Captivate 5 Essential Training
Illustration by John Hersey

Adding images


Captivate 5 Essential Training

with James Lockman

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Video: Adding images

In most cases, we're going to want to add images to our Captivate projects. In this lesson, we're going to see how we can do just that. We're going to begin with the Chapter 3_d file that we created in the previous lesson. Open that file now, if you don't have it opened already, and then go to slide number two. I'd like to add some images to fill the space in the bottom. There are several supported image types that I can import into Captivate. Those include JPEGs, GIFs, PNGs, BMPs-- Windows Bitmap files--Extended Metafiles, Windows Metafiles, and a few others.
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  1. 2m 15s
    1. Welcome
    2. Using the exercise files
    3. Updates for Captivate 5.5
  2. 10m 18s
    1. Captivate 101
      5m 4s
    2. Understanding presentation basics
      2m 45s
    3. E-learning in a nutshell
      2m 29s
  3. 16m 34s
    1. Exploring Captivate's interface
      3m 59s
    2. Using the Classic workspace
      3m 31s
    3. Using the Navigation workspace
      3m 13s
    4. Setting application preferences
      5m 51s
  4. 1h 6m
    1. Starting from scratch
      2m 51s
    2. Creating a master page
      3m 47s
    3. Adding slide text
      8m 29s
    4. Checking spelling
      3m 10s
    5. Adding shapes
      8m 25s
    6. Adding images
      7m 31s
    7. Aligning and distributing objects
      7m 42s
    8. Using object styles
      9m 2s
    9. Finishing and previewing the project
      6m 7s
    10. Using Free Rotation in Captivate 5.5
      1m 57s
    11. Building with gradients
      4m 43s
    12. Adding shadows
      2m 56s
  5. 53m 39s
    1. Importing Photoshop files
      9m 33s
    2. Importing animations
      9m 0s
    3. Creating slideshows
      6m 10s
    4. Taking advantage of libraries
      9m 32s
    5. Using widgets
      7m 0s
    6. Importing PowerPoint presentations on a Mac
      8m 5s
    7. Importing PowerPoint presentations on a Windows computer
      2m 18s
    8. Understanding the Captivate exchange
      2m 1s
  6. 31m 14s
    1. Touring the Timeline
      5m 19s
    2. Adjusting timing
      4m 36s
    3. Adding transitions to objects
      3m 46s
    4. Animating using effects
      7m 55s
    5. Animating text
      3m 50s
    6. Zooming for emphasis
      5m 48s
  7. 53m 44s
    1. The recording environment
    2. Adding background audio
      4m 25s
    3. Adding audio to an object
      4m 23s
    4. Recording and adding voice-overs
      5m 1s
    5. Editing audio in Captivate
      7m 6s
    6. Splitting audio among slides
      6m 22s
    7. Adding video to a slide
      7m 9s
    8. Importing slide video
      4m 33s
    9. Synchronizing video
      7m 36s
    10. Creating closed captions
      6m 36s
  8. 49m 6s
    1. Adding buttons
      7m 56s
    2. Adding click areas
      4m 59s
    3. Adding rollover images
      5m 20s
    4. Highlighting objects
      6m 44s
    5. Adding rollover slidelets
      8m 2s
    6. Adding pop-up captions
      4m 38s
    7. Adding text areas
      7m 40s
    8. Creating branching presentations
      3m 47s
  9. 15m 11s
    1. Revisiting libraries
      1m 38s
    2. Sharing assets
      2m 41s
    3. Creating project templates
      6m 50s
    4. Using project templates
      4m 2s
  10. 31m 57s
    1. Preparing simulations
      3m 35s
    2. Preparing to record
      5m 35s
    3. Recording simulations
      4m 46s
    4. Editing simulations
      8m 55s
    5. Adjusting click-through trainings
      9m 6s
  11. 39m 6s
    1. Understanding assessment basics
      1m 53s
    2. Setting up a quiz
      6m 56s
    3. Understanding question types
      8m 22s
    4. Creating custom short-answer questions
      3m 28s
    5. Assessing software simulations
      5m 25s
    6. Pooling and randomizing questions
      6m 55s
    7. Using the new quiz features
      2m 46s
    8. Utilizing the new quiz templates
      3m 21s
  12. 22m 32s
    1. Managing quizzes
      1m 28s
    2. Reporting results
      4m 43s
    3. Using as a learning management system
      3m 48s
    4. Getting reports from
      7m 26s
    5. Generating SCORM-compliant output
      2m 4s
    6. Creating assessment templates
      3m 3s
  13. 9m 12s
    1. Introducing skins
    2. Editing playback controls
      4m 1s
    3. Creating a table of contents
      4m 18s
  14. 15m 3s
    1. Initiating a project review
      3m 59s
    2. Reviewing a project
      5m 58s
    3. Collecting reviewer comments
      5m 6s
  15. 35m 55s
    1. Securing a project
      6m 28s
    2. Rescaling a project
      3m 11s
    3. Sharing a project
      3m 13s
    4. Publishing a project
      10m 57s
    5. Setting up Flash player security
      3m 28s
    6. Exporting to Flash CS5
      3m 7s
    7. Exporting to video for YouTube and iOS
      5m 31s
  16. 29s
    1. Parting thoughts and goodbye

