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AutoCAD 2009: Mastering References
Don Barnett

AutoCAD 2009: Mastering References

with Jeff Bartels

 


References in AutoCAD allow designs to be seen as more than just single drawings. In addition to standard line work, AutoCAD drawings can support images and store project data. Designers can also create projects that link drawings together, each one representing a component of the overall design. In AutoCAD 2009: Mastering References, Jeff Bartels goes deeper into the application, using his experience with civil engineering construction drawings to explore the concept of referencing. Using practical examples, Jeff teaches how to maintain project data, automate parts lists, make global changes using external references, incorporate imagery into drawings, and more. Exercise files accompany the course.
Topics include:
  • Using blocks in a production environment
  • Incorporating project data within drawings
  • Simplifying labels with attributes
  • Creating automated parts lists
  • Linking drawings together
  • Placing images to a measurable scale

show more

author
Jeff Bartels
subject
CAD, 2D Drawing, 3D Drawing
software
AutoCAD 2009
level
Intermediate
duration
2h 3m
released
Mar 27, 2009

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Introduction
Welcome
00:00So you use AutoCAD and you are asking yourself, can this program possibly do
00:05anything else to make my design workflow easier? The short answer is yes!
00:14Welcome to AutoCAD 2009 Mastering References. My name is Jeff Bartels and
00:18it's my privilege to be your AutoCAD instructor as we take this focused approach to
00:22learning AutoCAD.
00:23I have been using AutoCAD professionally and teaching AutoCAD for more than ten years.
00:27AutoCAD isn't just my career; it's my lifestyle. I spend my days using
00:32AutoCAD to produce civil engineering construction drawings, and at night
00:36I'm in the classroom teaching and working with students just like you.
00:39I have created this title to open up your AutoCAD skills and go beyond simple
00:44lines and text by taking a closer look at one of its more versatile features.
00:48I'm going to show you how we can incorporate extractable data into our
00:52drawings, such that we can produce parts lists or summary of quantities.
00:56I will show you how we can incorporate imagery into our drawings, and how we
01:00can place our images to a measurable scale.
01:03Finally, we'll explore how we can link our AutoCAD drawings together, such that
01:06we can make revisions in one place and literally update an entire plan set.
01:11As we progress through the tutorials I'll be working with you in the same way
01:15as if you were with me at the office and I was preparing you to work on
01:18construction drawings. My goal is to give you the skills you need to
01:21successfully work in a production environment.
01:23Well, we have a lot of things to talk about and a lot of work ahead of us,
01:28so pull up a chair and let's get started.
Collapse this transcript
Using the exercise files
00:00If you are a premium member of the lynda.com Online Training Library or
00:04if you're watching this tutorial on a disc, you have access to the exercise files
00:08used throughout this title.
00:10Now, I have placed my exercise files on my desktop, but you can place your
00:13folder wherever you like. I have organized the files into folders that are
00:17numbered based on the chapter. If we open up a chapter folder, we can see all
00:20of the drawings that are used within that chapter. Each drawing is numbered
00:24based on the number of the video. In some cases if I thought it was helpful,
00:27I have left you with a finished example.
00:29If you a monthly or annual subscriber to lynda.com, you don't have access to
00:33the exercise files, but you can follow along with your own drawings.
00:37Let's get started.
Collapse this transcript
1. Blocks
Using blocks to automate layout data
00:00Most of the time when we think of a block, we think of a symbol in our drawing
00:03like a tree or a toilet or a fire hydrant. The fact is blocks don't have to be
00:08symbols. We can use blocks for any entities that are repeated in our drawing.
00:12In this lesson, we are going to learn how to use blocks to automate the data
00:15on our layouts.
00:16On my screen I have got a civil engineering example. This is a drawing of a
00:20proposed subdivision, and we are currently looking at one of the layouts that's
00:24set up for this file.
00:25Before we get started, why don't we take a quick tour of this drawing?
00:28I'm going to come down and click my Quick View Layouts tool. Now, my layout
00:32previews are pretty big. I'm going to move my cursor over one of these and hold
00:35down my Ctrl key on my keyboard, and then I'm going to roll my mouse wheel beck
00:39to make these guys a little bit smaller. Then I'm going to click this pushpin
00:42so that this tool stays up on screen.
00:45Notice that this drawing contains four separate layouts. Each one views a
00:49different portion of the subdivision. By clicking on any of these previews,
00:53I can jump to that specific layout.
00:55Let's take a look at model space. I'm going to come over and click my model
00:58preview. Now, we don't need our Lineweights right now. Let me come down and
01:01click the Lineweight title to turn those off. Notice in model space I can see
01:05all of my linework. Generally speaking, each of these layouts contains a
01:09viewport that shows me a portion of what's going on in model space.
01:14Let's turn our Lineweights back on, and we'll jump back out to layout PE1.
01:18I'm going to pan over and we'll zoom in on the right side of the sheet. If we look
01:23right here, we can see that I have created a legend that identifies some of the
01:26linework that's in my drawing.
01:27Now, this legend consists of a bunch of individual objects. In this case I have lines,
01:32I have text, and I have some blocks. Now, this legend needs to show up
01:36on all of the other layouts.
01:38If I copy these individual entities from one layout to the other, I'm going to
01:42have problems later if this legend changes, because I'm going to have to change
01:46it on each individual layout. Instead, I'm going to turn this legend into a
01:50block and then I'll copy the block onto each layout. This way if the legend changes,
01:55I can redefine my block and all of my layouts will update
01:58automatically.
01:59To turn this geometry into a block, I'm going to come up to my Block panel in
02:03my ribbon and I'll click the Create icon. I'm going to call my block legend.
02:08Let's come down and click Pick Point, and I would like his insertion point to
02:12be the endpoint right here.
02:14Then we'll click Select Objects and I'll select all of this linework and
02:19right-click. In this case, I'm going to select the Convert to Block option,
02:24because I would like this legend to be my first inserted block.
02:28When I'm finished, I'm going to come down and click OK.
02:31If I select this guy, I can see he is now a block. Let me hit Escape.
02:35I believe in practicing good form. Let's go over to our Layer dialog box.
02:39I'm going to click my New icon and I would like to create a layer for my legend.
02:45Let's go ahead and set that layer Current and then I'll move outside the
02:47palette and we'll let it collapse. Now I can select my block and we can grab
02:52that layer from the Layer control.
02:54When you are working with blocks, it's always best to put your blocks on a
02:57layer of their own.
02:58Now that I have created my block, I'm going to copy it to all of the other
03:01layouts. To do that, I'm going to use my Windows clipboard. I'll click to
03:05select this and then I'll right-click and I'm going to select Copy with Base Point.
03:09This way I can copy my geometry to my clipboard using a specific coordinate.
03:14I am going to copy it from this endpoint right here and then I'll come down and
03:17select this layout. We'll right- click and select Paste. Notice where
03:23I'm holding it from. I'm going to paste it to the same endpoint.
03:26We will click this layout. I'll right-click and paste to the endpoint.
03:33Then lastly, we'll click this layout. I'll right-click, select Paste, and
03:38we'll drop it to the endpoint here.
03:41My legend is now shown on every layout and since I converted my legend into a block,
03:46if I have to make changes, I can simply redefine this block and
03:50the legend on every layout will automatically update.
03:53Let's make a change. To do that, I'm going to come up to my Menu Browser.
03:57I'm going to come down to the Tools menu, and we'll select Xref and Block In-place
04:02Editing, and I'll click Edit Reference In-Place.
04:06Let's select the block and I'll click OK. This screens back
04:10everything in my drawing except for my block geometry. If we select this
04:14geometry, we can see its individual pieces and it says this block has been
04:18created for the first time.
04:20Let me hit Escape. Take a look at my ribbon. Notice I have a new tab called
04:24Edit Reference. This guy is giving me tools that are specific to reference editing.
04:28I am going to make a change. I'm going to make a window around these blocks,
04:32and I'll delete them and we'll remove the blocks off the other side. There we go.
04:37This makes my legend look a little bit cleaner. At this point I'll come up
04:40and click Save Changes. Yes, I would like all of my references to be updated.
04:45Let's click OK.
04:46Now if I click on any of my other layout sheets, I can see that I'm showing a
04:50current legend. Keep your eyes open for repeated entities in your drawings.
04:54With a little foresight you can create a block that will allow you to edit data
04:58on multiple layouts at one time.
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Leveraging the block rotation angle
00:00When creating the geometry for a block, we typically draw our linework right
00:04side up on our screen. In some cases, it might be better to rotate our geometry
00:0890 degrees before turning it into a block. This can give us much more control
00:12later, if we need to insert our block in a rotated angle.
00:16On my screen, I have got a civil engineering drawing. This linework was created
00:19such that each unit equals 1 foot. What we see on screen is an outline of a
00:23proposed building and a parking lot. I'm going to zoom in on the Southern part of the lot.
00:29These white lines represent the painted striping for my parking stalls.
00:33These parallel lines represent my curve and these small rectangles represent inlets.
00:38An inlet is a structure that catches rainwater. So when it rains on this
00:42parking lot, the water is going to find its way to these inlets.
00:45My task in this session is to place some arrows in this parking lot to identify
00:49the direction the storm water is going to flow into the inlets. As you can see,
00:53I have created my first arrow. Since I'm going to be inserting several of these
00:57guys into the drawing, I'm going to convert this geometry into a block.
01:01Let's come up and click the Create Block icon. I'm going to call my block Flow Arrow.
01:07I'll click Pick Point, and I would like the insertion point to be
01:10the endpoint right here. Then I'll click Select Objects, and we'll make a window
01:14around our geometry. Let's right-click and since I don't need this particular
01:19Insertion, I'm going to select Delete.
01:21When I'm finished, I'll click OK. Let's back up a little bit and let's insert
01:25our first Flow Arrow. To do that, I'm going to come up and click the Insert icon.
01:29I would like to insert the Flow Arrow block, and when I drop this guy in
01:32the drawing I would like to specify both the insertion point and the Rotation.
01:37It's important that these guys point to the inlet. Let me click OK. I'm going
01:40to drop this guy right here and notice if I wanted to point him directly at the
01:45inlet, I'm kind of holding it at an awkward angle. I'm going to click to finish
01:49the insertion and you know what, let's click our Undo button a couple of times
01:52to bring our geometry back.
01:54Let's try and create this block a different way. Since this block is
01:58rotationally dependent when I put it in my drawing, I'm going to rotate him so
02:02he is aligned to the X-axis. Let's select Rotate. I'll window this geometry and
02:07right-click. I'm going to rotate him from this endpoint and we'll rotate him
02:12negative 90 degrees.
02:15Now let's turn him into a block again. Once again, I'll click my Create icon.
02:19We'll call this guy Flow Arrow, Pick Point. I would like my insertion point to
02:24be right here, Select Objects. I'll window this geometry and right-click, and
02:28then we'll click OK.
02:30Let's back up a little bit and we'll drop a new one in our drawing. I'm going
02:33to come up and click Insert. I'm going to use the same Settings as before and
02:37I'll click OK. Let's click on screen, and notice as I pull my cursor away, the
02:42Arrow is lined up exactly with my rubberband line. So I can come down and click
02:46the endpoint of my inlet and I know that arrow was pointing exactly at that structure.
02:50I am going to hit my spacebar and go back into the command. We'll click OK,
02:55we'll drop another Flow Arrow right here and we'll point it at this inlet.
02:58Let me back up a little bit. I'm going to pan my drawing up.
03:01Notice I have got a Handicapped symbol right here. This is also a rotation
03:06dependent symbol because you never know the angle of your parking stall where
03:09you are going to be placing one of these guys. Let's try our rotation trick
03:12with this block and see how well it works when we insert it into the drawing.
03:16I am going to zoom in on this geometry, we'll rotate, we'll window this guy and
03:20right-click. I'm going to rotate it from the endpoint here and we'll rotate him
03:24negative 90-degrees. Now he is aligned to the X-axis. Let's click Create Block
03:30and I'm going to call this handicapped. Let's pick our insertion point.
03:35Now, I don't have a Running Object Snap set for midpoint, so I'm going to hold
03:39my Shift key and right-click. This gives me an object snap menu at my cursor.
03:44Let me select Midpoint, and I'll grab right here. I'll then select my objects
03:49and right-click, and I don't need this insertion, so I'll leave it set to
03:52Delete. Let's click OK, and let's try and drop one of these guys in the drawing.
03:56I am going to pan this geometry up. We'll zoom out just a little bit, and then
04:00I'll come up and click Insert. We'll select our new block. I would like to
04:04specify his insertion point and rotation, and I would like to drop in at the
04:09middle of this stall. So I'm going to hold my Shift key and right-click and
04:13select mid between two points. I'll click the endpoint here and the endpoint
04:18here, and then I'll rotate him such that he is Shift+Right-click perpendicular
04:25to this edge. We can see that this symbol is very easy to place within our
04:29parking stalls. Before you turn your geometry into a block, consider how
04:33AutoCAD handles the rotation angle during insertion. Sometimes rotating your
04:37geometry can give you more control later when inserting your block.
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Using DWG files to create blocks
00:00It isn't always necessary to create a block using the Block command. Blocks can
00:04also be created from an existing AutoCAD drawing. In this lesson, we are going
00:07to learn how to create a block by inserting one drawing into another.
00:10On my screen, I have got a drawing of a small park. This happens to be a civil
00:14engineering example. I'm at the point in this drawing where I would like to
00:17start adding some landscaping. Now I have already created a layer. If we look
00:21up here in my Layer control, we could see I have a layer called P-trees. This
00:25stands for proposed trees and this layer is current.
00:28Now, if I wanted to, I can draw my first tree and then convert that geometry
00:33into a block. Instead, I'm going to create my block from an existing drawing.
00:37Before I do that, let's open another drawing and take a look. I'm going to come
00:40up and click my Open icon.
00:42We are going to look inside the Chapter 01 folder inside our Exercise Files
00:46directory and we'll come down and select the Tree drawing and click Open. Now,
00:49there's nothing special about this drawing. It was created from the default
00:53AutoCAD template.
00:54The only geometry in this drawing is the geometry that we see on screen and
00:58that geometry was created from the only layer that's in this drawing, and that
01:01happens to be Layer 0. So this is the drawing we are going to be inserting. Let
01:06me close this guy and we'll return to the park.
01:08To insert my drawing, I'm going to come up to the Block panel and click the
01:11Insert icon. Now, this is where we typically insert a block that's been defined
01:16in our file. Instead, I'm going to come over and click the Browse button
01:19because I'd like to insert a drawing.
01:22Let's navigate to the Chapter 01 folder. We'll come down and select Tree.
01:25I'll click Open. Notice I now have a block defined in my file that has the same name
01:30as the file name and when I place this tree, I would like to specify the
01:34insertion point and I don't need to specify the rotation. Let's come down and
01:38click OK.
01:39As I move my cursor, notice where I'm holding my block from. Let me place this
01:43guy right up here, and I'll click. Let me zoom in a little bit, and if I click
01:47on this geometry, we can see it's now a block. Now, this block is no different
01:51than any other block you have ever created except that it's been created
01:54through an insertion rather than through the Block command.
