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This course introduces the many advanced features of the CINEMA 4D rendering and lighting toolsets. Discover how to better simulate real-world surfaces, photography, and lighting scenarios. Author Donovan Keith shows how to add realistic shallow depth-of-field effects with the physical renderer, use blurry reflections to create a type treatment, and light scenes with HDRI photographs and global illumination. Plus, learn tricks for achieving similar effects under tight deadlines.
Hi, I'm Donovan Keith, and welcome to Production Rendering Techniques in CINEMA 4D. In this course, we'll look at many of the more advanced features of CINEMA 4D's renderer, with a goal of better simulating real-world photography in a time efficient manner. I'll start by showing you how to add realistic shallow depth of field to your renders using the physical render engine, then show you how to use blurry reflections in your materials to create a logo treatment. We'll see how to light our scenes using only photographs with the help of HDRI and global illumination.
We'll even go over how to use fast rendering cheats to create similar effects when you're under a deadline. We'll be covering all these features, plus plenty of other tools and techniques. Now let's get started with Production Rendering Techniques in CINEMA 4D.
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