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AutoCAD Essentials 3: Editing and Organizing Drawings

AutoCAD Essentials 3: Editing and Organizing Drawings

with Jeff Bartels

 


Properly managing a drawing is essential to being productive in AutoCAD. In this course, author Jeff Bartels concentrates on the Autodesk AutoCAD tools and features dedicated to organizing and editing geometry. The course covers making selections, creating and adjusting layers, identifying objects with hatch patterns, and scaling, exploding, and joining elements. It also includes lessons on creating fillets and chamfers, copying existing objects into rectangular or circular patterns, and accessing specialized tools that make measurements and calculations a lot easier.
Topics include:
  • Adding and removing from selections
  • Stretching elements
  • Creating mirrored copies
  • Leveraging grips
  • Editing hatch patterns
  • Using layers to organize a drawing
  • Changing layer states
  • Understanding the BYLAYER property
  • Taking measurements
  • Automating calculations with the Quick Calculator
  • Constructing a multi-view part

show more

author
Jeff Bartels
subject
Modeling, CAD, 2D Drawing, 3D Drawing
software
AutoCAD 2013
level
Beginner
duration
2h 10m
released
May 29, 2012

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Introduction
Welcome
00:04Hi! I am Jeff Bartels.
00:06Welcome to AutoCAD Essentials 3: Editing and Organizing Drawings.
00:10In this title, we'll dive deeper into AutoCAD's toolset, such that we can further refine our
00:15designs and prepare them for production.
00:18We'll also learn how to control the appearance of our geometry using layers, line types and colors.
00:23Using shortcut keys and polygon shapes, we'll learn how to select multiple objects by going
00:28beyond traditional windows.
00:31When it comes to editing drawings, we'll expand on our skill set and incorporate specialized
00:36tools used to resize and reshape geometry.
00:39We'll also learn efficient ways to copy entities into rotational or rectangular patterns.
00:45We will even bypass the Ribbon and learn how to modify geometry using grips;
00:49these little blue handles are one of AutoCAD's most powerful editing choices.
00:53Finally, we'll learn how to use the Layer Properties Manager to organize our drawings
00:58using logical layers, colors and line types.
01:01When you're ready, follow me and we'll get started.
01:04
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Using the exercise files
00:00If you purchased a DVD or are a premium subscriber to lynda.com,
00:04you'll have access to the exercise files used in this title.
00:07They will be in a folder called exercise files. If you download them, place them on your Desktop.
00:14In there you'll find the content divided up into directories named after the chapters
00:18where they are used.
00:19By placing the exercise files on the Desktop, you'll be able to access them the same way
00:24that I do in the course.
00:25
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1. Making Selections
Selecting objects using windows
00:00Think about it, nearly every AutoCAD command asks you to select objects.
00:04By simply making more efficient selections, you can significantly increase your productivity.
00:10In this lesson we'll look at how to select entities using the window method.
00:13On my screen I have some abstract geometry.
00:16Let's say that I would like to select these red circles in the upper-left corner.
00:21Maybe I'd like to move them.
00:23To do that, I'll launch the Move command and at the Select objects prompt, I'm going to
00:27click to the upper-left of this geometry.
00:30I will then pull down into the right creating a window selection.
00:35I'll click to finish my window and when I do, AutoCAD selects everything that falls
00:39completely within the boundary.
00:41I will then press Enter to let AutoCAD know I'm finished selecting objects.
00:45And I will move these circles from the upper- right corner of this square to the upper-left corner.
00:51That is a standard window selection.
00:54Now let's say I'd like to erase these red circles in the lower-right corner.
00:59I'll move up and launch Erase command, and at the Select objects prompt, I'm going to
01:03click to the upper-right of this geometry and I'll pull down into the left.
01:08This time I'm creating a crossing window.
01:10When I click to finish the window, AutoCAD will select everything that falls completely
01:14within the boundary or crosses over the edge.
01:17I will then press Enter to finish the Erase Command.
01:20That was an example of a crossing window selection.
01:23Now the only downside to these window-based selections is they force us to conform to
01:27a rectangular shape.
01:29Actually there is a way around this.
01:31I am going to pane the drawing over.
01:34Let's say that I'd like to move these red circles.
01:37This time a rectangular selection isn't going to help me.
01:40I'm going to launch the Move command and at the Select objects prompt, I'll type wp; that
01:46stands for Window Polygon and I'll press Enter.
01:49I will then click to the upper-left of this geometry and I will click again.
01:55I'll work my way around.
01:57Notice the type of selection I'm making.
01:59I'm creating a window-based selection, but I am not having to conform to a rectangle.
02:03When I am finished, I'll press Enter and AutoCAD selects everything that falls completely within that polygon.
02:09I will then press Enter again to let AutoCAD know I am finished making selections and I'll
02:14pick these circles up from the upper-right corner of this square and place them to the
02:18upper-left corner.
02:20Let's pan the drawing over a little bit more.
02:22You're probably thinking it and you're correct;
02:24in addition to a window polygon, we also have a crossing polygon.
02:29Let's say that I would like to erase these yellow rectangles.
02:32I am going to launch the Erase command and at the Select objects prompt, I'll type cp
02:38for crossing polygon.
02:40I'll press Enter, and then as I go to make my selection, I am going to be very mindful
02:45of my running object snaps.
02:46In fact, I'd like to disable those momentarily so they don't get in the way.
02:50Now I could do that by simply clicking the toggle down here in the Status bar.
02:54Instead, I am going to hold my F3 key down.
02:58This will disable running object snaps until such time as I take my finger off the F3 key.
03:04To make my selection, I'll click here and here and here.
03:08Notice the type of shape I am making, notice the type of selection that this is.
03:13When I am finished with my selection, I'll take my finger off the F3 key.
03:16And then I'll press Enter and AutoCAD selects any geometry that fell completely within or
03:21crossed over the edge of that polygon.
03:24I will then press Enter to finish the Erase Command.
03:26Now that we understand how the different windows selections work, let's try and use them in
03:31a practical example.
03:32I am going to pan the drawing over.
03:34I'll zoom out a little bit.
03:36On my screen, I have a series of some handicapped stalls.
03:41The stall on the left has a single parking bumper.
03:44I would like to copy this bumper to the other two stalls.
03:47To do that, I'll launch the Copy command and I'm going to create a standard window selection
03:52to select this geometry.
03:54I'll press Enter when I'm finished, and I will place this to a common endpoint in the other two stalls.
04:01Let's say that after making this change, we realized that our stalls are reversed.
04:05The symbol should be on the right side and the hatch should be on the left.
04:09To fix this geometry, I'll be making a couple window-based selections.
04:12I am going to start by moving the hatch.
04:16I'll launch the Move command and I'll create some small crossing window selections to select
04:22the hatch and the striping along the bottom.
04:25I'll press Enter when I am finished.
04:26I will then pick the hatch up from the end of one of the stripes and I'll place it to
04:31the stripe next-door.
04:32I am going to press the spacebar to relaunch the Move command and I'm going to move this
04:37extra stripe from the endpoint to the endpoint of this stall on the west side.
04:43Finally, we'll move the symbols and the parking bumpers into the empty spaces.
04:47I'll launch the Move command and then at the Select objects prompt, I'll type wp and press Enter.
04:54I'll click a couple points onscreen, being mindful of my running object snaps.
04:59Once I have surrounded my geometry, I'll press Enter to finish the selection, press Enter
05:04again to let AutoCAD know I'm finished selecting objects.
05:07I will then pick the geometry up from the end of one of the stripes and place it to
05:11the end of the stripe next door.
05:13When it comes to selecting multiple objects, there is nothing faster than using a window.
05:18Remember that windows don't have to be a rectangle.
05:20By simple typing wp or cp, your window selection can conform to any shape you like.
05:27
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Adding to and removing from selections
00:00When making a selection, there is always a chance you might select too many objects or not enough.
00:06Fortunately, AutoCAD allows us to make revisions to a selection.
00:10In this lesson we're going to learn how to add and remove objects from a selection set.
00:14On my screen I have some abstract geometry. Let's take a look at this pattern on the left first.
00:20Maybe I'd like to erase all of these yellow squares.
00:23To do that, I'll launch the Erase command and I'll start by creating a window selection
00:28to grab these squares on the top, I'll then create a crossing window to select the squares
00:33on the left side, and then I'll wrap up by creating another window selection to get these
00:38squares in the lower right.
00:40The thing I want you to notice is that AutoCAD defaults to a multiple selection mode, as
00:45long as I keep selecting objects, those objects are added to the selection set.
00:50When I'm finished, I'll press the Enter key.
00:53Now I'd like to bring this geometry back. To do that I'll launch the Undo command, I could
00:58also use the keyboard shortcut Ctrl+Z. Let's try and make that same selection, except this
01:03time we'll do it in a different way.
01:05I'll re-launch the Erase command, and this time I'm going to create a window selection
01:09around everything. This obviously selected too much, at the Select objects prompt I'm
01:14going to hold my Shift key down and I'll reselect these 6 circles to remove them from the selection.
01:22I'll then take my finger off the Shift key and I'll press Enter when I'm finished.
01:26So by holding the Shift key down you can remove objects from a selection set.
01:31Knowing what we know now, let's see how quickly we can select and erase the yellow squares
01:36in this pattern on the right.
01:38I'll launch the Erase command, I'm going to make a window and select everything, I'll
01:43then hold my Shift key and deselect the geometry in the middle.
01:47I'll take my finger off the Shift key and I'll reselect the square in the center, when
01:52I'm finished, I'll press Enter.
01:54Now that we have better understanding of how we can add and remove from a selection, let's
01:58try and use these tools in a practical example.
02:02On my screen I have a drawing of a motorcycle sprocket.
02:05Now everything about this drawing is perfect with the exception of these teeth. All of this
02:10geometry needs to be erased.
02:13If I was trying to select this geometry using Windows that would be extremely tedious, let me press Escape.
02:19Instead I will select these teeth using the Add/Remove options.
02:23I'll start by launching the Erase command and I'll create a window around the entire
02:27sprocket, I will then hold down my Shift key and create a crossing window to deselect the
02:34geometry in the middle.
02:36When I'm finished, I'll press Enter and only the teeth are erased.
02:41As you can see, AutoCAD makes it easy to refine a selection set. If you want to add more,
02:46just select more. If you want to remove objects, select them again while holding down the Shift key.
02:52
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Using keyboard shortcuts
00:00Each selection method we have looked at so far has required us to actively click on an
00:04object or create a window.
00:07In this lesson, we will look at how we can select objects using a keyboard shortcut.
00:11Using these shortcuts, we can make selections without having to touch the entities.
00:15On my screen, I have an architectural example; this geometry represents a floor plan for
00:20a small hotel room.
00:22The first keyboard shortcut I would like to look at allows us to select all the geometry in the file.
00:28For instance, maybe I would like to change the orientation of this room.
00:32To do that, I will launch the Rotate command.
00:34And at the Select objects prompt, I will type all and press Enter.
00:39And you can see that AutoCAD has selected all of the geometry in the file.
00:42I will press Enter again, now that I am finished selecting objects.
00:47For my base point, I will select the upper left corner of the bed and for my rotation
00:52angle; I will type 180 and press Enter.
00:56So all allows us to select all of the geometry in the file.
01:00Let's zoom in the bedroom area and I would like to create a lamp on the top of this nightstand
01:05on the right side.
01:06I will use the Circle command for this and I would like to draw my circle at the center
01:11of the top of this table.
01:14So I am going to Shift+Right-Click to bring up the Objects Snap menu and I will choose
01:18Mid Between 2 Points, and I would like the center of this lamp to be at the midpoint
01:24between the upper left corner and the lower right corner of the table.
01:28I will then give my lamp a radius of 6-3/4".
01:33Remember, this is an architectural example.
01:36Next, I would like to create a copy of this lamp on the other nightstand.
01:39I will move up and launch the Copy command and at the Select objects prompt I will type
01:44l and press Enter; l stands for last, and you can see the AutoCAD has selected the last
01:51object that I created.
01:52I will press Enter again to finish my selection, and I will pick the lamp up from the lower
01:57left corner of the nightstand on the right side and I will place it to the lower left
02:01corner of the nightstand on the left side.
02:04When I am finished, I will press Escape.
02:06Let's pan the drawing up a little bit, down at the foot of the bed I have got a small
02:10desk and a chair.
02:11Currently the chair is facing the narrowest part of the desk.
02:15I would like to orient the chair such that it is facing this larger area.
02:19To do that, I will launch the Move command and I will create a window to select the chair
02:23geometry, I will press Enter, when I am finished.
02:26I will pick the chair up from the midpoint of the front, and I will place it to the midpoint of this edge.
02:32Next, I would like to rotate the chair. At the Select objects prompt I am going to type
02:38p and press Enter; p stands for previous, and you can see that AutoCAD has reselected
02:44my previous selection.
02:46I will press Enter when finished.
02:48I would like to rotate the chair around the midpoint of the front and I will rotate it
02:53to the endpoint of this corner of the desk.
02:55Next, I would like to push the chair away from the desk a little bit, I will launch
02:59the Move command for that, at the Select objects prompt I will type p for previous.
03:04I will press Enter to finish this selection and I will pick the chair up from a point
03:09in space here and drag the chair away slightly and I will click when I am finished.
03:14Finally, I will double-click my mouse wheel to do a Zoom Extents, such that we can see
03:19the entire drawing.
03:20So in the event you need to select the last object you created, or a previous selection
03:25set, or all of the objects in the drawing.
03:29I am sure you will agree that making selections using a keyboard shortcut could be one of
03:32the fastest ways to select objects.
03:35
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2. Refining Geometry
Creating fillets
00:00Let's face it, the easiest way to clean up intersecting geometry is by creating a sharp corner.
00:06Unfortunately, sharp corners aren't always the best solution for a design.
00:10In this lesson, we are going to explore the Fillet command.
00:13Fillet allows us to create rounded corners.
00:16On my screen, I have some abstract geometry.
00:18We are going to use these lines to explore the workflow behind Fillet.
00:23Now Fillet is a modification tool.
00:25So we can find it right here in the Modify panel of the Ribbon.
00:29After launching the command, AutoCAD essentially just wants us to click the two objects.
00:34I'm going to select my first object and the second one, and AutoCAD creates the rounded corner.
00:40I know what you're thinking, that corner doesn't look very round.
00:43That's because we neglected to do one thing.
00:46We didn't set a radius for the fillet.
00:49You see the default radius is 0.
00:51So in that respect, Fillet can also be used to create sharp corners.
00:55I am going to launch the Fillet command again.
00:58This time I'll come down to the command line and I'll choose Radius, and let's create a
01:03fillet with a radius of 8".
01:06This is an architectural example.