01:57Now, there are two things you may be wondering. One, why is this block green?
02:01Well, remember the tree drawing that we looked at. The geometry was drawn on
02:05Layer 0. If you create a block from entities that were drawn on Layer 0, your
02:09block will assume the properties of the layer that it's inserted on.
02:13Since this guy was dropped onto a layer that's green, he looks green. Now, you
02:17may also be wondering if there is a way to control the insertion point? Yes,
02:20there is. Let me show you how we can do that. I'm going to hit Escape to
02:24deselect this block, and then I'm going to click my Undo button a couple of
02:27times to remove that insertion, and let's open that tree drawing up again.
02:31I am going to click Open. We'll come down and select tree, and we'll click the
02:35Open button. To change the insertion point of my block, I need to change the
02:39base point of this drawing. Take a look at my UCS icon. This guy is sitting at
02:44the origin. The origin co-ordinate is 0, 0.
02:48By default, every AutoCAD drawing has a base point assigned of 0, 0. If you
02:53insert one drawing into another, you will be holding it from that coordinate.
02:57To change my base point, I'm going to come up to the Block panel and click the
03:00flyout and I'm going to click the Set Base Point tool.
03:03Now, where would I like my base point to be? I'm going to zoom in on this
03:06geometry, and I'm going to select the center of the tree. I happened to have a
03:10Running Object Snap set for center.
03:12Now that I have done that, let's do a Zoom Extents, and I'm going to save this
03:15file. Let's close and then we'll try and insert this guy again. Once again,
03:20I'll click my Insert icon. We'll click Browse, because we are inserting a
03:24drawing. I'll select Tree and click Open. I'll accept my defaults and click OK.
03:30Now, notice where I'm holding this block from. This is obviously a much more
03:33logical location. Let me click to place this guy on my drawing. As you can see
03:37if we insert one AutoCAD drawing into another, it becomes a block. Using this
03:42method along with the Set Base Point option, we can easily create a block from
03:46any existing AutoCAD drawing.
Collapse this transcript
Understanding the WBLOCK command
00:00At some point when talking about blocks, we need to discuss the WBLOCK command.
00:04WBLOCK stands for WriteBlock, which may seem a little confusing, because this
00:08command isn't really used to create blocks. It's used to create drawings.
00:13In this lesson, we are going to learn about the command known as WBLOCK.
00:15On my screen, I have got an example of a small community park. This happens to
00:19be a civil engineering example, and it was drawn such that each unit equals one foot.
00:24Let me zoom in on this geometry up a little bit and we'll center it on screen.
00:28Now, one of the amenities I have added to my park is this basketball court. I
00:32have constructed this geometry using standard basketball court dimensions, and
00:36if I click on this linework, we can see it's all individual entities.
00:39Now, after creating this geometry, I thought to myself, this line may come in
00:43handy if I'm ever working on a fitness center or a school or another park,
00:48because I would rather not redraft this linework again, instead I would rather
00:52use this linework in any future drawing where I need a basketball court.
00:56So what I would like to do is save this geometry as its own file. I'm going to
01:00do that by using the WBLOCK command. Now, WBLOCK is only available at the
01:05command line. So we have to type this. I'm going to type wblock and hit Enter.
01:10Now, if I look up here in the Source area, this is where we can select which
01:14part of our drawing we would like to save out. If I select Block, I can save
01:18any existing block in my drawing as its own AutoCAD file. I can also write out
01:23the entire drawing. In this case, we are going to be using the Objects option.
01:26Then I'm going to come over and click Select Objects. We'll center this on
01:30screen and to make this a little easier, I'm going to type wp and hit Enter.
01:34That stands for Window Polygon, and I'm going to click right here and here and
01:39here. I'm being very mindful of my running object snaps. I'll click here and
01:43I'll click here. There we go. Then I'll right-click, I'll select Enter, and
01:48then we'll right-click again to finish our selection.
01:51Now, what base point would I like? Would I like the default 00 coordinate or
01:56would I like to pick my own? I'm going to click Pick Point; in the event
01:59I'm ever inserting this geometry into another drawing, I would like to be holding it
02:03from this endpoint.
02:05One more thing, take a look at these options. What do I want to do with this
02:08geometry? In this case, I would like to retain it, because I still need this
02:12linework for this drawing, but I could also convert it to a block or delete it if I wish.
02:16Down here in the Destination area is where we can give our AutoCAD drawing a name.
02:20I'm going to select the ellipsis button and we are going to save this in
02:23the Chapter 1 folder, inside our exercise files directory, and I'm going to
02:27call this drawing b-ball_ court and I'll click Save.
02:34When I'm finished, I'll click OK, and I have just saved this geometry out as
02:37its own AutoCAD file.
02:39Let's open that drawing. I'm going to come up and click Open. We'll look inside
02:42the Chapter 1 folder and we'll drag this all the way down to the bottom.
02:46We'll select our drawing and click Open.
02:48As you can see the only geometry that exists in this file is my court geometry.
02:53Let's close this drawing, we'll return to our park. I'm going to back up a
02:56little bit and we'll pan over, and let's try and insert one of these guys and
03:00see how it works.
03:01I am going to come up and click my Insert icon. I'm going to select Browse,
03:04because we are inserting a drawing. Let's pull down and select our b-ball_court
03:08file. We'll click Open and in this case I would like to specify its insertion
03:12point on-screen, and I'll click OK.
03:14Notice where I'm holding this guy from. I'm holding him from the base point
03:18that I selected. Let's drop the geometry right here. If I then select the
03:21geometry and go to my Property Changer, we can see it's a block and the block
03:26name is the same as the file name. Let's move outside the palette and we'll hit
03:29Escape to deselect.
03:31Generally speaking, the WBLOCK command acts just like the Save As command. The
03:36difference being that WBLOCK lets us save part of our drawing and gives us the
03:40opportunity to select a different base point.
Collapse this transcript
Inserting blocks with Divide and Measure
00:00When inserting blocks, typically we do it one at a time. In cases where our
00:04blocks need to be evenly spaced, we can insert all of our blocks at one time.
00:08In this lesson, we are going to look at how to insert blocks using the Measure
00:11and Divide commands.
00:13On my screen I have got a civil engineering example. This is a drawing of two
00:17existing roads, one is right here, and one is here, and I have a proposed road
00:22connection between them. Now this road connection is quite long. Let me zoom in
00:26a little bit, and we'll select the centerline, and I'm going to go over to my
00:30Property Changer. Now this centerline is a polyline that spans the entire
00:33lengths. If I come down here, I can see the length is just over 2,000 feet.
00:39Let's move outside the palette, I'm going to hit Escape to deselect, and
00:42I'm going to zoom in on the south end of my road. Down here I have create a
00:46geometry I would like to use for two different symbols. The geometry on the
00:50left represents a reflector, and the geometry on the right represents a
00:53proposed tree with a drop shadow. Let's work with the reflector first.
00:57Now you might see a reflector like this when you are driving at night. Usually
01:01they are installed down the center of the road and they help you identify where
01:04the pavement striping is when you are driving after dark.
01:07I would like to insert one of these symbols every 50 feet along the centerline
01:11of my road. Now that would be a very tedious job, if I was dropping these guys
01:15in one at a time. Instead, I'm going to show you a way we can insert all of
01:19them in one command.
01:21First, I need to convert this geometry into a block. Let me come up and click
01:24my Create icon, I'm going to call this reflector. Let's click Pick Point, and I
01:31would like my insertion point to be the midpoint of this edge, so I'm going to
01:36hold my Shift key and right-click to bring up my Object Snap menu. I'll pick
01:40midpoint. And I'll grab the midpoint of this line.
01:43Then I'll click Select Objects. That will select all of this geometry,
01:47right-click. Now I don't need this current insertion, so I'm going to delete
01:51it, and when I'm finished I'll come down and click OK.
01:53Now that I have created my block, let's zoom out a little so we can see the
01:57south end of my road. Since I know the distance between my symbols is going to
02:02be 50 feet, I'm going to insert them using the Measure command. I'm going to
02:05click the Point flyout and the Measure command is right here. Notice we can
02:10place point objects or blocks at measured intervals on an object.
02:14Let me select the object I would like to measure, and then I'm going to
02:17right-click and select Block. Which block would I like to insert? I would like
02:22to insert the Reflector Block, Enter. When I like to align this block with the
02:27object? I'm going to hit Enter to accept Yes. In my length of segment,
02:30I'm going to type 50, and hit Enter.
02:33Let me back up a little bit and notice that AutoCAD dropped one of these blocks
02:37every 50 feet along this line. And notice as the line turns, the block rotates
02:43with it. And these guys span the entire length all the way down to here. You
02:48know what? I don't need this one. I'm going to window this and we'll click
02:51the Erase icon.
02:53So by using the Measure command in a block, I was able to insert all of those
02:57symbols in one step. I'm going to back up. Let's zoom in on the south side of
03:01our road again. We slide this over on screen. I would also like to insert
03:06several trees within the parkway area along the full length of my road.
03:11First, let's convert this tree geometry into a block. I'm going to come up and
03:15click Create. We'll call this tree. Let's click Pick Point and my logical
03:21insertion point will be the center of the tree. Then I'll click Select Objects,
03:26and we'll window this geometry, we'll right-click. Now I don't need this
03:30insertion, so I'm going to leave this set to Delete and we'll click OK.
03:33Let me back up a little bit, and let's talk about the parameters that I would
03:37like to use when I'm inserting these trees. First of all this line represents
03:41the property line. I would like to insert my trees such that they are five feet
03:45away from this line.
03:46So I'm going to offset, let me click my Offset tool. My offset distance is
03:51five, and I'll hit Enter. Now fortunately this is a polyline that runs the full
03:55length, so I'll click this object, and I'll offset it to this side and then
03:59I'll hit Escape.
04:01Now I would like to plant 20 trees evenly spaced along this road. To do that
04:05I'm going to divide my offset line into 21 equal increments, and that will give
04:10me 20 inserted trees. To do that, I'm going to use the Divide command.
04:14Let's come up and click the Draw panel flyout, we'll click the point flyout,
04:18and we'll select Divide. Divide works just like Measure, except in this case
04:23I'll be evenly spacing my objects.
04:26Let me select my object to Divide. I'm going to right-click, and select Block.
04:31I would like to insert my tree block, Enter, align block with object, I'll hit
04:36Enter to accept Yes. Now the number of segments, I'll type 21, and hit Enter.
04:41And if I back up, I can see AutoCAD has inserted my trees.
04:44Now there is a problem, watch this. As I pan down the road, as the trees bend
04:49around the corner, look at my drop shadows, they are rotating with the tree.
04:53This obviously isn't right.
04:55Let me click my Undo button, we'll back this up and remove the insertion, and
04:59let's drop them in again. I'm going to relaunch the Divide command. Then I'll
05:03select my object, we'll right-click and select Block. I would like to use my
05:08tree block, and hit Enter.
05:09Now align block with object. In this case I'm going to right-click and select No.
05:14This way my block will maintain its original rotation. Number of segments,
05:19we'll type 21, and I'll hit Enter.
05:21Now as I back up, I can see my trees span the entire distance, and all of my
05:26drop shadows are pointing in the right direction. Now that I'm finished, I can
05:31get rid of my offset line. We select this then I'll click Erase.
05:35Whenever you are working with evenly spaced geometry, ask yourself if you could
05:39save some time by using a block along with the Measure or Divide command.
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Exchanging one block for another
00:00Think about this for a second. What if you have inserted several blocks in your
00:04drawing only to find out that you will need to replace them with a completely
00:07different symbol? While this may sound like a difficult task, it's actually
00:10quite easy. In this lesson, we are going to learn how to use the Block Replace command.
00:15On my screen, I have got an architectural example. This is a drawing of a floor plan.
00:19Although, this floor plan is small, it does have two bathrooms. It's got
00:23one right up here and I have got a master bath right over here. I'm going to
00:26zoom in on the master bath because I'd like to talk about this symbol.
00:30If I click this guy, we can see his is a block. If we look at the property
00:34changer, we can see the block name is called basin. Now I'm using this symbol
00:38for all of the basins in both of my bathrooms. This symbol is more schematic
00:42than anything else. It doesn't represent the geometry for an actual fixture.
00:46For right now, these guys are acting as placeholders to identify the locations
00:50where I would like to have a basin.
00:51Now let's say that I have chosen a specific basin. Let's also say I went to the
00:56manufacturer's website and I was able to download an AutoCAD file of that
01:00fixture. What I'd like to do is swap out these symbols with the symbol that
01:04represents the actual geometry of the basin. Now to make this work flawlessly,
01:09we would need to do a little preparation first.
01:11I want to pan this over and let's insert a new basin symbol. Let me come up and
01:15click Insert, we'll select that block. I'm going to specify the insertion point
01:19and I'll come down and click OK. We'll drop him right here. Now this shows me
01:24the default rotation of this symbol. Let me zoom in. If I click, I can see
01:28where the insertion point is located. This information is very helpful because
01:33I want to make sure that the block that I'm going to be swapping this with has
01:36the same insertion point and rotation.
01:39Let me hit Escape and let's open the drawing I downloaded from the
01:42manufacturer. I'm going to click Open. We're going to look inside the Chapter 1
01:45folder. I'll pull down to the bottom and we'll grab this drawing,
01:49basin_model_XYZ. Now fortunately, this drawing was created at the same rotation
01:54as my original basin. The only thing I'm unsure of is the location of the base
01:58point in this drawing.
02:00So I'm going to come over to my Block panel and click the flyout. We'll click
02:03the Set Base Point tool and I'm going to make sure my Base Point is at the
02:07Shift+Right-Click, Midpoint of this line. There we go, let's save the drawing.
02:13Then we'll close it and we'll return to our floor plan.
02:15Let me back up a little bit and let's insert one of those basins into this
02:19file. I'm going to click Insert; we'll select the Browse button. We'll come
02:23down and select basin_model_XYZ. When I drop this in, I would like to be
02:27specifying the insertion point. Then I'll click OK and then I'll place this guy right here.
02:33To swap out my blocks, I'm going to go to the menu browser and click,
02:37we'll come down to the Express menu and then we'll come up to Blocks and click. Then
02:41we'll select Replace block with another block. Now AutoCAD is asking me, Select
02:46the block to be replaced. I can choose this from the list, or it's very easy
02:50just to click Pick and I can select the guy, I want to replace.
02:53Let me click this one. Now I don't have to select a specific one in that case,
02:57AutoCAD is only using that Pick to get the name. Now which block would I like
03:01to replace it with? Once again, I'm going to click Pick. I would like to
03:04replace it with this one. Then finally, AutoCAD is saying, you are getting rid
03:08of this block, do you want to purge it from the drawing? So that it's not even here anymore.
03:12I'll hit Enter to accept Yes. If I back up, I can see all of those blocks have
03:16been swapped out for both bathrooms. Knowing that we have the Block Replace
03:21command, we never have to worry about swapping out the blocks we're using in
03:24our drawing. So long as our new block and our existing block were created using
03:28the same insertion point and rotation, we can exchange the symbols in a single step.
