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The render setting process can be really time-consuming, especially when you have a lot of shots to do. We're going to use a render setup preset that we're going to create using the shot-001 file that was created in the previous movie and then apply that shot to each of the successive movies. Let's go ahead and open up File > Open and navigate to our Chapter 10 Exercise Files. And let's open up the shot -001-render_END.c4d file. And that was the end result of the previous movie. And in this file, we're going to go to the Render Settings, clicking on the Render Settings icon.
And down at the very bottom of the Render Settings window is a Render Setting tab. And when I click on that, I'm going to go Save Preset. And when I do Save Preset, it's going to say what would I like that preset to be called. And I'll call this one sharkzone. And the sharkzone render preset now, when I hit OK, is stored in memory. And if I click on Render Setting, you can see now there's a Load Preset option. And there it is, sharkzone which is a user render setting. Now we can close up this file. We don't need it open anymore and we can go to the File menu and do an Open and then open up shot-002-A-lighting_END file.
We open that up and here's our shark attacking the screen. Now we can bring up the Render Settings here. Now this is a very important thing to remember. We're going to apply this Render Setting to the file, but before we do that, we need to make a very special note of how long our scene was. This Render Setting is going to change all of settings here in the window to match the previous shot and we want make sure we keep the shot length the same. So let's go to the Output options here and check and see that it's From 0 To 9. Now that I know how long this shot is, I can add in my Render Setting.
Click on the Render Setting option, go to Load Preset, and watch what happens to the From and To range when I click on sharkzone. You see that it changed to the same length as shot001. And also in the Save field, it's showing us that it's going to save shot001. We're going to change both of these settings. So let's go back to the Output option and change that first. Remember our shot was 0 to 9. So I'm going to change this to be 0 to 9, which is 10 frames total. And then I'm going to go to back to the Save field. I'm going to double-click on the Save Image button and then navigate out to my Chapter 10 files.
I'm going to create a new subfolder and call this one shot002-A. And then in that folder, I'm going to call the actual filename shot002-A. So now I know that my output option is 0 to 9, which is the correct for this file. And I know that my Save option is going to save the file as the right name. And I'm pretty much done with the Render Settings. And that was a lot faster than the existing shot. The last step in the process before you save this file is to delete the old Render Setting that was there.
When we added our sharkzone preset, it added a new render setting here, and you can actually have multiple render settings inside of C4D. Sometimes that can get really confusing. So it's best to delete the one you don't need. So I'm going to click on this top one, and then just right-click and then go to Remove, and that removes it from the scene. Now you can see that our sharkzone render preset is all set there and it's going to save it to shot002-A and it's also going to be under the Output options 0 to 9. So now let's go to the File menu and do a Save As and we'll call this one shot002-A-render.
And if I double-check my scene file, I've got one more step to do. And our shark does not have a Compositing tag. Let's go to the Shark A mover, right- click and go to CINEMA 4D Tags > Compositing. And with our Shark Compositing tag on the shark file, I need to turn on Object Buffers and then Enable Object Buffer 1. And you can see I have an Object Buffer 1 here, and if I go back to my Render Settings and go to the Object Buffer field, I've got Object Buffer 1 here, Object Buffer 1 here. I know they'll render. Now our Render Settings for shot002-A are complete, we can apply these same settings to shots B and C. I'm going to do that off camera and come back and review them with you.
So now I've got all three shot002 files set up and I'll just review them with you. You can see I'm in here into shot-002-C-render.c4d. And in my Render Settings, I've got my file path saved correctly. I also have under the Output the same Frame Range as I had before. So it's very important to check those. I'm done with this file. I can move on to shot002-B-render. Verify it's 0 to 9, and then go to the Save option and check that it's going to render shot B into the shot B folder. And that's it for shot B. Now we'll go to the last one, shot A, and double check that one more time.
We've got a place for our file when it renders, and then we've got under the Output options 10 frames total, 0 to 9. So using the Render Settings can be a really helpful tool for speeding up your workflow. Now that we have shot002 all completed and ready for rendering, we can now move on to the other shots in the promo.
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