From the course: Blender: Vehicle Modeling
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Adding the roof - Blender Tutorial
From the course: Blender: Vehicle Modeling
Adding the roof
- At this point the trunk is done, and we need to move on to the roof. So the roof is actually just some more extrudes so let's go ahead and just get right to it. As you can see, we've got some detail that we've added into the trunk just to kind of smooth things out. Now the two edges I really want to pay attention to is this edge and that edge and these are what are going to outline our windows. So I'm going to go ahead and select all of these leading edges here. Now I'm not getting this one here, so I just want these, and we're going to do an extrude and we're going to start extruding the roof. Now I'm going to extrude the roof with the rear window intact because we can just cut that out later. So I'm going to do Extrude Region and as you notice here, we've got a lot of detail down here that needs to be adjusted so I'm just going to extrude this to right about here, right about the middle of that window and then let's go ahead and start adjusting our detail. So I'm going to do this…
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Contents
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Making the side panel10m 16s
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Blocking out the rear fender7m 57s
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Adding taillight details7m 51s
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Roughing out the trunk4m 36s
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Detailing the trunk5m 53s
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Adding the roof10m 8s
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Smoothing and edging the model4m 28s
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Separating the hood, doors, and trunk8m 16s
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Mirroring the model5m 36s
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