shrink all of my objects proportionately so that they will fit in the new form factor. This is a huge timesaver when it comes to publishing our content onto devices. Now that I've made this change I can publish directly to YouTube or I can make a QuickTime file on my desktop that I could then publish to my iPad. Let's look at YouTube publishing first. I'll click the YouTube button and it will send it over to the Adobe Captivate Video Publisher application.
I happened to have a YouTube ID, so I'm going to log in there now. You'll need to use your own YouTube account to be able to publish this content. Having done that you need to fill in the category information for YouTube. You might want to type in a Description and if there's any tags you might want to attach that as well. This happens to me an education program so I'll leave it alone, but there are a number of other categories that your project may fit into. I'm going to make this a private program. That gives me the ability to control who has access to it later.
When we're talking about programs for corporate use often times we want to set it into a private group setting so that only our allowed people can access the programs. Of course, you have to agree to the terms and conditions. Having done that I can upload the program to YouTube. Great, it's done. So once it's finished uploading the project, you can of course copy the link and then send it to somebody by email, you could view it on YouTube, or you could use their mechanism to tell someone about it. Let's view it on YouTube now.
In order to see the video, of course I have to sign in and you will want to do the same thing on your account. So once the video loads we can begin to play it. (Male speaker: You'll notice we just saw the advice to use Cmd+Enter to stop recording.) (So from this point forward, I'm going to be simulating recording this application and you can follow along and do the same thing on?) So there it is. As I scrub through it, we can see different areas of the recording. In fact, you can watch my mouse move as I go along here and of course, if you were watching the whole thing, you would learn how to fill in this form and then sends an email back to Kurt James.
Let's go back to Captivate so that we can see how to export this project to our desktop so that we can put it on to our iOS device. From Captivate you will want to publish. In order to get it to a video file we'll need to choose Media. Under Select Type you want to choose MP4 Video. This is the video format that the iOS devices will play natively. We have some presets that are already built to help you get the best quality of your output. If you scroll up in the list, you'll see iPad.
You could also choose an iPhone 3 or an iPhone 4 and iPod as well as YouTube Widescreen High Def and Widescreen Standard Def. If you want to do your encoding on your own, you can choose Custom and then adjust the sliders below. Let's pick iPad. Having made that choice, Captivate automatically sets up my encoding to get good results when I put it onto my iPad. You will want to choose where you want the output to go. In this case, I'm going to put it on my desktop and then we'll say Publish.
If you still have the Adobe Captivate Video Publisher running, then you'll need to close it before you can click Publish. Now that it's finished, you could publish to YouTube, which we've already done, or you could open the published video. This will open the QuickTime player on your computer and then show the video. If you want to load it onto your iPad, you've got to open up iTunes to do that. This is a great new way for you to take your content and to get it out to your learners. Take advantage of these new output methods for your projects today.
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