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Creating a block tool palette
00:00As your collection of blocks grows, it's important to find a way to keep them
00:03organized, such that you can locate and use them in any future drawing. In this
00:08lesson, we are going to learn how to organize our blocks by using the tool palette.
00:12On my screen, I've got an architectural example. This is a drawing of a floor plan
00:16for a small single family home. This drawing contains a lot of blocks.
00:21One way I can see all of the blocks in my drawings is to come up and click the
00:24Insert icon. I'll come over and click the flyout and I can see a list of all of
00:29the blocks that exist in this file.
00:32Now that's the problems that these blocks only exist in this drawing. Let me
00:36hit Escape to clear this menu and we'll click Cancel because I want to show you
00:39how we can use these blocks in any AutoCAD drawing. We're going to do that by
00:43creating a tool palette. To bring up the tool palette feature, I'm going to go
00:47up to the View tab on my ribbon. In the Palettes panel, I'm going to click on
00:51Tool Palettes. You can also open or close this palette by hitting Ctrl+3 on
00:56your keyboard.
00:57Now the tool palettes feature works like any other palette in AutoCAD. I can
01:01set this any place I like on my screen. I can right-click on the mast and I can
01:05anchor this guy. Let's anchor him to the right. Now if I need him, I can simply
01:09hover, use the tool and then I can move out. If I would like him to stay open,
01:14I'll hover and I'll come up and click the Auto-hide button. So he stays docked
01:18on my screen. So this is the same palette functionality that we have been used to.
01:22Notice all these tabs along the left side. Each tab represents a palette full
01:27of tools. I can jump from one palette to the other by clicking the tab name.
01:32For the most part, tool palettes are used to bring blocks into our drawings.
01:36They can also be used to insert tables, hedge patterns or we can use them to
01:39launch AutoCAD commands. For the purposes of this lesson, we're going to use
01:43them to create a custom block library.
01:46To create my own palette tab, I'll right-click on an existing tab and select
01:50New Palette. Then I'm going to give my palette a name, I'm going to call this
01:55my blocks and hit Enter. Now if I don't like my placement of the tab in the
02:00stack, I can right-click and select Move Up or Move Down.
02:05As a courtesy, each time you create a new tab, AutoCAD will give you a
02:08hyperlink that you can access to learn about customizing tool palettes. Let's
02:12look at how easy it is to add blocks to our palette. I'm going to click on this
02:15existing door block and then I'll click- and-hold and I'll drag this guy out of
02:19palette and I'll release.
02:21That's all there is to it. AutoCAD automatically creates the symbol icon and
02:25names it based on the name of my block. I'm going to bring in a couple more.
02:28Let me zoom in on this part of my drawing and I'm going to select the toilet
02:32symbol. Then I'll click-and-hold on it and we'll drag it onto my palette. Then
02:36I'll move out and I'll click and grab my basin, we'll click-and-hold, and I'll
02:40drag it onto the palette.
02:41Imagine creating a palette for your plumbing fixtures, imagine creating a
02:46palette for your furniture, imagine creating a palette for your landscape
02:49objects, all of these could be easily created by dragging-and-dropping. We can
02:54rearrange the symbols on our palette by clicking-and-holding and I can drag
02:58this guy up or down and place him wherever I like.
03:01Let's take a look at one of the blocks on the palette. I'm going to right-click
03:04on the toilet block and I'm going to come down and select Properties. Right up
03:08here is where I can adjust the Name; this is the name that we see on the
03:11palette. I can also add a Description. Probably, the most important setting
03:15under properties is the Source file setting.
03:18You would think that when you drag a block onto this palette that the block
03:21lives on the palette. Unfortunately, it doesn't. The block is still linked to
03:26the original file. That means if I was to erase this current drawing or move or
03:31rename it, this symbol would no longer work. If the file is moved or renamed, I
03:36would have to come over here and click the ellipsis button and point to the new
03:40location of the drawing.
03:41Let me click Cancel. Notice that I can preset the scale of my block or I can
03:46have it scaled based on the plot scale or the dimension scale of the drawing. I
03:50can preset its rotation or I can guarantee that I'm always prompted for a
03:54rotation when it's inserted. I can have my block coming exploded.
03:58Probably, my favorite setting is the Layer setting. Look at this. I can
04:01guarantee what layer I'm inserting this block on. Now I never have to worry
04:05about inserting my blocks on the wrong layer because I can set my insertion
04:09layer here and my block will always go in on the right layer. I'm going to come
04:14down and click OK.
04:16Let's close this current drawing and we'll insert another drawing. We'll try
04:21and use our palette. Let me click Open, we're going to look inside the Chapter
04:251 folder inside our Exercise Files directory. Let's grab the 07_bathroom
04:30drawing and click Open. Now this is the drawing I recently started. This
04:34geometry represents a bathroom.
04:36Let's try and add one of our blocks. To do that, I just have to come over and
04:39click on the one I want. Then I can place it in my drawing. If I hover over
04:43this block, we can see he came in on the right layer. Let's try and insert the
04:47toilet symbol. Once again, I'll click and I would like to place this to the
04:51Shift+Right-Click, Midpoint between two points. I'd like to drop it to the
04:56midpoint between this endpoint and this one. If I hover, I can see this guy is
05:01automatically placed on the correct layer.
05:05If we use tool palettes to organize our blocks, we can have every symbol in our
05:09library available at the click of a button. We can control our standards by
05:14ensuring our symbols are inserted using the appropriate settings.
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2. Attributes
Creating an attribute to hold data
00:00For the most part we typically think of an AutoCAD drawing as a collection of
00:03linework and dimensions. Did you know that we can also use our drawings to
00:07store our project data? In this lesson we are going to learn how to create attributes.
00:12On my screen I have got an architectural example, this is a floor plan of a
00:15small home, and we are going to use this drawing to insert some attribute data.
00:19Now attributes are associated with blocks. And before we create our first
00:23attribute, I would like to insert a block that already has some attributes, so
00:27you can see how they work.
00:28Let's start out by zooming in on our bathroom area, and we'll insert a block.
00:33Let me go up and click the insert icon, I'm going to click the flyout, and
00:36we'll select the toilet block. And when I bring this guy in, I would like to
00:40specify the insertion point and the rotation, and we'll click OK.
00:44I would like to center him between my vanity and my tub, so I'm going to hold
00:49my Shift key and right-click, and select mid between two points, and we'll
00:54insert them at the mid point between this endpoint, and this one. And then
00:58I'll rotate them to the end of my bathtub. Now look at this. It's asking me for
01:02a price. Now I'm going to type in $275, and hit Enter. What's my model number?
01:08I'm going to type, abxyz-9999, and then Enter. Into what room is this being
01:15inserted? I'm going to type, Bath #1, and hit Enter.
01:20So in addition to inserting my symbol, I was also able to insert some data.
01:25Let's take a second and think about the data that I inserted. I mentioned being
01:28able to extract all of the price information, from all of the blocks in your
01:32drawing. That would be very helpful, when it comes time to calculate your
01:35construction cost?
01:36What if you are able to extract all the part numbers, from the blocks in your
01:39drawing? That would be very helpful, when it comes time to make a parts list.
01:43In this case I'm also maintaining the room information for my block. This means
01:48I can generate a cost and parts list on a room-by-room basis.
01:52Now there is nothing fancy about attributes. They are simply text within a
01:55block. In fact, if I zoom in on this guy, we can see right here the data that I
01:59entered. I'm going to do Zoom Extents, and let's pan over to the kitchen area,
02:04let me zoom in a little bit.
02:05Right next to my kitchen I have a rectangle, this rectangle is going to
02:09represent the dishwasher, and when I insert my dishwasher block, I want to keep
02:13track of its price, its part number, and the room in which it was inserted. Let
02:17me zoom in on this guy, and if I hover over this, we can see this is just a
02:21polyline. I created this using the Rectangle command. And it is sitting on
02:25Layer 0. I would also like my attributes to be on Layer 0, so I'm going to
02:29click the Layer control, and we'll set that layer correct.
02:32To create an attribute, I'm going to come up to my Block panel flyout, and
02:35click, and I'm going to select the Define Attribute icon. Now an attribute
02:40consists of a tag, a prompt, and a default value. And since this attribute is
02:45designed to hold the price information, I'm going to click in the Tag field,
02:48and I'm going to use a tag off Price. Now this word represents the variable
02:53that's going to hold my price information.
02:56Think of it this way, if you were to extract the data from this drawing into a
02:59Microsoft Excel table, this text would represent your column header. Let me hit
03:04the Tab to jump out to my Prompt field. Now the Prompt represents the question.
03:09Since I want the user to input a price, I need to ask the appropriate question
03:13to elicit that information about this. How much does this cost?
03:19Then I'll hit my Tab key to jump down to the Default field. In this area
03:22I'm going to type 0.00, the default value, is what you are going to get if someone
03:28chooses not to answer the question. So if they don't enter a price, I'm going
03:32to get a price of zero. Generally speaking, you want your default value to be
03:36an example. That's how you want your data entered, and you want the default
03:40value to be wrong. You wouldn't want to use the Default value of a $100,
03:44because any time someone chooses not to answer this question, you will be
03:48adding an extra $100, to your total cost.
03:51At this time I'm going to accept my Default Mode settings, so only lock
03:54position is checked. Let's look at our text settings area. Remember that an
03:58attribute is nothing more than a piece of text. So we can see that I can set my
04:02Justification, my Text Style, my Height, and my Rotation. In this case
04:06I'm going to leave all of these guys set to the defaults, because I would like to
04:09create some very small text. Finally if we look at insertion point, we can see
04:14that I'll be specifying the location of my attribute on my screen. Let's click OK.
04:18In this case, quite small, I'm going to zoom in and I'll place it right here.
04:22Let's create another attribute to hold our part number information. Once again,
04:26I'll click the flyout panel. I'll select the tool. For my Tag, I'm going to
04:30type part_no. Now if you are wondering why I used an underscore, spaces aren't
04:36allowed in your tag names.
04:38Pressing Tab and we'll enter a Prompt. What is the part number? And then we'll
04:44hit the Tab and my Default value is just going to be xxxx-0000. Once again
04:51we'll accept the default text settings, except this time I would like to align
04:54my new attribute beneath my previous one, and I'll click OK.
04:59Let's create one more attribute for the room information. To do that, I'm going
05:02to right-click. It brings you right into the command here. For my Tag,
05:06I'm going to use the word room. Let's say Tab. In my Prompt, we'll type 'Where is
05:13this being inserted?' And for my Default value, I'll use the word, room.
05:20And once again, we'll align this below the previous attribute.
05:23Now that our attributes have been created. Let's turn this geometry into a
05:26block, because these attributes won't become effective until they are encased
05:30within a block. I'm going to zoom out a little bit. And we are going to click
05:33the Block Create icon, and I would like to call this block, dishwasher.
05:39Let's click Pick Point, and I would like my insertion point to be the endpoint right
05:43here. Then we'll Select Objects, and I'll select this rectangle, and let me
05:47zoom in a little bit.
05:49Now the order in which I select my attributes is the order in which the
05:52questions will be asked when I insert my block. So this is important, we could
05:57select these in the appropriate order, otherwise you could just select them
06:00with a window. I'm going to right- click, and I don't need this insertion so
06:04I'll leave this set to Delete, and I'll click OK.
06:07All right, let's backup and we'll pan over to our kitchen. Now I have
06:10identified the location where I would like to insert the dishwasher, and I
06:14would like to insert this on my appliances layer. So let's set that layer
06:17Current, and we'll insert our block. Let me click the Insert icon, we'll click
06:22the flyout, and we'll select dishwasher. Now when I bring this guy in, I would
06:26like to specify his insertion point. And I don't need to specify the Rotation,
06:31so I'll remove that check, and we'll click OK.
06:34Let's drop at right at the end of this arrowhead. Now how much does this cost?
06:38Let's say $375, and hit Enter. What's the part number? I'm going to type
06:43tri-456cb, I'm making these values up, by the way, let's hit Enter. And where
06:52is this being inserted? I'll type, kitchen, Enter. Let's get rid of our Arrow.
06:56I'm going to select this and we'll click Erase, and we'll take a look at our
07:00block. Notice my dishwasher is now holding the price, the part number and the
07:04room in which it was inserted.
07:07By creating attributes, we can use our drawing to store data associated with
07:11our project. Later in the design cycle, we can extract this data, to determine
07:15construction costs, or to create a summary of quantities.
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Understanding the attribute modes
00:00When creating an attribute, we can control everything from the display of the data
00:04to the way in which the questions are asked. In this lesson, we are going
00:07to explore our Attribute Mode settings. On my screen, I have got an
00:10architectural example. This is a floor plan of a small home. Off to this side
00:15you can see I have created some geometry. Let's zoom in on this guy.
00:18Now, this linework represents a bathtub and we are going to create a block from
00:23this geometry and we are going to include some attributes such that we can
00:26maintain some project data. As we create the attributes, we are going to talk
00:30about the Attribute Mode settings. So, let me zoom in a little bit closer and
00:34let's say I would like to create an attribute that's going to hold my price
00:37information. Let's come up and click the Block flyout and select Define Attribute.
00:42Now, for a Tag I'm going to use the word price. Let's hit Tab and then for my Prompt,
00:47I'm going to type 'How much does this cost?' And then I'll hit Tab and
00:52I'll use a default value of 0.00. As for my Text Settings I'm going to leave
00:58these as they are. Let's talk about these settings in the upper left-hand
01:01corner. These guys represent our Mode settings.
01:04Mode settings are controls that we have over our attributes. For instance, if I
01:08check Invisible, my attribute won't display on screen nor will it plot because
01:13it's invisible. Let me remove this. Let's talk about Verify. If I create an
01:17attribute when Verify is checked, AutoCAD will ask me the question twice such
01:23that I can verify my answer.
01:24Now, you may be wondering if we can set multiple modes like Verify and
01:28Invisible, and yes that is possible. We can mix and match several of these
01:31settings. Let me uncheck these guys and let's talk about Preset. If I create an
01:36attribute when Preset is checked, AutoCAD will not ask me the question. It will
01:41simply accept the default value.
01:43I might use this option for part numbers because maybe I don't know the number
01:47when I'm inserting my symbols, but I would like to maintain that data. This way
01:51when I insert my block, AutoCAD won't bother me with the question. It will
01:54simply accept the default and later when I know the part number, I can come
01:58back and change it.
01:59Let's talk about Constant. Constant is like a boilerplate. It represents a
02:03fixed value that cannot be changed. Watch this. If I set my attribute to
02:07Constant, notice AutoCAD grays out the Prompt and it will just accept the
02:12default value. The only time you would use this option is if you wanted to
02:15input data that you knew would never ever change.
02:18Let me remove this. Let's talk about Lock position. This setting controls the
02:22location of our attribute relative to our block. Since this is set to Lock, I
02:27won't be able to move my attributes. If I uncheck this, I'll be able to use
02:31grips to move my attribute text independently of my block.
02:35I'm going to leave this on.
02:36Finally, there is Multiple Lines. Most times our attributes will be a single
02:40line of text. If I check this box, my attributes will act line multiline text
02:45objects and I can set my column width right down here. I'm going to uncheck
02:49this and let's set a mode for our price. As far as my price is concerned,
02:53I'm going to set this to Verify such that I can verify my price when I insert my block.