01:08I will then select my first object and my second one to create the rounded corner.
01:14We'll make one more.
01:15I'll click to relaunch Fillet.
01:17I will then Select my first object.
01:20I will then hover over the second object and you can see that AutoCAD gives us a preview
01:24of the current radius size.
01:26After looking at this, maybe I'd like the radius to be a little larger.
01:30I'll simply come down to the command line and choose Radius and I'm going to type 15" this time.
01:37I will then hover.
01:38That looks perfect.
01:39I will then click the line to finish the Fillet.
01:42Now that we understand the basics of how the Fillet command works, let's try and use it
01:46in a practical example.
01:47I am going to zoom out.
01:51I'll pan the drawing over.
01:52On my screen, I have some geometry that represents a floor plan for a hotel room.
01:57I am going to start by zooming in on this desk area.
02:01Take a look at this corner, this is awfully sharp.
02:03I'd like to use the Fillet command to round off this corner.
02:07I'll launch Fillet.
02:09I'll come down and choose Radius and I would like to use a 6" radius on this corner.
02:15I'll click my first line and then I'll hover over the second one.
02:19That looks perfect.
02:20I'll click to finish the fillet.
02:23Let's pan the drawing over.
02:24We'll focus our attention on this lounge.
02:27Let's say that I would like to fillet these four corners, each with a 4" radius.
02:33I'll launch Fillet.
02:35I'll come down and I'll set my Radius to 4".
02:39I will then click the first line and the second one.
02:42Notice that Fillet assumes that you only ever want to do one.
02:45We've been dropped from the command.
02:47I am going to come back up and launch Fillet.
02:50Take a look at the Command line.
02:51Notice there's an option here called Multiple.
02:53I'm going to select Multiple and now when I click my first line and my second one, Fillet
02:59will use the current radius and it will keep me in the command.
03:03So I can then click this line and this one, this line and this one, and I will remain in
03:08the command until such time as I press the Escape key.
03:12I am going to pan the drawing up and let's take a closer look at this chair.
03:18This geometry was created using the Rectangle command.
03:21So essentially it's a polyline.
03:23I am going to launch the Fillet command again and then I'll come down to the command line
03:27and choose Polyline.
03:29Using this option, AutoCAD will apply the current radius to all corners of this object.
03:35We'll do one final thing.
03:36I am going to pan this up and we'll look at the desk again.
03:40This area is awfully narrow.
03:41In fact, if I select this line on the end and come over to the Properties palette, mine
03:46is anchored to the interface. If yours is not, you can always hit Ctrl+1 to bring up this palette.
03:52If I drag this slider down, I can see this line is approximately 13 inches long.
03:57I'll press Escape when I'm finished.
04:00Let's says that I would like this area of the desk to be 19" deep.
04:04To do that, I'll launch the Offset command.
04:06I'll enter 19" for my distance.
04:09I'll select this back edge and I'll offset it forward.
04:13When I'm finished, I will press Escape.
04:15I will then select my previous edge, it's no longer necessary, and I'll press Delete.
04:20Now let's use the Fillet command to clean up these intersections.
04:25I'll launch Fillet.
04:26I'll Select my first line and then when I hover over the second one, notice Fillet is
04:30wanting to put an arc in there.
04:33Maybe I'd like this to be a sharp corner.
04:35Notice at the command line, it says Select second object or Shift+Select to apply corner.
04:41If I hold my Shift key when I click this second line, the Fillet command will create a sharp corner.
04:47I'll launch Fillet one more time and then I'll create another sharp corner from these
04:52intersecting objects.
04:54When I am finished, I'll back up and we'll center the geometry onscreen.
04:58So the next time you're working with intersecting line work, try using the Fillet command.
05:03Its ability to create rounded or sharp corners makes it one of the most valuable tools for
05:07editing a drawing.
05:09
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Creating chamfers
00:00When it comes to cleaning up intersecting geometry, we are not limited to only rounded
00:05and sharp corners.
00:06AutoCAD also allows us to create beveled corners.
00:10In this lesson, we'll look at the workflow behind the Chamfer command.
00:13On my screen I have some geometry that represents a typical screwdriver.
00:17We'll be using the Chamfer command to finish this drawing.
00:21We'll start by zooming in on the top-middle of the handle.
00:26On the left, I have a finished example of what this corner should look like.
00:30To clean up this geometry, we'll use the Chamfer command.
00:34Chamfer is a modification tool, so we can find it in the Modify panel of the Ribbon.
00:38It shares the same flyout menu as the Fillet command.
00:41In fact, the Chamfer workflow is identical to Fillet.
00:46When you launch the command, AutoCAD just wants you to pick your first line and then
00:49your second line and it will create the beveled corner.
00:53Instead of setting a radius, since this isn't round, we have to insert our angular measurements a different way.
01:00There are two methods to do this: the Distance method and the Angle method.
01:04We're going to look at a Distance method first.
01:07I'll select Distance down here at the command line and then for my first chamfer distance, I'll enter
01:13.1, for my second chamfer distance, I'll enter .15.
01:18The measurements that I've put in represent the distance from the corner to where my chamfer
01:23starts and where it ends.
01:25I will now select my two lines.
01:28The order in which I select the lines depends on the order in which I entered the measurements.
01:32I'll select the top edge first, this represented my measurement of .1,
01:36I will then select the front edge, it represents the measurement of
01:41.15, and when I do, AutoCAD creates the chamfer.
01:45Let's zoom out a little.
01:47I'll pan the drawing up and I'm going to press my spacebar to reenter the Chamfer command.
01:52AutoCAD remembers all of the previous settings.
01:55So I'll click this bottom edge and then the front edge to apply the Chamfer to the other side.
02:01So we would use the Distance method anytime we know the measurements from where our chamfer
02:05starts, to where it ends.
02:07Let's create another chamfer.
02:08This time, we'll look at the Angular method.
02:11I'll launch the Chamfer command.
02:13I'll come down and choose Angle.
02:16To create the chamfer for this corner, my chamfer length on the first line is going to be
02:20.1 and my chamfer angle will be 45.
02:24That happens to be the default, so I'll small press Enter to accept that value.
02:27Once again, I will select my lines in the order in which I entered my measurements.
02:33This back edge represents my measurement of .1.
02:36AutoCAD is going to measure .1
02:37up from this corner, and when I select this bottom edge, AutoCAD will turn 45 degrees
02:43and chamfer the corner.
02:46Let's relaunch the Chamfer command.
02:48I'll click the back edge and the top edge to chamfer the other side.
02:52Next, I'm going to pan down to the tip of the screwdriver.
02:57Let's zoom out a little.
02:59Based on the measurements we have here, it looks like this is going to be the Distance method.
03:03I'll launch the Chamfer command.
03:05I'll select Distance.
03:08My first chamfer distance will be .6, second chamfer distance will be .07, Enter.
03:14I will then click the .6 side first, and then the .07 side.
03:20I'll press the spacebar to relaunch Chamfer and I'll garb the top edge and the front edge
03:26to chamfer the other side.
03:28Now that I am finished, I am going to create a window around this example geometry and
03:31I'll press Delete.
03:34I will also select this example geometry.
03:37I'll remove it as well.
03:39Let's pan down to the other end of the screwdriver.
03:41Once again, I have an example of what the end of the handle should look like.
03:46If I select this geometry, it is a polyline.
03:49This geometry was created using the Rectangle command.
03:52It was then trimmed on this left side.
03:56Since the Chamfer command is virtually identical to the Fillet command, it also has a Polyline option.
04:02So I am going to launch Chamfer, based on my measurements I am going to use the Angle method.
04:07The chamfer length on the first line will be
04:09.4 and then I'll press Enter to accept the 45 degree angle.
04:15I will then come down and choose Polyline and I'll click my Polyline to apply the chamfer to both corners.
04:22Now that I am finished, I'll select my example geometry and I'll press Delete.
04:26Finally, I'll double-click the mouse wheel to do a Zoom Extents and view the entire drawing.
04:32So in the event your design calls for a beveled corner, try using the Chamfer command.
04:36Its multiple creation methods and fillet-like workflow make it the easiest way to construct
04:41an angular intersection.
04:43
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Creating a rotational array
00:00In this lesson, we are going to learn a more powerful way to copy geometry.
00:04Specifically we'll be looking at the Polar Array command.
00:07Polar Array allows us to copy objects in a rotational pattern.
00:11The best part is the pattern we create is dynamic and can be easily edited.
00:16On my screen I have some geometry over here on the left that presents a couple of chairs.
00:21This circle on the right represents a round table.
00:25I'd like to start by moving this chair on the left over to the table.
00:29To do that, I'll launch the Move command.
00:31I'll create a window selection around the chair and I'll press Enter.
00:35I'd like to pick this chair up from the midpoint of the front and I'll place it to, Shift+Right-Click,
00:41I'll bring up my Object Snap menu, and I'll choose Quadrant and I'll grab the quadrant
00:46at the top of the table.
00:48Now that my chair is here, I'd like to move it a little bit farther away from the table.
00:53Once again I'll launch the Move command, and at the Select objects prompt, I'll type p
00:58and press Enter, this reselects my chair.
01:01I will then press Enter again to finish my selection.
01:05I'll pick the chair up from the middle of the front and I'm going to come down and lock the Ortho.
01:10I will then pull the chair straightaway.
01:13I'll type 6 and press Enter.
01:15This positions the chair 6 inches away from the edge of the table.
01:19Now that my chair is in position, I would like to copy this chair around the outside of the table.
01:25To do that, I'll come up to the Modify panel and I'll open the Array menu and I'll choose Polar Array.
01:31Polar Array allows us to create rotated copies.
01:35I will then select the objects I'd like to array and press Enter.
01:39I will then grab the center point of the array that will be the center of the table and when
01:44I do, you can instantly see the copies.
01:47Also notice that we have a new tab in the Ribbon.
01:50This is a context-sensitive tab that contains all of the Polar Array settings.
01:55For instance, if I come up to the Items panel, I can use this to adjust the number of chairs that I have.
02:01For instance, what would four chairs look like? I'll type 4 and press Enter.
02:06Maybe I'd like to see what eight chairs would look like.
02:10In addition to adjusting the number of chairs, I can control the angle between the chairs
02:14or the total angle that I am filling.
02:17If I come over to the Rows panel, I can create additional rows.
02:21Let's change this from 1 to 2.
02:24You can see where we are going there.
02:25I can also adjust the distance between the rows or the total distance between the front
02:30and the back row.
02:31I am going to change the rows back to 1 and let's talk about levels.
02:36If we wanted to get crazy about this, we could start creating additional levels.
02:40This would be copying the geometry in 3D space and this is beyond our scope right now.
02:46Let's say that the settings that I have currently work fine for what I need.
02:50What I am going to do is come down and click the X to close the array.
02:53I will then center this a little better on screen.
02:57As you can see creating rotated copies is extremely easy.
03:00Here's the best part.
03:02Rotated copies are also very easy to edit.
03:05If I select one of these chairs, notice the computer remembers this is a rotational array.
03:09I now have access to all of my settings.
03:12Let's make a change.
03:13I am going to come down to the Options panel and I'll choose Edit Source.
03:18This allows me to update the geometry of one of my objects, and in turn, all of the copies
03:23will also be updated.
03:25I'll select the chair I'd like to change and I'll click OK.
03:29I'll zoom in on that geometry.
03:32I'd like to make a simple change.
03:33I am just going to select the back rest.
03:36And then I'll click this grip in the middle and I'll pull it straightaway.
03:40I'll type 3 and hit Enter, and you can see that change was applied to the copies.
03:46To finish my edits, I am going to come over to the Edit Array panel and I'll choose Save
03:51Changes or Discard Changes, depending on what I want to do.
03:55I'm going to choose Save Changes and you can see that my modification has been applied
04:00to all the copies.
04:02Let's make another change.
04:03I'll select a chair.
04:05This time I am going to come up and choose Base Point.
04:08The Base Point represents the insertion point of the chairs.
04:12You can see that Base Point is highlighted by this grip.
04:15Currently the Base Point is at the middle of the seat, which doesn't have much geometric value.
04:20I'm going to choose Base Point and I'll move the Base Point from the middle of the seat,
04:25to the middle of the front edge.
04:27As you can see the chairs haven't moved, only the Base Point has.
04:31Now that I have adjusted the Base Point, I'm going to come over and choose Replace Item.
04:35This allows me to swap out objects in my array with alternate geometry.
04:41I'll select this chair as my replacement objects and I'll press Enter.
04:46Now I need to identify the Base Point of the replacement.
04:49Well, since the Base Point of the originals is the middle of the front edge, the Base
04:53Point of my replacement will be Shift+Right-Click, the Quadrant at the front edge of this chair.
05:01I can then Select the objects in my array that I'd like to swap out with the alternate,
05:06and since they all share the same Base Point, they are all the same distance away from the table.
05:10When I am finished, I'll press Enter and then Enter again, and then I'll click the X to close the array.
05:17Let's say after making that change, I'd like to put this back the way it was.
05:22I'd like all these chairs to be identical.
05:24To do that, I'll select the Array and I'll come up and choose Reset and AutoCAD will
05:30remove the alternate objects.
05:32Finally, I'll come over and click the X to close the array.
05:36As you can see, if you need to copy objects in a rotated pattern, Polar Array is the best
05:40tool for the job.
05:42Its dynamic properties and intuitive workflow make it very easy to create and edit rotated
05:47copies.
05:49
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Creating a rectangular array
00:00As powerful as the Polar Array command is, it represents only one type of array that
00:04we can create in AutoCAD, there is another.
00:08In this lesson we are going to create a rectangular array.
00:11A rectangular array is perfect when you need to create copies in a pattern of columns and rows.
00:16On my screen, I have a drawing that represents a banquet hall.
00:20If I zoom in, in the lower left corner, you can see that I have drawn a table and a series of chairs.
00:26As a side note, if I select one of these chairs, you can see that they were created using a Polar Array.
00:31I am going to press Escape to deselect these and then I will zoom back out.
00:37I would like to fill this room with tables and chairs.
00:40To do that, I will come up to the Modify panel and I will open the Array menu and I will
00:44choose Rectangular Array.
00:46Note that I could also launch the command by clicking this icon.
00:50After launching Array, I will select my table and chairs and I will press Enter.
00:56And you can see that AutoCAD has created a default array for me.
01:00Also notice that I have a context sensitive Ribbon tab giving me all of the Settings that
01:04I need for my rectangular array.
01:07It looks like, I have 4 columns currently, I can probably fit a few more I am going to
01:12come up to the Columns panel and I will change this to 8 and then I will press Enter.
01:17That is obviously going to be too many.
01:19Let me change it to 7 and I will press Enter, still too many.
01:24Rather than changing the number up here, take a look at these Grips that I have on the array.
