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AutoCAD 2009: 2D Drafting Techniques
Don Barnett

AutoCAD 2009: 2D Drafting Techniques

with Jeff Bartels

 


With a host of new capabilities, AutoCAD 2009 remains the industry standard for 2D drafting. Jeff Bartels draws on his experience as a professional drafter and takes an in–depth look at the AutoCAD features used to communicate design. AutoCAD 2009: 2D Drafting Techniques is intended to be an “industry neutral” course, so the lessons can be applied to any discipline. Starting with synchronizing the AutoCAD workspace and settings, Jeff explores the creation and modification tools, focusing on several sub–options for each command. He discusses utilities such as Draw Order, Groups, and the Geometric Calculator, and demonstrates tools for making powerful selections and managing layers. Exercise files accompany the course.
Topics include:
  • Creating boundaries and calculating areas
  • Producing gradient fill hatch
  • Matching properties
  • Dividing and measuring line work
  • Finding parallels and extensions
  • Making selections based on criteria
  • Filtering layers
  • Applying new skills using practical examples

show more

author
Jeff Bartels
subject
CAD, 2D Drawing, 3D Drawing
software
AutoCAD 2009
level
Intermediate
duration
3h 36m
released
Mar 12, 2009

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Introduction
Welcome
00:00AutoCAD is the world's leading CAD application for 2-D. Learning the latest
00:04functions and features of AutoCAD can keep you in the lead, no matter what
00:08industry you work in.
00:13My name is Jeff Bartels and I'll be your instructor as
00:15we dig deeper into the tools and features inside the AutoCAD application, with
00:20AutoCAD 2009 2-D Drafting Techniques.
00:23AutoCAD has been my passion for more than a decade. By day, I'm the CAD manager
00:28for a civil engineering firm where I use AutoCAD to produce large-scale plan
00:32sets and construction drawings. By night, I teach AutoCAD courses and work with
00:36students just like you. I know the skills that students need to work in a
00:40production environment and I know the concepts that students typically struggle
00:44with in the classroom. I designed this title on techniques that have been
00:48proven successful in my 10 years of teaching AutoCAD.
00:51Each concept that we explore is taught using simple line work and then we apply
00:55what we have learned using a practical example. We'll start out by
00:59synchronizing our AutoCAD workspace and settings. Then we'll take a closer look
01:03at the creation and modification tools available in AutoCAD, focusing on the
01:07many sub-options of each command.
01:09We will explore additional object snap choices like Parallel, Extension and
01:13From and we'll learn more powerful ways to make selections. We'll spend some
01:18time on layer management and learn how to isolate, lock and filter our layers.
01:22Finally we'll explore concepts like draw order, loops and geometric calculator,
01:28all of which are used frequently in production drafting. The nice thing about
01:32this title is that it's industry neutral, meaning you can take what you have
01:35learned and apply it to any discipline. Architecture, civil engineering,
01:39mechanical design, the sky is the limit.
01:41You see AutoCAD is a tool that used in many fields to design and construct many
01:46different things. As instructor, it's my job to teach you how to use this tool
01:50and get you ready to work in a production environment. So, if you are ready to
01:54take you CAD skills to the next level, follow me and we'll get started.
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Using the exercise files
00:00If you are premium member of the lynda.com Online Training Library or if you
00:04are watching this tutorial on a disk, you have excess to the exercise files
00:08used throughout this title. Now, I have placed my exercise files folder on my
00:11desktop, but you can place yours wherever you like. The exercise files for this
00:16title are arranged in folders that are numbered based on the chapter number and
00:20inside each chapter all of the drawings are numbered based on the video number.
00:24In some cases, when I thought it would be helpful I have included a finished
00:27example. If you are a monthly or annual subscriber to lynda.com, you don't have
00:32excess to the exercise files, but you can easily follow the long. Let's get started.
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1. The AutoCAD Interface
Synchronizing settings
00:00The first thing I would like to do before we get started is to synchronize our
00:03AutoCAD environments. This will help ensure that what you see me do on my
00:06screen will work the same way on your screen. Now take a look at my screen for
00:10a second. I'm working with a default AutoCAD installation. What you see is
00:15exactly what you see right out of the box after the program is installed.
00:18So my screen may look a little bit different than yours. The goal in this session is
00:23to set up our systems such that they are reasonably identical.
00:26So I'm going to be asking you to make some changes such that your setup matches mine,
00:29and I believe in the do-no-harm principal, so at each point along the way
00:33I'm going to give you an opportunity to save your current settings. Let's start
00:37with the workspace. A workspace is a saved collection of tools that we see on
00:42our screen. If you would like to save your current workspace, you can come down
00:45and click on this gear and we can come up and select Save Current As and we
00:51can give our current workspace a name. I'm going to call this my original
00:57workspace and I'll click Save.
01:01If you have done that, at any point in the future if you would like to restore
01:04this workspace, you could simply come down and click the gear and select it
01:08from the list. Now the workspace we are going to be using in this title is a
01:12stock default workspace that gets installed with AutoCAD. I'm going to come up
01:16and select 2D Drafting & Annotation. Now at this point our screens should look
01:21reasonably identical.
01:22Now that we have taken care of our workspace, let's take care of our settings.
01:26I'm going to do that by opening a drawing. I'm going to come up and click my
01:28Open icon, and then we are going to look inside the chapter_01 folder inside
01:32our exercise_files directory and I'm going to open up this first drawing,
01:3601_silt-fence-detail. Now I'm using this drawing merely as a tool to
01:42demonstrate some of our settings that we'll be changing.
01:44To adjust the settings in AutoCAD, we are going to bring up our Options dialog box.
01:47To get there I'm going to right- click, and I'll come down and select
01:51Options from the menu. The Options dialog box is a place where we can go to
01:55adjust literally hundreds of settings that control the way AutoCAD works.
01:59Now I'm going to be asking to make some changes to your settings, so once again I'm
02:03going to give you an opportunity to save the current setup.
02:06Wouldn't it be nice if we could take all of the settings that we see on all
02:10these tabs and save them with a given name? Well that's what this Profiles tab
02:14is for. If I click this I could see a listing of all of my saved profiles.
02:19Now a profile is just a collection of saved settings. If you would like to save the
02:24contents of your Options dialog box, you can simply come over and click the Add
02:28to List button. And we'll give this profile a name. I'm going to call this
02:32my original settings, and we'll click Apply and close.
02:40At any point in the future if you would like to restore your current settings,
02:43you can simply come back to the Profiles tab, select your profile and you can
02:48click Set Current. Now since I'm going to making some changes, I'm going to
02:51select the unnamed profile, and let's go to the Display tab first.
02:57The first change I would like to make is in regards to our tooltips. I'm going
03:00to come down and change my Number of seconds to delay to 10. This controls the
03:05amount of time it takes for my extended tooltips to pop up on screen. If we set
03:10this to 10 seconds we don't have to worry about these guys popping up all the time.
03:13Next I'm going to come down and click the Colors button. This brings up a dialog
03:17box that allows me to control the color properties of many of my AutoCAD
03:21interface items. The one I would like to change is my model space background,
03:25and that happens to be the one that's selected by default. So I'm going to come
03:29over to the Color flyout and click and I'm going to set this to Black. If our
03:33model space background color is black, we get a much better contrast between
03:37our layer colors. I'm going to click Apply and close. We can see that change
03:41happen in our AutoCAD environment and then I'm going to click OK.
03:47Let's zoom in on this drawing. We'll center this a little bit on screen.
03:51Notice as I move my cursor over this geometry, anything my cursor passes over
03:56highlights on screen. Now this can be confusing especially if you are working
04:00in a large detailed drawing. I would like to make a change to this setting.
04:04So let's bring back up our Options. I'm going to right-click, we'll come down and
04:08select Options again, and we're going to go to the Selection tab.
04:11I am going to come over to the Selection Preview area and I'm going to remove
04:15the check from When no command is active. From now on my entities will only
04:20highlight when I'm within an active command. I'm going to come down and make
04:24one more setting. I'm going to click the Visual Effects Setting button.
04:27This area controls how our objects are highlighted on screen. I'm going to set this
04:32for Thicken. This way when I'm in an active command and I hover over an entity
04:36it will just get a little bit brighter on my screen. I don't have to worry
04:38about getting the extra dashes.
04:40Let's click OK. Now the last adjustment I would like to make is on our User
04:44Preferences tab. From here I would like you to come down and click your
04:48Right-click Customization button. And I want you to make sure that these guys
04:53are all set to Shortcut Menu, Shortcut Menu, Shortcut Menu. Now these happen to
04:57be the default settings, so if you have never gone into this dialog box before,
05:01your settings already match mine. Let's click Apply and Close and I'll click OK.
05:06If I move over my geometry now, we can see that it does not pop up on my screen.
05:11With our settings now taken care of, we can be certain that your AutoCAD should
05:15now function just like my AutoCAD, and we're ready to take a look at the
05:18tutorials. Let's get started.
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Understanding rollover tool tips
00:00Chances are you have already discovered rollover tooltips. It doesn't take
00:03long before you notice that if you hover over an entity, AutoCAD displays a pop
00:07up window that tells you a little bit about the object. Let's take a look at
00:11how the rollover tooltip function works.
00:13I am going to zoom in on my geometry a little bit and let's take a look at a
00:16rollover tooltip. If I place my cursor over this geometry and wait just a
00:21second AutoCAD brings up a pop up that tells me a little bit about that object.
00:25I can see it's an arc and I can see some of its general properties. Let's place
00:29my cursor over this object. Once again AutoCAD is giving me some more
00:33information. Now if you are not seeing the tooltips on your screen, this
00:36feature is turned off on your system. Let me show you where we can go to turn this on.
00:40We are going to visit our Options dialog box. To get there I'm going to
00:44right-click and select Options from the menu, and we are going to go to the
00:48Display tab. And right here in the Window elements area, if I come all the way
00:53down to the bottom, I could see a toggle that allows me to turn my rollover
00:56tooltips on and off. I'm going to leave mine on, and we'll come down and click OK.
01:00Let's back up a little bit and I'm going to pan this drawing down. Using the
01:06rollover tooltips is a lot like interrogating your drawing. For instance what
01:10layer is this guy at? He's on layer det -2, what layer is this guy at? Det-6.
01:16What's this object? Is it a block or is it polyline? I can see it's a block.
01:21Now some people have a love-hate relationship with the tooltips. They don't
01:24like the idea of these guys popping up whenever they hover too long. If you
01:28happen to be one of these people, by all means turn it off.
01:30Let me show you one small problem with the tooltips and it involves multiline
01:35text. Watch this. If I place my cursor over this text AutoCAD doesn't give me a
01:39tooltip. This text was created using the multiline text editor. Oddly enough if
01:44we want our tooltip we have to place our cursor just above or below the text to
01:48get the tooltip to come up on screen. So it's not the end of the world.
01:51Just something to keep in mind if you want your tooltips to work in most situations.
01:57The beauty of the roll over tooltip is that we can get information without
02:00having to select our geometry. Because of this, rollover tooltips can be the
02:04fastest way to review your drawings.
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Making changes using Quick Properties
00:00If you need to make general property changes to your objects, nothing is faster
00:03than using the Quick Properties tool. It's like having a miniature property
00:07changer palette right at your cursor. I want to start this tutorial by turning
00:10off several of my Mode Settings. Quite a few of these guys, I'm not going to be
00:13using, so I'm going to turn them all off right now. Now the ones that are on
00:17are colored blue, if I click these they will turn gray that let's me know that
00:21the mode is turned off.
00:23To use our Quick Properties tool we'll click the icon on the end in the Status
00:28bar. This turns the feature on. Now we don't notice anything special happen on
00:32screen until we select something. If I click to select the edge of my detail,
00:37notice AutoCAD gives me a miniature property changer palette.
00:41Now this guy pops up in a collapsed state, if I place my cursor over, it will
00:45open up and I get access to a limited number of settings. This guy works just
00:49like our Property Changer. So if I would like to move this entity on to a
00:52different layer, I can simply click in this field, grab the flyout and I can
00:56select a different layer.
00:57When I'm finished, I can hit my Escape key that deselects my object and the
01:01palette goes away. Now I would like to make another change. I'm going to zoom
01:05in right over here because I have a hatch pattern that's on the wrong layer,
01:09let's fix that. Once again, I'll click the hatch. My palette pops up on screen.
01:13I can come up and click in the field and I can easily make the change.
01:18Let's talk about some of the settings that control how this tool works.
01:21I'm going to come up and click the Options icon and we'll select Settings. Down at
01:26the bottom of the dialog box in my Size settings this controls the size of the
01:30palette when it comes up on screen. Notice that I also have a toggle that
01:34allows the palette to collapse.
01:36Let's take a look at Location Mode. Notice I have two settings: Cursor and
01:39Float. By default he is set to Cursor. If I was to set this to Float, the next
01:44time the palette comes up on screen I can move it wherever I like and then it
01:47will always come up at the same location.
01:50Now I would like to have my settings near my cursor. So I'm going to select the
01:53Cursor option and I had a couple of controls, if I click the flyout, I can
01:57choose the location where the palette is going to come up in relation to my
02:00cursor. Probably the most important one is the Distance. Currently this is set
02:05to 50 pixels. That means the palette is going to come up 50 pixels away from my cursor.
02:09I am going to bump this up a little bit, so the palette is not quite so close.
02:12I'm going to set this to 100 and click OK. At this point we'll back up and
02:19let's put out our boundary back on the correct layer. Notice when I click this,
02:23the palette is now coming up a little bit farther away from my cursor.
02:26I'm going to click in the layer area, we'll grab the flyout and we'll place this
02:30guy back on the border layer.
02:32If the palette itself ever happened to be in the way, you can simply click and
02:36hold on this handle and you can place it wherever you like on the screen.
02:40When I'm finished I'll hit my Escape key. That will deselect the object. We'll close
02:43the palette. Using the Quick Properties tool we can make many of our property
02:47changes much faster because the settings are just inches from our cursor.
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Finding answers with InfoCenter
00:00When learning a program of the size and magnitude of AutoCAD we'll undoubtedly
00:03have questions. AutoCAD's Info Center allows us to find the answers to our
00:07questions without having to navigate through hundreds of pages of help
00:11documents. Now this drawing that we see on screen is merely here to serve as a
00:15background. We won't be doing anything with this geometry.
00:17Let's say I have a question regarding some aspect of AutoCAD. If I come up to
00:22the upper right hand corner of my interface, I can see my Info Center. This guy
00:26works very much like a Google Search on the Internet. We can enter a keyword in
00:30this area and then AutoCAD will search all of its sources of information to try
00:34and get us an answer.
00:35Let's say I had a question regarding ellipses. I'm going to click in this area.
00:40We'll type Ellispe and at this point I can hit Enter or I can click this
00:45magnifying glass. And when I do, AutoCAD will bring up a series of hyperlinks
00:49that I can visit to try and get an answer. I'm going to come down and select
00:53Draw Ellipses.
00:56And when I do AutoCAD takes me right to the help document that is specific to
01:00drawing ellipses. From here I can navigate through the additional tabs if like
01:05or I can follow additional hyperlinks. Let me close this. One of the nicest
01:10features of the Info Center is that we can save our searches. For instance,
01:14Ellipse is still up here as a keyword. Let me come up and click the magnifying
01:17glass again. Now we have visited Draw Ellipses last time.
01:21Notice if I hover over this hyperlink, I have got a little star at the end of
01:24the line. If I click this, I can save this search as a favorite place. Let me
01:29close the menu. That's what this star is for. This guy right represents my
01:33favorite searches. If I click this I can see in the list, I now have access to
01:38my Draw Ellipses search.
01:40If you would like to remove a favorite, you can simply come over and click the
01:43star again and that guy goes away. Now we can also use the Info Center to focus
01:50our search to a specific source. Let's say I had a question regarding my
01:53ribbon. I'm going to come up and click in the keyword area and we'll drag
01:58across this text and I'm going to type ribbon. This time instead of clicking
02:02the magnifying glass I'm going to click the flyout and from here I can select a
02:06specific source to search for this keyword.
02:09Let's select the New Features workshop. This gives me hyperlinks that are
02:13specific to that source. I'm going to select Customize the ribbon and AutoCAD
02:19takes me right to the New Features workshop where I can get more information
02:22about the ribbon.
02:24When finished I'm going to come up and click X to close the window. The next
02:28time you have a question, try using AutoCAD's Info Center. You may find it to
02:32be the fastest way to get the information you are looking for.
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Using Noun/Verb methodology
00:00There is an old adage that says there are at least three different ways to do
00:03everything in AutoCAD. Think for a second about how many ways we can launch
00:06commands. We can use the ribbon, we can use the menu browser, or we can use the
00:10command line. Not only do we have flexibility in how we launch commands,
00:15AutoCAD also gives us flexibility in how we use our commands. We can use the
00:19Verb/Noun, or the Noun/Verb method.
00:21Now on my screen I have got a mechanical example. This drawing is a metric
00:25drawing and it was created such that each unit equals 1 millimeter. Now the
00:29changes I'm like to make don't involve the dimensions or the centerlines, so
00:33let's turn those layers off. I'm going to go up to my Layer control and click
00:36the flyout and we'll turn off both of those layers. And then I'll click on
00:40screen to close the menu.
00:42Let's do one more thing. Let's take a look at my current running object snaps.
00:46I'm going to come down and right-click on my Object Snap Mode and we can see
00:50that I have a running object snaps set for Center as well as Endpoint. Let's
00:54hit Escape to close the menu and you know what? As long as we are down here
00:57let's turn on our Dynamic Input. This way I can see my command line information
01:01at my cursor.
01:02Okay, let's say we have to make a design change. Let's say I have to move these
01:06two circles 10 millimeters towards the center. Now these circles represent this
01:11geometry in my Section View.
01:13Now how would we do that normally? Well, we come up and launch our Move
01:17command. Move represents the Verb. I'm telling AutoCAD I want to move
01:21something. Now AutoCAD is saying, move what? Well, these circles represent the noun.
01:27Let me right-click to finish my selection. I'll pick these guys up from the
01:31center point and then I'm going to lock my Ortho and will pull them to the
01:36right and type 10 for 10 millimeters and hit Enter. So by default, when we work
01:42in AutoCAD we typically work using a Verb/Noun methodology.
01:45Now AutoCAD also allows us to work in the other direction. Let's make the same
01:50change with these two circles. We'll do this one Noun/Verb, meaning I'm going
01:54to select my objects first by making a window and then I'll come over and
01:59launch my Move command. It works the same way. I'll select these from the
02:03center and we'll type 10 and hit Enter.
02:07The Noun/Verb method works with nearly every AutoCAD command. If you happened
02:11to be having problems with your Noun/ Verb functionality this feature can be
02:15turned off. Let me show you where we can go to turn it back on. We are going to
02:18visit our Options by right-clicking and selecting Options from the menu. We are
02:22going to go to the Selection tab and right down here in the Selection Mode is a
02:29toggle that allows me to turn my Noun/ Verb selection on and off. I'll go ahead
02:33and leave that on, we'll click OK and before we go, let's correct our geometry
02:38in the Section View such that it matches our top view. I'm going to do that by
02:42using the Stretch command and we'll do it using the Noun/Verb methodology.
02:46I will make a crossing window to select this geometry that encompasses all of
02:50the end points that I would like to move. Then I'll come up and launch the
02:54Stretch command and we'll stretch this geometry from the end point here and
03:00I'll pull to the right, we'll type 10 and hit Enter. Once again, I'll make a
03:04crossing window over here to select this geometry, we'll come up and click the
03:08Stretch command and we'll stretch it from this end point and pull to the left
03:13and type 10.
03:15When it comes down to it, AutoCAD allows us to choose how we want to work.
03:19This means we can use AutoCAD in a way that makes us most productive.
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Using the Object Snap menu
00:00A great way to increase your productivity is by using the Object Snap menu.
00:04This menu allows you to work faster because it puts your object snap choices
00:08right at your cursor.
00:09Since we are going to be talking Object Snaps, let's take a look at my current
00:12running object snaps. To do that I'm going to come down and right-click on my
00:16Object Snap Mode, and as usual I'm running a Center as well as Endpoint object snap.
00:22Now I typically have no more than two running object snaps going at a time, any
00:26more than that and I run the risk of accidentally selecting an incorrect snap.
00:31So as far as my Object Snaps go my Endpoint and center point will be automatic,
00:35all the others, I'm going to pull from the Object Snap menu. Let me show you
00:38how the menu works. I'm going to hit Escape and what we are going to do is we
00:43are going to finish this geometry on the right such that it looks like the
00:46geometry on the left.
00:47I am going to start by creating a sketch line, I'm going to come up and launch
00:50the Line command, and I would like to create a line from this end point
00:55perpendicular to this bottom line. To access the Object Snap menu I'm going to
01:00hold my Shift key on my keyboard and right-click. This gives me access to every
01:05AutoCAD object snap right at my cursor. Now one thing to remember as soon as
01:09the menu comes up you can take your hand off the Shift key. Let's select
01:13Perpendicular from the menu and then I can click this line. When I'm finished
01:18I'm going to hit Escape to cancel the command.
01:19Let's draw a line from the midpoint of this edge to the midpoint of this edge.
01:25I'm going to repeat my Line command. So right-click and select Repeat LINE and
01:30I'm going to draw that from Shift+ Right-click the Midpoint here to the
01:38Shift+Right-click Midpoint here. And when I'm finished I'll hit Escape.
01:44Let's construct our circle. I can see I have got a circle that's got a radius
01:47of 30 millimeters. I'm going to come up and launch my Circle command, and the
01:51center point of my circle is going to be at the intersection. Let's hold our
01:54Shift key and right-click, we'll select Intersection and I'll click my geometry
01:58right here. And I'll type in 30 and hit Enter.
02:03Finally we'll create the last two circles. I'm going to find their locations
02:07using some offsets. Let's offset this bottom edge 25 millimeters to find the
02:12centerline of these circles. We'll launch Offset. We'll type 25 and hit Enter.
02:20I'll offset this line in this direction and I'll hit Escape when I'm finished.
02:26Now we can offset our centerline 25 millimeters in either direction to find the
02:30intersections that would represent the centers of our circles. One again, I'm
02:34going to launch Offset, I'll right- click and select Repeat OFFSET from the
02:37menu. I'm going to hit Enter on my keyboard to accept the distance and I'll
02:42offset this line to this side and this line to this side. Now when I'm finished
02:47I'll hit Escape.
02:48I have just created object snaps where those circles need to be placed. Let's
02:52launch the Circle command and I'm going to place this at the Shift+Right-click.
02:58All the object snaps are right here at my cursor. I'll select Intersection
03:01right here and the circle has a radius of 12.5, Enter. And we'll do our
03:07remaining circle. I'm going to right- click, select Repeat CIRCLE, I'm going to
03:12place that to the Shift+Right-click Intersection right here and then we'll hit
03:18Enter to accept the previous radius. And now that we are finished we can erase
03:23some of these sketch lines. I'm going to select these and then I'm going to
03:28come up and click my Erase button.
03:30Think for a minute about the number of times each day you select Object Snaps.
03:34If you use the Object Snap menu you can save yourself a great deal of time when
03:38working on your drawings.
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2. Drafting Concepts
Constructing circles using points and tangents
00:00Typically when we create a circle, we pick the circle point, followed by
00:03entering the radius or the diameter. Sometimes though, we may need to create
00:07circles using alternate methods. Let's look at some of the other ways we can
00:10create circles using AutoCAD. If you look at my screen, you can see that I have
00:14gotten an array of abstract shapes. We are going to use these shapes to explore
00:18several other ways that we can create circles. Before we get started,
00:21let's take a quick look at by running Object Snaps.
00:23I am going to come down and right- click on the Object Snap Mode. As you can
00:27see, I have got a running object snap set for center as well as end point.
00:31Let's hit Escape to clear this menu. Since we're going to be talking about
00:34circles in this session, let's take a look at the circle icon.
00:36If I move right up here, this guy represents the default circle command, the
00:42central radius method. If I click the flyout, we can see that there are six
00:46ways to create circles in AutoCAD depending on the information that we have.
00:49Now, it's important to note that there is only one circle command. Each of
00:53these options that we see in flyout is merely a shortcut to one of the
00:57sub-options of the circle command they are conveniences, it's what they are.
01:01We're going to look at the 2-Point method first. I would use this method if I
01:05knew two points that represented the diameter of my circle. Let me select the
01:09tool and I'm going to zoom in on this line segment on the left. If this line
01:14represented the diameter of my circle, I can click this endpoint and this one
01:18to create that shape. Let's try another.
01:21I am going to back up and I'll pan this over a little bit. We'll come up and
01:26click the flyout. Let's take a look at this 3-Point method. I would use this
01:30method if I knew three points that fell on my circle. This can be a great tool
01:34to use to find the center point of a polygon that was created using AutoCAD's
01:38polygon command. Let's launch the 3-Point method.
01:41Remember that our polygons in AutoCAD are created using an imaginary circle.
01:45I know three points that fall on that circle, this end point, this endpoint and
01:50this one. Let's try another option. I'm going to back up a little. We'll pan
01:54over; we'll focus on this geometry. This time I want to look at the Tangent,
01:59Tangent, Radius method. Tangent, Tangent, Radius is a lot by creating a Fillet.
02:04I would use this method if I knew two points of tangency and a radius.
02:08I am going to select the tool and let's create a circle that's tangent to these
02:12two rectangles that has a radius of two inches. Notice as I place my cursor
02:17over the rectangle, AutoCAD is looking for a tangency object snap. Even though
02:20I don't have that set as a running object snap, AutoCAD is looking for it
02:24anyway because that's what the circle mapping needs. So I'll click I'll come
02:28over and click this rectangle and then I'll type in my radius of two inches.
02:34This is architectural example, so I have to use the quotes. The Tangent,
02:39Tangent, Radius method also works great with arcs.
02:41Let's come up and launch the tool again, it happens to be the default now and
02:47we'll click this arc and this one and I'll hit Enter to accept a two inch
02:52circle. I want to look at one more, let's pan our geometry over again.
02:57This time we are going to look at the Tangent, Tangent, Tangent method. This is
03:00probably one of the most powerful ways to create a circle.
03:03Let's click the flyout, I'll come down and select this method. We would use
03:07this method if we knew three points of tangency and I'll click this line and
03:13this one and this one and that circle is tangent to all three of those
03:16entities. This feature also works great with arcs. I'm going to launch it
03:20again. We'll come up and click. I want to create a circle that's tangent to the
03:24outside of this circle, the outside of this one and the outside of this one.
03:28Imagine how complicated it would be to find that circle manually.
03:32Let's back up a little bit. I'm going to pan over. I have got a drawing on my
03:35screen that represents a concept for a chair design. Now, to continue working
03:39on this drawing, I'm going to need to use some of the tools that we've just
03:42learnt. Let's start by taking a look at the back of my armrest. I would like to
03:45round this such that it's similar to the seat of my chair. This is a perfect
03:50opportunity for me to create a 2-Point circle.