02:58Let's click OK and I'm going to place my attribute right up here. Let's create
03:03another attribute to hold our part number. To do that I'm going to right-click
03:07and select Repeat ATTDEF. Notice AutoCAD remembers the previous settings. Since
03:12this a part number, I'm going to use the Tag of part_no. Prompt, I'm going to
03:20type 'What is the part number?' And I'm going to use a Default value of X's and O's.
03:28Now as far as this attribute goes I'm going to set this to be a Preset and
03:34I'm going to align this beneath my previous attribute. Let's create one more
03:38attribute to hold our room information. Once again, I'll right-click,
03:41we'll select the command and for my Tag I'm going to type room. My Prompt will be
03:47'Where is this being inserted?' And we'll use a Default of room. Let me come
03:54over and uncheck Preset. And I don't want this attribute showing up on screen
03:59so we'll set this one as Invisible and I'll align this beneath my previous
04:02attribute and we'll click OK.
04:04Now that our attributes are finished, let's back up and make a block out of
04:07this geometry. I'm going to click my Create icon. We'll call this bathtub.
04:13I'll click Pick Point and I would like my insertion point to be right up here.
04:17Let's click Select Objects and I'm just going to window everything and right-click.
04:22Let's accept Delete and I'll click OK.
04:25I am going to back up. We'll pan over to our bathroom area. I would like to
04:28insert my tub into this room and I would like my tub to be on the plumbing
04:32layer so let me click the Layer control and will set that layer current.
04:36Then we'll come up and click Insert. We'll select our new bathtub block and when
04:41I drop this guy in the drawing I only want to specify the insertion point.
04:44Let's click OK and I'm going to drop it right here.
04:48Now where is this being inserted? Bath number one. How much does this cost?
04:53We'll type $325. Notice it's asking me the question again. Why? Because I set
04:59this to Verify. Let's accept the default of $325 and let's zoom in and take a
05:05look at our attributes.
05:06Notice I can see my price, notice I can see my part number. Note I was never
05:11asked for this because I set the Mode to Preset. Also notice that my room
05:15attribute is not displaying on screen because we set it to Invisible.
05:19Effectively, setting your Attribute Modes let you control not only the
05:23appearance of your data, it can also make your data entry faster and less prone to error.
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Using attributes for labels
00:00Just because we use an attribute doesn't mean we have to extract the data.
00:04In this lesson, we are going to learn how to use attributes to automate and
00:07standardize text labels in our drawing. On my screen, I have got a civil
00:11engineering example. This drawing was set up such that each unit equals one foot
00:15and I currently have my layout active. This is a 22-inch x 34-inch sheet
00:20of paper. This layout represents a detail sheet that's going to be part of a
00:24larger plan set.
00:26In the upper left-hand corner I have got my first two details. Let's zoom in on
00:30these guys. Now this linework was not drawn on this layout; it actually exists
00:35in model space. These rectangles are viewports. In fact, if I double-click on
00:40this one, we can see the viewport scale is 1:4 or 1 inch equals 4 feet.
00:45If I click on this one, I can see he is set to 1 inch equals 2 feet. Let me
00:50double-click out of my Layout to get out of the viewports and let's take a look
00:53at this geometry down here. We are going to use this geometry along with some
00:57attributes to create some standardized labels for our details.
01:01Let's create our first attribute. I'm going to come up and click the Block
01:04panel flyout and we'll select Define Attributes and I would like to create an
01:09attribute to hold the name of the detail. So for my tag, I'm going to use the
01:13word name. Let me hit Tab and for my Prompt I'm going to type 'What is the
01:19detail name?' Then I'll hit Tab and for Default value, I'm just going to use
01:24the word name.
01:25Let's take a look at the Mode settings. I'm going to make sure that this is set
01:28to the default so only Lock position is checked. Then we'll look at our Text
01:33Settings. Since attributes are text we can format them just like any other text
01:38object. I'm going to leave my Justification to Left and I'm going to use the
01:42Text style called detail-title. I created this just a little bit ago and this
01:47guy has a height assigned. That's why my Text Height is grayed out. Let's click
01:51OK and I'm going to place this attribute -- I don't want my running object
01:55snaps to get in the way, let me turn those off momentarily and we'll place this
01:58attribute right here.
02:00Let's create another attribute to hold the scale information. I'm going to
02:04right-click and we'll go right back into the previous command. For my Tag,
02:08I'm going to use the word scale. Let's hit Tab and for my Prompt I'm going to type
02:13'What is the detail scale?' And then my Default value, I'm going to type SCALE
02:21X"=X'. This is descriptive of how I want the data entered.
02:27Once again, I'm going to go with the Left Justification. Let's click the flyout
02:31and select a new Text style. I'm going to use the style called detail-scale.
02:35This guy also has a height assigned, so that's why this is grayed out.
02:39We'll click OK and I would like to place this one right there.
02:44Let me mention this on some systems when you create a new attribute sometimes
02:48it doesn't accept your Text style. If you see an incorrect Text style on
02:53screen, we can simply pan this over, we can select the text and you can come
02:57over to the Property Changer and you can set this text to whatever style you
03:01like. Okay, mine looks good, but if yours doesn't, that's how you can change it.
03:06Let's create one more attribute that holds the detail number. I'm going to come
03:09up and click the Block flyout and we'll select the tool. I'm going to call my
03:13tag number. We'll hit Tab. Our question will be 'What is the detail number?'
03:23And for my Default I'm going to type 00. Let me push this over.
03:28For my Justification, this time I'm going to go with Middle center because I
03:32would like my attribute centered inside this circle. For my Text style,
03:36I'm going to choose detail-title and I'll click OK. Let me turn my running object
03:41snaps back on; we'll place it to the center here.
03:44All right, let's convert this geometry into a block. I'm going to come up and
03:47click Create. We are going to call this block detail label. We'll click our
03:53Pick Point button and I would like the insertion point to be the center of this
03:56circle. Then I'll click Select Objects and I'll make a crossing window around
04:01this geometry and right-click. Now I don't need the original insertion,
04:04we'll leave this set to Delete and we'll click OK.
04:07Let's pan up a little bit and we'll try and use our new block to label these
04:11details. Let's click Insert, we'll click the flyout and we'll select our new
04:15detail label block. I would like to specify the insertion point only and
04:20I'll click OK and I'm going to drop this guy right here. Now, what's my detail
04:25number? We'll make this number one, Enter. What's the scale? I'm going to type
04:30SCALE 1"=4', Enter and the name of this detail is SILT FENCE DETAIL, Enter.
04:41Let's pan over and we'll create one more label. Insert, I'll click OK and we'll
04:47drop this one right here. My detail number is going to be 2, Enter. We'll go at
04:53the SCALE 1"=2', Enter and the name of this detail is SILT FENCE SECTION A-A, Enter.
05:06Used wisely, attributes can automate some of the labels in your drawing, and
05:10you can ensure a consistent look throughout your plan set.
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Editing attributes
00:00At some point you will need to modify your attribute data. Whether you need to
00:03edit your attributes one at a time, layer by layer, or globally, AutoCAD has
00:08several tools you can use to make changes.
00:10In this lesson, we are going to learn how we can edit our attributes.
00:13On my screen I have got an architectural floor plan. This drawing contains several
00:17blocks and all of the blocks contain attribute data. Let's zoom in and take a
00:21look at some of these blocks.
00:23Notice that each one is maintaining the price, the part number, and the room in
00:26which the block was inserted. I'm going to back up, we'll pan over to the
00:30kitchen area, and I would like to zoom in on my refrigerator block.
00:35When I inserted this block, I used an incorrect room name so I need to edit this.
00:41To edit an attribute, we can simply double-click on it. This brings up our
00:45Attribute Editor. If you look right here, you can see all of my tags,
00:48my prompts, and my values for this block. If I select any tag in the list,
00:54I'll have access to the value below. Let's select Room and I'm going to change this
00:58to Kitchen. As long as we are here, notice there are two more tabs.
01:02Now currently my Room tag is selected. If I click the Text Options now, I can
01:08adjust the text properties of this attribute. If I click the Properties tab,
01:12I can adjust this attribute's general properties. I can put it on a different
01:17layer if I like. Let me click the flyout and I'll force this to be a color.
01:21Notice we can see the change right up here.
01:23Any changes that we make on these tabs will affect this block insertion only.
01:28Any other refrigerator blocks wouldn't be affected. Let me switch this back,
01:32and we'll click OK.
01:33I am going to back up a little bit. We'll pan over to the left. Let's take a
01:37look at these two stools. Now, when I inserted these blocks, I didn't know the
01:41price information or the part number, but I inserted them anyway with the
01:46intention that I would come back later, as soon as I knew this information.
01:49In this case, I would like to edit both of these blocks at one time. To do
01:52that, let me pan these over a little bit. I'm going to select them with a
01:56crossing window. Then we'll go to our Property Changer. If we look right down
02:00here at the bottom, we can see their attribute tag information.
02:03I am going to click in the Price field and we'll set their prices to 49.99.
02:08Let's click in Part_No and we'll set this to STL-700KL. Then I'll hit my Tab
02:15key, and I'll move outside the palette and we'll hit Escape to deselect.
02:18As you can see using the Property Changer I was able to edit multiple
02:21attributes at one time. I'm going to zoom out again. Let's pan over; I'll zoom
02:26in on this door block. Now, this block represents a 30-inch door. I'm using
02:31several of these doors inside my plan. I'm also using a couple of 36-inch doors
02:36and some 28-inch doors.
02:38Let's say when I was inserting the 30- inch doors, I entered the wrong Part_No.
02:42Let's change the Part_No that's associated with the 30-inch doors. To do that,
02:46I'm going to start out by isolating this layer. If I hover over this geometry,
02:50I can see it's on layer doors.
02:52Let's go to our Layer palette and I'll select the Doors layer. Then I'll
02:55right-click and I'll select Invert Selection. This will select all of the other
03:00layers. Then I'll click the light bulb to turn them off, and we'll turn off the
03:04current layer.
03:05If I back up, I can see all of my doors on my screen. Unfortunately, all of my
03:10door sizes are on this layer. So if I was to select all of these guys and go to
03:14my Property Changer, if I came down here and set a Part_No, I would be setting
03:18it for all of the doors. I don't want to do that. Let me hit Escape.
03:22Instead, I'm going to zoom in on one of my 30-inch doors and I'm going to
03:26double-click on it. I'll make sure my Part_No tag is selected, and then I'll
03:30highlight this value and right-click and select Copy. This just copied the
03:34Part_No to my clipboard. Let me click OK. I'll back up again.
03:37I am going to make my edit using the Find & Replace command. So I'm going to
03:42come up and click the Menu Browser, we'll come down to the Edit menu, and then
03:45I'm going to come over and down and select Find.
03:47Now, Find & Replace is used to swap out one text string for another, and since
03:52attributes are text, we can use this command for attributes as well. In my Find
03:57what area, I'm going to right-click and select Paste. Then in my Replace with
04:01area, I'm going to type the correct part number; in this case, I'm just going
04:06to throw in a bunch of 9s.
04:07Then I'll come down and click Replace All. We can see that AutoCAD found and
04:12corrected nine of my blocks. Let's click OK, and I'll click Close. If I zoom in
04:17and pan around, I can see all of my 30 -inch doors now have the correct part number.
04:22I am going to click Layer Previous to put my layers back the way they were, and
04:25let's do a zoom. By allowing us to edit attributes with several different
04:29tools, AutoCAD makes it easy to modify the data in our drawing.
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Understanding the attribute system variables
00:00When creating attributes, it can be helpful to know how to customize the way
00:04AutoCAD handles the attributes in our drawing. In this lesson, we are going to
00:07look at some of the system variables that control how our attributes function
00:11inside of AutoCAD.
00:12On my screen I have got an architectural floor plan. This drawing contains
00:15several blocks and all of the blocks in this drawing contain attributes.
00:20Let's start out by zooming in on this bathroom area and we'll center it on screen.
00:24This area has a large collection of blocks with attributes. The first system
00:28variable I would like to talk about is called ATTDISP. Now, don't worry about
00:33writing this one down, because this system variable we can access using our icon.
00:36I am going to click the Block panel flyout and ATTDISP is right here. I'm going
00:41to click this flyout, and notice that we have three settings.
00:45Let's look at Hide first. If I click this, notice my attributes no longer show
00:50up on screen. Now I can make my plots and I don't have to worry about my part
00:54numbers and my prices showing up on the paper.
00:56Let's click the flyout again and let's set this to Display All Attributes. This
01:01makes all of my attributes visible, even the ones I set to be invisible using
01:05the Attribute Mode setting.
01:07Finally, we'll click the flyout one more time and we'll set this to Retain
01:11Attribute Display. This happens to be the default. This means that the display
01:16of my attributes will be controlled by their individual mode settings.
01:20I'm going to zoom out a little bit and let's pan this over to the side.
01:23I am going to insert a block. I'm going to come up and click the Insert icon.
01:28We'll click the flyout and I would like to insert my refrigerator block. So
01:32I'll select this guy, and when I bring him in, I only want to specify the
01:36insertion point, so we'll click OK. Let's drop him on screen right here. Then
01:40I'm going to hit Enter just to accept the default values for each of these attributes.
01:44Now, let's talk about another system variable. This one we have to type. This
01:49one is called ATTDIA. This stands for Attribute Dialog Box and it's a toggle; 0
01:56means off and 1 means on. We can see by default it's turned off. Let me type 1
02:02and I'll hit Enter, and then we'll insert this same block again. Let me come up
02:06and click Insert. We'll come down and click OK. I'll drop this guy on screen.
02:10When I do, rather than asking me a bunch of individual questions, AutoCAD gives
02:15me a dialog box that I can use to enter my values. From now on every time I
02:19insert a block with attributes, I'm going to get this dialog box.
02:22Let's accept these defaults. And I'm going to come down and click OK. Now
02:26personally, I happen to prefer the interrogation method as opposed to the box,
02:30so I'm going to right-click and go to Recent Input and I'm going to
02:33set my ATTDIA back to 0.
02:35I have got one more system variable I want to talk about. This guy is ATTREQ.
02:42This stands for Attribute Required. It's also a toggle, and we can see
02:46by default he is turned on. Let me type 0 and hit Enter to turn him off.
02:51Then I'm going to insert this block again. Let me come up and click, we'll select OK,
02:55and then I'll click to place him on screen.
02:57Notice in this case I wasn't asked any questions. That's because my Attribute
03:01Required system variable was set to 0, meaning that the attributes weren't
03:05required. From now on, every time I insert a block with attributes, I'll never
03:09be asked the questions.
03:11We might use this setting if we wanted to insert blocks with attributes, but we
03:15didn't want to maintain the data. We only wanted the block for its symbol. Once
03:19again, I'm going to put things back the way they were. Let me right-click.
03:22I'm going to Recent Input, I'll select ATTREQ, and we'll set this back to 1.
03:27Now that I'm finished, we don't need these symbols. I'm going to make a window to
03:31select these and we'll click Erase.
03:33Having an understanding of the attribute system variables gives us even more
03:37control over how we insert and display the attributes in our drawing.
