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Creating bus groups

From: Audition CS6 Essential Training

Video: Creating bus groups

All right, so I'm going to close this Podcast file I've been working with up to this point in this chapter. I'm just basically going to select everything in the Files panel and click the Trash icon to clear that all out. And let's open up another multitrack session. I have one on my Desktop, and I'll use the Media Browser in this case just for a change. Out on my Desktop I've got a Breakdown Mode folder, and in there is a Breakdown_Mode session file. I'll open that up. So this is a rough mix of a complete song, and it comprises 31 tracks. I'll just compress this a little bit so you can see all the tracks in here.

Creating bus groups

All right, so I'm going to close this Podcast file I've been working with up to this point in this chapter. I'm just basically going to select everything in the Files panel and click the Trash icon to clear that all out. And let's open up another multitrack session. I have one on my Desktop, and I'll use the Media Browser in this case just for a change. Out on my Desktop I've got a Breakdown Mode folder, and in there is a Breakdown_Mode session file. I'll open that up. So this is a rough mix of a complete song, and it comprises 31 tracks. I'll just compress this a little bit so you can see all the tracks in here.

So we've got drum tracks, bass guitar, keys, vocals, background vocals, and so on. Let me go ahead and play about a minute of this for you. (music playing) Switch over to the mixer.

(music playing) So as you can see, we've got a lot going on here in this multitrack session.

Let me scroll down a bit here in the Multitrack Editor. Now here under the Lead Vocal track is where I'll find all the backing vocal tracks. We have some tracks that double the lead during the course. We've got Verse background tracks, Verse BLs. We've got tracks labeled Oohs and we've got Chorus background vocals. Now in this particular session we have separate tracks for the left and right channels of all the backing vocals. Notice how each one is either hard panned left or hard panned right. Scroll up a little bit so you can see, for example, Oohs L and Oohs R, they're panned hard left and hard right.

Let me use these as an example. I'm just going to Solo both of these tracks, and I'll play a little bit so you can hear how each one is panned hard left and hard right. (music playing) So that's just the right. This is just the left.

So these vocals are pretty much meant to sound nearly the same as each other, and chances are I want to mix both of them at the same level relative to the rest of the song. So if while mixing I wanted to bring them up or down, I'd have to first adjust the volume of one of them, maybe I drag that down 3 or 4 decibels, in this case -3.6 dB, and I have to use the same thing to the right track. You can see I kind of have to nudge to this or maybe I even might come in here just type in that value, so I can match them exactly. Now even worse if I wanted to add an affect to this backing vocals, may be I'll switch to the Effects track here and to this track I want to add some Reverb, so these Convolution Reverb, I'll just use that default setting.

But the point is I'd first have to figure out the setting for the Reverb that I want to apply, and then I have to do the same thing for the second track, like so. And maybe after listening to the overall effect, I don't want to make other adjustments. So any adjustments that I want to make, I'd have to do twice as well. So you can see how this would become really tedious and would be a really inefficient way of working. I'm just going to open up my History panel here, and let's go back to the way it was when it opens. When it opens I can undo these effects. Now here's an easier way.

I'm going to switch over to view the Input/Output control for the tracks and I'm going to expand the height of my tracks, so I can see both the Input and the Output menus. Now you may recall from earlier that the default output of each track is the Master Channel. All the tracks are mixed to the Master Channel which you can then use to adjust the overall volume, add effects to the entire project, and so on. But you can also route the audio from any track elsewhere before it heads over to the Master track. So for Oohs L I'm going to choose Bus > Add Bus, and I'll make this a Stereo Bus.

That creates what's called a Bus Track or Bus Group. Right now, it's called Bus A, but I'm just going to rename this, let's called this the Oohs Bus. Now these Bus Tracks are special tracks, you can't drag audio files to them and you can't record directly to them. Notice there's no Record Enable button here. Also notice it's a slightly different color and it has a different icon up here next to its name. It kind of represents multiple signals coming into one track. So Buses are used to control multiple tracks at once. And now you can see that instead of going to the Master Channel, the audio from Oohs L is being routed to the Oohs Bus.

I'll scroll down and do the same thing for the Oohs R track. I'll send that to the Bus and now I can send it to the Bus that already exists, right there. So now both the Left and Right Oohs tracks are being sent to the Oohs Bus. Now I'm just going to drag this down so it's below both the Left and Right channel, but that's just a personal preference of mine. So you can see we have Oohs L, Oohs R, and then Oohs Bus. So now any effects volume level changes and so on that I make to the Bus Group will be applied to every track that's sending its output through it, in this case the two Oohs tracks.

