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Materials are one of the key tools in CINEMA 4D for adding realism and character to your 3D models and projects. Learn how to use the CINEMA 4D toolset for creating and applying materials that add color, texture, shading, transparency, and reflectivity. Author Donovan Keith walks you through a library of prebuilt textures that you can put to use right away, and then shows how to analyze and re-create common real-world materials like metal and glass from scratch. Plus, learn how to use photographs as the basis for complex layered surfaces.
(MUSIC). Hi, I am Donovan Keith, and welcome to Creating Materials in CINEMA 4D. In this course, we will look at what materials are, the mechanics of how they work, and we won't stop until you have created your own realistic materials. I'll start by showing you how to use the content browser to search Cinema 4D's texture libraries for materials you can use right away. Then show you how to use the different material channels to create basic materials, like metal and glass.
We'll see how to create complex layered surfaces, using photo based textures and the filter shader. We'll be covering all these features plus plenty of other tools and techniques. By the end of this course, you'll be able to take even the simplest of models and use materials to give them a sense of substance and history. Now, lets get started with creating materials in Cinema 4D.
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