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Adding shapes

From: Captivate 5 Essential Training

Video: Adding shapes

Let's see how we can add some shapes to our slides in our Captivate projects. We're going to be using the Chapter 3_c file that we created in the previous lesson. Open it now if you don't have it opened already. Let's return to slide number two. I'd like to draw a box behind this text frame that we drew earlier. There are a number of objects that we can draw in Captivate directly. About two-thirds of the way down the toolbar, you'll see that there are four drawing types of objects that you can add to your projects. Chances are you're looking at the Line.

Adding shapes

Let's see how we can add some shapes to our slides in our Captivate projects. We're going to be using the Chapter 3_c file that we created in the previous lesson. Open it now if you don't have it opened already. Let's return to slide number two. I'd like to draw a box behind this text frame that we drew earlier. There are a number of objects that we can draw in Captivate directly. About two-thirds of the way down the toolbar, you'll see that there are four drawing types of objects that you can add to your projects. Chances are you're looking at the Line.

Click on the Line, and you'll see that there is Line, Rectangle, Oval, and Polygon available. Let's begin by drawing a rectangle. Choose Rectangle from the pop-up. Draw a rectangle that encloses this text caption. Click and drag, and when you've you're your rectangle looking like this, release your mouse. Over in the Properties panel, it's showing us the options for a rectangle. First, we can see its name, and automatically Captivate selects Rectangle_1.

To identify the rectangle in the Timeline later, you may want to give it a different name. Select the entirety of the word Rectangle_1, and type "Statement Frame". Now a space is not allowed in the Item Name, but type it anyway. When you hit Enter to commit that change, Captivate will automatically replace spaces with underlines. It's important that names of things never have spaces, because often, we'll refer to them later programmatically using ActionScript that we might write in Flash.

These objects can also be used for quizzing and other purposes. In order for us to be able to understand those interactions later, it's important that the names make some sense. Let's change the fill & stroke of our Statement_Frame rectangle. I'd like to choose a fill color now. Currently, it's slightly blue. Click on the Fill color selector, and then choose the eyedropper in the upper right-hand corner. Move your cursor over onto the Filmstrip area, and then look at the selector right here.

The tip of the eyedropper represents the color that we're going to be picking up. I want to pick up the dark color of the olive, so I'll move my cursor until I get the dark olive in the lower left-hand corner of the olive, and then click. That's now chosen that color. Let's go back there for a moment, so we can understand why we didn't get the color that we had selected. Right here, we can see the alpha, or transparency, for the fill. Currently, it's set to 20%. Click and drag as far as you can to the right.

You may have to click again to commit the change. Now you can see that we've made it darker. Of course, we didn't pick a new color. All we did was change the transparency. Click on the color selector one more time, click on the number, and type in 100, and then Enter. Now you can see that by making it 100% opaque, we've completely covered up the words. Let's set it back to 20% transparent. Click one more time on the Fill selector, click on the Alpha, and type 20, and then Enter.

Let's change the stroke the same way. Click on Stroke color selector, choose the eyedropper, and again, we'll pick that lower left-hand area of the olive. Let's make the Width to be four points wide. You can drag this slider or type in the number 4. If you want, you can change the Style from a Solid line to a Dashed line. Let's leave it solid for now. Well, lastly, we'll adjust the Corner Radius. So, click and drag to the right to add a corner radius. Let's set it to be about 15%. There we go.

I'd like to close the box up just slightly, and now I've got it the way that I want it. Let's add another element, which would be a line. Click and hold, and then choose Line. We're going to draw a line, but we're not going to keep it. So in the end, we're going to delete this object. But I do want you to see what we can do with the lines. Click and drag to draw a line. Now I haven't let go of my mouse yet, so don't let go. If you move your mouse up and down, you can see that you end up with a line.

