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Blender is a powerful open-source tool for 2D and 3D graphics, full-on animation, compositing, and post-production. It is used to create movies and special effects, even in HD. In Blender Essential Training, Roger Wickes offers new Blender users a thorough explanation of its interface, tools, and features. He also demonstrates practical techniques and shows how to access the online and openndash;content resources of this amazing tool. Specific 3D techniques covered include navigating in 3D space, using cameras and lights, and rendering. Roger demonstrates how to rig, animate, and composite a character over live action. Exercise files accompany the course.
I'd like to talk about stamping your video. It's very important when you are doing test renders and composites for review by other people that you establish some sort of source tracking. Because with video, it's very easy to get multiple sets of almost the same shot, different takes, all mixed in together into the same folder and then it becomes really hard to figure out. So Blender supports video stamping, which just puts an overlay on top of the video that allows you to uniquely identify each video strip.
To start off with, you just Enable Stamp and then when you want the Stamp to actually be drawn on top of the video, you click Draw Stamp here. So we'll go through the Enable Stamp first. So when you first enable stamping, you have a couple of standard presets that you can click here just to enable and then it puts in like, say, the Time and the Date and the Name of the scene, in this case Redux on top of the video, as well as a note if you want to put in any kind of special note.
And then, when you do want to actually create that stamp on top of the video, you click Draw Stamp, and then you have your choice of the size of the text as well as the color of the text and the background of the text and then how much of the background overlays from an Alpha perspective on top of the background. So if we just it F12 now, you can see that based on my selections, here is where the information is. First of all, I wanted filename, so that goes at the very top and right underneath is the Note, and then the Date, and then finally the Time Code is down here in the bottom left-hand corner, as well as any markers you've put into the Timeline and the name of those markers shows up here.
And then over here is the name of the scene, and so those are the predefined locations for these overlays and I notice I'm using white text on a black background, which is kind of contrasting, even noticeable. You want something that's not totally glaring, so that it actually distracts from the render, but you also don't want to use something that's complimentary, so you can't see it. So that's how you do stamping and overlays of video to uniquely identify each video strip and to keep your files and assets organized.
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