01:28I am going to come down and hover over this one on the end.
01:32You can see that that it controls the number of columns.
01:34If I click to select this, I can drag back and forth and adjust the number of columns visually.
01:41I am going to drag it out to 6 and I will click to save that setting.
01:45I will then come back to the Columns panel and I am going to change the distance between
01:49the Columns. I am going to change this to 10' and then I will press Enter. That is the
01:55center to center distance, not necessarily the walking distance between the tables.
02:00As far as rows are concerned, it looks like 3 is going to work just fine.
02:04Let's change the distance between the rows to 10' and with respect to Levels, I am not
02:09going to mess with these.
02:11Levels allow me to create my array vertically in 3D space, which is not what I want to do right now.
02:17At this point these settings look okay.
02:19I am going to come up and click the X to close the array.
02:23As I look at this, everything looks pretty good until get down to the right side.
02:27It looks like these tables are a little too close to the buffet station and the snack
02:31and beverage station.
02:33Wouldn't it be nice if I had individual control over the components of the array? Actually I do.
02:39The trick is to hold down the Ctrl key.
02:42If I hold Ctrl, I can select a single item in the array.
02:46If I wanted to get rid of this, I could press the Delete key.
02:49Now that I removed this table I would like to move these two tables down 5' to center
02:54them in the space.
02:56I will hold Ctrl and select this table and this one, I will then come up and launch the
03:01Move command, and I like to move these tables from the center, I will pull down, and I will lock my Ortho.
03:07I will pull this down 5', Enter.
03:12Even though I have made independent changes to these objects, if I click the array, you
03:17can see that they are all still considered to be part of the group.
03:20Take a look at the Context Sensitive Ribbon Tab.
03:23Note that we have many of the same editing options that we have with the Polar Array.
03:27I can change the Base Point, I could Replace an item if I wanted to, I could Reset the
03:32Array back to its original Settings.
03:35I am going to choose Edit Source and I will zoom in and select one of these tables and then I'll click OK.
03:43Maybe I'd like each table to have eight chairs.
03:45Well if I select this geometry, notice that I can edit a Polar Array inside a Rectangular Array.
03:52The only thing I have to do is find the settings, notice they do not show up on the Ribbon.
03:57If however I come over to the Properties palette, if we look at the top we can see the AutoCAD
04:01has found 2 Objects.
04:03I will open the menu and I will choose the Polar Array.
04:06I will then grab this slider and drag this down, and right here I can adjust any of my
04:11Polar Array settings.
04:13I will change the number of items to 8 and press Enter. I will then press Escape when I am finished.
04:19I will come up to the Edit Array panel and I will choose Save Changes to save the rectangular array.
04:26I will then back up, and center the geometry on screen.
04:30Now that I have increased the number of chairs and I have a little extra room on the right
04:34side of the room,
04:34I would like to increase this space between my columns.
04:38To do that I will select the Array, and I will come up and change the distance between to
04:42be 10' 6" and it looks like this array will work perfectly, I will come down and click
04:49the X to close it.
04:51So the next time you need to copy objects into a Grid like Pattern, try using the Rectangular
04:56Array command, its dynamic properties and the ease of editing make it a much better
05:00choice than creating these copies manually.
05:04
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Stretching elements
00:00When a design changes, you may be tempted to erase your line work and start over.
00:05Most of the time though erasing isn't necessary.
00:07It can actually be faster to edit the geometry that you already have.
00:11In this lesson, we are going to look at the Stretch command.
00:14Stretch allows us to modify geometry by pushing and pulling it into any shape we need.
00:19On my screen I have an abstract example.
00:22I've got a shape that's 39" wide, it has a 5" notch that's been cut into it, 14" from the right side.
00:31Let's say that I would like to add 3" to the right side of this object.
00:35Well, rather than offsetting and extending and trimming, it would be much faster to come
00:39up to the Modify panel and launch the Stretch command.
00:43The trick to using Stretch is selecting your objects using a crossing window.
00:47I am going to click down here to lower right and I will pull up and create a crossing window
00:53around the endpoints that I want to move.
00:56Essentially, the Stretch command is an endpoint mover.
00:59I will click to finish my window.
01:01I will press Enter when I'm finished, and I'll pick this geometry up from the lower right
01:05corner, and as I move my cursor, you can see I am stretching or moving those selected endpoints.
01:12To make this accurate, I want to turn my Ortho on and I will pull to the right and type 3", Enter.
01:21Let's make another change.
01:23Currently this notch is 17" away from the right side; maybe I would like it to be 21" away.
01:29So I have to add 4".
01:31I will go back to the Stretch command, I will create a crossing selection around the endpoints
01:37that I want to move.
01:38I will press Enter when I am finished, I will pick this geometry up from the lower left
01:43corner of the notch, I will pull to the left and type 4", Enter.
01:49Let's make one more change.
01:50I would like to change the width of the notch, currently it's 5".
01:53Maybe I would like this to be 3" wide.
01:57Once again, I will launch the Stretch command and I'm going to apply the changes to the left side.
02:02So I will create a crossing window around those two endpoints.
02:06I will pick the geometry up from the lower left corner of the notch and I will pull this
02:10to the right, and as I pull, I am being mindful of the running objects snap.
02:15Notice that AutoCAD is currently looking at that endpoint.
02:18I am going to type 2" and press Enter and notice that nothing happens.
02:24That's because that running objects snap is more important than the number that I just typed in.
02:28In order to make this stretch work, I need to move my cursor up slightly, so that AutoCAD
02:33can't see that endpoint anymore.
02:34I will type 2" and I will press Enter.
02:38Now that we understand how the Stretch command works, let's try and use it in a practical example.
02:44This geometry represents a small coffee table.
02:47Currently, the table measures 42" wide.
02:50Let's say I'd like to make it 48" wide.
02:53Since it's symmetrical, let's add 3" to either side.
02:56I will launch the Stretch command and I am going to create a crossing window around all
03:02of these endpoints.
03:03I will press Enter when I am finished, I will pick the geometry up from this endpoint and
03:08I will pull to the left and type 3".
03:10I will press the spacebar to go back into the Stretch command. I will grab the endpoints
03:16on this side, I am being mindful not to include the end of the drawer.
03:19I don't want to stretch that geometry.
03:22When it comes to picking a point to stretch your geometry, really, you don't have to pick
03:26a point on the object itself, I could pick a point and space here; pull to the right and type 3".
03:34Let's change one more thing.
03:34I would like to apply a taper to the legs.
03:37I would like to take an inch off the bottom and add 2" to the top of each leg.
03:42I will launch Stretch and I will select this endpoint.
03:46I will grab it from the endpoint here and I will pull to the right 2".
03:53I will then press the spacebar to go right back into the command.
03:55I will grab this endpoint and I am going to pick it up from a point and space, this way
04:00my running objects snaps don't get in the way, I will pull to the left and I will type 1".
04:05I will press the spacebar to go back into the command.
04:08One more time we will pull this leg out 2" and I will push this leg in 1".
04:19As you can see the Stretch command is one of the fastest ways to edit a drawing.
04:23It allows us to easily modify our geometry and avoid a lot of unnecessary erasing.
04:28
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Creating mirrored copies
00:00In the lesson, we are going to learn how to cut our work into half, or double our productivity;
00:05however you want to look at it.
00:07Specifically we'll be talking about the Mirror command.
00:10Mirror is another tool that allows us to copy geometry.
00:13These copies are special though, in that they are a reflection of the original.
00:17On my screen I've drawn one half of a car, this car is symmetrical.
00:22I've also drawn the centerline or my line of symmetry.
00:27Mirror is a great tool to use anytime you have symmetrical geometry,
00:30because you only have to draw one side, mirror will produce the other side for you.
00:35To finish my car, I going to come up to the Modify panel and launch the Mirror command.
00:40I will then select the geometry I'd like to copy, or mirror.
00:44I will press Enter when I'm finished.
00:47Now I need to identify two points on my line of symmetry or my mirror line.
00:52I'll grab the endpoint on the right side of my line, and then I'll come over and grab
00:57the endpoint on the left.
00:58Finally, do you want to delete the source objects? You don't have to keep them.
01:02I am going to press Enter to accept the default, because I like to keep my original geometry,
01:08and you can see my car is finished.
01:10As you can see the whole trick to using the Mirror command is identifying two points on
01:14that line of symmetry.
01:16Now that we understand how mirror works, let's try and use it in a practical example.
01:20I am going to zoom out and I'll pan the drawing up.
01:25On my screen I have a drawing of a small hotel room.
01:28I am going to zoom in on the bedroom area first.
01:32Over here on the left side of the bed I've drawn a nightstand and a lamp.
01:36I'd like to create a copy of this geometry on the right side of the bed.
01:40This is a perfect opportunity to use Mirror.
01:43I'll come up and launch the Mirror command, and I'll use a Window selection to select my geometry.
01:49I'll press Enter when I am finished.
01:51I don't have a physical line that represents my mirror line.
01:55I actually don't need one I can grab the Object Snaps.
01:59My mirror line can be identified by grabbing the midpoint at the foot of the bed, and the
02:04midpoint at the top of the bed.
02:06I'll press Enter when I'm finished, and you can see I've created a perfect reflected copy.
02:11Let's take the concept even further.
02:13I am going to Zoom out, since this geometry is part of a hotel floor plan, chances are
02:20the room to the south of this one is a mirrored copy of the original room.
02:25Let's use the Mirror command to create the adjoining room.
02:28First thing I'm going to do is create my mirror line or my line of symmetry.
02:33That line will run right down the middle of the south wall.
02:37To make this visual, I'm going to draw that line.
02:40I'll do that by launching the Line command, and I'm going to create my line from the middle
02:44of this wall, I will then lock my Ortho, and I'll pull the line out the east side of the room.
02:52When I am finished I will press Escape.
02:55Now I would like this line to run all the way through the floor plan.
02:58So I'm going to select the line I just drew, I will then hover over this grip on the left
03:03side and I'll choose Lengthen.
03:06And I will drag this line out to the west side of the room.
03:10When I am finished, I'll press Escape.
03:13Let's do one more thing, when I mirror this geometry, I don't need any of this geometry
03:17to the south of my mirror line.
03:20So we'll trim it off.
03:22To do that I'll launch the Trim command, I'll select my mirror line as my cutting object
03:26and press Enter, and I'd like to trim this line work, and this line work.
03:33When I am finished I'll press Escape.
03:36Now let's zoom out, and we'll create the room next door.
03:40I'll launch the Mirror command, and I'll select the floor plan, I'll press Enter when I am
03:45finished, I would then select the endpoint on the right side of my mirror line, and I'll
03:49come over and select the endpoint on the left side.
03:53And I'll press Enter to keep the original objects.
03:56Finally, I don't need this centerline anymore, so I'll select this and press Delete to remove
04:02it from the drawing.
04:04Anytime you are working with symmetrical geometry, consider using the Mirror command.
04:08When used properly, it can quite literally cut your work in half.
04:12
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Scaling elements
00:00If you've ever used a copy machine to enlarge or reduce a photograph, you already know how
00:05the Scale command works.
00:07Scale allows us to make our geometry larger or smaller by multiplying its current size
00:11by a scale factor.
00:13In this lesson, we'll look at the workflow behind the Scale command.
00:16On my screen, I have three equally sized stop signs.
00:21Let's say that I'd like to resize this sign on the left, such that it's half its current size.
00:27To do that, I'll use the Scale command.
00:29Scale can be found in the Modify panel of the Ribbon.
00:33After launching the command, I'll select the geometry I want to scale and press Enter.
00:38Then I will choose a Base Point.
00:40The Base Point is the point at which the geometry is going to get larger or smaller.
00:45I'm going to select an endpoint down here at the bottom of the pole.
00:49As I move my cursor, you can see our geometry is getting larger or smaller relative to that point.
00:56Since I want the geometry to be half its current size, I am going to use a scale factor of
01:00.5 and I'll press Enter.
01:03Let's make another change.
01:05This time I'd like to make the head of the sign on the right side twice its current size.
01:10I will press the spacebar to go back into the Scale command.
01:15I'll select the geometry that represents the head of the sign.
01:19For my Base Point, I'm going to grab the Midpoint at the bottom of the sign, and since I want
01:25this to be twice its current size, I'll use a scale factor of 2 and press Enter.
01:31As you can see, the Scale command makes it very easy to resize your geometry.
01:36Now that we understand the basics of this tool, let's try and use it in a practical example.
01:41We'll use it to convert geometry between two different drawing units.
01:45I am going to start by closing this drawing.
01:48I won't save changes.
01:50I'll come up and launch the Open command.
01:53I'd like to open these two drawings; number 07_balls, and number 07_pool_table.
01:58I'll do that by selecting one of the drawings.
02:00I will then hold my Shift key and grab the other.
02:03And I'll click Open.
02:06Once both drawings are open in the interface, I'll come up to the View tab, and then I'll
02:10come down and open the User Interface panel and choose Tile Vertically.
02:15This allows me to view the drawing side-by-side.
02:18I will then click in each window, and I'll zoom out and center the geometry onscreen.
02:24These drawings were created with different drawing units.
02:28The drawing on the left was created using millimeters.
02:30I can see that this ball has a diameter of 57 millimeters.
02:34The drawing on the right was created using inches.
02:37This pool table is 108" long x 54" wide.
02:42I'd like to move the pool ball geometry into the table drawing.
02:46I'll start by clicking to put the focus on the table drawing, and then I'll zoom out
02:51and I'll pan this geometry down to give myself some room.
02:55I will then click in the ball drawing and I'll select this geometry.
03:00Once it's selected, I will click and hold on the edge of one of the objects and I'll
03:05drag this geometry into the other file.
03:07And you can see that it's coming in way too big.
03:10That's because AutoCAD only sees units.
03:13This ball has a diameter of 57.
03:16When I dragged it over, it still has a diameter of 57.
03:19It's just 57" in this file.
03:22So we need to scale this geometry down. There are 25.4 millimeters in an inch.
03:28So these balls are 25.4 times larger than they need to be.
03:32That means that our scale factor is going to be 1/25.4.
03:37I am going to go back to the Home tab.
03:39I'll launch the Scale command.
03:42I'll select the balls and press Enter.
03:45For my Base Point, I am going to grab the center of the 9 ball.
03:49Now for my scale factor, I don't know what the decimal value is for 1/25.4.
03:54What I am going to do is type 'cal and I'll press Enter.
04:00This gives me access to AutoCAD's calculator and I can use it to find the value for me.
04:05I'll type 1/25.4 and press Enter, and you can see those balls are now resized.
04:13I am going to click the Maximize button to maximize this drawing on screen.
04:17I will then launch the Move command and at the Select objects prompt, I am going to type P for previous.
