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AutoCAD 2011 Essential Training
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Editing hatch patterns


From:

AutoCAD 2011 Essential Training

with Jeff Bartels

Video: Editing hatch patterns

Once you have applied some Hatch to your drawing, you may wonder how difficult it is to make changes to it. Well since AutoCAD views Hatch as a single dynamic object it's very easy to modify both in appearance and shape. On my screen, I have created a simple square and I have also applied some Hatch. First of all, let's talk about how we can changes to our Hatch pattern. To modify my Hatch, I am going to click to select it. It springs up the Hatch Editor tab on the ribbon and this gives me access to all of the same Hatch settings that I had when I created this Hatch in the first place.
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  1. 2m 8s
    1. Welcome
      1m 29s
    2. Using the exercise files
      39s
  2. 23m 33s
    1. Understanding model space
      3m 44s
    2. Accessing AutoCAD's tools
      3m 2s
    3. Leveraging dockable palettes
      3m 1s
    4. Monitoring the Status bar
      1m 28s
    5. Understanding the anatomy of a command
      2m 14s
    6. Customizing AutoCAD's preferences
      3m 13s
    7. Accessing help
      3m 38s
    8. Saving a workspace
      3m 13s
  3. 19m 42s
    1. Opening an AutoCAD drawing
      3m 2s
    2. Understanding mouse functions
      2m 44s
    3. Zooming, panning, and regenning
      4m 24s
    4. Working in a multiple-document environment
      2m 39s
    5. Saving your work
      2m 29s
    6. Saving time with templates
      4m 24s
  4. 14m 35s
    1. Constructing lines
      2m 20s
    2. Locking angles with the Ortho and Polar modes
      4m 49s
    3. Drawing circles
      4m 10s
    4. Activating the Heads-Up Display
      3m 16s
  5. 14m 48s
    1. Defining a unit of measure
      6m 28s
    2. Constructing geometry using architectural measurements
      4m 6s
    3. Working with metric units
      4m 14s
  6. 23m 45s
    1. Understanding the Cartesian coordinate system
      4m 53s
    2. Locking to geometry using object snaps
      7m 42s
    3. Automating object snap selection
      7m 26s
    4. Using temporary tracking to find points in space
      3m 44s
  7. 19m 30s
    1. Drawing rectangles
      4m 56s
    2. Drawing polygons
      3m 4s
    3. Creating an ellipse
      5m 9s
    4. Organizing with hatch patterns
      6m 21s
  8. 29m 46s
    1. Making geometric changes using the property changer
      3m 38s
    2. Moving and copying elements
      4m 28s
    3. Rotating elements
      3m 48s
    4. Trimming and extending geometry
      5m 10s
    5. Creating offsets
      6m 16s
    6. Erasing elements
      2m 46s
    7. Undoing and redoing actions
      3m 40s
  9. 11m 52s
    1. Selecting objects using windows
      3m 46s
    2. Adding and removing from selections
      3m 43s
    3. Using keyboard shortcuts
      4m 23s
  10. 51m 12s
    1. Creating fillets
      3m 52s
    2. Creating chamfers
      3m 51s
    3. Copying objects into a rotated pattern
      4m 20s
    4. Copying objects into a rectangular pattern
      4m 58s
    5. Stretching elements
      4m 4s
    6. Creating mirrored copies
      2m 12s
    7. Scaling elements
      5m 0s
    8. Leveraging grips
      7m 20s
    9. Exploding elements
      5m 47s
    10. Joining elements together
      3m 44s
    11. Editing hatch patterns
      6m 4s
  11. 32m 19s
    1. Understanding layers
      2m 43s
    2. Creating and adjusting layers
      7m 20s
    3. Using layers to organize a drawing
      9m 17s
    4. Changing popular settings using the layer control
      3m 30s
    5. Understanding the BYLAYER property
      3m 37s
    6. Restoring previous layer states
      3m 42s
    7. Using existing geometry to set the current layer
      2m 10s
  12. 37m 43s
    1. Creating single-line text
      3m 11s
    2. Justifying text
      5m 18s
    3. Controlling appearance using text styles
      6m 10s
    4. Annotating with multi-line text
      5m 10s
    5. Editing text
      4m 32s
    6. Creating bulleted and numbered lists
      3m 29s
    7. Incorporating symbols
      5m 28s
    8. Correcting spelling errors
      4m 25s
  13. 28m 37s
    1. Creating general dimensions
      4m 13s
    2. Creating continuous and baseline dimensions
      2m 13s
    3. Controlling appearance using dimension styles
      4m 57s
    4. Modifying dimensions
      6m 6s
    5. Creating multileaders
      2m 53s
    6. Controlling appearance using multileader styles
      3m 23s
    7. Modifying multileaders
      4m 52s
  14. 25m 19s
    1. Inserting blocks
      4m 34s
    2. Creating blocks
      6m 41s
    3. Leveraging blocks
      5m 39s
    4. Redefining blocks
      3m 1s
    5. Building a block library
      5m 24s
  15. 13m 50s
    1. Querying a drawing using rollover tooltips
      2m 9s
    2. Taking measurements using the Distance command
      3m 2s
    3. Modifying properties using the Quick Properties tool
      4m 25s
    4. Automating calculations using the Quick Calculator feature
      4m 14s
  16. 36m 6s
    1. Creating quick plots
      6m 4s
    2. Selecting a pen table
      5m 48s
    3. Choosing line weights
      4m 32s
    4. Creating a layout, pt. 1: Choosing a paper size
      2m 42s
    5. Creating a layout, pt. 2: Inserting a title block
      2m 29s
    6. Creating a layout, pt. 3: Cutting viewports
      6m 9s
    7. Reusing layouts
      4m 3s
    8. Organizing layouts
      4m 19s
  17. 16m 49s
    1. Using the Annotative property to automatically size text
      4m 13s
    2. Using the Annotative property to automatically size dimensions
      4m 34s
    3. Using the Annotative property to automatically size multileaders
      3m 58s
    4. Changing the scale assigned to annotations
      4m 4s
  18. 6m 56s
    1. Saving drawings to other formats
      2m 27s
    2. Plotting to the Design Web format
      2m 15s
    3. Plotting to PDF
      1m 20s
    4. Sending drawings via email
      54s
  19. 22s
    1. Goodbye
      22s