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Watch the Online Video Course Captivate 5 Essential Training
7h 32m Beginner Dec 21, 2010 Updated Aug 05, 2011

Viewers: in countries Watching now:

In Captivate 5 Essential Training, author James Lockman demonstrates the core features of Captivate 5, the popular tool for authoring e-learning content such as interactive presentations, click-through simulations, and customized assessments. He shows how to import and sync PowerPoint presentations, add interactivity, and incorporate audio, video, and voiceovers. The course also includes tutorials on assessment reporting and integrating with SCORM-compliant learning management systems. Exercise files accompany the course.

Topics include:
  • Touring the interface and workspaces
  • Building a basic project with shapes, objects, and text
  • Branding a presentation using master slides and object styles
  • Exploring user-based content at Captivate Exchange
  • Animating with the Timeline
  • Adding buttons, rollover images, and captions
  • Creating branching presentations
  • Working with templates
  • Recording a simulation
  • Creating assessments with customized questions
  • Setting up quiz reporting on
  • Exporting and sharing a project
Education + Elearning
James Lockman

Adding images

In most cases, we're going to want to add images to our Captivate projects. In this lesson, we're going to see how we can do just that. We're going to begin with the Chapter 3_d file that we created in the previous lesson. Open that file now, if you don't have it opened already, and then go to slide number two. I'd like to add some images to fill the space in the bottom. There are several supported image types that I can import into Captivate. Those include JPEGs, GIFs, PNGs, BMPs-- Windows Bitmap files--Extended Metafiles, Windows Metafiles, and a few others.

What's notably missing from that list are Photoshop, Illustrator, and PDF files. We can import a Photoshop file through a different method if you happen to have that E-Learning Suite installed. We'll take a look at that in another chapter. For now, let's import some images in JPEG, PNG, and Extended Metafile format. From the Insert menu, choose Image. You'll see a keyboard shortcut over on the right. On the Macintosh, it's Command+ Shift+M. On Windows, it's going to be Ctrl+Shift+M. This is a keyboard shortcut that you're probably going to want to remember.

In your Images list, down near the bottom, you'll see Olives Freshly picked, Olives On the Tree, Olives Ready for Sale. Let's begin with Olives Freshly picked. Select it and then choose Open. One thing that you'll notice is that it completely fills the screen. This is because this is a photograph that's coming to us out of a digital camera, and that photograph is going to have the dimensions that are coming from the camera. In many cases, cameras have very high-resolution imagery that's set to 72 pixels per inch.

This means that many times when you place an image into Captivate, you're going to end up with it filling the screen. We can adjust the size of the image, however, over in the Properties panel. You'll see that there is a button here under Image Edit that says Fit to Stage. This is a very handy button, so go ahead and click that. Now the image fits the stage, and we can select the drag handles. This becomes an important part of your workflow if you're going to be importing images frequently. To resize the image, grab the upper right-hand corner, click, and hold down the Shift key, and then drag to the lower-left corner, then make it to be about that big.

You can deselect by clicking out in the pasteboard. Now, let's get the next image: Insert > Image. This time we'll grab Olives On the Tree. Once again, Fit to Stage. Now, grab the upper left-hand corner, click, hold down your Shift key, and reduce it. Once you're done, release the mouse and the Shift key.

