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Audition CC Essential Training

Audition CC Essential Training

with Maxim Jago

 


Discover the powerful audio-editing tool set offered in Audition CC. In this course, author Maxim Jago shows how to navigate the interface and understand fundamental audio concepts. Editors who have traditionally completed audio work inside a nonlinear editing system will benefit from discovering the tools, workflows, and terminology used in professional audio post-production.
Topics include:
  • Introducing Adobe Audition
  • Important audio terminology
  • Importing and managing media files
  • Working with sound files
  • Making standard waveform audio adjustments
  • Adding special effects to a file
  • Cleaning up audio
  • Multitrack editing
  • Integration and output

show more

author
Maxim Jago
subject
Audio, Digital Audio Workstations (DAWs), Mixing, Music Production, Audio Effects, Music Editing, Post Production
software
Audition CC
level
Beginner
duration
5h 23m
released
Jun 17, 2013

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Adobe Audition
What is Audition?
00:00Adobe Audition is an application used by audio and video professionals to
00:04record, edit, mix, and restore audio compositions.
00:09Audio and video professionals use Audition for visually fixing audio problems
00:13like noise and clicks using healing tools, mixing multiple tracks of dialog,
00:18music, and sound effects, enhancing the quality of audio by utilizing built-in
00:23audio effects, and also adjusting multiple audio clips simultaneously by using
00:32Batch Processing Commands.
00:34Audition gives you full control of your audio compositions and allows you to
00:38create crisp, dynamic compositions like this.
00:41(music playing)
00:49In addition to its editing functionality, Audition also
00:52integrates with Adobe Premiere Pro, which allows you to easily edit audio within
00:56your video projects.
00:58In short, Adobe Audition provides you with a set of tools that will allow you to
01:02make your audio and video projects sound their best.
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Introduction
Welcome
00:00 (music playing)
00:04 Hello there. Welcome to this Audition training course. I'm Maxim Jago, I'm a media technology
00:11 specialist working with a wide range of creatives around the world.
00:16 This course is an introduction to the power tools offered by Audition.
00:20 You'll find you can easily work with a multitude of file types in the new all 64
00:25 bit application environment It has a multi track editing environment with a
00:30 virtual mixer, track based controls and effects, and a non destructive effects racd.
00:36 Plus it has extraordinary audio adjustment and correction tools.
00:40 (MUSIC) In a dedicated wave form editing environment.
00:42 You can clean up audio in a variety of ways including by picking out a sound
00:52 with the Photoshop style brush tool and having Audition intelligently extract it,
00:57 or work with pitch (MUSIC) and playback speed adjustments in multiple, flexible ways.
01:03 By the end of this course you'll be ready to analyze and clean up audio.
01:07 Work with effects and create complex audio compositions using Audition
01:11
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1. Introducing Adobe Audition CC
Meeting 64-bit Adobe Audition
00:00 This is Adobe Audition. It is a 64-bit application now, which
00:06 means that it'll only work on a truly 64-bit operating system.
00:11 And it'll only support 64-bit VST files. The benefit of being 64-bit, is that it
00:19 maximizes the use of resources your computer has to offer.
00:23 In particular, it maximizes the use of system memory or RAM.
00:26 A 32-bit application, which is until recently the historical standard for
00:31 computing, can only really work with up to 3 gig of memory, which is quite a lot,
00:36 it has to be said. But if you're working with really large
00:39 sessions in Audition, you may find that you start to hit the limit and then the
00:43 performance begins to drop. So it's quite a big deal that this
00:45 application is now 64-bit. For new users it must be acknowledged
00:51 that Audition can begin to look like a wall of buttons.
00:54 You see we've got different parts of the interface here, they're not very strongly delineated.
00:59 However, if I click into any of these panels, we begin to get an orange outline
01:04 to show us which panel we're working with.
01:07 Audition is a software application like any other.
01:10 You install it on your system and it works Mac or PC, exactly the same.
01:14 And the files that it works with are perfectly compatible between those two
01:18 operating systems. In many ways, Audition is like two
01:22 applications in one. Right now, I'm up in this Multi-track
01:26 view which gives me access to a Multi-track Session Editor, here we are,
01:32 where I can have multiple lines of audio, multiple lanes if you like.
01:36 Each different track here with a different piece of sound on it and they
01:39 combine to produce a mix. If I click on the Play button here you
01:44 can hear a little of this. (MUSIC).
01:49 Click Stop, and again this behaves very much like any kind of playback system but
01:54 I'm hearing multiple pieces of audio combined.
01:57 It's a pretty advanced interface. If I Zoom In with my mouse I can scroll
02:02 and get access to multiple additional controls.
02:05 And like many things, when you first see these, it can be a bit overwhelming.
02:09 It's just a huge amount of new information.
02:11 But once you know what each of these controls are for, it's very simple
02:14 because every track is a copy of the next one.
02:17 All of the controls here are the same as all of the controls here.
02:21 It's perhaps helpful if you think of the interface as being split into 2 modes.
02:26 And, in fact, it's 2 halves. Right now, I'm in the Multi-track mode.
02:30 The right hand half is showing me my Multi-track Session Editor.
02:34 And at the bottom, I've got levels, meters and some timing information.
02:38 If I click to switch over to the Waveform display, the left half of the screen
02:42 pretty much stays the way it is. The right half changes to show me an
02:46 individual audio file. And I can see this in Audition both as a
02:50 classic Waveform. So the bigger the spikes the louder the
02:53 sound is and time goes from left to right just as it does, for what it's worth, in
02:57 the Multi-track Session Editor. But I also have this spectral frequency
03:02 display and this is showing me the amplitude information for different frequencies.
03:07 It's very beautiful, but it's given me also very important information about
03:11 where the loudest parts of the sound are in terms of frequency.
03:15 Up at the top is high frequency, down near the bottom is low notes.
03:19 And I can use this information to work on my audio, clean up sounds and make adjustments.
03:24 So when working with Adobe Audition, you're likely to be switching between
03:29 these modes quite a lot. Organizing your media on the left,
03:32 working on your files on the right. You'll notice along the top we've got
03:36 File, Edit, Multi-track. Several menus with additional options on
03:39 them but most of the time you'll be working just with the buttons in the main
03:43 part of the interface. Notice also along the top here, we have
03:46 some specific tools for working on our audio.
03:49 For example I can select a Brush tool. Let me just re-size a bit.
03:53 I can select an area within my spectral frequency display and just work on those
03:58 particular frequencies. So I'm making very precise adjustments to
04:02 my audio. You'll use Adobe Audition to work on
04:06 audio and add special effects. There's a whole range of effects you can
04:10 apply; clean up audio, shift the pitch, change the duration and more.
04:15 In the multi-track mode, you'll combine those audio files to produce music
04:20 compositions, soundtrack for films or even just things like clean voice-over
04:25 with background sounds. When you're working in the Waveform view,
04:29 the changes that you make are destructive.
04:32 That means that you'll actually be modifying the files on your hard drive.
04:37 This is why it's common practice to Save As a lot.
04:39 That means saving a copy of the file you're working on in a different file, so
04:44 you've got the original as a backup if you need it.
04:47 That's the Waveform view, it's destructive.
04:49 In the Multi-track view, everything you do is non-destructive.
04:53 You can still do things like change the amplitude of your audio, add special effects.
04:58 You've got a whole range of effects, the same ones as you have in the Waveform
05:01 Display but they're real time. That means that your CPU is doing the
05:06 work during playback which is not always easy to do.
05:09 It depends on how powerful your machine is.
05:11 And you may find that, depending on the speed of your computer, there's a limit
05:15 to the number of effects that you can apply or the number of tracks of audio
05:19 that you can play simultaneously. So Audition is a comprehensive
05:23 professional post production audio editing system.
05:26 It also provides direct to disk recording allowing you to record onto multiple
05:31 tracks simultaneously if you want to, provided you have the right hardware.
05:35 As well as being professional and having all of these advanced controls, Audition
05:39 has that finesse that Adobe applications all have.
05:43 You can really tell that Adobe worked hard to make this an intuitive user
05:47 experience, and also to maintain the design motifs that are standard across
05:52 all of the Adobe Creative applications. So there it is, Adobe Audition.
05:57
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Comparing audio file and multitrack session workflows
00:00 Let's take a look at some of the key areas of the Adobe Audition interface.
00:05 First of all we've got file added multitrack, a lot of these have
00:09 functionality but is repeated in the buttons in the interface.
00:13 So my advise is to go looking for button near the thing you want to do, first of all.
00:17 We've got this mode switch between the waveform mode and the multitrack mode.
00:21 And you'll notice, depending on the mode you're in, different tools become
00:24 available because they're relevant to the work that you're doing.
00:27 Top left here, we've got a files panel. And this includes all of the files that
00:31 you may or may not choose to work on, or include in a multitrack session.
00:36 This panel is persistent along with a lot of other panels in the interface when you
00:39 switch between the modes. Now, the files that you import here are
00:43 not really moved anywhere. You're really just linking to them on
00:46 your original hard drive. So do be a little bit careful about where
00:50 your media is before you bring it into audition.
00:53 You will have trouble, for example, if you import audio from a CD with data on
00:57 it because you won't be able to write to the disk, and you're going to end up
01:00 making copies. Over on the right, I've got my editor.
01:03 At the moment, I'm in multitrack mode, which means I'm seeing multiple layers of
01:07 audio with different clip segments all laid out.
01:10 With time moving left to right ready for me to playback and work on my session.
01:15 If I switch to the waveform view, I get an individual sound file laid out as a
01:20 waveform again with time from left to right.
01:22 And in both cases, I have a navigator at the top.
01:25 And also in this special spectral frequency display along the bottom.
01:29 Notice in both cases I've got playback controls and zoom controls along the
01:33 bottom as well. Level meters and some time information,
01:37 so my selection, my view, and so on. You'll notice that, at the top here, I've
01:42 got a workspace menu. And you can access this under the window
01:46 menu as well. The workspace menu allows me to jump
01:50 between some standard layouts for the application, and these are all preset
01:55 layouts that Adobe felt might be useful, depending on the kind of work you're doing.
01:59 You've got a mastering analysis one here, maximum editing if you're working with
02:04 your monitors, which I'm not. So, half my stuff's disappeared off
02:07 screen and radio production, and so on, and so on.
02:10 The important thing about this, for the purposes of learning Audition, I think is
02:15 to know how to get back to default and how to reset.
02:18 Go to the Reset option at the bottom of the list.
02:20 Say yes, I want to reset and everything will go back to the way it should be.
02:24 You can, of course, also create new work spaces of your own.
02:28 That's particularly useful if you are working on a jewel monitor system, and
02:31 the monitors don't have the same resolution.
02:33 You can configure things to just fit the resolution you've got available.
02:37 Over in the files panel, I have a quick search box, a little filter box, where I
02:41 can begin to type in the name of something I want to be displayed, and
02:45 everything else will be hidden. So for example, here I've got these
02:48 strings MP3s. If I start to type String, I don't even
02:53 need to write the whole word. Anything that does not match the series
02:56 of letters is automatically hidden. Now, one warning I would give you about
03:00 using this feature, is you'll notice I get very very little indication that it's
03:05 being applied. If, for example, I go back a couple of
03:08 letters, well look now, I just got three items on show in my files panel.
03:13 And the only indication that anything is being hidden.
03:16 Is that I've got ST in this little box up on the right.
03:19 So be sure to check this sometimes and clear the box.
03:22 Notice that here I've got a little drop-down menu where I can choose recent searches.
03:26 I'll just click the cross to clear that. Down below the files panel I've got a
03:30 media browser that allows me to check the contents of my hard drives.
03:34 You notice here I've got all of the drives on my machine, and several
03:38 different bits of audio in different locations.
03:40 The purpose of the browser is to allow me to just listen to and check my audio
03:45 before I necessarily bring it into my files panel to work with.
03:49 So it's just a way of locating content on your machine.
03:51 I have an effects rack that appears in both modes as well.
03:55 And this allows me to put up to 16 effects on a single clip, or on a track
04:00 for that matter, and work on them non-destructively and combine them and
04:04 produce a composite special effects result.
04:07 I've got a markers panel that allows me to add, and remove, and work with markers
04:13 on my timeline. I can use these both in the waveform view
04:17 and in the multitrack view, and they're just a good way of finding your way
04:20 around your media. But they can also be used to define
04:23 regions for specific tracks on a CD if you decide to burn a CD based on your audio.
04:29 The Properties panel is more than just information.
04:33 If I select an item here, in my multitrack session, for example.
04:37 I've got information about the file type, the path to the original file.
04:40 That's the location on the hard drive, clips start time, and so on.
04:44 And if I scroll down a little bit. I've also got the option to extend the
04:49 duration of the clip. It's called stretching in Adobe edition.
04:52 So I can make it play back in slow motion or fast motion.
04:55 I can also specify things like a clip color.
04:58 There we go. And I can lock it in location, turn it
05:02 into a loop and so on. I can also adjust the Gain Fuller Clip.
05:05 So quite a lot of controls in this properties panel.
05:08 If I re-size a little bit, you'll see I've got a history list just like Photoshop.
05:13 I've got a list of things I've done. And I can step back in time if i want to.
05:18 And I've got a video panel so if I'm producing a mix to picture.
05:22 I can view the video here and in fact Audition makes use of the Adobe media
05:26 call for playback, which in a nutshell, means really good quality video playback.
05:30 It's very smooth and easy to use. There are a number of additional panels
05:36 available inside Audition, and if you want to hunt for them look under the
05:40 Window menu. But these are the key panels that you
05:44 have been working with day-in and day-out in the interface.
05:47
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Additional panels
00:00 Audition has a number of additional panels that I just thought it'd be worth
00:05 taking a moment to skim over to build up your familiarity with the interface.
00:10 Again with it being such a complex looking interface, especially when we're
00:14 on this relatively low resolution screen. I just wanted your attention to this
00:18 yellow outline. This yellow outline highlights which
00:22 panel you are currently looking in. And an individual panel can be sharing a frame.
00:28 See this dark black line around here? This is a frame and inside of it I've got
00:33 four panels in fact. I've got my media browser for browsing my
00:35 hard drive. My list of effects in the effects rack.
00:38 Markers for putting temporal marks on my media to find my way around it and the
00:43 properties for the things I click on. So if we look under the Window menu,
00:48 you'll notice there are quite a lot of items on the list that don't have a tick
00:51 next to them. The items with the tick are the ones that
00:55 are currently on screen. But if you look closely, you'll notice
00:57 that Markers, it is here, but it's hidden behind the Properties panel.
01:01 So there's no tick next to it. If I choose it, you see Markers comes to
01:04 the foreground. But it is there really, in my mind, if
01:07 the panel has its tab on view then it's kind of in the interface.
01:11 But there are some that aren't necessarily that visible.
01:13 You'll notice down at the very bottom of the screen here, well in fact, right
01:16 along the bottom edge, I've got an information panel that's currently
01:19 telling me my playback is stopped. I can kind of work that out from the
01:22 playhead not moving. I've also got information about the
01:25 sample rate and bit depth for the session that I'm working on.
01:29 I've also got an indication of the total uncompressed audio size.
01:34 This is, I suppose, how much memory is being taken up by this session.
01:37 It's a little bit like Photoshop where you get information about the image
01:40 you're looking at. I've also got information about the total
01:43 duration for this session and how much free space I have on the drive the
01:48 session is stored on. Remember, a multi-track session in
01:51 Audition is a file, too, like any other. If I just re-size the panel a little, and
01:57 pull it up, you can see that right at the bottom I've got a history panel, which
02:00 gives me a list of things I've done that I can click.
02:03 I can type. I've also got a video panel.
02:06 And Audition shares the media core that Adobe uses for other applications like
02:11 Premiere Pro and After Effects. This particular session has video in it.
02:15 If I just zoom in a little bit, you can see I've got a few clips here taken from
02:19 a Premiere Pro sequence. And you can have that video on screen.
02:24 In fact, if I press the, well it's the tilde key on my keyboard, technically
02:28 it's the grave key. And the location on your keyboard will
02:32 vary from keyboard to keyboard. But it does let me go full screen, with this.
02:37 And if I want to I can now press the space bar to play, and I can get full
02:41 screen video, which is pretty useful. I'm just going to toggle that key again.
02:45 So there are some panels that are kind of half visible, half not visible in the
02:49 interface but if I go up to the Window menu there are a few that won't be on
02:53 screen as part of the original work space.
02:56 For example we have this Amplitude Statistics panel which is incredibly useful.
03:01 If I go into my session here, for example, and perhaps just double click on
03:06 one of these. Let's pick up, let's double click on this
03:09 keys piece of audio. And double click on that to open it in
03:12 the waveform editor. Now I'm doing this a little bit in the
03:16 background, but you see I've got my waveform view and my multi-track view.
03:20 I'm in the waveform view now looking at the item I've just double clicked on.
03:24 And here I've got a little scan button, so if I click scan, Audition's going to
03:28 to analyze the audio and it's going to give me a ton of information about it.
03:32 Now, you can work your way down this list, but you can see I've got my Peak
03:36 Amplitude, which is the loudest part of any section of this audio, I've got Total
03:41 RMS, even the Dynamic Range, so the difference between the loudest and the
03:45 quietest parts of the audio. So lots of information.
03:49 I've got a little graph that shows me how much of my audio is above or below a
03:53 certain amplitude in decibels on the bottom edge here.
03:56 I've got some settings to define the way that audio is measured, so that's the
04:00 Amplitude Statistics panel. I've also got a dedicated loudness meter.
04:05 Now you won't be able to find this in the Window menu, and we'll be covering it in
04:09 another lesson. But you get access to this loudness
04:12 meter, in fact, under the effects list and here under the special menu.
04:17 You see we've got a loudness radar meter. This is the TC electronic radar meter
04:23 plug-in, and it gives us an overview of the total loudness for our audio.
04:28 This is particularly important if you're working on broadcast audio because
04:32 broadcast television internationally now is taking on new standards and you must
04:36 have a way of measuring your loudness. This is a little bit different from the
04:41 regular decibel scale that most people are familiar with.
04:45 Another favorite panel of mine is the frequency analysis panel, which gives us
04:50 a beautiful graph that indicates the amplitude at different frequencies.
04:55 This is really useful for identifying problems, but also for spotting a gap in
04:59 the frequencies that have been used. So you can perhaps add an instrument to
05:02 the mix or even adjust the tonal range of your vocals to fit that gap.
05:06 Here I've got decibels on the right, and frequency along the bottom to indicate.
05:11 You can see, this is actually pretty level across the frequency range.
05:15 Another useful panel that's not there by default is Time.
05:19 So if I just bring this up, you see I'm just getting exactly the same thing as I
05:23 have at the bottom left hand corner of the editor panel but in big numbers.
05:27 So it's a little bit easier for you to interact with your application at a distance.
05:31 I like big numbers, it makes it easier for me to see what's going on.
05:35 So there are a few of the additional panels that are available in Adobe
05:40 Audition that you may not use all the time, but you access them mainly through
05:45 the Window menu when you need them.
05:47
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Setting up audio hardware input and output
00:00 When you first install Adobe Audition there's a good chance that the audio
00:04 hardware configuration will be pretty much okay for playback.
00:08 And that means you'll have a piece of audio in Audition, you'll hit Play and
00:11 you'll hear it, so that's a good sign, but it's also possible you'll hear
00:15 nothing at all, so let's talk a little bit about setting up the input or output
00:18 for the hardware on your machine... Now, I'm on a PC so the menu I need is
00:23 under the Edit menu, I'm going to Edit > Preferences > Audio Hardware.
00:27 If you're working on a Mac it's the same menu but you'll find it under the Adobe
00:31 Audition menu. Here I'm in Audio Hardware and notice at
00:35 the top the first thing I need to choose is my Device Class.
00:39 Now in this latest release of Adobe Audition, we've got access to the WASAPI
00:43 driver, which is new Windows method for talking to sound devices.
00:48 Now you'll notice that when I switch my device class, I'm getting a warning
00:52 message saying 'Well, hold on a second. This could affect playback and recording
00:55 of existing work that I'm doing in Audition'.
00:59 But of course I'm not doing anything yet, so I'll just click Yes and continue.
01:01 And you can check this box to not see this display again.
01:04 The device class that you'll choose is partly going to be based on preference
01:09 but partly based on the installation of you hardware.
01:12 In this case, for example, I'm working with makionix hardware that allows me to
01:17 record my voice at the same time its playing back and so on.
01:19 And I've got limited options depending on that hardware.
01:22 You'll choose your class, and the options will be dependent on the installation of
01:27 your hardware, but also on your operating system.
01:31 Here I am on a Windows machine. If you are on a Mac you're going to have
01:35 a slightly different menu here. You'll probably have the core audio
01:38 option and nothing much else. Apart from that you'll find that the
01:42 options are pretty similar. Between the two operating systems.
01:46 Now you're going to choose your particular device, in this case I'm
01:49 choosing the only sound card I've got, and then you're going to choose some
01:52 specific settings for that card, which you'll notice this option comes up as a
01:56 system dialogue box rather than an Audition one.
01:59 Again, I'm on Windows so I'm getting Windows dialogue, on Mac OS you get the
02:03 audio devices preference. So you've got some specific settings here.
02:06 And the one I want to draw your attention to is the buffer size.
02:10 Now the sample rack is very important too.
02:12 I'll get to that in a moment, but you generally want the buffer size to be the
02:15 lowest possible without having dropouts in your audio.
02:19 And there's a little bit of trial and error here, I'm afraid.
02:21 There's no golden setting that is just going to work.
02:25 The default in this case on my Mackie NXI is 128.
02:28 That's probably OK, but if you have the time Just have a go at dropping this down
02:33 as small as you can possibly go. Listen to a piece of audio and just make
02:37 sure that it's, it's not dropping out, it's sounding okay.
02:40 Doing this reduces the latency for playback, and the smaller the latency,
02:45 that's the smaller the delay between playback inside the computer and hearing
02:49 the audio on your speakers, the better. Again, you may need to play around with it.
02:53 The call audio option on Mac OS is fine, on Windows, you're probably going to want
02:58 to choose ASIO over the MME option. The ASIO option allows audition to
03:04 directly control your audio hardware instead of the latency adding
03:08 interference in the operating system, so Windows doesn't have to get involved.
03:12 We also now have this (INAUDIBLE) option which again is just a new version of that
03:17 direct control mechanism. Notice that we have this option to
03:20 release the ASIO driver in the background if we're in that mode.
03:23 If we've got ASIO selected, we are directly controlling your sound card.
03:28 And if you want to switch to another application, and that means putting
03:32 Audition in the background as far as your operating system is concerned, you need
03:35 to get Audition to release the hardware. For that other application to use it.
03:39 So taking this box will make that work if you don't take this box switching to
03:44 another application you'll just get silence.
03:46 And here we've got a very useful new option in audition when you're working
03:50 with audio you're going to have a specific sum per array, that's the number
03:54 of slices in time if you like the number of measurements of amplitude or.
04:00 Add pressure I suppose per second. And you generally want the sample rate
04:04 setting for your hardware sound card to match the sample rate of the document
04:09 you're working on. Whether that is a multi-track session or
04:12 an audio file. And historically you've had to change the
04:16 sample rate manually in your hardware settings.
04:20 But now we've got this tick box to attempt to force the hardware to the
04:24 document sample rate. And this means that although you might
04:26 find this, a little delay while your hardware switches over from one sample
04:30 rate to another. It should happen automatically in the
04:33 background, when you open up different documents in Audition.
04:37 The net effect of this is that, for example.
04:40 If you're working on a 44,000 100 Hertz audio file, which is what music CDs are,
04:46 and your audio hardware is set the same you'll have a nice match between the
04:50 audio measurements, the audio samples inside audition and the output to your speakers.
04:55 If these two don't match you may find you just don't get any audio at all.
04:59 Or you may find that you get some, let's call it audio weirdness, some less than
05:04 clean playback as your hardware trys to resample on the fly.
05:08 Notice also if I switch over to MME or WASAPI, I've got a latency control right
05:14 here inside audition. Again, push this as low as you can go
05:17 without getting audio dropout. Because it means that you get that more
05:21 direct relationship between the play head, playback inside audition and the
05:25 output to your speakers. Now I'm conscious that this lesson sounds
05:28 a little bit vague and for that I can only apologize, because the setting she
05:33 choose in this menu very very much depend upon the heart we have installed and the
05:37 drivers you have it installed with if you're using professional audio hardware.
05:41 You find you get more options here than you do with consumer hardware.
05:45 The important thing to take from this lesson is, if you find that you are not
05:48 getting the audio playback that you want. Go to the Edit menu, and Preferences on
05:53 Windows or the Audition menu on Preferences in Mac OS, and check out your
05:57 audio hardware settings.
05:59
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Setting up audio channel mapping
00:00 If your audio hardware has multiple inputs and outputs, there's a way to
00:04 instruct Audition. So that it knows which channels for
00:07 playback inside the application are output to which channels in your
00:10 hardware, and for input as well. So I'm going to go to the Edit menu here
00:14 and choose Preferences, and Audio Channel Mapping.
00:17 This is under the Audition menu in Mac OS.
00:21 And this interface is pretty straighforward.
00:23 At the top, I've got my Default Stereo Input, and then at the bottom, I've got
00:27 my Output. You can see I'm using a Mackie Onyx sound
00:30 device here, and I've just got this set with Channels 1 and 2.
00:34 Now, my set up is perhaps a little bit different because I'm using my hardware
00:38 both for input and output at the same time, so I can record these lessons.
00:42 But notice over to the right here, I've got a little triangle.
00:44 Which is actually a pretty important menu.
00:46 And in here, I can choose when recording audio in via my hardware, which channel
00:53 is which. Which one I'm going to use.
00:54 You see now, I've completely ruined it and set it to have both of my File
00:59 Channel, one and two, left and right, as it were.
