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This course provides an overview of modeling, animating, and rendering 3D graphics in the open-source software Blender 2.6. Beginning with a tour of the Blender interface, author George Maestri shows how to create and edit basic objects, work with modifiers and subdivision surfaces, and apply materials and textures. The course also demonstrates lighting 3D scenes, setting up and using cameras, animating objects, and assembling basic character rigs.
Well that's just about it for Blender 2.6 Essential Training. I am George Maestri for lynda.com, and I hope you enjoyed the course. So have fun with Blender and make some really great images.
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