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AutoCAD 2011 Essential Training
6h 48m Beginner Jul 30, 2010

Viewers: in countries Watching now:

Join Jeff Bartels as he covers the most important features of this industry-standard drafting and design application in AutoCAD 2011 Essential Training. This course begins with a tour of AutoCAD's interface and the tools used to create basic shapes. It then focuses on the methods used to modify and refine geometry while emphasizing accuracy and good habits to build a solid design foundation. The course covers using layers, line types, and colors to organize a drawing file and explains how to efficiently annotate a design and prepare it for final output. Throughout the title, Jeff shares industry techniques used in production and reinforces concepts using practical examples. Exercise files are included with the course.

Topics include:
  • Understanding model space
  • Working in a multiple-document environment
  • Organizing drawings using layers
  • Creating basic geometry
  • Configuring units for architectural, civil, or metric work
  • Incorporating blocks (symbols) into a working file
  • Maintaining accuracy with coordinates and snaps
  • Creating annotations that automatically size themselves
  • Moving and copying elements
  • Transferring data between drawings
  • Preparing standardized layouts with title blocks
  • Sharing drawings
Subjects:
CAD 2D Drawing 3D Drawing
Software:
AutoCAD
Author:
Jeff Bartels

Editing hatch patterns

Once you have applied some Hatch to your drawing, you may wonder how difficult it is to make changes to it. Well since AutoCAD views Hatch as a single dynamic object it's very easy to modify both in appearance and shape. On my screen, I have created a simple square and I have also applied some Hatch. First of all, let's talk about how we can changes to our Hatch pattern. To modify my Hatch, I am going to click to select it. It springs up the Hatch Editor tab on the ribbon and this gives me access to all of the same Hatch settings that I had when I created this Hatch in the first place.

So it's kind of like I am creating this Hatch for the first time. I am going to select a new pattern, now I can do that by clicking the arrow keys to go up and down through the menu or I can click this fly-out to expand the menu so I can see more swatches at one time. I am going to select the Angle pattern and I am going to make a change to the Scale as well, I will click in the Scale field here and I will set this to 2 and then I will press Tab to accept the value and let's change the angle. I will click and hold on this slider and I will drag this over a little bit and then I will release.

At this point I could change any of the other settings. Just for a second, notice that this Hatch pattern is associative, that means that it's linked to this boundary. Now that I am finished making my changes I am going to click the x to close the Hatch Editor and accept my settings. So modifying the appearance of Hatch is as easy as selecting it and adjusting the settings. Now let's talk about how we would modify the shape of our Hatch. Remember that this Hatch is associative, so it's tied to this boundary. That means if I select the boundary and click this grip and move it over here the Hatch goes along for the ride.