03:53Let's zoom in I'll center this on screen. We'll come up and click the flyout
03:57and we'll select the 2-Point method. I'll create my circle from the endpoint
04:02here to the endpoint here and now I can use the Trim command to clean up my
04:07geometry. I'll select this circle and this line and right-click. I'll trim off
04:12this piece and then we'll click this line. Now I won't go away because it's an
04:16individual segment that's all right.
04:17I am going to right-click, and inside the Trim command, I have an Erase
04:21sub-option. Let's select Erase, I'll select this line and then right-click.
04:26When I'm finished, I'll hit Escape to get out of the command. Let's back up a
04:30little bit. We'll pan over and we'll take a look at this armrest.
04:34I would like to round this corner I think that would look nicer. Let's round
04:38this off with a radius of one-and-a- half inches. This is a perfect opportunity
04:43to use the Tangent, Tangent, Radius method. I'm going to click my flyout and
04:47we'll select Tan, Tan. Radius. I want my circle to be tangent to this edge and
04:52this one and it has a radius of 1-11/2 inches, Enter. Let's clean this up using
05:01Trim. We'll launch our Trim command and we'll grab our circle and we'll grab
05:05these lines. Let's right-click and I can trim off this end of my circle and I
05:09can trim off this end of my line and when I'm finished, I'll hit Escape.
05:13I am going to pan this up. Let's take a look at the seat portion of our chair.
05:18Now this looks very uncomfortable, it's very straight. Let's say I would like
05:22to lower the middle of my seat one- quarter-of-an-inch. I would like to drop it
05:26down between these two armrests. To do that, I'm going to create a line. Let's
05:31launch the Line command and we'll create our line from the Shift+Right-click
05:36from the midpoint of the seat and my Ortho is locked. I'm going to pull
05:39straight down and type 1/4 inch, Enter and then I'll hit Escape to get out of the command.
05:46I now have three points that fall on that circle. I have got an endpoint here,
05:50I have got an endpoint here and I have got an endpoint here. Let's click the
05:53flyout and we'll launch the 3-Point option and I'll create my circle from the
05:57endpoint here to here, to here and once again we'll clean this up with Trim.
06:04Let me grab my circle, and I'll grab my armrests, right-click, we'll trim off
06:10the outside of the circle, we'll trim off the inside of the seat.
06:15Now take a look at this. Since the seat has been lowered, these lines no longer
06:19touch. That's okay. We can correct this. If I hold my Shift key and click this
06:23line, the Trim command becomes the Extend command and I can clean up that
06:27geometry. Let's come over and get this side, I'll hold the Shift and click this
06:31line. Lastly, let's right-click and select Erase and we'll get rid of our
06:38sketch line and we'll hit Escape.
06:40Now I would like to do one more thing. I would like to create an arc from the
06:45front leg to the back leg that matches the height of the arc that I'm using in
06:49the front of the chair. Now I could do that with the Fillet command, but it
06:52would take me a long time to fillet these to get the exact location. Instead,
06:57I'm going to use the Tangent, Tangent, Tangent method.
06:59I am going to draw a line from the Shift +Right-click quadrant here. Now I pull
07:06to the right and click to make a sketch line. Let's hit Escape and then we'll
07:12come up and click our Circle flyout and we'll select Tan, Tan, Tan and we'll
07:16click this line and this one and this one. When I'm finished, I'll use Trim.
07:22We'll grab our circle and our two lines, and a right-click and we'll eliminate
07:27this piece and this piece and the bottom of our circle and then I'll
07:31right-click and select Erase and we'll get rid of our sketch line.
07:35Finally, we'll hit Escape and we'll center this guy at the screen. As you can
07:39see, all circles are not created alike. Fortunately, AutoCAD allows us to
07:43create any circle we may need even if we may not know a specific center point or radius.
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Creating arcs
00:00At first glance, the Arc command may seem a little intimidating because of the
00:03sheer number of choices available. You see there are at least 11 different ways
00:07to construct an arc depending on what information you have. In this session, we
00:12are going to look at the many ways we can construct arcs using AutoCAD.
00:15Before we get started, let's take a look at my running object snaps. I'm going
00:18to come down and right-click on my Object Snap mode and I have my Typical,
00:23Center as well as Endpoint object snaps set. Let's hit Escape to clear the menu.
00:28To launch the Arc command, I'm going to come up to the Draw panel of my ribbon
00:31and I'm going to click the tool right here. Now when we create an arc, it's
00:35essentially a three-click process. I'm just going to click three times, one,
00:39two, three. I just created an arc on my screen.
00:42Let's create one more. This time when we create the arc, we are going to keep a
00:45closer eye on our command line. Let me launch the tool again. AutoCAD is asking
00:50for my start point and notice at the command line I could also specify a center
00:54at this point. I'm going to pick on the screen.
00:57Now that I have set my first location, I could specify a second point as well
01:01as the center or the endpoint of my arc. Once again we'll click and then I can
01:05pick a point on screen to finish my arc. Now, why did I say arc seem a little
01:10intimidating? Well, I'm going to come up and click the flyout next to the Arc tool.
01:14Notice there are 11 different ways to create arcs in AutoCAD depending on what
01:18information you have. Now, it's important to know that there is only one Arc
01:21command. The default happens to be the 3-Point arc. Each one of these other
01:26options is merely a shortcut to the various sub-options that are available
01:30within the command.
01:31Every one of these methods could be accessed by selecting 3-Point and then just
01:34choosing the options from the command line. Let's hit Escape to clear this menu
01:38and I'm going to erase these arcs. I would like to take a second to talk about
01:43the pieces of information that we can use to construct an arc.
01:48Now as we go through these components, always remember that an arc is nothing
01:51more than an incomplete circle. Let's not over-complicate the issue. In most
01:55cases if you have difficulty creating an arc, simply create a circle and trim
01:59it. One component we can use to create an arc is the start point. Another
02:03component we can use is the arc's endpoint. We can use the center point as well.
02:09Another piece of information that is helpful is the radius. The radius is the
02:12distance from the center point to the end point of our arc. We can use the
02:16included angle to construct our arc. Now, an included angle is the angle drawn
02:21from the endpoint to the center point to another endpoint of our arc.
02:25The included angle is sometimes called the delta angle of your arc and looking at
02:29my example on screen, I can see this arc has an approximate included angle of
02:3390 degrees.
02:34We can use a point on the arc as one of our components. We can also use the
02:38chord length. The chord length is the straight-line distance from the start
02:42point to the endpoint of our arc. Finally, we can also use the start direction.
02:47At what angle does my arc exit my start point. This is also called our
02:51direction of tangency.
02:53In the example on screen, the start direction would be 90 degrees because I'm
02:56coming out of my start point straight up. When constructing an arc in AutoCAD,
03:00I can use any three pieces of information that we see on the screen. Let's
03:04return to AutoCAD and we'll take a look at the tool.
03:07Now, we're not going to be going through every method of creating an arc in
03:09this lesson. We're going to look at several of them. If you look at my screen,
03:12you can see I have created some rectangles. What we're going to do is use these
03:15rectangles to sketch out some decorative window concepts.
03:19I am going to zoom in on one of these. Now this geometry was created using
03:24architectural measurements. Let's create our first arc. Let's say I would like
03:27to create an arc that starts right here and then curves up and ends when it
03:32hits this vertical line.
03:33Well, I know the start point of my arc, I know the center point of my arc and I
03:37know the endpoint of my arc must fall on this line. Let's go up to our Arc
03:41flyout and click. I'm going to select the Start, Center, End option.
03:45I will click my start point, I'll click my center point and notice as I pull
03:50away, I'm creating a rubber band effect and I just need to click my last point
03:54to finish my arc. One thing I want to mention, AutoCAD wants to create our arcs
03:58counterclockwise. You would think if I was to pull down, my arc would be drawn
04:03the other direction. It's not, okay? Keep that in mind when you are
04:06constructing arcs.
04:07Let's me click my last point. I'm going to come up and grab the endpoint of
04:10this line. Let's create the arc on the other side. Once again I'm going to
04:14launch the Start, Center, End tool. I'll click my start point, I'll click my
04:19center point and notice that AutoCAD wants to draw this counterclockwise,
04:22unfortunately that's not going to work for me in this case.
04:26Now, I don't have to pick another selection from the flyout. Remember those
04:29selections are merely shortcuts to the sub-options of the command. I'm going to
04:33finish this arc by using the command line. If we take a look right down here,
04:37we can see that I can enter an angle or a chord length at this point. I'm going
04:42to right-click and select Angle because I know this angle must be 90 degrees.
04:48Now, in this case, I want the arc to go clockwise, so I'm going to type -90 and hit Enter.
04:53Let's finish this window by creating a rounded top. I would like to create an
04:56arc that starts from this endpoint that sweeps up through the mid-point at the
05:00top and then ends at this endpoint. Let's click the Arc flyout. I'm going to
05:05select the 3-Point option and we'll create an arc from this endpoint to the
05:11Shift+Right-click midpoint of this line to the endpoint of this arc.
05:16Let's pan this over. I have got another example. In this case, let's say I
05:21would like to create a single arc that starts here and spans all the way up and
05:25comes down and ends on this side. Once again I'm going to click the Arc flyout.
05:29We're going to try the Start, End Angle method because I know my start point is
05:35here, my end point is here and my angle is going to be 180 degrees because it's
05:41half of a circle.
05:42Let's back up just a little bit and we'll look at our last example. In this
05:46case, I would like to create more of a Gothic style window. So I'm going to
05:49stretch this middle rectangle a little bit taller. Let me launch my Stretch
05:53command, we'll do a crossing window around this geometry. I'll right-click and
05:58then I'll pick my corner and we'll pull straight up. Let's lock our Ortho.
06:02We'll pull up and we'll type 1 foot, Enter.
06:06Now, in this case, I know my start point of my arc, I know the end point of my
06:10arc, I also know the arc direction. So I'm going to click my flyout. I'm going
06:15to come down and select Start, End direction. My arc is going to start here.
06:19We are going to draw it to the Shift+Right -click, midpoint of the top and I know
06:26the arc direction happens to be 90 degrees.
06:28That was if I pull to the right, I can also select 0 or I can pick 180. Let's
06:33pull up and we'll pick a point on screen. Let's create one more arc to finish
06:38this up. I'm going to launch the tool again, we'll pick our start point, we'll
06:43pick our endpoint and then my Ortho is helping me grab my direction.
06:48Let's back up a little bit. We'll center this on screen. Now, examples we've
06:53drawn are relatively simple sketches. I'm going to turn on a layer. I'm going
06:57to click on my Layer control. I'll select my Finished layer and we'll click on the screen.
07:01Hopefully, you can see the geometry we've constructed above is simply a
07:04starting point for creating the windows that we see below. By adding a few
07:08offsets and a couple of more arcs, we can create some fairly nice looking geometry.
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Generating polylines
00:00A very convenient tool to use in AutoCAD is the polyline. Now a polyline is a
00:04multi-segmented line that can contain straight and curved segments. Creating
00:09geometry using a polyline is much faster than creating individual line work and
00:13then joining a line work together.
00:15Now I have got some sketch geometry on my screen. We are going to use this
00:18geometry to play around and learn how the Polyline command works. Let's create
00:22a first polyline. To do that I'm going to go up to the Draw panel in my ribbon
00:26and I'll click the Polyline tool and then I'm going to pick a point on screen
00:30and I'll click a few more points and then I'll hit the Escape key when I'm finished.
00:36Now that workflow is no different than the workflow that we used to draw a
00:39traditional line, except when I click on this geometry I can see it acts as a
00:43single object. That's because it's a polyline and a polyline is a
00:47multi-segmented line. I'm going to hit Escape to deselect this and we'll create
00:53one more. This time we are going to watch our command little bit closer.
00:56Let's pick a point on screen, pick another point and another. Take a look at
01:03the options that we have. Notice some of these are familiar. We have Undo and
01:07we have Close, the same options that we see with the traditional line command.
01:11Let's take a look at the Arc option. I'm going to right-click and select Arc
01:17and notice that I'm constructing an arc that is tangent to my previous segment.
01:21If I click and continue on, I'm now constructing another arc. Technically I'm
01:25in the Arc mode right now. Let's click again. We'll click again. Let's say I'm
01:31like to go back to constructing straight-line segments. I'm going to
01:35right-click and select Line from the menu and now the segments that I'm
01:39constructing are straight lines.
01:42Now that I'm finished, let's close this polyline. I'm going to right-click and
01:45select Close from the menu. Now polylines are much easier to move. They are
01:50easier to rotate. They are easier to offset. They are easier to be erased
01:54because all of the segments are treated as a single entity.
01:57Another nice aspect of the polyline is it's easy to find their area. Since this
02:02guy is selected, I'm going to bring up my Property Changer. I'm going to do
02:05that by hitting Ctrl+1 on my keyboard. Let's move this palette over here for
02:10right now. I'll click and hold and we'll make it a little bit wider and now I'm
02:14going to grab the slider and come down and we can see the area of this polyline
02:18is almost 30 square feet.
02:21Now we are probably going to use this Property Changer again, so I'm going to
02:24anchor this to the left side of my interface. I'm going to right-click on this
02:28mask and I'm going to select Anchor Left. Then we'll hit Escape to deselect our polyline.
02:35Now one important skill you need to have is you need to know how to trace
02:38existing line work using a polyline. I have got some geometry on screen.
02:42Let's see if we can trace this using the Polyline command. I'm going to come up and
02:46launch the tool. We'll start at the lower left hand corner. Now I'm in the
02:50Straight-line mode, so I'm going to draw to this end point. Then we'll
02:54right-click and select the Arc option. Since this arc is tangent I can come
02:59over and click this end point.
03:00Let's go back to straight lines. I'll right-click again and select Line and
03:05we'll go to the end point here. Once again, I need to switch to an arc.
03:08We'll right-click and select Arc. Now the arc that I'm tracing is not tangent to my
03:13line segment. Let's look at the command line and see what else we know.
03:17Notice that some of the options that we see in the list are the same ones that
03:20we have in the traditional arc command. We have Angle, we have Center, we have
03:25Direction. I also have Second Point. Any time you are tracing a non-tangent arc
03:30you will always know a second point on the arc.
03:33I am going to right-click and select Second Point and we'll select the
03:39Shift+Right-click Midpoint to those arcs and then I'll come down to the end
03:44point to finish. We'll right-click and go right back into the straight line
03:48segments and we'll go to the end point here and then when I'm finished I'll
03:52right-click and select Close.
03:54Now you are probably thinking you know what, you already had that in geometry
03:57why don't you just join it together? Well, I could have but every circumstance
04:01isn't going to be that easy. Let's back up a little bit. I'm going to pan my
04:05drawing over. On my screen, I have got a portion of an architectural floor
04:09plan, this happens to be the back portion of a house. Let's zoom in a little bit.
04:14On the back of the house, I have got a wooden deck. Let's say I would like to
04:17find the area of this deck. Now the problem is I can't just join these lines
04:21together. I have got geometry at different layers. But what I can do is quickly
04:25trace this geometry using the polyline. Now I'm practicing good form. I have
04:29created a layer called Area and that layer is current. Let's use the polyline
04:33to find out the square footage of our deck.
04:35I am going to launch the command. Then come down and we'll start at the end
04:39point here. We'll go to the end point here and we'll just keep following our
04:43end points around. We'll move up to where we meet the house. Now I'm not going
04:52to go around the windows. I'm going to shoot right underneath these. Likewise
04:56I'm not going to go through the doorway. I'm going to come all the way down to
04:58the corner of my house here. We'll go past these windows to the corner.
05:01We'll come down to the corner of the house here. Let's back up and we'll pan over and
05:08we'll work our way around to fireplace.
05:12When I'm finished I'll right-click and select Close to meet my start point.
05:16I'm going to back up a little bit and to find the area I'm going to select my
05:20polyline. We'll go to our full Property Changer and right here in the area
05:25field I can see my deck has an area of approximately 424 square feet. When I'm
05:30finished, I'm going to move outside of the palette. Now I'm going to collapse
05:33and then I'll hit Escape to deselect my entity.
05:36Since I have placed my area of geometry on its own layer I can easily erase
05:39this now or I can click the flyout and I can turn this layer off, in case I
05:43would like to return to a layer. As you work, look for opportunities to use the
05:49Polyline command. Using good foresight and creating your geometry using a
05:52polyline may save you time later if you need to offset, move, copy or calculate
05:58the area of your geometry.
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Creating boundaries
00:00The Boundary command could be a tremendous time saver when drafting.
00:03Now Boundary function is very similar to the Hatch command, except that it's job is
00:07to create closed polylines.
00:09In this session, we are going to take a look at how we can use the Boundary
00:12command. Take a look at the area created by these shapes. This is the area that
00:16I'm interested in. I like this X shape to be its own closed polyline.
00:21Now I could create this my trimming my geometry and then joining it together.
00:24I can also painstakingly trace the edge, but there is a faster way. I'm going to
00:29use the Boundary command. I can find boundary in the Draw panel of my ribbon.
00:33I'm going to click the flyout. Boundary is located right here. Let me click the
00:37Launch the Tool.
00:38Now Boundary acts very much like the Hatch command. If I look at the middle of
00:41the dialog box, I can see that I'm going to be creating a polyline and we are
00:45going to be creating it using the Pick Points method. Let's click Pick Points.
00:49I'll click inside the shape. AutoCAD traces the boundary and I'll right-click to finish.
00:55I am going to use the Move command and we'll move this geometry outside and I'm
01:01sure you will agree that it's much faster to create a boundary than it is to
01:03trace that manually. Now we don't have to stop with a single boundary. If we
01:08launch the command again, I'm going to come up and click the Draw panel, so
01:11like the command. We'll click Pick Points. I'm going to click inside this shape
01:16and this shape and this shape and this shape and when I'm finished I'll
01:19right-click. Each of these is its own individual closed polyline. Let me hit
01:24Escape to deselect.
01:26Couple things to remember about the Boundary command. When you create a
01:29boundary, AutoCAD creates it on the current layer. You can see these guys were
01:33created on layer area. One other thing, when we are generating a boundary we
01:37have to make sure we have closed geometry. Take a look at this. This geometry
01:41obviously has a problem.
01:42Let's try and create a boundary from this interior shape. I'm going to launch
01:47the command by right-clicking. I'm going to select Repeat Boundary. We'll click
01:52Pick Points and then we'll click inside this shape. Now in my case, the gap is
01:57obvious. If you get this error you have a problem with your geometry. Let's
02:01close this. I'm going to hit Escape to cancel the command. Let's take a look at
02:05what we can use the Boundary command in a real world example.
02:08I am going to pan my geometry over. On my screen I have got an architectural
02:13floor plan. This is the back portion of a house and behind the house I have got
02:17a wooden deck and this cyan line represent a concrete patio. Let's use the
02:23Boundary command to find out the square footage of our patio. To do that we'll
02:26launch the command. I'll click my Draw panel and we'll select Boundary.
02:31I'll click Pick Points and I'll inside the shape and right-click.
02:35When I'm finished I'll select the shape. We'll go over to the full Property
02:39palette and I can see the area of my concrete patio is approximately 300 square
02:44feet. I'm going to move outside the palette. Let it collapse and then I'm going
02:48to hit my Escape key to deselect. The next time, you need to calculate an area
02:52or trace some line work, consider using the Boundary command. Boundary is the
02:56fastest way to generate polylines in AutoCAD.
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Exploring Hatch settings
00:00When using AutoCAD's Hatch command, there are more things to consider than
00:03simply selecting a closed object or an internal point. In this session, we are
00:07going to explore some of the other available settings that give us even more
00:10control over our Hatch.
00:12Now, on my screen, I have got some abstract geometry. We are going to use this
00:15line work to explore some of the additional Hatch Settings available in
00:18AutoCAD. Let's say I would like to hatch the area in between this large circle
00:23and these squares. I'm going to come up and launch the Hatch command right here
00:27on our Draw panel. I'm going to accept the default Hatch Settings and I'm going
00:32to come up and click Pick Points.
00:33Now I'm going to click inside this shape. When I do, notice AutoCAD finds this
00:38boundary and this one, notice it's also finding a couple of extra ones that we
00:42wouldn't expect. No matter, I'm going to right-click and let's select a
00:45Preview. Take a look at this. AutoCAD is hatching a little bit more than I would like.
00:51Now, this isn't exactly what I want but it does represent AutoCAD's default
00:54hatching method. I'm going to bring back the dialog box by clicking a point on
00:58my screen. I'm going to slide my dialog box over and let's click this More Than
01:02symbol so that we can see all of our Hatch Settings.
01:05Now, I'm going to slide it back. If we look right here in the Island's area
01:10this shows us how AutoCAD handles interior islands that it finds. By default
01:15this is set to Normal. That means AutoCAD is going to hatch every other island.
01:19If I set this to Outer, AutoCAD will only recognize the first island that it
01:23finds and if I set it to Ignore, AutoCAD won't find any of the islands.
01:28So, in our case, what we want is Outer. Let me select this and I'm going to
01:32come down and click Preview again. And this is what we want. Let me right-click
01:37and finish my Hatch. Now, you may be wondering every time you create a Hatch
01:40pattern, do you have to worry about Normal, Outer or Ignore? No, you don't.
01:44Let me show you another way that we can achieve this same Hatch.
01:47I am going to click Undo. Let's launch the Hatch command again and I'm going to
01:51set my Islands to Normal. Let's click Pick Points, we'll click inside the shape
01:57and we notice that it's selecting a little bit too much. Let's right-click and
02:01select Enter to bring back the dialog box. I'm going to come up to the
02:04Boundaries area and I'm going to click Remove boundaries.
02:08Now, I can select the boundaries that I would like AutoCAD to ignore and then
02:12I'll right-click and select Preview. When finished, I'll right-click to
02:16complete my Hatch. I'm going to back up and then pan over and let's take a look
02:19at these shapes. Let's say I would like to Hatch these three circles.
02:23I'll launch my Hatch command, I'm going to click Select objects and then I'll click
02:28this one, this one and this one and we'll right-click and select Preview.
02:32That's what I want. I want right-click to accept my Hatch.
02:35Now, here is my problem. If I select this Hatch entity, we can see that all
02:39three of these guys are treated as a single Hatch object. Let's hit Escape.
02:43That means if I was to make a change to my geometry, for instance, if I erase
02:48this circle and right-click, I'm not going to need this Hatch pattern anymore.
02:51If I erase the Hatch pattern, I end up loosing the Hatch for the other two
02:55circles. Let's click Undo. We'll bring our circles back and let me show you how
03:00we can hatch this a better way.
03:01I am going to launch my Hatch command. This time before we select our objects,
03:05I'm going to move into the Options area and select Create separate hatches and
03:10then I'll click Select objects. We'll grab this one, this one and this one and
03:14right-click. Let's select Preview. That looks good. I'll right-click again and
03:19now each of these Hatch objects is its own individual entity.
03:23Having separate Hatch objects can be much more convenient if you have to make
03:26changes later. Let's hit Escape to deselect and I would like to take a look at
03:29another example. This geometry isn't closed and the gap is pretty obvious.
03:34Let's find out how wide this gap is.
03:36I am going to come up to Tools tab and click. I'm going to come over and select
03:40the Distance command and we'll find the distance from the end point here to the
03:44end point here. And I can see the gap is just shy of being an inch and a half.
03:49Let's hit Escape. I'm going to go back to the Home tab and let's try and Hatch this.
03:54We will launch the Hatch command. I'm going to click Pick Points. We'll pick
03:58inside the shape. Notice AutoCAD cannot find a valid Hatch boundary. Let's
04:02click OK. I'm going to right-click and select Enter to bring back the dialog
04:07box. Notice on the right side, I have got an Option called Gap Tolerance.
04:10Here is where I can enter the largest gap that's acceptable to me when I'm creating
04:14Hatch. I'm going to type two inches and then I'll come up and click Pick Points
04:19again. And we'll pick inside the shape.
04:21Notice AutoCAD says, hey! This boundary isn't closed, but you know what, it
04:24does fall within our tolerance. I'm going to select Continue hatching this
04:28area. Notice AutoCAD closes my shape. I'll right-click and select Preview.
04:33That's what I want. I'll right-click to accept my Hatch. I'm going to back up a
04:37little, little pan over. I have got an architectural example now.
04:42This is an elevation view of a well house. Let's say I would like to hatch the
04:45brick pattern on the outside of this building. I'm going to zoom in on this
04:49side. I'll launch the Hatch command. I'm going to select a New Pattern.
04:53I'm going to click the Ellipses button. We are going to look at the Other
04:56Predefined tab and notice some of my patterns start with the letters AR.
05:00This stands for architectural, meaning these patterns are pre-scaled for an
05:04architectural drawing.
05:05So, if I select Architectural Brick Standard (AR-BRSTD), this pattern will come
05:09in at the size of a standard brick. Let me click OK. I'll click Pick Points,
05:14we'll pick right inside here and I'll right-click and select Preview. Now, this
05:18doesn't look too bad but if I zoom in a little bit closer we can see my bottom
05:22course of bricks isn't accurate. Bricks wouldn't look this way in the real world.
05:26The reason why this is incorrect is because our Hatch is based on our Origin or
05:30our (0,0) coordinate. What I'm going to do is adjust the Origin of my Hatch to
05:34be the corner of this building and then my brick should look accurate.
05:38I'm going to pick on screen to bring back my dialog box and then I'm going to come
05:42down to the Hatch Origin area. I'm going to select Specified Origin and then
05:46I'm going to click to set new origin.
05:49I would like to set my origin at this end point. Let's click Preview again and
05:55notice my bricks are now good. When I'm finished, I'll right-click to accept my
05:59Hatch. Let's finish the building. We'll launch the Hatch pattern. I'll click
06:05Pick Points and I'm going to click inside this shape and this one. Now, I don't
06:09want to hatch my window, so I'll right- click and select Enter to bring back the dialog box.
06:14We will select Remove Boundaries and will take away this one and will
06:17right-click, select Preview and this looks good, I'm going to right-click to
06:21accept my hatch. As you can see there is more to AutoCAD's Hatch command than
06:26first meets the eye. A little exploration beyond the Default Settings can make
06:30a big difference in the appearance and quality of our work.
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Producing gradient fill hatches
00:00Let's face it. Most of the drawings that we create in AutoCAD are printed in
00:03black and white. Now, when you are trying to sell an idea to a client,
00:07sometimes a black and white print can look a little boring. One way we can
00:10improve the appearance of our exhibits is by using Gradient Fill Hatch. In this
00:14lesson, we are going learn how to add Gradient Fill Hatch to our AutoCAD drawings.
00:18As you can see, I have got a very boring drawing on my screen. Generally
00:21speaking, I have got the outline of a pond, I have got a tree and I have got a
00:25line that represents a portion of our site. Now, I'm not doing a big drawing
00:29right now. I'm just doing an example.