01:01 to be my Channel two from my hardware. If I had eight channels of audio here,
01:05 I'd have eight options on the list. And you notice here for Output that's
01:10 kind of more the direction we're going. I've got tons of Output options here
01:14 available and these are my File Output Channels.
01:17 And you can see, for example, right near the top of the list here, I've got my
01:22 left, right, center, low-frequency effects and so on for SurroundSound.
01:26 But in fact my hardware just has two audio channels for Output, and if I click
01:31 on the menu again, I can specify what those will be.
01:34 So this is really for the purposes of monitoring.
01:37 If you have your audio monitors set up and they're correctly positioned, and you
01:42 know which is which. Then you can configure this menu, so that
01:45 when you press play in Audition, again particularly if you're working with 5.1
01:49 surround audio. When things are due to come from your
01:53 send to speaker, that's exactly what happens.
01:55 So again to get access to this menu, go to Edit > Preferences, and Audio Channel Mapping.
02:00 Or on Mac OS, under the Audition menu to Preferences and Audio Channel Mapping.
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2. Important Audio Terminology
Understanding frequency
00:00 Before we really get into using Audition, let's start out by making sure we're
00:06 completely clear about some of the core concepts associated with audio.
00:11 How it is that we hear sounds, and why they sound different from one another.
00:15 There aren't that many concepts for us to understand.
00:19 Essentially we have frequency, we have amplitude, and we have phase.
00:25 And let's start out by talking about frequency.
00:27 When a sound's created, it travels through a medium, and for us, usually
00:32 that medium is air. The sound travels through the air via
00:36 changes in air pressure in the form of waves.
00:38 And what's really happening here is air particles are bouncing into each other in
00:43 a line, one after another, after another. It's almost like a domino effect.
00:47 Now, when those waves hit your ear drums, it makes your ear drum vibrate, and your
00:51 ear drum turns that into electricity, and that gets through to your brain, and your
00:54 brain interprets it as sound. The precise timing of these waves of
01:00 pressure hitting your eardrum is what we refer to as frequency, and frequency is
01:05 usually measured in hertz, and that's abbreviated to Hz usually.
01:11 Hertz is technically cycles per second, so that's how many times per second
01:16 something happens. You can apply it to almost anything.
01:19 And the more cycles per second, the more waves per second that hit your eardrum,
01:24 the higher the pitch, the sound, will be. So lots of cycles per second, high tones,
01:29 not so many cycles per second, low tones. To give you a point of reference, the
01:34 lowest C on a piano registers at around 32 hertz.
01:39 32 cycles per second. And the highest note on a piano it's
01:44 about 4,186 hertz. And that makes 4.186 kilohertz.
01:51 Any time you put kilo in the front of anything, it just means thousands of this.
01:55 It's important to be clear about this kilo thing, because we're going to be
01:58 working with sample rates in the kilohertz range.
02:02 And to save us saying all of these long numbers, we generally start referring to
02:06 things using kilohertz when we're talking about things like higher ranges or frequencies.
02:12 Now human hearing, that's your perception of sound, goes from a low of about 20
02:18 hertz up to a high of about 20,000 hertz, and we would refer to that as 20 kilohertz.
02:24 Sounds above about 20 kilohertz can sometimes be heard by younger people, but
02:30 as a rule you'll start to lose that upper range hearing as you get older.
02:35 So what does this have to do with Audition?
02:37 Well, in fact, regardless of which application you're using, it's really
02:41 important to understand what frequency is, and as you go along you'll start to
02:45 get a sense of what frequency range certain sounds fall into.
02:50 And, in fact, it becomes relevant when you're working with special effects.
02:53 So, for example, if you're working with graphic equalizers, which allow you to
02:57 adjust the volume, the amplitude of your audio based on different parts of the
03:02 frequency range. You can do the low notes and the high
03:04 notes separately if you like. Well, you'll need to understand frequency
03:07 in order to choose the bands, the ranges that you're going to work with, when
03:12 you're using those effects. If you know, for example, the frequencies
03:16 of the human voice, then you'll be able to enhance or subdue different parts of
03:21 recordings without affecting things like background sounds, or usually, it's the
03:25 other way around. The energy, if you like, of the human
03:28 voice, is perhaps between about 3 and 500 hertz, most of the body is around 1
03:32 kilohertz, and the sibilance, the high notes, can be as high as 16 kilohertz.
03:37 The range is quite broad, but your hearing really focuses on the center of
03:40 that range. We are really tuned for hearing the human voice.
03:44 Understanding frequency also makes it easier to understand things like the
03:48 Spectral Frequency Display in Audition. So you can identify sounds you don't want
03:53 and remove them. So, understanding frequency is pretty
03:56 important when you're working with any audio editing application.
03:59 The precise timing with which those waves bump into your eardrum, that's called phase.
04:04 But before worrying about that, you're probably going to want to think about
04:08 amplitude, and that's what we'll talk about next.
04:11
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Understanding amplitude
00:00 Earlier, we spoke about frequency, which determines the pitch of the sound you're hearing.
00:06 The other important part of measuring a sound is its amplitude.
00:10 Now technically, amplitude is a change in the level of oscillation of atmospheric
00:15 pressure caused by sound waves. And in simpler terms, amplitude just
00:19 means the loudness of the sound. Effectively it's how hard does that set
00:24 of air molecules beat your ear drum, how much pressure is created by the sound.
00:30 The higher the amplitude the more powerful it is.
00:33 So more airs being pushed around the louder it gets.
00:37 Quieter sounds are not as powerful, so they push the air less.
00:42 So together, frequency and amplitude give you the pitch and the loudness of your
00:47 sound wave. In Audition, you'll probably spend most
00:51 of your time working here, with the Waveform Editor.
00:55 Basically, the Waveform Editor displays your audio file as a waveform, where time
01:01 is measured on the horizontal axis and the amplitude is measured on the vertical axis.
01:07 The height of the peaks you see here tell you how loud the sound is at any given time.
01:12 Amplitude is measured in decibels, which is often shortened to dB.
01:16 Notice that it's a small d and a capital B.
01:20 You can see the scale here over on the right.
01:23 If I use my mouse, I can actually scroll in to see more increments.
01:27 But basically, no sound is represented by this negative infinity symbol.
01:32 And that's represented by the horizontal line that moves through the Waveform Editor.
01:38 Any deviation from the center line, whether it's the peaks above or below the
01:43 line, represents sound. So throughout this course, when I'm
01:47 referring to the amplitude of a sound, you'll know I'm speaking about it's
01:53 loudness or volume. Now, this is a very brief discussion of
01:57 frequency and amplitude. If you like a much more in depth
02:01 explanation, I highly suggest you check out a course called Foundations of Audio:
02:07 EQ and Filters which is by Brian Lee White.
02:10 You'll find an early chapter in that course called Understanding Frequency and Amplitude.
02:16 And that will increase your understanding of these really important concepts.
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Understanding sample rate
00:00 When talking about digital audio, another important term to understand is sample rate.
00:05 Sound is a continuous entity, or its a wave form shape, and when we capture
00:12 audio digitally, which is what we're doing when we record into a computer,
00:16 we're not really capturing every single moment of the sound.
00:20 What we're doing is taking a sample of the sound at a particular moment in time,
00:26 and then the next moment, and the next moment, and the next moment.
00:28 This is just the same as a video camera, which isn't really capturing all of the motion.
00:33 Typically, it's going to capture maybe 24 or 30 frames per second.
00:39 A series of still images. And when those images are played in a sequence.
00:43 The experience, the illusion of movement. And so it is when you digitally record a sound.
00:51 The frames in this case, the pictures if you like, are called samples.
00:54 And the more samples you collect per second, the more accurately the sound
01:00 will be recorded, and of course played back.
01:03 The speed at which these samples are collected is called the sample rate.
01:08 So for example the standard sample rate of a music cd is 44100 hertz and we
01:14 usually call that. 44.1 kilohertz.
01:18 This means that for every second of the music, what you're really hearing is
01:22 44,100 samples of the music, which is pretty acceptable to most people in terms
01:30 of sound fidelity. When you create a new recording in
01:34 audition, you'll choose File > New > Audio File.
01:38 And one of the choices you make here, is Sample Rate.
01:42 You can see there's an incredibly wide range of choices here.
01:45 But generally, you're probably going to stick with the 44.1 or 48 kiloHertz options.
01:52 The rule is that you need a sample rate that's at least double the highest
01:57 frequency you intend to capture. 44.1 kilohertz is considered the minimum
02:03 you should go with because human hearing tops out at around 20 kilohertz.
02:07 So 44.1 kilohertz gives you a nice buffer.
02:10 It gives you about 10% over human hearing.
02:12 You'll that when you're working with video, generally speaking, you're
02:17 going to use audio that's recorded at 48 kilo-hertz.
02:21 So that's even more fidelity than you can hear, to be honest.
02:25 In fact, if you have the hard-drive space to spare, many people recommend going as
02:30 high as 96 kilo-hertz. Of course, every additional sample you
02:35 take of the audio is extra space on your hard drive.
02:38 Beyond that point, it's probably not worth sacrificing the additional hard
02:42 drive space. You're just not going to hear any
02:45 difference between 96 kilohertz and 192 kilohertz audio.
02:50 You'll also want to keep the final destination of your recording in mind.
02:55 Now, there are different schools of thought on whether it's worth recording
02:58 at 48 kilohertz if you're going to be burning your recordings to a CD, at which
03:02 point it will be dropped to 44.1 kilohertz.
03:06 Some people say it's better to have a higher sample rate to work with and
03:09 others point out the difference is only 8% between 48 and 44.1 and might not be
03:16 worth your time to convert your file to 44.1 at that point.
03:19 Now, some engineers are starting to record at 88.2 kilohertz, which is
03:25 exactly twice sample rate for 44.1, so they can exactly cut their sample rate in
03:30 half, when they reduce the sample rate for CD's.
03:34 It's really something you're going to have to determine for yourself.
03:37 But another factor in the recording quality of your project is that you'll
03:41 need to consider its bit depth. And we'll talk about that next.
03:44
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Understanding bit depth
00:00 So, when you're creating a new recording in Audition, and again you'll choose
00:04 file, new, audio file, in addition to the sample rate, which we previously covered,
00:10 you'll also need to select the bit depth of your recording.
00:13 Notice we can choose from eight, sixteen, twenty four, or thirty two bit float.
00:18 The bit depth determines the dynamic range of your audio file.
00:23 The more bits the wider the range of volume you can have within each sample of
00:28 your recording. Now think back to our previous Movie
00:32 ensemble rate. We likened the sample rate to a camera
00:36 that takes thousands of images of sound per second, thousands of samples.
00:41 For example, a sample rate of 44.1kHz takes 44,100 samples per second, and the
00:48 amount of information stored in each one of those samples is determined by the bit depth.
00:54 For example, a low bit depth, like 8 bit resolution, only allows for a dynamic
01:00 range of 48 decibels within a sample. And that's not enough to accurately
01:05 capture the dynamic range of most sounds. That's the range between the loudest part
01:10 and the quietest part. A 16 bit resolution sample, which is how
01:14 most music CD's are encoded, allows for 96 decibels of dynamic range.
01:20 24 bit gives you 144 decibels of range and 32 is the best, it gives you 192
01:28 decibels of dynamic range. So, the higher your bit depth, the more
01:33 information or dynamic range you have to work with.
01:37 Higher bit depths also result in larger files though.
01:40 But unless you're working on an old computer with very little hard drive
01:44 space to spare, you should always work with the highest bit depth possible.
01:49 Which in this case is 32 bit float. When you're done, you can always convert
01:54 your file to a lower bit depth, if you want to decrease the file size.
01:57 Or, for example, if you're going to burn a CD, for which you'll have to drop your
02:02 bit depth down to 16 bit anyway. Now, the reason it's called 32 bit float
02:08 is because this isn't true 32 bit recording.
02:11 32 bit recording is actually a 24 bit resolution recording, with an additional
02:16 8 bits for headroom and dynamic range. And currently, there aren't any 32 bit
02:21 sound cards. Or input output devices for computers.
02:25 The highest quality devices are still 24 bit and Audition uses the 32 bit float to
02:32 get the optimum sound quality and dynamic range out of your 24 bit hardware.
02:38 The bottom line is, use 32 bit float for your recordings to get the best dynamic range.
02:43 You can always convert it down later, but you'll never be able to get more quality
02:47 from a recording that was recorded at a lower bit rate.
02:51
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3. Importing and Managing Media Files
Importing audio files and browsing media
00:00 As you might imagine, importing audio files into Audition is very easy.
00:05 But I just want to clarify what we mean by import.
00:09 We don't really taking a file and putting it anywhere.
00:12 What we're really doing is just creating a shortcut to it or a link.
00:16 And it's that link that we see, inside this files panel.
00:19 I'll give an example of what I mean. There are perhaps four straightforward
00:23 ways of importing media into audition. I've got a folder here and I've got some stems.
00:29 This is all of the audio from a layered piece of music and I'm going to grab one
00:33 of these mp3 files. I've compressed these down to mp3 to make
00:37 them a bit quicker for you to download and I'm going to drag these over to the
00:42 files panel in Audition. And you can see, I'm dragging directly
00:46 from Explorer here in Windows, this would be the finder in Mac OS.
00:50 If I now click into Audition you see there's my file, and if I Right click,
00:54 that's Control Click on a Mac, I can choose reveal in explorer and there's the
01:00 file, still on my hard drive. I haven't moved it anywhere.
01:02 It's in the same folder that it was originally, so another couple of ways of
01:07 importing are up here at the top left of the files panel.
01:10 I've got open file and import file. And these seem pretty similar and to be
01:14 honest they're very, very similar but there is one subtle difference.
01:18 If I choose open file, let's pull this on screen here, this is opening up the
01:23 explorer window, again this would be finder on MAC OS.
01:26 If I pick one of these pieces of audio and click Open, you'll see that it
01:31 actually opens the file in the Audio editor.
01:34 But if I instead click Import file, and I'll just choose, something else here and
01:39 click Open, you'll notice that the file is imported, let me just adjust the
01:45 heading here. I'm just clicking and dragging the
01:47 divider between name and status so we can see the file name.
01:51 But you notice, that file has not opened, I'm still looking at this spectral cough
01:55 that went far. If I double click, you can see it's quite
01:58 dramatically different in this waveform view.
02:01 That really is the difference between these 2 buttons.
02:03 If you don't want to be distracted from the file you're working on, you choose
02:07 import instead of open. I can also double click on the blank
02:10 space of the files panel here, this brings up the open file panel.
02:14 And I can right click on that space and choose open or import.
02:18 You can see, I've got Control O or I. Or I could do Command or I on the Mac.
02:22 So that's three ways of importing things. But you'll notice down here I've also got
02:26 a Media Browser. Now if you don't have this on screen.
02:29 Go to the Window menu right at the top and you'll see it down here about halfway
02:34 down the list media browser. You also have the option of going to Work
02:37 Space making sure default is selected, and re-setting the default workspace.
02:42 Now the media browser allows you to examine audio files on your drives.
02:47 It's actually on your hard drives, without necessarily importing them to audition.
02:51 This is especially useful because of this button right here autoplay.
02:55 With this button on, audition will automatically begin to play any of the
02:59 items that you select on this list. Now of, course I could just click hold
03:04 down the shift key, click again and have a list of items I'm going to import .
03:08 And if I just select one of these in fact what I think I'll do is just select this
03:13 folder so I'm seeing the items, these all.
03:15 Start playing pretty much right at the beginning.
03:17 I'm going to turn on Autoplay, and then, well let's take this one for example.
03:22 I'm just going to single-click (MUSIC), and then another (SOUND).
03:31 And another (MUSIC) and then click stop. You see I've got a loop play button as
03:37 well, so if this is on as Audition's playing the file it'll just repeat.
03:41 So these 3 buttons are very, very useful for identifying items you'd like to
03:45 import into Audition and you can see over on the left I'm just seeing the contents
03:49 of my drive. This is pretty much the same Mac or PC.
03:52 Browse to the folder you want to look in and you can just check the media before
03:57 you import it. Anything I want, I can drag and drop, and
04:00 there it is. I've got it in my files panel, ready to
04:04 work with. So that's importing files, into Adobe Audition.
04:08 And remember, when you import, nothing in particular is being done to the files,
04:11 we're just making them available to include in multi track sessions or to
04:15 work on in the waveform view.
04:17
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Extracting tracks from a CD
00:00 Extracting audio from a CD is super easy in adobe audition.
00:05 You don't import from a CD using the standard import methods in the files panel.
00:09 You're not going to click on either of these buttons or right click or whatever.
00:12 What you're going to do is go to the file menu and choose extract audio from CD.
00:18 Now Audition will make use of the CDDB, the compact disk database, to obtain
00:25 information about artist name and album and so on.
00:28 And in fact if I click on the little spanner icon here, you can see, you can
00:32 specify which server to use. There is a couple of options for
00:35 configuring it if you are using a different server, in most cases the
00:39 default settings are fine or just cancel out, because this is a music CD I made
00:43 myself I don't have anything registered to that database, so let's say the artist
00:48 is Maxim Jago and the album is amazing Tracks, and the genre is rock.
00:56 and I can specify a year, so there we go, 2013.
00:59 In fact, let's put this way in the future, 2044.
01:03 Hopefully by then we'll have anti-gravity belts.
01:05 This is not a compilation so I'm not going to take that box to identify it as
01:09 such, and here well I can click Again to retrieve titles, but nothing is going to
01:14 happen because this is a home made disc. Down on the list here I can if I want to
01:20 manually rename these tracks, I can just click...
01:23 And click again, type in a different name, go down the list this way and add
01:27 different text. And of course I can have taken the box
01:30 for which tracks I want to extract. You don't have to take every single track
01:34 on the disk. I can also preview these tracks by
01:37 clicking the play button on the left. And I've got a duration over on the right.
01:42 A new feature that was added to Audition for this release, is this tick box down
01:47 at the bottom. Extract to a single file.
01:50 And a lot of people requested this from Adobe.
01:53 If I check this box, Audition will create one single file containing all of the
01:58 tracks that I've selected. So it's very useful if you just need to
02:01 take an archive of CD's. And pull them into a single file for each disk.
02:06 Down at the bottom I can toggle all of the tracks off and on and of course, I
02:11 suppose I should mention at the top, if you've got more than one drive, which I
02:14 do here, you do need to choose the correct drive that contains the disk.
02:18 You may also find that if you've got a particularly fast drive and maybe you're
02:23 having problems with it, you can slow down the extraction speed.
02:27 You don't have to go the maximum speed for the drive.
02:30 You probably recognize already the eject button at the top here, so you can spit
02:34 out the disc if you can't face the effort to reach over and press the button on the
02:39 front of your machine, or on your laptop, but all that really remains to do is for
02:43 me to click okay, and audition will begin to extract those files.
02:47 So, extracting audio from a CD, again, is really, all you need to remember is to go
02:52 to the file menu to find the option; extract audio from CD.
02:55 I think most of the other options here should be pretty clear to you.
02:59
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Creating a new audio file
00:00 If you're working with existing audio files, you're just going to open those up
00:05 in Audition and go straight to the Wave Form Editor, or perhaps the Multitrack View.
00:10 But very often, you're going to create new audio files from scratch.
00:13 Now, let's just take a look at the options when you do that.
00:16 To create a new file, you're going to click on this Post-it Note icon, this new
00:20 File button menu in the files panel, and you're going to choose new audio file.
00:25 Notice that I can press Control Shift N or Command Shift N on the Mac.
00:29 I can also go to files menu and choose new audio file, and I can even right
00:35 click or control click in the file panel, and choose the same options.
00:39 So there's many powers up the mountain in here, on Audition, and you're always
00:41 going to have the same results, it just depends on how you prefer to travel
00:46 through the interface. So, I'm going to choose Audio File here,
00:49 and I have some pretty straightforward options.
00:51 I'll just call this first audio file, to give it a name.
00:55 I can specify the sample rate for this audio file.
00:58 So remember, the higher that the sample rate, the more subtle the analysis of the
01:03 audio that's recorded. Remember, theoretically, people can hear
01:07 up to about 20,000 hertz and you need double the sample rate of the frequency
01:13 that you want to successfully capture. So in this case, 44.1 kilohertz, 44,100,
01:20 which is the standard CD sample rate, music CD's that is.
01:23 That'll capture a frequency up to 22,050 Hertz, which is more than your ears can
01:30 hear, which is not bad, but there are some benefits to be gained by going for
01:34 higher sample rates still. It's quit common for people working on
01:38 really high end professional audio to use 96 kilohertz, just because it give such
01:42 subtle nuanced analysis of the sound. It also means that very often you'll get
01:47 cleaner sound, you'll get less background noise, less system noise.
01:50 I'm going to stick with 44.1 for now, specify how many channels you want.
01:55 So, do you want a single mono channel. And, whenever I use this word channel, I
02:00 just mean a signal. If you imagine one ears worth of sound.
02:04 You've got two, so you can have stereo sound, which gives you your left and
02:08 right audio. But it's worth noting that when we're
02:10 talking about stereo audio, what we mean really is two mono signals where when you
02:16 were recording the sound, you had two mono microphones, one pointing left, one
02:20 pointing right, that get's recorded into a mono channel that we identify as left
02:24 and right. And then when we play those left and
02:26 right mono channels back. We happened to play them through speakers
02:30 that are positioned left and right. And the result is we get this
02:33 reproduction of stereo sound, but really they are mono channels.
02:37 Audition will also support 5.1 surround sound, which is you've got your center
02:42 speaker, left and right front, rear left and right, and your LFE or low frequency
02:46 effects audio. That's the 0.1.
02:48 It's 0.1 because you can't really tell where those low frequency sounds are
02:53 coming from below a certain frequency. You can identify direction.
02:56 So, we can work with 5.1 if we want to we can produce a 5.1 mix.
03:01 But for now, I'm just going to go for Mono, because I'm going to make a Mono recording.
03:05 And here I can also specify the bit depth.
03:08 Now if you're producing a music CD You're going to want to produce audio which is
03:12 16 bit. The higher the number of bits, the more
03:15 subtle the gradient, if you like, from completely silent to fully attenuated;
03:19 that means, as loud as your recording device can go.
03:22 16 bit is great quality. 24-bit is about as high as any sound card
03:28 will go, and Audition even allows this special 32-bit floating point sampling mode.
03:33 Which is really, really high quality for high-fidelity, post-production work.
03:38 I might as well go for 32-bit float because.
03:41 My system will take it and it gives me more options, I suppose, I can always
03:45 reduce the bit depth when I go to produce a CD if that's what I want to do.
03:49 In fact, Audition will apply that reduction bit depth automatically, if I
03:53 tell it to burn a disc. So I'm happy with my settings, I'm going
03:57 to click okay. You'll notice I have a little asterisk
03:59 next to the file name here because it has not been saved.
04:03 I haven't given audition allocation yet, so if I select this and press control s,
04:08 or command s audition invites me to choose a location which I'll take.
04:12 Let's just browse, let's put this in a folder importing audio files and browsing
04:21 media, here we go, just go into there, of course I'm in Windows, this would be the
04:25 finder on mac OS. Click Save and I'm ready to go.
04:29 I can change these settings if I want when I save as.
04:32 Which is what this dialogue is. But I don't need to.
04:34 I'm going to click okay and I'm off. I don't need to save before I start using
04:39 this audio file. But I like saving.
04:40 I believe in paranoia when working with computers.
04:44 So that's how you create a new audio file with Adobe Audition.
04:48
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Recording an audio file
00:00 You can use Adobe Audition as a disk recorder very, very simply.
00:04 Here I am in the Waveform view, and I've got nothing open at all, but you'll
00:10 notice that this red button is standing out.
00:12 It's pretty much the only thing I can do right now, is record a new audio file.
00:17 I'm going to click on this red button and Audition's going to invite me to create a
00:22 New Audio File. I've already got one that I'm going to
00:24 open up in a second but you can see here I have all my standard options to define
00:28 the Name and the Sample Rate and so on. I'll just Cancel out of this.
00:32 I'm going to double click in the Files panel and I'm going to open up a file I
00:37 created just to save me from going through those settings.
00:39 So here it is. And you can see, I've got my wave form
00:42 view at the top. I've got my spectural display at the bottom.
00:45 Everything is blank. And now, I have a few more controls I can
00:48 play and so on. But I still have this red button waiting
00:51 for me to click it. Before I hit record, I may want to check
00:56 the level that my system if receiving. And down here in the Levels panel, if I
01:00 want to I can right-click or Ctrl+click. And at the top here I've got Meter Input Signal.
01:06 You'll notice there are a range of other options here.
01:09 I suppose most of which you can play with and work out, but notice, especially,
01:13 that we have this dB range by default. We're looking at a 60 dB range, that
01:17 means from zero at the top fully attenuated, that means as loud as it can
01:21 go down to minus 60 dB. If I set this to a 120, you can see it
01:26 just changes the scale. We're still going ultimately down to
01:30 infinitely quiet at the bottom. The reason audio is recorded with zero at
01:35 the top, as the loudest. I suppose is because what we're
01:37 measuring, is, the maximum amplitude that recording device can take, down to, what
01:44 is really the noise floor. Infinitely quiet isn't really infinitely quiet.
01:48 There's always a little bit of system noise.
01:50 There's always a little bit of background sound.
01:52 Even if its just electromagnetism interfering with the cables.
01:56 So we're starting with as loud as we can go and going down to the quite as we can
02:00 record before we get that background hiss/g.
02:03 I'm going to set this back to 60 dB and I'm going to right-click again or
02:07 Ctrl+click and I'm going to choose Meter Input Signal.
02:09 Notice this is Alt or Option+I to toggle this on.
02:13 Now I've got my machine setup to take my microphone input and learn the hold you
02:18 can see I'm speaking and the meter is displaying the noise.
02:23 This feature very useful, if you just want to check you are not speaking lit
02:27 bit too loud. With digital recording, if you go over
02:30 zero, you can be in trouble with old analog recording systems if you override
02:36 the audio. It just kind of goes a bit fuzzy but with
02:38 digital recording systems you really do not want to go beyond zero.