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Redefining blocks with attributes
00:00After inserting your attributed blocks, you may decide you would like them to
00:03hold even more information. In other words, you would like to add attributes to
00:07your blocks. You might also want to remove attributes or even change the
00:11appearance of your block geometry. All of this can be done by redefining the block.
00:15On my screen I have got an architectural floor plan. We are going to start by
00:19zooming in on the master bath area. More specifically, I would like to zoom in
00:23on this basin symbol. I can see this block is holding data concerning the
00:28basin's price, part_no, and the room in which it was inserted.
00:32Let's say I have inserted several of these basins throughout my drawing. Then I
00:36decide later that I would like this block to also hold the color information.
00:40That means I have to add an attribute to this guy. No problem, all I have to do
00:44is redefine the block.
00:46Let me pan this over, we'll get some open space. To redefine this, I'm going to
00:50insert a new one first. Let me come up and click Insert. I'll select the basin
00:56block. When I bring this into the drawing, I only want to specify the insertion
01:00point. Let's click OK and I'll drop him right here. Then we'll just hit Enter
01:04and accept all of these attribute defaults.
01:07To redefine this block, I'm going to come up to my menu browser and click. Then
01:10I'm going to come down to the Tools menu and I'll come over and select In-place
01:14Editing and I'll click Edit Reference In-Place. Then we can select our block
01:19and we'll click OK.
01:21As you can see, my block geometry is isolated on screen. It's as though I'm
01:25creating this symbol for the very first time. I'm going to zoom in a little bit
01:29and let's create our new attribute. I'm going to come up to the Block panel,
01:32which is now collapsed. Let me click the flyout and then we'll click the panel
01:36flyout. I'll select the Define Attribute tool.
01:39Since I want to maintain color information, I'm going to use the word color for
01:43my Tag. Let's hit Tab and my Prompt will be 'What color is this?' Then finally
01:50for my Default value, I'm just going to type color. Let me push this over a
01:55little bit. Here is where it would be nice if I knew what these text settings
01:59were because I would like my new attribute to match these existing ones.
02:03Rather than worrying about it, I'm just going to accept these defaults and
02:07click OK. Let me drop my new attribute over here. Then we'll correct this guy
02:11using the Match Properties tool. I'm going to come up and click the Properties
02:15panel flyout and we'll select Match Properties. I'll then select an object that
02:20has the properties I would like to steal.
02:21Then I'll click an object that I would like to receive those properties. When
02:25I'm finished, I'll right-click and select Enter. I'll zoom in a little bit and
02:29I'm going to select this attribute and click the grip. We'll line him up just a
02:33little bit better. There we go. Let me zoom out a little bit and let's save our changes.
02:38Since I'm in the Reference Edit tool, I have got some additional tools for
02:42editing my block references. I'm just going to come right up here and click
02:45Save. Then we'll click OK. Notice my new attribute does not show up on the symbol.
02:50Let me back up a little bit; notice it doesn't show up on
02:53the existing symbols either.
02:55Watch this; I'm going to pan back over. Let's insert a new basin. I'm going to
02:59click Insert, we'll make sure basin is selected and we'll click OK. I'm going
03:03to drop one right here. Then we'll hit Enter through the values.
03:09If you edit a block with attributes, the changes will only affect any new
03:13blocks that you insert into the drawing. But don't worry. We can fix this. To
03:17push my new attribute onto my existing blocks, I need to synchronize the block
03:21definition. Let me click my Block panel flyout. That is what this icon does.
03:26Let me click this and then AutoCAD wants the name of the block that I would
03:29like to synchronize. I'm going to click Select and then I'll select this one.
03:33It doesn't matter which one I select, AutoCAD is only using it to get the name.
03:37Would I like to synchronize this? I'll select Yes.
03:40Notice my existing blocks now have my new attribute. Using the same technique,
03:44I can add more attributes to a block, I can remove attributes from a block or I
03:49can go through and redefine the appearance of my block.
03:52Finally, since I'm done with these extra basins, let's select them and we'll
03:56click Erase. As you can see, redefining a block with attributes is no different
04:02than redefining a standard block. Attributed blocks just need to be
04:05synchronized after you have finished the changes.
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Extracting attribute data
00:00The greatest benefit of inserting attributes in your drawing is that you can
00:03extract the data later. In this lesson we are going to learn how to extract
00:06our attribute data.
00:08On my screen, I have got an architectural example. This drawing contains
00:11several blocks and all of the blocks contain attributes. Before we get started,
00:16I would like to zoom in on the bathroom area. I want to mention that
00:19all of these blocks share the same tag names. For instance, each of these
00:23blocks contains a tag called price that's holding the price information.
00:27Let's do a Zoom Extents. Since we are going to be doing an extraction, I think
00:30it's important for us to have a goal. For our first extraction, our goal is
00:33going to be to extract all of the price information from these blocks.
00:37So we're going to find out how much it will cost to buy all the objects in this drawing.
00:41To create a Data Extraction, I'm going to up to the menu browser and click.
00:45We'll go down to the Tools menu, and then we'll come over and down and select
00:48Data Extraction. This brings up an eight -page dialog box. Now we are not going
00:53to be able to go through every option on every page, so if you have any
00:57questions along the way, simply hit the F1 key on your keyboard, and AutoCAD
01:01will take you to a context sensitive Help document, and you can get all
01:05the information you need.
01:06Let me close this. Page 1 is where we create our data extraction file.
01:11Think of it this way. In order to create my extraction, I have got to fill out
01:15an 8-page dialog box. By creating a data extraction file, I'm saving all of the
01:20values that I enter on all of these pages. That way the next time I want to do
01:24an extraction, I can use my previous extraction as a template, or I can edit an
01:28existing data extraction.
01:30Let me click Next and we are going to save our extraction file in the exercise
01:34files folder. We'll, going to the Chapter 2 directory and I'm going to call
01:39this guy, price info, and I'll click Save.
01:45On Page 2, we tell AutoCAD where we want to search for the data. We can
01:49see by default we're searching the current drawing. Now I can have my search to
01:52be as narrow as looking at some individual objects in the drawing, or I can be
01:56as broad as adding additional drawings, or I can search an entire folder of
02:00drawings for data.
02:02Let's click Next. Now on Page 3, based on where we told the AutoCAD to search,
02:07it's showing us a list of all of the objects that it found. And it's saying
02:11from which of these objects would you like to extract data?
02:14Notice that some of these objects aren't even blocks. That's because the data
02:18extraction wizard can also extract object properties like Lengths, or Radius,
02:22or coordinates. In this case I want to restrict my objects to blocks only.
02:27Let me click Display Blocks with Attributes only and then I'm going to remove this check
02:31from Display all object types. Now I'm only seeing a list of the blocks
02:37that exist in this file that have attributes and notice they are all selected.
02:41Let's click Next. On Page 4, AutoCAD is saying based on the objects you
02:45selected, what data would you like to extract? Look at all the data that we can
02:49pull off of these guys. Now I'm not interested in all of this. I'm only
02:52interested in the attributes. So I'm going to come over and un-check all these
02:56categories, and I can see that the three attributes that are common to all of
03:00my blocks. Now we only want the price. So I'm going to un-check the other two
03:04and I'll click Next.
03:06Page 5 shows me the example of the data I'm extracting. If I use this slider,
03:10I can pull this up and down and see the whole list, or I can come down and click
03:14full preview. This shows me an exact representation of what my data would look
03:18like in a program like Microsoft Excel. Now here is my problem. If our goal is
03:22to add up all of the prices, this formatting isn't going to work very well for me.
03:26Because notice my window cost is $242, but I have 12 windows. I can't find
03:32the sum of this column as-is because it doesn't include all of the information.
03:36Let me click the X to close this and I'm going to come over and remove the
03:39check from Combine Identical Rows. Now every block shows up with a count of 1
03:46in my list and this is exactly what I want.
03:48Let me come down and click Next. On Page 6, I determine how I want to output my data.
03:53Notice that I can extract it into an AutoCAD table that I can insert into
03:57my drawing, or if I click this check box, I can extract it to an external file.
04:02I'm going to click the ellipsis and let's save our extraction in the exercise
04:05files folder. We'll go into the Chapter 2 directory and I'm going to call this
04:10price list.xls. This happens to be on Microsoft Excel format. If I click this
04:16flyout, you can see that we can also save this as a Microsoft Access database file,
04:20a comma-delimited file or a generic text file.
04:24I am going to come up and click Save, then we'll click Next. Now if you were
04:28keeping score, we went right from Page 6 to Page 8. The reason for that is
04:32because we are not extracting our information into an AutoCAD table. On Page 7,
04:37I could setup my table style for my AutoCAD table. Now that I'm done,
04:40I'm going to come down and click Finish.
04:42At this point, let's jump to Microsoft Excel and take a look at our parts list.
04:46Notice I can see all of the price information for all the blocks in my drawing.
04:50Now there is one thing we have to do before we can add these up. Notice each of
04:53these guys has a little green triangle. That's because when AutoCAD extracted
04:57the data, it added an apostrophe in front of each of these.
05:00No problem! I'm going to click and hold and we'll pull down and select the
05:04entire column. And then I'm going to come up and click this exclamation point
05:08and we'll set this to Convert to Number. There we go. Now we can click in the
05:11cell at the bottom. We can come up and click our Auto Sum button and we'll hit
05:15Enter. And I can see that if I was to purchase all of these objects, it would
05:19cost me a little more than $7700.
05:22Let's jump back into AutoCAD. Now that we have run through the data extraction
05:26process one time, I would like to create a quick parts list by using our
05:30previous data extraction file. So I'm going to relaunch the Data Extraction tool.
05:34I'll come down to Tools. We'll select Data Extraction. And this time
05:38I'm going to use a previous extraction as a template. So I'm going to put a check
05:42in this box. We'll click the ellipsis button, we'll look inside the Chapter 2 folder,
05:46and we'll select our Price Info Extraction Template and I'll click Open.
05:51By doing this AutoCAD has filled out the majority of these pages for me.
05:55All I have to do is tweak anything that's specific to this extraction. Let me click Next.
05:59And AutoCAD wants me to name this extraction. I'm going to call this one
06:05parts list and I'll click Save. We can go ahead and accept these settings and
06:09click Next. Once again, AutoCAD is remembering my previous settings.
06:12Let me click Next. This time I'll insert in the part number, so I'll select that
06:16and it will deselect the price, and we'll click Next. And since I'm making a
06:21parts list, I would like to combine my identical rows. That way I can see how
06:25many of each item that I have.
06:27Once again, we'll click Next. I'm going to output this as a Microsoft Excel file.
06:31Let me click the ellipsis. We are going to save this in Chapter 2,
06:35just like the last one. And I'm going to call this parts list and then we'll click
06:41Next and we'll click Finish.
06:43Once again, we'll jump out to Excel and take a look at our new extraction
06:46and in my list I can see all of my objects, how many of each I need, and their specific part number.
06:52Having the ability to extract our attribute data means we can automate and
06:56calculate construction costs, parts lists, summary of quantities, or other data
07:01driven tables, and since we are taking the data directly from the drawing,
07:05we have less chance for errors or omissions.
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3. External References
Understanding external references
00:01In this lesson, we are going to talk about how external references can make it
00:04easier to update our drawings. On my screen I have got a civil engineering
00:08example. This drawing was created such that each unit equals one foot.
00:12This drawing represents the geometry for a proposed subdivision.
00:15We are going to be using this geometry to talk a little bit about external
00:19referencing. An external reference is essentially a link from one AutoCAD
00:23drawing to another. Here we can see an example of the proposed subdivision
00:27geometry that we just saw on AutoCAD. This geometry is in a drawing called prop.dwg.
00:33Now, in a production environment I would be using this drawing to produce
00:36several other drawings. I had use the proposed geometry to make a grading plan.
00:41A grading plan shows the proposed ground elevations and topography of the site.
00:46I had also used the geometry to create a utility plan. The utility plan shows
00:50us the design and location of the proposed sanitary sewer, storm sewer, and
00:54waterman on the side.
00:56The geometry would also be used to create a landscaping plan. The landscaping
01:00plan identifies the locations and species of the parkway trees and other
01:04vegetation design for the site.
01:07So when it comes right down to it my proposed subdivision geometry needs to be
01:11seen in all three of these other drawings.
01:14Now, I could take my proposed drawing and physically insert it into each of the
01:17others. The problem is if my proposed subdivision changes, I'll have to make
01:22the changes in every one of the other drawings. Instead, I'm going to create a
01:27link from each of these drawings back to my proposed geometry. Creating a link
01:32to an AutoCAD drawing is called external referencing. The beauty of the
01:36external reference is that if my proposed geometry changes, any drawing that
01:41references my proposed geometry will be updated automatically.
01:45The general rule of thumb is if you have geometry that needs to appear in
01:48multiple drawings, create an external reference. This way when you have to make
01:53changes, you can modify one drawing and quite literally update an entire plan set.
01:58Let's jump back to AutoCAD and take a look at how this works. On my screen I
02:02have got my proposed subdivision geometry. At this point I'm going to open
02:06another drawing. Notice that we can also see the proposed lot geometry in this
02:10drawing. Let me zoom in a little bit.
02:14Even though we see this geometry, technically its not here. This geometry is an
02:19external reference or a link to the original file. Generally speaking, what we
02:25see as a representation of the currently saved state of the other drawing.
02:29If I was to select this geometry, I can see it acts like a single object, just like a block.
02:34Let me hit Escape to deselect. Now, you can't make any geometric changes to an
02:39external reference. If I wanted to change this geometry, I have to do it in the
02:44original file. The nice thing is any changes I make over there will
02:49automatically show up in this drawing.
02:52Let's try that. I'm going to close this drawing. We won't save changes. This
02:57takes me back to my proposed subdivision. Now, at this point I would like to
03:00make a change. In my case, I just want to do something that's going to look
03:04significant. So I'm going to launch the Stretch command and we'll make a
03:07crossing window around this geometry and right click, and let's stretch this
03:12stuff down to here. That is an obvious change.
03:16Let me come up and click Save and then let's reopen the other drawing. To do
03:20that I'm going to come up to my Menu Browser and click. I'm going to come down
03:24to Recent Documents and I'll select the Geometric Plan.
03:28Notice that we are seeing the current state of that proposed geometry. Now
03:32remember, we have only opened up one drawing, imagine if we had 20 drawings in
03:37our plan set that referenced the same lot geometry. Imagine how fast we could
03:41make our changes. Any time you have geometry that needs to be seen in multiple
03:45drawings, you should externally reference that geometry. External references
03:50allow you to use one drawing to update several others.
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Creating a link to a DWG file
00:00Linking to AutoCAD drawings is done through a special palette called the
00:04External Reference Manager or Reference Manager for short. In this lesson,
00:09we're going to learn how to use the manager and in doing so we'll create a link
00:12to some AutoCAD drawings. Let me mention that this file that we are using was
00:16created from the default AutoCAD template. The only difference is the units in
00:21this drawing have been changed to feet.
00:23If I come up and click my Tools tab, then we come over and click the Units
00:27icon, we can see that right here. I made this change because I have a desire to
00:31work in feet and the drawings that we'll be referencing are both set to feet.
