Blender is a powerful open-source tool for 2D and 3D graphics, full-on animation, compositing, and post-production. It is used to create movies and special effects, even in HD. In Blender Essential Training, Roger Wickes offers new Blender users a thorough explanation of its interface, tools, and features. He also demonstrates practical techniques and shows how to access the online and openndash;content resources of this amazing tool. Specific 3D techniques covered include navigating in 3D space, using cameras and lights, and rendering. Roger demonstrates how to rig, animate, and composite a character over live action. Exercise files accompany the course.
Navigating Blender’s user interface and accessing open assets
Modeling with vertices, Bézier curves, and NURBS surfaces
Lighting and using multi-point light rigs
Working with cameras in a 3D environment
Painting and shading 3D objects
Creating realistic hair, smoke, and swarms
Animating objects and characters
Compositing rendered layers
Sequencing video strips with audio into a final product
A talented multimedia and graphic artist, Roger Wickes has worked with Fortune 100 companies and clients in the computer industry for over two decades. Using his knowledge as a programmer and BPR specialist, Roger started the software development division at ITG and presided over several dot–coms and a staff of consultants. He fell in love with the multimedia production process after producing a 60–second commercial, and decided to return to his computer roots. Since then, Roger has put his talents to use as a multimedia and graphics producer/director for Atlantica Investments. He has also become a CG artist and expert in Blender and compositing. Roger has written articles for Software Development magazine, and is a contributor to the wiki Blender User Manual.