02:42 You really want to be peaking pretty much where I am here.
02:45 Between maybe minus 12, minus 6 maybe just touching on minus 3 dB.
02:50 Pushing over towards zero, putting over to the red is not a good idea, and being
02:54 digital you can go lower. The signal to noise ratio, that means the
02:58 difference between the loudest part, the signal.
03:00 That, the bit that you want of the recording and the bit you don't want, the
03:04 background noise, that ratio is very good with digital systems.
03:08 So if I want to start recording, I just hit the red button, and, hello this is me
03:15 recording directly into Adobe Audition. And as you can see, Audtion is drawing
03:20 this beautiful wave form of my speech at the top.
03:23 And I've got the spectral display showing the frequency range as well.
03:28 And I can just keep going. If I want to I can Pause.
03:31 I've kind of paused in the middle of the word pause there didn't I so it's
03:34 going to have a bit of a break. And I can unpause and here we go again.
03:40 Now I'm recording some more. Remember when you're recording it's very,
03:44 very easy to Remove content in Audition. Of course it's much more difficult to add it.
03:49 Especially if you've got mid word as I just paused myself there in mid word.
03:54 I'm just going to have to record that sentence again if I wanted to keep this recording.
03:57 Of course, that's no problem, that's what Audition is for.
04:00 But, here we go. I'm happy with that recording, I'm going
04:04 to click Stop. There it is, it's highlighted in white
04:07 because it's selected. I'm just going to deselect by clicking
04:10 anywhere in the selection. There's my WAV form.
04:13 Notice the little asterisk next to the file name.
04:16 I'm going to press Ctrl or Cmd+S to save, and my audio file is done.
04:21 So, again with Audition, either have an audio file open and hit Record or if you
04:27 don't have any audio files open, Audition will invite you to create one.
04:31 Wherever the play head is, that's this red line here, wherever that is, when you
04:35 hit record it's going to start recording over the top of what is there.
04:38 So, it's easy enough for you to replace parts of the audio if you want to.
04:42 My advice though, is to create additional files and blend them together later.
04:46 It's better to give yourself the options and if you like, to fix it in post.
04:50
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Importing video files
00:00 Audition has a very, very broad range of supported file types.
00:05 And that means a range of files that you can work with.
00:08 Different formats of file that you won't need to convert before working on them
00:11 natively inside of Audition. You can just pull them in and get to work.
00:15 If I double click inside this files panel, you see I've got my open file
00:19 dialog box. And down at the bottom I can specify a
00:22 file name, I can select individual items. I can even lasso and select multiple
00:27 items to import them together. This is very much the same, Mac or PC.
00:31 Down at the bottom right, I've got the different media types.
00:34 And if I click on this menu, you can see the list of all supported media.
00:38 It just goes off the screen, it's enormous.
00:40 And looking down the list, we've got some very interesting options.
00:44 There are some obvious ones that you might expect, like MP3 audio, PCM audio,
00:49 Broadcast Wave files. All of those standard audio options, but
00:52 notice also I've got things like Windows Media.
00:55 I've got OMF. I've got MXF.
00:58 I've even got things like R3D files. These are Camera Raw files from a RED camera.
01:04 FLV. I have a whole ranges of video options
01:06 here which doesn't really make sense because we're working in an audio application.
01:10 Now the benefit of importing a video clip into Audition, is well, one option is
01:15 that you can clean up the audio. You can work on it, and then combine it
01:18 back in with the video clip in a non linear editing system.
01:22 Another option is that you can use that video clip as a reference when you're
01:25 producing a music composition for film for example.
01:29 Adobe Premiere Pro even has a work flow that will automate that process for you.
01:34 So Premiere Pro will send Audition all of the audio clip segments and then also
01:38 send over a flattened video file you can use as a reference.
01:42 In this case I'm just going to change this to QuickTime movie because one of
01:45 the items on the list here is a QuickTime.
01:47 And I'm just going to select that and we'll click open and it's going to pull
01:52 the file into Audition. And right away, you'll see something
01:55 interesting happens. First of all I've got the video clip,
01:58 interview noise.mov. And it's 11 seconds and 644 milliseconds.
02:05 If I double click to try and open up that mov I get a warning and the warning says,
02:09 well sorry hang on a minute, this file is only video and cannot be edited.
02:14 To view the video insert the file into multi track session.
02:17 So if you're working in the multi track mode in Audition there is a video track,
02:22 just one. You can't do video editing with it.
02:24 It's just there as a reference, but you can't work on a video file in the
02:28 waveform editor. Notice also over in the Files panel I've
02:32 got InterviewNoise_Audio and a little asterisk here to show that this file has
02:38 been created but not yet saved. If I double-click to open this up, you
02:42 can see I'm getting the waveform and the spectral display for the audio taken from
02:47 that QuickTime movie. So when I imported that video clip,
02:51 Audition has automatically looked inside it.
02:54 Indentified that it has audio. Stripped out that audio and given access
02:58 to it separately in my files panel. I can now work on this audio, make any
03:03 adjustments I want and then combine the two later.
03:05 However, be aware that this is two separate things now.
03:10 This is not the audio from the QuickTime movie.
03:12 If I save this audio, it's not going to update the original QuickTime movie.
03:16 This is a separate file that I'm going to work on on my hard drive.
03:20 And if I just toggle over. Now let me pull on screen the original
03:26 folder on my hard drive that contains that interview noise movie.
03:30 You can see there's the QuickTime movie file.
03:33 It's down at the bottom. I've got the details, QuickTime movie.
03:36 If I go back to Audition and hit save, Ctrl+S or Cmd+S, I'm being given the
03:41 option to save this extracted audio part of that video file.
03:47 I click OK. I'm happy with the default settings.
03:49 Toggle back over and you can see now if I just go up into my sessions and into my
03:57 importing session folder. There we go.
04:00 Interview noise audio and there's a peak file for it to display the waveform.
04:04 So this is an independent file that I am going to work on in Audition taken from
04:10 that video and this process of stripping out the audio happens automatically.
04:14 So again, importing video clips is just the same as importing audio clips.
04:19 But remember you won't actually be able to do anything to the video part of the clip.
04:23 Audition just takes care of separating the video and the audio just to make life
04:28 easier for you.
04:28
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4. Working with Sound Files
Comparing waveforms and the Spectral Frequency Display
00:00 Audition has a couple of different ways of displaying information about a sound
00:05 file that you're working on. And let's just compare them now.
00:08 We've got our waveform view and our spectral frequency display.
00:11 So down in my Media Browser. I'm browsing over to my assets, and in
00:17 this clean up directory I've got a clip here which has some speech with a siren
00:23 in the background. Now I can select this and play it if I
00:26 want and have a listen. (SOUND) Or I can drag this into my files panel.
00:32 Or if I like I can just double click and it's going to have the same effect as
00:36 dragging and dropping. So now I've got my speech with the siren
00:40 in the background. And it's pretty clear what's going on here.
00:42 Let's have a play and listen. I'm pressing the spacebar to playback.
00:52 (SOUND) >> The shelves were bare of both jam or crackers.
00:57 >> Okay, so you get the gist. Where the audio is louder, the waveform
01:01 is taller, where it's quieter, it's shorter.
01:05 It's narrower in the center. Notice on the right here, the scale of
01:08 this graph has infinity at the center. That means completely quiet, or as quiet
01:12 as we can go when we hear the noise, or the background sound.
01:16 And then rising up from that center point and going down from the center point, we
01:20 go up and up and up away from these minus numbers up towards zero DB, which is
01:26 fully attenuated, which is as loud as the system can record.
01:30 And really what you can imagine here is imagine the surface of a speaker beating
01:35 the air, but if you imagine turning the speaker sideways so it's moving up and
01:38 down instead of left and right and drawing a plot line, that's kind of what
01:42 we're getting here. The more the speaker moves, the more the
01:46 plot line moves. You can see these tall peaks and deeper
01:49 troughs as the audio is louder. So far, so good.
01:53 We've got time moving left to right at the top.
01:56 And we've got amplitude top to bottom. But what we don't have is any information
02:00 about frequency. Any information about the pitch, the tone
02:04 of this audio. Now right at the top of the waveform
02:08 interface here, you see I've got a couple of display options.
02:12 I've got the spectral frequency display and I've got the spectral pitch display.
02:17 I want to come to the pitch display later.
02:19 And start with the spectral frequency display.
02:21 If I click this, Audition is going to pop up the waveform and show me the frequency
02:28 display at the bottom. Now before I get into this, I'm just
02:30 going to turn this off again. And notice i can press Shift+D to turn
02:34 that off and on. A lot of people don't see this in Audition.
02:36 At the very bottom of the waveform view I've got this bar, I've got this panel
02:40 with a little grab handle, and if I click and drag I can introduce the spectral
02:46 display that way as well. So, I can click the button, or I can just
02:49 click on this bar. And let's just pull this up a little bit more.
02:53 I'm going to move this heads up display over so we can see our waveform a little
02:57 bit better. In the spectral display, time still goes
03:01 left to right. So our playhead here, the red line moves
03:03 left to right across it. And you can see very clearly lined up
03:07 where the louder parts of the audio are. I've got some stronger markings here in
03:12 the spectral display. The vertical axis in the waveform view
03:16 indicates amplitude. It indicates volume.
03:19 The vertical axis in the spectral display doesn't.
03:23 This indicates frequency. And you'll notice on the right, instead
03:26 of having a decibel scale, I've got a hertz scale.
03:29 So, hertz is cycles per second, number of times per second.
03:33 And so the higher we go on this graph, the higher the frequency, so the higher
03:37 the tone, and the lower we go, the lower the frequency, the lower the tone.
03:41 And we can see very clearly here, where that siren is.
03:44 We're getting some harmonic frequencies from the siren, and this is rising and
03:49 then falling. And then here, we've got a very broad
03:52 range of frequencies, where there's speech.
03:54 And then there's a gap, we can see the siren, and we've got some more speech.
03:57 So, what we're getting here is the frequencies that are recorded in that sound.
04:03 Now, the brightness of these markings indicates the amplitude of those
04:07 frequencies, which means brighter markings, it's louder at that frequency,
04:13 darker markings, it's quieter at that frequency, and if it's totally black
04:17 there's no audio at that frequency at all.
04:19 And you can see speech goes across a wide range of frequencies.
04:23 Mechanical sounds tend to go through quite narrow bands.
04:26 You'll notice, if you ever record something like a telephone ringing, or in
04:29 this case, a siren. We've got these strong, clear ribbons of
04:33 shape in the spectral display. The spectral display makes it very, very
04:36 easy to identify parts of a sound that you want to remove.
04:40 For obvious reasons because, well there it is, there's my siren.
04:44 And you'll use both of these displays, all the time when working with Audition.
04:48 So again, you can turn the spectral frequency display off and on with this button.
04:53 And you can access information about your audio files in both ways at the same time.
04:59
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Understanding the Spectral Pitch Display
00:00 As well as a spectral frequency display, Audition also has a spectral pitch
00:06 display which identifies notes based on the frequencies Audition discovers inside
00:12 a sound file. Lets take a little look at what this
00:14 really means in practice. I've got a piece of audio here in my
00:19 assets directory of the cleanup folder called Mary Had A Little Lamb, I'm just
00:23 going to drag that in and I'm going to open it up by double clicking on it.
00:26 You can see here I've got my spectral frequency display on and so I'm seeing my
00:30 wave form at the top and my spectral display at the bottom.
00:35 Notice that this is stereo audio so now I've got two wave forms and two spectral displays.
00:40 I've got a left and a right displayed here as well.
00:43 So we can work on these independently but usually we'll work on them together.
00:47 Up at the top, where I have my show spectral frequency display button, just
00:53 next to that I've got another button. That says Show Spectral Pitch Display
00:57 which I'll turn on now. Let me just re-size this a bit so you can
01:00 see what's going on. And I think this is pretty clear.
01:03 Over on the right, instead of showing me just the frequencies, so I've got the
01:09 hertz scale. Let's just switch back here.
01:11 This is my spectral display with hertz from zero up to, well 10K is pretty much
01:17 topping off on this scale. If I switch over to the pitch display,
01:21 those numbers are translated into notes, and because this is a simple piano
01:26 playing You can see this blue line represents the main body of the sound, if
01:31 you like. That audition thinks is probably being played.
01:35 And you can just draw your eyes across on this line, and identify the notes that
01:39 are being played. So if I press the space bar here to play
01:42 this track. (MUSIC).
01:42 (MUSIC) Fantastic. So this is not really doing anything to
01:54 the audio. It's just giving us information about it.
01:57 Which is particularly useful if you want to work with special effects like pitch
02:02 correction or the pitch blender. Maybe you want to work some vocals to
02:06 bring them into the tones that are being played in the music you're working with.
02:10 And just get everything nicely tuned up based on the notes that are in the audio
02:15 rather than just based on the frequency. So again you can toggle between the
02:20 regular spectral frequency display, and the pitch display, up at the top here of
02:24 the interface. It's very easy to switch between one and
02:27 the other.
02:27
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Making selections
00:00 Making precise selections in Adobe Audition is an important part of your work.
00:06 You need to be able to selectively apply special effects, remove parts of your
00:11 audio, and so on. Let's just take a little look at how to
00:14 make selections in the Waveform Editor. I'm just going to go into my Media under
00:18 my Sessions folder. And let's have a look at in the working
00:22 with sound folder on that drive in my Media browser, and I'm going to double
00:27 click to open up this interview noise audio.
00:29 Now what's interesting about this is we've got our waveform and that's okay.
00:33 But if we look in the spectral display, we've got some interesting bits of
00:37 mechanical noise. These are sounds that we're going to want
00:40 to work with and clean up, and remove. Just so you can have a little listen,
00:44 I'll click and Play this back. You can hear there's a telephone ringing
00:47 in the background. >> (SOUND).
00:50 >> So, this is something we might want to work with in post.
00:54 So, first of all, if I just pulled down to our Waveform display and just moved
00:58 the Heads Up display a little bit. You'll notice along the top here, I have
01:02 a series of tools and only the tools that are usable in a particular display are
01:08 going to be accessible. You'll notice that some of these are
01:10 grayed out. And that because they're for using in the
01:12 multitrack display. Right now what I'm particularly
01:15 interested in is these three. The Time Selection Tool, the Marquee, and
01:20 the Lasso. So first of all, let's take this I beam
01:23 Time Selection tool. And you can see, I can just drag across
01:26 and make a time selection pretty straight forward.
01:29 You can only ever have one. You don't need to move it.
01:31 Where ever you click, that's what you're going to select.
01:34 Notice that if I select a little part of this, the play head is automatically
01:39 lined up with the beginning of the selection.
01:41 So if I press Play, I'm just going to get that selection, (SOUND), pretty short.
01:46 Notice as well that when I make that selection, automatically in the spectral
01:51 display, I'm getting a top to bottom, every frequency, marquee selection.
01:55 I'm getting a box over all of the frequencies for that duration.
01:59 I can also click inside the spectral display.
02:02 I'm going to have exactly the same effect.
02:04 With this tool. If I go to the marquee tool though I can
02:07 now click and drag particular frequencies within the spectral display.
02:11 It's pretty dinky but I can Click and Drag over that telephone ring.
02:16 And now I can do things like reduce the volume if I wanted to or apply some noise
02:20 reduction effects. If try to use this tool in the wave form
02:24 you'll see. That it switches to that I beam, so,
02:27 automatically, Audition is giving me the correct tool.
02:30 And lastly, if I go to this Lasso, or Lasso tool, I can click and drag and make
02:36 any shape I like, inside the spectral display.
02:41 And now that I've done that, I've got a region of interest, if you like, within
02:45 which I can, again, I can do things like apply effects.
02:47 If you've ever used Adobe Photoshop, you should be familiar with this kind of
02:51 selection process, often referred to as a mask in Photoshop.
02:54 Notice that if I click on the area that I've selected and drag, and move this
03:00 selection to other parts of my spectral frequency display.
03:04 Notice as I move towards the top this seems to shrink.
03:08 As I move towards the bottom, it expands. That's because if you look at the scale
03:12 on the far right side of this display, it's not a linear scale.
03:16 It's a logarithmic scale. You can see The distance between 1k and
03:20 4k is bigger than the distance between 6k and 10k.
03:24 Even though it's the same number of frequencies.
03:27 So we're getting this logarithmic curve display and my selection is updating
03:32 automatically to reflect that. It's a linear selection, it's a specific
03:36 range of frequencies, and those frequencies are reflected correctly
03:40 within the spectral display. One other little thing here is if you
03:43 double-click, Audition will automatically select the entire audio file.
03:50 But if I zoom in a little bit, which I can do down here with my Zoom controls.
03:55 And then let me go to my I beam, deselect, double-click, and then zoom out again.
04:01 So here, I'm zooming out. You can see what I'm actually selecting
04:05 is not the entire audio clip, but the visible part of the audio clip.
04:09 So using the Zoom controls, you can specify the region that you're going to select.
04:15 Zoom out and then work with that region within the context of the full duration
04:19 of the file. So that's how to make selections in Audition.
04:23 It's a very important part of the work you're going to do so I recommend you
04:26 take a little bit of time to get comfortable with these three tools.
04:30
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Using the playback controls
00:00 Let's take a look at the playback controls here in Audition so we can find
00:05 our way around audio files that we're working with.
00:08 Now, let me go to my Assets folder, and let's double-click to open up this
00:11 millionaire mix quieter.mp3 clip. I've just produced a version of this
00:17 audio that's a little bit quieter so we can work with it, you can still hear me speaking.
00:21 And you're often going to find that you need to drop the audio level from music
00:24 taken from a CD. Because it's common to create CDs with
00:29 the audio as loud as it can possibly be. It just maximizes the differences between
00:33 the signal, which is the music and the background noise in the, in the ghost in
00:37 the machine, if you like, the system. Notice that I've already added some
00:41 markers to this piece of audio. These are just there to help me find my
00:44 way around the media. And I've got my Spectral display on view.
00:48 I've made this pretty quiet so it's a very, very small wave form.
00:51 Now if I click anywhere on this timebar along the top, I can position my
00:57 playhead, this red line, which is the current point in my media.
01:01 Down at the bottom right you can see. I've got a selection which of course has
01:05 a situation of nothing. It starts and ends at the same moment.
01:09 I've got my view which is showing the entire direction of the audio.
01:13 If I zoom in a little bit this is going to reduce.
01:17 Over on the left, I've got my minutes, seconds and milliseconds displayed.
01:21 So I can press the space bar to play and stop or I can click on this play button.
01:26 (MUSIC) I can pause and you'll notice that if I pause the levels meter
01:31 indicates the current sampled amplitude at this precise moment.
01:36 I can press stop and that will go away completely.
01:40 I could also press and hold these fast forward and rewind buttons So it's a very
01:46 kind of analog experience. I can also jump between the markers and
01:50 the beginning and end of the audio clip. I can click on this red record button,
01:55 and this will record over the audio in the sound file, using whatever input I've
02:00 got set up on my system. I've also got a loop play button that
02:04 will loop the playback within a selection that I've made, or for the entire piece.
02:08 So if you're trying out lots of effects, you can just set the audio to loop, and
02:12 And when you play, it'll get to the end. Go back to the beginning again.
02:15 And you can just keep hearing the effects as you apply them.
02:18 As well as using the space bar to (MUSIC) stop and start playback, there we go.
02:22 I can also use the J, K, and L keys. Now, this is common as a feature in
02:28 normally any editing systems. The J key plays backwards.
02:31 The K key pauses. And the L key plays forwards.
02:35 Now I'm just going to zoom in a little bit here using the.
02:37 Plus key at the top of my keyboard, it's technically the equals key but it's got a
02:42 plus over it. The hyphen to the left of it, the minus
02:44 key zooms out. And if I just press the L key now you can
02:48 see I'm playing forwards (MUSIC). The J key plays backwards.
02:53 And K pauses. If I press L twice, I'm going to go
02:56 faster and faster and faster and K pauses.
02:59 So you can use J, K, and L, in this way, as a shuttle controller if you like to
03:05 move around your media. If you want to, you can bring up an
03:08 additional floating panel of these so called transport controls.
03:12 If you look under the Window Menu, we've got a transport option.
03:17 And this brings up an additional panel which seems rather redundant being
03:21 directly underneath the editor panel. But if I click and drag on the tab.
03:26 I can move this wherever I want in the interface.
03:28 In fact, if I hold down the Ctrl key, that’ll be the Cmd key on a Mac, this
03:33 becomes a floating panel. So you just click and drag, release the
03:36 mouse, then release the key. And now I've got an additional panel I
03:39 can float anywhere I like, to work with playback in my audio file.
03:43 I just close that. Notice as well we've got, just next to
03:47 the Loop Playback button, we've got this Skip Selection button.
03:50 Now if I have a selection, let me just draw out a little selection here and
03:55 position my playhead just before it. Again, I'm clicking on the numbers along
03:59 the top here to position the playhead, rather than clicking inside the waveform
04:03 because that's going to update my selection.
04:05 So I'm going to make the selection. Just click back here, and now if I have
04:09 this skip selection option on, then audition's going to skip over that part
04:14 of the audio. In fact let me show you this with a
04:16 different piece of audio. I'm just going to go into my clean up
04:19 folder here Lets put in this vocal pitch correction clip.
04:24 So this is audio pitch correct vocal for tuning.
04:27 Lets double click to open that up. And you can see here, we've got some out
04:31 of tune singing. (SOUND) Pretty painful.
04:37 Now, if I select part of this, and I have this skip selection option on.
04:42 I don't really need the loop playback. Just going to click back a little bit.
04:45 I'm going to press the space bar, and just watch what happens to the play list.
04:49 (MUSIC) See that. And it's jumped back to the beginning again.
04:56 So the purpose of this option is for you to preview removing part of your audio,
05:01 if I turn this off and press the space bar again (MUSIC) well you get the gist.
05:06 So it's pretty useful for previewing removing parts of speech.
05:11 And one last thing, let's just go back to this millionaire mix, if I zoom right in.
05:18 There we go, pretty far in to my audio, just move the heads up display out of the way.
05:22 If I go to my Edit menu and coose Preferences and Playback.
05:26 This under the Adobe Audition menu on MAC OS.
05:29 You can see under Playback I've got this auto scroll during playback and recording option.
05:34 This means that, when the play head goes off the screen.
05:37 The waveform will update and show you whichever part we're playing.
05:40 That's on by default. But if I also turn on centered auto
05:44 scrolling in waveform editor Let's click okay on that.
05:49 Now if I just deselect here and position my play head somewhere, press play.
05:54 (MUSIC) When it gets to the center, you can see what's happening, the background
06:00 is now moving behind the play head. Now I really like working this way, but
06:05 do be aware that this is going to take a little bit more system resources, your
06:09 machine has to do extra visual work at the same as playing back the audio, so
06:14 you might find that on a slower, less powerful machine you have some occasional
06:19 problems with playback. You can turn that off by going to the
06:23 edit menu. Preferences, playback, or emacos the ow
06:27 edition menu and choosing preferences and playback, and turning off centered order
06:31 scrolling in the way form editor. So that's the standard playback controls
06:37 in ow edition.
06:40
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Using the zoom controls
00:00 Adobe Audition has some pretty advanced zooming controls.
00:04 Lets just take a quicker look at them here in the wave form display.
00:07 I'm going to go into my assets and I'm going to pick out this simply falling track.
00:12 I'm going to double click to open this up from inside the media browser.
00:16 That's going to put it in my files panel and open it up here in my wave form display.
00:22 Just to begin with, I'm going to double click on the bar separating the wave form
00:27 display and the spectral display, the spectral frequency display.
00:30 Double clicking is just a short cut for switching the display OFF and ON.
00:34 And you can see this is a very loud piece of music, this is really as attenuated as
00:40 it can be. Because it comes from a CD.
00:42 Before we get into zooming, notice that if I Right Click or Control Click along
00:47 the top here, I can turn off or on one or other Time display options.
00:53 Right now I'm in decimal, which mean I've got minutes, seconds, and then
00:57 thousandths of a second. You can choose samples, beats and bars,
01:01 you can do a frames per second if you want if you're working on a composition
01:05 for a film. You can choose whatever you want here,
01:07 I'm going to keep this option. On the decimal scale.
01:09 Over on the right here I've got my decibels so my amplitude if I right click
01:14 here, you can see I can choose a percentage if I want instead, or again,
01:19 whatever you want. If I double click to pull up this special
01:22 display again You'll notice that here, I can specify if I'm going to have more or
01:27 less logarithmic or linear scaling on the vertical axis.
01:31 So you can see if I go for more linear, just, you see the relationship between
01:35 these numbers here. In fact if I pull this up, and let's go,
01:38 let's go fully linear so you can see it's a direct line from 1 to 20khz.
01:44 Or if I go for fully logarithmic, you can see it starting at, with a lot of space
01:50 given to these low frequencies crushing up towards the high frequencies.
01:54 So, let's make this a little bit more linear, maybe a little bit more, see I've
01:59 got keyboard shortcuts here as well, ctrl + alt down or cmd + alt down I think that
02:04 will do okay. So now let's look at our zooming.
02:07 First of all we've got some pretty obvious buttons along the bottom here.
02:11 We've got zooming in the amplitude or zooming out the amplitude, perhaps a bit
02:16 more useful for this piece of audio and then you can see here, we've got...
02:21 Alt equals and Alt hyphen to do this and the reason is that if I want to zoom in,
02:27 in time it's regular equals and regular minus or hyphen to zoom out.
02:33 And if you look at your keyboard now just at the top, not on the right at the
02:36 numerical keypad but at the top. You'll see these buttons, these keys have
02:40 a plus and a minus on them. So, without a modifier key, it's going to
02:44 zoom in and out in time. With the Alt key or Option key it's going
02:47 to zoom vertically. And when I say zoom notice that this
02:50 appears to change the height of the waveform.
02:53 Well, it is in terms of display. But look over on the right here, at the scale.