04:23To reselect those balls, I'll press Enter when I'm finished and I'll pick them up from
04:28one of the object snaps, and drag them down under the table.
04:33And you can see that they are perfectly sized in this drawing.
04:35In fact, if we click on one of the balls, we can grab this grip and verify that they
04:40will fit into the pockets.
04:42So the next time, you have to resize your geometry, try using the Scale command.
04:47In addition to making arbitrary size changes, it's also the perfect tool for converting
04:51between drawing units.
04:53
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Leveraging grips
00:00In this lesson we're going to look at the most versatile tool AutoCAD has. I'm speaking about Grips.
00:06Grips have been around since the earliest days of the software, and with each new release
00:10they continue to get additional features.
00:12In fact, using this one tool, we can do almost all of the editing functions that we've talked
00:17about so far, let's take a look.
00:20First of all, let me say that grips are everywhere.
00:23If I select this geometry, take a look at all of these little blue squares, these are grips.
00:28Each of these grips represents a point of control you have over an object.
00:33Typically, they show up at the location of the Object Snaps.
00:36If you press the Escape key, you'll deselect the objects and clear the grips.
00:42Let's start by zooming in on this line in the upper left corner.
00:45I'll click to select it and you can see the grips are showing up at the endpoints and the midpoint.
00:50I'm going to hover over this grip on the right side.
00:54When I do, you can see AutoCAD is giving me some dimensional information about this object.
00:58That's because my Dynamic Input is turned on.
01:01If your Dynamic Input is not turned on, you can press F12 to toggle that value.
01:07Having Dynamic Input turned off will disable some of the grip functionality.
01:11Let's pan this over, I'll click to select this circle and I'll hover over the grip on
01:15the right side. I can see this circle has a radius of 10.
01:20If I pan this up, and select the arc, and hover over the Grip in the middle, I can see this
01:25arc has a radius of 25.5597.
01:29We can use grips to query our geometry, we don't always have to select it and go over
01:33to the Properties palette to see this information.
01:36I'm going to press Escape to deselect these objects and let's come back to the line segment.
01:42I'll select this again, and then instead of hovering over this grip on the right side,
01:47I'm going to click to select it.
01:49This makes the grip hot, and when the grip is hot, I have access to those dimensional values.
01:54I can jump from one value to the other by pressing the Tab key.
01:58If I press Tab, this value represents the overall length of the line, press Tab again,
02:04this one represents the overall angle of the line.
02:07If I press Tab again, I can adjust the amount I'd like to change the angle.
02:12And if I press Tab again, this setting allows me to adjust the amount I'd like to change
02:17the overall length.
02:19If I wanted to make this line segment 10 units long, I'll press Tab to get to the overall
02:23length, I'll type 10 and press Enter, and this line is now 10 units long.
02:29I can do this same thing with nearly any grip where I can see a dimensional value.
02:34I am going to pan back over to the circle, I'll select it and then I'll click this grip
02:40on the right side.
02:42This value controls the overall radius, if I press Tab, this value controls the amount
02:47I'd like to change the radius, and I'll give this circle a radius of 8.
02:52When I am finished, I'll press Escape.
02:55Let's pan back over to the line.
02:56I am going to select this one more time, I will then come down and click to make this
03:01grip hot, and then I'll move my cursor.
03:05Notice I am getting the rubber band effect, this is because I'm in the Stretch command,
03:09we can see that down here at the command line.
03:11I am stretching this line from this grip location.
03:15If I right-click I am not restricted to Stretch only.
03:19I could select Move; I am now moving this object from that point.
03:23If I right-click, I can choose Rotate, I am now rotating this object from that point.
03:29Right-click again, I can also Scale or Mirror the object.
03:33Generally speaking, you'll find a lot of the major editing tools in this grip menu.
03:38Using these tools, we can quickly sketch geometry or correct poorly drawn geometry.
03:42I am going to come down and choose Exit and then I'll press Escape to deselect my line.
03:48I will then zoom out and will pan the drawing up.
03:51On my screen I have a series of lines and circles.
03:55Let's say that these lines should have been drawn such that they connect the centers of all the circles.
04:00To correct the geometry, I can click a line segment, grab the grip on one of the ends,
04:06and use my running Object Snap to snap it to the center of the circle.
04:10I can do the same thing for the other side.
04:12When I am finished I'll press Escape.
04:15What if my running Objects Snap was turned off? I can still fix this geometry.
04:20If I select everything, I get access to all the grips; remember the grips show up at the
04:25Objects Snap locations.
04:26I am going to start with this line on the left side; I'll click the grip at the top,
04:32and then as I get this close to the center of the circle, notice it snaps right to that grip.
04:36These grips are kind of like little magnets.
04:40Using the same workflow, I can quickly correct all of this geometry.
04:44And when I am finished I'll press the Escape key.
04:47I am going to zoom out a little, I'll pan the drawing over; here I have some hatch.
04:54If I select the hatch you'll see a large grip in the center.
04:57Another nice feature that you'll find with grips is that if you hover or them, occasionally
05:03you'll get a menu with some additional tools.
05:05Notice that I can adjust the Origin Point, Hatch Angle and Hatch Scale of this pattern
05:10without having to use the Context Sensitive Ribbon.
05:13Currently this pattern has an angle of 0, I am going to choose Hatch Angle and I'll
05:18give it a rotation of 45.
05:20I will then hover over the grip again and I'm going to change the Hatch Scale, currently it measures 15.
05:27I'd like to make it twice as big, so I'll change the value to 30.
05:31When I am finished, I'll press Escape.
05:34Let's pan this down.
05:36Grips are also incorporated into Arrays.
05:39If I select one of these objects, we can see even more grips.
05:42I'll hover over the grip on the top.
05:45Notice all the options that we have.
05:47I'm going to change the Fill Angle, let's change it from 360 to 180.
05:53I will then hover over this grip on the bottom.
05:56I'm going to change the Item Count to 8 and then I'll hover over the grip again and I'll
06:01change the Fill Angle back to 360.
06:05Never once did I have to touch the options in the Ribbon.
06:08When I am finished, I'll press Escape.
06:10Now that we understand how the Grips feature works, let's try and use it in a practical example.
06:14I am going to zoom out and I'll pan the drawing over to the left.
06:18On my screen I have a rectangle, let's use this as the basis for creating a symbol that
06:24represents a queen sized bed.
06:27If I select the rectangle and hover over this grip in the corner, I can see it measures 76x80.
06:33Those are actually the dimensions of a king size bed.
06:36A queen size bed measures 60x80.
06:39So to change the dimensions I am going to click to select this grip and I'll change
06:43the overall width to 60 and I'll press Enter.
06:46I will then click the grip on the top, I'll press my Tab key to get to the overall width
06:52and I'll change this to 60, I'll press Enter and then I'll press Escape when I'm finished.
06:57Next I'd like to create a pillow.
07:00I'll do that by launching the Rectangle Command, and I'll draw a pillow off to the side of the bed. Let's zoom in.
07:07Now this pillow has got some significantly hard edges, I'd like to round these off a little bit.
07:12To do that I'll select the rectangle and I'll hover over this grip at the top middle and
07:17I'll choose Convert to Arc and I'll pull this up a little bit.
07:22I'll do the same thing with the grip on the bottom.
07:25Now that I have one pillow finished, I'll use the grips to create a mirrored copy.
07:30Since the object is already selected, I'll click this grip in the upper right corner
07:34to make it hot, I will then right-click and I'll choose Mirror from the menu.
07:39One thing to remember when you're using Mirror with Grips, by default you are not able to
07:44keep your original object.
07:46So I am going to come down and choose Copy to make sure that doesn't happen, and then
07:50I'm going to click the grip in the lower right corner to finish my mirror line.
07:55When I am finished, I'll press Escape a couple of times to deselect my objects.
07:59Let's zoom out and I'd like to use the Grips option to move these pillows into position.
08:04I'll do that by selecting the objects, I'll click this grip at the top middle, I'll right-click
08:10and choose Move from the menu. I am now moving this geometry from that location.
08:15Where do I want to place it? I'm going to type TK and then I'll come down and turn my
08:20running Object Snap back on and I'll grab the midpoint of the top of the bed, I'll pull
08:27straight down 3", I'll press Enter and then I'll press Enter again.
08:32When I'm finished I'll press Escape.
08:35Let's pan this back to the middle, and we'll create some line work that represents the bedding.
08:39I'll launch the Line command and I'd like to draw my line from Shift+Right-Click, I'll
08:45choose the nearest Object Snap, this ensures that I am grabbing a point along this left edge.
08:51I'd like to draw this line to Shift+Right-Click, Nearest, and I'll click a point right about
08:57here on the right side.
08:59When I am finished I'll press Escape.
09:01Now I'd like to create a copy of this line.
09:03I can do that using grips, I'll click the line segment and I'll grab the grip on the far right side.
09:10I will then right-click and choose Copy from the menu, and I'll create my copy right here.
09:16I'll press Escape when I'm finished.
09:18Finally, I'll close off this segment, using the Line command; I'll draw my line from the
09:23endpoint here till the endpoint here.
09:27Let's zoom out, and finally I'd like to rotate this geometry such that it fits nicer on the screen.
09:33To rotate it using grips, I'll select all of the geometry, I'll click this grip in the
09:38middle and I'll right-click.
09:40I'll choose Rotate and then I'll type 90 degrees.
09:45At this point we've only scratched the surface with respect to grips.
09:49Having an understanding of how this tool works gives you a head start with larger concepts
09:53like dynamic blocks, parametric editing and 3D modeling where grips are a major component.
09:59From this point on, whenever you see a grip, hover over it, select it, see what it can
10:04do, you might be surprised at what you'll find.
10:07
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Exploding elements
00:00In this lesson, we're going to look at a command that sounds more dangerous than it really is.
00:04The command I'm talking about is called Explode.
00:08Explode will convert a group of associated objects back into their individual components.
00:12On my screen, I have several objects.
00:15This entity on the left is a Polyline.
00:17This was created using the Rectangle command.
00:20If I select this, you can see AutoCAD views it as a single object.
00:24I'll press Escape to deselect.
00:27Let's explode this Polyline.
00:29The Explode command can be found in the Modify panel of the Ribbon.
00:33After launching the command, I'll select my Polyline and press Enter and nothing spectacular
00:38happens on screen.
00:40If however I attempt to select this again, you can see that AutoCAD has converted this
00:45Polyline back into individual line segments.
00:49Take a look at this hatch.
00:50If I select this, AutoCAD views this as a single object.
00:54I'm going to move up and launch Explode.
00:57I'll select the hatch and press Enter and we can see that each of these lines has become
01:01an individual segment.
01:03This is something that you probably don't want to do very often.
01:07I'm going to move over and select one of these objects on the right and we can see that this
01:11geometry was created as a Rectangular Array. I'll press Escape.
01:16I'll launch Explode and I'll select one of these objects and press Enter.
01:21We can see that AutoCAD has converted the array back into its individual components.
01:27At this point, you may be wondering when would be a good time to explode objects?
01:31Well let's pan the drawing up and we'll use Explode in a practical example.
01:36On my screen, I have some geometry that represents a typical outlet cover plate.
01:41I would like to reproduce this drawing.
01:43I'll start by launching the Rectangle command and I'll pick a point towards the bottom of
01:48the screen, I will then select the Dimensions sub-option.
01:53My rectangle has a length of 2.75 and a width of 4.5.
02:00I will then click on screen to finish the entity.
02:03Now I'd like to offset this top edge down to create these additional edges.
02:08Unfortunately, that's not going to be possible.
02:10If I select this object, you can see AutoCAD views it as a single entity.
02:15To make things easier, I'm going to launch the Explode command.
02:18I will then select the Polyline and press Enter.
02:22Now I can offset any of these edges individually.
02:26I'll launch the Offset command.
02:28My first distance will be 1 and I'll press Enter.
02:31I'll offset the top edge down and the bottom edge up.
02:36I will then relaunch the Offset command.
02:39My next distance will be 1.05, Enter.
02:43I'll offset my first offset down and my second offset up.
02:48When I'm finished, I'll press Escape.
02:50Next, I'd like to offset this left edge through the middle of the part.
02:55I'm going to launch the Offset command.
02:57Rather than entering a distance, I'm going to come down and select the Through option.
03:02I will then select the edge and offset it through the midpoint of the top.
03:07When I am finished, I'll press Escape.
03:09I'm going to create this circle next.
03:11We can see it has a Radius of .675.
03:15The center of this circle is located between these two intersections.
03:19Now I don't have a running Object Snap set for intersection, but if I select these lines,
03:24you can see the midpoint of the lines fall at the same location.
03:29So I'm going to launch the Circle command and for the center point I'm going to Shift+Right-Click
03:34and I'll choose Mid Between 2 Points.
03:37I will then select the midpoint of this upper line and the midpoint of the lower line.
03:42I'll give this circle a radius of .675.
03:46Rather than drawing another circle using the same Object Snaps, why don't we mirror this
03:51one? I'll launch the Mirror command, Select objects, I'll type l for last, that's the
03:57last object I drew.
03:58I'll press Enter.
04:00And the first point on my mirror line will be the middle of the right side.
04:04The second point on the mirror line will be the middle of the left side.
04:07I will then press Enter to finish the command.
04:10Now I can trim up the geometry I don't need.
04:13I'll launch the Trim command and I'll use a crossing selection to get this geometry
04:17on the right side.
04:19I'll press Enter when I'm finished and then I'll trim off my horizontals on the right,
04:25my horizontals on the left, and then I'll trim off the tops and bottoms of these circles.
04:32When I'm finished, I'll press Escape.
04:34Finally, I'll create this circle that represents the hole.
04:37We'll launch the Circle command.
04:39I'll create the circle from the midpoint of this line.
04:42I'll select Diameter and I'll type .25 and I'll press Enter.
04:47Now that I am finished, I no longer need the centerline, so I'll select it and press Delete
04:53to remove it from the drawing.
04:55When it comes to the Explode command, it might not be as spectacular to use as the name would
05:00imply, it is however the perfect choice when you need to convert a collection of objects
05:04back into their individual components.
05:07
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Joining elements together
00:00In the same way we can break objects apart using Explode, we can put them back together
00:04again using the Join command.
00:07In this lesson we'll glue some entities together using Join.
00:10On my screen I have some abstract geometry.
00:12We are going to start with this line segment on the left.
00:17I'll move up and launch the Copy command and I'm going to select this line and I'll copy
00:22it from the left endpoint, to the right endpoint.
00:26This gives me two line segments that are co-linear.
00:29I'd like to join these entities together.
00:32To do that, I'll use the Join command.
00:34Join can be found in the Modify panel of the Ribbon.
00:37We just have to click the arrow to expand the panel, so we get access to the icon.
