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Captivate 5 Essential Training

Adding audio to an object


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Captivate 5 Essential Training

with James Lockman

Video: Adding audio to an object

In this lesson, we're going to see how we can add audio to an object in Captivate. We're going to be using the Chapter 6_a file that we saved previously in this chapter. If you don't have it open, please open it now. You can add audio to just about every object that you can create inside of Captivate. When you add audio to an object, that audio will play as soon as that object appears on the stage. This means that timing can be critical when we're talking about when those songs will play on your stage.
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  1. 2m 14s
    1. Welcome
      59s
    2. Using the exercise files
      36s
    3. Updates for Captivate 5.5
      39s
  2. 10m 18s
    1. Captivate 101
      5m 4s
    2. Understanding presentation basics
      2m 45s
    3. E-learning in a nutshell
      2m 29s
  3. 16m 34s
    1. Exploring Captivate's interface
      3m 59s
    2. Using the Classic workspace
      3m 31s
    3. Using the Navigation workspace
      3m 13s
    4. Setting application preferences
      5m 51s
  4. 1h 6m
    1. Starting from scratch
      2m 51s
    2. Creating a master page
      3m 47s
    3. Adding slide text
      8m 29s
    4. Checking spelling
      3m 10s
    5. Adding shapes
      8m 25s
    6. Adding images
      7m 31s
    7. Aligning and distributing objects
      7m 42s
    8. Using object styles
      9m 2s
    9. Finishing and previewing the project
      6m 7s
    10. Using Free Rotation in Captivate 5.5
      1m 57s
    11. Building with gradients
      4m 43s
    12. Adding shadows
      2m 56s
  5. 53m 39s
    1. Importing Photoshop files
      9m 33s
    2. Importing animations
      9m 0s
    3. Creating slideshows
      6m 10s
    4. Taking advantage of libraries
      9m 32s
    5. Using widgets
      7m 0s
    6. Importing PowerPoint presentations on a Mac
      8m 5s
    7. Importing PowerPoint presentations on a Windows computer
      2m 18s
    8. Understanding the Captivate exchange
      2m 1s
  6. 31m 14s
    1. Touring the Timeline
      5m 19s
    2. Adjusting timing
      4m 36s
    3. Adding transitions to objects
      3m 46s
    4. Animating using effects
      7m 55s
    5. Animating text
      3m 50s
    6. Zooming for emphasis
      5m 48s
  7. 53m 44s
    1. The recording environment
      33s
    2. Adding background audio
      4m 25s
    3. Adding audio to an object
      4m 23s
    4. Recording and adding voice-overs
      5m 1s
    5. Editing audio in Captivate
      7m 6s
    6. Splitting audio among slides
      6m 22s
    7. Adding video to a slide
      7m 9s
    8. Importing slide video
      4m 33s
    9. Synchronizing video
      7m 36s
    10. Creating closed captions
      6m 36s
  8. 49m 6s
    1. Adding buttons
      7m 56s
    2. Adding click areas
      4m 59s
    3. Adding rollover images
      5m 20s
    4. Highlighting objects
      6m 44s
    5. Adding rollover slidelets
      8m 2s
    6. Adding pop-up captions
      4m 38s
    7. Adding text areas
      7m 40s
    8. Creating branching presentations
      3m 47s
  9. 15m 11s
    1. Revisiting libraries
      1m 38s
    2. Sharing assets
      2m 41s
    3. Creating project templates
      6m 50s
    4. Using project templates
      4m 2s
  10. 31m 57s
    1. Preparing simulations
      3m 35s
    2. Preparing to record
      5m 35s
    3. Recording simulations
      4m 46s
    4. Editing simulations
      8m 55s
    5. Adjusting click-through trainings
      9m 6s
  11. 39m 6s
    1. Understanding assessment basics
      1m 53s
    2. Setting up a quiz
      6m 56s
    3. Understanding question types
      8m 22s
    4. Creating custom short-answer questions
      3m 28s
    5. Assessing software simulations
      5m 25s
    6. Pooling and randomizing questions
      6m 55s
    7. Using the new quiz features
      2m 46s
    8. Utilizing the new quiz templates
      3m 21s
  12. 22m 32s
    1. Managing quizzes
      1m 28s
    2. Reporting results
      4m 43s
    3. Using Acrobat.com as a learning management system
      3m 48s
    4. Getting reports from Acrobat.com
      7m 26s
    5. Generating SCORM-compliant output
      2m 4s
    6. Creating assessment templates
      3m 3s
  13. 9m 12s
    1. Introducing skins
      53s
    2. Editing playback controls
      4m 1s
    3. Creating a table of contents
      4m 18s
  14. 15m 3s
    1. Initiating a project review
      3m 59s
    2. Reviewing a project
      5m 58s
    3. Collecting reviewer comments
      5m 6s
  15. 35m 55s
    1. Securing a project
      6m 28s
    2. Rescaling a project
      3m 11s
    3. Sharing a project
      3m 13s
    4. Publishing a project
      10m 57s
    5. Setting up Flash player security
      3m 28s
    6. Exporting to Flash CS5
      3m 7s
    7. Exporting to video for YouTube and iOS
      5m 31s
  16. 29s
    1. Parting thoughts and goodbye
      29s