00:30We are going to try add some life to this drawing by hatching it with some
00:34Gradient Fill Hatch. Now, I'm practicing good form, I have created a layer for
00:38my Hatch. I'm going to be placing all of my Hatch patterns on the same layer.
00:41You can place yours on different layers if you like; it's entirely up to you.
00:45To create my Hatch, I'm going to go up and launch the Hatch command and then we
00:48are going to come over and click the Gradient tab. Now, our Gradient is a
00:53smooth transition from one color to another. As you can see, I have got two
00:57options, a One Color Gradient and a Two Color Gradient. We are going to look at
01:00the One Color first.
01:01Now, you may be wondering how we can have a One Color Gradient. In reality, we
01:05are blending our first color with a Tint or a Shade of the same color. I can
01:11adjust that by moving this slider. I have got nine different Gradient Options
01:15available. I'm going to select the one in the upper left and let's Hatch our
01:19pond. I'm going to come up and click Select objects. We'll select the Pond,
01:24let's right-click and select Preview. Notice I have got a nice smooth
01:28transition of color.
01:29Now, I would like this to look if though there is a light source coming from
01:32the upper left side. So, I'm going to bring back my dialog box by clicking on
01:36screen and let's change the angle of this Gradient. I'm going to come down to
01:41the Angle area and I'm going to set this to 135 degrees and I'll hit Tab.
01:47Notice how all of these samples change.
01:49Let's click Preview again. That's exactly what I want. When I'm finished, I'll
01:53right-click to accept my Hatch. Let's Hatch the grass area this time. I'm going
01:57to launch the Hatch command. This time we'll click the Gradient tab and will
02:01create a Two Color Gradient.
02:03To select my first color, I'm going to click the Ellipses. This brings up our
02:06AutoCAD Color Picker. Now this looks a little bit different than what we are
02:09used to. That's just because a different tab is current. If I click Index
02:14Color, this is what we are use to seeing. Let's jump back to the True Color
02:17tab. On this tab is where I can construct an RGB color.
02:21Here is how it works. In this matrix on the left, I can click to set my cursor
02:25to select my color. I can also click and hold and drag, if I drag this up.
02:31The higher I get in the matrix, the more vibrant or saturated my color is.
02:35The lower I go, the more muted or grayscale my color becomes. I want to go with a
02:40nice green color, so I'm going to push this up. Release.
02:44Once I have chosen my color, I can come over to my Brightness slider and
02:47click-and-hold and I can drag this up and down to adjust its brightness.
02:51I'm going to make my first color a little dark, we'll go right here and I'll click
02:55OK. Let's choose a second color, I'm going to use the same method. I'm going to
02:59click the Ellipses button, we'll choose a green and I'll grab my Brightness
03:03slider and I'll drag this down a little bit. When I'm finished, I'll click OK.
03:07I am going to go with the same Gradient Pattern and I'll come up and click
03:11Select objects. We'll select this one, I'll right-click and we'll Preview.
03:16That will work, let's right-click to accept our hatch. Let's Hatch the tree.
03:21Once again, I'm going to launch the Hatch command, we'll click the Gradient tab.
03:25Once again, I'm going to go with Two Color, I'm going to click my Ellipses
03:28button and we'll make our tree color a little bit darker and will click OK.
03:32Will make the second color a little bit lighter and will click OK.
03:37Now, since my tree is spherical, I'm going to go with the Radial Gradient.
03:41But I want my light source to be in the upper left-hand side. So I'm going to come
03:45down and remove the check from Centered and then I'm going to change my Angle
03:50to zero degrees and hit Tab. That's exactly what I want, let's click Select
03:55objects. I'll select my tree, we'll right-click and we'll select Preview and
04:03then we'll right-click to accept the hatch. I would like to create one more
04:05hatch, let's make a drop shadow for this tree.
04:08I am going to zoom in, we'll use the Copy command, I'll copy my tree edge and
04:14right-click. I want to pick a point on a screen and I'm going to drag this down
04:17to right about here and click and then I'll hit Escape. Let's launch the
04:22Gradient Hatch command again. Now actually there is a shortcut to the Gradient
04:26Hatch, if I click the Flyout in the Draw panel, I can click this icon, to take
04:31me right to the Gradient tab. I'm going to leave my first color alone.
04:35I'm going to click the second color and I'm going to make this a nice gray for my
04:40shadow and I'll darken it up a little bit.
04:43Let's click OK, I'm going to go with the Cylindrical Gradient and let's rotate
04:48this a little bit. I'm going to come down and change the Angle to 315 degrees
04:52and hit Tab. That will work. I'll come up and click Pick Points, we'll click
04:57inside this shape and we'll right- click and select Preview and then I'll
05:02right-click to accept my hatch.
05:04Now, I don't need this circle anymore, let's erase it. I'm going to back up a
05:08little bit and I'm going to copy some of these trees around my site. I'm going
05:12to start out by copying one, by creating a window and will copy it over to the
05:17left side. Let's scale this guy down a little bit. I'm going to launch the
05:23Scale command. We'll select this tree and right-click, I'll scale it from it's
05:28center point and will use a Scale Factor of 0.3 and hit Enter.
05:34And then we can finish up our site by creating some tree copies. I'll copy this
05:40tree to here, here. We'll drop one over here. We'll drop a couple more over
05:47here. We'll copy this small tree, we'll place a couple of them here, couple
05:58here. I'm trying to be careful of my running Object Snaps, let's go down and
06:03turn that feature off and then we'll drop in a few more.
06:10Lastly, we'll get rid of these guys that we don't need. I'll highlight them and
06:16I'll click my Erase icon. By am making a wise use of Gradient Fill Hatch, you
06:22can quickly take an average looking drawing and make it look like a
06:25professional presentation.
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Using points as markers
00:00Points represent the most basic geometry that we can create AutoCAD. A point
00:04is an object used to mark a specific location in our drawing. Much like the
00:08treasure map concept where x marks the spot, in AutoCAD a point will mark the
00:12spot. The AutoCAD Point Object is probably the simplest, most basic object you
00:17can create. Let's make our first point. To do that I'm going to come up to the
00:21Draw panel and click the flyout. Now the Point tool is located right here.
00:24Let me come into model space and I'll click to set my first point. And then I'll
00:30click a couple of more times and will make a few more points. When I'm
00:33finished, I'll Escape to cancel the command.
00:36Let's zoom in a little bit. Now I don't know how good your vision is but these
00:40points are pretty hard to see. I would go so far as to see the default point
00:44setting in AutoCAD is about as bad as it gets, because these points are barely
00:48visible. Let me show you where we can go to change the appearance of our
00:51points. I'm come up to the menu browser and click. Then I'm going to come down
00:55to the Format menu and we'll come over and down and select Point Style.
01:00In the Point Style dialog box, the upper half controls the appearance of our
01:04points and the lower half controls their size. As you can see the default
01:08setting shows our points as a single pixel. Now I would like to have more of a
01:12traditional point appearance. So I'm going to click the plus symbol, then we
01:16can come down and adjust their size. By default our points in AutoCAD are
01:20measured as a percentage of our screen size. I can see these points are going
01:24to be 5% of my screen. Now this is nice because the points are always
01:28predictably sized on our monitor but it's not very good when we plot.
01:32Instead I'm going to come down and click Set Size in Absolute Units. This way
01:36my points will be predictably sized on my paper. I'm going to change the size
01:40to 10 units and we click OK. Notice the change in the appearance of my points.
01:46Now that we know how to create point objects, let's use points in a practical
01:50example. I'm going to back up, pan over and let's zoom in a little bit. This is
01:56a civil engineering example. This happens to be a drawing of a vacant lot.
02:00The Cyan line represents my boundary line. If we look at the East side of the
02:04property we can see I have got an existing road. Now my lot has several lines
02:08running through it, let me zoom in a little bit. These lines represent Contour
02:12lines. Contour shows us the three- dimensional elevation of our property and in
02:17this case it is doing it in even two- foot increments. Looking at my contours I
02:21can easily tell where the high and low points of my lot are located.
02:24Let's say we are a developer who wants to subdivide this lot. One of the first
02:29steps in the process is to have someone take soil boring at the site. Knowing
02:33the condition and type of soil will dictate what and where we can build. So I'm
02:37going to create some point objects to represent where we are going to take some
02:40soil borings.
02:41Let's first select how we would like our points to look. I'm going to come up
02:44to the menu browser and click. We'll come back down to Format and we'll come
02:48over and select Point Style. I'm going to use a traditional soil-boring symbol
02:53by clicking this option and then I'm going to change my size to 25 units and
02:58I'll click OK.
02:59Let's come up and launch the Point command. And in this case I'm going to turn
03:04off my Running Object Snap, so I don't accidentally grab a contour line.
03:10And let's say I would like to create a soil boring right here. When I'm finished
03:13I'll hit my Escape key to get out of the command. Now typically we label our
03:17soil borings. Let's draw a piece of text on this. I'm going to come up and
03:20launch my Text command. We'll pick on screen. I'm going to accept the default
03:24height and rotation and we are going to type 1 and hit Enter and Enter to
03:31finish the text. Now I would like to create a couple of more boring locations.
03:35Since this one is already labeled, I'm going to copy this one to a few other
03:38locations in the site.
03:39Let's launch the Copy command. Select our point and our text, I'll right-click
03:46and I'm going to use the Object Snap that's associated with points to pick up
03:50this geometry. I'm going to hold my Shift key and right-click and select Node.
03:55We'll use the Node Object Snap to snap to a point object. Let's pick this up
04:01from the Node here and we'll place one here, we'll place one here and we'll
04:05place one down here.
04:07When I'm finished all hit escape and we can edit our text. Let's double-click
04:11on this one and change it to 2. I'll hit Enter, we'll click this one and we'll
04:17change it to 3. Then we'll hit Enter and then I'll click this one and will
04:22change it to 4.
04:24When I'm finished I'll hit Escape to exit the command. At this point the
04:27drawing is ready to plot and give to the surveyor, such that he can stake the
04:31locations of our soil borings. Even though points are the most basic of all the
04:34AutoCAD entities, they do serve an important purpose and there is no better way
04:39to identify locations in your drawing.
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Drafting with construction lines and rays
00:00The construction line and the ray represent old school drafting techniques.
00:04You see back in the paper and pencil days we used to create multi-view drawings
00:08using a method called orthographic projection. Orthographic projection allowed
00:12us to quickly create multiple views of objects through the use of construction lines.
00:16While this concept are maybe considered classic board drafting, the tools
00:20can still be very effective today when using a computer. Now I'm currently
00:23sitting in a blank drawing. I have just launched my AutoCAD and I'm in the
00:27default drawing1.dwg. We are going to use this drawing to learn how to create
00:32rays and construction lines.
00:34Both of these tools are available on the Draw panel of our ribbon. Let me come
00:38up and click the flyout and right here is the icon for Ray and here is the icon
00:42for a Construction Line. Both of these guys are used to create sketch geometry
00:47in our drawing. Let's look at a ray first.
00:49I am going to click the tool, then will I pick a start point on screen and
00:52notice as I move my cursor AutoCAD is allowing me to create a line of infinite
00:56length at whatever location or angle I click. Now free picking a point isn't
01:01the most accurate way to create a ray, so I'm going to come down and lock my
01:05Ortho and this will limit my movement to 90 degree angles. Let me click. Notice
01:11I'm still in the command. I can click again to create another ray. Ray also
01:14works well with Polar. I'm going to come down and turn on my Polar feature and
01:18then I'll right-click and set it to 45 degree increments. And now I can create
01:24rays at 45-degree angles. When I'm finished I hit Escape. Now if I hover over
01:31one of these entities I can see it's a ray. Now there is nothing magical about
01:34this type of line.
01:35If I was to trim this geometry it would become standard line segments.
01:39I'm going to click Erase and we'll erase this geometry. Let's take a look at the
01:44construction line. I'm going to go up to the Draw panel again and click the flyout.
01:47We'll click the Construction Line tool. Once again I'll pick a point on screen.
01:52Notice the difference as I move. Now I'm creating a line of infinite
01:57length in both directions.
01:59So I'm going to leave this at a 45- degree angle and click. I have just created
02:02my first construction line. When I'm finished I'll hit my Escape key. Now the
02:07construction line has a few more options than the ray. Let's take a look at
02:11some of those. I'm going to click the flyout. We'll select Construction Line. Take a look
02:16at my command line. I have got several options down here. I'm going to
02:19right-click. Notice I have Horizontal, Vertical or Angular. Let's select
02:24Vertical and note that each place I click I'm creating a vertical construction line.
02:28Let's hit Escape. Obviously we can create those horizontally or at any angle we select.
02:34Let's erase this geometry. I'll make a crossing window here. We'll remove this.
02:39Probably one of the more valuable features of the Construction Line is the
02:42Bisect feature. Bisect allows us to bisect an angle. Watch this. I'm going to
02:47come up and launch my Line command and I'm going to pick three points on my
02:51screen and then I'll hit my Escape key on my keyboard.
02:55Let's launch the Construction Line now. I click my flyout and we'll grab
02:59Construction Line. I'm going to right- click and select Bisect and I can bisect
03:05this angle by clicking the vertex point and then I can click the end point of
03:09my first line and the end point of my second line. And when I'm finished I'll hit Escape.
03:13Now that we have got the general idea of how to create construction lines and rays,
03:17let's try and use these tools in a practical example. I'm going to open a
03:21drawing. Let's come up and click the Open icon. We are going to look inside the
03:24chapter_02 folder inside our exercise_ files directory and let's come down and
03:28open up drawing 8, the toy block drawing. On my screen I have got metric
03:34example. This is a drawing of a standard toy brick and this drawing was created
03:38such that each unit equals one millimeter. Now over on the right I have got a
03:42dimensioned isometric view. I have also constructed the top view of this brick.
03:46Let's see if we can create the front view and the right side view through the
03:49use of construction lines and rays.
03:51Now I'm practicing good form. I have got a layer called sketch that I'm going
03:55to be placing all my sketch lines on. Let's come up and launch the Construction
03:59Line tool. I'm going to right-click and set this to Vertical and then I'll
04:04click the end point here and the end point here to project the width of my part
04:08down to the front view. When I'm finished I'll hit the Escape key on my keyboard.
04:13Now I'm going to create a rectangle. I'll come up and launch the Rectangle tool,
04:16and I would like my rectangle to start, Shift+Right-click, Nearest this point.
04:21Then I'll right-click and select Dimensions and if I look at my
04:25Isometric View I can see my rectangle has a dimension of 24x6. So we'll type 24
04:31and hit Enter and 6, Enter. And then I'll click one more time to finish my rectangle.
04:37Let's explode this geometry. I'm going to come up and click my Explode command.
04:40We'll grab this rectangle and right- click. Each of these pegs extends up 2
04:44millimeters. Let's offset our geometry. I'm going to click Offset. We'll type 2
04:50for our distance and we'll offset this line up, and I'll hit Escape. I'm going
04:56to use construction lines again to project the locations of my pegs down to the
05:00front view. Now I'm going to be using the quadrant object snap in this tutorial
05:04frequently. So I'm going to come down and right-click on my Running Object
05:07Snaps and let's turn on Quadrant.
05:09Once again we go to the Draw panel and click. I grab my construction line.
05:15I'm going to right and select Vertical and let's project this quadrant and this one,
05:21this one and this one, this one and this one. When I'm finished I'll hit
05:25my Escape key and then we'll use the Trim command to clean up our geometry.
05:30I'm going to window all of this and right -click. We'll remove the tops of the lines,
05:35we'll remove the bottoms of the lines, we'll zoom in. We'll remove the
05:40lines from the interior and then I can use a crossing window to remove the
05:46remaining line work.
05:52Let's center this on screen and let's create our right side view. To do that
05:56I'm going to project my elevations to the right. Once again I'll launch the
06:00Construction Line. I'll right-click and I'm going to select Horizontal this time.
06:04And then I'll grab all of my elevations. Now we are using this tool for a
06:09mechanical example. This tool also works great if you are an architect and you
06:13are aligning objects between your plan view and your elevation views, or if you're
06:17a civil engineer and you are aligning your geometry between your plan views and
06:21your profiles. I'm going to hit Escape and it would be very nice if I could
06:25project my line work from the top view over to the right side.
06:28Actually I can. I can do that through the use of a 45-degree angle. Let's click
06:32the Draw panel. I'm going to grab the Ray tool. I'll pick a point right here
06:37and my polar is still locked at 45 degrees. So I'll pull up until this snaps
06:41and then I'll click. Then I'll hit Escape. And let's project our widths over to
06:46this 45-degree angle line. To do that I'm going to go back to my construction line.
06:51We'll right-click and we'll set that to a Horizontal. I'm going to
06:55project the overall width and I'm going to project the pegs.
06:59Let's click the Quadrant here and here and here and here and I'll hit Escape.
07:05Now we can project each of these intersections down. Since I'm going to be
07:09selecting several intersections, let's also turn that on as a Running Object
07:13Snap. I'm going to right-click and select Intersection. Let's go back to
07:17Construction Line, we'll right-click, select Vertical and I'll place one here,
07:24here, here, here, each location where I have an intersection.
07:30And when I'm finished I'll hit my Escape key. Finally we can clean this up
07:34using our Trim command. We'll create a crossing window around this geometry and
07:38right-click. We'll remove the sketch lines on the right side, the top and
07:43the left. We'll get rid of the lines on the bottom, and the lines on the inside,
07:49and then I can remove the remaining pieces of geometry and then I'll
07:54right-click and select Erase to remove everything else.
07:59And we'll hit our Escape key to get out of the command. Anytime you can use a
08:02construction line to project your geometry, you are allowing your drawing
08:07to enter your distances for you. This construction line technique may have its
08:11roots back in the paper and pencil days but it can still works its magic today
08:15when helping us construct and verify our geometry.
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3. Modification Concepts
Using the Edge function of Trim and Extend
00:00One of the perceived drawbacks of the Trim and Extend command is that you can
00:03only trim or extend intersecting line work. In this session, we are going
00:07to learn how to trim and extend any geometry, whether it intersects on a
00:10line work or not.
00:11Now, if you take a look at my screen, you can see I have got some line
00:13segments. Let's say I would like to extend these three lines such that they
00:17meet this vertical line.
00:19To do, I'm going to launch the Extend command. I'll click my vertical line as
00:23my boundary edge and right-click. And then we can extend this line and this one
00:27and notice I can keep clicking this all day and this guy is not going to
00:31extend, because if it was to extend, it would not physically meet this vertical line.
00:36Now, that's okay. That's just he default functionality of the Extend command.
00:40I'm going to hit Escape to deselect this line work. And then I'm going to
00:44undo and I'll show you how we can do this extension. I'm going to launch the
00:48Extend command again, we'll select our boundary edge, and I'll right-click.
00:54This time take a look at my command line. Notice that I have got an option
00:56called Edge. I'm going to right- click and select Edge. Now, Edge has two
01:02settings, Extend and No Extend. By default, it's set to No Extend.
01:07Let's right-click and we'll change this to Extend. This will cause AutoCAD to see my
01:12boundary edge extending infinitely in either direction.
01:16So if I click these lines, these guys extend to the extension of my boundary edge.
01:21Now, when I finish I'll hit the Escape key to cancel the command.
01:25This feature works with arcs as well. I'm going to launch my Arc command and let's
01:29create an arc on the screen. Once again, the launch Extend, we'll click our
01:34boundary edge and right-click and notice that each of these lines will extend
01:38to the extension of that arc. I'm going to hit Escape because I want to show
01:43you that this feature also works with the Trim command.
01:45I am going to come up and click Move. We'll select this line and right-click
01:50and we'll move him over here. Let's trim these three lines, based on this
01:55cutting edge. I'll select the Trim command, we'll click our cutting edge and
02:00right-click. Notice that, Trim also has an edge option. If I right-click and
02:05select Edge, notice it's already set for Extend. That's because Trim and Extend
02:11share the same edge setting. So, if we set it for one, we're setting it for both.
02:15I am going to hit the Enter key on my keyboard to accept Extend and I can click
02:20each one of these lines and they will trim to the extension of my cutting edge.
02:25And then I'll hit Escape to get out of the command.
02:27Now, one thing to remember about your edge setting. This setting is saved in
02:31your AutoCAD Registry. Meaning once you have set this, it's set forever until
02:35you change it. If you open a different drawing, if you come back tomorrow and
02:39launch your AutoCAD, your Edge setting is still going to be turned on. It's on
02:42until you turn it off.
02:44Let's try and use this setting in a practical example. I'm going to back up.
02:48We'll pan over and just zoom in on this geometry. On my screen, I have got an
02:52architectural example. This happens to be a concept drawing of a window.
02:56I would like to make some geometric changes to this line work.
02:59Let's say the client would like this window to be bigger. Let's say it's going
03:02to be on the back of their house and they have got a beautiful view and they
03:04want as much glass on the back of their house as possible. What I would like
03:08to do is square off these corners and then I'm going to create one large arch
03:12that spans the entire window.
03:14So, I'm going to start by clicking my Erase icon. It will get rid of these
03:17arcs. Then I'll right-click. Then I'll click Extend, I'll select at this
03:22boundary edge and right-click. And now extend with this outer line and this
03:26line up to meet that edge. When I'm finished, I'll hit Escape.
03:30Now I'll launch my Copy command and we'll copy this line and this line and
03:34right-click. I'll copy from the end point here up to the corner and now I'll
03:39hit Escape. Now, let's extend this line so that it meets the outer edge of our window.
03:43Watch this. When I launch my Extend command, take a look at the
03:47command line. On the third line up, we can see the current settings.
03:52Edge equals Extend. This is how you can tell if your Edge setting is turned on or
03:55off when you first launch the command.
03:57Let me select my boundary edges and right-click. I'll then extend to this line
04:03and this line to meet the outer edges of my window. And when I'm finished,
04:06I'll hit my Escape key. Finally, we'll erase this arc because we don't need it any more
04:11and we'll create a new one. I'm going to pen this down and I'm going to
04:15launch the Arc command and we'll create an arc using Start, End, Angle. I know
04:19the start point of my arc is over here, the arc is going to End over here and
04:23it's going down at angle of 180 degrees. Enter. And using the Edge option,
04:29we were able to quickly revise the geometry of this window.
04:32Edge allows us to Trim or Extend to nearly any geometry on our screen,
04:36which can certainly be a time saver when drafting.
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Revising line work using Lengthen
00:00Wouldn't it be nice to be able to click on a line and say I want this line to
00:03be 5ft long and have the length automatically change to 5ft? Well, we don't
00:08have to wish for this command. We already have it. In this session,
00:11we are going to learn how to use AutoCAD's Lengthen command to modify our existing geometry.
00:16As you can see, I have got a straight line segment and I have got an arc.
00:18As a courtesy, I have also included some dimensions such that we can easily keep
00:22track of their lengths. Now, this is an architectural example. We can see that
00:26in the dimensions.
00:27Let's say I would like to change the length of this straight line. I would like
00:30it to be 5ft long. To do that, I'm going to use the Lengthen command. Now, we
00:35can find Lengthen in the Modified panel of our ribbon. When we click the
00:38flyout, then I'll select the Lengthen command. Now, Lengthen has several
00:42sub-options. I'm going to right- click and I'm going to select Total.
00:46We would use Total when we know the total length that we would like to make of
00:49our line. I'm going to type in 5ft for my length and hit Enter. And then I can
00:55select my object to change and I'll right-click and select Enter to get out of the command.
01:00Now this command also works for arcs. Let's launch it again. I'm going to
01:04right-click and select Repeat LENGTHEN. Once again, I'm going to right-click
01:08and select Total and let's make this arc 5ft long as well. 5Ft happens to be
01:13our default, so I'm going to hit Enter on my keyboard. And we'll select Arc and
01:19right-click and select Enter to get out of the command.
01:22Ironically, we have just used the Lengthen command to shorten these identities.
01:27Let's look at another sub-option. I'm going to right-click and we'll go right
01:29back into the Lengthen command. Let's right-click and we'll select Delta. Delta
01:34means amount of change, how much longer or shorter would I like my identity to be.
01:39In this case, let's make our geometry 2ft longer. I'm going to type 2ft and hit
01:44Enter. It knows when I click my segment AutoCAD adds 2ft. Also notice that the
01:49changes are made to the end point closest to where I pick. So, I can add 2ft to
01:54that end, and I can add 2ft to this end of the arc if I like. And when I'm
01:58finished, now I'll right-click and select Enter. If I wanted to make my segment
02:02shorter, I could use the Delta option with a negative distance.
02:05Let's jump back into command. I'm going to right-click and select Lengthen.
02:08I'm going to right-click. I can also set my line lengths based on a percentage or
02:13I can come down and select Dynamic. Dynamic means drag the change. If I click
02:19this identity and move my cursor, notice I'm able to drag and free pick a new
02:23length for this line. We can do the same thing for the arc.
02:27Dynamic can be a great way to locate intersecting geometry. Once again, when
02:32I'm finished, I'll right-click and select Enter. Now, my Pole feature is
02:36starting to get in the way. I'm going to come down and turn that off. And let's
02:39look at where we may use the Lengthen command in a real world example.
02:42I am going to zoom out a little bit and we'll pan over. On my screen, I have
02:47got an architectural drawing. This is a sketch of a backyard shed. Currently, I
02:52have the rectangular shape and the doors. At this point, I would like to create
02:55my roofline.
02:56Let's create a Gable style roof. Now, a Gable has a single peak at the middle.
03:01Let's say I would like the peak of the roof to be 10ft high. What we'll do is
03:04re-launch our Offset command. I'm going to type in 5ft for a distance and I'll
03:09select my left edge and we'll offset it towards the middle. And then I'll hit
03:13Escape. I'm now having line segment that represents the middle of my shed.
03:19Now, I'll use the Lengthen command and we'll make this line 10ft long. I'll do
03:24that by right-clicking and selecting Total. I'll type in my total length of
03:2810ft and hit Enter. And then I'll select my line. Let's back up just a little
03:34bit. Now, I'll hit Escape to get out of the command and I can use a polyline to
03:38finish the roof. We'll draw a line from here to the end point, to the end point
03:42here, and when I'm finished I'll hit Escape.
03:45Now, this cable is nice, probably the doors have a barn like quality. Let's try
03:49and create the barn style roof. I would like to add two more peaks: one on the
03:53left side and one on the right. And I would like to place them a foot and a
03:57half over and 2ft up from the outside corners. So, once again, I'm going to
04:02launch my Offset command, I'm going to set my distance for 1ft 6 inches, Enter.
04:09It will offset this edge over and this edge over and now I'll hit Escape.
04:16Then I'll launch my Lengthen command. I'm going to right-click and select the Delta
04:21option and I would like to make these 2ft longer that happens to be the default
04:25right now. So, I'll hit Enter to accept that and I'll click this line and this one.