00:42After launching the command, I will simply select my line segments and press Enter.
00:47And you can see that AutoCAD has joined these entities into a single line.
00:52We can use this same workflow when dealing with co-linear arcs as well.
00:57Over here to the right, I have a pair of co-linear arcs.
01:00I'm going to move up and launch the Join command, and I'll select these entities and press Enter.
01:06And you can see when working with arcs, not only can you join them into a single arc,
01:10you can also close them and complete a finished circle.
01:14Let's do that in this case.
01:15I am going to select Yes and create a circle.
01:18Now what if the objects are not co-linear, or maybe they're made up of different types
01:22of objects? Over here to the right, I have a series of lines and arcs.
01:28So long as the geometry meets end to end, you can join it together using the Join command.
01:33I am going to move up and launch Join, I'll select the entities and press Enter, and you
01:39can see that AutoCad has converted these entities into a Polyline.
01:43I'm sure you will agree that joining these entities together makes them much easier to
01:46select, which in turn makes them easier to work with.
01:50Especially if you have to move, rotate, or offset them.
01:53Now that we understand how the Join command works, let's use it in a practical example.
01:58I am going to zoom out; I'll pan the drawing over.
02:01On my screen I have a civil engineering example; this is a drawing of a proposed parking lot.
02:07I am going to zoom in on the middle portion of the lot, and let's take a look at the geometry
02:12on the ends of these stalls.
02:15This line work represents the edge of pavement.
02:17I'd like to offset this geometry to create the line work that represents my curb and gutter.
02:22I'm sure you'll agree if I offset these entities now, that's going to be a little tedious,
02:26because they're all individual components.
02:29Instead, since they all meet end-to-end, I'm going to join them together first.
02:34We will launch the Join command, I'll select the entities on the left, and as long as I'm
02:39at it, I'll select these entities on the right as well.
02:43When I'm finished I'll press Enter.
02:45And you can see the AutoCAD has converted this geometry into two Polylines.
02:49Now I'll launch the Offset command, I'll enter my first distance, that will be 1, which represents
02:551', and I'll offset each of these entities to the inside.
03:00I will then launch Offset again,
03:03I'll use a distance of .5.
03:04This will create the back of curb, and I will offset my initial offsets to the inside as well.
03:12When I'm finished, I'll press Escape.
03:14This same workflow was used to create all of the curb and gutter in this drawing.
03:19I'm sure you'll agree that using the Join command is one of the fastest ways to create
03:23customized Polylines.
03:25Using Join to glue objects together will make those objects easier to select, which in turn
03:30makes them easier to modify when necessary.
03:33
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Editing hatch patterns
00:00After creating what you thought was the perfect Hatch Pattern, later on you may change your mind.
00:05Fortunately, making changes to Hatch is very easy because the workflow for creating and
00:10editing Hatch is identical.
00:12Let's take a look.
00:13On my screen, I have a drawing that represents a landscaping plan.
00:17Since we are going to be talking about editing Hatch; I would like to create some Hatch first
00:22that way we know how it was created.
00:24I would like to Hatch these large trees.
00:27To do that, I will launch the Hatch command and then I will click once inside each tree
00:33and I will press Enter to accept the default pattern.
00:36Now that we have some Hatch, let's make some changes.
00:39To edit Hatch, all you have to do is select it.
00:42Notice that AutoCAD is viewing all three of these trees as a single pattern.
00:47We can use this to our advantage, because any settings changes that we make will be
00:50applied to each tree.
00:53Also notice that when you select the Hatch, AutoCAD brings up the familiar Hatch Settings.
00:57This means that editing Hatch is going to be just as intuitive as creating it in the first place.
01:02For instance, I would like to change the scale of this pattern, I will drag across this value
01:07and change it to 4 and I will press Tab.
01:11I can also change the angle of the pattern by dragging the slider, or entering a new value
01:15at the end of the line.
01:17I could change the Transparency of this Hatch if I wanted to.
01:21Let's change the color, I will do that by opening the Color menu, and since these are
01:25trees we will make the color green.
01:28Maybe I would like to change the pattern.
01:30I will come up and click Hatch Pattern and I am going to select Solid from the menu.
01:36When I am finished making changes, I will press the Escape key.
01:39Now the things are certainly looking better, but you know what, these large green areas
01:43look a little bland.
01:45Let's apply a Gradient Fill Hatch to these trees, such that we can simulate sunlight.
01:50Once again I will select the Hatch and I will come up and choose Hatch Pattern, I will then
01:54drag down through the Patterns and I am going to select this one, Gradient Sphere.
02:00Try and visualize what this is going to look like.
02:03Notice it doesn't look like you would expect, that's because AutoCAD is spanning that gradient
02:07across all three trees.
02:09No problem, if I come up to the Options panel, I will click this arrow and expand it and
02:15I will come down and choose Separate Hatches.
02:18This will convert each tree into its own individual hatch pattern.
02:22After this change, the one on the left is the only one selected. You can see the sunlight
02:26appears to be coming straight down from the top.
02:29Let's change this by coming up and clicking the Centered toggle to turn that value off.
02:35Now if I want to adjust the angle of the sunlight, I can simply drag my Angle slider and adjust
02:40the angle of this pattern.
02:42Finally, I would like to change the color, since this is a gradient pattern I have access
02:47to the two colors right here.
02:49Let's open the upper menu, this represents the darker color, in this case it's blue.
02:53I will come down and choose Select Colors, and from the Color Selector, I am going to
02:58grab color number 96, and I will click OK.
03:03When I am finished, I will press Escape.
03:05Now this tree looks very good, at this point I would like to apply the same hatch settings
03:10to these remaining two trees.
03:12We can do that by selecting one or both of the trees.
03:15I am going to grab both of them, and then in the hatch settings, I am going to come
03:19up and choose Match Properties.
03:21This tool allows us to populate these settings by selecting another hatch pattern.
03:26I am going to select this tree and when I am finished, I will press Escape.
03:31As you can see, AutoCAD makes it easy to edit Hatch; using the familiar Ribbon Tab settings
03:36you can quickly dial up the perfect pattern to accommodate any design need.
03:40
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3. Organizing Drawings
Understanding layers
00:00As drawings grow in complexity, it becomes important to organize them using logical layers.
00:05Layers allow us to control the visual properties of our objects, colors, linetypes, and lineweights,
00:11for example, can easily be applied using layers.
00:14Layers also give us control over display, allowing us to turn objects on and off when
00:18we are working or creating plots.
00:21In this lesson we are going to introduce the concept of layers.
00:24On my screen I have a drawing that represents several single-family lots, just for a second,
00:30let's assume I created this drawing using a traditional pencil and paper.
00:34Let's also say after I finished the drawing, I gave it to you and you looked at it and
00:38said, you know what, this drawing looks great, except I'd like to get a copy without all
00:42of these dimensions.
00:44Well since everything was drawn on the paper, there is really no easy way I can do this
00:48for you without using an eraser or some whiteout.
00:52Now let's imagine that I created the drawing a different way.
00:55What if I drew all of my base geometry on a sheet of paper and then I laid a clear sheet
01:00of plastic over the drawing and I created all the dimensions on the plastic? Now if
01:05you wanted to see the drawing without the dimensions, we could simply peel back the plastic and
01:09the dimensions are gone.
01:11That sheet of plastic acts just like a layer in AutoCAD.
01:15Layers allow us to organize and control the display of our geometry, the drawing that
01:20I have on screen has been created using logical layers, if I come up to the Layers panel and
01:25open layer control, we can see all the layer names right here.
01:30Since this menu is sitting on top of my drawing, I am going to click on screen to close the menu.
01:35I will then pan my drawing over to the right.
01:39Then I'm going to click and hold on the name portion of the Layers panel and I'll drag
01:43this out into model space.
01:45We can do the same thing with any panel in the ribbon by the way.
01:49Now let's say I'd like to see this drawing without the dimensions.
01:52Fortunately, the dimensions are on their own layer.
01:55If I open the Layer control, I'm going to come down to the lot-dims layer and then I'll come
02:00over and click the light bulb icon to turn that layer off.
02:04I will then click on screen to close the menu.
02:06And you can see the dimensions no longer display.
02:09To put things back the way they were, I could open Layer control again and I could click
02:13the light bulb to turn the layer back on, or I am going to click on screen to close this,
02:19I could also come up and click the Layer Previous button; this will restore the previous Layer State.
02:25Let's try something else.
02:26Maybe I'd like to change the display of this drawing so I can create a traditional plan of survey plot.
02:32To do that I'll need to turn several things off.
02:35Fortunately, since everything is on a logical layer I have complete control over this file.
02:39I am going to open the Layer control again and I'm going to turn off the road curb and
02:45gutter geometry, I'll turn off the edge of pavement geometry, I'll drag the slider down
02:51and I'm going to turn off the buildings, the driveways, the sidewalk and the vegetation,
02:57and I'll click on screen to close the menu.
02:59Not only do layers give us control one we are setting up a drawing to plot, I'm sure
03:03you'll agree that reducing the number of layers that we see also makes it easier to work in the file.
03:08I'm going to zoom back out. To put the layers back the way they were,
03:12I could open Layer control and I could run down the line clicking these light bulbs,
03:16turning them back on, or if I expand the Layers panel, I can click this icon; this will allow
03:23me to turn all the layers back on in a single click.
03:26Now that I'm finished to working with the Layers panel, I'd like to restore it to the Ribbon.
03:30To do that I will hover over the panel and then I'll click the icon in the upper right corner.
03:38Whenever you're working on a drawing, ask yourself if it would be helpful to hide certain objects on a plot.
03:43If so, it would be a good idea to put those objects on their own layer.
03:47Likewise, are there any entities that need to have your lineweight or a specific linetype?
03:52If so, you'll want to create layers for those objects.
03:55When it comes down to it, the more layers you use, the more control you have over a drawing.
04:00
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Creating and adjusting layers
00:00In order to use layers to organize a drawing, we need to know how to create layers and manage their settings.
00:06In this lesson, we're going to explore the Layer Properties Manager, the one-stop shop
00:10for all your layer needs.
00:13As you can see I've just launched AutoCAD, and I'm sitting in the currently unsaved Drawing1.dwg file.
00:20Since this drawing is based on the default template, it's virtually empty.
00:25If I open the Layer control, you can see we only have one layer, layer 0.
00:30Now layer 0 is kind of a special layer, that's because all AutoCAD drawings start with layer
00:350 and all drawings have to have a layer 0.
00:38You cannot delete or rename that layer.
00:41Since layer 0 is current, all geometry that I create will be drawn on layer 0.
00:46As an example, I'm going to launch the Circle command and I'll create a circle down here in the corner.
00:52If I hover over the circle, the tooltip shows us the circle was drawn on layer 0.
00:57To create a new layer, I am going to move up to the upper left corner of the Layers
01:01panel and click the Layer Properties icon.
01:04This brings up the Layer Properties Manager; within this palette we have access to all
01:08of our layer maintenance tools.
01:11When the Manager first pops up, it's a little narrow.
01:13I am going to click and hold on the right side and I'll drag this out a little bit.
01:19In the upper left corner of the Manager we can see the name of the Current layer.
01:23Over here to the right we can see a listing of all of the layers that are in the drawing,
01:27right now we only have one.
01:29To the right of the layer name we can see all of the settings that are associated with that layer.
01:34Now these settings are organized into columns much like Microsoft Excel.
01:38If you click and hold between the columns, you can drag these out and make them as wide
01:43or as narrow as you like.
01:44In fact, a nice shortcut to make these column headers easier to read, if you right-click
01:50on the column header, you can come down and choose Maximize all columns.
01:55To adjust any of the settings in the columns all you have to do is click on it.
02:00Now we are not going to be talking about all of the settings in this lesson, we'll be talking
02:04about the ones that are used most often.
02:06For information about any of the settings, one thing you can do is hover over the column
02:10header for a pop-up tooltip.
02:13For more information you can also press F1 and access AutoCAD's comprehensive help system.
02:20This first setting represents Display.
02:22If I click this light-bulb I can turn the layer off.
02:25Since this layer is also the current layer I am getting a warning saying, hey, if you
02:29turn this layer off, you'll be drafting, and you won't be able to see what you are drawing.
02:33That's all right, I am going to choose Turn the current layer off anyway, and you can
02:37see that layer no longer displays in the drawing.
02:39I am going to move back up and turn that layer back on.
02:43If I come down a little further we can find a Color property.
02:46If I click this, it brings up AutoCAD's Color Selector, where I can choose a different color for this layer.
02:52I am going to select green and I'll click OK, and you can see the change is instantly
02:57reflected in the drawing.
02:59The next column over control is Linetype, if I click this property, I can select any
03:04of the linetypes that are loaded in this drawing.
03:07Right now I only have Continuous and PHANTOM2.
03:09To load an additional linetype, I'll click the Load button and using this menu I can
03:15select from any of the Linetypes that come preinstalled with AutoCAD.
03:20As a side note, if you are doing imperial drafting, you'll want to avoid the Linetypes
03:24at the top of this list.
03:25All of these ACAD_ISO linetypes are pre-scaled for metric usage.
03:30I am going to select the CENTERX2 linetype, and I'll click OK.
03:36This loads it into my drawing.
03:38If I would also like to assign this linetype to the layer, I will select it from this list and click OK.
03:43Once again, you can see the change reflected in the file.
03:47This next column controls the printed Lineweight of our geometry.
03:52If I click this setting, it brings up a menu where I can choose a different lineweight.
03:56The farther down on this list I choose, the heavier this geometry is going to appear on
04:00the printed sheet.
04:01But right now I am going to click Cancel and close this dialog box.
04:05To create a new layer, I'll move up and click the New Layer icon, I can also use the keyboard shortcut Alt+N.
04:14Notice the new layer assumes the same properties as the previously selected layer.
04:18I am going to call this layer object and I'll press Enter.
04:22Maybe I'd like this layer to be yellow, I'll come down and click the Color property, I'll
04:27choose yellow and I'll click OK.
04:29I would also like this layer to have a continuous linetype.
04:33So I'll click the Linetype property, change this to Continuous and I'll click OK.
04:37Finally, I'd like this layer to be current, to do that I'll move up and click the green check.
04:44We can see that change reflected up here.
04:46When I'm finished adjusting settings I'll click the X to close the Layer Properties Manager.
04:51As you can see the Layer control is now displaying the object layer as being the current layer in the file.
04:57I am going to launch the Rectangle command and I'll create a rectangle on layer object.
05:02Let's say after creating this layer, we'd like to make some changes to its properties.
05:07To do that we'll return to the Layer Properties Manager, maybe it would be better if this
05:11layer had a different name.
05:13To change the name of the layer, I will click to select the layer, and then I will click
05:17again to get access to the text.
