From the course: Cinema 4D Essential Training: 9 Particles and Dynamics

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Explaining the difference between Rigid and Soft Bodies

Explaining the difference between Rigid and Soft Bodies - CINEMA 4D Tutorial

From the course: Cinema 4D Essential Training: 9 Particles and Dynamics

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Explaining the difference between Rigid and Soft Bodies

In the previous movie we took a look at the basics of the Dynamics Engine and created something called a Rigid Body. The Dynamics Engine also allows for something called Soft Bodies. And Soft Bodies are, well, they're soft. It's like the difference between a block of sugar and a Jell-o cube. They're both sweet and delicious but they behave in very different ways. Let's create a very basic dynamic relationship, I'll add a cube to the scene, and let's also add a Plane. And take the cube and raise it up on the Y, let's back up just a bit, and now I'm going to right-click on the Plane and make that under the Simulation Tags, a Collider Body, and then right-click on the cube and go to Simulation Tags and make that a Rigid Body. And now when we rewind back to zero and hit Play, we have our dynamic relationship. Now let's Delete the tag on the cube and right-click on the cube, and go to Simulation Tags and add in a Soft Body Tag. Now let's Rewind back to zero and hit Play. Well, it looks…

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