So I'll hit Play again, and then I'm going to increase the gain of the Bus Track and you'll hear both Oohs coming up. (music playing) So it's much easier to control the volume of these two independent tracks now. I can still go to each individual track and make changes, like if I wanted to push the left vocal back a bit for some reason, I can still do that and now they'll still maintain the relative level to each other, but I can still control both of them using the Bus Track.

Similarly I can now add effects to the Bus Group and that effect will be applied to any tracks going through it. If I switch to Effects, I can go back in, add my Reverb again, and now you should be able to hear that effect applied to both tracks. (music playing) And I want to bring that up again now. (music playing) I can toggle that on an off for both tracks. Another nice thing about Bus Groups is that you can quickly Mute and Solo all of the tracks going through the group.

So I can Mute them both simultaneously or even Solo them simultaneously. (music playing) So that's how to create a Bus Group. Just route the output of any tracks you want to group together into the same Bus and then the Bus sends its output to the Master Channel. So you can see right now the Output is set to Master, although you could also send it to yet another Bus if you need to. Some people create submixes this way. For example, I've got three other types of backing vocals in this session, each one is split to left and right channels.

I can make things easy on myself by creating a Bus for each one and then route all four into a Master backing vocals Bus. Or maybe I want to create a submix of all the drum tracks, so I'll be able to mix the drums, but then just have one fader on the drums Bus to bring all the drums up and down in the mix. I'm not going to do that right now, but I think you can see the advantage of a workflow like that and if you have access to the exercise files, you're welcome to take this multitrack session and try creating a couple more Buses on your own.

Show transcript

This video is part of

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Audition CS6 Essential Training

56 video lessons · 22765 viewers

Garrick Chow
Author

 
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  1. 1m 7s
    1. What is Audition?
      1m 7s
  2. 1m 55s
    1. Welcome
      54s
    2. Using the exercise files
      1m 1s
  3. 21m 6s
    1. Understanding the Audition interface
      8m 49s
    2. Setting up input and output
      4m 7s
    3. Setting essential preferences
      8m 10s
  4. 25m 3s
    1. Importing audio files
      6m 39s
    2. Extracting audio from a CD
      4m 6s
    3. Importing video files
      2m 21s
    4. Recording audio
      4m 50s
    5. Creating a multitrack session
      7m 7s
  5. 8m 8s
    1. Understanding frequency
      1m 50s
    2. Understanding amplitude
      1m 40s
    3. Understanding sample rate
      2m 34s
    4. Understanding bit depth
      2m 4s
  6. 37m 59s
    1. Understanding the Waveform Editor interface
      6m 2s
    2. Making selections
      6m 5s
    3. Adjusting the clip amplitude
      2m 49s
    4. Fading clips
      4m 5s
    5. Normalizing
      5m 17s
    6. Copying, cutting, and pasting
      7m 40s
    7. Undoing, redoing, and using the History panel
      4m 5s
    8. Generating silence
      1m 56s
  7. 24m 1s
    1. Using the Spectral Frequency Display
      2m 53s
    2. Using the selection tools
      7m 18s
    3. Using the Spot Healing Brush
      6m 34s
    4. Removing background noises
      7m 16s
  8. 46m 31s
    1. Understanding destructive vs. nondestructive effects
      12m 35s
    2. Applying compression
      9m 20s
    3. Understanding reverb vs. delay
      4m 44s
    4. Working with filters and EQ effects
      6m 46s
    5. Using special effects
      4m 26s
    6. Isolating vocals in a stereo track
      4m 27s
    7. Working with time and pitch effects
      4m 13s
  9. 1h 18m
    1. Creating a multitrack session
      6m 1s
    2. Recording and importing audio
      9m 42s
    3. Understanding the multitrack interface
      5m 20s
    4. Understanding the Mixer panel
      6m 13s
    5. Editing clips in Multitrack View
      9m 49s
    6. Grouping clips together
      2m 43s
    7. Creating bus groups
      7m 42s
    8. Routing and working with sends
      4m 7s
    9. Using automation
      12m 25s
    10. Pre-rendering tracks
      2m 19s
    11. Exporting the mix
      4m 13s
    12. Exporting the session
      3m 22s
    13. Burning the mix to a CD
      4m 45s
  10. 25m 17s
    1. Working with audio from video
      6m 23s
    2. Importing a sequence from Premiere Pro
      3m 59s
    3. Adding a soundtrack to a video
      3m 45s
    4. Exporting a session back to Premiere Pro
      3m 32s
    5. Using Automatic Speech Alignment
      7m 38s
  11. 9m 46s
    1. Understanding the interface
      6m 17s
    2. Using pan envelopes
      2m 44s
    3. Exporting a multichannel mix
      45s
  12. 52s
    1. Next steps
      52s

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