04:31When I'm finished, I'll hit Escape. And we can launch our Polyline and we can
04:36connect the dots. We'll go from the end point here to here, to the end point of
04:40the peak. We'll grab this end point and then we'll come down and click this one.
04:45Let's hit Escape to get out of the command. I'll create a nice crossing window,
04:48across this geometry and I'll click my Erase icon to remove the line work that
04:53I don't need. At this point, my geometry has somewhat of the simplistic look.
04:57I do have some additional geometry on another layer. If I click my flyout,
05:02I'll turn on my Moulding layer and then click on screen and this gives our drawing
05:06more of the finished look.
05:07AutoCAD's Lengthen command can be a valuable tool when drafting. It allows us
05:11to set our existing line work to any length we want and can be one of fastest
05:15ways to make changes to a drawing.
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Using the Trim function of Fillet and Chamfer
00:00If you think about it, the Fillet and Chamfer command not only create rounded
00:04or beveled corners, they also clean up our geometry when finished. Sometimes
00:08though, we may want to create a fillet or a chamfer and keep all of our
00:11existing line work. In this session, we are going to look at how to use the
00:14Trim option within the Fillet and the Chamfer commands.
00:17Now on my screen I have got a civil engineering example. This drawing
00:20represents a proposed restaurant and parking lot and I can see my site is
00:25located on the corner of two existing roads, Windmoor Avenue and First Street.
00:29Since this is a civil example, each unit in this drawing represents one foot.
00:33I am going to start off by zooming in on this access to Windmoor Avenue. Now,
00:38typically you won't see a proposed parking lot acces, meaning an existing road
00:41to a 90-degree angle, because it's too hard for the cars to turn to get into
00:45the parking lot.
00:46So what I would like to do is fillet or round this corner with a 25-foot
00:50radius. That is a typical radius used for parking lot design. I'm going to come
00:54up and launch my Fillet command, let's right-click and select Radius and I'm
00:59going to set a Radius of 25 for 25 feet and I'll hit Enter and then I'll select
01:05my first object and I'll select my second object and here is my problem.
01:09When I did my fillet, I lost my existing edge of pavement. Why? Because when we
01:14run the Fillet command, AutoCAD cleans up the geometry for us. In this case, I
01:18don't want AutoCAD cleaning up the geometry. I want to keep this line. So I'm
01:22going to click Undo. It will put that line back and I'll show you a different
01:26way we can create this fillet.
01:28Let's launch the command again. I'm going to right-click, set my Radius to 25
01:34and I'll hit Enter and then take a look at my command line. Notice I have an
01:37option called Trim. I'm going to right- click and select Trim from the menu and
01:43trim has two settings, Trim and No Trim.
01:45Trim essentially means clean up. No Trim means leave the existing geometry the
01:50way it is. I'm going to set this to No Trim and then I'll click my first line
01:55and my second line. AutoCAD creates the fillet but it leaves the geometry alone.
02:00Take a look at this. Since the lines I was filleting around two different
02:03layers, AutoCAD created my arc on the current layer. Let's change that and
02:08we'll select the arc in my Quick Properties tool. I'll click the flyout and
02:12I'll put this on the p-lot layer and then I'll hit Escape to deselect the entity.
02:18Then I'm going to click my layer control and it will set the proposed lot layer
02:21current. That way when I create my next fillet, it will already be on the
02:25correct layer. Let's select Fillet again. It remembers my previous setting.
02:30I'll click this line and this one to create my arc. Then I can clean this up
02:35using the Trim command, we'll use this arc and this one and right-click and it
02:40will trim off these two lines. When I'm finished I'll hit my Escape key to get
02:43out of the command.
02:44I am going to back up. Now let's pan over and we'll look at this access. Notice I
02:49have got the same problem. Once again I'm going to clean this up with the
02:52Fillet command. When I click Fillet, take a look at my command line. Notice
02:56that we can see that AutoCAD remembers our previous settings. I can also see
03:00the state of my Trim setting.
03:02One thing to remember about Trim, once you turn that off, it's off forever
03:07until you turn it back on again. So if you are working in a different drawing,
03:10you come back tomorrow and launch your AutoCAD, Trim is always going to be off
03:13until you turn it back on.
03:15Now these settings happen to be exactly what I want, so I'm going to click this
03:18line and this one. I'm going to right- click, I'm going to go right back into
03:22the Fillet command and we'll click this line and this one and then we'll trim
03:26up the excess geometry. Select these and right-click and select Enter.
03:33I am going to zoom in. Let's take a look at this property corner. Since this is
03:38a restaurant, we are going to create a dedicated easement right here.
03:42It's going to be a 45-degree angle. We are going to use that easement for our
03:46signage. To do that, I'm going to use the Chamfer command.
03:49To launch Chamfer, I'm going to come up and click the flyout, select Chamfer.
03:53Now this is another case where I don't want to lose my existing line work.
03:57So I'm going to right-click and select Trim. Chamfer also has a Trim option.
04:02Notice it's already set to No Trim. That's because Fillet and Chamfer share the
04:07same trim setting. So if you set up for one, you are setting it for both. Let's
04:11leave this set to No Trim.
04:12I am going to make this Chamfer using the Angle method. So I'm going to
04:16right-click and select Angle and I'm going to go with the default, 30 foot
04:20chamfer length, Enter and we'll go with default 45 degree angle, Enter. I can
04:26click my first line and my second and then I'll select this entity. We'll go to
04:32our Quick Properties tool, click in the field and we'll put this on the
04:35proposed easement layer. When I'm finished, I'll hit Escape to deselect the line.
04:41From now on when we create a Chamfer or a Fillet, we have a choice. We can have
04:45our corners cleaned up automatically or we can use the Trim sub-option to keep
04:49our existing geometry.
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Offsetting through points
00:00Most times when you use the Offset command you will enter a distanced offset.
00:04Sometimes it can be more convenient to not enter a distance. In this lesson, we
00:09are going to look at how to create an offset through an existing point. Before
00:12we get started, let's take a look at my current running object snaps. I'm going
00:16to come down and right-click on the Object Snap mode and you can see that I
00:19have a running object snap set for Center as well as Endpoint. I'm going to be
00:23using Intersection as well in this session, so I'm going to turn that one on now.
00:28Okay, let's say I would like to offset this line through the center of the
00:31circle. Now, I don't know how far apart this geometry is and in fact it doesn't
00:35matter. I don't have to know the distance. Let's come up and watch the Offset
00:39command and notice that in the command line, I get an option called Through.
00:43I'm going to right-click and select through. Let's click my lined offset and I
00:48would like to offset it through the center of this circle.
00:52Using the Through option I'm letting a point in my drawing determine my
00:55distance. Let's hit Escape to get out of the command. I'm going to click Undo
00:59to take away my line. And let's try the same thing with this arc. Once again
01:05I'm going to launch the Offset command. Now Through happens to be the default
01:09so if I just hit Enter on my keyboard, it will take me to the Through option.
01:13Let's select this arc and we'll offset it through the center of this circle.
01:17We don't have to stop there. I can click this arc again and I can offset it
01:21through the intersection of these lines. And when I'm finished I'll hit Escape.
01:25Any time you can offset through an existing point, you are letting your drawing
01:29do the work for you. I'm going to click Undo to take away these lines. Now, the
01:34Through option is a fantastic tool. It does have a slight problem now that I
01:38want to bring to your attention.
01:39I am going to turn on a layer. Let's come to the layer control and click.
01:43I'm going to turn on to turn on layer problem. And then I'll click on screen to
01:46close the menu. I'm sure you will agree to this, that if I was to offset this
01:49arc it wouldn't physically pass through these entities. Knowing that let's
01:53offset this arc through this intersection. I'm going to launch Offset.
01:57We'll hit Enter to accept the default of Through. I'll select my arc and I would like
02:02to offset it through this intersection. Let's hit Escape and let's find out how
02:06accurate this was.
02:07I am going to come up and launch my Extend command. Let's select this line and
02:11right-click and let's extend my arc to the line segment. Notice the arc does
02:16not pass through the intersection. I'm going to hit Escape to get out of the
02:19command. So if you are offsetting an arc using the Through option, it's
02:23important that your arc physically pass through your point. If it doesn't, you
02:28won't have a completely accurate offset.
02:30Now that we have seen the Through option of the Offset command, let's look at
02:33where we might use this in a real world example. I'm going to pan my drawing
02:36over. We'll zoom in here a little bit. On my screen I have got a metric
02:42example. This geometry was drawn such that each unit equals 1 centimeter.
02:46This is a concept drawing for a small piece of furniture. This is a nightstand;
02:51it's basically rectangular in shape. I have got a drawer down here. This area is
02:55open. And I'm currently experimenting with some arcs on these inner edges.
03:00Now, looking at the drawing the way it is now, I don't care too much for these
03:03legs. So I'm going to erase these and we'll try something different. I'm going
03:06to launch my Erase command, we'll select these lines, we'll right-click.
03:11Then I'm going to extend this line to meet either edge, we'll launch our Extend
03:15command, we'll grab the outside edges, that's our boundary edges, and
03:18right-click. And then I'll click either end of my line to extend, and I'll hit
03:23the Escape key when I'm finished.
03:24Since I'm playing around with this arc concept, maybe the legs would look
03:28better if I incorporated the arc into the legs. Let's say we would like each of
03:32these legs to be 10 centimeters wide at the top. So I'm going to find that
03:36point, I'm going to click my Offset command, I'm going to type in 10 for 10
03:40centimeters. And we'll offset this edge in and we'll offset this edge in, then
03:46I'll hit Escape. To keep these lines from causing any confusion, I'm going to
03:50trim them off at the bottom of my nightstand. Let me launch the Trim command,
03:54we'll click the bottom edge, right- click and I'll remove these ends of my
03:59lines. And when I'm finished, I'll hit my Escape key.
04:02Let's define our leg by offsetting this arc through this intersection.
04:07I'm going to launch my Offset command. I'm going to right-click and select Through.
04:11We'll select our arc and I would like offset it through this end point. Now we
04:16have seen before that this isn't going to be an accurate offset because the arc
04:19does not physically pass through that point. Let's hit Escape to get out of the
04:23command and I'm going to click Undo to back up one step. And before I offset
04:27these arcs I'm going to extend them. Let me click Extend and I'll click this
04:31edge and this edge as my boundary edges. And I'll right-click and then I'll
04:35extend this arc and this arc. I'll hit my Escape key when I'm finished.
04:40Now I know when I offset these arcs they will physically intersect my point.
04:44Let's offset again. I'll click my Offset command. I'll right-click and select
04:48Through. I'll offset this arc through this end point and I'll offset this arc
04:54through this end point. Let's hit Escape to get out of the command and then
04:57we'll clean our geometry using the Fillet command.
05:00I am going to come up to the Modify panel and click my flyout. I'm going to
05:03select Fillet. Now I can see in the current settings that my Radius is 0, which
05:08is good, I want to create a sharp corner. But my trim happens to be turned off
05:12right now. So I'm going to right-click and select Trim, we'll turn that back
05:17on. I would like to create multiple fillets, so I'm going to right-click again
05:22and select Multiple. And I'll fillet this arc to this line, this arc to this
05:28line, this line to this arc, and we'll click our last two entities to finish
05:33the legs. When I'm finished I'll hit Escape and we can clean up the rest of our
05:37geometry using Trim.
05:38We will launch the Trim command and I'll click this edge and right-click, then
05:42I'll eliminate this end of my arc and this end arc. And then I'll right-click
05:46and we can use the Erase option within the Trim command to get rid of these two
05:50lines. When I'm finished I'll hit my Escape key. Using the Offset Through
05:55option, I was able to incorporate this arc into my legs. And if we were to
06:00throw a dimension on this, we'll create a dimension from the end point here,
06:04Shift+right-click, Perpendicular to this edge. I can see that leg meets my
06:09criteria of being 10 centimeters wide at the top.
06:12The next time you need to create an offset, don't forget the Through option.
06:16Through allows your drawing to set your offset distances for you.
Collapse this transcript
Removing geometry with the Break command
00:00Removing parts of your geometry doesn't always require a cutting edge and
00:03the Trim command. In this lesson we are going to learn how to use the Break command
00:07to make changes to our line work.
00:09As you can see I've got some simple line work on my screen, we are going to use
00:12this geometry to learn the functionality of AutoCAD's Break command. Before I
00:16create my first break, I'm going to come down and turn off my running objects snaps.
00:19Sometimes when using the Break command our running object snaps can get in the way.
00:23Now let's say I would like to remove a portion of this line. I'm going to do
00:28that through the use of the Break command.
00:30Let's come up the Modify panel, Break is located right here and the workflow
00:35for Break is essentially clicking two points.
00:37Watch this. I click once, I'll click twice and AutoCAD removes the geometry
00:42between my two clicks. Let's undo to bring that line work back. We are going to
00:47run the Break command again. This time we are to go a little bit slower. Notice
00:50AutoCAD asking me to select object.
00:53Essentially this first pick that I make is serving two purposes, it's selecting
00:57the object and it's defining my first break point. Then I'll come down and
01:01select my second break point to finish the command. This is one of the reasons
01:05I turn off my running object snap because I run the risk of starting my break
01:09point at the end point of the line.
01:10Now you may be thinking it appears we create our breaks by free picking points
01:14on our screen. Is there a way to create a precise Break? Yes, there is. Let's
01:19break this polyline. I'm going to come up and launch my Break command again and
01:24let's break it from the midpoint at the top to this end point. Even though this
01:28says Select objects, I'm going to hold my Shift Key and right-click and I'm
01:32going to select Midpoint. And I'll click right here and then for my second
01:36break point, I'll hold my Shift Key and right-click. We'll select Endpoint and
01:40I'll click right here. And using those object snaps I was able to make a
01:44precise Break.
01:45Let's break this circle. I'm going to come up and launch the Break command and
01:48let's say I would like to remove a portion right here. Let me click once and
01:53then I'll come down and click again and that's not what I wanted. Let's click
01:57Undo. When you use the Break command on a circle, your break will move
02:01counterclockwise from your first to your second click. So if I want to remove
02:06this notch, I'm going to launch the Break command and I'm going to come at it
02:10counterclockwise. I'll click here and then I'll click here to remove that
02:14portion of my circle.
02:15Probably the most helpful break we can make in our drawing is when we break an
02:19entity at a single point. For instance, I've got some intersecting lines on the
02:22right side of my screen. Let's say I would like to break this line segment
02:27right at this intersection such that it becomes two individual lines. Now I'm
02:31going hit Escape to deselect. Now there's a special Break icon for the single
02:35point break. Let me come up and click the Modify flyout and the single point
02:40break icon is right here, notice the similarity between the icons. Let's click.
02:45I can then select my object and then I'm going to define my break point as
02:49being the Shift+right-click intersection right here. And if I click this line
02:55now I can see its two individual segments.
02:58Let's hit Escape. And let's take a look at where we might use the Break command
03:01in a real world example. I'm going to back up. We'll pan over and will zoom in.
03:07The drawing that we have on screen is a civil engineering example. This is a
03:11site plan for a proposed restaurant and parking lot. I'm going to zoom in on
03:15this street label.
03:18Now anytime you handle line work that passes over your text, you run the risk
03:21of having your text being illegible. So I'm going to use the Break command to
03:26eliminate this line behind my text. To do that I'll launch the Break tool, I'll
03:31click the line right here and I'll come over and click the line over here.
03:35We can do the other side by right- clicking, going right back into the Break
03:38command, I'll click the line here and we'll click here to remove the line
03:43behind my text.
03:44Finally, we'll take care of our other street, we'll zoom in a little bit,
03:49I'll right-click and we'll go right back into Break. We break the line from here to
03:53here. I'll right-click and we'll do the last one from here to here.
04:03As you can see you don't always have to use the Trim command to remove portions
04:07of your geometry. In some cases it can be faster to use the Break command.
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Modifying existing hatches
00:00Back in the old days modifying your hatch was a painful process.
00:04Today, however, hatch is a dynamic object. It can be easily changed with just a few
00:08clicks of the mouse. In this lesson we are going to learn how to make changes
00:11to our existing hatch objects.
00:13On my screen I've got an architectural example, this is a drawing of an
00:16elevation view of a well house. Our goal in this session is to make some
00:20changes to this hatch. Let's start out by zooming in on this circular area.
00:26Originally, I wanted to have two different patterns here but I've changed my mind.
00:29Instead I would like the pattern at the center of my circle to match the
00:33rest of my hatch. So I'm going to have to make a change.
00:36To edit a hatch pattern in AutoCAD we can simply double click on it.
00:40This brings up the Hatch Edit dialog box. Notice we have access to the exact same
00:45settings and controls as we had when we originally created the hatch. Since I
00:49want to match an existing hatch object, I'm going to come down and click the
00:52Inherit Properties button. And then I'll select the hatch object that I would
00:56like to match. AutoCAD populates the dialog box with all of those settings.
01:01Let's come down and click Preview and take a look. Now this doesn't look too
01:05bad but it's not perfect. If I zoom in a little bit closer we can see that my
01:09brick patterns don't line up. This is an origin issue. The copy that I made
01:14obviously doesn't have the same origin as the original.
01:17I'm going to pick on screen to bring back my dialog box. If I look at the lower
01:21right corner I can fix this problem. Notice in my Inherit options, I'm using
01:26the current hatch origin. Instead I would like to use the source object's hatch
01:31origin, let's click Inherit Properties again. We'll click the hatch that I
01:35would like to match. I'll click Preview. And notice now my brick patterns
01:40lineup exactly.
01:42Now that I'm finished, I'll right-click and accept my hatch. I'm going to back
01:45up a little bit. We'll pan this up. Notice that I have created some new windows
01:51since I've hatched this drawing. Now I don't have to erase this hatch and start
01:55over, I can simply make a change to it. To do that I'm going to double click on
01:58the pattern and in the dialog box, I'm going to come up and click Add boundary.
02:03And I'll select this boundary, and this one to add to my hatch pattern. Let's
02:09right-click and select Preview. That's exactly what I want, I'll right-click
02:14again to accept my hatch.
02:16Let's back up a little and I'm going to select this hatch pattern on the right.
02:20When I do, notice I'm also selecting the hatch pattern on the left, both of
02:25these patterns were created at the same time. So AutoCAD looks at them as being
02:29a single hatch object.
02:30Well, here is my problem, if I make catastrophic changes to the right side of
02:34this building so much so that I have to erase my hatch pattern. I'm going to
02:38lose this one as well. Let me show you how we can keep this from happening.
02:42I'm going to hit Escape to deselect my pattern and then I'll double click on it to
02:46make a change. I'm going to come over to the Options area and I'm going to
02:49select Separate hatches. And then I'll come down and click OK.
02:54Now each of these hatch patterns is its own entity, which will be a lot more
02:58convenient if I have to make changes later. I'm going to hit Escape to deselect
03:03and let's zoom in on the hatch pattern on the left side. I'm going to double
03:09click on this pattern and when the dialog box comes up we can see in the
03:12Options area that this hatch is Associative. I'm going to click the check to
03:17remove the associativity and I'm going to click OK.
03:20Now normally you wouldn't turn off your associativity, but you might lose it if
03:24you erase or trim a portion of your boundary. I'm showing you this because I
03:27want you to know that we can still make some changes to our hatch even if the
03:31associativity has been lost. For instance, I'm going to make this window eight
03:34inches wider, I'm going to do that by using the Stretch command. Let's come up
03:38and click Stretch, I'm going to zoom in a little bit, we'll click right here
03:43and we'll make a crossing window around the edge of our window. And then I'll
03:46right-click and I would like to stretch my window from the end point here,
03:50let's turn on our running objects snaps. And my Ortho was locked, I'm going to
03:55pull this window to the right and type 8" and hit Enter.
03:59Notice the hatch didn't go along for the ride. This isn't a problem because
04:03AutoCAD hatch is trimmable. Let's watch the Trim command, I'm going to select
04:08my window as my cutting edge and right- click and then I'll select my hatch.
04:13Now we may have to click it a couple of times, but notice I'm able to clean the
04:17hatch out of this window area. When I'm finished, I'm going to hit Escape to
04:21exit the command.
04:21Now you are probably thinking, "Hey! That's great, I can trim my hatch. Can I
04:25also extend my hatch?" No, unfortunately not. That's not an option that we have
04:30at this time. One more question you may have, if you lose the associativity of
04:34your hatch, is there any way to get it back again? Well, kind of. Let me show
04:39you how we can do that.
04:40I'm going to double click on this hatch pattern and when the dialog comes up
04:44I'm going to select the Recreate boundary option. I'm going to come down and
04:48select Polyline, because I would like my boundary to be a polyline. And would I
04:53like to associate my hatch with the new boundary? Yes, I would. So I'll hit
04:57Enter on my keyboard.
04:59Let's come down and click OK and take a look at what happened. AutoCAD
05:03generated a new boundary for this hatch object and if the hatch is now
05:07associative to this new boundary. So if I wanted to move this window, I could
05:11come up and launch the Move command, let's zoom in, I'm going to click right
05:15here, we'll make a window and click. I'll then right-click and we'll pick the
05:19window up from this end point and we'll drag it back in this direction and
05:22we'll type 8", Enter.
05:26Notice that once again my hatch updates. At this point I can choose to keep
05:30these new boundary lines or I could erase them and I can recreate this boundary
05:34again later if necessary.
05:37Being that our hatch objects in AutoCAD are dynamic and trimmable, making
05:41changes to our hatch is now easier than ever.
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Aligning geometry
00:00The Align command is one of the more powerful features in AutoCAD. It gives us
00:03the ability to move, rotate and scale in a single step. Once you start using
00:08this command, you will find yourself using it all the time. As you can see,
00:12I have got some simple line work on my screen. You are going to stack this
00:15geometry very similar to how you would stack wooden blocks. We are going to
00:19that using AutoCAD's Align command.
00:21Align allows us to line up one entity with another. Now, the Align command is a
00:26modification tool, however you will not find it in the Modify panel in the
00:30ribbon. Instead, we are going to access this command through our menu browser.
00:33So I'm going to come up and click the menu browser, we'll come down to the
00:36Modify menu and then I'm going to grab the slider bar, click and hold, we'll
00:41drag this to the bottom. We are going to look inside the 3D Operations menu and
00:45we're going to select Align right here.
00:47Now Align is not a 3-dimensional command per se, it also works just fine with
00:522-dimensional geometry. Now, the Align command works a lot like Move. So, if I
00:55would like to stack this square on top of this one, I'll select my square and
01:00then I'll right-click. Now I'm going to select a series of source and
01:03destination points. How do I want to match up this geometry?
01:06I am going to click this Endpoint for my first source point and then I'm going
01:10to click this Endpoint for my destination. These are the points I would like to
01:14match up. Then I'll click my second source point and I'll match that to this
01:20destination point. AutoCAD is now asking me for a third source point. That's
01:25because this command works in 3- dimensional space as well. In our case, the
01:29third point isn't necessary so I'm going to hit Enter to continue.
01:32Finally, do I want to scale my objects when I align them? I'm going to select
01:36No. When I do, that square snaps right into place. Let's run the command again,
01:40this time we're going to look a little bit closer at our source and destination points.
01:44To launch the command I'm going to right-click and select from the menu.
01:48I'm going to select this square this time and right-click. Now, I would like to
01:52stack this square such that it's centered on the top of this one. So for my
01:56first source point I'm going to Shift+ Right-click and I'm going to select the
02:00Midpoint, the bottom of this square, and I would like to place that to the
02:05Shift+Right-click Midpoint of the top of this square.
02:10When using the Align command, your first source and destination points will
02:14always match right on the money. That means after the alignment, this point
02:18will be equal to this one. The second source and destination will set the
02:22rotation. So I'm going to select this source point and I'll match that up to
02:27this destination point.
02:29Once again, I'll hit Enter to continue. Do I want to scale my objects? I'll
02:33select No. If we want really close, we'll see the square snap into position and
02:37then rotate to that second point. Let's run it one more time. This time we're
02:41going to look at this Scale option.
02:43I'm going to right-click and launch Align. I'll select this triangle and
02:48right-click and then I'll click this corner as my first source point and will
02:51match it to this corner of my square. I'm going to select this corner as a
02:55source point and will match it to this corner on my square. Let's hit Enter to continue.
03:00Now do I want to scale my objects when I do my align? If we scale, AutoCAD will
03:05scale our entity such that the distance between our source points equals the
03:09distance between the destination points. So if I click Yes, this triangle is
03:13scaled perfectly to match the top of that square. Now that we understand the
03:17functionality of the Align command, let's try and use this in a real world example.
03:21I am going to back up, we'll pan over, zoom in a little bit. On my screen I've
03:27got a Civil Engineering example. This happens to be a concept drawing for a
03:31small community park. Now, I have started up by creating some outlines for the
03:35components I would like to have in my park. I'm currently working on adding
03:38more detail to this drawing and what I would like to do is finish the Basketball Court.
03:43Now rather than redrafting all of my court geometry, I'm going to steal a
03:47Basketball Court from another file. I'm going to come up and click Open. We are
03:50going to look inside the chapter_03 folder inside our exercise_files directory
03:56and I want you to select drawing number seven, 07_basketball_court drawing and
03:59click Open.
04:01To move this geometry into the other file, I'm going to split my screen in half
04:04so I can have a side-by-side view of both drawings. To do that I'm going to
04:09come up and click the View tab on my ribbon and I'm going to come over to the
04:12Window panel and I'm going to select Tile Vertically.
04:15Now I'll click inside my park drawing. I'll back up a little bit. We'll pan
04:19this over. I'll click inside my Basketball Court drawing. We'll center him on
04:24screen. To move the geometry from one file to the other, I'm going to select it
04:30by making a window and then I'll click and hold on the edge and I'll drag this
04:35into the other file and release. Let's close the Court drawing, I don't want to
04:39save changes and I'll maximize my park. I'm going to zoom in. Let's use the
04:45Align command to match my Court geometry to my boundary.
04:49To launch the Align command I'm going to right-click. I'm going to come down
04:52and select Recent Input and select ALIGN. I can then select this geometry using
04:57a window and right-click and I would like to match this Endpoint to the
05:01Endpoint right here and I would like to match this Endpoint to the Endpoint
05:06here. I'll hit Enter to continue, and No, I do not want to scale.
05:13The Align command is probably the fastest and most accurate way to line up
05:17entities in your drawing. It can truly be a lifesaver when aligning geometry,
05:21scaling images or correcting mistakes.
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Adding and removing vertices from polylines
00:00Making changes to a polyline doesn't always require us to use the Explode
00:04command. If we use the Pedit command, we can make significant changes to our
00:08line work and it's easier than you might think. In this lesson, we are going to
00:12look at how to add, remove or change the vertices of a polyline.
00:16As you can see this geometry looks like a large letter H. This line work was
00:20created using the Polyline command. We are going to use this geometry to
00:23explore some of the features of the Pedit command. Pedit is the command we use
00:27to edit our polylines.
