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AutoCAD Essentials is a multi-part series that takes a more modular approach to this massive program, used for everything from 2D and 3D CAD design, drafting, and modeling to architectural drawing and engineering projects. In this installment, author Jeff Bartels concentrates on the particulars of creating basic geometry in AutoCAD, including assigning imperial or metric units of measurement, using object snaps to control accuracy, and drawing and transforming basic lines and shapes. The last chapter in the course tests your newfound skills in a short project.
Well, we've reached to the end of the title. Let me say it's been a pleasure working with you! At this point, you should be comfortable making basic modifications to existing drawings, or creating some of your own geometry from scratch. Don't stop here. Take your skills even farther by viewing the next title in the series, Auto CAD Essentials 3. In this title, we'll learn to use layers to organize and colorize a drawing. We'll also learn some faster ways to take measurements and calculate areas, not to mention exploring even more powerful ways to edit our geometry. See you there!
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