02:58 As I zoom in vertically, you can see the numbers are changing.
03:01 So in fact, the amplitude that's being displayed isn't changing.
03:05 It's the scale that's changing around it. Coincidentally, at the top of the editor,
03:09 I've got a navigator that allows me to drag and move my view around inside my
03:15 wave form. And I can click and drag the edges of
03:17 this if I want to to zoom in. And I can double click on it to zoom out
03:21 to display the entire piece of audio. And in fact if I zoom in again a little
03:25 bit down here, you'll see I have this button which resets the zoom again.
03:29 This pulls me right out to see the full wave form and the button is repeated up
03:32 here at the top right. Notice if I set my play head somewhere
03:36 and zoom in, the play head becomes centered in view.
03:41 When you zoom by default audition is zooming into the play head.
03:45 If I make a selection, just clicking and dragging here I've got my I beam tool
03:49 selected, I can now over on the right zoom to the in point, that's the
03:54 beginning of the selection, zoom to the outpoint that's the end of the selection.
03:59 Or I can click to zoom to display exactly what I've selected.
04:03 This third button here to zoom to a selection is really useful and if I just
04:07 demonstrate this I'm going to click to zoom out completely.
04:10 Now lets say I'm thinking now that's kind of interesting.
04:12 I wonder what's going on with this piece of audio here.
04:14 I can click and drag. Click to zoom to selection and there we go.
04:19 I'm looking at precisely that piece of the audio.
04:22 If we start working with a large amount of media and you're really such inferred
04:26 you might want to take the time to just hover over these buttons and look at the
04:30 tool tips that give you the keyboard shortcuts.
04:32 Notice as well if I just drag up a little bit here and I'll just click away to deselect.
04:39 Notice that if I want to, I can use the scroll wheel on my mouse to zoom in and out.
04:44 No modify key, I'm just scrolling with the mouse wheel and if I scroll with the
04:48 curser over these right hand sets of numbers, these scales, now I'm scaling
04:53 the numbers themselves. I'm adjusting the scale by which I'm
04:57 viewing this media. Same thing applies, if I just come down a
05:00 little bit, if I want to zoom into or out of things like my waveform amplitude.
05:07 I think when one is to start into the notation the number of ways that your
05:12 consuming could be a little bit. Overwhelming, a little bit confusing and
05:16 because of that mouse wheel control, it can be a little bit confusing as well
05:19 because you think you're scrolling and suddenly you'll not you're instead
05:23 zooming into your waveform. So the number one button I think you
05:26 should take from this lesson is this one right here which is zoom out full and
05:31 that's Ctrl or Cmd+\ and that way you know you can always come back to seeing
05:36 the whole of your audio clip. So, first the zoom controls in the Adobe Audition
05:41
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Adding markers
00:00 Markers are a pretty fundamental, integral part of working in Adobe Audition.
00:05 And it's one of those things that I think a lot of self-taught Audition users don't
00:10 really dive into because it just seems like a workflow they don't need.
00:14 But I encourage you to check it out. Here I'm just going to go into this Clean
00:17 up folder in our assets. And I'm going to put in the interview
00:21 noise audio, because it's got some nice distinct regions in the Spectral Display.
00:27 And along the top here, I'm going to position my play head, and maybe I'll
00:31 just go for a section where this very severe background noise begins.
00:35 You can see all this fuzzy color here is background noise, and if I just play this
00:39 section, you'll hear what I mean. >> When at first I arrived, I was.
00:41 Sounds pretty awful, so, I'm going to click somewhere near the beginning and
00:48 I'm just going to press the M key, M for marker.
00:50 And that's going to add a marker at the top of the display.
00:54 In fact, if I just go to my Markers panel.
00:56 You'll see that that appears as well. If I want to I can click to rename this.
01:02 I'm clicking, pausing, clicking again and let's just call this Noise Start.
01:07 In fact, let me add a couple of other ones.
01:10 There's this noise of a telephone ringing in the background as well.
01:14 >> Committed to health and fitness. >> Definitely want to get rid of that
01:17 so I'll press M again and this time I want to specify the duration that I'm
01:22 going to work on. So if we look over in the Markers panel
01:25 you can see if I just pull out the heading here.
01:27 I'm just clicking between. The two headings, just so I can see the
01:31 full clip name. You can see I have got Noise Start and
01:34 Marker 02. I'm just going to click again and call
01:37 this Telephone. Now, I've got a start but not an end or a duration.
01:42 So, I'm going to click and drag. Anytime, in Audition, you see numbers
01:45 with a dotted underline, just like these, you can click and type or you can click
01:50 and drag, which I'm going to do now. I'm going to give this a duration.
01:54 It's a little bit too long. Let's pull that back.
01:56 You can see it animating up here in the display.
02:00 Let's pull that in. In fact, what I can do, is just click and
02:03 drag that inside the display. So that, that pretty much goes to the end
02:07 of that telephone ring. And now you can see I've got an end point
02:11 and a duration. I'm just going to pull out the display a
02:14 little bit so you can see the Type menu. If I scroll over you can see there's room
02:18 for a description. So I can say here.
02:20 This is an amazing marker. Now one thing to know about the markers
02:26 that you add to your audio clips, is that they are in fact added to the metadata
02:30 for the file. They're not just added in some abstract
02:34 virtual way inside Adobe Audition. For this reason, you'll notice that I've
02:38 got a little asterisk next to the file name, that indicates that the file hasn't
02:42 been saved even though changes have been made.
02:45 I haven't modified the way the audio sounds, but I have added this metadata.
02:50 This is useful because it means if you. Open this file in other applications that
02:54 support this kind of metadata. Premier Pro from Adobe is a good example.
02:58 The information will still be available. If I want to, I can remove a marker by
03:04 selecting it in the panel and hitting Delete.
03:07 Or just undo that with Ctrl+Z or Cmd+Z. I could also select a marker, so I'm just
03:12 clicking here in the Waveform Editor View, and I'm pressing Ctrl or Cmd+0.
03:18 It has the same effect, which is undo again with Ctrl or Cmd+Z.
03:22 Under the Type menu I can specify if this is going to be a regular Cue Point marker
03:26 which is just a marker that you can use in Audition.
03:29 Or a sub clip which means that if I import this audio file into Premier Pro,
03:34 this section of audio where it has a duration will come up as a subclip.
03:39 It will be a separate item in the bin in Premier Pro.
03:42 And this is very useful if you're working, for example, with a long piece
03:45 of interview. And you want to separate that interview
03:47 into pieces using Audition. And then have each of those pieces appear
03:52 as a separate item for you to work with in your edit.
03:54 This is how you would do it. Just choose the Subclip type.
03:57 I can also specify a CD track. Pretty obviously, if I make a CD in
04:01 Audition, I can use this section of the audio as its own track and I can specify
04:06 that this is a Cart Timer, in which case I can now.
04:10 Specify a particular code or a name that I'm going to use for my automation in the
04:15 radio station. If I want to, I can use these markers
04:19 that are associated with my audio clip in a number of other interesting ways.
04:23 I'm just going to set this back to a Cue so you can see I got that simple duration.
04:28 If I select one or more of these then I can lasso them.
04:31 Some extra buttons become available at the top of the Markers panel.
04:35 Obviously I have the option to add a marker, and to delete the selected markers.
04:38 I can also merge the selected markers into one long marker.
04:41 Go, just don't do that, select again. I can also insert these markers into a
04:46 playlist which is a separate list of sections of audio that you're going to
04:50 combine perhaps later. Into something like a CD.
04:53 Here I can choose to export these markers as separate files, so again maybe I've
04:57 got a long, long interview and I want to export each part into its own file.
05:01 And here I've got the option to insert these markers as separate pieces of
05:05 audio, into a multi-track session. So you're able to use these markers as
05:10 pieces of virtual audio that you can make use of for other purposes.
05:16 I think the key takeaway from this lesson, though, is the letter M.
05:20 M is a very useful keyboard shortcut for highlighting sections of your audio you
05:25 want to work on. You can always name them and it makes it
05:27 easier to navigate your media later.
05:30
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Using the Paintbrush Selection tool
00:00 As well as the regular Selection tools. The IB, Marquee, and Lasso or Lasso.
00:05 We also have a Photoshop style paint brush selection tool and I'd like to just
00:10 take a moment to look at this as well. I'm going to go to my Assets folder and
00:14 Clean up and I'm going to open up this Interview-Noise_Audio.
00:18 Its a perfect clip to demonstrate this and just resize a little bit.
00:23 If you are lost in the interface, remember, you can always go back to the
00:25 Window menu, choose Workspace, and Reset the Default Workspace.
00:29 Make sure you're in the default workspace for this.
00:31 And now you'll notice if I have this Brush tool selected, I've not got a
00:36 couple of extra options that appear. I've got a Size, in pixels, and an Opacity.
00:42 Just to illustrate, I'm going to draw across this telephone ringtone that's in
00:48 the background. I'll just click once, without dragging,
00:50 so you can hear this if I play through it.
00:53 >> Your company, committed to health and fitness, Geoff.
00:56 >> So it's pretty clear that this shape on screen is a telephone ring.
01:01 I'm just going to resize a bit, maybe I'll just Zoom in a little.
01:05 So, let's come in a little bit more So it's nice and clear drag the navigator over.
01:11 Now, if I want to draw across this with the Paintbrush tool, I just Click and
01:16 Drag and there it is. I'm just going to drag back again as well.
01:22 So you can see, I can make any shape I like using this tool.
01:28 Having made that selection, you'll notice that at the top here and this applies to
01:32 all of the selection tools, I also have an Invert button.
01:35 And if I Invert, you can see within the range of time that I've selected, I'm
01:40 reversing the selected frequencies, pretty cool.
01:43 Now that I've made this selection with the Paintbrush tool, any adjustments I
01:48 make to my audio will just be applied within the selection.
01:51 Now just click away to deselect. That's a single click.
01:54 I'm going to Click and Drag to drop the opacity down really low, to about, maybe
01:58 about 10%. And now, I'm going to drag across this
02:01 again, and if I just come, I'll just zigzag.
02:05 Backs and forwards that's my beautiful artwork there you go and hopefully you
02:09 can see in the Cross-over sections. This has doubled up the intensity of the selection.
02:14 What's going to happen now, is if I apply any effects or make any adjustments,
02:19 they're going to be applied with that level of wet and dry mix if, you like.
02:24 It will be applied 10%, or where there's a crossover, 20%.
02:29 This allows you to make very, very new ones/g, subtle selections of your audio.
02:33 For example, here where I've got this little peak of speech.
02:36 I can Click and Drag and say, no I really want to work on the base notes, but not
02:40 very much on the high frequencies. And I know it's pretty subtle, but if I
02:44 zoom in just a little bit more, so you can see.
02:49 Maybe like that, you can see I've got some translucent areas in the selection
02:53 toward the high frequencies and some solid areas at the bottom.
02:56 So I'm defining the intensity with which any effects that I apply, or any audio
03:01 level adjustments that I apply will be calculated and it's pretty obvious here.
03:06 You can see I've got a Size adjustment. If I drag this down, I get a smaller line.
03:10 Let's pull this opacity up to the full 50%.
03:13 And now, if I draw, I'm getting a thin line.
03:17 If I drag this out, I get a very, very big line, not too complex.
03:21 It's important to note the distinction between this Paintbrush Selection tool
03:25 and the tool next to it which is the Spot Healing Brush Tool.
03:28 The Spot Healing Brush Tool will remove sounds within a spectral display you just
03:34 highlight a specific sound and remove it. We'll perhaps come to that in another lesson.
03:38 But just for now, I will go with the Paint Brush Selection Tool.
03:42 And just explore the kinds of accurate selections you can make with this
03:46 advanced tool.
03:47
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5. Standard Waveform Audio Adjustments
Manually adjusting audio level
00:00 Audition makes it really easy to adjust the amplitude, the volume of a clip that
00:05 you're working with in the waveform display.
00:07 Let's take a look at a couple of approaches to this.
00:10 Under my assets, I've got this millionaire mix.
00:13 I'm going to double click to open this up and once the MP3's been read, you can see
00:18 this is a pretty noisy clip. I've got my left and right channels and
00:22 down here you can see my spectral display.
00:24 It's pretty noisy right the way across the frequency spectrum.
00:28 What I'm looking for is this little panel here.
00:31 This is the so called heads up display and this is here to allow me to make
00:36 adjustments to the amplitude, to the volume, of either the whole clip or the
00:40 selections that I've made. Notice that it's got a little pin here on
00:45 the right hand side. Now, if I turn that pin off and then
00:48 maybe make a selection, you can see when I make the selection, the heads up
00:52 display jumps to the middle of it. Wherever I click and drag, I get the
00:56 heads up display. Now personally, I find this a little bit
01:00 intrusive, so I'm going to turn that pin on.
01:02 I'm going to move the heads up display out of the way and you'll see now it just
01:06 stays wherever I put it. With nothing selected if I now click and
01:11 drag on this decibel scale you can see I immediately get feedback.
01:17 That shows the changes to the audio level in terms of adjustments to the waveform,
01:21 and now let's go for maybe minus 6 DB. I release the mouse button and the change
01:28 is calculated, and also the entire clip is selected.
01:32 So I'm going to click to deselect, and you can see right away now there's my
01:36 shortened waveform. I've reduced this by 6 DB and it's pretty
01:40 subtle, but the spectral display has got a little bit darker.
01:44 And it should do, because all of the frequencies have gotten a little bit quieter.
01:47 Now if I press Ctrl+Z or Cmd+Z, just watch the spectral display when I do this
01:52 and then I'll deselect. You see it gets a little bit brighter.
01:56 Now if I make an individual selection, which I'll do here, and now click and
02:00 drag you'll see it's pretty obvious what's going on.
02:03 I'm just reducing the amplitude of the selection.
02:07 And again, if I click away it's much more obvious now in the spectral display where
02:11 the darker region is. And what's beautiful about this is that
02:15 it applies to selections within the spectral display as well.
02:20 Now, I'm just going to select this clip, hit the delete key to get rid of it from
02:24 my files panel. I get the option to save changes.
02:27 I'm not going to save changes. Remember that Audition is a destructive
02:30 editing system, so changes that you make are made to the file itself on your hard drive.
02:35 Now, I'm going to go to this cleanup folder and open up interview noise audio.wav.
02:40 Let's double click to open that up. And now, I'm going to just resize a bit
02:44 so you can see what's going on here very clearly.
02:46 Here's my telephone ringing in the background that I want to get rid of in
02:51 this clip, let's have a little listen. >> Drink company committed to health
02:54 and fitness. >> Now, there are some wonderful noise
02:57 reduction, noise cancelling effects inside of Audition.
02:59 But let's say I just want to reduce the amplitude of that section of my audio.
03:04 Well, I need to make a selection. I'm going to just pick up the Marquee
03:08 tool here. I can now click and drag around this
03:12 section of the audio. You see it's snapping to the four second
03:17 mark at the top there which is making the selection a little bit more difficult.
03:21 So I'm going to turn off snapping by toggling this button at the top right
03:26 hand corner of the display. And now I get a free selection.
03:30 That's fine. And now, if I reduce the volume, and I'm
03:33 going to make this pretty obvious. You might make this a little bit more subtle.
03:36 I'm going to click and drag to reduce the amplitude by quite a lot, maybe about 12 DB.
03:43 And now, if I click away, again, you can clearly see the darkened region in the
03:47 spectral display. You could do this for any piece of the
03:50 audio you like and what's beautiful about making these adjustments in the spectral
03:54 display is that I've left alone all of the other frequencies.
03:58 Everything else is clean. I've just selected that precise part that
04:02 I wanted to reduce. So this is how you can manually adjust
04:07 the audio level of your clips inside Adobe Audition.
04:11
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Normalizing audio level
00:00 As well as allowing you to manually adjust the level of audio for your clips
00:05 in Audition. You can also automatically set maximum
00:09 peak levels based on whatever your delivery requirements are for your media.
00:13 So, let's take a look at how to do that. Here in my assets under clean up.
00:18 I'm going to pick up first of all this interview noise audio, because it's not
00:22 that attenuated, it's not that loud. Let's pick up as well under Assets.
00:26 Let's take this Millionaire Mix which is really loud.
00:30 I'm just double-clicking to open these up.
00:32 And let's say I'd like to set both of these to peak at around minus 3 db.
00:37 So, that's 3 decibels below fully attenuated, fully loud.
00:40 I'm going to go to my Window menu. And I'm going to bring up this Match
00:44 Volume panel and it actually kind of walks you through the process.
00:48 It's very easy to use. I'm going to select both of these pieces
00:52 of audio, and I'm going to drag them into the middle of the Match Volume panel.
00:56 The first thing I want to do, just for my own interest, is click this button right here.
01:00 Now, before I get to that, if I just select one of these, you can see I've got
01:04 the option to add files. That allows me to browse the files
01:07 directly on my hard drive. So, I can use this panel as kind of a
01:10 stand-alone part of the application, if I want.
01:13 I can delete the selected items from this panel.
01:17 It's not going to delete anything on the hard drive, it's just going to remove
01:19 them from the list or remove all of the files, I've got the trash can icon for those.
01:24 And then, I've got this compute average volume button.
01:27 If I click that, very quickly, Audition is going to analyze the audio.
01:31 And if I scroll over here, you can see I'm getting very interesting information
01:36 about these two clips. Now, ITU Loudness, the new loudness scale
01:41 is being rolled out across broadcasters. And it's a new way of measuring audio
01:47 level for broadcasting television. And it uses loudness units.
01:51 In fact, it's loudness units relative to digital full scale.
01:55 So that's the fs is the full-scale part. So, we've got the new LUFS standard,
01:59 we've got Decibels, Total RMS, Peak, True Peak Loudness, and so on, and so on, and
02:04 so on. We've also got export settings here,
02:06 which is very, very interesting. Now, down at the bottom, I've got this
02:10 option to export. And if I click on the Export Settings
02:13 button, you can see I've got all these controls that are very, very similar to
02:17 creating a new audio file in the first place, which makes sense because that's
02:21 what we're talking about doing. We can specify the Format and Sample
02:24 Rate, and so on, and so on. I just Cancel out of that for now.
02:28 I don't intend to export these files. I'm going to modify the original, so I'm
02:32 going to turn off the Export option here. And what I'm interested now is at the top
02:37 match volume settings. If I click on this button, it actually
02:41 just brings out the lower part of the interface.
02:43 There's another one of these little grab handles.
02:45 Just like the control we've got to bring up the spectral display.
02:48 And this grab handle is going to display how I'm going to set the volume for these clips.
02:55 Remeber, this could be 50 or 100 clips. You could have a whole batch of pieces of
02:59 audio that you want to preadjust the level or maybe you've got a range of
03:05 voice over clips, for example. And they were recorded on different days,
03:08 maybe even with different voice over artists.
03:11 And you want to be certain that the level is consistent between them before you use
03:15 them in a television program or perhaps different singers that contributing to
03:19 our music piece. So, we're going to choose to match two.
03:23 And we're going to specify the scale we want.
03:26 And there's a whole list of these. Now, this is probably not the place to
03:30 have a detailed description of each of these different kinds of audio.
03:34 There are more or less popular ones. The ITU.
03:36 LUFS system, the Loudness Scale, is the new one being used by broadcasters.
03:41 You might choose just Peak Amplitude, which would mean, whatever the loudest
03:46 part of the audio is. It'll be adjusted exactly by the right amount.
03:51 The volume will be changed by exactly the right amount.
03:53 So, that peak of the audio think of a mountain peak, to match the volume that
03:58 you specify. This is old school normalization as it's called.
04:02 In fact, lets go for this option. I'm just going to click here and I'm
04:05 going to type in minus 3. And I'm going to tab out, so I've got
04:09 minus 3 dB. And then, I've got this option for limiting.
04:12 Now, limiting is a system where you specify an amplitude ceiling, a maximum
04:18 volume that you want to accept, and nothing beyond that level will be allowed.
04:23 If you turn on limiting, it means that if Audition doesn't manage to do a perfect
04:27 job of identifying the peaks of your level, you're still not going to go over
04:31 that maximum amplitude that you want. And this is a pretty important thing to do.
04:36 You'll notice we've gotta Look-Ahead Time option hear in milliseconds and the
04:40 release time. And this means that Audition is going to
04:42 look ahead up to 12 milliseconds at a time.
04:45 And it's going to take 200 milliseconds, 2 5ths of a second, to release any
04:50 adjustments that it makes to the audio. So, if there's a peak, it'll pull down
04:54 the amplitude by the right amount. And then slowly release it.
04:56 Makes a more natural sounding adjustment. The shorter the Look-Ahead Time the more
05:01 accurately Audition will calculate the adjustments that it needs to make.
05:05 But the more likely you're going to get spikes and troughs in the audio level.
05:10 The longer the Look-Ahead Time, the greater the chance that the audio level
05:14 will peak over the level that you want. Because it just doesn't have time to
05:19 adjust the audio in the scale that it's working to in time.
05:23 So, this is why you'd want to turn on the limiting, just to avoid any possible risk
05:28 of peaking over that level. Now, purists will say that using limiting
05:33 has an unwanted impact on the natural flow of the audio, the natural amplitude
05:37 adjustments of the audio. But, personally, I think it's fantastic.
05:41 It just means that you're avoiding mishaps if you're in a hurry.
05:44 In any case, I've got these settings as I want them, and you may want to do your
05:48 own research into what each of these different loudness scales mean.
05:53 There's loads of information available about that.
05:56 I'm going to click run. It's a pretty fast process.
06:00 And now, you can see, this is perhaps more obvious if I open up the interview
06:03 noise clip. You can see that peak there.
06:06 In fact, let's make that even more obvious.
06:08 Let's adjust this to 0 dB. Now, again I'm going to click Run.
06:13 And there, you can see if I just zoom in, I'm using my mouse wheel here.
06:17 Now, the loudest part of that audio is peaking right at 0 dB.
06:22 But because of the match two mode that I've chosen, this hasn't adjusted the
06:28 other peaks also to be 0 dB. It's not going to make average peak of 0 dB.
06:32 It's going to take the loudest part of the audio and adjust everything relative
06:37 to that. So, it's going to make a decibel adjustment.
06:40 And if I just expand the stage heading here, you can see what happens.
06:44 We've added 3 dB to both pieces of audio. Notice, I've got an asterisk next to both
06:49 clips here. They haven't been saved yet.
06:51 And that means that if I close these files without saving, the original audio
06:56 level will apply. So, that's how to automatically adjust
06:59 audio level using Adobe Audition.
07:01
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Adding fades
00:00 If you have audio that starts quite abruptly, and you'd like to add a fade,
00:05 Audition makes this very, very easy. I've got a piece of music open here.
00:09 Simply Falling mix. This is in the assets folder with the
00:12 other media. And if I just zoom into the start, I'm
00:15 just going to drag the end of the navigator here to zoom in.
00:18 Just position the play head at the beginning.
00:19 And if I press play, I'm pressing the space bar here.
00:22 You can hear it, kicks in pretty fast. (MUSIC) Now, it's quite a nice opening to
00:31 a piece of music, but let's say, in, my creative genius I decide that I would
00:36 rather it faded in. There's a couple of different ways of
00:39 working this out. First of all there's the super easy way.
00:42 I know it's very, very subtle, but in fact, let me see if I can open another
00:46 piece of music or another piece of audio just so you can see this.
00:49 Let's try the, maybe let's pick up this piece because it's quiet at the beginning.
00:53 So I've just opened up the SpeechSiren.wav audio in the Clean Up folder.
00:57 And you'll notice that where it's dark, I've got this square broken into two
01:01 triangles, one at the top left and one at the top right.
01:03 And now I've pointed these out, you're going to spot them on every piece of
01:07 audio you open. And if I hover the mouse over this one,
01:10 you can see it's called fade in, and this one's fade out.
01:12 Now, I'm going to switch back to the Simply Falling track, because it's a bit
01:15 more obvious on there, and let me pull my Heads Up Display out of the way.
01:20 Just watch what happens as I click and drag on this icon.
01:23 So, I'm just clicking, and I'm going to drag right the way over.
01:28 And you can see very quickly what's happening here is I'm creating a fade in.
01:34 Now before I release the mouse button. I mean I've made a 35 second fade in here
01:38 which is a little bit longer than I really need.
01:40 But before I let go, notice as I drag up I'm reshaping that fade, you see I've got
01:47 the linear value there and as I dragged up towards the top this is making, I
01:52 suppose, a negative logarithmic fade. As I drag down, you're getting a classic
01:56 logarithmic fade, so I'm creating this curve to adjust the way the fade is going
02:01 to be applied. And of course, zero is just a linear
02:04 straight fade. If I drag over to nearer the beginning
02:08 here, maybe let's make this a little bit curved, a little bit logarithmic.
02:13 That'll do about minus 25. And then I'm releasing the mouse button.
02:18 And what's beautiful about doing this in Audition is that you get that update in
02:22 the waveform display right away. You can see exactly what's going on.
02:26 So I'm just going to click back to the start.
02:28 And I'll press play and you can hear the difference.
02:31 (MUSIC) Lovely, and there are a couple of other ways of doing this.
02:42 If we go up to our Effects menu and go to our Amplitude and Compression section,
02:49 well we've got a couple of options. We've got a Fade Envelope and a Gain Envelope.
02:53 Now, if I chooe Fade Envelope, for example, and now of course it's giving me
02:58 the fade right the way through the audio. It's made the adjustment for me.
03:02 And this is based on that smooth fade in, and what's happened here is because I
03:07 didn't make a selection the effect has presumed I want to make the adjustment
03:11 for the entire clip. Now what I'm going to do is I'm going to
03:15 click close without applying this. I'm going to select the end of this music.
03:19 Let's zoom right out. I'm going to double click on the
03:21 navigator, and just select the end of this audio.
03:24 Let's go back to Effects > Amplitude and Compression > Fade, and I'm just going to
03:29 choose a Smooth Fade Out. And I hope you can see here, maybe if I
03:34 can zoom in a little bit more. You can see what's happening is, this
03:39 yellow line has been drawn to show what fade effect is going to be applied.