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Captivate 5 Essential Training
7h 32m Beginner Dec 21, 2010 Updated Aug 05, 2011

Viewers: in countries Watching now:

In Captivate 5 Essential Training, author James Lockman demonstrates the core features of Captivate 5, the popular tool for authoring e-learning content such as interactive presentations, click-through simulations, and customized assessments. He shows how to import and sync PowerPoint presentations, add interactivity, and incorporate audio, video, and voiceovers. The course also includes tutorials on assessment reporting and integrating with SCORM-compliant learning management systems. Exercise files accompany the course.

Topics include:
  • Touring the interface and workspaces
  • Building a basic project with shapes, objects, and text
  • Branding a presentation using master slides and object styles
  • Exploring user-based content at Captivate Exchange
  • Animating with the Timeline
  • Adding buttons, rollover images, and captions
  • Creating branching presentations
  • Working with templates
  • Recording a simulation
  • Creating assessments with customized questions
  • Setting up quiz reporting on acrobat.com
  • Exporting and sharing a project
Subjects:
Elearning Education
Software:
Captivate
Author:
James Lockman

Adding audio to an object

In this lesson, we're going to see how we can add audio to an object in Captivate. We're going to be using the Chapter 6_a file that we saved previously in this chapter. If you don't have it open, please open it now. You can add audio to just about every object that you can create inside of Captivate. When you add audio to an object, that audio will play as soon as that object appears on the stage. This means that timing can be critical when we're talking about when those songs will play on your stage.

I would like the user to click a Continue button in order to see the slideshow that comes up after this Welcome screen. At the same time I would like a sound to play after we click Continue. In order to make that happen, I have to do several things. First, I have to create a button that says Continue. Secondly, I have to have an object that will play some sound when it appears on the stage. Third, I've got to adjust my timing, so that the pause for the button happens before that sound object appears on the stage.

Let's take all of those steps in turn. The first thing we need to do is to construct our button. With the Button tool, let's create a button and move it to the lower right-hand corner of the stage. Click and drag to move. Scroll up, and under the General area, let's make the Caption "Click to Continue," and we will have to move that button to the left.

I want its action to simply be continue. Remember, when we create a button, it automatically includes a stop action that will cause the playback to pause while we wait for the user to interact with the button. We're going to take advantage of that very soon. The next thing we need to do is to create an invisible object onto which we're going to attach some sound. Let's move our playhead forward past the pause point on the button. Looking at our Timeline, you can see that the pause point for the button happens at 1 1/2 seconds.

Let's set our playhead right here at 1 1/2 seconds. Now let's insert a text caption. Under the General area, let's set the Caption type to Transparent. Secondly, we'll delete all of the text inside of the text caption, hit Escape, and then move the text caption into the upper right-hand corner of the screen. Looking at the Timeline, you can see that it appears on the stage right here, just after the pause action.

Now, comes the fun part. Let's add a sound. With the text caption selected, choose Audio > Import to > Object. In your Sounds folder, you should have a dogs file. Select that and choose Open. You can play the dogs file to hear the dogs bark (Dogs barking.) and then say close. If you look at the Timeline, you can see now that this text caption has audio attached to it. There's a little microphone that's on the Timeline.

Let's preview our project and see what happens. (Music playing.) Nothing happens until we click Click to Continue. (Music playing.) (Dogs barking.) (Music playing.) We'll pause it because we don't need to hear any more the slideshow. Let's close the preview now. By adjusting the timing, we were able to ensure that the dog bark didn't happen until we wanted it to happen.

Let's save this file now as Chapter 6_b. I said earlier that you can add audio to just about any object in Captivate. Just remember that that audio is going to play when ever the object appears in the Timeline; therefore, you may have to move the object around in the Timeline in order to control when the sound will take place. Remember also that object don't have to be invisible in order to play a sound.

Find answers to the most frequently asked questions about Captivate 5 Essential Training.


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Q: I am having some problems with Captivate reviewer permissions and was directed to the following solution of James' blog, but I'm having trouble implementing it. Is there a simpler solution or has Adobe released a patch?

In order to execute the step entitled "Assign write permission to owners and groups", you need to enable the root user. In addition, you need to add the "sudo" command before the following steps in this section:

sudo chmod -R o+w Adobe\ Captivate\ Reviewer\ 2.0.app
and
sudo chmod -R g+w Adobe\ Captivate\ Reviewer\ 2.0.app

You can disable the root user when you're done with updating permissions.
A: Unfortunately, there is no patch. This is not an Adobe issue, but rather an issue with the way that Apple allows UNIX permissions within its file systems. For most cases, this is a good thing, but for this one case, it backfires. Just so you're aware, the issue persists in Captivate 5.5 as well.

This is the Adobe tech note on the problem:

My solution is a bit easier to follow, frankly.

Here is how to enable the root user on a Mac:
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