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When it comes to Hatch, most AutoCAD veterans will appreciate the way the feature has been implemented on the Mac. That's because the Hatch functionality has a very classic look and feel. In this lesson, we are going to create and edit some Hatch. On my screen, I have a drawing of a small decorative fence. Now, this drawing already contains a couple of Hatch patterns; one represents the concrete in the post holes, and the other represents the brick wall. I would like to create a Hatch pattern to represent the ground beneath the fence. So, let's zoom in, we'll center this geometry on screen, and I'll start by creating my Hatch boundary.
I'll launch the Polyline command and I'll start my Polyline at this endpoint, and the geometry I'll be creating is going to be rather free-form. So I am going to turn off my running object snaps momentarily, and then I will create my boundary. I'll work my way up and down till I get to the end, and then I'll turn my running object snaps back on and I'll select the endpoint of this line, and I'll press Escape.
Now that I have my boundary, I am going to launch the Hatch command and notice that AutoCAD is using the same dialog box that we've used for years on the Windows platform. It's just being displayed in a left-handed configuration. For the most part, this information used to be on the other side, other then that it's identical. So, Hatch creation becomes instantly familiar. I am going to click the ellipsis button to select my Hatch Pattern and then I'll take a look at the Other Predefined group. I will drag this down and select the Earth pattern and I'll click OK.
I would also like to change the Scale of this Hatch, so I am going to click-and-drag in this field, and I'll change this to 10 and I'll press Tab to accept the value. Now, I am going to choose my Boundary by using the Pick points method, I'll click inside this area, and this one and this one and when I am finished, I'll press Return. To see a preview of my Hatch, I'll click the Preview icon. This looks pretty good. Just like in the Windows version, I can press the Return key to accept the Hatch, or if I click on screen, I can return the dialog box to make any adjustments if necessary and click OK.
Now that my Hatch has been created, I don't need my boundary line anymore. So, I am going to delete this by selecting it and I'll press the Delete key. Now, let's talk about how we can edit Hatch. Fortunately, we can use the same methods that we use on the Windows platform. For instance, if I double-click on this Hatch pattern, AutoCAD will return the dialog box, allowing me to adjust any of the settings. I am going to change the Angle of this Hatch to 45. Let's click Preview.
I am going to press Return to accept the Hatch. Let's pan this over and we'll take a look at the brick pattern. Another way we can edit Hatch is to select it and look for this large round grip. Placing your cursor over the grip will display a small menu. Now, I would like to change the Origin of this Hatch. Notice that my bottom course of bricks appears incorrect. So, I am going to select the Origin Point and I'll drag this down and I'll snap it to the lower-left corner.
Now my pattern looks more natural and the bottom course shows a full-size brick. When I am finished, I'll press Escape to deselect and I'll zoom out and center this geometry on screen. I am sure you'll agree that incorporating the traditional Hatch settings makes migrating to the Mac version of AutoCAD much easier. It's just one more opportunity, but we can take advantage of our existing AutoCAD skills.
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