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Meet Backburner, a network-rendering manager for Autodesk programs such as Maya, 3ds Max, and Toxik. This course introduces you to the basic concepts behind network rendering, a more efficient method of rendering that spreads the workload to servers, one frame at a time. George Maestri will show you how to set your Backburner manager and servers, configure proper network paths, and send jobs to Backburner from Maya.
Hi, I'm George Maestri, and welcome to Entertainment Creation Suite: Getting Started with Backburner. This is a very short course, but it's going to introduce you to the concept of network rendering with Backburner. So we're going to learn how to set up the Backburner manager and server. Configure proper network paths, and then learn how to send jobs to Backburner from Maya. So I hope you enjoy this course.
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