00:36So this way all of my units match and I don't have to worry about my drawings
00:39changing size when they are attached to this one.
00:42I am going to click OK to close the dialog box and let's attach our first
00:46drawing. To externally reference a file, I need to bring up the External
00:50Reference Manager and I can find him on the View tab of my ribbon. Right here
00:54in the Palettes panel I can click this icon. The Reference Manager is a palette
01:00and this palette works just like any other AutoCAD palette. Since we're going
01:04to be focusing on this guy I'm going to dock the palette so it stays on screen.
01:07So I'm going to right-click on this column and select Anchor Left and now
01:12I'm going to hover over the icon and we'll click Auto hide so he stays open.
01:16The External Reference Manager is the tool we'll use to attach, detach and
01:21manage all of our referenced files. It's divided into two panes. The upper pane
01:26shows me a listing of all of the files that I have referenced. The only drawing
01:30name in this list is the name of the current drawing. There is quite a bit of
01:34information up here. If I click and hold on this slider, I can drag it left and
01:38right to see all of the columns. The lower pane is where we'll see detailed
01:42information about a selected reference.
01:45I can change the size of these panes by clicking and holding and dragging on
01:49this divider. To reference a drawing I'm going to come up and click the DWG
01:53Attach button. Reference drawings are inserted very similar to blocks. If I
01:59look up here, I can see the Reference name. For right now I'm going to leave my
02:02Reference Type set to Overlay.
02:05Since I'm linking to another file, I have a choice of how much of the path I
02:09would like this drawing to save. I would like this current drawing to remember
02:13the full path to that file. If we look down here, we can see the same three
02:17questions we get when we insert a block. For right now I'm going to leave all
02:21of these unchecked and I'm going to click OK.
02:23If we look at the command line, we can see the existing conditions drawing has
02:26been loaded, but unfortunately we don't see it. Now it is here, I just wasn't
02:30lucky enough to have it pop up in my current field view. I'm going to do a Zoom
02:34Extents. There we go, now we can see him on screen. Here is the interesting
02:38thing. This geometry I see, technically this geometry isn't here.
02:43What I'm seeing is a representation of the currently saved state of this
02:47drawing. Referencing a drawing is a lot like bringing in a photograph of the
02:50drawing. It gives me the ability to draft while using this reference drawing as
02:54a background. As a bonus I do have access to all the object snaps.
02:58I am going to click my Home tab and we'll launch the Line command. Notice that
03:02I can draft using this geometry. I can draw on top of it all I like. I just
03:07can't make changes to this referenced linework. If I wanted to do that I would
03:12have to open the original file. Let's take a look at the Reference Manager.
03:15Notice I can see the name of my referenced file.
03:18If I click the slider at the bottom and hold and drag over, I can see all of
03:22the information regarding this reference. Likewise if I place my cursor over
03:26the reference and hover, I'll get the same information and a preview. If I
03:31select the reference and we look down in the Details pane, we can see the same
03:35information here as well. The nice thing is we can change some of the settings down here.
03:40For instance, if I click in this field I can change the name of my reference.
03:44Now I wouldn't suggest doing this until you are more familiar with referenced
03:47files. If I click and type, I could change how this reference was attached.
03:52We're going to leave this to Overlay.
03:54Probably the most important field is the Found At field. This is where I can
03:58change the path to my reference. If this drawing that I have referenced gets
04:02renamed or moved to another folder, I can use this field and the Ellipses
04:07button to reconnect to the drawing. Let me close this and I'm going to hit
04:12Escape and I'd like to reference one more drawing.
04:15To do that, we'll come up and click our Attach icon. I'm going to leave my
04:18dialog box settings the exact same as they were before. As far as these three
04:23questions are concerned, 99% of the time when you reference a drawing, you will
04:27not put checks in these boxes because you want your reference to come in at the
04:31same location, size and rotation as the original file.
04:37Let me click OK and notice we can now see our proposed geometry in this
04:41drawing. The beauty of the external reference is that I can display this
04:45geometry in my drawing and always know that the geometry I see is current.
04:49Let's say for the sake of science I would like to make a change to my proposed
04:53law geometry.
04:54To do that, I'm going to have to make the changes in the original file. One
04:57quick way I can get there is by coming over to my Reference Manager and
05:00right-clicking on the file name and I can select Open. And AutoCAD opens the
05:05drawing in a separate window. From here I can make my changes. I'm going to use
05:09the Stretch command. There we go. We'll just pull this geometry down a little bit.
05:15That is a significant enough change.
05:17Let me click Save. And then I'm going to minimize this guy and return to my
05:22original drawing. When I do, AutoCAD brings up a bubble that says, hey!
05:26The file which you have referenced is changed. Would you like to reload the most
05:29current version? If I want to do that I can click this hyperlink to reload.
05:34Notice we can now see the current state of their proposed drawing. This means
05:38that I can be working in my drawing and seeing the proposed subdivision
05:41geometry. Well, somebody on the other side of the office can be working in that
05:45drawing. Every time they save changes, AutoCAD is going to let me know and give
05:50me an opportunity to reload my reference. Since we've talked about attaching
05:54references, let's look at how we can detach one.
05:57To detach a reference I can simply right -click on the reference name and select
06:01Detach. This removes the reference for my file and the geometry is no longer
06:06visible. If you have any questions regarding attaching, detaching or working
06:11with externally referenced files, simply click the Help icon in the Manager and
06:15AutoCAD will launch the context-sensitive Help and give you all the information you need.
06:20As you can see, referencing in AutoCAD drawing is very similar to inserting a block.
06:24The biggest difference is that the geometry that you reference is tied
06:28to another drawing, and anytime the reference drawing is updated, your drawing
06:32will also reflect the changes.
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Controlling the appearance of referenced drawings
00:00After we reference a drawing into our current file, we have a little more
00:04control over the drawing than you might think. While it's true we can't change
00:07the geometry of a referenced drawing, we have free reign over the layer settings.
00:11In this lesson, we are going to learn how to control the appearance
00:15of an externally referenced drawing.
00:16Now, on my screen I have got a civil engineering example. This is a grading plan
00:21that I'm working on for a proposed subdivision. If I zoom in a little bit,
00:25you can see I have several text entities in this drawing. Now, each of these
00:30guys represents a proposed ground elevation. I have got several of them
00:34throughout my site.
00:35I have also labeled each of my house locations for their proposed top of
00:38foundation elevation. I'm going to a Zoom Extents and at this point I would
00:42like to reference another drawing. I say another, because this proposed
00:46geometry is already being referenced into this file. Let me hit Escape.
00:50Since I already have one drawing referenced, I can bring up my external
00:54Reference Manager by clicking the Manage Xref icon right down here in my Status bar.
00:58This icon shows up as soon as you have referenced your first drawing.
01:03Now that my Manager is on screen, we can see the one drawing that I have already
01:06referenced. Before I reference my next drawing, take look at my current layer.
01:10Notice I have got a layer called xref. I have created this layer, because
01:14whenever you reference a drawing, the drawing is referenced onto the current
01:17layer. Good practice is to create a layer for your x-references and then attach
01:22all of your x-references onto that layer.
01:24Now, to complete my grading plan, I need to see my existing conditions drawing.
01:29So I'm going to come over to the Manager and I'm going to click the Attach DWG icon.
01:33I'm going to come down and select drawing number 03, exist,
01:37and I'll click Open.
01:38I am going to attach this drawing using the Default Overlay method and
01:42I'm going to make sure all of my boxes are unchecked and I'll click OK.
01:47Let's back up a little bit so we can see all of our geometry. Since our goal is
01:52to learn how to control the appearance of our referenced files,
01:55let's talk about the most basic appearance setting: On and Off.
01:59If I would like to turn off an external reference I'll right-click on the
02:03reference name and I'll select Unload. This removes the reference from screen,
02:07but my drawing maintains the attachment. We can also see that the status is
02:11changed to Unloaded. To reload the reference, I'll right-click on the reference
02:15name again and I'll select Reload.
02:18Now, I would like a little more screen real estate. So I'm going to move to the
02:20top of the palette and I'm going to click Minimize, and this collapses my
02:24palette down to a single icon.
02:25Let me pan my geometry over. Let's open up our Layer palette. When you
02:31reference a drawing, all the layers that are in that drawing come into your
02:34current file. Any layer coming from a reference will start with the filename
02:39and then a vertical bar, and then the layer name from that original drawing.
02:44So as I pull the slider down, we can see all the layers coming from my existing
02:47reference. We can see the layers coming from my proposed reference, and these
02:52are the layers that are native to this current drawing.
02:55Also, notice that once we start referencing drawings, AutoCAD creates automatic filters.
02:59Notice AutoCAD has created a filter that will show me all of
03:03my existing conditions layers. This filter shows me all the layers coming from
03:07my proposed reference. If I would like to see all the layers in my drawing again,
03:11I can come up and click All.
03:13Now, even though I can't change the geometry of my referenced file, I can do
03:17whatever I want with the layer settings. For instance, I'm going to push this
03:20to the top. These guys are coming from my existing drawing. If I click some of
03:25these light bulbs, we can see those layers change on screen. Let me turn these
03:29back on. Any of these layer settings is fair game.
03:33Let me show you where this comes in handy. I'm going to move out and let this
03:36palette collapse. This drawing has a layout that's been setup;
03:40let's take a look at that.
03:41I am going to come down and click the Quick View Layouts tool and we'll select
03:45the layout. Let's center this on screen a little bit. The layout that we see
03:50represents a 22 x 34-inch piece of paper. My geometry is showing up in a
03:55viewport. If I double click, I can see the viewport scale is set to 1 to 40 or
04:001 inch equals 40 feet. Let me double click on my desktop to get out of the viewport.
04:05Now, I'm going to zoom in on this side. It would be really nice if my existing
04:09conditions geometry looked different than my proposed conditions. I would like
04:13my existing conditions to be screened back or grayscaled, so that they don't
04:17look so important on the sheet. I'm going to do that by changing my layer properties.
04:22Let's come over to the Layer palette. I'm going to click the filter that gives me
04:26only my existing drawing layers. Then I'm going to move over here and
04:29right-click, and I'm going to click Select All. Then we'll change their color
04:34property. Let me select one of these guys and I'm going to go to the True Color tab.
04:38Let's click and drag our Color Selector down to the bottom so we get
04:42a nice grayscale. Then I'm going to push up my Brightness slider to lighten
04:46that up just a little bit. Let's click OK.
04:49Let me go back to my Layer palette. Notice I have applied that color to all of
04:53my reference layers. Let's move out. At this point I'm going to do a Regen.
04:58Let's go to the Menu Browser. We'll select View and we'll select Regen All.
05:03Let me do a Zoom Extents and notice the difference. Not only do I have the
05:08proposed and existing geometry dynamically referenced from another file,
05:12I'm also able to control the appearance of my referenced geometry, such that I can
05:16place emphasis on certain areas of my plot.
05:19Now, I do have one point of order that I want to fix before we leave.
05:22Let me zoom in. Since I brought this reference in last, it's sitting on top of
05:27my other geometry. Let's fix this with Draw Order.
05:30I am going to click my Model preview. Let's select our referenced file. Then
05:34we'll click the Draw Order flyout and we'll send this guy to the back.
05:38Then we'll click our Layout preview to return. Once again, we have to do [00:05:421.83] a quick Regen to see the results. Now my lines look great.
05:47When it comes to the layer settings of our referenced drawings, we can do just
05:50about anything we want. A few simple layer changes can completely alter the
05:54appearance of our reference linework and allow us to give it less or more
05:58impact on our printed sheets.
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Choosing whether to attach or overlay
00:00When creating an external reference, we have a choice between Attach and
00:03Overlay. In this lesson we are going to learn the difference between these two
00:07options. Let me mention that this drawing that I have opened is a blank AutoCAD
00:11drawing. It contains no geometry and no layers; well, except for layer 0.
00:15I would like to start by externally referencing an AutoCAD drawing. Now,
00:19my Reference Manager is currently anchored on the side of my screen. Let me hover
00:22over this guy and we'll open him up. To reference my drawing I'm going to click
00:26the Attach DWG icon. We are going to navigate into the Chapter 3 folder, inside
00:30our exercise files directory, and I want you to come down and select drawing
00:34number 4, the prop drawing, and we'll click Open.
00:38Whenever we create an external reference or an xref for short, we have
00:42the choice between Attachment and Overlay. Now, these settings only come into play
00:46if someone was to reference my current drawing. What these settings essentially
00:50do is control what happens to my reference drawing if someone references my
00:54current file.
00:55If I reference a drawing via Attachment and someone later x-references my
01:00current drawing, they will also get the file that I have referenced. If I
01:03reference a drawing via Overlay and someone later x-references my current
01:08drawing, they will not get the drawing that I have referenced. So these
01:11settings control what happens to my referenced file if someone references my drawing.
01:16I am going to leave this set to Overlay, which is the default. I'm going to
01:19leave my boxes unchecked, and I'm going to come down and click OK.
01:21Now that my drawing has been referenced, I'm going to do a Zoom Extents so we
01:25can see it on screen. Let me pan this over just a little bit, and then let's
01:28take a look at our Reference Manager.
01:30Notice that even though I referenced only one drawing, I have got four drawings
01:34in this list. That's because the one drawing that I referenced, referenced
01:38three other drawings via Attach. If I click this slider and pull over, we can
01:43see this in the Type column. In fact, we can see it even better if we click the
01:46Tree view. Notice this is the drawing that I referenced and these three
01:50drawings are coming along for the ride. These files are also considered nested
01:54x-references, because they are a reference within a reference.
01:58So knowing what we know now if I was to select the file that I have referenced
02:02and come down and change its type to Attach, if anybody references my current
02:07drawing, they are also going to get this one and these three.
02:11Now, sometimes nested xrefs can get out of control. That's why AutoCAD defaults
02:15to the Overlay method. That way if you reference drawings and someone
02:18references you, they are only going to get your drawing.
02:21I am going to set my Reference Manager back the way it was. Let's click the
02:24List view. I'm going to pan this over, and I'm going to change my Reference
02:28method back to Overlay. This way if someone references my file, they won't be
02:34getting all of my references.
02:36When attaching xrefs remember that the attachment method you choose will
02:39control what happens to those references if someone references your drawing. If
02:44you are unsure of which method to use, the safest choice is to go with Overlay.
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Clipping an external reference
00:00At some point, you may need to reference a large drawing and if you only need a
00:04small part of that file, referencing the entire drawing can seem like overkill.
00:08In this lesson, we are going to learn how to clip our external references such
00:11that we can control how much of the file displays in our drawing.
00:14On my screen, I have got an example of a plative survey. These cyan lines
00:18represent my property boundary and you can see I have dimensioned the length
00:22and the bearing of each of these sides. As part of my survey, I would like to
00:26include the existing topography of this side.
00:28Now, my topographic information is saved in another AutoCAD drawing and what
00:32we'll do is X-ref that drawing into this one. Let's go over to the Reference
00:35Manager, mine happens to be anchored on screen, and I'll click Attach DWG.