00:29Now, when using Pedit there are several sub-options. So I'm going to make a
00:32suggestion, I'm going to suggest that we turn off our Dynamic Input
00:36momentarily. I'm going to come down and click this mode to turn it off.
00:40This way the large menus won't get in the way on my screen.
00:43The Pedit command is located in the Modify panel of our ribbon. If I move up
00:46and click the flyout, the icon is located right over here. Let me click to
00:50launch the command. Then I'll click to select my polyline and take a look at
00:55the command line. Notice all the options that we have.
00:58The option we are going to focus on in this session is the Edit Vertex option.
01:02I'm going to right-click and select Edit Vertex. Since, we are in the Edit
01:07Vertex mode, the X represents the vertex that we can edit. Also, notice the
01:11additional options down at the command line. Let's look at how we can jump from
01:15one vertex to another.
01:17Notice at the command line I've got the options, Next and Previous. This is how
01:21we can change the location of our X. Now I can access the sub-options by
01:25right-clicking, but with this specific command, it's actually faster to make
01:29our selections using our keyboard. Notice N happens to be my default. N means Next.
01:34So if I hit Enter on my keyboard, my X jumps to the next vertex. If I hit Enter
01:40again, and again, and again, I can have that X jump from one vertex to another.
01:45Notice that each of these sub-options contains a capitalized letter. If I type
01:49that letter on my keyboard, I can select that sub-option.
01:51I'm going to hit the letter P for previous and hit Enter. That now becomes the
01:56default. So if I hit Enter, Enter, I can take him back up one vertex at the
02:00time. It's important to know the direction of Next and Previous. Next follows
02:05the direction your polyline was drawn. Let's look at how we can move a vertex.
02:09I'm going to hit M for Move and then I'll hit Enter and then I can pick a point
02:13on screen to specify a new location for this vertex. Let's say I would like to
02:17remove some vertices from this polyline. In this case, I would like to remove
02:21the geometry that represents this square shape, such that my polyline is a
02:26straight line all the way across the top.
02:28Well, I'm going to hit N for Next, and hit Enter, Enter, Enter, I'm going to
02:32get up to the point where I would like to make my change. Then I'm going to
02:35type the letter S on my keyboard to access the Straighten option and I'll hit
02:39Enter. Notice the Straighten option has its own menu. Well, we have seen Next
02:44and Previous. Let's take a look at Go.
02:46The Straighten option is a lot like a toggle. Now that it's turned on, I'm
02:49going to hit N for Next and hit Enter. I'll hit Enter again, and Enter again,
02:54and then I'm going to hit G for Go. What AutoCAD will do is it will shoot a
02:58straight line from where I turned on my straightening to the point where I
03:02launched Go. Let me hit Enter, and those vertices have been removed from my
03:06polyline. Let's look at how we can add vertices to a polyline.
03:09I would like to turn on a layer so I'm going to come up and click the Layer
03:12Properties palette and then I'm going to come down and turn on the sketch
03:16layer. As long as my palette is up I'm going to right-click on the mast and I'm
03:21going to anchor this to the left side of my screen.
03:24Let's watch the Pedit command again. I'll come up and click the Modify flyout
03:27and we'll select Pedit. I'll select my polyline. Then we'll right-click and
03:32select Edit Vertex. Now I would like to insert some vertices such that my
03:36polyline bends around these points.
03:39One important thing to remember, if you are adding a vertex to your polyline,
03:43it will be added after the current vertex location. So I'm going to hit N for
03:48Next. I'll hit Enter again to get to this point and them I'm going to hit I for
03:52Insert, Enter. I would like to insert a vertex at the center of this circle.
03:58I'll hit I again, Enter.
04:00We'll insert one at the center of this circle. I'll hit I, Enter. We'll drop
04:05one at the center here. I'll hit I, Enter, and we'll drop one at the center of
04:09this circle. When I'm finished, I'll hit Escape to exit the command. Let's look
04:14at what we might use this tool in a practical example.
04:17I am going to zoom-out, we'll pan over, zoom-in. On my screen I've got a Civil
04:23Engineering example. This is a drawing of a proposed parking lot. Now this
04:27parking lot used to have an access to both Windmoor and First Street. But if I
04:31zoom in down here, I can see the access has been removed, the geometry has been
04:35changed. The only thing that remains is the hatch pattern and the hatch boundary.
04:39Well, rather than re-hatching this whole parking lot, I'm going to edit my
04:44hatch boundary using the Pedit command. So we'll come up and click the Modify
04:48flyout. We'll select Pedit. I'll click my hatch boundary and then I'll
04:53right-click and select Edit Vertex.
04:55I'll hit N for Next. We'll hit Enter a few more times and let's move this
05:01vertex to the corner of my parking lot. I'll hit M for Move, Enter, and I would
05:06like to move that to the Endpoint here. I'm going to back up just a little bit.
05:11Now none of this geometry is necessary, let's straighten everything from this
05:15point to this point.
05:17So we'll hit S for Straighten to turn on the straightening toggle. Then I'll
05:21hit Enter for Next, Next, Next, Next, we'll work our way all the way around to
05:26this point and we'll hit G for Go. When I'm finished, I'll hit my Escape key to
05:31get out of the command. Since my hatch was associated to that boundary, my
05:35hatch updates automatically to the new geometry.
05:40As you can see, modifying a polyline doesn't always require us to explode the
05:43geometry, make the changes, and then join it all back together. By using the
05:47Pedit command, we can avoid the hassle and edit our polylines in a single step.
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Dividing and measuring line work
00:00You might think that finding specific distances along your line work is a time
00:03consuming process. Well, it's actually quite simple if we use AutoCAD's Divide
00:08or Measure command.
00:09As you can see, I've got some simple line work. This geometry was created using
00:13architectural measurements. I'm going to select this line segment and since my
00:17Dynamic Input mode is turned on, if I hover over this grip, I can see this line
00:21is 20 feet long. Let's hit Escape.
00:24Let's say I would like to divide this line into 10 equal increments. To do that,
00:29I'm going to use the Divide command. I can find the command in the Draw
00:32panel of my ribbon. Let me click the flyout and then I'm going to click the
00:36flyout next to my Point tool because the Divide command is associated with
00:40points. Let's select Divide. I can then select my object and then I can enter
00:45my number of segments. I'm going to type 10 and hit Enter. Notice it doesn't
00:49look like it did anything.
00:50Well, it did do something. AutoCAD inserted a point object at every location
00:55that would divide that line into 10 equal segments. The problem is we just
00:59can't see our points. Let's fix that. I'm going to come up and click my menu
01:02browser. I'm going to come down to the Format menu. We'll come over and down
01:07and select the Point Style. I'm going to select the X for my point symbol and
01:12I'm going to set its size and Absolute Units and we'll set it to 3 units and
01:16I'll click OK.
01:18Now, it's not too hard to find these points on a straight segment. What if we
01:21had to divide this complicated arc? Once again I'm going to launch the Divide
01:25command by clicking the Draw flyout, select the Divide icon. I'll click my
01:30object and I'll type 10 segments and hit Enter. These points would be much
01:35harder to find because the distance is being found along the arc.
01:39Let's erase these point objects. I'm going to come up and launch the Erase tool.
01:42I'll make a window around these, and I'll right-click. Now that we know
01:46how to divide our entities into equal increments, let's look at how we can
01:49insert point objects at specific measurements along our line work.
01:53To do that, I'm going to use the Measure command. I'm going to come up to click
01:56the Draw flyout. We'll select our Point flyout and I'll select the Measure command.
02:02Let's create a point object every three feet along this line. So I'll select my
02:06object to measure. Note where I'm clicking on the line, and my length of
02:10segment will be 3 feet, Enter. When you use the Measure command, AutoCAD will
02:15start measuring from the end point closest to where you picked and whatever
02:19distance is leftover will show up at the other end of the line.
02:23Let's use Measure on this polyline. I'm going to right-click and select Repeat
02:27MEASURE. Let's find a point every 13 feet along this line. I'll click the polyline,
02:32I'll type in 13 feet, hit Enter, and we can see that AutoCAD measured
02:3713 feet, 13 feet, and this was the remaining distance left on the end.
02:42Now that we understand how to divide or measure our geometry, let's try and use
02:45these tools in a practical example. I'm going to pan over. We'll back up a
02:49little bit. We'll center this on screen. This is an architectural example.
02:53This happens to be an elevation view of a small house. Now I'm currently working on
02:57the front porch railing. As you can see, the handrail and the bottom are
03:01finished. At this point, I need to insert my rails.
03:05Now, I have drawn my first rail off to the side. If I zoom in on this guy and
03:08click the top, I can hover over this grip and see that my rail is 3 inches
03:12wide. Now, the local ordinance in my area says the maximum distance between my
03:16rails cannot exceed 4 inches. So if the distance between my rails is 4 inches
03:21and my rails are 3 inches wide, I should place my rails 7 inches apart.
03:26We are going to do that by using the Measure command. Let me hit Escape to
03:29deselect. I'll back up. I'll center this on screen again. I'm going to click
03:35the Draw flyout. We'll select the Measure command, we'll measure this object,
03:41and my length of segment is going to be 7 inches, Enter.
03:45Now, I can copy my rail to each of those locations. We'll launch the Copy
03:49command. We'll make a window around the rail and right-click. I would like to
03:53copy it from the Shift+Right-click, mid-point at the top, and I'm going to
03:58place this to each one of these points.
03:59Now, point objects use the node object snap. So let's come down and right-click
04:04on our Object Snap mode and we'll turn on the Node Object Snap, and then I'll
04:08click here, here, here, here, and we'll drop a rail at each one of these nodes.
04:13When I'm finished, I'll hit my Escape key to get out of the command.
04:17Now, here is my problem. Since AutoCAD started measuring from this end, my gap
04:22on this side is too wide. Let's center these rails on this line. To do that,
04:27I'm going to launch my Move command. Let's make a window around my rails and
04:32then I'll right-click. I'm going to pick them up from the node of the middle
04:36rail and I'm going to place them to the Shift+Right-click, Midpoint of this line.
04:43Now, I don't need my points anymore, so I'm going to launch my Erase command,
04:47and we'll make a crossing window to select these and I'll right-click.
04:51Let's make a quick check on this side to make sure we meet the ordinance. I'm going
04:54to click the Tools tab on my ribbon. We'll select Distance. What's the distance
04:59from the end point here? Shift+Right- click, Perpendicular to this edge.
05:04I can see we are just less than 4 inches, so we are fine.
05:10The next time you need to find specific measurements along your line work,
05:14don't reach for your calculator. Use the Divide or Measure command and let
05:17AutoCAD find the locations for you.
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Matching properties
00:00Most often when you change the properties of an object, you do it one property
00:03at a time. Well, what do you do if you want to change several properties?
00:07In this lesson, we are going to look at how to use AutoCAD's Match Properties
00:10tool. This is a tool that will let us change multiple properties in a single click.
00:14If you look at my screen, you can see I'm working on a detail for a light duty
00:17furniture caster. At this point, I would like to add some more line work. So,
00:21I'm going to zoom in on this pen. We'll launch the Line command and I'm going
00:25to draw line from the end point here to the end point here. When I'm finished,
00:29I'll hit Escape to exit the command.
00:31Now here is the problem. This line was drawn correctly, but it's on the wrong
00:34layer. That's all right. We can fix this with the Match Properties tool.
00:38Now Match Properties is located in the Properties panel of our ribbon. Let me come
00:41up and click the icon to launch the tool.
00:44What we'll do first is we'll select a source object. This kind of represents
00:47the properties that we would like to match, and then we'll immediately click
00:51the entity that we would like to assume those properties. When I'm finished,
00:54I'll right-click and I'll select Enter.
00:56I have just set this line to the same properties as this one. So now, it's on
01:00the correct layer. I'm going to backup a little bit, we'll pan this up. Now,
01:03this shape represents a steel plate. Notice my wheel passes behind the plate.
01:09In this case, I would like this portion of my wheel to appear as hidden lines.
01:13Now, I have already broken this geometry out as separate arcs. Let me hit
01:16Escape, and we'll adjust the appearance of these arcs using match properties.
01:21Now, if you look at my ribbon, we can see my Properties panel is collapsed.
01:24That's all right. I can simply click this flyout to access the tool. I'll then
01:27select an entity that represents what I want. Then I'll select the entities I
01:32would like to change. When I'm finished, we'll right-click and select Enter.
01:36Now, some people use the Match Properties tool solely as a means of moving
01:39entities from one layer to another. Match Properties is actually capable of
01:42doing quite a bit more. Watch this. I'm going to backup a little bit, we'll pan
01:46over. I would like to create another radial dimension.
01:49To do that, I'm going to come up to my Dimension flyout. We'll select Radius,
01:53I'll select this arc, and I'll pull out a new dimension.
01:57In this case, I have more than one problem. Not only is my radial dimension on
02:00the wrong layer, it's also the completely wrong dimension style and settings.
02:04The problem, we'll fix this with Match Properties.
02:07To launch the command, we'll come up and click the flyout, we'll select the
02:10tool, I'll select the dimension that represents what I want, and then I'll
02:13select the dimension I would like to change. In this case, I matched several
02:18properties with a single click.
02:20Let's take a look at how much control the Match Properties tool has. I'm going
02:23to launch the command again. I'll do that by right-clicking and selecting
02:27Repeat MATCH Prop. Then I'll select any entity in my drawing, and if we look at
02:31the command line, we can see I have a sub-option called Settings.
02:35Let's right-click and select Settings from the menu. In this dialog box, I can
02:39see a listing of all of the properties that I can change using the tool. Now,
02:43it's not just general properties. Notice I can also match the properties of
02:46Dimensions, Text, Hatch as well as other things.
02:50By going through and checking and unchecking these boxes, we can set our Match
02:53Properties tool to match as many or as few properties as we like. I'm going to
02:57turn these back on, and since we see that Match Properties also matches our
03:01hatch, let's try and make a change to the hatch in our drawing.
03:04I am going to come up and click OK to close the dialog box, and then I'm going
03:07to hit Escape to cancel the command. Let's zoom in on our hatch. To make a
03:13change to my pattern, I'm going to double-click on it, and in the Hatch Edit
03:17dialog box, I'm going to change its scale to 0.2 and hit Enter.
03:22Now, if I would like to use the same settings on the Hatch pattern below, I'll
03:25simply launch the Match Properties tool, click the pattern I would like to
03:29match, and then I'll select the pattern I would like to change. When I'm
03:32finished, I'll right-click and select Enter.
03:36The Match Properties tool is a great way to make quick changes to your drawing.
03:40If you have one entity that meets your desired settings, you can use that
03:43entity to change all of the others.
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Using the Clipboard functions
00:00In this session, I'm going to show you how to use a tool that you are probably
00:02already familiar with. That tool is the Windows Clipboard. I'm sure at some point,
00:07you have to use the Cut, Copy or Paste feature inside of a word processing program.
00:12In this lesson, we are going to learn how to use the Windows Clipboard inside
00:15of AutoCAD. On screen, we can see a civil engineering example. This drawing was
00:18created such that each unit equals one foot. This drawing represents a concept
00:23plan for a small community park.
00:25I am going to start off by zooming in on this area in between the trees and
00:29this geometry that we see represents a picnic table and a large garbage can.
00:33We are going to use this geometry to learn how to use the Cut, Copy and Paste
00:37features inside of AutoCAD. Let's look at Cut first.
00:40Using Cut is just like moving our geometry. Let's say I would like to move my
00:44table and my garbage can someplace else in my park. To do that, I'm going to
00:48select the geometry by making a window selection. And then I'll right-click and
00:53notice my menu contains the standard Windows Clipboard functions.
00:56I am going to select Cut. This cuts the geometry to my clipboard. At this
01:00point, if I would like to place the geometry someplace else, I can right-click
01:04and select Paste, then I can drop it wherever I like.
01:07Now, before I put this down, notice why I'm holding my geometry. I'm holding it
01:12from the lower-left corner of an imaginary rectangle that surrounds my line
01:16work. I'm going to back up a little bit and we'll click and drop it right here.
01:19Now, the Windows Clipboard functionality is also available to menu browser.
01:23If I come up and click the big letter A, if we go to the Edit menu, we can see the
01:28same functions right here. If you are someone who likes using your Ctrl key
01:31sequences, those are also available in AutoCAD. I'm going to move outside the
01:36menu and hit Escape to let that collapse.
01:38Let's use the Windows Clipboard to copy our picnic table. To do that, I'll make
01:42a window selection around the table. I'll right-click and I'll select Copy.
01:47This copies the geometry to my clipboard. Let me hit Escape to deselect.
01:50If I would like to place a copy in the drawing, I'll right-click and I'll select
01:54Paste. We'll place it right over here.
01:57Now, using the Cut and Copy feature in this way is great but it's not very
02:00precise. This time let's copy some geometry, and we'll use precise coordinates.
02:05Let's say I would like to copy this garbage can and place it down here such
02:08that it's in the same location relative to this picnic table.
02:12To do that, I'm going to select the geometry and right-click. This time I'm
02:15going to select Copy with Base Point. This gives me the ability to copy my
02:19geometry to my clipboard using a specific coordinate. I'm going to copy this
02:24from the endpoint of my table. Let's hit Escape to deselect the geometry. Now,
02:28I'll right-click and select Paste and then I'll place this to the corresponding
02:33point on this table. Using the Copy with Base Point method, I'm able to copy
02:38and paste my geometry with precision.
02:40Let's look at a couple of Copy and Paste shortcuts. Here is a quick way we can
02:44do a Cut. I'm going to select my geometry, and then I'm going to click-and-hold
02:49on one of the highlighted edges. And I'll drag this over to another location
02:53and I'll release. That is the equivalent of doing a Cut and Paste.
02:57Let's look at a shortcut for Copy. Once again I'll select my geometry.
03:01I'll click-and-hold on one of the highlighted edges. As I drag this on my screen,
03:06I'm going to hold down my Ctrl key, notice my icon changes. It gives me a plus
03:10symbol. That's a visual cue that I'm going to make a copy. And I'll move right
03:14over here and release my mouse button to copy my geometry.
03:17Now, neither of these shortcuts give us much precision, but if you are moving
03:21things like symbols or text or picnic tables, typically you don't need specific
03:25coordinates. I would like to look at one more function. I'm going to
03:28right-click. In the menu, notice I have got an option called Paste to Original
03:32Coordinates. This option works great, if we are moving geometry from one
03:35drawing to another or one layout to another.
03:39Let's say I email this drawing to a landscape architect to do the design for
03:42the playground area. Let's say he created his line work in the drawing that I
03:46sent him. Let's also say that I just received his finished drawing via email.
03:51I'm going to open up that drawing. I'll click the Open icon. We are going to
03:54look inside the chapter_03 folder inside our exercise_files directory.
03:59I'm going to select number 11, the 11_ playground drawing. Then we'll click Open.
04:03Now, this is the drawing exactly as I have received it from the landscape
04:06architect. If I zoom in, I can see the geometry that he added to the drawing
04:10that I sent him. I would like to move this geometry into my current file.
04:14I'll do that by selecting it with a window selection. We'll select this geometry and
04:19we'll select this geometry. Then I'll right-click and select Copy, to copy it
04:24to my clipboard. When I'm finished, I'll hit my Escape key to deselect and
04:27we'll close this drawing.
04:31Now that I'm back to my current file, I'll right-click and I'll select Paste to
04:35Original Coordinates. Notice that the geometry pops up at the exact same
04:39coordinates in my drawing. As you can see the Windows Clipboard uses the same
04:44workflow in AutoCAD as it does in many of your other programs.
04:47In AutoCAD, however, we get a little bit more control because we can choose the
04:50coordinate of which we cut, copy or paste our geometry.
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4. Snapping to Coordinates
Using Apparent Intersection, Nearest, Node, and None
00:00I'm sure you have noticed that you can create the majority of your line work
00:03using only a handful of object snaps. In this lesson, we are going to look at
00:06some of the less popular object snap choices. Now these guys may not be your
00:10first choice, but it's nice to know that they are always there when we need them.
00:13On my screen, I've got an architectural example. This is an elevation view of a
00:17small house. Since we are going to be talking about object snaps in this
00:20session, let's take a quick look at my current running object snaps. I'm going
00:24to come down and right-click on the Object Snap tool and we can see that I have
00:28Center as well as Endpoint set for our running object snaps.
00:32Let's hit Escape to clear the menu and I'm going to zoom in on the porch area.
00:36Now I'm at the point I would like to create a window and I would like to place
00:40my window 2 feet from the edge of my doorframe. So let's offset the frame.
00:45I'm going to click the Offset command. We'll type 2 feet and hit Enter and then
00:51I'll select my line and we'll offset it in this direction. Then I'll hit Escape
00:55to cancel the command.
00:56I would like to draw a window that's 3 feet wide and 4 feet tall, and I would
01:01like the top edge of my window to be equal to the top edge of my door. So let's
01:06come up and launch the Rectangle command to create my window geometry.
01:10Now essentially the window needs to be created at the intersection of this line and
01:13this one. These lines don't intersect. Actually they don't have to.
01:18I have an object snap that's perfect for just this occasion. I'm going to
01:21Shift+Right-click and select Apparent Intersection and then I'll select this
01:26line and I'll select this one and AutoCAD finds the apparent intersection.
01:31Apparent Intersection allows us to snap to the extended intersection of two
01:35entities. I'm going to right-click and select Dimensions. We'll finish our
01:39window. I would like it to be 3 feet, Enter, by 4 feet, Enter, and then I'll
01:45click on screen to finish the rectangle. Now I don't need my offset line
01:49anymore, so I'll zoom in and I'll select this and then I click the Erase button
01:53and center this on screen again.
01:55Now that I have created my window, I would like to divide it into nine
01:57individual windowpanes. To do that I'm going to explode the window. I'll my
02:02Explode tool and we'll select the rectangle and right-click and I'm going to
02:06create my individual panes by using the Divide command.
02:09So I'm going to come up to the Draw panel and click the flyout. Select the
02:13flyout next to my Point tool and we'll select Divide. I'll then click this line
02:17and I would like to divide it into 3 segments, Enter. This right-clicking goes
02:21right back into the command. I'll select this line and we'll divide this one
02:26into three segments and hit Enter. The Divide command divides up our entities
02:30using point objects.
02:32The next object snap we are going to talk about is Node Object Snap. We use
02:36Node to snap two point objects in our drawing. Since I'm going to be selecting
02:40several nodes, I'm going to set that as a running object snap. So I'll come
02:44down and right-click on my Object Snap Mode and we'll select Node from the list.
02:48Then I'm going to launch my Copy command and I'll copy this line, right-click
02:53from the endpoint here to the node here to the node here. When I'm finished,
02:57I'll hit Escape. We'll go right back into the command and we'll copy the top
03:01line, right-click from the endpoint here to the node here to the node here.
03:06When I'm finished, I'll hit Escape.
03:08Now that my window is finished, I don't need these point objects anymore.
03:11So I'm going to make a window selection that encompasses only the points. Let me
03:15finish my window and then we'll click the Erase icon to delete that geometry.
03:20The next object snap we are going to look at is called Nearest. We'll use
03:24Nearest to find a point nearest to our cursor, when we click on an entity.
03:28The Nearest object snap works great when we are creating Call-outs. Since I'm going
03:32to create a Call-out, I'm going to change my current layer. Let me click the
03:35Layer control and we'll set this to the notes layer. Then I'm going to click my
03:39Multileader tool, and I would like to create a Leader to my handrail. So I'm
03:43going to hold my Shift key and right-click and we'll select Nearest.
03:47And notice wherever I place my cursor on this line, AutoCAD is going to find a
03:51point nearest to my cursor. Let's click and I'll pull out my leader and click
03:56and then I can type my call-out. Front Porch, let me grab my slider and we'll
04:02drag this over so we have Word Wrap, Railing. When I'm finished, I'll click the
04:07X to close my text editor.
04:10Let's say I would like to change the location of this call-out in my drawing.
04:13If I click this and grab the grip, I can move at any place I want. But watch
04:17this. Let's say I would like to place it over here. As soon as I click, it
04:20snaps to the endpoint of the line. Let me click the grip again, I'll come down,
04:24I want to place it right here, snaps to the endpoint of the line. My running
04:28object snaps are getting in the way.
04:31If you're someone who sets several running object snaps, you may find that they
04:34cause you problems, especially if you're placing text. This brings me to my
04:38next object snap. It's called None. If I select this geometry, before I put it
04:43down I'm going to Shift+Right- click and select the None Object Snap.
04:48None turns off the object snap feature for a single pick, so I can place this
04:52wherever I want and I don't have to worry about my object snaps getting in the
04:55way. When I'm finished, I'll hit Escape to deselect my geometry.
04:59Well, most drawings only require a handful of object snaps. It's nice to know
05:03that these additional choices are available when we need them.
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Finding parallels and extensions
00:00Not only can we snap to specific coordinates when we draft, we can also snap to
00:04the directions defined by our existing line work. In this lesson, we are going
00:08to look at the parallel and extension object snaps. If you take a look at my
00:11screen, you can see I've got some sketch geometry. We are going to use this
00:14line work to explore how the Parallel and Extension Object Snaps function.
00:18I'm going to start by launching the Line command. Let me come up and click the
00:21tool. I'm going to start my line segment right over here. Let's say I would
00:25like to create my line such that it's parallel to the screen line. To do that,
00:29I'm going to Shift+Right-click and select Parallel from the Object Snaps menu.
00:34Then I'm going to place my cursor over this line to acquire that angle.
00:38I do not have to click. I can simply hover. As I pull away, AutoCAD will leave a
00:43marker to let me know that I've got that angle locked. As I pull away, notice I
00:47now have a snap to that angle.
00:50At this point I can enter a distance or I can free-pick a point on screen.
00:53I'm going to create another line segment because I want to show you that we can
00:57acquire more than one parallel at a time. Let's hold Shift, I'll select
01:02Parallel from the menu and I'll hover over this line, and this one, and this
01:08one. As I pull back, notice I now have a snap for each one of those angles.
01:13Let's create a line that's 10 units long. I'm going to type 10 and hit Enter.
01:20When I'm finished, I'll hit the Escape key to cancel the command. Let's erase
01:23this geometry because I would like to take a look at another object snap.
01:26This one is called Extension.
01:28Extension will allow us to snap to the imaginary extension of a line or an arc.
01:33Let's say I would like to create circle 10 units from the end of this line
01:36extended. To do that I'm going to launch the Circle command and then I'll
01:40Shift+Right-click and I'll select Extension from the menu. Then I'll place my
01:45cursor over the end of the line and hover. AutoCAD finds the extension, as I
01:50pull away I'm snapping to the extension of this line. Let's type 10 for ten
01:54units and I can finish my circle.
