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Learn how to create walk, run, and skip animations that give your character style and subtly move the story along.
Learn how to use CINEMA 4D dynamics to create physically accurate object animations, using real-world physics like gravity, collisions, and bounces.
The founders of Tiny Inventions explain how their (tiny) two-person animation studio evolved and share the process behind their film Between Times.
Use CINEMA 4D's Dynamic module to animate falling coins that bounce and collide realistically, in this project-based course.
Take a reference photograph and create a model from its shapes and pieces with the primitive and spline modeling tools in CINEMA 4D and C4D Lite.
Create 3D objects in CINEMA 4D and seamlessly composite them inside a 2D project in After Effects, using the CINEWARE plugin.
Learn to rig and animate a 3D robotic arm in CINEMA 4D.
Use CINEMA 4D's sculpting tools to sculpt the head of an old man and paint a great-looking texture map with BodyPaint.
Learn how to model realistic 3D characters with the powerful and flexible modeling toolset in CINEMA 4D.
Model and animate a stylized 3D flower that grows and blooms over time, using the combined power of CINEMA 4D and Adobe After Effects.
Learn to create rope, cable, hair, and string-like effects that lead to realistic motion and elasticity with C4D's Dynamics module.
Reviews the most exciting new features in C4D R15, including rendering improvements, kerning controls, beveling, and changes to the sculpting engine.
Chris Korn, character designer at FUSE Animation, explains how he brings his creatures to life with CINEMA 4D and Zbrush.
Learn to light diffuse, reflective, and transparent objects in CINEMA 4D.
Learn how to use the CINEMA 4D MoGraph module to control and morph particles.
Build a complete 3D motion graphics sequence in CINEMA 4D Lite, the introductory version of CINEMA 4D included with After Effects CC.
Add realism and character to your 3D models with materials in CINEMA 4D.
Introduces advanced features of the CINEMA 4D rendering and lighting toolsets.
Introduces MoGraph, a toolset that allows you to model and animate objects without keyframes, and shows how to use MoGraph to quickly get your characters up and running.
Take a look at Xpresso, a scripting tool that allows you to speed up your animation workflow, and the basics of character rigging in CINEMA 4D.
Introduces particles (used to simulate effects like snow, sparks, fog, or fire) and dynamics (which allow you to define how objects interact with their environment).
Shows how to lend 3D objects color, transparency, and life with materials, textures, and lights.
Covers the basics of rendering images and animation and compositing those elements with effects in a single movie with CINEMA 4D.
Introduces two CINEMA 4D modeling techniques: HyperNURBS, or subdivision modeling, for creating smooth rounded objects, and sculpting.
Covers the basics of the 3D modeling toolkit in CINEMA 4D: splines and polygons.
Focuses on the basics of animating in CINEMA 4D, including setting keyframes, moving the camera, and adding movement and interest with deformers.
Introduces the CINEMA environment and illustrates the importance of the object hierarchy.
Spotlights the R13 update for CINEMA 4D, which includes some key improvements in the rendering, shader, and character tools.
Demonstrates how to render an animation in CINEMA 4D and apply two different visual styles in After Effects.
Introduces the CINEMA 4D workflow, explaining the key foundational concepts as well as practical modeling and animation techniques.
Shows how to create a 15-second promotional video that looks and feels like a professional advertisement.
Paced comfortably for beginners, this course also reveals numerous advanced tricks and techniques.
Covers the essential topics when learning 3D design, including modeling, animation, and integration with other design tools.
Shows how to get the most out of the modeling, animation, rendering, and workflow features in CINEMA 4D R10.
How to create 3D images for any project, including film and television, product design, and structural prototyping.