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CINEMA 4D dynamics are powerful, but easy to understand and fun to play with. In this course, Thanassis Pozantzis shows you how to use dynamics to create physically accurate object animations, using real-world physics like gravity, collisions, and bounces. Learn how to work with forces like initial velocity, create more complex objects like hierarchies and static objects, and use dynamics with MoGraph clones and particle systems. You'll also get a look at eight of the major physical properties, learn how to connect your simulation to keyframe-animated objects, and trigger dynamics. After the completion of this course, you should be able to create complex dynamic simulations setups. The possibilities are limited only by your imagination.
This course was created by Thanassis Pozantzis. We're honored to host this training in our library.
Hi, I'm Thanassis Pozantzis and welcome to dynamics in Cinema 4D. Cinema 4D's dynamics gives you a very advanced way to create physically accurate object animations. Using real world physics like gravity, collisions and bounces. In this course, you will learn how to harness the power of rigid body dynamics, and create spectacular and fun projects. We will learn about the main interface that allows us to create a controlled, dynamic simulations.
Forces like gravity and initial velocity. Visual helpers, how to create compound dynamic objects, hierarchies and static objects. How to control the collision shape and use dynamics with Mograph clones and particle systems. We will look at all physical properties one by one. Connect our simulation to key frame animated objects, look at techniques to trigger our dynamics, and of course, everything you need to know in order to fine tune everything. We will build a crazy machine using dynamics, and above all, we will have fun.
So, buckle up and let's get started with Dynamics in Cinema 4D.
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