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Using keyboard shortcuts

From: AutoCAD 2011 Essential Training

Video: Using keyboard shortcuts

Sometimes using a window isn't the most effective way to select our objects. At times like these, we can use our keyboard to select objects that are difficult to select using a rectangle. In this lesson, we're going to learn how to select objects using some keyboard shortcuts. On my screen, I've got a drawing that represents a site plan for a small commercial project. This happens to be a civil engineering example. So, in this drawing, each unit equals one foot. Now, the first keyboard shortcut I'd like to look at is All. Let's say I'd like to erase all of the geometry in this drawing.

Using keyboard shortcuts

Sometimes using a window isn't the most effective way to select our objects. At times like these, we can use our keyboard to select objects that are difficult to select using a rectangle. In this lesson, we're going to learn how to select objects using some keyboard shortcuts. On my screen, I've got a drawing that represents a site plan for a small commercial project. This happens to be a civil engineering example. So, in this drawing, each unit equals one foot. Now, the first keyboard shortcut I'd like to look at is All. Let's say I'd like to erase all of the geometry in this drawing.

I'll launch the Erase command and at the Select objects prompt, I'm going to type all, and hit Enter. This selects everything in my drawing. Let me mention that keyboard shortcuts work with any command that asks us to select objects. Now that I'm finished selecting my entities, I will right-click to complete the command. Alright, let's click Undo to bring the geometry back and let's make a design change. Let's say there is an ordinance that requires that the building must be 15 feet away from the parking lot.

First of all, let's find out where the building should be. I'm going to zoom in a little bit. I'll launch my Offset command. My offset distance will be 15. I'll hit Enter. The object I'd like to offset will be this line. This represents the edge of the parking lot. I'd like to offset it to this side, and I'll hit Esc. This line represents where the front edge of the building should be. Let's back up a little bit. To correct this geometry, I'm going to use the Move command. Let's launch Move.

Now, selecting my building geometry is going to be a little bit difficult, because when I create my window selection, my window is going to be so large that I'll end up grabbing quite a bit of my parking lot as well. Instead, I'm going to select this geometry using a keyboard shortcut. At the Select objects prompt here, I'm going to type wp, and hit Enter. WP stands for Window Polygon. I will then pick a point right here. I'll pick one here. I'll pick one here. I'll surround the building. I'm being very mindful of my running object snaps.

I'm going to turn those off for a second. Let me click the Toggle here on the Status Bar. Here we go! I'll click, I'll work my way around the building and take a look at the type of selection I'm making. Essentially, I'm making a window selection, but I'm not having to conform to a perfect rectangle. Now that I'm finished with my window, I'll right-click and select Enter. I've actually selected a little bit too much. I'm going to hold my Shift key and deselect this line. Then I'll right-click. Let's zoom in a little bit, and I'd like to pick this building up from the end point here.

Now, the running object snaps are turned off. That's okay. we'll do this the hard way. I'll Shift+Right-click and select Endpoint, and I'd like to place this to the Shift+Right-click Intersection right there. At this point, I don't need my sketch line anymore, so I'll click to select this, and then I'll press my Delete key. Let's back up a little bit. To finish clearing up this drawing, I need to extend my sidewalk lines such that they meet the building. To do that, I'll launch the Extend command. I'll select this edge and this edge as my boundary edges.

Then I'll right-click. Now, to select my sidewalk lines, I'm going to use another keyboard shortcut. I'm going to type F and hit Enter. F stands for fence. A fence works just like a crossing window, except I make my selection using a line segment instead of a rectangle. I'll click right here, and then I'll click here to make a line segment across the entities that I'd like to select. When I'm finished with my fence, I'll right-click and select Enter. My entities are extended, and finally, I'll hit my Esc key.

Let's back up a little bit more. We'll do one more example of the fence. Let's say I'd like to erase all of these trees. I'll launch the Erase command. Then I'll press F for fence and hit Enter. I'll click right here, and then here, and here, I'll just create a line segment that crosses over all of these entities. When I'm finished, I'll right-click and select Enter to complete the fence, and then I'll right-click again to finish the command. Now, I'd like to keep these trees, so I'm going to click Undo to restore that geometry.

As you can see, the keyboard shortcuts are a helpful alternative to the selection window, and they allow us to work outside the box when selecting our entities.

