Start learning with our library of video tutorials taught by experts. Get started
CINEMA 4D Essentials with Rob Garrott is a graduated introduction to this complex 3D modeling, rendering, and animation program, which breaks down into installments that can be completed within 2 hours. In this installment, Rob introduces particles, a cluster of objects used to simulate effects like snow, sparks, fog, or fire, and dynamics, which allow you to define how objects interact with their environment. The course covers creating a splash effect with particles, working with more advanced Thinking Particles, and how to understand the difference between the dynamics system's rigid bodies and soft bodies.
Hi, I'm Rob Garrott. Welcome to CINEMA 4D Essentials: Particles and Dynamics. The Particles and Dynamics components of C4D make up something called the Simulation Engine. In this course, the basic particle engine is the first thing we'll examine. It ships with every version of C4D, and it's incredibly easy to use. Next, we'll look at the more complex Thinking Particles Engine. It's based on Xpresso and is an important part of the Studio bundle of C4D. Finally, we'll have some fun with the Dynamics Engine, creating rigid bodies, soft bodies, and combining dynamics with both Thinking Particles and MoGraph.
So let's get started with CINEMA 4D Essentials: Particles and Dynamics.
There are currently no FAQs about CINEMA 4D Essentials 9: Particles and Dynamics.
Access exercise files from a button right under the course name.
Search within course videos and transcripts, and jump right to the results.
Remove icons showing you already watched videos if you want to start over.
Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.
Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.