05:19I am going to call this layer part and I'll press Enter.
05:23I would also like to change the color of this layer, let's make this magenta, and I'll click OK.
05:31Using this same workflow we can create as many layers as we like and modify them such
05:35that they suit our design needs.
05:38In the event you create a layer that goes unused, you can click this red X to delete
05:42it from the drawing.
05:44One final thing, since this Layer Properties Manager is a palette, we can anchor this to
05:49the interface, just like we anchor our Properties palette.
05:52If I right-click on this name bar and choose Anchor Left, I can convert this entire palette
05:58down to a single icon,
06:01Now if I need access to my Layer Maintenance tools, I can simply hover over the icon, take
06:06care of my layer business and when I am finished, I can move away and let the palette collapse.
06:12I am going to leave my Layer Properties Manager in an anchored state throughout the rest of this series.
06:17As you can see the Layer Properties Manager makes quick work of creating and modifying layers.
06:23Using this tool we have complete control over the display and organization of our geometry.
06:27
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Using layers to organize a drawing
00:00Now that we understand the process of creating and modifying layers, let's see if we can
00:04use layers to replicate this drawing.
00:07Our goal in this lesson is to recreate everything, except for the dimensions.
00:12If I come up to Layer control, you can see this drawing already is organized into layers.
00:17We obviously can't create our new geometry in this file, since the layers already exist.
00:22So what I would like to do is come up and launch the New command, we'll create a new
00:26drawing from the acad template.
00:30I will then click the View tab, I will come down to the User Interface panel and I'll
00:34choose Tile Vertically.
00:36This allows us to view the example files side-by-side with our new drawing.
00:41I'm going to click in the example file and I will zoom this out a little and center it on screen.
00:46I will then come back and click to put the focus on my new file.
00:50And then we will jump back to the Home tab.
00:53I'd like to start by creating some layers, I will do that by I opening the Layer Properties
00:57Manager, mine happens to be anchored to the interface.
01:00If yours is not, just use the icon in the upper left corner of the Layers panel to turn it on.
01:05Let's create a New Layer, I am going to call this layer part and I will press Enter.
01:11Here's a shortcut, if you press the Enter key again after creating a layer, you'll create
01:16another new layer.
01:17I am going to call this layer, hidden lines, Enter, Enter.
01:21I will create another layer called center lines.
01:26Now let's take care of their properties.
01:28We will do the linetypes first.
01:30Now we are going to click the Linetype property for center lines.
01:33I will come down and choose Load.
01:36And I'm going to load the CENTER2 linetype; this gives me the smallest dash for the style.
01:44Once the linetype has been loaded, I will select it and click OK to assign it to the layer.
01:49Let's do the linetype for hidden lines, I will click Load.
01:54In this case I'm going to load a HIDDEN2.
02:00Once it has been loaded I will select it and click OK to assign it to the layer.
02:04Next we can take care of the colors.
02:06The part layer is going to be yellow, so I will click the Color property and I'll choose
02:10yellow and click OK.
02:12Now my Layers Manager is collapsed, that's all right, we will just hover to open it back up again.
02:18I will then set the color of the hidden lines layer to be magenta.
02:23And finally we will do the color of the center line's layer; this is going to be green.
02:28Finally, I would like to set the center line's layer Current, I will do that by making sure
02:34that layer is selected and I will click the green check.
02:37I will then move away from the palette and allow it to collapse.
02:41I'm going to start the drawing by creating the Object Snaps that identify the centers
02:45of these circles.
02:46I will launch the Line command, I'll start my line from anywhere here on screen, I will
02:52then lock my Ortho and I'll pull straight down about a distance of four units, that's
02:58fine, I will just click to identify that length.
03:00I will press Escape when I am finished.
03:03Then, next I'm going to offset this line 3 units to the right.
03:08I will launch the Offset command, I will enter 3 from my distance, I will grab this line
03:13and offset it to the right side.
03:16And I will press Escape when finished.
03:18Next, I'm going to great a line segment from the midpoint of the first line to the midpoint of the second.
03:24The endpoints of this line represent the centers of those circles.
03:29Let's set the part layer current.
03:30I am going to go back to Layer Properties Manager; I will select layer part and click the green check.
03:36Everything that I draw now will be on the part layer.
03:39I will launch the Circle command and I will create a circle from the left endpoint, this
03:44one has a radius of 1.2.
03:46I will press the spacebar to go back into the Circle command.
03:49I will create a circle from the center of this one.
03:52This circle has a diameter of 1.4.
03:57Let's create another circle; I'll create this one from the endpoint on the right side.
04:02This circle has a radius of .7.
04:05And we will create one more from the center of the last circle; this one will have a diameter of .8.
04:15Let's zoom in a little closer and I will center this geometry.
04:18Next, we'll tie this geometry together using the Line command.
04:21I will launch Line and I'm going to press Shift+ Right-Click to bring up the Object Snap menu.
04:28I'll choose Tangent and I will click this larger circle.
04:31I will then Shift+Right-Click, I will choose Tangent again and I'll grab the circle on the other side.
04:37When I am finished, I will press Escape.
04:40Now that I have created this first entity, I could use the Mirror command to create the
04:43line segment on the other side.
04:45I will launch Mirror; I will grab my Line segment and press Enter.
04:50I will then grab the endpoints of this Line segment to identify my Mirror line.
04:55And then I will press Enter to keep my original entity.
04:59Next we can do some drawing cleanup, I will launch the Trim command and I will grab my
05:03two Tangent segments and press Enter.
05:06And I will trim off the insides of these circles.
05:09When I am finished I will press Escape.
05:10I am going to zoom out and I will pan the drawing up a little.
05:14Next we will start creating the geometry of the front view.
05:17I will start by launching the Line command and I'm going to create my line from Shift+Right-Click,
05:22I will select Quadrant from the Objects Snap menu.
05:26And I will grab this quadrant on the left side of the part.
05:30My Ortho is locked, I am going to pull straight down and click.
05:34When I am finished I will press Escape.
05:36The endpoint of this line will represent the lower left corner of the front view of my part.
05:42The next thing I want to do is offset this line through the Quadrant of the other side of the part.
05:47This will give me a projection that identifies the full width of the object.
05:51I will launch Offset; I am going use the Through option.
05:55I will grab my Vertical line and I will offset that through the Quadrants on the right side of the part.
06:02And I will press Escape when I am finished.
06:05Next, we will launch the Line command and I'm going to connect these lower two endpoints,
06:12this creates the bottom edge of the front view.
06:14Now I can offset this a distance of .5,
06:17we will offset it up to create the top edge and I will press Escape when I'm finished.
06:24Let's do some more cleanup, I will launch the Trim command, I will grab this top edge and press Enter.
06:30And then I will create a crossing window to select these vertical lines to remove them.
06:34I'm going to project my center lines down next.
06:38I'll do that by launching the Extend command.
06:40I will grab the bottom edge of the front view and press Enter; that represents my boundary object.
06:46I will then create crossing window to select my center lines to project them down to meet the edge.
06:53Let's create the geometry that represents these holes.
06:56We will start by setting the hidden lines layers current.
06:59I will go back to Layer Properties Manager and I will select hidden lines.
07:03I will then click the green check.
07:06I'm going to launch the Line command again and I'll create a line from the Quadrants
07:11of the left side of the hole, and I will draw this to a point Shift+Right-Click and I will
07:17choose Perpendicular to this bottom edge.
07:20When I am finished, I will press Escape.
07:22Now we will offset this line through the other quadrants to create the rest of the projected geometry.
07:28I will launch Offset and choose Through.
07:32I will grab my line segment and I will offset it through the Quadrants on the right side of this hole.
07:38I will grab the line again and I will offset it through the Quadrant on the left side of
07:43the smaller hole and we will do the same thing through the quadrant on the right side.
07:49I will press Escape when finished.
07:52Now we can do some more cleanups, I will launch the Trim command again.
07:55I will grab this top edge of the front view as my cutting object.
08:00And I would like to trim off all of these projected hidden lines.
08:04Finally, we can cleanup our center line geometry.
08:06We will start by launching the Trim command and I will grab the top edge of the front view.
08:12And then I will grab the outside edge of my top view and press Enter.
08:17And I will trim off the center lines between them.
08:20When I am finished I will press Escape.
08:22To finish the center lines in the front view, I'm going to use the Scale command.
08:26I will launch Scale and I will click this center line and press Enter.
08:30I'd like to scale it from the midpoint, and I'd like to make it three times its original size.
08:36I will press Spacebar to relaunch scale, I will select the other center line and we will
08:42scale this object up three times its size as well.
08:45Let's pan this down, to cleanup the center lines in the top view, I'm going to use some circles.
08:53I will draw a circle from the center of this circle on the left and I'll pull this out
08:58and click to identify the total length of my center lines.
09:01I will do the same thing for the circle on the other side.
09:05Next, we will use the Extend and Trim commands to cleanup the geometry.
09:12I'll start with Extend; I will grab both of my circles and press Enter.
09:17And then I will extend all of the center lines such that they meet the edge.
09:22I will then hold the Shift key to switch to the Trim command and I'll trim off any of
09:27the center lines that cross over.
09:30When I am finished I will press Escape, I will then select my circles and press Delete.
09:36The last thing I want to do is clean up the center line geometry at the center of this
09:40large circle on the left.
09:42I'd like my center lines to look like the example on the right.
09:45Unfortunately, there's no way to do this automatically, we have to do it manually.
09:50The method I like to use is to zoom in on one of the circles that looks correct, and
09:55then I'm going to create some geometry that represents the size of this gap.
10:00I will draw one circle that represents the outside edge and then I'll create another
10:05circle that represents the inside edge.
10:09I will then launch the Move command, I will select these circles and I'll move them from
10:14the center of the small circle to the center of the large circle.
10:19I can then use these circles to trim the center lines and create a perfect match.
10:29When I am finished I will press Escape, I will then select my circles and press Delete.
10:33I am going to do a Zoom Extents by double- clicking the wheel on my mouse and we will wrap this
10:39up by launching the Move command and I'm going to move this front view up, just a little bit.
10:45I will pick it up from the corner and my Ortho is locked and I'll pull this up, so it's a
10:49little closer, and I will click when finished.
10:53As you can see by creating layers, I could easily control the color and linetype of this geometry.
10:58Later on as I continue to add things, like dimensions and text, these layers will give
11:03me the added control of being able to turn specific items on and off if necessary.
11:08
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Changing layer states using the Layer control
00:00After working with the full-blown Layer Properties Manager, you may be wondering if there's a
00:04faster way to change Layer settings.
00:06The answer to this question is yes.
00:09In this lesson we'll use the Layer control to make quick adjustments to our layers.
00:13On my screen I have an unfinished drawing, one thing I still need to do is draw a circle
00:18representing a hole that will be drilled through this part.
00:21Before I draw the circle I want to make sure I'm creating it on the correct layer.
00:26So I'm going to hover over this circle and I can see it was drawn on layer part.
00:31To set the part layer current, I'm going to open the Layer control and I'll choose the part layer.
00:36I'm sure you'll agree that's much faster than using the Layer Properties Manager.
00:40Let's launch the Circle command and I'm going to create my circle from the center of this
00:44one, and I'll give it a radius of 2.25.
00:48Next, I'd like to project the edges of this circle down to the front view to create the
00:54geometry representing the hole.
00:56This line work needs to be on the hidden lines layer, so I'm going to open Layer control
01:01and I'll set the hidden layer current.
01:04I will then launch the Line command and I'll draw my line from the Shift+Right-Click Quadrant
01:10of the left side of this circle, and I'll draw that to Shift+Right-Click Perpendicular to
01:17the bottom edge of the front view.
01:20When I'm finished I'll press Escape.
01:22To create the line on the other side, I'm going to use the Mirror command.
01:25I'll launch Mirror, I'll select my line, press Enter, and I'll use the geometry of this center
01:31line to represent my mirror line, when I'm finished, I'll press Enter.
01:35Now I can use the Trim command, I'll select the top edge of the front view and press Enter,
01:42and then I will select these projected lines to trim them off.
01:46In addition to setting a layer current, we can also use the Layer control to move objects
01:50from one layer to another.
01:52Take a look at this geometry on the left side.
01:55These lines should be on the center line layer.
01:58To correct this geometry I will select it, and then I'll come up to the Layer control
02:01and I'll choose the correct layer, when I'm finished, I'll press Escape.
02:08Take a look at the icons next to the layer name; these are a smaller subset of the same
02:13settings that we see in the Layer Properties Manager.
02:16In addition to showing us the current state of the layer, we can also use these icons
02:20to change the properties of the layer.
02:23For example, currently my hidden lines layer is displaying as white, usually I like to use magenta.
02:30So I'm going to open the Layer control, I'll click the color icon, I'll change this to
02:36magenta, and I'll click OK.
02:38Using the same workflow I can turn layers off as well.
02:41If I open the Layer control I could turn the dimensions layer off by clicking the light
02:45bulb icon, I'll then click on screen to dismiss the menu.
02:50There are two settings remaining, Freeze and Lock.
02:54If you freeze a layer, AutoCAD no longer knows that layer exists; it essentially removes
02:59it from AutoCAD's memory.
03:01Freezing a layer is a good idea when you're working with a very large file, because if
03:04you freeze geometry you're not working with, you can increase the performance of your system.
03:10If you lock a layer, for instance, I'm going to lock the part layer,
03:15this makes the geometry on the part layer no longer selectable, meaning you can't accidentally
03:20change it, this geometry is now safe.
03:22To unlock the layer, I'm going to open the control, and I'll click the icon again, and
03:27I'll turn the dimensions back on as long as I'm here.
03:30Think of the Layer controls being a miniature Layer Properties Manager.
03:34Not only does this tool give us quick access to many popular layer settings, it's also
03:38one of the fastest ways to set a layer current or move entities from one layer to another.
03:44
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Understanding the ByLayer property
00:00When it comes to assigning colors, linetypes, or lineweights to your objects, it's best
00:05to let the layers dictate these properties.
00:07Using layers, you can control the appearance of your geometry by simply changing Layer settings.
00:12In this lesson we're going to explore the importance of the ByLayer property.
00:16On my screen I have a civil engineering example.
00:19This is a drawing of a series of single-family lots.
00:23Take a look at this geometry that represents trees.
00:26If I hover over one of these objects, we can see in the tool-tip that this entity was drawn
00:31on layer v-vegetation.
00:34Also notice that the Color and Linetype property is set to ByLayer; that means that this object
00:39is getting its color and linetype from the Layer settings.
00:43This is by far the best way to work, because if I need to change the color of this object
00:47for instance, I can easily do that by changing the color of the layer.
00:51For example, I'm going to open the Layer control and I will drag down until I find the vegetation
00:58layer, I'll click the Color property, and I'm going to change this to magenta for the time being.