03:44 And, in fact, if I click on this yellow line, I can drag it in situ, and I can
03:49 reshape it any way I want. And I can create any kind of stepped
03:54 fade, if I like. See, I've got this option to make it
03:57 spline curves, or linear lines between these control points.
04:02 I can play to have a listen. It's going to be pretty long, so I won't bother.
04:06 I can loop play and I can turn the effect off and on.
04:09 So I have presets up here and then I can modify them myself and then if I click
04:14 Apply, there you can see it's applied that fade out towards the end of the audio.
04:19 Let me zoom back out a little bit. If I go back into my Effects.
04:23 Go back into Amplitude and Compression and this time choose Gain Envelope, you
04:27 can see now rather than having the audio begin at the bottom and end at the top,
04:32 or vice versa. I've just got this yellow line flowing
04:35 right the way through the audio. And exactly the same way, I can now go in
04:39 and begin to make adjustments. Now, what I did just a second ago there,
04:43 is make a selection. And you can see when I made the selection
04:47 Audition compressed my adjustments into that selection region.
04:50 You need to be a little bit careful about that when working with these effects.
04:54 It's pretty visual, you'll see it when it happens.
04:57 So let me add some pretty extreme adjustments here.
05:00 Let's make this very loud, and very, very, very quiet.
05:03 Let's add another one there. I'll click Apply, takes a moment to be calculated.
05:08 And then you can see this very, very obvious adjustment.
05:11 I'll just deselect by clicking and you can see I've made these very strong
05:15 adjustments to the gain in this audio. So, you can add fades very easily at any
05:20 time by clicking on these handles at the top right and left of the audio waveform display.
05:26 Or you can use dedicated effects for the purpose.
05:29
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Using the clipboard
00:00 Audition provides a more advanced use of the clipboard for copying and pasting
00:05 than you might be used to if you've historically perhaps just worked with
00:09 things like word processors. It's a powerful feature in Audition that
00:14 you'll probably learn to love as much as I do.
00:16 To demonstrate this, I'm going to start out by taking a little piece of this Mary
00:22 Had a Little Lamb media. So, this is under the cleanup directory,
00:26 in our assets. I'm going to double click to open up.
00:29 Now the most obvious use of clipboard is just to copy and paste.
00:33 So if we take here for example I've got three notes played.
00:37 Let's just select this and I'm using the, in fact I'm using the Marquee tool, but
00:42 because I'm working on the waveform it's giving me the I-beam.
00:45 You use the Marquee tool in the spectral display.
00:48 And if I just play this so you can hear it.
00:51 (MUSIC) Not much to it. I'm going to press Ctrl or Cmd+C, I can
00:57 get to this shortcut by going to the Edit menu as well, there's my copy.
01:01 And now I'm just going to go to the end. So I'm just going to click here and I'm
01:05 going to press the End key on my keyboard to jump to the end, or I can press the
01:08 Alt and the Right Arrow key as well. And I'm going to press Ctrl or Cmd+V and
01:13 then I've got another copy. And now I've got this selection here and
01:16 if I want to use the keyboard to avoid having to deselect and then press the
01:21 keys again. I can just press the G key to remove a
01:24 time selection. I'll show you what I mean.
01:26 I'm going to press Ctrl or Cmd+V again, so I've got another copy of these three
01:30 notes, and now I'm going to press G. So, you can use the mouse to make
01:34 selections and you can use the G key to remove them.
01:38 I'll grant you this isn't exactly an exciting musical composition.
01:41 I've just got six lots of the same notes here, but look at this.
01:44 I'm going to select another section of this audio.
01:47 I'll just play this for you as well. (MUSIC) Okay.
01:50 Now, under the Edit menu you will notice that I've got Set Current Clipboard as an
01:57 option and I've got up to five different clipboards available in Audition.
02:02 And notice that each of these has its own keyboard shortcut and I'm on a PC so,
02:06 it's Ctrl+1, 2, 3, 4, 5, this will be Cmd+1, 2, 3, 4, 5 on a Mac.
02:11 So by using these keyboard shortcuts or by using this menu I can toggle between
02:16 up to five different clipboards. And I'm going to toggle to the second one now.
02:21 So I'm going to choose clipboard number two, I'm going to press Ctrl or Cmd+C.
02:26 If I go back to that menu again, You can see now that 3, 4, and 5 are empty, but 1
02:30 and 2 are not. So, now that I've loaded these two
02:34 clipboards, I can use them and toggle between them really easily.
02:38 So I'm going to jump to the end and press the End key, here.
02:40 I'm going to press Ctrl+V. Now, I've got that alternative set of
02:44 three notes. Let's jump to the end again.
02:48 This time, I'm going to press Ctrl or Cmd+1 to switch to the first clipboard.
02:52 Press Ctrl or Cmd+V again. And I guess it's not super visible, but
02:55 hopefully, you can see. I've now alternated between these two
02:59 sets of notes. But when you're working on very simple
03:02 media of this kind this might not seem so impressive, but if you're working on very
03:06 long media you may find it very, very useful to load up specific sounds.
03:11 Not least, atmos, if you've got background sound from a location, the hum
03:15 of the air conditioning, the traffic outside.
03:19 If you ever need to replace a piece of the audio in a sound file, you can just
03:22 load up some of that background atmos into your clipboard.
03:27 Maybe even five different durations and you can lay it down on top of your media
03:31 very easily. So that's working with the clipboard in
03:36 Adobe Audition.
03:37
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Using Mix Paste
00:00 In addition to using the clipboard, or in fact, the five different clipboards
00:04 available in Adobe Audition. You can also use a special feature called
00:09 Mix Paste to combine different pieces of audio in the waveform of view.
00:14 To show you what I mean, I've set up a clip here that has just a 440 Hertz tone.
00:19 So if you look in the Media Folder under Assets.
00:22 You'll see here 440 hertz tone.wav, and if I play this, you can hear it's pretty simple.
00:27 (SOUND). There we go, 440 hertz, and I've
00:32 generated that using Audition. If I go back to this Mary Had a Little
00:37 Lamb clip, or complete clip, which is now under our sessions, under standard wav
00:45 form audio adjustments. There we go, let's just resize this a bit
00:49 so you can see it. If I open this up, at the end of this
00:53 clip we've got several different instances of the same notes playing.
00:56 I'm just going to highlight one section of this and I'm going to press Ctrl+C or Cmd+C.
01:00 So that's in the clipboard now. I'm now going to go over to the 440 hertz
01:02 tone, I'm double-clicking on it. Let's just move the heads-up display out
01:07 of the way for a second. Put the play head a bit little earlier on.
01:14 And now, I want to paste that piece of media from the clipboard into this 440
01:20 Hertz tone. But I want to blend the two together.
01:22 I don't want to insert, I want to blend them.
01:25 To do this, I'm going to go to the Edit Menu and I'm going to choose Mix Paste.
01:29 And I want to draw your attention to a keyboard shortcut here.
01:31 It's Ctrl+Shift+V instead of Ctrl+V or Cmd+Shift+V instead of Cmd+V, so you've
01:38 got an alternate version of pasting. I'm just going to choose this option and
01:42 it brings up the Mix Paste menu. Most of these options are pretty straightforward.
01:46 We're now going to blend together the copied audio and the existing audio.
01:52 And you can see, we can specify the percentage of each of these that are
01:55 going to be used to create this new audio composition.
01:59 I could also invert the copied audio if I want, or even apply a cross fade between them.
02:04 When I'm pasting, I can choose to insert, that makes it particularly useful to have
02:09 to cross fade between the two. To overlap, that means blending the two
02:13 together which is what I'm going to do. To override which is just going to
02:16 replace the original audio or to modulate which is another kind of mix but it
02:21 creates a bit more variation between the two signals to make them more distinct
02:25 from one another. I've also got the option here of pasting
02:28 multiple times. I'm going to turn that off.
02:30 But if I wanted to, I could just repeat, and repeat, and repeat.
02:33 Imagine if you had a drumbeat that you wanted to repeat, a significant number of
02:36 times in the making of a component that you're going to use in music mix.
02:40 I can also choose different audio sources.
02:43 So here, I can specify one of the two clipboards that I'm currently using.
02:47 These grayed-out ones happen to have nothing in them, or I could browse to a
02:52 specific file. In this case, I'm going to choose the
02:54 clipboard number one. I'm going to choose overlap, and I'm
02:57 going to click OK. Now, to give you an example of what
03:01 happens here. If I now click back a little bit in the
03:04 timeline, and press the space bar to play, you'll hear both sounds together.
03:09 (SOUND). Okay, I'm not going to win any awards for composition.
03:16 But look at this, I'm now going to press Shift+Ctrl or Shift+Cmd+V.
03:20 This is going to bring up Mix Paste again.
03:22 This time, I'm going to pick up the second clip board.
03:25 Again, I'm going to click OK. And now, I'm quickly building this
03:30 layered piece of audio using two different pieces of original media that's
03:34 stored on the clip board. (SOUND).
03:35 And once again, this might not seem shockingly, amazingly, exciting if I'm
03:42 using just these three simple notes. But imagine another scenario.
03:46 Imagine that you're working with some voice over media that is meant to be
03:51 incorporated into a scene where there is atmospheric sound.
03:54 But the little piece of voice over that you've got doesn't have that atmospheric sound.
03:58 Now, you can easily copy a little piece of it.
04:01 Ctrl+C, Cmd+C to copy. Shift+Ctrl or Cmd+V to paste.
04:06 And you can blend that atmos from another piece of audio into the section that's a
04:11 little too dry or a little too clean. So again, if you want to use Mix Paste,
04:15 rather than just paste, you can find it under the Edit menu and choose Mix Paste.
04:20
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6. Adding Special Effects to a File
Comparing the Effects Rack with the Effects menu
00:00 Adobe Audition includes a long list of special effects you can apply to your audio.
00:05 And there are a couple of ways you can approach working with those effects in
00:09 the Waveform Editor. If I open up this Millionaire Mix Quieter
00:14 clip, this is in the assets folder. You can see this a clip that I've much
00:19 reduced the volume for. So, if I play this back.
00:21 (MUSIC). It's there, but it's a lot quieter, and
00:24 we're maybe going to want to amplify a little bit to work with it.
00:30 One way to do this would be, of coarse, to just use the heads up display.
00:34 But another would be to go to our Effects list and looking down the options here we
00:38 can see under Amplitude and Compression we've got Amplify.
00:43 And now, we've got a couple of options here.
00:45 There are some presents for how much we want to amplify by.
00:48 And we have separate gain controls for left and right audio, because this is a
00:52 stereo file. You see the tick box here links the
00:55 sliders together, so as I make my adjustment, let's go up by, well, let me
00:59 just type in 9 dB. And tab away and that updates.
01:03 I can play this to have a listen and check out how it compares.
01:07 (MUSIC). Okay, that's substancially louder.
01:12 And here, I can loop play and I can temporarily turn the effect off and on to
01:15 toggle it during playback and check if it's working for me as an effect.
01:20 And you'll see these controls on pretty much every effect in Audition.
01:23 If I click Apply Now. It takes a moment.
01:26 And you can see the waveform updates. So, that's one way that I could apply
01:30 this effect. And the thing about that workflow, is
01:32 that it's technically destructive. We're making a change to the original file.
01:37 And we can't really tell what the results are until we apply the effect.
01:42 Plus, we can only work on one effect at a time.
01:45 Nonetheless, this is the traditional workflow.
01:47 Pick your effect, choose the settings and click Apply.
01:51 There is another way though. If I go now to our Effects Rack, you'll
01:56 see here we've got a list of up to 16 different effects, that we can apply to
02:01 our audio. Each effect on the list has a on off button.
02:06 And if I click over on the far right here, I could access to a menu that looks
02:10 rather similar to the one at the top of the screen.
02:13 In fact, under Amplitude and Compression here's my Amplify option.
02:17 And once again, if I want to, I can make changes to my audio with this effect.
02:22 And in fact, what I'm going to do is to just close this and let me turn that
02:27 effect off for a second. I'm going to undo back a few steps, there
02:32 we go. Let's go back to our very, very quiet origin.
02:36 Now, if I go in here and choose Amplitude and Compression > Amplify.
02:40 And we've got that on 9 dB already, so that's okay, let's close that.
02:45 If I have a listen now, we should find it is louder on playback.
02:50 (MUSIC). Now, this is interesting because the
02:55 waveform is still showing very, very quiet playback, but we're hearing the net
03:01 combination of the original audio plus my effects.
03:05 In fact, if I want to, I can apply a whole list of effects here and listen to
03:10 the results of them all combined, turning different ones off and on to see how they compare.
03:15 I've also, on the bottom here, got separate input gain and output gain controls.
03:19 So, I can dip or amplify the original audio before it goes into my effects rack.
03:25 And then, if the effects are making changes to the overall level of my audio,
03:29 I can then use this output control to compensate and adjust it.
03:32 And then, just below that, I've got this option to blend a Wet and Dry mix.
03:37 Now, 100% Wet means I'm getting just the results of the special effects.
03:42 100% Dry, or I should say 0% Wet means that I'm just getting the original audio.
03:49 This slider allows me to blend the intensity of the effect.
03:53 So, if I maybe put a reverb on or something like that.
03:56 I can just use this control as an overall how much effectiveness it is control.
04:01 And I'm sorry to use such vague language. But the problem is we're talking about a
04:05 blended amount of any effect that you apply.
04:08 It could be anything at all on the list. Even in combination and you're adjusting
04:13 how much of it you get by moving this slider.
04:16 Here, you can see in the tool tick it's called the mix percentage.
04:19 Now, although we can preview this using the Effects Rack, the result of those
04:24 effects will not be applied to the clip until we click the Apply button.
04:29 When I click this button, any effects on the list will be applied and you'll see
04:32 the waveform update appropriately. Notice, I've also got an uber off on
04:36 button here. I've got a totally no effects or a
04:38 totally all the effects on. I'm going to click Apply.
04:41 I've only got one on the the list, but that's fine.
04:43 And when I click Apply, there's a little bit of calculation, and then you can see
04:46 the waveform update. So, I just click to Deselect.
04:49 And you can see the waveform very clearly.
04:51 So, the result of me applying that effect using the Effects Rack or applying it
04:56 using the Effects menu, is exactly the same.
04:59 The difference is that I can blend together multiple effects on this list,
05:03 have a listen, check it out, decide if I like it, and if I do, click Apply.
05:07 And then, it's applied to my original audio.
05:10 Remember, this is a destructive process. So, I've got a little asterisk next to
05:15 the file name which is telling me changes have been made but I've not yet saved them.
05:19 When I save it'll be baked into that file.
05:22 So, that's the difference between working with the Effects menu and working with
05:26 the Effects Rack in Adobe Audition.
05:28
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Using the Effects Rack to combine effects
00:00 One of the benefits of using the Effects Rack to add effects to an audio clip is
00:06 that it has a kind of procedural approach to the order in which those effects are applied.
00:10 Now, let's give you an example of what that means.
00:13 First of all, let's open up, under the Assets folder our Simply Falling Mix
00:17 Quieter.mp3 file. And this is a version of the Simply
00:22 Falling music that I've already pre-reduced the amplitude quite a lot.
00:25 I've made this a lot quieter. Now, I'm going to go to my Effects Rack
00:29 and I'm going to add a simple effect. I'm going to add Amplify.
00:32 So, let's go to the little triangle here on the right.
00:36 Let's go to Amplitude and Compression. This category of effects and let's choose Amplify.
00:42 This is going to bring up the effect and if I want to I can have a listen and make
00:47 some adjustments. In fact, I'm pretty happy if I start with
00:49 the default here. Let's pull this up and I think I will go
00:52 for something like 9 dB. So I'm just clicking, typing in the
00:56 number 9, I'm pressing Tab to come out of that text entry box, and because the link
01:00 sliders option is on both the left and right gain is being increase by the same amount.
01:06 Now, I appreciate, I'm showing you a pretty simple effect here and there are
01:09 much more complex ones in Adobe Audition but just to get this principle, let's
01:13 start with some very simple ones. If I click to close this panel, just look
01:18 at the top right here. You'll notice that pretty much all of the
01:20 effects in Adobe Audition have this little strange icon in the corner and the
01:24 tool tip tells you what it does. It switches to the channel map editor and
01:28 the channel map editor allows you to specify which channels in your original
01:33 audio output from the effect. So you see, for example, under channel,
01:37 I've got left and right. This is stereo audio.
01:39 Under the Effect Input, I can choose to have None, Left, or Right.
01:43 And for the output for that channel, again, I can choose None, Left, or Right.
01:47 And this is pretty useful if you're working with audio where perhaps it's
01:50 stereo source, but one of the channels is very messy, very muddy.
01:55 Perhaps it's a microphone on a camera. And maybe the second camera has a lot of
02:00 wind noise, so there's some problem with it.
02:01 You don't necessarily want to use that audio at all.
02:03 Now you can strip it out. You can easily enough just make a
02:06 selection on one channel or the other on the timeline.
02:11 But perhaps you just intend to apply different effects to the left and right channels.
02:14 Either way, you've got the option here and that's what this button leads you to
02:18 in the Effects Rack. It's one of those things where, if you
02:20 need it, you need it, if you don't, you'll probably hardly ever look at it.
02:23 It's not something you need to go into that often.
02:25 So, now I'm going to close this panel and let's have a little listen.
02:29 (MUSIC) So, that's quite a bit louder. I've added 9 dBs, quite a substantial
02:36 increase in the amplitude. Now, I'm going to add another one.
02:41 I'm just going to contradict that effect, in some ways.
02:43 I'm going to go in and I'm going to go back to the amplitude and compression
02:47 category, and I'm going to choose Hard Limiter.
02:50 Now, a limiter prevents the audio level going above a preset maximum level.
02:56 Here we've got maximum amplitude by default were set to minus 0.1dB.
03:01 It's just a fraction below fully attenuated.
03:03 But I'm going to make it a bit more dramatic.
03:05 I'm going to pull this down to let's just type in, have minus 20dB.
03:11 So it's quite a lot lower than fully attenuated.
03:14 Now, what this means is the audio that you have will go perfectly freely up as
03:19 loud as minus 20 dB but no louder. So this is a pretty useful effect.
03:24 Although, the hard limiter can be quite brutal sometimes.
03:26 It's not always the most subtle effect. It does mean you can be sure that your
03:31 audio won't go above that critical threshold, which can be very important if
03:34 you're producing content for broadcast television or for any purpose really.
03:38 Now we've got the option to boost the input as well if we want to.
03:43 And that means we can set the overall to be higher for our audio, while still
03:48 maintaining the maximum amplitude cut off.
03:51 This is a kind of compression, what's technically called compression is
03:55 increasing the overall level and clamping down the limiter, so you can make the
03:59 audio overall sound louder. This is used a lot in advertising.
04:02 We've also got this look ahead time and release time.
04:04 And the look ahead time is just telling Audition how far ahead to look to
04:10 calculate how much of an adjustment you should make to your audio level.
04:13 If it spikes very quickly, if you've got a lot of changes in your audio, you may
04:17 want to reduce this. If the audio is more like string
04:19 instruments, you might want to extend this, and you'll have a more subtle
04:22 effect from this hard limiter. The release time is how long it takes to
04:26 let go of the audio level adjustment after the audio drops below that critical
04:30 threshold again. So if the audio drops below minus 20 dB
04:34 naturally if that's in the original sound, then it's going to take a little
04:37 bit of time for Audition to release the audio amplitude adjustment.
04:42 It's literally turning the volume down and then gradually turning it back up again.
04:46 Now the longer the release time, the more fluid, the more natural the adjustment.
04:50 But, of course, it can mean you get noticeable dips and troughs in the audio.
04:54 You just need to play with these controls to get the result that you want.
04:58 Link channels is pretty self-explanatory. It's going to link together the left and
05:01 right audio for the purpose of these adjustments.
05:03 Instead of just using one of the channels, it'll use both as a reference.
05:07 So, now I've set my hard limiter at minus 20 dB, and if I press play, (MUSIC) I'm
05:12 pressing the Spacebar here, you can see if I just pause, we're now getting minus
05:16 20 dB maximum. This music is pretty consistently loud
05:21 all the way through, rather than the minus 9 that we had before.
05:25 So, what's happening here is the Amplifier Effect is increasing the volume.
05:29 Well, let's turn off the Hard Limiter and have a listen.
05:32 (MUSIC) There we go. That's peaking at minus 9 dB.
05:35 Turn it back on again and it's pulling it back down to minus 20.
05:38 And this is how the effects are applied from top to bottom in the Effects Rack.
05:43 If you want to change the order, you can just click and drag and pull it to a
05:47 different spot on the list. So you have this powerful control for
05:51 ordering effects, as they're applied to your original audio.
05:54 And don't forget that nothings applied to your original file until you click this
05:58 all important Apply button at the bottom of the panel.
06:01
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Understanding the power of the Preview Editor
00:00 Adobe Audition has a fantastic feature that allows you to preview adjustments
00:05 that you're going to make to your audio both in terms of the display of the
00:09 waveform and the spectral frequency display.
00:11 I just want to show you how this works. I'm going to open up here under assets
00:16 the simply falling mix quieter mp3. This is a version of our Simply Falling
00:21 track that I've reduced in amplitude already.
00:24 Just to begin with, I'm going to get rid of the spectral display so we've got a
00:28 nice large view of the left and right waveforms.
00:31 Here's the L for left, R for right. And you can see here, if I want to, I can
00:36 selectively deselect if you like individual channels so I can work on one
00:41 or other of these if I want to apply effects and so on.
00:44 So what I'm going to do is go to my effects rack and I'm going to go to
00:50 something like an amplitude effect, I'm just going to go to a simple one like amplify.
00:55 And I'm going to just raise up the amplitude of this clip a little bit.
01:00 So, now if I click on the top right here, just beside the navigator, there's a new
01:06 button, Show Preview Editor and if I click on this button, you can see very,
01:12 very quickly. Let me just adjust this a little bit,
01:15 pull this out. You can see at the top of this panel, I
01:21 have one version of the waveform, with a navigator and my left and right audio in
01:25 its original form, and at the bottom, I've got a new version of the waveform,
01:30 which is what I'm going to get as a result of making this adjustment.
01:34 So now that I've got the Preview panel displayed, it's this button here that
01:38 toggles it off and on, at the top right. If I double-click on Amplify again and
01:42 make another adjustment. Let's pull this down a little bit, even quieter.
01:46 Takes a moment to update, and there you can see the results.
01:50 Here, let's push it back up again, and there's the result.
01:54 Also if I want to I can pull up my spectral display, I can turn it off and
01:58 on just as I would normally but now I've got two copies.
02:01 Now I'll grant you this does look pretty busy onscreen.
02:05 It's a pretty dense area of buttons and colors and shapes but bear in mind that
02:09 I'm working with a relatively low screen resolution to make sure this can be
02:13 viewed on the web and it's accessible. When you're working with larger monitors,
02:16 this really isn't a problem. But again, let's keep clear we've got at
02:20 the top navigator, time ruler, left and right audio waveform, left and right
02:26 audio spectral display. And then below that, all of those things
02:29 again, but as a preview. So if I just pull this up even further
02:34 and maybe if I go into my effects. And I choose something very, very simple
02:40 like a very basic ten band graphic equalizer.
02:43 This gives me a series of different bands, different frequencies that I can
02:49 adjust the amplitude for. So instead of adjusting the overall
02:51 volume, the overall amplitude, I'm going to adjust it for different ranges of
02:56 frequencies, different tones. You can see this is anything below 31 hertz.
03:00 Anything over 16 kilohertz, and each of these bands is a separate part of the
03:06 audio tonality, if you like. Here I've got a range which is up to
03:10 48db, and the accuracy, this setting really defines how hard the equalizer
03:16 effect is going to try. The higher the number, the more work the
03:20 system's going to do to give clean results, but of course the more
03:22 processing time for your machine. And then here I've got an overall gain control.
03:27 You'll find in Audition a lot of different ways to adjust the amplitude
03:29 for audio. Just to make this really obvious I'm
03:32 going to pull down the low frequencies right up to about 1K.
03:38 And there you go, I haven't clicked anything, it's just updated automatically
03:42 and you can see that band across the bottom of my spectral frequency display.
03:47 Let's pull down some more. Move this right down, minus 24db and there.
03:52 Now you can see a really obvious change being made to the spectral frequency
03:56 display in the preview. Let's just close that down.
03:59 But now you can see, very quickly I can turn these off, turn them on, and I'm
04:03 getting that preview right away. This is amazingly useful to get a sense
04:08 of whether the changes you're making to your audio are valuable or not, and in
04:11 particular it's useful if you're working with adjustments that change the amplitude.
04:16 There's nothing like seeing the results dynamically.
04:19 There's one more example of this I'd like to give you.
04:21 I'm going to turn these effects off and I'm going to go to my effects panel.
04:25 In fact before I do that let's get rid of the spectral frequency display.
04:28 I'm going to go to my effects panel and I'm going to go to Amplitude and
04:32 Compression and I'm going to choose Gain Envelope.
04:35 Now this effect allows me to specify a line that goes across my audio to adjust
04:41 amplitude at different times. You can see here this yellow bar, if I
04:45 set this back to default first of all, there's the yellow line.
04:48 Remember at the top half is the original, the bottom have is the preview.
04:51 If I now grab this yellow line and click and click and click I'm adding control points.
04:57 And I'm going to drop this down. I'm going to lift this up.
05:01 You can see the preview updating. I'm going to turn on Spline Curves,
05:04 that's going to give this a natural curve.
05:06 You see I'm making Audition work pretty hard here to update this.
05:09 And right away you can see, there we go we've got more volume, and then it dips.
05:14 It's very, very quiet near the center where this yellow line dips and then it increases.