Now let's do something catastrophic, since my boundary is still selected, I am going to come over and click the Erase button to erase it. If we look at the command line we can see that the hatch associativity has been removed. Obviously because the boundary is now gone. Watch this, if I select this Hatch, notice that AutoCAD remembers the original boundary. I can even edit this boundary. This means that if a Hatch pattern loses its associativity I don't have to erase it and start over I can simply match the Hatch fit my revised geometry.

To modify this Hatch boundary, I will use these grips. Let's talk about the corner grips first. If I hover over a corner grip, AutoCAD will bring up a menu of Options. If I select Stretch Vertex I can then move this vertex wherever I like all I have to do is click to put it down. Let's hover over the grip again. If I select Add Vertex, I can add a vertex to the boundary. Let's hover one more time I can also select Remove to remove a vertex.

Now let's talk about these edge grips. Edge grips are located at the midpoint of each segment. If I hover over an edge grip, once again I get a menu. Now if I select Stretch, actually I am moving this segment, I can click to place this wherever I like, I can select Add Vertex and I can pull this edge out into a new vertex and create two new edges. Let's move over here I will hover over this one, I will select Convert to Arc, using this option I can pull this straight edge out into an arc.

In case you are wondering if I hover over the edge of an arc, I can convert this back to a line. When I am finished making my changes I will hit Escape to deselect the entity. Now that we understand the concepts behind editing a Hatch, let's use these tools in a practical example. On my screen, I have a drawing of a mechanical part and I have drawn this part in Plane view and Section view. As you can see the section view geometry has been revised and the hatch no longer matches the line work.

Let's start by correcting the shape of this Hatch. I am going to zoom in a little bit. I will select the pattern, then I will hover over this grip and I will select Stretch and I would like to stretch this to the end point of this line. Let's do the same thing to the other side. Lets pan this over and we will zoom in a little more, it looks like an arc has been added, let's correct our Hatch to match this boundary, I will hover over this grip and I will stretch this to the end point here.

Then I will add a vertex, I will place it to the end point here. Finally, we will covert this straight edge to an arc and I will place the arc to the Midpoint right here. When I am finished I will hit Esc to deselect. Let me pan this up because I think we have to do the same thing to the other side. I will select my Hatch, I will stretch the vertex to this endpoint, we will add a vertex at this end point and finally, I will covert the straight edge to an arc and I will pull it out to the Midpoint right here.

Finally, I would like to modify the Hatch pattern itself. Typically the Hatch in a section view is an ANSI31 pattern. To change this pattern I will click to select it then I will open up my menu. Let's push this to the top and I will select ANSI31 that looks much better. I will click x to close the Editor. Now that I have one good hatch pattern, I can modify these remaining ones fairly quickly. All I have to do is select the hatch, I will come over and select Match Properties and then I will select a Hatch that represents what I want and AutoCAD will populate all of the settings for me.

When I am finished I will close the editor. Let's take care of this last one, I will select it, I will click Match Properties and I will select a Hatch. As you can see AutoCAD is very flexible when it comes to modifying Hatch. Whether we want to adjust its appearance or make it conform to a new shape, all of our changes are just a couple clicks away.

Find answers to the most frequently asked questions about AutoCAD 2011 Essential Training.


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Q: Despite following the tutorials, I am having trouble in AutoCAD Architecture 2011. I cannot copy basic line drawings of simple architecture from one file to another. I tile two AutoCAD documents open simultaneously and click on a geometry, let go, click again and hold and try to drag to the second document, but to no avail. What could be causing the problem?
A: There are a few possible solutions. At the command line, type "PICKFIRST" and press Enter. Make sure this variable is set to 1. If the value is set to 0 instead of 1, this would result in the problem described. Having PICKFIRST set to 1 (normally the default setting for "vanilla" AutoCAD) allows you to select an object first, and then launch an editing command (like Move or Rotate or Erase). Thus, you can work in both directions. Launch the Editing command first and then select objects, or visa versa. 
If PICKFIRST is not the issue, the problem might be something native to AutoCAD for Architecture, as there are some differences between that version and plain AutoCAD. Don't forget, you can also move geometry from one drawing to another by using Copy/Paste. Simply select your geometry and right-click, select copy, then click in your other drawing, right-click, and select Paste. Note that the Copy/Paste options are also available on the Home tab of the Ribbon. Copy/Paste should work regardless of your PICKFIRST setting.
 
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