00:39Then we'll navigate into the Chapter 3 folder inside our Exercise Files
00:44directory and we'll come down and select drawing number 05, existing topo, and
00:48we'll click Open. I'm going to accept the default setting of Overlay and
00:51I'm going to make sure that all of these boxes are unchecked and I'll click OK.
00:55Let me zoom in a little bit. These lines that we see represent contour lines.
01:00Contour lines show us the existing elevation of our site and in this case,
01:04they are showing me the elevations in even one-foot increments. I'm going to do a
01:08Zoom Extents and notice the file that I have referenced is quite a bit more
01:12than what I need.
01:13Now, this isn't a problem because AutoCAD allows us to clip our referenced
01:16files. Let me zoom back in on my geometry. To clip my X-reference, I'll select
01:22it by clicking. I'll right-click, and then I'll select Clip X-ref from the menu,
01:26and then I'll come down and select New Boundary.
01:28Now, I have got a couple of options. I can do a Rectangular Boundary or a
01:31Polygonal. I can also select an existing polyline. I want to go with a
01:35Rectangular boundary. Let me back up just a little bit. I'm being careful of my
01:40running object snaps. I'm going to click right here, and I'll pull down my
01:43rectangle and we'll click right here and you can see that my reference has been
01:47clipped, and I'm only seeing the part of the file that I need.
01:50Now, let's talk about how we can edit a clip to reference. Once again, I'll
01:54click to select, and then right-click and we'll select Clip X-ref. Take a look
01:58at this at the top of the menu. I can select whether I want my clipping to be
02:01on or off. I can also delete the clipping altogether. If I was to select
02:05Generate Polyline, AutoCAD will recreate the polyline that was used
02:09to clip my reference.
02:11This guy can come in handy if I want to change my boundary. For instance, let
02:14me click to select this. I'm going to grab this grip, and we'll pull it up to
02:18here. I'll click and we'll drag this grip out to here. Let's hit Escape and
02:23we'll re-clip our drawing using this new boundary.
02:25Once again, I'll click to select. I'll right-click and select Clip X-ref. I
02:30want to create a new boundary and yes, I would like to delete the old one. This
02:35time, I'm going to use the Select Polyline method, and I'll click this shape
02:39and you can see that my drawing is now clipped to that new boundary.
02:42Now, when I'm finished, I don't need this polyline anymore. So I'm going to
02:45select this and I'm going to come up and click Erase. Clipping in External
02:49Reference allows us to control how much of our reference geometry we see in our
02:53drawing, and it can be a great way to simplify our linework in model space.
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Binding references
00:00Once you have a drawing that X references several files, you may wonder how you
00:04can email that drawing to a client. Do you have to send all of the attached
00:07drawings separately or is there a way to merge everything into one drawing?
00:11In this lesson, we are going to learn how to bind our external references.
00:14Now, this drawing contains a couple of external references. One of the drawings
00:17I'm referencing is this linework around the outside; this geometry represents
00:21my existing conditions. In fact, if I hover over this geometry, we can see that
00:26it is an external reference.
00:28The other drawing that I'm referencing contains these internal lot lines. This
00:31linework represents my proposed conditions. Let's say I would like to email
00:35this drawing to a client and rather than sending them all of the individual
00:39files, I'm going to merge all these drawings together into one drawing.
00:43Now, normally when we merge drawings together, it is for a temporary reason
00:47like sending an email. So to protect myself from damaging this file, I'm going
00:51to save it as a copy. I'm going to come up to my Menu Browser and click.
00:54I'm going to go to File, and I'm going to select Save As, and I'm going to save
00:59this in the Chapter 3 folder inside our Exercise Files directory. And I'm going
01:03to call this 06_grading_plan-copy and I'll click Save. Now, no matter what I
01:10do, I can't damage my original file. Let me pan this over and let's take a look
01:15at our layer settings before we do our merge.
01:19If I grab this slider and push it up, I can see all the layers that are coming
01:23along for my referenced files. To merge my references into this drawing,
01:27I'm going to use the External Reference Manager. Now, mine is anchored on screen.
01:30Let me hover over this icon.
01:32Let's start with the existing drawing. I'm going to place my cursor over this
01:35reference name, and I'm going to right -click, and I'm going to select Bind.
01:40Bind will dissolve the reference and physically insert the geometry into this
01:43current drawing.
01:44Now, there are two ways to bind an external reference. There is the very
01:48descriptive Bind method and there is the Insert method. We are going to look at
01:52both. Let's do Bind first. I'm going to come over and click OK, and when I do,
01:56let's go back to our Reference Manager. Notice my existing reference is now gone.
02:00In fact, if I hover over this geometry, I can see it's now a block in my
02:04current file. Let's take a look at the Layer Manager. Take a look at what
02:08happened to my layer names. If I bind an external reference using the Bind
02:12option, the geometry is inserted as a block and all the layer names are
02:16maintained. The only difference being that the bound layers are converted from
02:20a vertical bar to this dollar sign, zero, dollar sign. If I use the Bind
02:24option, I can be certain that there will be no change in the appearance of
02:27my bound geometry.
02:28Let's move outside the palette and we'll let this collapse and then we'll bind
02:31the proposed drawing. Let me come back to my Reference Manager.
02:35I'll right-click and I'll select Bind. This time, I'm going to go with the Insert method.
02:41Once again, my Reference is dissolved, and if I hover over the geometry, I can
02:45see this is also a block in the current file. If I bind my reference using the
02:49Insert option, it's the equivalent of inserting my proposed drawing as a block
02:53into this drawing.
02:54So if I take a look at the Layers palette, we can see that the layers that were
02:57coming from the proposed drawing are now incorporated into this current file.
03:01Now that I have bound my geometry, I can save this file, and then attach it to
03:05an email. If we bind our external references, we can quickly convert multiple
03:09reference files into a single convenient file that we can email to a client or
03:14use as an archive to document the progress of our project.
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4. Adding Imagery
Inserting images
00:00Even though AutoCAD's primary job is constructing geometric shapes and text,
00:05it's also quite comfortable working with images. In this lesson we are going to
00:09learn how to insert an image into an AutoCAD drawing. If you would like to work
00:12along with me, this drawing is located in the Exercise Files folder, and this
00:17is drawing number 1, flashlight.
00:19On my screen, I have got a mechanical example. This is a drawing of a proposed
00:23flashlight concept. What I have done is created a top view and an end view of
00:28this flashlight, and I have added some dimensions. I'm at the point where
00:32I would like to ship this drawing to a client for their approval, but before
00:36I print the drawing, I would like to add one more thing.
00:38I have used AutoCAD to create a three -dimensional rendered image of this
00:42flashlight, and I would like to add that image to my drawing. To bring an image
00:47in the AutoCAD, we are going to use the External Reference Manager.
00:51So I'm going to come up and click the View tab on my ribbon. We'll come over to
00:54the Palettes panel, and I'll select the Tool right here. Now with these guys
00:59up, I'm going to right-click on the mast, let's anchor them on the left side of
01:03my interface, and then we'll hover over the icon, and we'll click Auto-hide so
01:08it stays open.
01:09This is the exact same palette that's used to reference AutoCAD drawings.
01:14Images just happen to be a different type of reference file. Now there is a
01:17couple of ways we can attach an image to an AutoCAD drawing. One way is to
01:21click the flyout next to the Attach DWG icon, and we can select Attach Image
01:27right here. Let me hit Escape. Probably the fastest way I can attach an image
01:32is by simply right-clicking in this upper pane, and I can select it from the menu.
01:38Before I select my image, let's take a look at the files of type area. If I
01:43click this flyout, we can see that AutoCAD supports several of the industry
01:47standard image formats. I'm going to leave this set to All image files and then
01:52we are going to navigate to the Chapter 4 folder inside our Exercise Files
01:56directory and I would like to select the flashlight image. Notice we see a nice
02:00preview of this image over to the right, let me come down and click Open.
02:04Now referencing an image is almost identical to inserting a block. If I look
02:09right up here I can see my image name. Since I'm attaching an external file, I
02:13also have the ability to select a Path Type. Let me click the flyout, and I can
02:17choose how much of the path I want my current drawing to remember. We'll leave
02:22this set to Full for right now.
02:24Finally, we have the same three questions that we see when we insert a block.
02:29For the most part when we bring in an image, we would like to specify the
02:32insertion point on screen, and we would also like to specify the scale. Let me
02:36come down and click OK, and as I move my cursor you can see I'm holding my
02:41image from the lower left corner. I'm going to click to set this guy on screen,
02:45and then as I move my mouse, notice I can adjust the scale.
02:49Now the scale doesn't have to be perfect right now. I'm just going to pull this
02:51down. Let's go with that size right there, I'll click again to set my scale.
02:57Let's zoom in, as we pan around we can see that AutoCAD is no Photoshop, but it
03:02does display the image fairly well. I'm going to back up, because I want to
03:07show you that images act just like any other AutoCAD object.
03:10I am going to launch the Move command. Let me come up and click my Home tab,
03:14we'll select the Move tool, and here's the important thing, when you select an
03:18image, you have to select it by the edge. Let me right-click and notice that I
03:22have endpoint object snaps on all the corners. Let's pick it up from the end
03:27point here. I'll turn-off my Ortho, and we'll move it over to right here.
03:33Let's take a look at our Reference Manager. Notice we can see our flashlight
03:37image reference. There's actually quite a few columns of data in this manager.
03:41If I click and hold the slider, I can see all of the information.
03:46Likewise if I hover over my Reference file, I can see the same information and
03:50I can see a preview of the image. If I select the Reference, AutoCAD gives me
03:54access to the data down here. The nice thing is I can change the data below.
03:59For instance, if I click here, I could change the name of my referenced image.
04:03Now that's not changing the name of the file, it's just changing the name as it
04:07appears in my manager.
04:08Probably the most important setting is right down here. It's the Found At
04:12setting. This is the path where the drawing was found. If I click in this
04:16field, I can click this ellipsis and I can change the path for this image. This
04:21can come in handy if this image gets renamed, or move to a different folder.
04:25Let me hit Escape, we'll hit Escape again to take the focus off of the palette.
04:30Let's talk about removing an image from our drawing. Boy, it's real easy to
04:34come up and click the Erase icon, and then select this image, and right-click.
04:38This will remove the image from the screen, but take a look at the Reference
04:41Manager, the Reference still remains, and I have got a big red exclamation point
04:46that says Unreferenced. If you ever see this, it's because someone erased your image.
04:52Let me click Undo to bring this back. The proper way to remove an image is to
04:56right-click on the Reference Name and select Detach. This removes the
05:01reference, thus removing the image from your drawing. Since I'm going to be
05:05plotting this drawing for a client, I'm going to click Undo to bring my image back.
05:10Incorporating images into your AutoCAD drawings is a great way to give
05:13your drawing a professional look. Images can be used for company logos, location
05:18maps, concept renderings, and legends. As you can see, referencing an image is
05:23as easy as inserting a block.
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Editing the appearance of images
00:00After you have attached an image to your drawing, you might want to adjust its
00:04appearance, possibly making it lighter or darker. From minor adjustments,
00:08we can make the changes within AutoCAD.
00:10In this lesson, we are going to learn how to use AutoCAD to alter the
00:13appearance of our images. If you would like to work along with me, this drawing
00:17is located in the Exercise Files folder and this is drawing number 2,
00:21flashlight. On my screen, I have got a mechanical example. This is a concept
00:26drawing of a proposed flashlight design and this drawing contains a referenced image.
00:31Let's zoom in; we'll center this guy on screen. Now the first appearance
00:36setting I would like to talk about is probably the simplest: On and Off. And I
00:41could make this adjustment by using the External References Manager.
00:44Now mine is anchored to the left side of my screen, I'm going to hover over the
00:47icon. I can see my referenced image right here. To turn this off, I'm going to
00:52right-click on the reference name and select Unload.
00:55Now you may wonder why you would want to turn off an image in your drawing? One
01:00good reason would be if you are working with a very large image. Images with
01:04large file sizes tend to slow down the performance of your AutoCAD. So if you
01:08don't need to see the image on your screen while you are working, it's better
01:11to unload it and then your machine will operate faster.
01:14Let me turn my image back on, once again, I'll right-click over the reference
01:18name and select Reload. I'm going to move outside the palette. We'll let it
01:22collapse. Let's say I would like to adjust the brightness or the contrast of this image.
01:28Now I could do that with a program like Photoshop but it may mean having to
01:31save an alternate version of the image for this AutoCAD drawing. Instead,
01:36I'm going to make the changes right here. First I'm going to select the image by
01:40clicking on the edge, then I'll right- click and in the Image menu I'm going to
01:45select Adjust.
01:46Now AutoCAD is certainly isn't Photoshop, but we do have a couple of sliders.
01:52If I click and hold down the Brightness, I can adjust the overall brightness or
01:56darkness of this image. Likewise, I have a slider that ? adjust the contrast.
02:01When I'm finished making my changes, I can come down and click OK to see those
02:05changes on screen. Now the important thing to note is that I have not changed
02:09my original image file. I'm merely changing the way that image is being
02:13displayed in my AutoCAD drawing.
02:15Let's bring up the Editor again, once again I'll select my image and
02:18right-click. We'll go to the Image menu and click Adjust. At any point, if you
02:23would like to put your image back to its original settings, you can come down
02:26and click Reset.
02:28In my opinion, the most valuable setting in this box is the Fade setting. If I
02:33click this slider and drag up, I can start to screen back my image. Now it
02:37almost looks like the image is becoming transparent. It's not. The Fade setting
02:42has nothing to do with transparency. This setting allows me to screen back or
02:46fade my image such that it can be used as a background or possibly a watermark
02:50in my drawing. Let's click OK and you can see the change on screen.
02:56AutoCAD certainly is known for its image editing capabilities but it does a
03:00pretty good job with minor corrections and it eliminates the need to create
03:03duplicate copies of your image files.
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Controlling the display of the image border
00:00When you reference an image, the image comes in on the current layer.
00:04As a result, the border of your image will have the properties of the current layer.
00:08In some cases, you might want to have borderless images in your drawing.
00:12In this lesson, we are going to learn how to control the appearance of the borders
00:16around our images. If you'd like to work along with me, this drawing is located
00:20in the Exercise Files folder and this is drawing number 3, detail_plan.
00:24On my screen, I have got an empty layout. Well, my layout does contain a title block.
00:30This guy represents a 22 x 34 inch sheet of paper and this sheet will be
00:35used as a detail plan in my plan set.
00:38The first detail that I'll be using is an image that was faxed to me by a client.
00:42To bring in the image, I'll be using the Reference Manager. Now mine
00:46it's currently anchored to my interface, let's hover over this guy and to bring
00:50in the image I'll right-click and select Attach Image from the menu.
00:53I am going to look inside the Chapter 4 folder inside our Exercise Files
00:57directory and I'm going to select the image called the grate_detail and
01:01I'll click Open. When I bring in the image, I do want to specify the insertion point
01:07but in this case I'm going to uncheck Scale and I'm going to leave this set to
01:111. That's because I want the image to come in at a scale of 1 to1 or the same
01:16size of the image was what it was scaled. To see the image size, I can come
01:21over and click the Details button and we can see the size in inches right down here.