05:19 Immediately I can see the results of applying this effect without necessarily
05:23 clicking Apply. Now when I do click Apply, the effect is
05:27 applied, I can get rid of my preview editor because I don't need it anymore
05:31 and here's my original audio. So a very, very useful mode.
05:35 I recommend that you play with it a little bit and especially see the ways
05:39 that it updates the spectral frequency display because that's where some of the
05:42 more subtle adjustments are made.
05:44
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Applying automatic pitch correction
00:00 If you're producing music with Adobe Audition, it's quite possible you're
00:04 going to want to work with pitch. And there are several different ways of
00:07 doing that. I'm going to start out by showing an
00:09 automatic pitch correction tool that's particularly useful for vocals.
00:13 It's good for making sure that your singer hits the right notes.
00:16 So, first of all, I'm going to pull in here my auto pitch correct guitar so you
00:22 can hear what it should sound like. And then I'm going to pull in the vocals.
00:25 It's very likely that you would go through this work flow as part of a
00:29 multi-track session, but I'm just going to show you based on these two separate
00:33 files because the work flow actually takes place in the waveform editor.
00:37 First of all let's open up the guitar, double clicking on it.
00:40 And let's just play this and just have a listen to the correct notes.
00:44 (MUSIC) Okay, well there it is. Now let's have a listen to the vocal for
00:59 this and I think you're pretty quickly going to realize where the problem is.
01:03 (MUSIC). Now the effect I'm going to apply can be
01:08 applied either by using the Effects menu, you can go to Time and Pitch and choose
01:17 Automatic Pitch Correction, but I'm going to use the Effects Rack.
01:24 So, I'm going to click on the Effects Rack tab.
01:25 And I'm going to click to choose a First Effect > Time and Pitch > Automatic Pitch Correction.
01:32 Let's just pull this over a little bit here so you can see.
01:36 This effect works a little bit like a limiter.
01:39 you've got at an attack, so how quickly is the system going to react to what it
01:44 thinks is a bad note and how sensitive is it going to be, how much flexibility is
01:49 it going to allow. Up at the top we've got presets and we
01:52 can specify but I think C major pretty much should work for this one.
01:55 Let's have a listen. If we roll back a little bit and hit play.
01:59 Now, notice that I can just play this and as it plays we're getting an adjustment amount.
02:05 (MUSIC) You'll notice I've got couple of additional options here.
02:14 I can specify which channel I'm going to use, well, there's only one, this is mono.
02:18 I can also specify this Fast Fourier Transform size, FFT.
02:23 Now there's a whole bunch of mathematics that goes into defining FFTs but what it
02:28 comes down to is if you're working with higher frequency content go for a smaller
02:33 number, and for lower frequencies go for a higher number.
02:36 In fact for voice you're probably going to be better off using something
02:40 like 2048 or 4096. And the size of the fast Fourier
02:44 transform is, in a sense, it's the sample that's taken to calculate this effect.
02:49 In any case, I'm happy with my results. I could choose a different scale if I
02:54 needed it, if I knew the key that this was supposed to be in, and for that
02:58 matter, I could open up the correct guitar tune and have a look at the
03:02 spectral pitch display to see if I could identify the key.
03:06 But I'm happy as it is. I'm going to close this panel and I'm
03:09 going to click apply. And there we go, the adjustment has been made.
03:13 Let's have a quick listen. (MUSIC) Well there it is again.
03:15 It's probably not going to win any awards but you can tell the difference very,
03:22 very clearly. Because this effect has now been baked
03:26 into the clip I'm going to need to save it, I can see that because I've got the
03:32 little asterisk next to the name. But I'm ready to move on and start maybe
03:37 filling out that voice with some chorus effects.
03:39 So that's how to apply automatic pitch correction with Adobe Audition.
03:44
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Adjusting pitch
00:00 Audition has a good quality flat pitch shifting effect, that will allow you to
00:06 change the pitch for an entire piece of audio or a selection within that audio.
00:10 In very, very precise increments. And I'll give you an example here.
00:14 I've got a clip opened in audition which is called adjusting pitch begin.
00:19 This is under the Sessions category inside the Adding Special Effects To File Folder.
00:25 And this is a piece of audio that I've already fixed the pitch for over time.
00:30 We've had automatic pitch correction, so now we're hearing some singing in the
00:34 correct key. But maybe I've decided I'd like it to be
00:37 a little bit lower, a little bit higher. I can apply the effect I want under the
00:41 Effects list here under Time and Pitch. I've got Pitch Shifter which is what I'm
00:46 looking for. Or I can do it under the Effects Rack.
00:49 Just as a personal preference. I'm going to use the Effects Rack.
00:53 Coincidentally at the bottom of the Effects Rack, we've got input and output
00:56 controls and if I want to I can turn that whole section of the rack off.
01:00 Just to clean up the display if I don't intend to use it.
01:03 Just gives you a little bit more space to work with.
01:06 So I'm going to click on this little triangle.
01:09 I'm going to choose Time and Pitch. And I'm going to choose Pitch Shifter.
01:13 Now, this is an effect that I can have floating on screen while I play back my audio.
01:18 And I can turn the effect off and on with the green button at the bottom left-hand corner.
01:23 The main part of the effect that you're going to want to work with is here, on a
01:26 pitched transpose. And these numbers represent semi-tones.
01:31 And one semi-tone is half a note so to give you an example as it's described
01:35 C-sharp is half a note higher than C and that's one semi-tone higher.
01:41 And 12 semi-tones is a full octave. The sense control is there to give you
01:46 very precise increments, 100 cents represents one semi-tone, so you can
01:51 adjust the pitch overall up here with this slider and then, make very, very
01:55 precise adjustments underneath it. So, I'll just start this off on full set
02:02 this to zero, and play this back so you can hear it.
02:06 >> (MUSIC) Hallelujah. (MUSIC).
02:14 Okay, and now let's push this up by two semitones.
02:18 So it's a couple of notes up. Notice that at the bottom left hand
02:21 corner I've got this set to low precision.
02:24 Just have a listen (MUSIC) Sounds awful. The precision control really sets out how
02:33 hard the system is going to work. How much processing is going to be put
02:37 into the quality of this effect. >> If I set this to high precision and
02:41 then jump back a little bit in the editor panel Hallelujah (MUSIC) Much smoother.
02:49 Although, there's still a little bit of wavering there.
02:52 Over on the right, we've got some controls that you really need to just
02:55 play around with to get the best results. The splicing frequency is how many
03:00 samples are going to be used at a time when calculating this effect.
03:06 And overlapping creates an overlap for those samples.
03:10 So, you can create something of a chorus effect if you set this a little bit too high.
03:14 Once again you're just going to want to play with these if you don't get the
03:16 result you're looking for. If you take this box to use appropriate
03:20 default settings, depending on the adjustment that you're making, these
03:23 numbers will update automatically. So here it is high.
03:29 (MUSIC) And let's put it down to minus two.
03:36 Let's have a listen. (MUSIC) Not bad.
03:42 You can see as I'm adjusting these settings, the ratio, which is the
03:45 relationship between the original frequencies of the audio and newly
03:49 adjusted frequencies is updating too. So if I'm happy with these settings, and
03:55 to be honest, most of the time you can get away with just ticking this box,
03:57 choosing high precision, ignoring everything else and playing with the
04:00 semi-tones and sense. If I'm happy with this, I can click close.
04:06 And remember, this won't be applied to the audio until I click on the Apply button.
04:10 I can hear it, I can play it back (MUSIC), but I need to click Apply, and
04:16 then the adjustment is baked into the file.
04:21 So that's using the pitch shifter effect in Adobe Audition.
04:26
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Adjusting pitch over time
00:00 As well as making flat adjustments to the pitch in your audio, you can also adjust
00:05 pitch over time. And this is something that you may use a
00:09 little bit less often than the overall pitch adjustments.
00:12 But it is pretty handy in a tight spot. I'm going to go to my Media browser.
00:15 I'm going to go to Assets, and I'm going to pull in this Simply Falling Mix
00:19 Quieter MP3, just double-click to open that up.
00:23 And as you can hear, if I scrub through this, I've got this already set to minus
00:29 18 dB. As I'm dragging through here, if you're
00:32 not familiar with this term, scrubbing just means dragging the Play Head along
00:36 here in the Time Ruler and hearing the samples that are just underneath the Play Head.
00:42 Of course, if you click on the wave form, you're going to make a selection.
00:45 You do need to click on the ruler along the top.
00:48 The effect I want to use is called Pitch Bender.
00:50 And it's not one that I can access here in the Effects Rack.
00:54 If I look under my list of effects under Time and Pitch, it's just not there.
00:58 And that's because the Pitch Bender effect is one that needs to be
01:01 pre-processed before you can go back to working with your audio.
01:04 So, I'm going to go to my Effects menu. I'm going to choose Time and Pitch.
01:08 And here is Pitch Bender. You see, it has in brackets process and
01:11 quite a few effects to have this little word processing brackets next to the name.
01:16 And all of these are effects that you're going to need to choose from the Effects menu.
01:20 And this means that the Effects menu has more options in it than are available in
01:24 the Effects Rack. So, I'm choosing Pitch Bender.
01:27 And this is going to give me a blue line across the middle of my audio.
01:31 Now, I'm also getting my Preview panel. So, I'm going to turn the Preview panel
01:35 off just to tidy up my display a little bit.
01:39 And the interface here is pretty straightforward.
01:42 The important detail is this blue line. I can click to add control points to this
01:46 line and I'm just going to put some pretty close together, and now I'm
01:49 going to scroll with my mouse to zoom in. Let's just pull in here.
01:54 And I'm going to drag one of these pretty far down, so you can hear the results.
01:59 You can see inside the Pitch Bender, Effect panel.
02:02 I'm getting a little preview of that line.
02:05 I can reset if I want, and I can set this to Spline curves which gives me nice
02:09 curvy lines. I'm going to give this really hard linear
02:12 lines, just so you can hear the result really clearly.
02:15 Also, on the quality, I can specify very good quality or low quality.
02:20 Really this just means how much processing is involved.
02:23 Now, if you're working on a pretty powerful desktop machine, you could
02:25 probably set this to perfect and it's going to sound wonderful.
02:29 If you're working on maybe a lower powered laptop, something that is
02:32 struggling to conduct audio processing, set this lower.
02:36 But it's very rare you're going to need to set it right near the bottom of the list.
02:40 The Range control specifies the minimum, the lowest point that I can go to, either
02:45 in semitones or in beats per minute. And this is interested because adjusting
02:49 audio using the Pitch Bender effect is actually going to change the playback
02:52 speed as well. In fact, if we look under the presets,
02:56 there's even a turntable losing power option here that just causes it to drop
03:00 off towards the end. Before we get to that though, let's just
03:03 have a listen with this in Preview mode, I've got the effect turned on.
03:07 So, I'm going to press the space bar. (MUSIC).
03:14 It sounds pretty serious, and then we're going to reach our turning point.
03:28 (MUSIC). So, I think it's pretty clear what's
03:35 going on there. Now, I'm giving you a really blunt
03:40 example of how to use this effect, but there are much more subtle ways of
03:45 applying it. Let's say, for example, you've got a
03:46 piece of dialogue maybe that you're producing, a movie soundtrack.
03:49 And there's just one word that you'd like to sound like it has a little bit more
03:53 gravitasse than other words in the dialogue.
03:57 You could just pull the pitch down a little bit.
03:59 Spread out the presentation of the line. Add a little bit more weight, a little
04:03 bit deeper tone, and actually change the performance.
04:07 Just to illustrate I'm going to reset, click this button.
04:11 Double-click on my navigator to go out to the full zoom.
04:15 And let's choose under the Preset the turntable losing power.
04:18 And you get a sense of what this effect can do.
04:21 I'll just click right near the end here and let you have a listen.
04:32 In fact, this is a pretty long piece of music isn't it?
04:35 Let's zoom in a little and click right towards the end.
04:43 (MUSIC). Well, I think you get the idea.
04:50 So, that's the Pitch Bender Effect. I'll just click Apply here.
04:54 Let it render out. And there we go.
04:57 And if we pull up our spectral frequency display, we should be able to see there's
05:03 a little bit of a shift towards the end there as we move down towards those low notes.
05:07 The Pitch Bender Effect its only available under the Effects menu under
05:11 Time and Pitch. You can't access it under the Effects
05:15 Rack, but it's a very powerful effect in Adobe Audition.
05:18
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Accessing VST plugin effects
00:00 Now that Audition is fully 64 bit, it means that any existing 32 bit VST
00:07 plugins that you might have will simply no longer work.
00:11 Audition simply won't see them. Now, there's a third party bridge that
00:15 will convert many 32 bit VST plugins into 64 bit plugins, and that's called jBridge.
00:18 It's not too expensive, and it'll mean that if you've got a catalog of plugins
00:26 you've already paid for, you can probably still make use of them.
00:29 But by default, you won't be able to see those effects at all.
00:32 VST stands for virtual studio technology. If you're not familiar with these,
00:37 they're just plug-in applications that work inside of Adobe Audition to give you
00:42 things like additional effects and instruments and so on.
00:44 In practice, it means expanding the list of effects that you have available beyond
00:49 those that are installed with Audition, by default.
00:52 Now, I'm just going to open up this millionaire mix quieter track so I've got
00:56 something on screen to get access to the menu.
00:58 I can't really go in to all of my effects unless I've got a clip open.
01:02 You can see they're grayed out here. So I'm just going to go in here.
01:05 This is in my Assets directory, Millionaire Mix Quieter.
01:11 And now if I look under my Effects menu and scroll right down to the bottom, you
01:16 can see I've got an Audio Plug-in Manager option.
01:19 And just above that, I've got VST and VST 3.
01:23 The VST3 is the newest version of the VST plugin standard.
01:28 So, I'm going to go to Audio Plugin Manager and this panel really just exists
01:34 for me to point Audition at the correct directory on my hard drive.
01:38 In this case, I'm on a Windows machine. So, I've got one plug-in directory set-up
01:42 and it's on the 'C' drive in the programs file under VSTPlugins.
01:46 This is the default location that audition will search for VST Plugins.
01:50 Now of course if I was on a MAC that would probably be somewhere in the
01:53 library but It'll come up automatically anyway.
01:56 If I've got multiple locations for VST plug-ins, I can click and just browse to
02:01 another folder. In fact, I can have a list of folders if
02:04 I want to. And I can reset to default and I can
02:07 select an entry and remove it if I want. This is all pretty standard operating
02:11 system controls to define some locations for Audition to look in.
02:14 The interesting part is down here at the bottom.
02:17 You've got the option to scan for plug ins.
02:19 So this is going to get Audition to relook in the folder.
02:22 If you've installed any new plug ins they'll appear here on the list.
02:27 I could also take the box to rescan exisiting plugins.
02:30 So we can get Audition to rediscover everything in the folder and make sure
02:34 that its got an up to date list and we could also enable or disable all or
02:39 selectively enable and disable individual effects and you'll see here I've got vst
02:43 versions and vst three versions of many of the effects I've installed.
02:49 I found some free Melda production vst plugins to put onto my machine here and
02:53 there are tons of them available. Lots of free vst plugins on the net if
02:58 you go hunting for them and of course some really excellent paid for ones and
03:03 here if I'm just looking for a particular item I can click into this filter box and
03:09 start typing in a name. So maybe if I start typing in part of the
03:12 name here we've got Pan. I've got an Autopan and a Stereo Expander.
03:16 So I'm going to leave all of these taped. And I'm going to click OK.
03:21 So now if I go to my effects menu, I've got under VST.
03:25 And on the VST 3, a whole series of effects.
03:27 Under Dynamics, for example here, I've got Melda Production.
03:32 I've got a Melda compressor with a fantastic interface to do more advanced
03:37 compression of my audio. I can go back in again, and what else
03:42 have I got here, the Melda inflections phaser.
03:47 And what you'll find very often is that Adobe by necessity have standardized
03:52 their interface to make it accessible for all users who are familiar with the adobe
03:56 local field with the VST plug-ins they can really go for it and explore new
04:02 interface paradigms, this serve the work that're trying to do with their effect
04:05 and what that ultimately means is. It looks a bit more colorful and a bit
04:09 more diverse just close that down. Notice as well if I go to my effect track
04:15 these VST plug ins are still available. So if I go in and lets have my wave
04:21 shaper here you see I can rack up a whole series of VST plug in effects and exactly
04:27 the same way that I would apply in any of the standard built in adobe rotation effects.
04:33 So again if you want to find the VAT plugins on your system go to your effects
04:36 menu and choose the audio plugin manager. I think the controls are pretty
04:40 straightforward there and once you've got them visible to Audition, you can apply
04:45 them like any other effect. But remember 32 bit effects will no
04:48 longer work because Audition now is fully 64 bit.
04:52
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7. Cleaning Up Audio
Using the Spectral Frequency Display to clean up your audio
00:00 Waveform displays give you a pretty good indication of what's going on in terms of
00:05 time with your audio recordings, but the spectral frequency display is where it's
00:10 at for identifying problems within a specific frequency range.
00:15 Now let's open up here under Assets under the Clean-up directory I have.
00:20 Let's open up this interview noise audio WAV file.
00:23 And if you listen really carefully, I'll just click a little bit in from the
00:27 beginning here and, I'm going to play this, I'm pressing the space bar to play.
00:30 And just have a listen around about this region.
00:33 If I just pull this down, and have a listen.
00:36 >> Drink company (SOUND) committed to health and fitness.
00:38 Johanna represents what. >> So there's definitely a telephone
00:42 ringing in the background here. And in fact, as we go on, the audio gets
00:46 even worse. We've got a terrible hiss, and there's a
00:48 high pitched whine. >> Aqua is all about.
00:51 When I first started to ride, I was. >> Pretty awful.
00:54 Now, with the waveform display, we can see where the problem is in time, but we
00:58 can't see specific frequencies. So, I'm going to pull up this divider to
01:03 display the spectral frequency display. And now, it become pretty clear what's
01:07 going on. I'm going to resize the panel a bit here.
01:10 In fact, let's just get rid of our waveform altogether and I'll maybe pull
01:14 the heads up display over, out of the way.
01:16 Here is our telephone and it's pretty obvious because it's a man made signal
01:22 and so it doesn't have that organic subtlety and nuance of speech patterns
01:26 which is all the rest of this sound. If I play this through again you can see
01:29 very clearly where the telephone is. >> Company (SOUND) committed to health
01:33 and fitness. Johanna represents what Aqua is all about.
01:37 When I first started to ride. >> And there's all that noise.
01:40 You see all that fuzzy pink stuff? That's the background noise.
01:43 And this thin line along the top. That's the high pitched whine.
01:46 Who knows, maybe that's come from some radio interference.
01:50 Whatever it is, we want to get rid of it. With the spectral frequency display all
01:55 we have to do is find a way of highlighting, identifying the section we
01:59 want to remove and we can get rid of it. And to do that we can use any of these
02:03 four tools along the top. Not the Healing Brush Tool, but any of
02:08 these four will allow us to make a selection.
02:10 Now using the I-Beam isn't much good. It's going to take all of the
02:13 frequencies, but I noticed that this telephone ring tone, it's pretty much in
02:18 a box pattern. So rather than going to the trouble of
02:21 using the Lasso Tool. It's kind of difficult to get a clean
02:25 square shape with it and without even using the Paint Brush tool which, well
02:29 even if I shrink it down a little bit, I'll just click and drag here on the size.
02:33 it's kind of not so easy to make a straight line.
02:36 I'm going to pick up the Marquee and I'm going to draw a box.
02:39 In fact before I do this I'm going to scroll with the mouse wheel just a little.
02:42 Position my play head in the center of that phone ring to make it a little bit larger.
02:47 And then I'm going to position the mouse on the far right, and I'm going to make
02:50 it a little bit taller. So I'm scrolling with the mouse wheel to
02:53 zoom into the frequency range and also the time range.
02:57 I've got a really big selection here. Now I'm just going to click and drag the
03:03 Marquee over these markings and if I want to I can use to heads up display to drop
03:07 the volume incrementally but I'm just going to hit the delete key.
03:11 And I'm removing those frequencies. Now before I click away to deselect the
03:15 Marquee, notice that Audition has automatically smoothed the edges of the selection.
03:21 It hasn't just created a kind of a frequency cut out.
03:24 I've got smoothing there. Let's just deselect so you can see it, to
03:28 soften the join between the absent and the remaining frequencies.
03:32 So now I'm going to scroll down with my mouse to zoom back out.
03:35 I'm going to scroll down on the frequency scale to do the same.
03:40 Click back a little bit and have another listen.
03:42 >> Energy drink company committed to health and fitness.
03:45 >> Perfect. Now I'm going to do the same thing up here.
03:48 Let's just zoom in a little bit in time, maybe not that much, scroll over a little.
03:52 I'm going to be kind of lazy here. You can be a bit more accurate perhaps.
03:56 Select that high band. Notice that I'm getting both the left and
03:59 the right and if I use my up and down arrow keys I can selectively exclude or
04:05 include one channel or other. This is just the up and down keys on my keyboard.
04:09 I'm going to hit delete. Click away and now let's have another listen.
04:12 >> About. When I first started to ride, I was.
04:14 >> So we've lost that high pitched whine.
04:16 Let me just zoom out again. We've lost the telephone ring and now
04:20 we're ready to move onto perhaps more advanced noise reduction techniques to
04:24 get rid of that hiss. So, again the Spectral Display in Adobe
04:28 Audition makes this kind of very specific work within tight ranges of frequencies
04:33 much easier than trying to locate them through trial and error just using the
04:37 Waveform Display.
04:39
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Adaptive noise reduction
00:00 Adobe Audition is famous for its noise reduction technologies and some of them
00:06 are incredible single click make it work options, and some of them are more complex.
00:11 I'd like to start out now by showing you one of the really simple ways where you
00:15 can turn on an effect and hope it will get better and it usually does.
00:19 I'm going to browse down to this cleaning up audio directory.
00:22 This is in our sessions listing and I'm going to open up, let me pull this out a
00:28 little bit. Here we go, interview noise partially clean.
00:32 Lets double click to open this up and pull this over a little.
00:36 Now in this version of my interview audio, I've already removed a background
00:41 telephone ring and a really awful high pitch whine going on during the latter
00:47 part of the interview. And this is an interview where someone is
00:49 talking about a cyclist who their investing in his company.
00:53 I'll just let you hear a little bit of it.
00:54 >> Quo is an energy drink company committed to health and fitness.
00:59 Johanna represents what (UNKNOWN) all about.
01:01 When I first arrived I was. >> Okay, so it sounds pretty much okay,
01:06 towards the beginning but in this later part we've got this very obvious hiss and
01:10 its really visible if I pull up the special display, and just adjust my
01:14 interface a little bit we can see this region that should be darkened isn't and
01:18 all of this is background noise. Now there are a few ways of approaching this.
01:22 I'm going to show you a filter called Adaptive Noise Reduction.
01:25 So, I can do this if I want to using the Effects Rack or I can do it using the
01:30 Effects menu. And to begin with, I'm just going to pick
01:33 my I-beam and I'm going to pick out just the section that has this very strong
01:37 hiss in the background. I'm doing this, because I don't really
01:40 mind about the early part of the audio, I think it sounds okay.
01:43 What I really want to do is just deal with the background noise later on.
01:47 And I want to start my preview at this point.
01:49 I don't want to start previewing earlier back in the recording.
01:53 So I'm going to go to the Effects menu. I'm going to choose Noise Reduction.
01:56 And I'm going to choose Adaptive Noise Reduction.
01:59 Again, this is available on the Effects rack.
02:01 Although, you'll notice that, it does not have the word process in brackets here to
02:06 show that you're going to need to precalculate this effect.
02:09 It does actually take up quite a bit of CPU processing power.
02:13 In fact, if I click Close here, and choose this option here, here we go
02:18 Adaptive Noise Reduction. Now I'm choosing this in the Effects
02:20 rack, I'm getting a warning, and the warning is saying, well look, hold on.
02:23 If you don't have a reasonably powerful machine, you might find that you get some
02:27 bad playback problems, if you're using this effect as part of a rack of other effects.
02:32 You might be pushing a machine a little bit too hard.
02:34 So just say okay there, close this panel. Just going to select this hit, delete,
02:39 get rid of it. And let's go to our efrects menu and take
02:43 it from there. It doesn't really make all that much
02:44 difference in terms of the work that Audition does, but let's keep it simple.
02:49 Now I'm just going to leave this on the default settings.
02:51 I want to run over the controls with you, just a little bit.
02:54 But, to be honest, you'll find very often this effect works just find without you
02:57 modifying anything. You will, of course, depending on your
03:01 media, get better or worse results if you fiddle around with the options.
03:04 First of all, let's just see how this sounds without changing a single option
03:09 on the list. (SOUND) Now, do you notice how the noise
03:16 is there at the beginning, but it fades away over the course of the playback.
03:21 And that's the adaptive part of this noise reduction effect.
03:25 The idea is on the fly the system is going to identify frequencies or noise
03:31 that should no the there and frequencies that should be there, separate them out
03:35 and remove the unwanted parts. The result is actually pretty good in my
03:39 experience, but you do have this problem where you need a lead up in advance.
03:43 And in this example the lead up is not long enough, we've only got about a
03:46 second there before the voice begins. And this is further reason why when you
03:51 are recording location sound, if you're using Audition for post production audio,
03:55 it's important that you get some additional background audio media.
04:00 Just so that your post production sound engineers has something to work with.
04:03 You could always just have a run up at the beginning of unwanted sound and I
04:07 suppose if you really wanted to go for it with this effect you could always copy
04:11 and paste and paste and paste and introduce a lead up of that background
04:14 sound to give the adaptive noise reduction effect something to work with.
04:18 Now, just to skim over these controls. Most of these are pretty straight forward
04:22 reduce noise by. Specifies in decibels how much you want
04:26 unwanted parts of the audio to be reduced; in this case, we're setting it
04:29 to 20 dB by default. There are some presets, of course, that
04:33 adjust these a little bit, but the default usually works pretty well.