01:57Now the Extension Object Snap also works with arcs. Watch this. I'm going to
02:01launch my Circle command again. I'm going to Shift+Right-click and I'll select
02:06Extension. I'll hover over the Endpoint of this arc to acquire its Extension.
02:11As I pull away, notice I'm now snapping to the extension of the arc.
02:15Before I click the location of the circle, I want to show you that we can
02:18acquire multiple extensions. I going to place my cursor over the end of this
02:22line and as I pull away, I can find the extension. I'll place my cursor over
02:26this line. Notice as I pull up, AutoCAD will find the intersection of my
02:31extensions. That means I can pull in this direction along this line and I can
02:35find the extension of this line and the arc. Let's place our circle here and
02:39I'll free-pick a point to set its radius.
02:41Now that we understand the concept of the Parallel and Extension Object Snaps,
02:46let's look at what we might use this tool in a practical example. I'm going to
02:50back up and will pan over. On my screen, I've got a Civil Engineering example.
02:54This is a drawing of a small community park. I would like to do some work on
02:57this Basketball Court area.
03:00Let's say I would like to create some benches for the players to sit on.
03:03The bench I going to create is going to measure 10 feet long by a-foot-and-a-half
03:07wide. I'm going to place my first bench in this corner of the court and zoom
03:11in. Now I'm practicing good form. If I click the Layer control, I can see that
03:16I have a layer called Proposed Bench that's current.
03:19I'm going to create this geometry using the Polyline command. Let's start our
03:23polyline right here and then I'm going to Shift+Right-click and select Parallel
03:28and I would like the first edge of my bench to be parallel to this line.
03:32So I'll hover to acquire that angle and then I'll pull in this direction and type
03:361.5 and hit Enter. I'll then hold my Shift key and right-click, will select
03:42Parallel again and I'll acquire this angle. Then I'll move up until I snap and
03:48I'll type 10 and hit Enter.
03:51Now I could use Perpendicular at this point, but since we are talking about
03:54Parallel let's Shift+Right-click. We'll select Parallel again and we'll acquire
03:58this angle. Let's type 1.5 for distance and we'll hit Enter and then finally,
04:03I'm going to right-click and select Close to finish my geometry.
04:08As you can see, using the Parallel Object Snap we were able to quickly create
04:11this geometry by using the angles defined by our existing basketball court.
04:16Now I need to move this bench. It's a little bit close. This is probably a safety
04:20concern. Let's move it 6 feet away from the edge of the court.
04:23To do that I'm going to use the Extension Object Snap. We'll launch the Move
04:27command, select objects, I'll grab this one and right-click. I'm going to zoom
04:31in a little bit and I'm going to pick it up from the endpoint here and I'm
04:35going to place it, Shift+Right-click, Extension, and I'll hover over the end of
04:41this line. Then we'll pull in this direction and I'll type 6 for six feet and hit Enter.
04:47Let's create one more bench on the other side of the court in a corresponding
04:51location. To do that, I'm going to use the Copy command. We'll launch Copy,
04:56we'll select our bench and right-click. I would like to pick this up from the
05:00endpoint here and I would like to place it to the Shift+Right-click, Extension.
05:09I'll hover the endpoint of this line and we'll pull this up and type 6 and hit
05:13Enter. When I'm finished, I'll hit Escape to get out of the command.
05:20As you can see, the Parallel and Extension Object Snaps allow us to use our
05:23existing line work as a guide to create or place new geometry.
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Locating the midpoint between two points
00:00Finding the midpoint of a line is easy, but what do you do if the midpoint you
00:04are looking for is between two different entities? Fortunately, we have a
00:07special Object Snap that's perfect for this occasion.
00:10In this lesson we are going to look at AutoCAD's Midpoint Between Two Points
00:13Object Snap. Since we are going to be talking about a new Object Snap in this
00:16session, let's take a look at my current running Object Snaps.
00:19I am going to come down and right-click and as usual I have a running Object
00:23Snap set for center as well as endpoint. Let's hit Escape to clear the menu and
00:28let's do a little drafting. Let's say I would like to create a circle that's
00:31centrally located inside this square.
00:34Now I could use a sketch line but I don't have to. There happens to be an
00:37Object Snap that's perfect for this occasion. Let's launch the Circle command
00:41and for my center point, I'm going to hold my Shift key and right-click and I'm
00:44going to select Mid Between 2 Points.
00:47Then I'll click this endpoint and this one and AutoCAD creates this circle at
00:52the midpoint between those two clicks. Let's say I would like to create a
00:56circle that is centrally located inside this shape.
01:00Now in this case I don't have nice endpoints that I can click. But it doesn't
01:03matter because Mid Between 2 Points works with any two objects snaps in our
01:07drawing. Let's launch the Circle command. I'm going to hold my Shift key and a
01:11right-click. Let's select Mid Between 2 Points and I want to find the midpoint
01:16between the Shift+Right-click intersection here and the Shift+Right-click
01:22intersection here and I'll finish my circle.
01:27Let's take a look at where we might use this Object Snap in a real world
01:30example. I'm going to back up. We'll pan our drawing over. We'll center this on
01:35screen. This happens to be an architectural example. This drawing was created
01:41using architectural measurement and it's a concept drawing for a wooden
01:45six-drawer file cabinet.
01:46Now the drawing isn't finished. I'm at the point now where I would like to add
01:49some hardware to the drawers. Let's see if we can place this knob such that
01:53it's centrally located on a drawer. To do that I'm going to use the Move
01:56command, I'll come up and launch Move. I'll select my hardware and right-click.
02:01I would like to pick this up from the center point and I would like to place it
02:05to the Shift+Right-click Midpoint Between 2 Points and I'll click the endpoint
02:10here and the endpoint here.
02:12Now placing this guy was pretty easy. Let's dial it up and notch. I'm going to
02:15turn on a layer. Let's click the layer control and I'm going to turn on the
02:19hardware alternate layer and we'll click on screen to close the menu. Let's say
02:23I would like to use this hardware on my cabinet. Now in this case I don't have
02:26a nice centrally point that I can use to pick up this handle. It doesn't
02:30matter, because we are going to pick it up and place the geometry using the
02:33Midpoint Between 2 Points Object Snap.
02:35Once again I'll launch my Move command, select objects, I'll make a window
02:39around this geometry and right-click. I would like to pick it up from the
02:42Shift+Right-click Mid Between 2 Points and I'm going to select the center point
02:48of this end and the center of this end.
02:51Then we'll back up and we'll pan over a little bit and I would like to place
02:55this to the Shift+Right-click, Mid Between 2 Points and I would like to drop it
03:00at the midpoint between this endpoint and this one. We'll center this on screen.
03:05Now between these two choices I prefer the second one better. So let's erase
03:09this one. I'll select it and click my Erase icon and then we'll finish the
03:13drawing using the Copy command. We'll launch Copy, we'll make a selection
03:17around this geometry and right-click and we'll copy it from the endpoint here
03:21to here to here and then we'll create the handles on the other side.
03:26When I'm finished I'll hit Escape to exit command. Using the Midpoint Between 2
03:30Points Object Snap eliminates the need for us to create sketch geometry. Using
03:35the Object Snap we can find the midpoint between any two Object Snaps in our drawing.
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Understanding the object "snap from"
00:00Finding a location in space can be much easy enough if the directions are
00:03given relative to something else. For instance, if I was giving you directions
00:07to my house, I could tell you my house is 500 yards down the street or I could
00:12tell you follow the street, my house is right next door to the gas station.
00:16The fact that I made my directions relative to something else makes my house
00:19much easier to find. In this session we are going to look at the From Object Snap.
00:23From allows us to find points relative to other objects.
00:27Now on my screen I have drawn a series of squares. These guys were created
00:30using architectural measurements. Let's say I would like to stack these guys
00:34such that there is 1-inch gap between them. Well, I'm going to launch my Move
00:38command. We'll select this square and I'll right-click and will pick it up from
00:43endpoint and take a look at the rubber band effect. Look where I'm moving this guy from.
00:48Now if I want to place him 1 inch above the square, it's not very helpful based
00:52on where he is currently coming form. What I'm going to do is I'm going to hold
00:56my Shift key and right-click and I'm going to select the From Object Snap and
01:02then I'll select the endpoint of this square. Now notice where I'm rubber
01:05banding from.
01:06It's as though I'm moving the square from this new endpoint. Now it's easy.
01:11All I have to do is lock my Ortho. I can pull straight up and I can type 1 inch and
01:16hit Enter. Let's use the same command to move it to this other square.
01:20I'm going to right-click and repeat the Move command. We'll select this square and
01:24right-click. We'll pick it up from the endpoint here. Now this point is not
01:28very helpful to us. So I'm going to Shift+Right-click and select From. I would
01:34rather be moving in from this endpoint.
01:36Now since my Ortho is locked, I can pull straight up and type 1 inch, Enter.
01:41Now that we understand the concept of From, let's try and use this Object Snap
01:45in a practical example.
01:47I am going to back up. We'll pan over. Now this is an architectural example.
01:52This is a drawing of a master bathroom, and I would like to make a change to my
01:56countertop area. So we'll zoom in on this geometry. Currently I have a long
02:00countertop with a single centered basin.
02:03Now let's say we are making a design change. I would like to place two basins
02:06in this countertop, since I have room. And let's say I would like to place each
02:10basin such that it's 2 inches away from this wall and I would like it centrally
02:14located between this edge and the edge of my window. Now normally we might
02:18create some offsets or some sketch geometry to move this basin. Let's see if we
02:22can do it using the From Object Snap. I'm going to launch the Move command.
02:26We'll select our basin. I'll right- click and I would like to pick him up from
02:31the Shift+Right-click insertion point.
02:34This basin happens to be a block. So I'll pick it up from the insertion and
02:39where would I like to place this? I'm going to hold my Shift key and
02:42right-click and we'll select From. I would like to place it from the
02:48Shift+Right-click Midpoint Between 2 Points and we'll grab the endpoint of the
02:53wall and the endpoint of the window and then I can pull straight away and type
02:572 inches, Enter.
03:00Now to finish my countertop, I'm just going to mirror this geometry to create
03:04my second basin. Let's launch the Mirror command. We'll grab our basin and
03:08right-click. I would like to mirror it from the Shift+Right-click the midpoint
03:13of my countertop, because since my Ortho was locked, I can pull this straight
03:18out at 0 degree angle. Then I can click to make my copy and now I'll hit Enter.
03:27Using the From Object Snap and a reference point we can quickly locate points
03:31that would otherwise require us to create temporary geometry.
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5. Drawing Tools
Calculating areas
00:00Finding areas in AutoCAD is pretty easy. If you have a closed polyline, you can
00:04select it and you can see its area in the Properties changer. If the area you
00:08design is hatched, you can select the hatched object and you can see its area
00:12in the Properties changer.
00:13What do we do though if we want to find the cumulative total of multiple areas
00:17or to subtract one area from another? In this lesson we are going to look at
00:20how to do that using AutoCAD's Area command.
00:23Now before we get started, I want to address my Properties changer. It happens
00:26to be taking up some screen real estate. I want to move up and click the
00:29Minimize icon such as this guy is anchored on the left side of my screen.
00:34Notice my Layer Properties Manager is also anchored over here. I'm going to
00:38move into this margin and I'm going to right-click and select Icons only and
00:43this will reduce both of my palettes down to a single icon in my interface.
00:46All right, let's start by looking at this geometry on the right. I'm going to
00:50zoom in. We'll center this guy on the screen. Since we are going to be
00:53calculating areas, let's start by verifying that we are working with closed geometry.
00:57I am going to start by making a window around this line work and then I'm going
01:01to move over my Properties changer to open it up. I can see we have found six
01:05objects, let's click the flyout. We found five polylines and a circle.
01:10I'm going to click the Polyline entry and if I look right down here, I can see that
01:14all of these guys are closed. Now we don't have to worry about the circle.
01:17The circles are already closed.
01:18Let's move outside the palette and I'm going to hit Escape to deselect.
01:22Whenever we are finding areas, we want to make sure that we are dealing with
01:24closed geometry. Let's use the Area command to find the area of this upper left
01:29rectangle. Now the Area tool is located on the Tools tab with my ribbon.
01:33If I look in the Inquiry panel, the icon is right here, let me click to launch the
01:37tool. Now if we look at the command line, we can see it has a couple of
01:40sub-options. We are going to look at Object first.
01:43I am going to right-click and select Object, I'll then select this object and I
01:48can see its area right down here. The Area command will always report your
01:52areas to the command line.
01:53Now if we need to find the area of a single object, it's actually faster to use
01:57the Properties changer. The value of the Area command is that it allows us to
02:01add to or subtract from our areas. Let's say I would like to find the
02:04cumulative area of these four outer rectangles. Once again I'm going to launch
02:08the Area command. Then I'm going to right-click and I'm going to select Add.
02:13This puts me in Add mode. Now I'll right -click and select Object, and I want to
02:18add the areas of this object and this one and as I click on these, watch my
02:23command line. Notice AutoCAD is keeping a running total. Let's click the last
02:27one and I can see the total areas of these four rectangles as 81.87 square
02:33units approximately.
02:34I am going to hit the Escape to cancel this command. Let's try doing a
02:37subtraction. Let's assume this circle represents a hole in this larger shape.
02:42Let's see if we can find the area of the shape minus the hole, to do that I'm
02:45going to launch the Area command. Now this may seem unusual because we are
02:49going to be doing a subtraction but I'm going to right-click and I'm going to
02:52select Add. Think about it this way. My current area is zero. I need to add to
02:58that in order to subtract the hole.
03:00So I'm going to right-click and select Object and click this outer object.
03:04This gives me my initial area and now I'll right-click and then I'll right-click
03:09again and select Subtract, right-click, Object and we select the circle and I
03:14can see the total area minus this circle is 106 square units approximately.
03:20Let's hit Escape to cancel out the command and I would like to try and use this
03:23tool in a practical example. I'm going to back and we'll pan over. On my screen
03:30I have got a civil engineering example. This drawing was created such that each
03:33unit equals one foot and this is a drawing of a proposed store and parking lot.
03:38Let's say the engineer just asked us to find the square footage of the parking
03:42lot such that they can calculate quantities for asphalt. To do that we are
03:46going to use the Area command but we have to do little prep work first because
03:50I don't have a closed shape that represents this parking lot.
03:53To create my closed shape, I'm going to use the Boundary command but first I
03:56need to turn off some geometry. So I'm going to come over to Layer palette and
04:00we are going to turn off the proposed stripes layer and we'll also turn off the
04:04existing curve and gutter layer.
04:06Then I move outside the palette and allow it to collapse, this gives me a nice
04:10open clean area to create my boundary. To launch the Boundary command, I'm
04:13going to come up to Home tab and click. We select the Draw flyout and we'll
04:17grab the Boundary command. I'm going to use the Pick Points option and I'm
04:20going to pick right inside my parking lot.
04:23If I zoom in, I can see that AutoCAD has found a few extra islands that I don't
04:26need. That's fine. Let's right-click to finish the command and we can erase
04:31these extra islands. I'm going to back up and we'll center this geometry on
04:36screen and let's isolate the layer that contains my boundary.
04:40To do that I'm going to go back to the Layer palette, I'll then select the
04:43current layer and then I'll right-click and I'll choose Invert Selection.
04:47That selects every layer except for the highlighted one and we'll turn these off.
04:53Now if I move outside the palette, I can see that I'm looking at only the
04:56geometry that I need to calculate my area. Generally speaking, we are going to
04:59take this large shape and subtract these three inner ones. I'm going to
05:05re-launch the Area command by coming up to the Tools tab and clicking, we
05:08select Area, I'm going to right-click and select Add, let's right-click and
05:14select Object and we'll grab the entire lot.
05:17Now I'll right-click because I'm finished adding and then I'll right-click and
05:21we'll go into Subtract mode. Right- click and select Object and I'll click this
05:27one, this one, and this one and I can see the total area of my lot is
05:32approximately 360520 square feet. When I'm finished, I'll hit Escape to cancel
05:37the command and we can go back to our Layer palette. The layers are still
05:40selected, so I can turn them back on and I can select my area layer and I can
05:44turn it off.
05:48The next time you have to pull some quantities from your AutoCAD drawing, try
05:51using the Area command. It can be much faster and more accurate than using your
05:55Desktop calculator.
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Organizing geometry using groups
00:00As the number of entities in our drawing increases, our drawings can start to
00:03become crowded. The more crowded our drawings get, the harder it becomes to
00:07make selections or to modify our geometry. When this happens, we need a way to
00:11organize our line work. In this lesson we are going to look at the Group command.
00:15On my screen I have got an architectural example and in typically architectural
00:19fashion, this drawing was created such that each unit equals one inch.
00:23I'm going to zoom in a little bit closer and let's say we would like to move the
00:27window and the accompanying geometry three inches closer to the front door.
00:31Now my selection is going to be difficult because I have got a lot overlapping
00:34line work. Since it is going to be a difficult selection, I'm going to turn my
00:38geometry into a group. This way if I ever have to select that again, it will be
00:42much easier. Think of a group as a saved selection.
00:45Now unfortunately, there is no icon for the Groups feature. We can only access
00:48it at the command line. So I'm going to type group and hit Enter. Now on the
00:55top of the dialog, I can see a list of the currently defined groups in my
00:58drawing. Right now I don't have any. I'm going to come down to Group Name and
01:02I'm going to call my group window. At this point I can also give it a description.
01:07Then I'll select New and now I can select the geometry that's going to be part
01:12of my group. I'm going to click right up here and make a crossing window around
01:16here get as much of this as I can, I'll grab this geometry and this geometry,
01:23come over and grab this and I'll grab these lines and when I'm finished,
01:27I'll right-click.
01:28Notice I have a group defined in my drawing called window. Let's click OK.
01:32I'm going to back up a little bit and let's try and move this window. I'm going to
01:39launch the Move command and notice when I click this geometry it acts like a
01:42single object. Now this is not the equivalent of a block, it's merely a saved
01:47selection. Let right-click, I'll select my base point right here and then I'm
01:51going to pull towards the door and I'm going to type three inches, Enter.
01:56As soon as I did that, I noticed that I missed some geometry when I created my
02:00group. No matter, let's click Undo and I'll show you how we can add entities to
02:04a group. To do that, I'm going to bring back the group dialog box and we'll
02:08right-click, we'll select Recent Input, Group.
02:10Now the last time we were in this dialog box, the majority of these buttons
02:14were grayed out and they still are but if I select my group from the list, I
02:19have access to all of these options. Notice there is one here for Add.
02:23We select Add and AutoCAD will highlight my group and at this point I can select
02:28the two lines that I missed and a right-click. Notice we can also remove
02:33geometry at this time. When I'm finished, I'm going to come down and click OK.
02:37Now let's move our window. I'm going to launch the Move command, we'll select
02:40our geometry and right-click, I'll pick it up from the endpoint here and we'll
02:44drag it towards the door and type three inches, Enter.
02:48Since I have saved this geometry as a group, if I ever have to move it again, I
02:51can select it with a single click. Let's bring back the Group dialog box
02:55because I would like to look at some of the other options. I'm going to
02:57right-click. We'll go to Recent Input and select Group. Let's select our group,
03:02notice I can also rename it at this time or I can click the Explode button to
03:06explode my group.
03:08This is the only way to get rid of our group by using the Explode command.
03:11You would think we can use explode up here but that doesn't work. You can only use
03:15the Explode command in this dialog box. Watch this. If I click Explode, my
03:20group goes away and if I click OK, these lines are now individual entities again.
03:25Now I would like to keep my group so I'm going to hit Escape. I'm going to
03:28click Undo. This restores my group. Let's look at where groups may cause a
03:32little bit of a problem. In this case, I would like to move my shutters such
03:36that they are one inch away from my window. Now here is my problem, if I select
03:40the shutter, I end up selecting all of my geometry. That's because my group is
03:44selectable. Let's adjust this.
03:46I am going to hit Escape. We'll bring back the Group dialog box by
03:48right-clicking and selecting Recent Input. We'll select Group. I'm going to
03:52select my group name. Notice here that the group is selectable. I'm going to
03:56come down and click my Selectable button. That property has now changed, let's
04:00click OK and now this geometry acts like individual lines.
04:05At this point I can make my modification. I'll launch the Move command.
04:08I'm going to zoom in a little bit. We'll make a window around this line work.
04:13I'm going to make a crossing window around this line work and we'll grab some of
04:18these guys at the bottom and right- click. We'll pick them from the in point
04:22here. We'll move them one inch away.
04:25Let's do the same thing with the other side. I'll right-click and select Move.
04:29We'll make a crossing window this time, we'll select the remaining line work
04:33and right-click. We'll pick it from the in point here and then we'll drag it to
04:37the right one inch.
04:39Now we'll clean up the remaining line work using Copy. I'll launch the command
04:43and we'll select this line, right- click and we'll copy it from the in point
04:47here to here, to here and then I'll hit Escape. Finally we'll zoom in on the
04:53bottom and we'll clean up the corners using the Fillet command. I'm going to
04:57launch Fillet. My current Radius is set to zero, which is perfect.
05:01I will click this line and this one and then we'll launch Fillet again and we
05:05click this line and this one. Now that I'm finished, let's turn on our Group
05:10feature back on. I'm going to right- click and go back to Recent Input.
05:14We'll select Group. We'll select our group name and we'll make it selectable.
05:19I want to do one more thing, I want to click my Add button because now we have
05:22some new geometry that didn't exist before, let's select this and make it part
05:26of the group and then I'll right-click and I'll select OK.
05:30Now my geometry has been revised, and it's still a group, so if I ever need to
05:34move it again, I can select it with a single click. By assigning our geometry
05:38to groups, we can continue to work efficiently no matter how large or
05:42complicated our drawings may get.
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Controlling visibility with Draw Order
00:00Have you ever noticed that any new geometry you create appears to be on top of
00:03your existing geometry? This is because AutoCAD bases display our line work
00:08on the order in which it was created. So the most recent thing you create will
00:11always display in front of everything else.
00:14In this lesson, we are going to learn how to use the Draw Order command so that
00:17we can change the display order of our entities. I would like to start by
00:20creating some really fat looking circles. I want to accentuate the width so it's
00:24easy to see the display order of our geometry.
00:26I am going to start up by turning on my Line Weight Mode and then I'm going to
00:30go up to the Properties panel in my ribbon. I'm going to click the Color flyout
00:34and we'll set this to be red and then I'm going to click the Line Weight flyout
00:38and we'll bump this up as high as it will go.
00:41Typically, we never want to force properties on our objects, but right now it's
00:44okay, we are just doing a demonstration. Let's create our first circle.
00:47I'm going to come up and launch the command. I'll pick a point on the screen and
00:50I'll drag out and click. Notice that it's really easy to see the Line Weight on
00:54this circle. I want to create a yellow one. I'm going to come up and force my
00:57property again. I'll change this to yellow. We'll launch the Circle command.
01:02I'll click right about here and drag out and click.
01:05Let's create one more. I'm going to create a magenta circle this time, so I'll
01:08force my Color property to Magenta. We'll launch the Circle command.
01:13I'll pick on screen and we'll drag out and free pick to finish.
01:16Now before I forget, let's change our properties back to BYLAYER. I'll drag up
01:24my Line Weight and click. Take a look at these circles on screen. Notice the
01:28circle we created last appears to be in front of the others. Now this is fine
01:32unless you wanted the red circle to appear in front when you create your plot.
01:36To change the display order of our geometry, we'll use the Draw Order command.
01:40Draw Order is located in the Modify panel of our ribbon. The flyout is right here.
01:44I can see the Draw Order has four options. We are going to look at Bring
01:48to Front first. Let's click. I'll select my red circle and we'll bring him to
01:53the front. Let's try the Send to Back setting. I'm going to send my magenta
01:58circle to the back. Once again, I'll click the flyout. We'll select Send to Back.
02:03I'll select the magenta circle and I'll right-click.
02:06Now bringing an object to the front or sending it to the back is pretty easy.
02:10What if I would like to slip an object between two other objects? Now at this point,
02:14my red circle appears to be in front. Let's say I would like to place it
02:17in between the magenta and the yellow circle. To do that, I'm going to use the
02:21Draw Order flyout. I'm going to select Send Under Objects. Notice we can also
02:26Bring Above an Object, just depends on your point of reference. I'm going to
02:29select Send Under. I'll click my red circle and I'll right-click and I'll send
02:34it beneath the yellow one right-click.
02:36There is a couple things I want to mention. If you do not see your Draw Order
02:39properties change on screen, you probably need to do a Regen and that could be
02:43done by coming up to the menu browser and clicking. We can come down and select
02:47View and we can come over and select Regen. You only have to do that if you are
02:51not seeing the Draw Order change.
02:53One other thing to note, the Draw Order options are also incorporated into our
02:57right-click menu. If I select this geometry and right-click, I can move right
03:01down here and I have the same four Draw Order options. Let's bring this red
03:05circle to the front.
03:06Now the Draw Order command is especially important with Hatch because you don't
03:11want your hatch hiding the objects that are behind it. Now I don't know if you
03:14have noticed but if we launch the Hatch command, we can see that the Draw Order
03:19has been incorporated right into the tool.
03:20I am going to create a hatch pattern. I'm going to click the flyout and I'm
03:23going to select Send to Back. I want this hatch sent to the back of my drawing.
03:27Then we'll come and select the ellipses to choose the pattern. I'm going to
03:31select Other Predefined and we'll do a solid filled hatch. Let's click OK.
03:36I'm going to select objects and I'll select the yellow circle and right-click.
03:41At this point, I'm going to click Preview. Notice that my hatch pattern is behind
03:45the yellow boundary. It's also behind all of the other line work.
03:48Let's right-click to accept the hatch.
03:51Now that we understand the basic concept of Draw Order, let's try and use it in
03:54a practical example. I'm going to zoom out. We'll pan over on our screen.
03:59We'll line this up. What we see is an example of a plative survey. This is a piece of
04:06property. My cyan line represents my property boundary. I can also see that I
04:10have an existing road that is on the east side of my site and I have several
04:14lines running through my property. If I zoom in, I can see these lines have
04:18numbers. These lines represent contours.
04:21Now contours show us the elevation of our property. In this case, they are
04:24giving me the elevations in even two- foot increments. We use contours to
04:28display where the high points and low points of our property are located.
04:31Now I already have a layout created for this drawing. Let's take a look at it.
04:36I'm going to come down and click my Quick View Layouts tool and then I'll
04:40select my Layout Preview and then we'll click the X to close the tool.
04:44I'm going to zoom in right down here and I have got my contours set to plot using a
04:50gray scale line and unfortunately, they are in front of my other geometry.
04:55So they're removing portions of my boundary, they're removing portions of my trees.
04:58It would look much better if I could push these contours to the back of my drawing.
05:02To do that, I'm going to return to Model space. To get there, I'm going to
05:05right-click on my Quick View Layouts tool and select Activate Model tab.