01:06Notice that not all of the trees have changed. Let's zoom in on this lot and I'm going to
01:12hover over one of these trees and we'll find out why.
01:16This object is sitting on layer v-building and it was forced to have a color of green,
01:21so while these trees looked correct, they were actually sitting on the wrong layer.
01:26As you can see, if you force properties on your objects, it can create confusion in your drawing.
01:31Now how does something like this happen? If I open the Properties panel, notice we have
01:36some settings here at the top, color, line thickness, and linetype, also note they are
01:42all set to ByLayer.
01:44This means that all the objects I create will be getting their color, line thickness and
01:48linetype from the Layer settings.
01:50Honestly, having all of these set to ByLayer is the way you always want to work.
01:55If however I was to come up and open one of these menus, I'm going to change the default
01:59color property to be green; this means that any object I create from this moment on is
02:05going to be green, regardless of the layer that it's sitting on.
02:09Let's create a circle on the layer 0.
02:13Now this isn't too bad, the problems occur if I have to change these properties later.
02:18Since this is a single circle, if I wanted to change the color I could select this and
02:22go back up to the Properties panel, and I could change this to Cyan for instance.
02:30What if there were 700 of them though? Then I'd have to chase all of them down, select
02:35them and change their color manually.
02:37If however I drew these objects on their own unique layer, I can simply adjust the Layer
02:41properties to control the appearance of the objects.
02:45As you're working, a general rule of thumb to go by is if you want an object to be green,
02:49put it on a green layer.
02:50If you want an object to have a hidden line type, put it on a layer that has a hidden line type.
02:55I'm going to erase this circle, and let's correct these remaining trees.
03:00I'll start by selecting them, then I'll move up to Properties and I'll change this back
03:06to ByLayer, they are now yellow, because they're matching the property of the building layer
03:12that they're sitting on.
03:14I will then select them again, I'll open the Layer control and I'm going to place these
03:19on the vegetation layer.
03:21Finally, I'll open the Layer control again and we'll change the color of the vegetation
03:26layer back to green.
03:29When I'm finished, I'll press the Escape.
03:31Before we leave, I'm going to make one more check, I'll open the Properties panel and
03:34I want to make sure that all of my color, lineweight, and linetype settings are back to ByLayer.
03:42When it comes to the ByLayer property, the best advice I can give is to leave it alone.
03:47If you let your layers control the appearance of your geometry, you eliminate possible confusion
03:52and making changes can be as quick as adjusting your layer settings.
03:56
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Using existing geometry to set the current layer
00:00Based on what we have seen so far, you may be thinking that we need to know a layer's
00:03name in order to make it current.
00:06This is not the case.
00:07In this lesson, we'll learn a shortcut that allows us to set the current layer by picking
00:11objects on screen.
00:12In this example, I have an unfinished mechanical part consisting of a top and front view.
00:18Take a look at these edges.
00:20These would show up in the top view as a solid line.
00:23In order to draw that geometry, I need to make sure the part layer is current.
00:27At this point, I don't know what name is being used for the part layer, and you know what,
00:31I don't have to know it.
00:32If I come up to the Layers panel, I can click the Make Object's Layer Current button, select
00:38the layer I am interested in and that becomes the current layer.
00:41I will then launch the Line command and I'll create a line from this endpoint.
00:46I'll lock the Ortho and I'll drag this line out through the part.
00:50I'll click and I'll press Escape when I am finished.
00:53Then I'll create a copy of this line.
00:56We'll copy it from one edge to the other.
00:58Finally, I'll launch the Trim command and I'll grab the edge of the part.
01:02And I'll use this geometry to trim off my projections.
01:06Now let's take a look at the edges underneath.
01:08These would show up in the top view as hidden lines.
01:11Once again, don't even need to know the layer name.
01:13I'll just click Make Object's Layer Current.
01:17I'll select the layer I am interested in, and then I can continue working on the part.
01:22I'll launch the Line command again.
01:24I'll create a line from this edge and drag it up through the part.
01:29I'll copy this projection over from one endpoint to the other.
01:33I will then launch the Trim command and use the edge of the part to trim off these projections.
01:40In the event I wanted to add more dimensions to this drawing, I could come up and choose
01:44Make Object's Layer Current, grab a dimension and I am now ready to add additional annotations to this file.
01:51As you can see, it isn't always necessary to know a layer's name to make it current.
01:55Using the Make Object's Layer Current tool, we can choose the current layer as fast as
01:59we can click objects on screen.
02:01
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4. Accessing Specialized Tools
Taking measurements
00:00In this lesson, we're going to do something a little different, instead of creating new
00:04geometry, we're going to verify geometry that's been provided for us.
00:08In this lesson, we'll explore several ways to take measurements.
00:11On my screen I have an architectural example, this a floor plan of a hotel room.
00:17I'd like to take some measurements in this drawing, so I'm going to come up to the Utilities
00:21panel and we can find the Measuring tools right here.
00:25At first glance, you may think there's only one tool, Distance, which is the default.
00:30If however I come down to the lower half of this icon and click, I can open up a menu
00:35showing me all of the Measurement options.
00:38I'm going to start with the Distance.
00:40To find a distance all we have to do is pick two points, and AutoCAD will tell us how far apart they are.
00:46For example, let's find out how wide this nightstand is. I'll grab the endpoint on one
00:52side and the endpoint on the other, and we can see it measures 2'-7 9/16". We also stay
00:59in the Measurement command, so I could find another Distance if I wanted to, or I could
01:05access one of the other Measurement options.
01:08I'm going to find another Distance, let's find out how wide the bathroom is. I'll click
01:13the endpoint on one side and then the endpoint on the other, and we can see it measures 10' 8".
01:20Let's try a radius.
01:22I'll select Radius and then I'm going to find the radius of this circular table, this appears
01:28to be an even 1 foot.
01:30Fortunately, when we measure our radius, the object we select doesn't have to be a circle.
01:35If I choose Radius, I could also come down and find the radius of the fillet on this
01:39desk. Using this tool we can also measure an angle.
01:44To do that I will select Angle and then I'll click on two line segments, I'll click this
01:49side of the desk and this side, and they apparently create a 63 degree angle. Let's calculate an area.
01:56Maybe we need to purchase flooring for this room, I'll choose ARea, and I'm going to pan
02:02over to the door, and I'll click the endpoint just north of the doorway, and I'll continue
02:08to click endpoints as I work my way around the room, as a courtesy, AutoCAD is colorizing
02:14my selection, so I can see where I've been.
02:17Once I'd gone all the way around, I'll press Enter to accept that area and we can see this
02:22area measures just over 310 square feet.
02:26When I'm finished taking measurements, I can click Exit or press the Escape key.
02:31So whether you're taking measurements for the purpose of calculating quantities or simply
02:35verifying your geometry, AutoCAD's collection of measurement tools makes it easy to validate
02:40your design.
02:41
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Selecting objects that are similar
00:00If you think about it, most selections we make are limited by the location of the objects.
00:05They have to be close enough together to fit within a window.
00:08In this lesson, we're going to select objects based on what they are, as opposed to where they are.
00:13Let's take a look.
00:14On my screen I have a drawing of a floor plan, I'm going to zoom in on the middle portion
00:20of this drawing and I'll hover over one of these door swings, and the tooltips shows
00:25us this objects an Arc and it's sitting on layer door.
00:28In fact, all of the door swings share the same properties.
00:33What if I wanted to put all these door swings on their own unique layer, such that they
00:37can have their own linetype, lineweight or color?
00:41Well, selecting these objects using a window would be a problem.
00:45Instead, I'm going to select one of the door swings, a representative example of what I'm
00:50interested in, I will then right-click and then I'll choose Select Similar from the menu,
00:56and you can see AutoCAD has selected all of the arcs on layer door.
01:01Now that this objects are selected, I can open the Layer control and choose the layer
01:04were I like to place these entities, when I'm finished I'll press Escape.
01:10Let's zoom in a little closer on this upper room and I'm going to hover over this lamp
01:15on the left side. I can see this is a Circle and it's sitting on the lighting layer.
01:21Next I'll hover over the lamp on this nightstand, I can see this object is sitting on the wrong
01:27layer, obviously a mistake; in fact, the inner circle is incorrect as well.
01:32Now it wouldn't be too hard to fix these two objects, but if this mistake propagated throughout
01:37my drawing, it would be hard to locate all of these incorrect entities.
01:41Using Select Similar I can easily make these corrections. I'll grab one of the circles
01:47and then I'll right-click and choose Select Similar, and AutoCAD selects all of the circles on layer 0.
01:54If I zoom out, I can see that error did get copied over to the other room.
01:58To correct this geometry, I'll open the Layer control and I'll put these objects on the
02:02lighting layer, when I'm finished, I'll press Escape.
02:06One of the nicest parts about Select Similar is we are not limited to a single representative example.
02:11Let me show you what I mean. Maybe I'd like to erase all of this window geometry.
02:18I'm going to zoom in on this window on the self and if I hover over one of these objects,
02:22I can see it's a polyline.
02:25If I hover over another, I can see this one is a line segment, no problem; I'll select
02:29the polyline, and one of the lines, a representative example of what I'm interested in.
02:35I will then right-click and choose Select Similar, and AutoCAD selects all of the lines
02:41and polylines on the windows layer.
02:45To erase the geometry I'll press the Delete key.
02:48As you can see, selecting multiple objects doesn't always have to involve a selection window.
02:53Using the Select Similar shortcut, we can select objects based on what they are, rather
02:57than where they are in the drawing.
02:59
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Creating new objects by example
00:00Believe it or not, there is a way we can create geometry without launching commands from the
00:04Ribbon, and we don't even have to keep track of the current layer.
00:08In this lesson, we're going to look at the Add Selected command.
00:11Using Add Selected, we can create geometry by example.
00:15On my screen I have an unfinished detail drawing.
00:18Over here on the right we have a manhole cover, both Top and Section View, and on the left
00:24we have the frame the manhole sits in, both top and section view.
00:28I'm going to start by zooming in on Section A-A.
00:32In this drawing, I still need to add a line segment from this endpoint on the left, to
00:36this one on the right.
00:38Take a look at the current layer; that's obviously incorrect, but you know what, it doesn't matter.
00:43I can create this entity without worrying about the layer and without even launching
00:46a command from the Ribbon.
00:48What I'll do is select an object that represents what I'd like to create, I'll select this
00:53line, I will then right- click and choose Add Selected.
00:58Since I chose a line segment, AutoCAD has launched the Line command for me.
01:02It has also set the appropriate layer current, so I can create my line from the endpoint
01:06here to the endpoint here.
01:08When I'm finished, I'll press Escape, and as a courtesy, AutoCAD sets the current layer
01:13back the way it was.
01:14Let's make another change.
01:16I'd like to project this edge up into the top view.
01:19To do that, I'll launch the Line command, I'll create my line from this endpoint, I will
01:25then come down and lock the Ortho, we'll zoom out and we'll pan the drawing down and I'll
01:31pull this line up through the top view.
01:38This edge will appear as a circle in the top view.
01:42To create that circle, I'll select this circle, this is a perfect example of what I want to create.
01:47I will then right-click and choose Add Selected.
01:51I'll create my circle from the center of this one, and I want its radius defined by the
01:56Intersection of the phantom line and my projection line.
02:00When I'm finished, I'll select the projection line and press Delete.
02:05Next, let's focus our attention on the Section Views.
02:09I would like Section B-B to use the same Hatch pattern that's being used in Section A-A.
02:15No problem, I'll select this hatch and right-click, and I'll choose Add Selected.
02:21Not only does AutoCAD match the layer, it also matches all of the Hatch settings.
02:26All we have to do is click inside this closed shape and press Enter.
02:33We haven't even talked about dimensions yet, but I bet you can guess that if I selected
02:38this dimension and right-clicked and shows Add Selected, I could then press Enter, click
02:44this line segment, and I could pull out a dimension that perfectly matches all of the settings of the original.
02:52As you can see, the Add Selected command provides us one of the fastest ways to work on a file.
02:57Using this tool, we can spend less time driving the interface and more time improving our design.
03:02
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Automating calculations using QuickCalc
00:00One way to avoid errors is to always use a calculator to solve equations.
00:05Fortunately, AutoCAD has a fully functional built-in calculator that may just replace
00:09the one you have on your desk.
00:11In this lesson we are going to explore the Quick Calculator tool.
00:14On my screen I have a polygon, let's see if we can re-create this shape.
00:20To do that I'll move up to the Draw panel and launch the Polygon command.
00:24I will then enter 6 for the number of sides.
00:28I'll click over here on the right side of the screen for my center point.
00:32Since this is dimensioned from face to face, this must be a circumscribed polygon.
00:38Now what's the radius of this circle? Well, the diameter is
00:428.78, so the radius must be half of that.
00:45Instead of trying to calculate that value in my head, when AutoCAD asks me for the radius
00:49of the circle, I'm going to press Ctrl+8.
00:53This brings up the Quick Calculator tool.
00:56This calculator works a lot like your Windows calculator, except it will apply the value
01:01to the active command; we can see that right here.
01:04Now when the calculator opens, it opens up in a reduced state.
01:07I am going to click the More button to get access to the Number Pad.
01:11Down here I'm going to type 8.78/2.
01:16Note you can also use the keys on your keyboard.
01:19I will then click equals and then Apply.
01:23This moves the value down to the Command Line where I can press Enter to accept it and finish the polygon.
01:30Anytime AutoCAD asks you for a number, you can press Ctrl+8 to bring up the calculator if necessary.
01:36Let's pan the drawing over, and we'll expand on this concept.
01:41In this case, let's say I'd like to offset this green entity, the same distance that
01:45these two endpoints are apart.
01:48I'll start by launching the offset command.
01:50Now what's the distance? I'm not sure, I am going to press Ctrl+8.
01:55Let me take a second and mention that there is a lot of functionality on this dialog box,
01:59more than we have a chance to talk about in this lesson.
02:02If you have a question about any of the tools that you see in this dialog box, click the
02:06Help icon to access AutoCAD's help feature.
02:09I'm going to click this icon in the middle; this allows me to extract the distance between two points.
02:15I will then click this endpoint and this one.
02:19There is the extracted value, I'll come down and click Apply to move that value to the
02:23Command Line where I will press Enter to accept it.
02:26I will then select my segment and offset this upward.
02:30When I am finished, I'll press Escape.
02:32Let's take this idea a little further.
02:34Maybe I'd like to create a center line, now I have to offset this geometry half the distance.
02:40I'll launch Offset, what's my distance? Ctrl+8, take a look at this area up here, this is our history.
02:47Not only does AutoCAD maintain a history of our equations, it also remembers the solutions.