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This video is part of

Image for AutoCAD 2011 Essential Training
AutoCAD 2011 Essential Training

100 video lessons · 20615 viewers

Jeff Bartels
Author

 
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  1. 2m 8s
    1. Welcome
      1m 29s
    2. Using the exercise files
      39s
  2. 23m 33s
    1. Understanding model space
      3m 44s
    2. Accessing AutoCAD's tools
      3m 2s
    3. Leveraging dockable palettes
      3m 1s
    4. Monitoring the Status bar
      1m 28s
    5. Understanding the anatomy of a command
      2m 14s
    6. Customizing AutoCAD's preferences
      3m 13s
    7. Accessing help
      3m 38s
    8. Saving a workspace
      3m 13s
  3. 19m 42s
    1. Opening an AutoCAD drawing
      3m 2s
    2. Understanding mouse functions
      2m 44s
    3. Zooming, panning, and regenning
      4m 24s
    4. Working in a multiple-document environment
      2m 39s
    5. Saving your work
      2m 29s
    6. Saving time with templates
      4m 24s
  4. 14m 35s
    1. Constructing lines
      2m 20s
    2. Locking angles with the Ortho and Polar modes
      4m 49s
    3. Drawing circles
      4m 10s
    4. Activating the Heads-Up Display
      3m 16s
  5. 14m 48s
    1. Defining a unit of measure
      6m 28s
    2. Constructing geometry using architectural measurements
      4m 6s
    3. Working with metric units
      4m 14s
  6. 23m 45s
    1. Understanding the Cartesian coordinate system
      4m 53s
    2. Locking to geometry using object snaps
      7m 42s
    3. Automating object snap selection
      7m 26s
    4. Using temporary tracking to find points in space
      3m 44s
  7. 19m 30s
    1. Drawing rectangles
      4m 56s
    2. Drawing polygons
      3m 4s
    3. Creating an ellipse
      5m 9s
    4. Organizing with hatch patterns
      6m 21s
  8. 29m 46s
    1. Making geometric changes using the property changer
      3m 38s
    2. Moving and copying elements
      4m 28s
    3. Rotating elements
      3m 48s
    4. Trimming and extending geometry
      5m 10s
    5. Creating offsets
      6m 16s
    6. Erasing elements
      2m 46s
    7. Undoing and redoing actions
      3m 40s
  9. 11m 52s
    1. Selecting objects using windows
      3m 46s
    2. Adding and removing from selections
      3m 43s
    3. Using keyboard shortcuts
      4m 23s
  10. 51m 12s
    1. Creating fillets
      3m 52s
    2. Creating chamfers
      3m 51s
    3. Copying objects into a rotated pattern
      4m 20s
    4. Copying objects into a rectangular pattern
      4m 58s
    5. Stretching elements
      4m 4s
    6. Creating mirrored copies
      2m 12s
    7. Scaling elements
      5m 0s
    8. Leveraging grips
      7m 20s
    9. Exploding elements
      5m 47s
    10. Joining elements together
      3m 44s
    11. Editing hatch patterns
      6m 4s
  11. 32m 19s
    1. Understanding layers
      2m 43s
    2. Creating and adjusting layers
      7m 20s
    3. Using layers to organize a drawing
      9m 17s
    4. Changing popular settings using the layer control
      3m 30s
    5. Understanding the BYLAYER property
      3m 37s
    6. Restoring previous layer states
      3m 42s
    7. Using existing geometry to set the current layer
      2m 10s
  12. 37m 43s
    1. Creating single-line text
      3m 11s
    2. Justifying text
      5m 18s
    3. Controlling appearance using text styles
      6m 10s
    4. Annotating with multi-line text
      5m 10s
    5. Editing text
      4m 32s
    6. Creating bulleted and numbered lists
      3m 29s
    7. Incorporating symbols
      5m 28s
    8. Correcting spelling errors
      4m 25s
  13. 28m 37s
    1. Creating general dimensions
      4m 13s
    2. Creating continuous and baseline dimensions
      2m 13s
    3. Controlling appearance using dimension styles
      4m 57s
    4. Modifying dimensions
      6m 6s
    5. Creating multileaders
      2m 53s
    6. Controlling appearance using multileader styles
      3m 23s
    7. Modifying multileaders
      4m 52s
  14. 25m 19s
    1. Inserting blocks
      4m 34s
    2. Creating blocks
      6m 41s
    3. Leveraging blocks
      5m 39s
    4. Redefining blocks
      3m 1s
    5. Building a block library
      5m 24s
  15. 13m 50s
    1. Querying a drawing using rollover tooltips
      2m 9s
    2. Taking measurements using the Distance command
      3m 2s
    3. Modifying properties using the Quick Properties tool
      4m 25s
    4. Automating calculations using the Quick Calculator feature
      4m 14s
  16. 36m 6s
    1. Creating quick plots
      6m 4s
    2. Selecting a pen table
      5m 48s
    3. Choosing line weights
      4m 32s
    4. Creating a layout, pt. 1: Choosing a paper size
      2m 42s
    5. Creating a layout, pt. 2: Inserting a title block
      2m 29s
    6. Creating a layout, pt. 3: Cutting viewports
      6m 9s
    7. Reusing layouts
      4m 3s
    8. Organizing layouts
      4m 19s
  17. 16m 49s
    1. Using the Annotative property to automatically size text
      4m 13s
    2. Using the Annotative property to automatically size dimensions
      4m 34s
    3. Using the Annotative property to automatically size multileaders
      3m 58s
    4. Changing the scale assigned to annotations
      4m 4s
  18. 6m 56s
    1. Saving drawings to other formats
      2m 27s
    2. Plotting to the Design Web format
      2m 15s
    3. Plotting to PDF
      1m 20s
    4. Sending drawings via email
      54s
  19. 22s
    1. Goodbye
      22s

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