CINEMA 4D R11.5 Essential Training covers all the important steps to get up and running with this easy-to-use 3D application. Designer and author Ian Robinson covers the essentials of 3D design, including modeling, animation, and integration with other design tools. Ian explores how to build objects with CINEMA 4D's basic primitives, and how to use light, shadow, and texture to give depth to a scene. He shows the proper use of the powerful animation tools, including MoGraph, to push 3D designs to the limit. Finally, Ian covers how to combine CINEMA 4D with other applications like After Effects and Motion. Exercise files accompany this course.
Using Deformers to revise and refine an object
Creating and saving selections with selection tool sets
Applying textures and materials to a complete model
Exploring render settings for stills and animation
Introducing and manipulating particles and pyro clusters