04:35 Noisiness is one of those slightly vague controls that defines the amount of the
04:40 original audio that has noise in it. Again, you may just need to play with
04:45 this to get better results. Then we've got the Noise Floor.
04:48 Now the noise floor is the minimum level below which you want Audition to treat
04:53 any sound as something that should be silenced, so just reduce anything below 2
04:58 db To zero DB. The signal threshold is the level above
05:02 which Audition will presume that its hearing a sound a signal.
05:05 Something you want to keep rather than background noise.
05:08 The spectral decay rate specifies how long Audition should hold any adjustments
05:12 it has made before releasing them back to not making any adjustments to the audio
05:17 at all. If you set this to long or too short, you
05:20 can get some weird noises. So play with this to get the best results.
05:24 And broadband preservation picks the frequency that Audition is going to
05:28 remove, and then has kind of a window of upper and lower frequency around that
05:33 that won't be affected. So 100 Hz means that for 100 Hz above or
05:38 below the frequency that's removed will be safe.
05:41 So you've got about a 200 Hz window that's removed.
05:44 Maximum and again you can adjust this if you want to.
05:46 With all of these controls you'll find that extremes will tend to give you some
05:50 pretty poor results. You need to experiment a little bit, if
05:53 you want to adjust away from the default. The FFT size, the Fast Fourier Transform
05:58 if you like, is the range of frequencies or the range of bands that are analyzed.
06:03 In any given chunk. The analysis doesn't take place of the
06:07 entire audio all at once. It's all broken into pieces.
06:10 And higher or lower FFT sizes will give you variable results as well.
06:14 As you can tell from the way I'm describing this.
06:17 This is an art and a craft to set up the effect as much as a technical set of specifications.
06:22 And you can see a pretty obvious tick box here, High-Quality Mode, Slower, which
06:27 just means that Audition will try harder and use more processing.
06:30 If I tick this box and click Apply then click Away.
06:34 You can see very, very clearly what's happened.
06:37 It took a little while for the effect to identify the background noise.
06:40 And then it does a pretty good job. Let's have listen.
06:43 (SOUND) Not bad at all. Remember like any effect you work with in
06:52 the Waveform view, this effect is destructive.
06:54 I have now modified my file and I need to save before those changes are applied.
06:59 So, that's working with the Adaptive Noise Reduction effect in Adobe Audition.
07:05
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Simple settings for noise reduction
00:00 Audition has a dedicated Noise Reduction effect that uses a noise print, a sample
00:06 of unwanted noise to identify what should be removed.
00:09 There are complex ways and simple ways of approaching this, I'm just going to give
00:12 you an introduction here. So, you can find your way through the effect.
00:16 First of all, let's open up a piece of audio that has some noise on it.
00:19 I'm going to pick up a piece here in my cleaning up audio folder.
00:24 I have got this piece of audio called partially cleaned.
00:29 Now, let's take this partially cleaned one.
00:31 Okay. So, I'll just double-click to open that up.
00:34 And you can see I've already removed some pieces of unwanted sound in the
00:37 background, but I've got this awful hiss over towards the end.
00:40 And I'm just viewing this in my spectral frequency display, which is this button
00:45 up here at the top. So first of all, I'm going to zoom in a
00:47 little bit. Let me just scroll with my mouse here, so
00:51 we can see the unwanted part o the sound very clearly.
00:55 And if you just play this, you should be able to hear it very, very easily.
00:58 >> when I first arrived, I was really taken with her.
01:03 >> Right. So, we want to get rid of this background sound.
01:06 Let me get rid of my heads up display for a moment.
01:09 I'm going to just pick out a section in the middle of this.
01:13 I'm using my i beam tool here, my time selection tool.
01:16 I'm going to go to Effects > Noise Reduction, and I'm going to choose
01:22 Capture Noise Print, notice this has it's own keyboard shortcut Shift+P.
01:28 Now, I get a little indication of what's happening here, this is another one of
01:30 these popup alerts that I can just disable permanently if I want to.
01:34 The current audio selection will be captured.
01:36 And loaded as a noise print for you. So, the next time the Noise Reduction
01:40 effect is launched. So, I'll say OK, and that's pretty much
01:42 it, nothing happens. But I've given Audition the section of
01:46 the audio that should not be there. Another reason to make sure when you're
01:49 recording location sound that you have a little bit of time at the beginning and
01:53 the end. Now, the effect that I'm going to use is
01:55 not available in the Effects Rack. You'll notice that we do have some Noise
02:00 Reduction and restoration options, and the full blown Noise Reduction effect is
02:05 not on the list. So, I'm not going to make my selection,
02:08 let's pick out this audio using my Time Selection tool.
02:11 Go to Effects > Noise Reduction and Restoration > Noise Reduction (process).
02:16 Notice this has this warning that this is a process effect rather than one you're
02:20 going to work with on the fly. This is Ctrl+Shift+P or Cmd+Shift+P on a
02:25 Mac, and here is the effect. I can listen to the impact this effect
02:30 has and get pretty good results just with the default settings by clicking play,
02:34 and let's have a listen. >> When I first arrived, I was, I
02:37 really taken by her ability. She had.
02:39 >> Pretty good. And if I'm happy with that, I can click Apply.
02:42 And right away, if I deselect you can see, we've got this beautifully clean area.
02:48 See where it's almost perfectly black in the background there.
02:51 There's just no frequency information at all.
02:53 If I drag this navigator over, you can see quite clearly, this very dark blue
02:58 purple area that's background noise in the earlier part of the interview.
03:01 But if I play this now. >> When I first arrived, I was, I'm
03:06 really taken with her ability. >> And you might be happy with that
03:09 just as it stands. Now, I'm just going to undo, Ctrl+Z, Cmd+Z.
03:12 I'm going to go back into the Effect and just quickly skimming over these controls.
03:19 First of all, you see I've a capture noise print option here, so I could make
03:24 another selection if I want to. And then, capture that newly selected
03:27 noise print. I can also save, export, important noise
03:31 prints for you on multiple occasions. Here, in the graph, notice that on the
03:35 right, I've got the decibel scale. And I've got a frequency range along the bottom.
03:41 So, low frequencies on the left, high frequencies on the right.
03:44 And you've got a little bit of a key here as well, the Noise Floor, High, Low, and Threshold.
03:49 So, you can see, the red part is the part that I want to remove.
03:52 There's actually quite a lot of noise, and the green part is the part I want to keep.
03:56 I can click on this band, and there we go.
03:59 I can pull down the effects of my noise correction.
04:03 So, if your background noise is quite close to the frequency range of your
04:08 speech, or one of your signal is. You may want to just reduce the amount of
04:13 adjustment that's being applied, based on specific frequency ranges.
04:16 Again, you can just play with this to get different results.
04:19 I've got a linear scale, or a logarithmic one.
04:21 You see a logarithmic scale. It's given me this accelerating, or
04:25 curved increments. You see, I've got a lot of low frequency
04:29 information here. So, this is where a lot of the power is
04:32 in speech. It's around about the 3-500khz range.
04:36 The details in the 1khz and the sivilance kick up to maybe 15 or 16khz.
04:41 I'm happy with linear though. Notice that I can choose if I want to
04:44 base this Noise Reduction on the left or the right channel of my audio.
04:49 I can select the entire file if I like, rather than a particular selection.
04:52 And then, I've got these two main controls.
04:55 How much Noise Reduction do I want? That is, do I want to blend in some of
05:00 the original unmodified audio? And when I'm reducing the background
05:04 noise, how many dB do I want that reduction to be.
05:07 In this case, we're dropping it by 40 dB. If your noise is really close to your
05:11 main signal, you may find the best you can do is just reduce it by a bit and
05:15 blend in some of the original sound. During playback, you can also just output
05:20 the noise. If I click this box, and press play.
05:23 (SOUND). There you see, we can tell whether we're
05:28 getting too much of the original signal or we're getting clean sound.
05:32 If I expand the advanced controls, let's pull this up a little bit, you see we get
05:36 some very important options here for the shape of the Noise Reduction that's going
05:42 to be applied. The full explanation for these controls
05:46 is really nicely laid out in the Adobe Help for Audition.
05:50 But in a nut shell, the spectral decay rates is the percentage of frequencies
05:54 that are processed with Noise Reduction when the audio level falls below a
05:59 certain level. Smoothing smooths out variation between
06:02 the frequencies. And so, if this is too high, you can get
06:06 a kind of overall background noise rumble if you like.
06:10 And if it's too low, you can get a kind of bubbling in the audio.
06:12 Again, experiment with that. Precision factor just makes Audition try
06:17 harder, the higher the number, the more accurate the results.
06:19 And that can make quite a big difference to the output.
06:23 Transition Width creates a kind of a smoothing in the amplitude range between
06:28 the wanted and the unwanted parts of the sound.
06:30 Increasing this can give you a more natural result and a bit less echoey
06:34 robotic voices, it's worth playing with this control.
06:36 The FFT size, Fast Fourier Transform size, is how many frequencies are
06:42 actually analyzed when calculating this effect.
06:45 As you can imagine, higher numbers are going to give you better results, more
06:47 subtle results. But it's more processing time.
06:50 And the noise print snapshots is how many samples of the unwanted noise are used in
06:55 the captured noise print. So anyway, I'm going to click Apply.
06:59 And you can see, in this case, because I've reduced the application of the Noise
07:04 Reduction using the graph control. I've still got quite a lot of background noise.
07:08 If I undo. Throw it back in.
07:11 Noise reduction. Let's set this back to default.
07:16 Click Apply. And you can see immediately there's a
07:19 dramatic effect. So, that's working with the Noise
07:23 Reduction process effect in Adobe Audition.
07:26
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Removing a specific sound
00:00 Audition has a dedicated Spot Healing Brush tool that is designed to remove
00:06 little minor sounds that you'd like to get rid of in your audio.
00:09 It's a little bit like the equivalent tool in Adobe Photoshop.
00:13 Let's take a look at how to use this tool.
00:15 I'm going to go into my Assets folder and into Clean Up, and I'm going to open up
00:19 this spectralcough.wav audio file. And you can see there's quite a wide
00:24 range of frequencies in this audio. It's an orchestra playing.
00:27 And I'll just play this from the start and you can hear very, very clearly where
00:30 there's a cough that we want to remove, in fact there's two of them.
00:32 You can probably see them already in the spectral display.
00:40 (MUSIC) So, let's say I'm working on this audio and I want to remove that cough.
00:43 It's a pretty difficult thing to do because it bridges so many frequency
00:46 bands, I can't really just use noise reduction on this.
00:49 There's nothing for me to select for that noise reduction.
00:52 So instead I'm going to go to my Spot Healing Brush tool and the only control I
00:57 have for this is the size of the brush, but I'm happy with 30 pixels.
01:01 And I'm just going to draw from top to bottom right the way across this cough
01:05 that I can see in the spectral display. And let's have a listen and find out how
01:10 that compares. (MUSIC) Fantastic.
01:12 Now, you will find that results will vary, depending on your source audio.
01:20 This asset is particularly good for demonstrating this feature.
01:23 But the Spot Healing Brush tool is one of those things that, in a tight spot, it
01:27 gives you exactly what you need, when you just have that impossible overlap between
01:32 the frequencies of the signal, the part of the audio you want, and the
01:36 frequencies of the sound that you want to remove.
01:38 So that's the Spot Healing Brush tool in Adobe Audition.
01:42
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Using the Sound Remover effect
00:00 As well as a dedicated noise reduction effect designed to remove background
00:04 sounds, Audition also has a special effect designed to remove foreground audio.
00:08 And I'll give you an example of how this works in practice.
00:12 If we look under out Assets folder in Cleanup, we've got a piece of audio
00:16 called Speech Siren. I'm just going to double click to open
00:19 this up. Now I've got my preview editor open here,
00:23 so I'm seeing the results of any effects that I apply.
00:26 And we can see very beautifully in our spectral display.
00:29 In fact, let's turn this off for a second.
00:31 We can see the sweep of a siren going past as somebody gives a piece to camera.
00:36 I'll just play a bit of this so you can hear what's going on.
00:40 (SOUND) >> The shelves were bare of both jam or crackers.
00:48 >> Now, the problem's pretty obvious. That siren and its harmonic, repeating
00:53 frequency is going up the scale, is right over the speech, and it's going to be
00:57 pretty difficult to remove. We certainly can't remove it as if it
01:00 were a background sound. So let's instead try the Sound Remover effect.
01:05 First of all I'm going to pick out my frequency.
01:07 So I'm going to just try to take one full sweep of the siren.
01:12 And then I can either go to my Effects menu, and I can choose to use, Learn
01:17 Sound Model, notice this is different from Capture Noise Print which is for
01:21 background sound and regular noise reduction.
01:23 Or I can right click, and I can choose the option there, Learn Sound Model.
01:27 Again we've got the Capture Noise Print option on the same menu.
01:30 So I'm choosing Learn Sound Model. I get a confirmation that I've done just that.
01:35 It even tells you the name of the effect, Sound Removal Effect.
01:38 I'll click OK. I'm going to deselect by clicking away.
01:41 And now I'm going to go back to Effects > Noise Reduction and Restoration, and I'm
01:45 going to choose Sound Remover. Notice, this is a processing effect.
01:49 Immediately, when I go into this effect, the preview editor comes up and straight
01:54 away I'm going to get a pretty impressive result.
01:57 Now, the default settings, if I just switch back my presets in this effect, to
02:01 default they do not too bad at all. I'm still getting a little bit of the
02:06 markings there in the spectral display. But we even have a dedicated Remove Siren effect.
02:11 Because I suppose, microphones, you know, they're pretty sensitive to sirens.
02:15 Any kind of mechanical sound is going to travel, very often, further than you can
02:19 hear when you're on location. If I play this though, we're getting some
02:24 distortion in the speech, so I'll press play and you can hear what I mean.
02:30 >> The shelves were bare of both jam or crackers.
02:32 >> It's not too bad. It's certainly usable, but if I tick this
02:35 box to enhance the speech. This is kind of a try harder option,
02:39 really you can see, there we go. Performance and statistical
02:43 Wiener-Kolmogorov filter pass to minimize corruption in speech.
02:47 So, it's going to try harder. Just look at how clean that spectral
02:51 display is now that I've made these adjustments.
02:54 I'll press play again, I'm using the space bar.
02:58 >> The shelves were bare of both jam or crackers.
03:01 A joy to every child is the swan boat. >> Now clearly there's still a little
03:06 bit of that background sound, but this really is incomparable to the original.
03:10 If I pull this out of the way you can see all of this has been removed
03:13 automatically by this effect. There are a few controls here that you
03:18 can work with. You can do things like adjust the
03:21 expectation of the level of complexity in the original sound model.
03:25 The sound model, remember, is the selected audio that we want to remove.
03:30 You might also find that you get better results by increasing the number of
03:33 refinement passes, this is how many times Audition is going to go over the media
03:37 and attempt to improve the sound. Enhance suppression will make it a little
03:42 bit more aggressive at removing that background sound.
03:45 You have to be a bit careful if you do that when you're working with voice as a
03:48 foreground signal because voice has so many frequencies.
03:52 It could be quite disruptive. And again, at the bottom here, we've got
03:55 options to give Audition expectations for how complex the required sound, the sound
04:00 you want to keep is, and how many passes to make at analyzing the difference
04:04 between the two. So if I click apply now, it's pretty fast
04:09 to apply the effect. And now we've automatically closed our
04:14 preview editor and we're seeing this much cleaner version of the audio in our
04:17 spectral display. If I play.
04:22 >> The shelves were bare of both jam or crackers.
04:25 >> It's a dramatic improvement. So again this is under the Effects menu,
04:29 we're using Noise Reduction and Restoration.
04:30 This is the Sound Remover effect, not the Noise Reduction effect.
04:35 And this is an effect you cannot get access to when using the effects rack.
04:39 It's just not on the list. This is only available under the Effects
04:43 menu at the top of the window.
04:44
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8. Multitrack Editing
Creating a multitrack session
00:00 Before you can combine multiple audio files into a Multitrack Session, you need
00:06 a Multitrack Session to put them into in the first place.
00:09 And there are a couple of ways of doing this and I'm, I'm going to show you both.
00:13 First of all, at the top of the files panel I've got this new file menu.
00:17 And if I click on this, I've got the option to create a new multitrack session.
00:20 Notice this has a keyboard shortcut of Ctrl+ n or Cmd+n on the Mac.
00:25 I'm not going to use this method, I'm going to choose a slightly different
00:28 shortcut to do this, but I want to show you the option on the menu, here.
00:31 Right next to making a new audio file and a new CD layout.
00:34 I'm going to go into my assets folder and in here I've got a folder called millionaire.
00:38 Which has stems for a multi layered piece of music.
00:44 I'm just going to select the first one, I'm going to press Ctrl-A or Cmd-A to
00:49 select all of them, and I'm going to drag and drop them into my Files panel.
00:53 There we go. It's going to take a moment for Audition
00:56 to go through and check these. You see I have this Status column here
00:59 that tells me Audition's going through the processing and analysis of these files.
01:04 Now I'm going to select all of these, I'm just going to click on the first one drag
01:08 down to the bottom, hold down the Shift key and click on the last one to make a
01:12 list selection. Of course I could just press command or
01:14 control a, but you know there's multiple ways of doing this.
01:17 I'm going to right-click on the selected items, and I'm going to choose Insert
01:21 into Multitrack, and I'm going to choose New Multitrack Section.
01:25 The only benefit of doing this, is that the items you've chose to get
01:28 automatically added to the Multitrack that you create.
01:32 I suppose it just saves you a couple of clicks rather than making the multitrack
01:35 and then putting them in later. So I'm selecting this option I've got an
01:40 invitation to give the session a name. I'll call this Creating a Multitrack.
01:47 That'll do. I'll just call this Begin.
01:50 I need to tell Audition where to place this, because what we're creating here is
01:54 a file. It's going to be a file in its own right.
01:56 So, I'll click Browse, and let's put this on Let's get into our sessions folder.
02:03 Let's make a new folder for multitrack editing.
02:09 Okay. And I've got some very simple options.
02:11 So I'll skip over templates for now. I've got the sample rate folder section.
02:16 I can choose a whole range of Sample Rates.
02:19 This is very much the same as specifying the sample rate for a new audio file.
02:24 The net effect of creating multi track session is going to be an audio file and
02:29 so you want, if possible, your multi track session to have the same sample
02:33 rate or higher. Remember, with digital media, I suppose
02:36 with any media, it's easy enough for you to remove information.
02:40 It's more difficult to put it back in. So go for higher sample rates if you can.
02:44 And higher bit depths, during the process of creating your media.
02:47 You can always get rid of it later. I'm probably going to head towards
02:51 producing a music CD with this, so 44.1 kilohertz, or 44,100 hertz is fine.
02:57 It's quite common these days for professional audio to be produced at 96
03:01 kilohertz, but It's your choice. I then got the option of bit depth.
03:06 Again this is the same as creating an audio file.
03:08 32 bit float is the maximum possible quality.
03:10 It's a really fantastic level to work at, although, of course, when you do output
03:15 to a CD you're going to be producing this at sixteen bit, but I'm going to stick to
03:20 32 bit Flow, there's no big harm. It will take up a bit more space on the
03:23 hard drive, but it's not a big problem. And then I need to choose my mastering.
03:26 Now, if I were making an audio file, I'd have to specify if that audio file is
03:31 going to be Mono, Stereo, or 5.1. When I'm working with a Multitrack
03:34 session, I need to specify the same thing so that my mastering controls, my volume
03:39 controls if you like, are suitable for the number of channels I'm going to output.
03:43 In this case, I'm happy with Stereo. This is going to be stereo music.
03:46 So that's fine. I'm going to click OK.
03:50 Now remember the process I went through to create this multitrack session, was to
03:53 select some items that were in my Files Panel.
03:57 This means that, in fact there's two parts of the process I'm showing you.
04:00 One is to create the multitrack session. We've just done that.
04:03 The second is to put those items into the session.
04:06 And I've got a couple of options. Do I want to add them all to the same track?
04:11 Or do I want to place each file on it's own track?
04:13 And there's an important piece of additional information here.
04:15 I've got the option to hold down the Alt key.
04:18 When dragging multiple clips into a multitrack session, to perform the
04:22 ultimate clip insert option. We're going to define the default
04:27 behavior by choosing an option on this dialog box.
04:31 I'm going to choose to put each file in its own track.
04:33 That default behavior is in the preferences you see right here.
04:36 You can change it later by choosing Preferences > Multitrack > Clips.
04:40 That's under the Edit menu, or under the Adobe Audition menu on Mac OS.
04:44 But you can always change your mind about how these items are added to Multitrack
04:48 session, by holding down the Alt key. So I'm going to click OK, and there they
04:52 all are. They've all been added.
04:54 One on top of the other, on top of the other into this multitrack session.
05:00 Now one thing to note about these items, if I just zoom in on the multitrack here
05:04 so you can see, they've jumped in quite late into my multitrack, is that these
05:10 all have exactly the same duration. And the reason they have the same
05:14 duration is that they're stems. They are each individual piece of audio
05:18 taken from a multitrack session and converted into one long stretch of sound.
05:24 So, for example I've got my all Effects Track, right channel and left channel.
05:30 And if I open this up as a waveform, pull down so you can see it here.
05:35 You can see even if I've got gaps. And maybe if I show you a drum.
05:39 Let's have a look at that one as well, or the bass even.
05:42 There you go. You can see, even though I have gaps in
05:46 the bass in the wave form, I'm getting this as a single long piece of audio.
05:50 The benefit of using stems when you're sharing audio between multiple applications.
05:55 Is that it makes it pretty much impossible to get the timing wrong
05:58 between all of these different tracks. The down side is, I don't have the
06:02 individual pieces. I don't have for example, if I zoom in
06:05 here, an individual item that I can move around in a Multitrack session for each
06:10 of these drum beats. The upside is if I lay these all down as
06:13 I have been If I switch to the multitrack view.
06:17 If I lay these all down one next to another, next to another, and let's just
06:21 zoom in a little so you can see it. I'm just going to scroll with my mouse
06:25 over the track headers, to make them a little bit shorter, you can see I'm
06:29 getting each of these items. Perfectly aligned, based on the original
06:34 multitrack session in which they were created.
06:36 So now, if I'm taking over working on a project, let's just zoom out a little bit.
06:42 There we go. If I'm taking over working on this, I
06:45 know that everything is exactly in the relative positions that it was in the
06:50 original session. It's not as flexible as having the
06:52 individual parts. But it's certainly more secure.
06:55 And it's a common way. Of sharing work from one post production
06:58 sound editing system to another. So that's creating a new multitrack
07:02 session in Adobe Audition. You can do it by using the new File menu,
07:06 or you can do it by right-clicking on items inside the Fast Panel and choosing
07:10 Insert into Multitrack. You'll notice that if you have multitrack
07:15 session already, you get the option of choosing that on this list.
07:18 If you don't, you just have the option to create a new multitrack session.
07:22
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Navigating the multitrack view
00:00 Lets take a little look at the Interface when we're working on a Multitrack session.
00:05 So I'm going to start up by going into our Sessions folder here.
00:08 And I've got a Multitrack Editing folder and inside of that we just expand this
00:14 folder a little bit. We can see a subfolder which has this
00:19 navigating the Multitrack view Begin folder.
00:22 So, I'm just going to double-click to open up the session I've put in there and
00:26 we can see its very simple most of the track session with the series of audio
00:30 files in it. And I'm just going to begin by scrolling
00:33 down with my mouse to reduce the height of these tracks in the Multitrack view.
00:39 Now, before I go any further you'll notice that I opened up this Multitrack
00:41 session and all of these files were automatically opened.
00:45 Not just the ones that are inside the session, but also the items inside the
00:49 Files panel. And this is because if I go into the Edit
00:52 menu and go into Preferences and go into Multitrack.
00:55 You’ll see this, this tick box reference all open audio and video files when
01:00 saving sessions and this is a pretty useful tick box.
01:02 This is off by default, but if you turn it on then files that are in the Files panel.
01:07 Whether or not, they're included in a session, will be there again when you
01:12 open up the session. So, it's very good if you want to treat
01:14 your sessions as a work in progress. Okay, moving on then, I've got over on my right.
01:19 I'm just going to resize the panel a little bit.
01:22 Several tracks, which looks kind of complicated, but genuinely isn't once you
01:26 realize that each of these tracks is exactly the same as all the others.
01:30 So first of all, at the top I've got a navigator.
01:32 If I scroll with my mouse to zoom in, I can navigate along here.
01:36 Now what I'm seeing is one big band of green, and that's because these are
01:40 musical stems that just begin and end perfectly in sync with each other.
01:43 Normally you'd see A little map of your entire session, I'm just going to zoom
01:47 out with my mouse wheel here. Notice I've gotta zoom button on the top
01:50 as well and I've got familiar zoom controls are at the bottom which are just
01:55 the same as the way from view. I also have very, very similar play back controls.
01:59 You've notice that I got an extra button enabled now, Zoom Selected Track.
02:03 If I click this, it will make which ever track I have selected expand vertically
02:08 to fill the visible frame, this Editor panel.
02:12 So if you really want to just zoom in and work on the maximum size wave form that
02:18 you can have, click that button, click it again, and it'ill go back to the original size.
02:23 As I mentioned, every track is really just a repeat of the other tracks inside
02:27 this session. And you’ll notice if I just deselect,
02:30 I’ve got multiple pieces of audio, of course these are big, long stems.
02:34 Normally, I’d have individual pieces of audio.
02:36 And I’ve got some standard controls like mute, solo and also a record enable.
02:42 You can record directly into multiple tracks if you want using Audition
02:46 provided you've got the hardware for the right inputs.
02:49 Much of this Interface is the same as the Waveform view.
02:52 I've got a Time ruler along the top which I can right-click on and change the time display.
02:56 I've got little Time Indicator at the bottom left and over at the bottom right
03:01 I've got different information about how much I can see.
03:03 And where my playhead is and so on. Where this gets interesting is in the
03:07 buttons over on the left in these so called track headers.