01:25I am going to click Details again to close this and we'll click OK. Notice
01:31I'm holding this image at true size on my cursor and I'm going to place it in the
01:35upper right corner of my title block.
01:38Let's zoom in a little bit. Now from here my image looks a little shoddy. The
01:43image is actually fine. The problem I'm having here is with my screen
01:47resolution. Since this drawing contains some fine linework, the lines don't
01:52always match up well with the pixels.
01:55If I zoom in closely, we can see that this image is okay and it will plot just
01:59fine. I'm going to zoom out a little bit and let's pan over to this right side.
02:03I would like to talk about the edge around the outside of my image. This guy is
02:08called our Image Frame and the appearance of this line is based on the layer
02:12that the image was inserted on. We can see that this guy was inserted on the
02:16current layer, which is zero. Let's put him on a different layer. I'm going to
02:20select them by the edge, I'll click the Layer control and I'm going to select
02:24layer BORD-5. This guy has a heavier pen weight.
02:27Let me hit Escape. Notice the change in my image frame. That's why it's
02:32important to put images on a layer of their own. That way you can control the
02:36line weight of your image frame. I already have a layer created for my images
02:41so I'm going to select this guy. We'll click the Layer control again and I'll
02:45put them on an image layer. And then I'll hit Escape to deselect. In this case,
02:50with my detail I kind of have two borders. My detail has its own border and
02:55I'm also seeing my image frame. Since the appearance of the image frame is
03:00unnecessary it might look better if I could it turn it off.
03:03To turn-off my image frame I'm going to go up to the Menu Browser and click.
03:06I'm going to come down to the Modify menu and then we are going to come over
03:10and select Object. We are going to come down and select Image and I'll select Frame.
03:15Notice I have three possible settings the default is 1. That means my frame is
03:20visible. Let me set this to 0, 0 means my image frame will not display and this
03:27setting controls the image frame for every image in my drawing by the way. Also
03:31one side effect of turning off your image frame, your images are no longer
03:35selectable. You can only select your image by its image frame.
03:40Let's bring up the image frame adjustment. Again I'm going to right-click.
03:43We'll select Repeat IMAGEFRAME, this time we are going to go with the number 2
03:47setting. If I set this to 2 my frame will show such that I can select my image
03:53but the frame will not plot. So it's like having the best of both worlds.
03:57We can see and use the frame but we don't have to worry about it showing up on our plots.
04:02To test this let's do a plot preview. I'm going to come up and click Output
04:06then we'll come down to the Plot panel and we'll select Preview. And if I zoom
04:11in on my detail, I can see that my image frame does not show. Let's come up and
04:17click the X to close my preview.
04:19The image frame system variable makes it easy to control the appearance of the
04:23borders around our images. Just remember that your image is only selectable if
04:27your border is visible on the screen.
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Clipping images
00:00At some point you might want to crop an image that you've referenced.
00:04While this could certainly be done in a program like Photoshop, it's just as easy to
00:08do in AutoCAD and our clipping boundary is dynamic. In this lesson, we're going
00:12to learn how to clip an image. If we would like to work along with me,
00:16this drawing is located in the Exercise Files folder and this is drawing number four,
00:20parking_lot.
00:22On my screen I've got a civil engineering example. This drawing is referred to
00:26as a striping and signage plan. Let me zoom in a little bit. A drawing like
00:30this would be used to describe the dimensions and pavement striping for a
00:34proposed parking lot as well as the location and descriptions of any signage.
00:39Let me zoom in on the left side. As you can see I've got a call-out that
00:43identifies these four symbols as reserved handicapped parking signs.
00:48In addition to my description, I've also included an image of the sign.
00:52Let's zoom out. We'll pan over to the right hand side. I've got another call-out over
00:56here. This symbol represents a stop sign. Now I've already created my call-out.
01:02At this point, I'm ready to reference my stop sign image and I want to practice
01:06good form. Let's come up and click our Layer control and we'll set our image
01:10layer current.
01:11Then I'm going to come over to my Reference Manager. I'm going to right-click
01:15in the middle of this pane and select Attach Image. If we look inside the
01:19Chapter 4 folder inside our Exercise Files directory, I'm going to select the
01:24stop_sign image and click Open. When placing this guy I would like to specify
01:30the insertion point and I'll also specify the scale. I'm going to click OK.
01:35Now I'm being very careful of my running object snaps. In fact, I'm going to
01:38turn those off momentarily. We'll place our image right here and I'll click and
01:44I'll drag it out to here. Don't worry about size so much. We can always adjust
01:48that later. Let me zoom in a little bit.
01:51Now this image is perfect, except I don't need all this stuff going on around
01:55the outside. I only need the image of the sign itself. So what I'm going to do
02:00is clip this image. I'm going to do that by selecting the image by its edge.
02:05I'll right-click, I'll come down to the Image menu and we'll select Clip. Then
02:09we'll select New Boundary.
02:11If we look at the command line we can see we have two options, Polygonal and
02:14Rectangular. Based on my shape, I'm going to right-click and select Polygonal
02:21and now I can start picking points to define my clipping boundary. I'm going to
02:25clip here and here, here. We don't have to be perfect with these. Let me work
02:32my way around. We'll get the last one and when I'm finished, I'll right-click
02:36and we'll select Enter.
02:38Now here is the nice thing about AutoCAD clipping boundaries. They're
02:41completely dynamic. If I click this edge, I can select this grip and I can pull
02:46it out to here. I can pull this one down; I can push this one up. Notice I can
02:51make as many adjustments as I like. So now I can come in and I can select these
02:55grips and I can dial up the perfect clipping boundary around my image.
03:02Since this image is still selected, I'm going to right-click and go back to the
03:06Image Clip menu. Now that I have a clipped image, notice I can delete my
03:11clipping boundary or I can turn the clipping feature on or off. Let me hit
03:15Escape to clear this menu and let's back up and let's compare our stop sign
03:20with our reserved parking sign. You know what; I would like to make this a
03:23little bit bigger.
03:24Since images work just like any other AutoCAD object, I'm going to move up and
03:28select Scale. I'll window this guy and right-click. I'll pick a point right in
03:33the middle and we'll drag him up a little bit bigger. Finally, I'll come up and
03:38launch my Move command. We'll zoom in and I'll select this guy from the edge
03:43and right-click and we'll move him down into position.
03:46By clipping our images in AutoCAD, we eliminate the need to have duplicate
03:50copies of our image files. And if our clipping boundary needs to change,
03:54it's a simple matter of adjusting our grips.
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Scaling images to a measurable scale
00:00Occasionally, you may want to insert an image such that it plots to a
00:03measurable scale. This happens frequently when referencing aerial photographs
00:08or maps. In this lesson, we're going to learn how to insert an image into our
00:12drawing such that it measures to a true size.
00:14Now let me mention that there is no special file for this session. In fact,
00:19I've just launched my AutoCAD and we're going to be working in the default
00:22Drawing1 drawing. I would like to make one change. Let's come up to our Tools
00:26tab and click. I'm going to come over to the Drawing Utilities panel,
00:30and I'm going to click the Units icon.
00:33Currently, this drawing is set such that each unit equals an inch. That's fine.
00:37I'm going to come up and click my Type flyout, because I would like to use
00:40Architectural measurements. Now that I'm finished, I'm going to come down and
00:44click OK.
00:45At this point, I would like to reference an image and see if we can scale it to
00:49its true size. To do that I'm going to go to the External References Manager.
00:53Now mine happens to be anchored on my interface. Let me move down into this
00:57pane and I'll right-click and select Attach Image. Then we'll navigate to the
01:02Chapter 4 folder inside our Exercise Files directory and I'm going to select
01:07the football_field image and click Open.
01:10When this guy comes in, I would like to specify his insertion point. But as far
01:15as scale, I'm going to uncheck this and I'm going to type 300. Now this number
01:20that I'm using has no real significance, I just want the image to come in
01:23really big. Let's click OK and then I'll click to place this image on screen.
01:28Let's do a Zoom Extents. The image that we see was formerly a piece of paper
01:34that was scanned and is obviously a picture of a football field. Now this could
01:38be anything. It could be an aerial photo, it could be a scanned construction
01:41drawing, it could be a detail. The fact is that it's very easy to place your
01:45image to a true size so long as you know at least one dimension. Preferably a
01:50longer dimension that spans most of your image.
01:53In this case, my football field is 360 feet long. To scale this drawing
01:58I'm going to create a line segment 360 feet long. Let me back up just a little bit.
02:04We'll go to our Home tab. I'll launch the Line command, I'll pick a point on
02:09screen and I'm going to lock my Ortho and then we'll pull it to right and
02:13we'll type 360 feet and I'll hit Enter. Then we'll hit Escape to get out of the command.
02:21Now all I have to do is match my image to this line using the Align command.
02:26I'm going to come up to the Menu Browser and click. We'll come down to the
02:31Modify menu and then I'm going to come over and grab the slider and we'll pull
02:34it down. I'll select 3D Operations and I'll click Align. The Align command
02:40works by matching up points. Let's select our image and right-click and the
02:45first point I would like to match, I'm going to zoom in right here.
02:48Now there is no object snap here. I'm just going to free-pick a point as close
02:52to the corner as possible and then I'll back up and I would like to match this
02:56to the endpoint of this line. Let me turn back on my running object snaps.
03:02There we go. Now my second source point is going to be right over here. Once
03:08again, I'll click as close as I can and then I'll back up and I would like to
03:12match that to the endpoint of this line.
03:15Finally, I'll hit Enter to continue and would I like to scale my object based
03:20on the alignment points? Yes, I would. Now my image is set to its true size and
03:26I don't need my line segment anymore, so let's click Erase and I'll make a
03:29window around that guy and we'll right- click. Let's test this. I want to check
03:34the length of this line. It should come up 160 feet.
03:38To do that I'm going to go to the Tools tab and we'll select Distance. Let me
03:43zoom in. Once again, there is no object snaps. So I'll click right about here.
03:47Then I'll back up. We'll pan to the bottom of the drawing and I'll zoom in and
03:54click right here. Notice over the course of 160 feet, I'm off by less than an
03:59inch and a half. That's not bad.
04:03So as long as we know one dimension on our image, we can use the Align command
04:07to scale our image to its true size. Let's detach this image. I'm going to go
04:11back to the External Reference Manager; we'll right-click and cut this guy loose.
04:16Because I would like to bring in one more. Let's look at a worst-case scenario.
04:20I'm going to click. We'll select Attach Image. This time we're going to select
04:25the field_scale image and click Open. I'm going to use the same procedure.
04:29We'll select our point on screen and I would like to bring this guy in at a
04:33scale of 300 and I'll click OK.
04:36I'm going to move my cursor down here and I'll click to place this guy on
04:40screen. This is another scanned image. Once again, this could be anything. We
04:45could just as easily do this with a scanned map or an aerial photograph. In
04:49this case, I have no measurements given, but I know that this image was printed
04:53on my paper at a scale of 1 inch = 40 feet.
04:57Now I may not know the size of the image on the paper, but I can find the size
05:01of the paper. Watch this; I'm going to select the edge of my image. We'll go to
05:05the External Reference Manager. I'm going to come down and select the name of
05:09the reference and in the Details area I'm going to pull down and I can see the
05:13size of this is 8.5x11.
05:16So I know the paper is 11 inches wide and I know that every inch equals 40
05:20feet. Let's bring up AutoCAD's calculator. I'm going to hit Ctrl+8 and we'll
05:25type 11x40 and hit Enter. All I have to do is scale this image such that it's
05:32440 feet wide. Let's do that. I'm going to close my calculator.
05:36To size this, I'm going to click the edge. I'm going to go to my Property
05:40Changer, and notice I have a Width setting right here. Let me select this and
05:45I'll change it to 440 feet, Enter. Now my image should be true size. Let's move
05:52out and we'll hit Escape and then we'll do a little test. Let me zoom in on
05:56this corner. We'll launch the Distance command again. We'll pick a point right
06:02about here and we'll pan over. I'm going to turn off my Ortho and I'll pick a
06:10point right here. Notice over the course of 360 feet, I'm only off by a 16th of
06:16an inch. Once again, that's not bad.
06:20So as long as you know one single dimension or the scale in which your scanned
06:23image was printed, you can place any image into AutoCAD at its true size.
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Applying transparency to images
00:00You might think that all of the images that we reference into AutoCAD have to
00:03be rectangles. Not so, because AutoCAD supports image transparency.
00:08If you can create an image with transparent pixels, you can display your images using
00:12whatever boundary shape you like.
00:15In this lesson, we are going to learn how to work with images that use
00:17transparency. If you would like to work along with me, this drawing is located
00:22in the exercise files folder, and this is drawing number 6, transparent_image.
00:26On my screen I have got a drawing of a football field. Now, the only thing this
00:30field is missing is a large logo right here at the 50 yard line. I would like
00:34to reference an image to use as my logo. Before I do that, let's jump over to
00:39Adobe Photoshop so I can show you the image I'll be using.
00:43The image I'll be referencing is called Lynda_helmet.png. PNG stands of
00:48Portable Network Graphic. One nice thing about the PNG format is that it
00:53supports transparency. This checkered pattern around my image shows me that
00:57these pixels are meant to be transparent.
00:59Now, the PNG file extension is not the only type that supports transparency.
01:03Images that end in .tif or .gif also support transparent pixels.
01:09Let's flip back over to AutoCAD and we'll place this image in our drawing.
01:13Notice that I'm practicing good form. I have created a layer for my images, and
01:17that guy is set Current.
01:18Let's come over to the References Manager, and I'll right-click and select
01:22Attach Image. From here we'll look inside the Chapter 04 folder, inside our
01:27exercise files directory, and we'll come over and select Lynda_helmet,
01:31and click Open.
01:33When I drop this guy in the drawing, I would like to specify my insertion point
01:37and my Scale. Let's click OK. I have got a whole bunch of endpoints here, so
01:42I'm going to turn off my running object snaps momentarily, and let's place the
01:46image right here. Then we'll scale it up to about here.
01:51Let's zoom in a little bit. At this point the image doesn't look that great.
01:55Don't forget this image is meant to be transparent. To turn on the
01:58Transparency, I'll select the image by the edge, and then I'll right-click.
02:03We'll come down to the Image menu and we'll select Transparency,
02:06and then we'll turn it on.
02:08Let's use the Move tool, and we'll grab the image by the edge, right-click.
02:12I'll back up a little bit, and we'll pick it up from here. I'll turn off my
02:18Horizontal and we'll center this guy a little bit better.
02:22Now that I'm finished, the only thing I have to do is turn off my image frame.
02:26To do that, I'm going to go to the Menu Browser. We'll come down to the Modify
02:30menu and select Object, then we'll select Image. I'll click Frame and
02:36we'll set this to 0.
02:38Having transparent pixels means that our images don't always have to be
02:42rectangles. If you have the ability to create transparent images, AutoCAD can
02:47support that transparency in your drawings.
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Conclusion
Goodbye
00:00Well, I'm afraid our time together has come to a close. Let me say that it has
00:04been my privilege to work with you these past couple of hours. Now is the time
00:08for you to take your new drafting skills and use them to advance your career in
00:12production drafting. Good Luck!
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