Now, if you hold down your Shift key, then the line will snap to horizontal and vertical orientations, or to 45 degrees. So as you go on the compass, you'll see that you'll be at 45-degree increments, and at 90-degree increments. Let's pull it straight across to about here, and release. You'll notice that Captivate preserves the settings from the previous object that we drew. So while we had drawn a rectangle, and set a four-point green stroke, we end up with a four-point green stroke when we drew our line.

This is actually quite handy, because it allows you to continue drawing objects with similar characteristics without having to keep going back and changing those characteristics when you draw. Another aspect of a line is that you can have starting and ending arrows or other treatments. Many times we would like to draw arrows for emphasis. We can do that directly here using the Line tool. Having drawn the line, let's put an arrow at the end. From End, click and choose Arrow. Now you can see that there is an arrow on the end.

We can put another shape at the start of the line. We have squares, circles, and diamonds to choose from. So there is a square, kind of hard to see the round one, and a diamond. Let's set it back to None. Click on the pasteboard to deselect, and then we can see the arrow without the drag handles on either end. Another shape that we can draw is an oval. Click and hold, and pull out Oval. Click and drag to draw the oval.

If you hold down the Shift key, it will limit it to a circle. Now, we have a circle, and you can move it. It obeys the same fill and stroke constraints that we have for the rectangle. The last shape is a polygon. Click once to start drawing the polygon. You'll notice that I end up with a dashed line. Now I haven't clicked anywhere yet. But in order to draw the rest of the polygon, I've got to click. Then I'll click again, and again, and again-- I'll go all the way around here--until I get to the end.

You'll notice as I approach the end of my figure, I'll get a nice indicator that says click here to close the figure. We don't have the ability to draw a regular polygon here in Captivate. It is something that you'll have to draw and then reshape it later. You can reshape the polygon by selecting it, and then right-click on the edge, and you'll see Edit Points. From here, you can click and drag any of the points to reshape the polygon. You can also redraw the shape.

Click and click and click and click and click to redraw the shape. What makes redrawing a shape special is that it maintains the properties of the previous shape. Also, it maintains the original name of that shape when we redraw it. Otherwise, the polygon would be given a new name. Before we save this file, I want to remove the polygon, the circle, and the line. To remove a shape, I can select it, and then delete it. And I'll get this warning: "Are you sure you want to delete?" Yes.

I can select multiple items by clicking on one, holding down the Shift key, selecting another, and then deleting. Yes, of course. Now that those additional objects are gone, we'll save this as Chapter 3_d. Remember, File > Save As to change the name. It may seem like there is not a lot of choices when it comes to drawing objects inside of Captivate. It's true that while we can only draw lines, rectangles, ovals, and regular polygons, there is lot of power there because we can very quickly build objects to either emphasize content, or to create all new content directly.

Of course, many people will use tools like Illustrator or Photoshop to be drawing those objects, and then importing them as images into your Captivate files as well. People who use Captivate a lot will resort to both methods to get effective layout inside of Captivate.

