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The lighting for the end page is a bit different than the other shots. It's going to get two completely different lighting setups, one for the shark using the Global Illumination options that we've been using for the other shark scenes. And then one lighting setup for the logo that's a traditional render using a three-point light setup. Because of this we are going to split up the shot into separate files, one for the logo and one for the shark. Let's start off with the shark. I am going to open up the final animation file for shot 4. Let's go to the Open menu and negative to the Chapter 9 Exercise Files and open up shot-004 final animation.
You can see that our logo and shark are existing in the same space. And all I am going to do for the shark scene is to turn off the logo. And using the status dots here in the middle column, I am going to make the top dot red and the bottom dot red by clicking twice on the gray dot each time. And that makes the logo invisible. I didn't delete it from the scene. All I did was make it invisible. Now when I render you can see I only see shark. And that's just how I want it. Let's get the lighting setup that we used in the other shark scenes and paste it into this shot.
I'm going to go to the File menu and do an Open. And let's grab a shot-003-lighting_END file, which is part of the project files. This file was created in the first four movies of this chapter. So if you are following along at home those first four movies led up to this file. The elements that I need are the shark light, the Light Target, the Environment and the envirosphere. And I am holding down the Ctrl key to select all those individually. Now I am going to copy those to the clipboard, Command+C. Go to the Window menu and move back to the shot- 004 final animation file.
And let's paste down those elements, Command+V. Make sure that you are in the Object Manager when you do that. I clicked in the Object Manager then hit Command+V. And now when I render you can see that my scene renders but I don't have any Global Illumination and also my shark is not lit. So I need to change two things. I need to go to the shark light and turn the Scene options from Include. Remember in the previous file we had it set for Includes so it would only affect the shark. And we are going to change the Mode to Exclude. And look, my shark now has light on it. Then the next thing we need to do is turn on the Global Illumination.
Go to the Render Settings by clicking on this white clapboard and underneath the Effects I am going to add Global Illumination. Let's change the Global Illumination Mode to IR + QMC (Still Image) and change the Diffuse Depth to 2. Now with that set, let's double check our rendering, Command+R, and you can see it renders really quick and our shark looks great. That's pretty much it for the lighting for this shark on the end page. I am going to do a File > Save As and call this shot-004 and then shark and then lighting.
That way I know it's there out with the shark and it's got the final lighting in it. I'll save that to the Chapter 9 folder and we are all set. That's it for the shading of this shark for shot 4. And you'll notice I haven't done anything with the logo ye. That's because the whole point of this process was to separate those elements so that they can be composited inside of After Effects. Now the next thing we are going to do is create the shading and lighting for the logo.
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