02:53If you double-click on any of these values you can move it down to the expression area.
02:57I am going to double- click on the last solution.
03:00I'll type /2 and I'll click equals.
03:04I will then click Apply, Enter, I'll click my line segment and I'll offset it upward,
03:10when I am finished I'll press Escape.
03:13If you look around, you'll find the calculator in many places in AutoCAD's interface.
03:18For example, I'm going to select this polyline and then I'll come over to the Properties
03:23palette and I'll drag this down such that we can see the Geometry area.
03:28Notice all of these numeric values, the Area is probably the most valuable.
03:33If I click in this field, notice that we get access to the calculator.
03:36In fact, if I click in any field with a numeric value I can access the calculator.
03:43Just for a second let's say that this area represents square feet, and I'd like to convert
03:47this to square meters.
03:49To do that I'll click the calculator, I will then click to collapse the Number Pad and
03:54I'll expand Units Conversion.
03:57Currently the Value to convert is 0, rather than copying and pasting this number down,
04:03I'm going to click in the expression field and then I'll click in Value to convert, to
04:07move that number.
04:09Units type; I'll expand the menu and choose Area, Convert from, I'll select Square feet.
04:17Convert to is set to Square meters.
04:19We can see that this polyline is just over 4 square meters.
04:22So not only will this calculator will do expressions, it also allows us to calculate units conversion.
04:29One other place where this tool comes in handy is computing architectural measurements.
04:33I am going to open another drawing; I'll grab this drawing called archCalc and click Open.
04:40This drawing is setup using standard architectural units.
04:43In fact, we can see the fractional inches down here in the coordinates area.
04:47I'm going to press Ctrl+8 to access the calculator.
04:51The calculator is also a stand-alone Command.
04:54Now that it's open, let's add two fractional measurements.
04:57I am going to type 8'3-1/16".
05:04We'll type the values just like we enter them when we're drawing the geometry.
05:08Here's the trick, two spaces and then the operator and then two spaces before we enter the next number.
05:15I'll add this to 5' 2-7/8".
05:22And when I press Enter, you can see AutoCAD makes quick work of that calculation.
05:27Now that we have a pretty good idea of how to use the Quick Calculator, let's try and
05:30use it in a practical example.
05:32I am going to close the palette, let's say I'd like to find the volume of this room in cubic feet.
05:38I'll start by coming over the Utilities panel and I'll open up the Measure menu and I'll choose Volume.
05:45Calculating a volume is just like calculating an area.
05:48We are going to work our way around the room.
05:56When I'm finished, I'll press Enter, now I can apply a height.
06:00Let's say this is a 9' ceiling, I'll type 9 and then the apostrophe and I'll press Enter.
06:06And we can see the Volume of the room in cubic inches.
06:09Now I wanted cubic feet, so I'm going to come down here and click Exit.
06:14I will then press F2.
06:16This shows me the history of what's been passing through my Command Line.
06:20Here is the value we just found, I'm going to select this; I'll right-click and copy
06:25it to the Clipboard.
06:27I will then close the dialog box, I'll press Ctrl+8 to access the Calculator, I'll click
06:32the More than button such that we can see the rest of the tools, and I'll drag this out a little bit.
06:40For the value to convert, I will drag across the 0 and then I'll right-click and paste my value.
06:46Units type Volume, Convert from Cubic inches, Convert to Cubic feet, and we can see this
06:56room measures just over 2790 cubic feet.
07:02So the next time you have to calculate some values, don't reach for the handheld calculator,
07:07instead press Ctrl+8, and let AutoCAD solve all your problems.
07:11
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5. Checking Your Skills
Challenge: constructing a multiview part
00:00Learning to use AutoCAD is a lot like learning a foreign language.
00:04Up to this point, we've been focusing on individual commands, or words, if you stick with the
00:08language analogy.
00:10In the session, I want you to put those words together to form a sentence.
00:14Take a look at the drawing on screen.
00:16This is your sentence.
00:17I'd like you to start from an empty file and recreate everything in this drawing, except
00:22for the dimensions, don't worry about those just yet.
00:25As you work to accomplish this task, you'll have an opportunity to use many of the concepts
00:29we've talked about so far.
00:31By creating this drawing on your own, you can better identify your areas of strength,
00:36as well as areas where you can use some review.
00:39So, take as much time as you need.
00:41See if you can get the drawing completed, and when you're ready, jump over to the next
00:45video, and I'll show you how I would approach the same challenge.
00:48
Collapse this transcript
Demo: constructing a multiview part
00:00Welcome back! In this lesson I'm going to show you the approach I would take to recreate this file.
00:05Before we get started, let me mention that there's no right or wrong way to construct this drawing.
00:10The most important thing is that we accurately reproduce the geometry.
00:13In fact, I'm going to use as many different tools as possible, that way this exercise
00:18will also serve as a nice review.
00:21I'll start by creating a new file, I'll click the New icon and I will use the acad.dwt template.
00:29I will then click the View tab and I will come down to the User Interface panel and
00:33I'll choose Tile Vertically.
00:35This way I can see a nice side-by-side view of the example and my new file.
00:40I'm going to click to put the focus on the example drawing and I'll zoom out and center this on screen.
00:47I will then go back to the Home tab, let's start by taking a look at the layers that
00:51are used in this file.
00:52I will open the Layers Properties Manager and it looks like I need to create a center,
00:58a hatch, and a part layer.
01:00We can see the appropriate settings over here to the right.
01:05So I'll click to put the focus on my drawing, I will go back to the Layer Properties Manager
01:10and click the New Layer icon.
01:11I will call this the Layer part and press Enter.
01:15I will then press Enter again to create another new layer, I will call this one center lines,
01:21Enter, Enter, and I'll call this one hatch.
01:25Now the center lines layer will need a different linetype.
01:28So I will click the Linetype property for that layer.
01:31I will then come down and click Load.
01:33And I would like to load the CENTER2 linetype into the drawing, that's the same linetype
01:38used in the other file.
01:40Now that it's in my drawing, I will select it and click OK to assign it to the layer.
01:45Next we'll take care of the colors. I am going to click the Color property for the part layer
01:49and I will set this to yellow.
01:51I will click the Color property for center lines, we will make that green.
01:58And then we will set the hatch layer to red.
02:01I would like to start this drawing by creating this large circle.
02:06So I am going to open the Layer control and I will set the part layer current.
02:09I will launch the Circle command, I will pick a point on screen for my center point and
02:14this circle has a diameter of 3.35, we can see that in the Section View.
02:21Next, I would like to add some center lines.
02:24I will set the center lines layer current.
02:27And I'm going to draw a line from the Shift+Right-Click, Quadrant at the top of this circle to Shift+Right-Click
02:35the Quadrant at the bottom.
02:37Next, I need to create a line going left to right; there are a lot of ways I can do this.
02:42Let's try and do it using grips.
02:44I'm going to select this last line that I drew, I will click the midpoint grip and right-click,
02:50and I'll choose Rotate.
02:52I would like to create a rotated copy, so I will choose Copy down here from the Command line.
02:57And I'll enter a rotation angle of 90 degrees.
03:01When I am finished I will press Escape a couple of times to deselect the entities.
03:05Next I would like to project the center lines outside the circle a little bit like they
03:09are in the example.
03:10I'll do that using the Scale command.
03:14I'll select those center lines and press Enter.
03:16I'm going to scale them from the center of this circle,
03:19and then I will little click on screen when they're about the same size as the example.
03:23Next I will create this circle that defines the centers of these holes.
03:27I will launch the Circle command; I will create this circle from the center of the large one.
03:33This circle has a diameter of 2.15.
03:38Let's go back to the part layer and I'll create the circle for the first hole.
03:42I will draw that at the intersection of my center lines.
03:47This circle has a diameter of .436.
03:52Now I have a perfect opportunity to use a Polar Array.
03:56I'll move up to Modify panel and launch the Polar Array command.
04:00I will select my circle and press Enter. The center of my Array will be the center of the
04:05part, and then I will come up to the Context- Sensitive Ribbon and I'm going to change the number
04:10of items from 6 to 4.
04:13Now that my array looks perfect, I'm going to come down and click the X to close the array.
04:17Next, we will create this inner circle.
04:23This circle has a diameter of 1.5. Finally, I am going to create the smallest circle.
04:31I will press the spacebar to go back into the command.
04:34I will create it from the center of the part and this circle has a diameter of
04:39.65, we can see that from the Section View.
04:43Let's pan this over and I'd like to project the width of this part over to the right such
04:47that I can start working on the Section View.
04:49I will do that by launching the Line Command and I'll create my line from the Quadrant
04:55of the top of the part, I will lock my Ortho and I will drag this over about five units.
05:02A precise length isn't necessary here; I will then copy this object from the Endpoint to
05:12the Quadrant on the other side of the part.
05:15Then I will launch the Line Command and connect these two endpoints and that creates the back
05:21edge of the Section View.
05:24Let's offset this edge forward at a distance of .5.
05:33When I am finished I will press Escape.
05:34I'm going to add these fillets next.
05:37I will launch the Fillet command, I will select the Radius option, this fillet has a radius of .2.
05:44I will then select the front edge and the projection line.
05:47I will press the spacebar to go right back into the command and I'll select the two edges
05:52on the other side.
05:55Now I am going to offset this back edge forward to create the front edge of the part.
06:00I will launch the Offset command, we will come forward to a distance of
06:051.25, I will grab the back edge and I'll offset it to the left.
06:11Next I am going to create this center line, so I'll go back to the center line layer.
06:15I will launch the Line Command and I'll draw my line from the midpoint of the front edge
06:20to the midpoint of the back.
06:22Now I have an entity that I can offset up and down to create these additional edges.
06:27We will represent this hole first.
06:29I will launch the Offset command and what's my offset distance? It's going to be half of .65.
06:37So I'm going to type Ctrl+8 to bring up the calculator,
06:40and I will type .65 divided by 2.
06:45I will then click Apply and then Enter to accept that value and I'll offset this line
06:50up, and then I will offset it down.
06:53Let's use the Offset command again; this edge is based on the diameter of the circle, which is 1.5.
06:59So I will launch Offset, my distance will be half of 1.5 or .75.
07:04I will offset my center line up and down.
07:08Next, I will put this geometry on the correct layers. I will select these two center lines
07:14on the top and bottom.
07:16Then I will open the Layer control and put them on the part layer, then I will cleanup
07:21my geometry by launching the Trim command.
07:23I will grab these outer two edges, and the top edge of the bottom of the part, and I will
07:30use those to trim off these entities that I don't need.
07:37Let's tackle the chamfer now.
07:39I will launch the Chamfer command, we are going to use the Angle method based on the
07:44way it's dimensioned, the Chamfer length on the first line will be .25.
07:49The angle will be 45, I will click the front edge and the projected line, I will press
07:55the spacebar and I'll grab the edges on the other side.
07:58Now that I have a new edge, I'm going to project that back over to the front view to create another circle.
08:04I will launch the Line Command and create a line from this edge, my Ortho is locked
08:10I will just drag this through the front view; I will then zoom in on the part.
08:15Unfortunately I have the wrong layer current to draw my circle, doesn't matter.
08:19I will grab this circle as an example, I'll right-click and choose Add Selected, and I'll
08:24draw my new circle from the center of this one, to the intersection of the center lines.
08:30When I am finished, I'll select this projected center line and press Delete.
08:37Let's take care of the hole next.
08:39I'll do that by launching a Line Command, I will grab the center of this hole at the
08:44top of the part and I will project this over to the Section View.
08:49Now I can offset this line up and down to define the width of the hole.
08:53I will launch Offset, what's my distance? Well, it's half of .436.
08:59So I will hit Ctrl+8 to bring up the calculator again and I will type
09:03.436 divided by 2, I will click Apply and then Enter to accept that value and I will offset
09:13the center line up and down.
09:16I will then launch the Trim command and I'll grab these outer edges and use them to cut
09:21off the center lines.
09:25I'll select the outer most center lines and we will use the Layer control to put those
09:29on the part layer.
09:31Now I need to make this center line little bit longer, like it is in the example.
09:35I'm going to use the Scale command for that.
09:38I will launch Scale, select the center line and press Enter.
09:41I will grab it from the midpoint of the object and then I will zoom out and I will drag this
09:48out, so it's about the same size as the example.
09:53Since the part is symmetrical, let's mirror this geometry to the other side.
09:57I will launch Mirror, I will select my three lines and press Enter, and then I will use
10:04the endpoints of the center line to define my mirror.
10:09I am going to launch Scale one more time.
10:12Let's scale this center line up.
10:14I will scale it from the midpoints and we will drag it out such that it's similar to the others.
10:20Now we will take care of the Hatch, I will set the Hatch layer current, I will launch
10:25the Hatch command and I'll hover inside one of these closed shapes.
10:30Fortunately the default settings are perfect in this case, so it's very easy.
10:34I'll click inside the remaining closed shapes and I'll press Enter when I am finished.
10:38Finally, I will use the Move command I will select my Section View and press Enter.
10:45And I'll pick it up from the endpoint of this center line and drag it over a little closer to the part.
10:53Let's do one last thing; I'd like to cleanup the center lines at the center of each of these holes.
10:57I will do that by zooming in on the center of the part, I will launch the Circle command
11:02and I'll create a pair of circles that represent the size of the gap in the center line.
11:13Next I will copy these two circles from the center, to the center of each of the holes.
11:22I will then use this geometry to trim the center lines.
11:25I will launch the Trim command, I will press Enter so that everything becomes a cutting
11:29edge and then I will work my way around and click on the areas that I'd like to trim.
11:39When I am finished, I can remove these circles, a really quick way to do that would be to
11:42select one of them, I'll right- click and choose Select Similar.
11:47That grabs all of them and I will press the Delete key.
11:54Well, how did you do? If you got the drawing finished, congratulations! You're doing fantastic.
12:00If you struggled with this project, don't worry, try running through the drawing again
12:03using this video as a guide.
12:06Afterwards, see if you can complete the drawing entirely on your own.
12:10With a little more practice, you'll be surprised at what you can accomplish.
12:13Good luck!
12:14
Collapse this transcript
Conclusion
Goodbye
00:00Well! We've reached the end of the title.
00:02Let me say it has been a pleasure working with you.
00:04At this point, you should be comfortable using AutoCAD to create and edit geometry.
00:09Likewise, you should feel confident using layers, linetypes and colors to organize your drawings. Don't stop here.
00:16Take your skills even farther by viewing the next title in the series, AutoCAD Essentials 4.
00:22In this title, we'll learn how to use AutoCAD's annotation tools to add notes to a drawing,
00:27using both single line and paragraph style text.
00:30We will also learn how to apply dimensions and callouts, to prepare our design for production.
00:36See you there!
00:37
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