Show transcript

This video is part of

Image for Captivate 5 Essential Training
Captivate 5 Essential Training

91 video lessons · 24882 viewers

James Lockman
Author

 
Expand all | Collapse all
  1. 2m 14s
    1. Welcome
      59s
    2. Using the exercise files
      36s
    3. Updates for Captivate 5.5
      39s
  2. 10m 18s
    1. Captivate 101
      5m 4s
    2. Understanding presentation basics
      2m 45s
    3. E-learning in a nutshell
      2m 29s
  3. 16m 34s
    1. Exploring Captivate's interface
      3m 59s
    2. Using the Classic workspace
      3m 31s
    3. Using the Navigation workspace
      3m 13s
    4. Setting application preferences
      5m 51s
  4. 1h 6m
    1. Starting from scratch
      2m 51s
    2. Creating a master page
      3m 47s
    3. Adding slide text
      8m 29s
    4. Checking spelling
      3m 10s
    5. Adding shapes
      8m 25s
    6. Adding images
      7m 31s
    7. Aligning and distributing objects
      7m 42s
    8. Using object styles
      9m 2s
    9. Finishing and previewing the project
      6m 7s
    10. Using Free Rotation in Captivate 5.5
      1m 57s
    11. Building with gradients
      4m 43s
    12. Adding shadows
      2m 56s
  5. 53m 39s
    1. Importing Photoshop files
      9m 33s
    2. Importing animations
      9m 0s
    3. Creating slideshows
      6m 10s
    4. Taking advantage of libraries
      9m 32s
    5. Using widgets
      7m 0s
    6. Importing PowerPoint presentations on a Mac
      8m 5s
    7. Importing PowerPoint presentations on a Windows computer
      2m 18s
    8. Understanding the Captivate exchange
      2m 1s
  6. 31m 14s
    1. Touring the Timeline
      5m 19s
    2. Adjusting timing
      4m 36s
    3. Adding transitions to objects
      3m 46s
    4. Animating using effects
      7m 55s
    5. Animating text
      3m 50s
    6. Zooming for emphasis
      5m 48s
  7. 53m 44s
    1. The recording environment
      33s
    2. Adding background audio
      4m 25s
    3. Adding audio to an object
      4m 23s
    4. Recording and adding voice-overs
      5m 1s
    5. Editing audio in Captivate
      7m 6s
    6. Splitting audio among slides
      6m 22s
    7. Adding video to a slide
      7m 9s
    8. Importing slide video
      4m 33s
    9. Synchronizing video
      7m 36s
    10. Creating closed captions
      6m 36s
  8. 49m 6s
    1. Adding buttons
      7m 56s
    2. Adding click areas
      4m 59s
    3. Adding rollover images
      5m 20s
    4. Highlighting objects
      6m 44s
    5. Adding rollover slidelets
      8m 2s
    6. Adding pop-up captions
      4m 38s
    7. Adding text areas
      7m 40s
    8. Creating branching presentations
      3m 47s
  9. 15m 11s
    1. Revisiting libraries
      1m 38s
    2. Sharing assets
      2m 41s
    3. Creating project templates
      6m 50s
    4. Using project templates
      4m 2s
  10. 31m 57s
    1. Preparing simulations
      3m 35s
    2. Preparing to record
      5m 35s
    3. Recording simulations
      4m 46s
    4. Editing simulations
      8m 55s
    5. Adjusting click-through trainings
      9m 6s
  11. 39m 6s
    1. Understanding assessment basics
      1m 53s
    2. Setting up a quiz
      6m 56s
    3. Understanding question types
      8m 22s
    4. Creating custom short-answer questions
      3m 28s
    5. Assessing software simulations
      5m 25s
    6. Pooling and randomizing questions
      6m 55s
    7. Using the new quiz features
      2m 46s
    8. Utilizing the new quiz templates
      3m 21s
  12. 22m 32s
    1. Managing quizzes
      1m 28s
    2. Reporting results
      4m 43s
    3. Using Acrobat.com as a learning management system
      3m 48s
    4. Getting reports from Acrobat.com
      7m 26s
    5. Generating SCORM-compliant output
      2m 4s
    6. Creating assessment templates
      3m 3s
  13. 9m 12s
    1. Introducing skins
      53s
    2. Editing playback controls
      4m 1s
    3. Creating a table of contents
      4m 18s
  14. 15m 3s
    1. Initiating a project review
      3m 59s
    2. Reviewing a project
      5m 58s
    3. Collecting reviewer comments
      5m 6s
  15. 35m 55s
    1. Securing a project
      6m 28s
    2. Rescaling a project
      3m 11s
    3. Sharing a project
      3m 13s
    4. Publishing a project
      10m 57s
    5. Setting up Flash player security
      3m 28s
    6. Exporting to Flash CS5
      3m 7s
    7. Exporting to video for YouTube and iOS
      5m 31s
  16. 29s
    1. Parting thoughts and goodbye
      29s

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