05:09Then I'll some over to my Layer Properties Manager. I'll open this up and what I'm
05:14going to do is isolate my contours on screen. If I click and drag this column
05:19a little bit wider, we can see more of the layer names.
05:21I am going to select this layer. I'll hold my Shift key and select this layer
05:26and then I'm going to right-click and select Invert Selection. This selects
05:30everything else. I'll then click the light bulb to turn those layers off and
05:34I do want to turn the current layer off as well. Now I'm left with only my
05:38contours on the screen. I'm going to select all of this geometry and then I'm
05:44going to right-click and select Draw Order from the menu and I'm going to send
05:48all this geometry to the back. When I'm finished, I'll come up and click my
05:51Layer Previous button to restore my layer space.
05:55Let's return to our layout. I'm going to come down and I'll right-click on my
05:58Quick View Layouts tool and select Activate Previous Layout and notice that my
06:02contour lines now fall beneath all of my other geometry. Using Draw Order,
06:07we can pull entities to the front, push them to the back or place them above or
06:11below any other entity in our drawing. Generally speaking, Draw Order gives us
06:15complete control over the display of our geometry.
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Finding precise locations with the Geometric Calculator
00:00The Quick Calculator is a great tool for doing mathematical calculations.
00:04But most people don't realize is that it's also a geometric calculator, capable of
00:08using variables and object snaps in its expressions. It can also be used to
00:11find points in 2D and 3D space. In this session, we are going to take a closer
00:15look at the functionality of AutoCAD's Quick Calculator.
00:18Now on my screen, I have got a large green rectangle and inside I have got some
00:22simple line work. This geometry is going to represent our geometric playground
00:26as we explore more of the functionality of AutoCAD's Quick Calculator.
00:30Let's look at these yellow lines first. Let's say we would like to offset this yellow
00:33line such that it's the same distance as the lines above. Now, I don't know how
00:38far apart these lines are and it really doesn't matter. I can find the distance
00:41using my calculator.
00:43Let's launch the Offset command and when AutoCAD asks me to specify a distance,
00:46I'm going to hit Ctrl+8 on my keyboard. This brings up the Calculator on
00:51screen. If I look right here, I can see that any value that we come up with is
00:54going to be applied to the Offset command. Take a look at these icons at the
00:58top, these guys represents predefined variables that can be used with the
01:01calculator. If I hover over these, I can see what each of them does. I'm going
01:05to use the Distance Between Two Points button and then I'll select the end
01:09point here and the end point here. Notice AutoCAD has found that distance.
01:14I'll click Apply and if we look at the command line, we can see that AutoCAD is
01:17applied this distance to the Offset command. So I'll hit Enter to accept it and
01:22now I'll offset my line to this side and when I'm finished, I'll hit Escape.
01:26Now let's say I would like to offset this line half the distance that we see
01:29above. Once again, this is no problem if we use our Calculator, I'm going to
01:33jump right back into the Offset command by right-clicking, I'll select Repeat
01:36OFFSET and when AutoCAD ask for the distance I'm going to hit Ctrl+8.
01:41Once again, I'll select the Distance Between Two Points option, I'll grab the end
01:44point here and the end point here and since this is a Calculator, I can now
01:48type divided by two and I'll click Apply. AutoCAD applies the value to my
01:52command line so I'll hit Enter and then I'll offset this line to this side and
01:57I'll hit Escape.
01:59Let's try something else. Let's say I would like to Fillet these two lines such
02:03that they have the same radius as this circle. I'm going to launch the Fillet
02:06command and then I'm going to right- click and select Radius. Now, what is my
02:11radius? I'm not sure. I'm going to use the Calculator to figure it out.
02:14I'm going to hit Ctrl+8. Now it would be nice if I had an icon up here that
02:18represented radius. The fact is there are many variables we can use with the
02:22Calculator and we just don't have room such that all of them can be an icon.
02:25Instead, I'm going to expand the dialog box by clicking this More Than symbol.
02:30In fact, I'm going to make this guy even a little bit taller by clicking right
02:33down here and I'll hold and drag, then I'm going to open up the Variables
02:37heading by clicking this flyout. Think of this area as icons that didn't make
02:41it at the top of the list. I'm going to select rad from my list of variables.
02:45Now sometimes you may have to click in this area twice just like this. I click
02:49once and now I have to click again, now that I have focused the cursor's
02:52attention on this area.
02:54Once my variable is selected, I'll click the Calculator icon and this will
02:57place the expression to my input box and then I'll come down and click Apply.
03:02At this point, I can select a circle or arc to grab the radius and if we look
03:07at the command line, I can see that radius has been incorporated into my Fillet
03:10command, so I'll hit Enter and then I'll click this line and this line to
03:14complete the command.
03:15Let's undo. Let's try incorporating that variable into a mathematical equation.
03:20Let's say I would like to Fillet these two lines with a radius that's two times
03:24the size of this circle. Once again, I'll launch the Fillet command, I'll
03:27right-click and select Radius and then I'll hit Ctrl+8 to bring up my
03:31calculator. I'll select rad from the Variable List. Once again, I have to
03:36select twice. We'll click our Calculator icon to put it into the input box and
03:41then I'll finish my mathematical equation by typing times two and I'm using the
03:46Asterisk key to represent multiplication. Let's click Apply. I can then select my Arc,
03:51I'll hit Enter to accept the value and then I'll click this line and this one.
03:55Let's see if we can use the calculator to find a point along a line. Let's say
03:59I would like to create a circle whose center point is five units away from this
04:03end point. I'm going to launch my Circle command. Now where is my center point?
04:07I'm going to let my Calculator figure it out. I'm going to hit Ctrl+8 and we
04:10are going to look in the Variables area. Now, the list of variables that we see
04:14here is by no means a complete list. If I hover over these guys we can see what
04:18each of them will do.
04:20Now I happened to know an expression that we can use to find a point along a
04:23line. So in this case, I'm going to create a new variable. I can do that by
04:27clicking the New icon. This variable is going to be a Function and I can give
04:32it a name. I'm going to call this findpoint. Let's slide this over just a
04:37little bit. Now Group with, AutoCAD wants to know which folder I would like to
04:42place my variable in. Currently, I have got a Sample variables folder.
04:46If I want I can click the flyout and I can select New. I could make my own folder.
04:50I'm going to call this jeff's variables and I'll click OK. Notice that folder
04:57pops up in my Calculator. Here is where I can type my expression. I'm going to
05:01type pld(end, end, 5).
05:09Now, I didn't just make this up, this is legitimate expression that we can use
05:12with the Quick Calculator. I'll show you where we can find a list of these
05:15expressions in just a minute. This expression stands for a point and a line
05:19based on distance. I'm going to be selecting two end points and I want find a
05:23point five units away. Let's click OK. Notice I have now created my own custom
05:29variable, I'll select this from the list and I'll click my Calculator to put
05:33that expression in the Input Box. As you can see there is no magic to these
05:36variables, all they do is type the expression for you. Let's click Apply and
05:41then I'll click this end point and I'll click this one and AutoCAD creates a
05:45circle five units away from my first pick.
05:48Using my New Variable, let's see if we can create a line that starts out one
05:52unit below this end point and goes to a location one unit above this end point.
05:57I'm going to launch my Line command. Now where is my line going to start? I'm
06:01going to hit Ctrl+8. I'll select my new variable. In this case, I have to click
06:07twice and I'll click my Calculator and then I'll make a small edit to my
06:11expression. I want to find a point one unit away and I'll click Apply.
06:15I'll then grab the end point here and the end point here and that starts my line.
06:20Now where do I want to go to? I'm going to hit Ctrl+8 and then I'm going to go
06:24up into the History area and double- click, because this happens to be the exact
06:28expression I want and I'll click Apply and I'll grab the end point here and the
06:32end point here and then I'll hit Escape to finish my line.
06:36Now if you are interested in researching additional expressions that we can use
06:39with the Calculator, let me show you where we can go to find those. I'm going
06:43to hit the F1 key on my keyboard; this brings up the AutoCAD Help Feature.
06:47I'm going to move up and click the Index tab and then I'm going to type in the
06:51keyword cal for Calculator and I'll make sure Calculator command is highlighted
06:56and I'll click Display and as I grab my slider and pull this down each of these
07:00hyperlinks will give us access to an expression that we can use with the calculator.
07:04For instance, if I select this one, here is the expression that we just looked
07:08at that finds the point along a line. I'm going to hit my Back Arrow.
07:12We'll come down and select Obtain Intersection Point and once again, we can see some
07:16more expressions. So if you do a little exploration you will find there is a
07:19lot of things in here you can use. I'm going to move up and click the X to
07:22close the dialog box.
07:24As you can see the true power of the Quick Calculator is still get to be
07:27realized. I guarantee as you continue to explore this feature it will quickly
07:31become one of your favorite tools.
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6. Making Powerful Selections
Using the Crossing Polygon
00:00Think about it. The majority of the commands in AutoCAD require you to select
00:03objects. Anything we can do to speed up the selection process can make us a
00:07more efficient drafter.
00:09In this lesson, we are going to learn how to select objects using the Crossing
00:12Polygon. Now on my screen, I have got some line work that represents a large
00:15arrow. Now it's a poorly drawn arrow because the head is way too big. I like to
00:20correct this drawing using the Stretch command.
00:23To do that I'm going to stretch this line segment and this one forward to make
00:26the head a little bit smaller. Since we are going to be talking about a new
00:29crossing selection, I thought I would use the Stretch command because it
00:32requires a crossing selection. I'm going to launch the Stretch command by
00:36coming up to the Modify panel in my ribbon and clicking the icon.
00:39And now when AutoCAD asks me to select objects, watch this. If I try and do
00:43a traditional crossing window, it's hard for me to get the geometry that I like
00:47to fit within a window. Inevitably, I'm going to select more than I intended.
00:52Instead, I'm going to hit Escape and at the Select objects prompt, I'm going to
00:55type cp. cp stands for Crossing Polygon and I'll hit Enter.
01:00Then I'll pick a point on screen and I'll pick another and another and
01:03another and take a look at the selection I'm making. I'm making a crossing
01:07selection but I'm not having to conform to a perfect rectangle. When I'm
01:11finished with my selection, I'll right -click and select Enter and then I'll
01:14right-click again to let AutoCAD know I'm done selecting objects.
01:18To stretch my geometry, I'm going to pick it up from the end point here and
01:21then I'm going to Shift+Right-click and I'm going to select Extension and hover
01:26over this corner, and we'll pull the arrowhead up to about here and pick.
01:31Let me show you where we might use a Crossing Polygon in a practical example.
01:35I'm going to zoom out. We'll pan over. On my screen, I have got a mechanical
01:39example. I have got an isometric drawing with some dimensions and from this
01:43drawing we have created a top, a front and a right side view of the geometry.
01:47And all of these were generated through the use of Construction Lines.
01:50Well now that I'm finished with the drawing, I don't need these Construction
01:53Lines anymore. Let's try and erase them using a Crossing Polygon. I'm going to
01:58launch the Erase command and then I'll type cp and hit Enter. Now I'm going to
02:02turn off my running objects snaps momentarily so they don't get in the way and
02:06I'm going to click here, here, I'll come over in this direction, I'll come back
02:11down and we'll pick a couple of points and then I'll right-click and select
02:15Enter. And we can hit Enter again to finish the command.
02:19And even though, I had a lot of line work on my screen, it was fairly easy to
02:22erase with a single selection. By using a Crossing Polygon, we get the same
02:25functionality of the Crossing Window but we aren't locked into a rectangular shape.
02:30Knowing how and when to use the selection method can make you a more efficient drafter.
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Using the Fence
00:00Sometimes the objects we want to select aren't grouped in a nice area that we
00:03can grab with a selection window. Sometimes the objects we want to select are
00:07arranged in a more linear fashion. To select objects that fall outside the box,
00:11we can use AutoCAD's Fence command.
00:13If we look on screen, you can see that I have several hatched shapes. We are
00:17going to use these shapes to explore the selection method in AutoCAD, known as
00:21the Fence. Fence is a nice selection choice if we can't grab our objects using
00:25a window or a polygon.
00:26For instance, let's say I would like to move all of these magenta dots.
00:31To do that I'm going to launch the Move command and when AutoCAD asks me to select
00:35objects, I'm going to type F on my keyboard and hit Enter. F stands for Fence,
00:40and just so my running object snaps don't get in the way, I'm going to come
00:42down and turn these off momentarily and we'll create our Fence.
00:45I am going to click, click, click. Notice the type of selection I'm making.
00:51I'm making a crossing type line but in this case I'm not limited to a rectangle or
00:56polygon, I can use a nice linear selection. When I have pass through all of my
01:00entities, I'm going to right-click and select Enter and then I'll right-click
01:04again to finish my selection and I'm going to move them this point on screen
01:09and we'll push them up to here.
01:11We can use the Fence Selection anytime AutoCAD asks us to select objects. Let's
01:15try and erase these red dots using a Fence. I'm going to launch the Erase
01:20command then I'm going to hit F and Enter on my keyboard and I'm going to start
01:25my Fence here and I'll click and click, and click. Now you don't have to be
01:29precise with your selection as long as the line passes though all of your
01:33entities. When I'm done, I'll right- click and select Enter to finish my Fence
01:37and then I'll right-click again to finish the command.
01:39Let's look at where we might use a Fence Selection in a real world example.
01:43I'm going to backup. We'll pan our screen over and we'll zoom in and what we see is
01:48a civil engineering example. This is a drawing of a proposed store and parking
01:52lot. Since this is a civil example, every unit in this drawing represents 1 foot.
01:57I am going to zoom in on the front of the building. As you can see I have gone
02:00to a lot of trouble creating a score lines in my sidewalk. Let's say after
02:04completing this work, I got a call from the architect saying that they want to
02:07change the geometry of the walk. Now currently my walk runs to the edge of the
02:11building. Instead the architect would like to maintain a four-foot sidewalk
02:16along the front of the building.
02:17Well this change is going to require me to make an offset. Let me come up and
02:20click the Offset command. My distance is going to be 4 and I'll hit Enter.
02:25I'll grab the edge of my sidewalk and we'll offset it to this direction and I'll hit
02:29Escape to get out of the command. Now I'm going to zoom in on this end. I have
02:32actually got some overlapping line work here. I'm going to remove this end of
02:36my line using the Trim command.
02:38So let's hit Escape. I'll come up and launch Trim. I'm going to use this line
02:42as my cutting edge and right-click and the object I would like to trim, I'm
02:45going to make a crossing window right here. If I can't hurt geometry on the
02:49yellow layer, it stops at my cutting edge anyway. So I was able to trim only
02:53the magenta line. When I'm finished, I'll right-click and I'll select Enter.
02:58Now here is my problem, I went drew all of these score lines and now that the
03:02width of my walk is changed, I have to trim off all of these ends.
03:06No problem, we'll trim those using a Fence. Once again I'll launch the Trim
03:10command. I'm going to backup just a little bit. We'll center this on screen.
03:14I'm going to click the edge of my sidewalk and then I'll right-click and the
03:18objects I would like to trim, I'm going to hit F for Fence and hit Enter.
03:21Now I'm going to start my fence right here and I'm going to come all the way down
03:24to here and then I'll right-click, select Enter and now I'll hit Escape to get
03:29out of the command.
03:33Using the Fence we can quickly select entities in our drawing that would be
03:36difficult to select in any other way. The Fence acts just like a Crossing
03:39Window except that it allows us to select our entities using linear segments.
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Adding and removing from selections
00:00Occasionally when selecting objects, we end up selecting a little too much.
00:04When this happens, we generally resort to holding down our Shift key on our
00:07keyboard to deselect the entities. In this lesson, we are going to learn how to
00:10go beyond the Shift key and use the Add and Remove modes to modify our selections.
00:14On my screen, I have got a series of dots. Let's say I would like to erase all
00:18of the yellow ones. I'm going to come up and launch my Erase command and I'm
00:21going to make a window around these. Now before I select anymore, take a look
00:26at my command line. Notice AutoCAD is telling me how many I have selected.
00:29I am going to move up here and make a window and select these. Once again,
00:33AutoCAD is telling me how many it found. It is also keeping a running total.
00:36Finally, I'll come down and select the last yellow dots. I'm going to do that
00:40by creating a window and oops! I selected too many. That is all right.
00:43I am going to hit the letter R on my keyboard. R stands for Remove, and I'll
00:48hit Enter. Notice now my cursor says Remove Objects. Anything I select at this
00:53point will be removed from my current selection. So I'm going to come down and
00:56I'll make a window around these dots to remove them.
00:59Take a look at my command line. AutoCAD is still keeping a running total and
01:02then finally, I'll remove the last two red dots. Oops! Once again, I removed
01:08too much. That is all right. I'm going to hit the A key on my keyboard.
01:12A stands for Add and if I hit Enter, AutoCAD puts me right back into the Select Objects prompt.
01:18So I'll make my final window selection, grab these two dots and I can see right
01:22down here, my selection contains 23 objects. So we'll right-click to finish the
01:27command. So when we select objects, we can remove from our selection by using
01:31the R key on our keyboard and we can add to our selection by using the A key.
01:35Knowing that, I'm going to pan over. Let's say I would like to erase all of the
01:40red dots in this pattern. I'm going to launch the Erase command, and then I'm
01:45going to make a window around everything, then I'll hit the R key on my
01:48keyboard and hit Enter, and I'll make a window and remove these entities.
01:54Then I'll hit the A key on my keyboard to go back into Add mode, right-click, and
01:58I'll select these entities and before I finish the command, I can see AutoCAD
02:04found 41 objects. Let's right -click to finish the erase.
02:07I would like to try and use Add and Remove in a practical example. I'm going to
02:12back up. We'll pan our drawing over. We'll center this on screen. What we see
02:17in this case is a civil engineering example. This is a drawing of a heavily wooded lot.
02:22My Cyan line represents my property boundary line. These green symbols
02:26represent trees. Now, the owner of this property would like to build a
02:29sub-division on this lot. So a surveyor was sent out to shoot the location of
02:33every tree with a trunk diameter greater than 12 inches.
02:36If we zoom in a little bit, we can see some trees have a red X and some trees
02:41have a blue X. Trees with the red X are going to be removed for construction.
02:45Trees with the blue X have a potential of being removed. We would like to keep
02:48them if we can because they're a high quality tree, but there is a chance due to
02:52construction and staging that we may end up having to take these trees down.
02:56I would like to find the quantity of trees that are going to be removed and the
02:59quantity of trees that have a potential of being removed. If I hover over one
03:04of these Xs, I can see it's sitting on a layer called Removal, both the red and
03:08the blue Xs are on that layer.
03:09I would like to isolate that layer on screen. I'm going to do that by going to
03:13my Layer Properties palette. Now, mine happens to be anchored on the side of my
03:16interface. If yours is not, you can always come up and click this icon right
03:19here to launch the palette.
03:22To isolate my layer, I'm going to come down and select it in the list, and then
03:26I'm going to right-click, and I'm going to select Invert Selection, and then
03:30I'll click the Light Ball to turn all of my other layers off, and we'll include
03:34the current layer.
03:36Let's back up. I'm going to get my quantities using the Add and Remove
03:41Selection tool. So first of all, I'm going to launch any command that asks me
03:45to select objects. I'm going to select Erase here. Let's find out how many red
03:49Xs we have. I'm going to click right here and make a window around everything,
03:53and then I'm going to hit R for Remove and I'll remove these blue ones, I'll
03:58remove these, I'll remove these, and then I'll hit A for Add and I'll add these back.
04:08Now that only my red Xs are selected, I can see that I have 55 trees that are
04:12going to be removed. When I'm finished, I'm going to hit my Escape key. Let's
04:15find out how many trees have a potential of being removed.
04:18Once again, I can use any command that asks me to select objects. I'm going to
04:21launch the Move command. We'll make a window around this geometry and this
04:26geometry and this. Now, I have selected a little bit too much, zoom in a little
04:31bit closer. Now, we'll hit R for Remove, and we'll remove this one and we'll
04:36remove these. If I look at my command line, I can see I have 25 trees that have
04:41a potential of being removed from my site.
04:43When I'm finished, I'm going to hit the Escape key to cancel out of the
04:45command and then I'm going to click my Layer Previous button a couple of times
04:48to put my geometry back the way it was.
04:51Using the Add and Remove modes is another way we can make modifications to our
04:55selections. Keep in mind that whenever you make a selection, AutoCAD will keep
04:58a running total of your selected objects. Combining this feature with Add and
05:02Remove can be very practical when finding quantities.
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Selecting the last entity created
00:00Another method we can use when selecting objects is the Last method.
00:03Last allows us to select the last entity that we created in our drawing.
00:06Now, on my screen I have got a single green circle. I'm going to back up just a
00:10little bit and I'm going to create some copies of this geometry. I'm going to
00:14come up and click my Copy command. I'll select my circle and I'll right-click
00:19and I'm going to create a copy right here and then I'm going to create another
00:24one over here and when I'm finished, I'll right-click and select Enter.
00:27Now, watch this. I'm going to launch the Move command and at the Select Objects
00:32prompt, I'm going to type L for Last, and hit Enter. Take a look at which
00:37entity was selected. The last entity that was created. I'm going to right-click
00:41to finish my selection and then I'm going to turn on my Running Object Snaps,
00:45and we'll pick this guy up from the center and we'll place him right about here.
00:50Let's say I would like to find the area of this inner shape. To do that, I'm
00:53going to come up to the Draw panel flyout, and I'm going to select the Boundary
00:57tool, and I'll click Pick Points. Then I'll click inside this shape and I'll
01:01right-click to create my boundary.
01:04To find the area, I can select this edge and I can go to my Property Changer,
01:08and I can see the area right down here. When I'm finished, I'll move outside
01:11the palette, and I'll hit the Escape key to deselect my geometry. Now that I
01:15have found my area, let's say I would like to erase this line work.
01:19Well selecting, it is not a problem. I can come up and launch my Erase command,
01:22and at the Select Objects prompt, I'll hit L for Last and hit Enter. That is
01:26the last entity that I created. Let me hit Enter again to remove that geometry.
01:30Now that we have seen how to use the Last Selection method, let me show you
01:34where we might use it in a practical example. I'm going to pan over to give
01:37myself a little bit of room and I'll back up a little bit. Let's say my client
01:40emailed me their company logo, and the logo file they sent me was a WMF file.
01:46WMF stands for Windows Metafile.
01:48A WMF file is Windows clipart. It is the same file format. Believe it or not,
01:53we can use AutoCAD to open the Clipart file. We can do this by typing wmfin,
01:57and I would like to look inside the Exercise Files directory. We'll take a look
02:04in the Chapter 06 folder, and we'll select this file called Company Logo and
02:09I'll click Open.
02:11Now, when we insert a Windows Clip-art file, it goes in just like a block.
02:15Let me click to set its point on screen and then I'll hit my Enter key to accept
02:19the X scale, the Y scale, and the Rotation Angle. Let's zoom in on the
02:24geometry. Now, if I place my cursor over this geometry and hover, I can see the
02:29line work actually is a block. Let's say I would like to use this geometry in
02:33my Title block, and maybe I would like to hatch this chair shape, in which
02:37case, I'm going to have to explode this block.
02:39Let's click the Explode command. We'll select our geometry, and we'll
02:42right-click. Now, here is my problem. When I exploded my block, my chair
02:46geometry turned into a bunch of very small parts and I don't want to be
02:51carrying around all this baggage. I would rather have my chair defined by a
02:54single polyline.
02:55So what I'm going to do is hit Escape. We are going to launch the Boundary
02:58command. I'm going to Select Pick Points and I'm going to pick inside this
03:04chair. When I do, AutoCAD finds the edges. Let me right-click to finish my
03:08boundary. Well, here is my new problem. Now, my new boundary and all those
03:12small line segments are on the exact same layer.
03:15Let me show you how we can clean this up in a single step. I'm going to launch
03:18my Erase tool. I'm going to make a window around all of my chair geometry.
03:23This selects everything. I'll then hit R to Remove, Enter, and I'll hit L for Last,
03:30Enter. That removes my boundary from the selection.
03:33When I'm finished, I'll hit Enter and I'm left with only my polyline. At this
03:38point, I can easily hatch this shape by coming up and launching my Hatch
03:40command. Let's click the Ellipses, and we'll go to the other predefined tab and
03:44we'll hatch this with a nice solid fill. Let's click Select Objects and I'll
03:49select my chair and right-click. I'll select Preview. That is exactly what I
03:54want. I'll right-click again to accept my Hatch.
03:57Last is one of those selection methods that you may not use everyday. It is
04:01like the tool that you keep at the bottom of your toolbox. When the
04:04circumstances are right, it's nice to know that it's there, because it can save
04:07you a lot of time.
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Cycling to select from stacked entities
00:00Most of the time we can select an entity by simply clicking on it. What do we
00:03do though if we had had several entities sitting on top of each other? In this
00:06lesson we are going to look at a selection method called Cycling. Cycling
00:10allows us to select objects that may be hidden beneath other objects.
00:13On my screen I have got a series of squares; each one is a different color.
00:17The first thing I'm going to do is take these squares and stack them on top of each
00:20other. Let's launch the Move command and I'll grab this square and
00:24right-click. I'll pick it up from the endpoint and place it here. I'm going to
00:28right back in to the Move command by right-clicking and selecting Repeat Move.
00:31I'll grab this square and right-click. I'll pick it up from the endpoint and
00:36place it at the endpoint here.
00:37Now, an even faster way to launch your previous command- just hit your Spacebar.
00:41That takes me right back into the Move. I'll select this square and
00:45right-click, we'll pick it up from here and place it here. Finally, I'll hit
00:48Spacebar. I'm going to grab this square and right-click. I'll pick it up
00:52I'll pick it up from the endpoint here and place it here.
00:54Now that these guys are stacked up I'm going to zoom in a little bit.
00:57What I'd like to do first is move the Red Square out of the pile. Now that is
01:02going to require me to select it. Here is my problem. Since these entities are
01:05all on top of each other, each time I click I guarantee I'm not going to grab
01:09the red square.
01:11Let's hit Escape and let me show you how I can select the square by using a
01:15method called Cycling. I'm going to launch the Move command and I'm going to
01:19pick to select my square just like I always do, but I'm going to do one
01:22additional thing. I'm going to hold down my Shift key and my Spacebar on my
01:26keyboard and then I'm going to click. And then I'll take my hand of the keyboard.
01:31Take a look at the command line, AutoCAD says Cycle On, I have just turned on
01:35cycling. That means every time I left- click my mouse AutoCAD will cycle through
01:41each of the entities that was beneath my pick box.
01:44So I can left-click until I see the Red Square. Once it's highlighted I can hit
01:48the Enter key on my Keyboard to accept it and then I'll right-click to finish
01:52my selection and we'll pick them up from the endpoint here, we'll pan over,
01:56we'll place them over here.