There is another way that we can add images to our projects, and that is to drag and drop from our file system. On my Desktop, I have my exercise files, here is Chapter 3, and there is my Images folder. Already, we have Olives Freshly picked and Olives On the Tree. This time, we'll grab Olives Ready for Sale. Select it, and drag it onto the stage, and then release it. When we release the image, it will be located so that the upper left-hand corner of the image is where our mouse was when we released it onto the stage.

This helps you to better position these images in Captivate if they've already been resized in your image-editing application. Since I know that this is very large, I'm going to Fit to Stage and then shrink it. Again, hold down my Shift key. This time make it to be about that big, because I don't want all of the olives. I'm going to use the Image Cropping feature of Captivate, so that we can have a closer-in view of some of these olives. Over under the Image Edit area, you'll see a Crop tool.

Click on Crop Image, and then we can adjust the crop for the image. You can see the stage is highlighted automatically, and the image goes well beyond the stage. You'll see that there is a Fit to Stage button that you can choose. This will automatically fit your image to the stage. However, we want to crop. You can now choose a crop area by clicking and dragging on the handles. You can also move the crop area by clicking and dragging in the middle.

Let's pick this lower left-hand corner, and take a look at the crop area. I'd like to set that crop area to about 1000 x 800. That's pretty close right there. Now that I am done, I can click OK. Now, I've got a cropped image, but it is quite large. So again, we'll have to fit it to the stage, but it fits the cropped image to the stage, and then we can grab the corners, and shrink it.

We'll put it in the middle. JPEGs and PNGs aren't the only type of images that you can put in a Captivate slide. Let's add a vector image that happens to be in the Windows Metafile format. If you remember your keystrokes on the Macintosh, it's Command+Shift+M. On the Windows computer, it'll be Ctrl+Shift+M. We'll pick this Windows Metafile, or Enhanced Metafile, down here. Choose the one called Vector Smart Object, and then click Open. This, we can resize and put in the upper right-hand corner here.

Click on a corner, hold down your Shift key, and shrink it, and drag it up. Because it's a vector object, you can resize it without losing resolution. We can import Illustrator content by saving them as Enhanced Metafiles or Windows Metafiles. If you've got Illustrator vector content, maybe logos or other types of content that you've been using in other projects, that's the way that you're going to be able to use that content here inside of Captivate. I am going to mention another method of importing graphics into Captivate, and that's to use Adobe Bridge.

If you happen to have the E-Learning Suite installed, then you may see the Bridge icon up here in your toolbar. If you click the Bridge icon, it will launch the Bridge, and then allow you to drag and drop files from there. You can also browse for content inside of the Bridge from the File menu, choosing Browse in Bridge. This will launch the Bridge and allow you to send content back to Captivate. Once again, that's a feature that's only available to users of the E-Learning Suite. So, we're not going to take a look at that in detail today, but I did want you to be aware of it if you're an E-Learning Suite customer.

We'll save our file now as Chapter 3_e. An important thing to take away from this lesson is that there are many different types of images that we can bring into our Captivate projects. Sharp ears will have noticed that the types of graphics that we can use here are very similar to the types of graphics that we might be using on the web. While we can't import Illustrator files directly, we can save them as an Enhanced Metafile or Windows Metafile format and then import them that way.

So we do have a workflow that allows us to use that content. We'll take a look at how we can import Photoshop files directly in the next chapter. Regardless, you still have many different options that you can use to get your images into your Captivate projects.

Find answers to the most frequently asked questions about Captivate 5 Essential Training .

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Q: I am having some problems with Captivate reviewer permissions and was directed to the following solution of James' blog, but I'm having trouble implementing it. Is there a simpler solution or has Adobe released a patch?

In order to execute the step entitled "Assign write permission to owners and groups", you need to enable the root user. In addition, you need to add the "sudo" command before the following steps in this section:

sudo chmod -R o+w Adobe\ Captivate\ Reviewer\
sudo chmod -R g+w Adobe\ Captivate\ Reviewer\

You can disable the root user when you're done with updating permissions.
A: Unfortunately, there is no patch. This is not an Adobe issue, but rather an issue with the way that Apple allows UNIX permissions within its file systems. For most cases, this is a good thing, but for this one case, it backfires. Just so you're aware, the issue persists in Captivate 5.5 as well.

This is the Adobe tech note on the problem:

My solution is a bit easier to follow, frankly.

Here is how to enable the root user on a Mac:
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