From the course: Blender: Cloth Simulation

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Applying force fields

Applying force fields

In this video we're going to take a look at the process of using force fields to affect our cloth objects as they, or at least some of them, can be used to generate some very interesting and often times quite realistic looking procedural cloth motion. As you would probably expect, adding these is a very simple process in Blender. But before we can start, we do need to make certain that we are set up to add objects to the same layer as our cloth geometry. Otherwise we will end up running into pretty much the same problem as can occur when cloth and collision objects reside on separate layers. Which, of course, is a distinct lack of interaction between the working elements. Once we are certain that our force field will be created on the correct layer, we can right click to place our 3D cursor in the window opening here just to be certain that our wind will be added at more or less the correct spot. Then, we can come down to the Add menu and choose the Force Field and Wind options. We…

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