01:58Let's back up a little bit. Let's try and rotate the White Square. I'm going to
02:03launch the rotate command. At the Select Objects prompt I'm going to hold down
02:07Shift and the Spacebar, now if you have got a timing problem like me, make sure
02:11you hold the Shift key first before you hit the Spacebar or you will get dumped
02:15out of the command. Both of those keys are pressed down, I'll click my square
02:18and then I'll release the keys.
02:20Now fortunately I was lucky it went right to the White Square, but just so we
02:23have a little repetition let me left- click a few times. We'll cycle through
02:27until we find it again. I'll Enter to accept it. I'll right-click to finish my
02:31selection, and we'll rotate them from them from the endpoint here and we'll
02:35bring them up here.
02:37We can use the cycling method with any AutoCAD command that asks us to select
02:40objects. Let me show you where we might use this in a real world example.
02:44I'm going to back up, and we'll pan over. Put the center of this geometry on
02:48screen. Let's make the assumption I'm using AutoCAD to do some mapping.
02:52Now this is a general map but it still suits our purpose nicely. Basically I
02:56have got a large shape that is divided into smaller shapes. Now I would like to
03:00find the area of each of these smaller shapes and the ones on the outside are
03:04easy because I can select them just by grabbing this outer line. Let me hit
03:09Escape. Unfortunately, the guys on the inside are a little more difficult.
03:13It seems no matter how many times I click I just can't select Nevada. I'm going to
03:18hit Escape. Let's select that shape using cycling. Now I'm at the command
03:23prompt, I'm going to hold down Shift and Spacebar and I'll click this edge and
03:28then I'll Left-click.
03:30AutoCAD cycles through all of the entities that fell beneath my Pick Box.
03:34This happens to be the one I want, so I'll right-click to accept it. Then we'll go
03:38over to our Property Changer, and if I come right down here I can see the areas
03:42approximately 108,000 square miles. Now you may be asking how do you know those
03:47units represent miles? I know this because I set up by drawing I went to the
03:51Tools tab and I selected my Units icon and I set this drawing such that each
03:55unit equals 1 mile.
03:59Using the cycling selection method we can easily select our entities even if
04:03they're buried beneath a stack of other line work.
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Making selections based on criteria
00:00Think about it. Most times when we select objects it's based on where they're
00:03located on screen. What if I wanted to select objects based on color or size or
00:08layer? In this lesson, we are gong to learn how to select our objects based on
00:12what they are rather than where they are.
00:15On my screen I have got a series of shapes and some text. We are going to use
00:18this geometry to explore how to use AutoCAD's Quick Select command.
00:22Quick Select allows us to select our entities based on criteria. For instance let's
00:27say I would like to select all of the circles in this drawing.
00:30To do that I'm going to come to the Utilities panel in my ribbon and I'm going
00:33to click the Quick Select icon. And when the tool comes up on screen we are
00:38going to work it from the top to the bottom. Let's look at Apply To.
00:43This is where I'm searching for my geometry. I can search the entire drawing or
00:47if I click this icon I can select a specific area in my drawing. If we come
00:51down to Object Type, this is what I'm looking for.
00:54I am going to select this flyout and the entities that we see in this list are
00:57the entities that exist in this specific drawing. I'm going to select Circle.
01:02In the properties area I can see a listing of all of these circle properties
01:05that I can search for.
01:07Now in this case I want all circles so I'm gong to come down to the Operator
01:11area and click the flyout and I'm going to click Select All. This grays out my
01:16properties because I selecting all the circles. When I click Ok I can see all
01:20of those circles that have been selected on my screen.
01:23At this point, I could change their properties using the Property Change or I
01:26could move them, rotate, copy, erase or any other AutoCAD command. Let's hit
01:30Escape. Let's be a little bit more specific this time. Most of these circles
01:34have a radius of 3.
01:36Some of these circles have a radius that's slightly less than 3. Let's see if
01:40we can find those. Once again I'm gong to launch the Quick Select command.
01:44I'm going to apply my search to the entire drawing. The Object Type I'm looking for
01:48is circles. Now what property am I looking for?
01:52Let me pull this down and we'll select radius. What do I know about the radius?
01:56I'll go to the Operator and I'll set that to Less Than (<) and it is less than
02:013. So reading this from the top-down, we are looking at the entire drawing for
02:05circles whose radius is less than 3. And I'll click OK and we have found two circles.
02:11Let's set their radius to 3. I'm going to do that by coming over to my Property
02:14Change. I'll come right down here and click in this field and we'll type 3 and
02:18hit Enter. When I'm finished I'll hit Escape to deselect. Now if we look at the
02:24Layer control we can see the current layer happens to be DET3.
02:28Let's try and use Quick Select to select all of the geometry on this layer.
02:32Once again I'll launch the tool, I'm going to apply to the entire drawing.
02:36Object Type, this time I'm going to leave it set to multiple. I do not care
02:39what the object is as long as its layer equals I'll click the value flyout and
02:45select DET3 and we'll click OK.
02:47Now that these guys are selected I'm going to hit my erase icon to erase them.
02:52Here is a shortcut, if you're intending on using the Quick Select tool with
02:56your Property Changer there is actually an icon on the Property Changer itself.
03:00If I open this up, this icon right here is another Quick Select icon. Let me
03:04select this to bring up the tool.
03:06Now I do not know if you have noticed, but at the bottom of the dialog there is
03:08an option that says Exclude From new Selection Set. We would use this option
03:13when we want to select everything except what we have set here. The Exclude
03:17method can be handy if you're trying to find deviations from your office standard.
03:20For instance, let's find any object in this drawing whose color property is not
03:25set to By Layer. So we are going to look at the entire drawing from multiple
03:29objects whose color equals By Layer. And then I'm going to come down and select
03:33Exclude from New Selection Set. That means I'm looking for everything that
03:37doesn't match this criteria. And I'll click OK and I have found those entities
03:41that are forced to be a color. At this point, I can go back to my Property
03:45Changer and I can set their color to By Layer.
03:48Another way to understand how the Quick Select tool works, let's try and use it
03:54in a real-world example. I'm going to open a drawing. We'll click the Open
03:58icon. We are going to look inside the Chapter 6 folder and I would like you to
04:02come down and open the Number Six detail drawing.
04:06This drawing represents a silk fence detail and in our office we have a very
04:10strict standard concerning text types. We cannot have any text whose height of
04:15less than .1 inches tall. Let's use Quick Select to check this drawing against
04:19our office standard. I'm going to come over to the Property Changer and I'll
04:22select the Quick Select icon.
04:24And I'm going to apply to the entire drawing I'm searching for text or
04:30multiline text, the same thing and then I'll grab my slider and pull down.
04:34We are looking for text height and then I'll set my operator to Less Than and
04:39my value is .1.
04:41Search the entire drawing for text whose height is less than .1, and then I a
04:46going to make sure and set this back to Include. Notice how Quick Select
04:49remembers your previous setting. When I click OK I can see that I have two
04:53offending text objects in this drawing. Let's fix these by going the Property
04:57Changer. I'll come down to the height area, I'll click and I'll set this to .1.
05:02Let's hit Enter and then I'll move outside the palette and we'll hit Escape to
05:05deselect our entities.
05:07Using the Quick Select tool you can select objects that would be impossible to
05:10select by other means. Quick Select allows you to select entities based on
05:14their color, size, layer, or any other AutoCAD property.
Collapse this transcript
7. Layers
Making an object's layer current
00:00If you have a lot of layers in your drawing, you probably spend a good deal of
00:03time scrolling up and down through your layer list to set a layer current.
00:07In this lesson I'm going to show you how to set virtually any layer to be current
00:11even if you don't know the layers name.
00:13On my screen, I have got a mechanical example. This happens to be a drawing of
00:16a flexible LED penlight. Let's say that I would like to do some drafting on
00:20this green layer. I need to make some changes to this geometry. Well, at this point,
00:25I guess I would have to know the layer's name in order to set it current.
00:28Now if I hover over this geometry, I can see it's on layer chrome, then I guess
00:32I would have to come up to my Layer control and click the flyout and I can
00:35select that layer and make it current and then I could continue with my work.
00:39But you know what? None of those steps are necessary. I can set any layer in my
00:43drawing current by simply clicking this button.
00:46This is the Make Object's Layer Current button. For instance, let's say I would
00:50like to do some drafting on this blue layer. I don't even know what the layer's
00:54name is. Doesn't matter. I can come up and click this icon, select a line on
00:58that layer, that layer becomes current, and anything I draft is now on that layer.
01:04Let's hit Escape. Let's say I would like to create some more dimensions.
01:08Once again I'll click my Make Object's Layer Current icon. We'll select the
01:12dimension and make that layer current and then I can come up and click a
01:16Dimension tool and we could pull out another dimension. If I wanted to draft
01:21on the body of the part, once again we'll come up and simply click the tool,
01:25select the line, and that layer is now current.
01:28From now on, we don't have to search through a layer list to choose our current
01:31layer. By using the Set Object's Layer Current button, we can set any layer on
01:36our drawing to be current by simply selecting an existing entity.
Collapse this transcript
Freezing layers
00:00To say that I'm going to freeze a layer, that doesn't really tell us anything.
00:04In fact the word freeze is so non- descriptive that a lot of AutoCAD users don't
00:08fully understand what happens to a layer when it's frozen.
00:11In this lesson, we are going to get to the bottom of what it really means to
00:13freeze a layer. On my screen, I have got a drawing of a tree survey that was
00:17done on a vacant lot. The Cyan Line represents my property boundary;
00:21the symbols represent trees.
00:23This drawing also contains several of these purple lines. Let me zoom in a
00:26little bit. These lines represent contours and contours show us the
00:30three-dimensional elevation of our property. In this case, they are displaying
00:34my elevations in even 2-foot increments.
00:36I am going to back up a little bit and let's freeze a layer. One way we can do
00:41that is by using the Layer palette. Let me open this up on the screen.
00:45I'm going to freeze my contours. So let's come down and select the Contours layer
00:49and then I'm going to click the second icon over from the left. When I do the
00:53sun turns into a snowflake. That shows me the layer is now frozen and then I'm
00:57going to move outside the palette and we'll let it collapse.
01:00Now, it kind of appears that when we freeze a layer, we are turning that layer off.
01:03Actually, we are doing quite a bit more. You see when we freeze a layer we
01:08are hiding that geometry from AutoCAD. AutoCAD no longer knows these purple lines exist.
01:12Now, you are probably wondering why would we want to hide our geometry from
01:16AutoCAD? Well, that's a good question. You see when we are working AutoCAD is
01:20constantly maintaining all of the line work in our drawing. Not just the stuff
01:24we see on screen. It's also maintaining everything outside our screen boundary
01:28as well as anything that's on the layer that's turned off.
01:31So AutoCAD is doing a lot of stuff in the background as we work, and if we have
01:35a really large drawing, it can slow down the performance of our computer.
01:38By freezing or hiding our geometry, we reduce the amount of work AutoCAD has to do
01:43and this allows our computer to run faster.
01:46To illustrate this hiding concept, we are going to do a little test. I'm going
01:49to turn off all of my layers. Let's go to the Layer palette and to select all
01:53of my layers, I'm going to click and hold right down here with my mouse, and
01:56I'll drag up. This creates a crossing window. I release when all of my layers
02:01are selected, and then I'll click the light bulb to turn them all off, and I
02:06would like to include the current layer. Now, just to recap, my contour layer
02:10is frozen and all of layers are turned off. Let's launch the Erase command.
02:15At the Select Objects prompt, I'm going to type All and hit Enter. Notice at
02:21the command line, AutoCAD found several entities. Let's hit Enter to finish the
02:25command and then we'll turn our layers back on. Let me go back to the Layer
02:29palette. All of my layers are still selected. I'm going to click the light bulb
02:32to turn them all on, and then I'll follow my contours, and then we'll move
02:37outside the palette and let it collapse.
02:39Notice the only thing that remains are the contours. By doing an Erase All,
02:44AutoCAD erased everything in my drawing even the stuff on the layers that were
02:48turned off, because AutoCAD still knows that stuff exists.
02:51Since my contours were frozen, AutoCAD didn't know they were there, so it
02:55couldn't erase those entities. I'm going to bring back my geometry by clicking
02:58Undo. So bottom line, if we freeze a layer, AutoCAD no longer knows that
03:05geometry exists.
03:06Now, we can also freeze our layers through the Layer control. If I come right
03:10up here to the Layers panel in my ribbon, I have got an icon right here that I
03:13can select. This guy allows me to freeze a layer. I don't even have to know
03:16what the name is. I can simply click an entity and AutoCAD will freeze the
03:20layer. This is probably the fastest way to freeze layers in your drawing, and
03:24you are right, if you look right next to this icon, we have got another one
03:27that allows us to turn the layers off.
03:29I am going to hit Escape to cancel the command and then I'm going to hit Layer
03:31Previous to thaw my contours. Freezing layers can be a great way to speed up
03:36the performance of a slow computer, especially if you have a large drawing.
03:40By freezing any unnecessary layers, AutoCAD will only be processing the geometry
03:44you need to do your work.
Collapse this transcript
Locking layers
00:00You may be wondering if it's possible to prevent accidental changes from being
00:03made to your drawing. In fact, AutoCAD does have a tool to help us with this.
00:08In this lesson, we are going to learn how to protect our geometry using the
00:10layer lock and unlock tools.
00:12On my screen, I have got a mechanical example. Now this drawing isn't finished,
00:16but I would like to use this drawing to illustrate how we can use AutoCAD to
00:19protect our line work.
00:21Let's take a look at the top view. As you can see most of the part is
00:24completed. At this point I would like to lock my part geometry to prevent it
00:28from accidental changes. I'm going to do that by locking the layer.
00:31First, we'll find out the layer name. I'm going to hover over this line work.
00:35I can see it's on layer part and then to lock my layer I'm going to come up to
00:39the layer control and click the flyout. We'll come down and click the padlocks,
00:43and then I'll click on screen to dismiss the menu.
00:45Notice how AutoCAD fades back my line work. This is a visual cue to remind me
00:50that the layer is locked. Now there is no magic that happens when we lock a
00:53layer. Essentially all we are doing is making the entities on that layer
00:57non-selectable. Let's try and make a change.
00:59I am going to launch my Erase command, and then I'll select one of these
01:03entities, and notice as I place my cursor over the line, AutoCAD is showing me
01:07a padlocks symbol as a further cue to let me know that that geometry is locked.
01:11In fact, if I click to try and select this, and we look at the command line,
01:15AutoCAD says it found an entity, but it was on a locked layer.
01:18Now I'm still on the Erase command. Let's see what happens if I make a window
01:22around all of this geometry and right- click to finish the command. Notice that
01:26everything was erased except for the geometry that was on the locked layer.
01:30I'm going to click Undo to bring back my line work, because I want to show you that
01:34we can also lock our layers using the Layers Properties palette. Let me open up
01:38the palette. I'll move over to the part layer and notice we can see the same
01:42padlocks here.
01:43As long as we are here, I'm going to lock my Dimensions layer as well.
01:47And notice as I move outside the palette, my dimensions layer is now faded back to
01:51show that it's locked. Remember that locked means unselectable.
01:55Watch this. My part layer is current and it happens to be locked. I'm going to
01:58launch my Line command and I'm going to start drafting. Notice that we can
02:03draft on a locked layer. Let me hit Escape. Be careful of this, because once
02:08you start drafting on a locked layer you may forget and then you'll wonder why
02:12you can't make changes to your geometry.
02:14To unlock my layers, I'm going to go back to my Layer control, and we click our
02:18padlocks, and then we'll click again on model space. Let me show you a shortcut
02:23we can use to lock and unlock our layers. If I click the flyout in the Layers
02:27panel of my ribbon, notice I have got icons right here. These allow me to lock
02:32or unlock my layers by simply selecting entities on my screen. For instance, if
02:37I click Lock, I can come down and select my dimensions and that layer is now locked.
02:41We can also use the Layers panel to adjust the fading of our locked layers.
02:46If I click-and-drag in this box, I can change the intensity of the locked layers.
02:52And if I decide I don't want to use layer fading, I can come over and click
02:55this icon to disable the feature. I'm going to turn this back on, I'll drag
02:59this down to about 40 or so. And then I'm going to come up and click my Unlock
03:05icon and we'll unlock our dimensions layer.
03:08Locking your layers is a great way to protect yourself from accidental changes,
03:12and by using the shortcut icons in the Layer palette we can lock or unlock any
03:17layer with a single click.
Collapse this transcript
Isolating layers
00:00The more complicated your drawings become, the more tools you will need to
00:03help simplify your work. One such tool is the Isolate Layer command.
00:08With Isolate Layer, you can select the layers by picking entities on your screen,
00:12and AutoCAD will hide or lock all of the other layers.
00:15On my screen I have got a civil engineering example. This happens to be a
00:18drawing of a Tree survey, and we are going to use this geometry to explore the
00:21Layer Isolate command.
00:23Now we can find the tool in the Layers panel of our ribbon. The Isolate icon is
00:27right here, let me click to select that, and now AutoCAD is asking for the
00:31layers to isolate. Let's say I'm currently working with my Property boundary.
00:35That's this cyan line. I'm going to isolate this layer by selecting it, and
00:40then I'll right-click and select Enter, and when I do, AutoCAD fades and locks
00:44every other layer in my drawing, thus isolating my boundary.
00:48Now to be honest, I don't care for the way AutoCAD displays the un-isolated
00:52geometry, because this could be extremely confusing. If you forget that you are
00:55working with isolated layers, you can continue to draft, and then wonder why
00:59you can't make any edits to your line- work. So what I'm going to do is show you
01:02how to make some changes to the Isolate Layer settings, to make it a little
01:06easier to understand on screen.
01:08Let's un-isolate our geometry. I can do that by clicking this icon. Now that
01:13everything is back to normal, I'm going to go to my Layer Properties palette,
01:15then we'll come all the way down to the end, and we are going to click this
01:18wrench. This represents our layer settings. Right in the middle of this dialog
01:23box are the controls that we use for the Isolate Layer tool. Right now we can
01:28see that it's set to Lock and Fade the un-isolated layers, instead, I would
01:33rather turn those guys Off.
01:35Now that I have made my change, let's come down and click OK. Let's try and
01:38launch the command again. I'm going to come up and click the Layer Isolate
01:41tool. Let me select my Property boundary, and I'll right-click and select
01:45Enter, and notice that this is the only geometry that I now see on screen.
01:50At this point I can make any changes I have to, and when I'm done, I can simply
01:54click my un-isolate button to put the layers right back the way they were.
01:57Using the Isolate Layer tool is a great way to simplify your geometry on
02:01screen, and make it easier to work on larger drawings. It won't be long before
02:05the Layer Isolate command becomes one of your favorite tools.
Collapse this transcript
Preventing layers from plotting
00:00Just because a layer is visible in your drawing doesn't mean it has to plot.
00:03Using a non-plotable layer allows you to insert additional documentation or
00:07directions in your drawings, and opens up new possibilities to collaborate with
00:11others. In this lesson we are going to look at how we can set our layers to no plot.
00:15On my screen I have got a mechanical example. This is a metric drawing, and it
00:19was created such that each unit equals one millimeter. Now we are currently
00:22looking at the layout that was created for this drawing, and if we look a
00:25little bit closer we can see that this drawing contains some notes. Let's pan
00:29over to this note on the left side first. This note is specific to this
00:34callout. This tells me that the spacing of my holes is tentative. I have to
00:38wait for client verification before I can finalize the design. If I back up and
00:42pan over, I have got another note right up here. This note is in relation to
00:46this hole. It says the hole was 30 millimeters diameter, but it was changed per
00:51an internal review. And it gives the date of that decision.
00:55So the purpose of this note is a means of documenting the revisions to my part.
00:59If I pan up, I can see another note. This one is to the engineer, and it
01:04references this diameter. It says hey, will this diameter work because the plot
01:08diameter is 122 millimeters, these numbers obviously don't match? I'm going to
01:13double click my wheel to do a Zoom Extents. Now each of these notes is
01:17important. But there are here for internal use only. I don't want these showing
01:21up on my printed sheet. Let's jump in the model space. To do that I'm going to
01:24come down and right-click on my Quick Wheel Layout tool and I'm going to select
01:28Activate Model tab. Now the notes that I have created are on their own layer.
01:33If I hover over this geometry, I can see a layer called Internal Documentation.
01:37And we can turn this layer off and it would obviously not plot, but the problem
01:41is if we turn it off, people aren't going to see it. So what we are going to do
01:44is set this layer to be a no plot layer. To do that I'm going to go to my Layer
01:48Properties palette. Then I'm going to come down and click this slider bar.
01:51I'm going to drag my settings to the right until I see this column that looks like printers.
01:57This column represents whether the layer is plotable. I'm going to come down to
02:01the internal documentation layer, and I'm going to click the icon and it will
02:04put a red slash through it, meaning that anything on this layer, although it
02:07shows up on screen, will not show up on then paper. Notice that any layer in
02:11your drawing can be a no plot layer. Let's test it. I'm going to move outside
02:15my palette, and let it close. Let's jump back to our layout. I can do that by
02:19right-clicking on the Quick Wheel Layout tool and selecting activate previous
02:23layout. Let's do a plot preview. I'm going to come up to the output tab on my
02:27ribbon, and I'll come all the way down to the plot panel, and I'll select
02:31preview. And as you can see none of the notations show up on my final plot.
02:37At this point I'll come up and click the X to close my preview. As you can see,
02:41sometimes you may want to add information to your drawing that isn't intended
02:44to be printed. By creating no plot layers, you can add data and descriptions to
02:48your drawing, and never have to worry about it showing up on the printed page.
Collapse this transcript
Filtering layers
00:00It's not uncommon for a large AutoCAD drawing to have more than 100 layers.
00:04As your list of layers grows, your layer management skills become very important.
00:09In this lesson we are going to look at how we can manage our layers using layer filters.
00:13On my screen I have got a civil engineering example. Now this drawing is quite busy.
00:16It has a lot of line work going on. Generally speaking we have four
00:20existing streets that combine to create a large lot. And inside the lot I have
00:25a got a proposed subdivision. I'm going to zoom in a little bit and we can see
00:28that I have a proposed cul-de-sac and sidewalk. These red rectangular shapes
00:33represent my lots. The yellow rectangles represent my proposed house locations.
00:39I also have labels that show me the proposed elevations of my site. And I have
00:44got some flow arrows that show me direction of the storm water will flow.
00:47I have also get line work that represents utilities. Right here I have got some
00:51storm sewer. I have got water main and over here I have got some sanitary. Now,
00:55don't worry. You don't have to know what each of these lines means. Just know
00:58there is a lot of work in this drawing. I'm going to do a Zoom Extents.
01:02Let's visit our Layer Properties Manager. I'm going to come over and hover over the
01:06icon. If we come down to the bottom of the palette, we can see that this
01:09drawing has 67 layers.
01:11I am going to move up and click and hold on this slider. As I pull this down,
01:15I want you to look at the layer names. Notice I'm using a standard layer naming
01:19convention. I'm using standard characters as prefixes, suffixes, and I'm using
01:24standard groupings of characters within my layer names. The only way to
01:27efficiently deal with a large number of layers is by using a standard layer
01:32naming convention. Here is how mine works. All layers that start with X-
01:36represent existing conditions. All layers that start with P- represents
01:41proposed conditions. Let's say I would like to turn off all the proposed line work
01:46in my drawing. That means I would need to turn off all layers that start
01:49with P-. To do that I'm going to create a filter. Now we can create filters in
01:54the upper right hand corner of our palette. Let me click inside this field.
01:57When I do, AutoCAD gives me an asterisk. Now asterisk is a wild card. It means
02:02everything. And to filter my layers I'm going to type P-. It says show me every
02:07layer name that starts with P-, regardless of what it ends with.
02:11And if I grab my slider now and pull down, you can see those are the only
02:14layers that show up in the list. To turn these off I'm going to select all of
02:18them. I'm going to right-click on a layer name, and I'm going to come down and
02:22click Select All. Then I'll click one of the light bulbs to turn them off.
02:26And if I move outside the palette, we can see that none of my proposed conditions
02:30show up on screen. Now this was very easy to do with a layer filter and some
02:34standardized layer names. I'm going to click Layer Previous to bring back my
02:37geometry. We'll zoom in a little bit. Notice that I have a lot of text in this
02:41drawing. Let's say I'd like to turn off all of my text objects. To do that
02:46I'm going to go to my Layer Properties palette. I'm going to move over and click
02:49the X to clear the previous filter. And I'm going to create a new filter.
02:53I'm going to type *txt* because all of the text in my drawing is sitting on a
03:00layer that contains txt somewhere in the layer name. Now that I have filtered
03:04these layers, I'm going to select them. I'll do that by clicking right here,
03:07and I'm going to hold, we'll make a crossing window across the names, and then
03:11I'll click a light bulb to turn them off.
03:13Once again we'll move outside the palette and you can see that my text no
03:17longer shows up on screen. Now I have other characters that I use in my layers.
03:21Let me go back to the palette and as an example, I'm going to create another
03:25filter. All of my water main utilities are in a layer name that contains wm
03:31somewhere. Let me backspace this out. All of my storm sewer sits on a layer
03:36name that contains stm. All of my layers that contain symbology for a 50 scale
03:41plot end in the number of 50. So this filter is showing me all layer names,
03:46no matter what they start with, that end with the number 50. Probably one of the
03:50best things about layer filters is tat we can save them. Now I can't save them here.
03:54I'm going to click the X to clear my filter. This is kind off a quick
03:58filter area. If I would like to save one of these, I'm going to come down and
04:02click this icon.
04:04Let's say I like to create a filter for my text layers. For the filter name,
04:07I'm going to type all text. And then in filter definition I'm going to
04:12click in the name field and I'll type my filter, *txt*, and we can see the
04:19results of the filter right down here. Notice we can also create saved filters
04:23based on On and Off properties, frozen, locked, color, just about any other
04:28layer property. Let's click OK and if I go back to my Layer Properties palette
04:33and we look on the left hand side, we can see I now have a filter called All Text.
04:37So at any point I can click All to see all of my layers. If I would like
04:41to restrict my list to only text, I can select my new filter. By default
04:46AutoCAD creates a filter called All Used layers that we can select as well.
04:50Since I have created my new filter, I'm going to select All Text and we'll turn
04:54all of it back on. Let me click and hold. We'll drag across these names.
04:58I'll click the light bulb, and we'll turn these guys back on, and then we'll let the
05:02palette collapse. Using layer filters and logical naming standards, we can work
05:07efficiently no matter how many layers we may have in our drawing.
Collapse this transcript
Conclusion
Goodbye
00:00Well, we have reached the end of the title. I want to say it's been a pleasure
00:03working with you these past few hours, and even though our time has come to a close,
00:07this is just a beginning for you. It's time to take your new skills and
00:11make your mark in the world of production drafting. Good luck!
Collapse this transcript


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