03:10 So, you'll see that I've got Track 1, 2, 3, and so on.
03:14 This area, which you can probably just make out if I click on a few different ones.
03:18 Gets very slightly lighter grey when selected, and if I want to, I can scroll
03:24 with my mouse or I can Click and Drag on an individual track.
03:28 Which I'm going to do here with the Track 2 to display a whole bunch of additional controls.
03:34 I'm going to do this with Track 3 as well.
03:36 And you can see, there they all are. If I use the mouse wheel, all of the
03:40 tracks will expand and contract together. And to be honest, I tend to work this way.
03:44 I tend to scroll with the mouse, rather than going to the trouble of Clicking and Dragging.
03:49 If you scroll up and down over the tracks themselves you'll scroll up and down in
03:53 the view. Scrolling on the headers makes them
03:55 larger and smaller, and displays more controls.
03:58 At the very top left here, above the track headers, these are the track
04:02 headers, you've got four buttons which are modes for the track headers, themselves.
04:08 So, the first one is for controlling inputs and outputs for each individual track.
04:12 So, just as you can configure your hardware to record into a WAV form, you
04:17 can also specify what the input would be for this one track, Track 4.
04:21 This also has Volume and Pan controls as well, and a few other important options,
04:25 including little volume meter. Next up I've got Effects and this gives
04:30 me, if I just resize this a little bit more, this gives me a mini effect rack
04:33 for each individual track. In fact this is repeated in the
04:37 Multitrack Effects rack, which you'll notice has both a Clip and Tracks mode.
04:43 Then here, I've got the option to Create Multiple Sends.
04:46 Now, a send is, if you like, just an additional output for the track.
04:50 Classic use of a send would be maybe if you've got five tracks where you want to
04:54 have the same effect applied. Send all of those tracks out to another
04:58 track to use as a so called submix. All the audio goes into the submix, and
05:03 you can apply the effects to them as a group, instead of individually.
05:07 It just means less clicking in the end. And next up, I've got an EQ control.
05:11 And applying equalization to your audio is such a standard thing to do, that
05:16 Audition gives you a whole category of controls just for that, inside the track.
05:22 One last thing to mention as we're navigating around our editor here in the
05:27 Multitrack view, is we also have a Mixer tab.
05:29 And again this just looks like a wall of buttons when you first see it, but just
05:34 look, all of these are a repetition in exactly the same way that the tracks are.
05:38 Each of these, and I'll just make this really obvious, I'm going to go back to
05:41 the Editor. And I'm just going to click on the name
05:43 of track four and I'm going to make up a name.
05:45 I'm going to call this Baseline, or Strings, in fact, which is the audio.
05:48 There we go, so I've renamed this track Strings, and if I go to my mixer, you'll
05:53 see, low and behold, I now have a mixer entry called Strings.
05:57 And what we're seeing here is a repeat of much of the controls that we've got on
06:00 the track. But just in a vertical stack, and with
06:03 the addition of this Fader control. So, it's really a question of how you
06:07 want to interact with your mix. Remember in this case we're working with
06:10 entire tracks, and in the Editor view, we can work with individual pieces of audio
06:15 here in the timeline. So, we can work on individual parts, move
06:20 them around, and adjust audio level for them.
06:22 So, that's an overview introduction to the interface in the Multitrack view in Audition.
06:27
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Understanding the track header controls
00:00 Let's take a moment to go into a little more detail on these important track
00:04 header controls. To explain this I'm just going to take my
00:08 track one, and I'm going to re-size it nice and large and I'm going to re-size
00:12 this horizontally as well. The session I'm working on has broken
00:16 down pieces from my original stems, so we've got a bit of a better sense of when
00:21 the audio is kicking in for each of these tracks.
00:23 And if I just start by showing you these controls here.
00:26 I've got a Mute, which just stops me being able to hear anything on the track.
00:30 I've got a Solo, which means I'll exclusively hear what's on this track.
00:34 I've got a Record Enable which means, well you can see right away there as I'm
00:39 speaking, the level is appearing from the track.
00:41 This is now going to record directly onto the track, if I hit the record button
00:46 down here. And just next to this I've got an I
00:49 button which turns on monitor input. Now I am monitoring the input here on the track.
00:54 But now down in the Level's Panel. If I turn this on (SOUND) then whatever I
00:59 have said to record into this track is now going to display here in the levels
01:05 panel as well. And of course I've had multiple tracks
01:07 set up, I'd be getting the summed level for all of the inputs here in the levels panel.
01:13 Just under the buttons here, you see I've got a a sum to mono button, which is
01:19 pretty useful if I've got multiple channels in my audio.
01:22 And I want to just sum them to a single Output Channel.
01:25 I can do so by clicking on this button. You just turn it off and on.
01:28 It's pretty straight forward. Now, bearing in mind that my session here
01:32 is a stereo one, I've got a simple left and right pan control for the entire track.
01:38 And as I've mentioned previously, anytime you see numbers with an underline just
01:42 like this, pretty much any Adobe application, it means you can click and
01:46 type, or you can click and drag. And you can see here I'm dragging left
01:49 and right and getting different values. Just click on this, press zero, tab out
01:54 of it and I've reset it. I also have an overall volume control for
01:59 the track. Now if I just click back a bit from my
02:02 play head and press the Space Bar to start playing, (MUSIC), let's solo the
02:07 track, (MUSIC) and now I can click and drag and pull this entire track down if I want.
02:17 I can bring this pretty low, just push the Spacebar to stop.
02:22 Now, this is very useful as long as you're organized in the design of your session.
02:27 As long as you know, for example, as I do here, that it's all vocals on this track
02:31 and it's the same vocalist and it's the same mic set up, then I can just use this
02:36 as an adjustment for the level within the mix.
02:38 I don't have to go into individual. Pieces of clip, individual clip segments,
02:42 and right now I'm in this EQ mode for my Track Headers.
02:46 Notice though that whatever mode switch to the top and bottom of the track header
02:50 don't change. I'm just going to pull this right down so
02:53 you get a nice big view of this. Here in the middle I've got my inputs and
02:56 outputs, and the inputs available are based on my hardware and the drivers that
03:02 are installed for it. I've also got the output for the entire
03:05 track, and in this case it's going to the Master.
03:07 Now the Master is your final output for your multitrack session.
03:11 If I scroll right down to the end of the list, you'll see that always at the end,
03:15 I've got a Master Track. The master track, if I just let me see if
03:19 I can just re-size this a little and just drag down, let's use the mouse.
03:24 You'll see that the master track has much reduced controls.
03:27 I can put effects on, I can Apply EQ, but what I can't do is specify sends, because
03:34 those sends are designed to go to sub-mix tracks.
03:37 That's an intermediate track for generally working with effects, and level
03:41 for a cluster of other tracks. You can combine outputs into a single
03:45 volume control width for example, I can do output, but I can't do input control.
03:51 The input controls are all from the other tracks.
03:53 This is my overall level, in an emergency, where you've really got no
03:57 time at all to work on your mix, you can always use this Master amplitude control
04:02 to adjust the output level. This sometimes happens, of course, if
04:05 you're working with different monitors. If you're working with really small
04:10 little tiny speakers on a computer screen.
04:13 It might sound okay but then you get it onto proper studio monitors and you
04:16 realize that actually you have a problem, you need to drop the level.
04:20 You can toggle between these viewing modes at any time, but just notice that
04:23 the overall amplitude and pan control will remain, these buttons will remain
04:27 and so will this menu at the very bottom. I'm just going to zoom out a little with
04:32 my mouse and I'm going to expand this Read control.
04:36 What we're seeing here is a track based envelope control.
04:39 And in order post production this word envelope, which for me, I have to admit,
04:43 just means putting a piece of paper in an envelope and posting it.
04:46 In the context of audio post production. It means setting up a line, much like
04:51 this one, often called a rubber band, for you to adjust amplitude over time.
04:56 Remember, we're talking about doing this on the track, so you might have a number
05:00 of different audio clips that you're going to try out.
05:03 Maybe multiple pieces of music you're building into a mix and you can have the
05:07 level rise and fall in different ways, right the way along the track perhaps in
05:10 the context of other pieces of audio you've got.
05:13 A classic example would be voice over with background music.
05:16 You could specify how the audio's going to go up and down over time, and then
05:20 just swap out multiple pieces of music to see how they compare.
05:23 So again notice that I have to expand this control in order to have access to
05:28 it, and this is the same for every track. Right at the top here, I've got a couple
05:32 of other interesting buttons. I've got a Toggle Snapping button, which,
05:37 well if I just, let me try dragging something here.
05:41 If I grab this clip and move it, let me turn it on of course first of all, just
05:46 undo that. If I now drag, you notice that the piece
05:49 is jumping into position. It's snapping to align itself with other
05:54 pieces of audio, on my time line. And this is simply a useful way of
06:00 aligning things. So that's the Snapping Mode.
06:03 Then, I've got a metronome track. And you can enable and disable a
06:06 metronome which is pretty useful if you're using Audition as a displaced recorder.
06:10 And lastly we have this toggle global clip stretching button, and if I turn
06:15 this on you'll notice a whole series of white triangles appear.
06:18 In the top left and right corners of each clip in my session, and you go off and
06:24 on, let's get rid of the metronome for a second.
06:26 These triangles too is stretch the duration or compress the duration of the clip.
06:31 If I bring up the Properties panel, you'll notice that any clip I select, has
06:36 a whole bunch of properties available, including whole range of Stretch Options.
06:40 And again stretching just means changing the playback duration, and its something
06:44 that audition does very well. You can globally turn this option off and
06:49 on, by clicking on this button. So that's an introduction to the main
06:52 controls on the track headers in Adobe Audition.
06:55
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Adding, moving, and removing clips
00:00 Once you have created a multi track session in Audition, the next thing
00:05 you're going to want to do is put some audio into it.
00:08 And this is a very straightforward thing to do.
00:10 You really just drag and drop things wherever you want them within the mix.
00:14 Remember time moves from left to right in the multi track editor.
00:18 And all of the audio tracks will play at the same time.
00:22 Right now by default I've got six audio tracks in this new session I've created.
00:27 This is under my sessions directory in the media.
00:30 And I've got a directory called Multitrack Editing, and inside of there
00:35 I've got Adding - Moving - Removing, and you'll find this session in that directory.
00:39 So, if I want to add some audio, first of all I'm going to browse to it.
00:43 I've got some little pieces of sound inside my Simply Falling folder and
00:49 inside there, I've got this Sounds folder And this is just the couple of the
00:52 instruments from that multi track session, I'm going to select these in the
00:56 media browser and drag them into the files panel.
01:00 Now I've already specified in my preferences in audition that if I select
01:05 multiple items in the files panel. Which I've done here by lassoing.
01:09 I can drag and drop them and they'll come onto their own audio tracks.
01:13 If I just release now, you'll see. If I just scroll down a little bit with
01:17 my mouse, they've all gone onto their own separate tracks, which may not be what
01:21 you want to do. If I just undo with Ctrl or Cmd+Z.
01:24 If I drag again, and this time I'm going to hold down the alt key.
01:30 Now, I'll tell you what I'm going to do, I'm just going to press the escape key
01:33 before I let go of the mouse button. But notice when I do that, I cancel the
01:38 mouse operation completely. So if you're part way through doing
01:41 something with the mouse, you can just press escape before you finished and just
01:45 begin again. So I want to do this with track one, I'm
01:48 going to click and drag over to track one and notice I've got all of these clips
01:52 lined up vertically, I'm going to hold down the alt key and that's going to
01:55 switch the behavior to putting them all to one track.
01:59 Now when I realize the mouse button you can see if I zoom out a little bit there
02:04 are those five items. How you do this is up to you.
02:07 I'm just going to Undo again. Let me just drag one over.
02:11 Let's take the first keys item and drop it in, and you'll notice that I get a
02:14 little preview of where it's going to land and I get a little image of the wave form.
02:19 I'm going to release the mouse and there it is in position...
02:22 Now I'm going to take another one, let's put this up here.
02:24 Let's take the guitar, this is going to be a pretty random piece of music, but
02:30 you can see I'm constructing the timeline, I'm building this session.
02:34 Remember all these tracks will play the same time as each other.
02:37 And it I play this now, what I'll do is just scroll down and pull down the master
02:43 volume control here so it's a little bit quieter.
02:45 If I scroll back up again and press play with the space bar, it's a little delay
02:54 coming on (MUSIC) And there it is. And maybe I'll throw in the keys, again.
03:04 Sounds pretty awful. Let's pull in some guitar.
03:13 (MUSIC) You'll notice that I can leave this playing and I can just drag the
03:16 items around and let the playhead work its way through whatever media I put
03:20 underneath it. So if you've got a whole bunch of
03:22 different elements that you'd like to introduce to the mix and just get a feel
03:26 whether they work or not, that fine, hit the play button and drag and drop things
03:30 where ever you want. As you can see, I can move things between
03:35 any track. I can drag and drop them very, very easily.
03:38 But, if I click anywhere other than on the header If you like, the top bar of an
03:44 individual clip. I'm going to make a selection, instead of
03:48 moving it. And if you look very closely, I'm just
03:50 clicking away there to deselect. If you look very closely, here, my cursor
03:54 has a little tiny, four pointed arrow thing going on.
03:57 Just next to the cursor itself. And if I go a little bit lower, now I've
04:02 got the. Maybe.
04:04 And this is because if I look up at my tools here.
04:06 I've got my Time Selection Tool. Another way to move items inside your
04:11 Multi-track Session is to use the right mouse button instead of the left mouse button.
04:17 And that way, you can click on any part of the clip segment to move it.
04:21 See? Now I'm just using the right button
04:24 instead of the left. So this gives you a really nice way of
04:27 diving into audio, making selections and moving them around as much as you like.
04:30 I can also lasso, you see, it's pretty subtle but if you look just where my
04:34 cursor is, there's a little dotted white line and that dotted white line is both
04:39 setting up the time selection because that's the tool I've got, and also
04:42 selecting multiple segments. If I now move any of these, they're going
04:47 to move together. If I just deselect for a second notice
04:50 that if I select an item, extra little triangles appear at the bottom left and
04:55 right corners of the segment. If I click and drag, I can trim and
05:00 adjust the part of the audio that I'm using in my session.
05:03 Notice also that if I have a segment selected I can hit the delete key, and
05:07 it's gone. So that's how to add, move, and remove
05:11 clips when you're working with a multi track session in Adobe Audition.
05:15
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Staying organized with track colors
00:00 I've got quite a number of clips inside my multi-track session here and it's
00:06 starting to look a little bit like an overwhelming wall of green and one way to
00:10 stay organized, in a multi-track session, is to use color labels or just colors,
00:15 generally in order to identify different types of media.
00:18 I'm just going to pull the track header back a little bit here.
00:21 And first of all, let me choose a couple of these.
00:24 I'm going to click and drag to lasso across these two horn section pieces of audio.
00:30 And if I go now to my properties panel now that I've got these selected, I can
00:35 expand my basic settings. And you'll notice that under the
00:38 properties panel I actually have quite a few controls for my individual clip segments.
00:43 Unlike when working in the waveform mode, changes that you make in the multi-track
00:48 editor are non-destructive. So I can change clip gain, make all kinds
00:52 of changes, it's not going to make any difference to the original file.
00:54 And one of the options I have here is clip color.
00:56 Now I'm going to click this icon and let's choose something really obvious,
01:00 I'll choose orange and click OK. So now if I deselect you can see I've got
01:05 these two markedly different clip colors. And obviously I could go right the way
01:09 through my session and apply colors to each individual segment.
01:12 But also you'll notice, over on the far left here, each of my tracks also has a
01:20 color option. So let's say for example, I'm going to
01:22 make my track one and track two blue. That was a slightly darker blue, wasn't it?
01:29 Okay, so now I've got two tracks that are blue and you'll notice that every clip on
01:35 the track inherits that color. Now, I'm just going to mess up my
01:39 multi-track session a bit here. I'm going to grab one of these strings
01:42 segments and I'm going to push it up onto track one and lo and behold it inherits
01:46 the color of that track. So, this is great way of staying on top
01:50 of your audio. Provided you're organized about which
01:53 track is used for what kind of sound. And this is something you're going to
01:56 hear from me quite a lot. It's important to stay organized when
02:00 working with complex audio compositions. Now watch what happens if I grab this
02:05 horns piece of audio that I previously colored.
02:07 Lo and behold, it does not take the color of the track.
02:12 So, this behavior of automatically recoloring clips when you move them onto
02:17 a track that has a color is only relevant if you're working with clips that haven't
02:22 explicitly got a color assigned to them. That is clips that are using the default color.
02:28 If I pull this strings clip down onto a track that does not have a color that's
02:33 been changed, in this case it's just the default green.
02:37 You see it reverts back to the original color.
02:40 Now if I go to my Edit menu and I choose Preferences and this would be the
02:44 Audition menu on Mac OS and Preferences and I choose Appearance you'll notice
02:50 that down here I've got a range of options to do with default color schemes
02:54 and the brightness of the interface and so on.
02:56 I can brighten this up or darken it down and in fact, if I do change this in a way
03:00 I don't like I can go up here to the Presets menu and set this to default.
03:06 But notice down here I've got Show Track Color Bars in Multi-track.
03:10 So you can just disable those color bars if they're no use to you at all.
03:14 And then I've got Automatically Change Unmodified Clip Colors to Match Track Color.
03:19 And again by unmodified, what we mean is clips that we haven't previously defined
03:24 a color for. This tick is on by default, and so that's
03:27 the behavior we're getting. If I take the tick out and click OK,
03:31 remember, now we've got a blue track here, up at the top.
03:34 But, lo and behold, all of the clip colors remain unchanged.
03:39 So actually, although it's a pretty wordy tick box, it's quite an important one.
03:44 This option to change unmodified clip colors to match the track color allows
03:49 you to get a really clear visual indication of which track is which when
03:53 you're working. And I think it's great.
03:55 I think it's a useful option. I'm going to turn this on, click OK, and
03:59 you just get a much clearer indication of the structure of your session.
04:02 Again, provided you're quite disciplined about which track is which.
04:07 One way to help with that, of course, is to rename your tracks.
04:10 Just click on the name and give it a name that's useful like strings, vocals, bass,
04:14 whatever you want. But another which works very, very well
04:17 for the way memory works is to define colors that are perhaps consistent.
04:23 Maybe you'll choose one color for all of the strings and one for all the vocals
04:27 and so on. So that's how to stay organized when
04:30 working, particularly on a complex session, by using track colors in Adobe Audition.
04:35
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Understanding the mixer
00:00 While much of your work in Adobe Audition is going to take place in the Editor view.
00:05 The mixer also provides you with excellent tools, and pretty much the same controls.
00:10 All be it, without access to the individual audio segments in your sessions.
00:15 Whereas in the Editor view, we have these four different modes for our track headers.
00:21 If I just zoom in with the mouse a little.
00:23 You can see toggling between these gives me access to different controls in the
00:27 Mixer view because we don't have all that space taken up.
00:31 With the clip segments we get pretty much all those controls directly in position.
00:35 The major difference of course is we now have this Fader control for adjusting level.
00:40 Now in this particular session I've already dropped the Master Amplitude down
00:45 a little bit. I've set this to minus 21.9 dB.
00:48 Just so you can hear me s I'm playing back the audio and making adjustments.
00:52 So first of all I've got a Buzz setup here and I got each of my tracks
00:57 displayed as the tracks appear top to bottom I'll just zoom out a little bit.
01:01 They've here talked about some in the Editor view in the mixer they go left to right.
01:06 So here you can see I've got Track 1, Track 2.
01:08 Then I've got my Vocals Bass and then I've got Track 3, Strings and so on.
01:12 If I go back to the Editor, you can see if I just scroll up, I'm positioning my
01:17 mouse over the tracks here to scroll up and down rather than to zoom.
01:20 And you can see, there they all are appearing.
01:22 Now this toggling back and forth can be a bit of a pain.
01:25 So, we're going to be a bit limited in screen space here, I'm going to just drag
01:29 the divider over a little. And I'm going to to grab the tab for the
01:34 mixer and I'm going to pull away. And as I do this you see I get a
01:37 highlight that shows where that panel is going to land when I release my mouse.
01:43 You see, I get this nice little indication.
01:44 If it's a square like this, it's going to share the frame with the other panels in
01:49 the frame. And if I put it to one side, I get this
01:52 trapezoid, it's going to create a new frame.
01:54 And that's what I want to do. I'm going to pull over here and create a
01:56 new frame to the right of the editor. And now, again, I know it's kind of a
02:01 wall of buttons, but now I've got my editor here.
02:04 See the orange outline. I think Adobe calls that color Mango.
02:08 In fact there's my editor and here to the right, I've got the mixer.
02:12 And you can see if I just scroll with the mouse to zoom a little bit on the Track
02:17 Heights, as my Track 1 and if I drag the Fader, can you see that?
02:21 Just watch this control as I drag the Fader in the mixer, it's adjusting the
02:26 Volume, the Amplitude control for that track.
02:30 And so it is for all of the controls, in the Audio Mixer.
02:34 There's the Mute, Solo, Record and so on. I don't have any effects set up yet for
02:40 this track. Let me just scroll up a bit, and let me
02:44 go in. This is a mini effects rack, just like
02:47 the one over on the left. In fact, it, it is the same effects rack,
02:52 but accessed by a different view. Let's just put any old effect on here
02:55 and, low and behold, you can see I've got amplify there.
02:58 And now I have the option to enable or disable the effects for the track.
03:03 Now you'll notice, I can't expand this section of the mixer.
03:08 I want to see that effect that I've added to the list.
03:10 And the button, this disclosure triangle as it's called, is grayed out.
03:14 And the reason is, I just don't have enough vertical space to do it.
03:17 So if I flatten another part of the interface, for example the EQ section, lo
03:22 and behold there's my amplify. Now look at this, I've got amplify over
03:26 in the effects rack, I've got the same thing here on Track 1, and the same thing
03:30 here in the Mixer. And you're not imagining it, this really
03:34 is duplication of that information. I could modify this in any of these three places.
03:40 Choose any filter I want and it's going to update in all three.
03:45 So aside from this vertical limitation which is partly because I'm recording
03:49 these lessons at a relatively low resolution to make it accessible for
03:52 everybody and different mediums. Apart from this, you do have access to
03:57 the same controls inside the mixer as you have on the track.
04:02 It really is the same as the ones you're already familiar with, you can even
04:05 change the track label color if you want, and it just updates.
04:09 So its replication of the controls with this all important Fader, for you to make
04:15 subtle adjustments over time using the mixer.
04:18 And there really is no right or wrong here in terms of how you interact with Audition.
04:23 It totally comes down to how you prefer to work with it.
04:25 And in my practice, in my experience, I often find it just depends on which panel
04:29 I happen to have open at the time. But, if you have got your level right in
04:34 relative terms for the audio clips inside this Editor view, and you don't need to
04:39 adjust the clips themselves. If I just pull this back out, put it back
04:43 into the Editor panel. You see now I'm sharing the frame for
04:47 these two panels. Maybe, it is a little bit easier for me
04:50 to make adjustments to the mix in this view.
04:53 So, it's just a question also of where you are in the process of building your
04:58 Multitrack session. So that's an introduction to the Mixer
05:02 Panel in Adobe Audition.
05:03
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The multitrack tools
00:00 Audition has some specific tools for use when you're working in a Multi-track session.
00:05 You'll notice that at the top of the screen here, I've got some greyed out.
00:09 These will relate to the Waveform editor, and on the left I've got these tools available.
00:15 These are pretty simple to work out. The first one, the Move tool, is for
00:20 moving things around, and you'll notice that when I have this tool selected, I
00:24 can move clips by clicking on any part of them.
00:28 Also, next to it, I've got the option to add a Cut, add an Edit.
00:32 So if I just scroll with my mouse here to Zoom in, you see there is a bit of
00:35 silence between the two parts of this audio.
00:38 I can see that in the Waveform. Actually looking closely it does look
00:42 like there is a bit of audio there. But still, I'm going to click, and I've
00:45 added an Edit and if I scroll back out with my mouse, I'm just hovering over the
00:50 Time Ruler bar here. Go back to my Movement tool, you'll see I
00:54 can now separate these two parts. You'll notice as well, if I hold down,
00:58 let me go back to that tool, if I hold down the Shift key, I'm just hovering
01:03 over the Waveform, look very, very closely, you can see the razor blade.
01:06 If I hold down the Shift key, you'll notice that I've now got two razor
01:11 blades, a double razor blade. If I click now, you'll see that this keys
01:15 01 clip has been cut as well as keys 02. Now you can do that with the Shift key on
01:19 your keyboard. You can also do it by clicking and
01:22 holding on this button and choosing the Second Razor All Clips tool.
01:27 Next to this, I've got a Slip tool and this actually is familiar to me from
01:32 working with non-linear editing systems. The Slip tool allows you to access a
01:37 different part of the clip. Now, in this example, let me demonstrate
01:41 this visually. I've got here Simply Falling or Guitar 03
01:46 left clip. We're just going to scroll down a bit in
01:48 my session. I'm going to pull the whole thing in so,
01:50 you can see it. Just zoom out a little bit.
01:54 Okay. So, let me go to my regular Move tool.
01:57 Notice that here, this is the entire original audio and it's got lots of
02:01 different parts. This is the same clip but I've just
02:04 selected one piece of it. In fact, if you look, it lines up pretty
02:07 well here because that's the part of the original audio.
02:10 Now I've trimmed this, I've reduced the part that's in the multi-track session.
02:14 If I just click here on these triangles on the end.
02:16 These only appear when you have the clip selected, notice these ones don't because
02:21 they're not selected. Now it does, now it does, now it does.
02:24 With this clip selected, I can click and drag the edges to adjust the part of that
02:30 full length clip that I'm going to use in my session.
02:32 But now check this out. If I go to the slip tool, and I click
02:36 anywhere in the middle of the clip, not along the top because the top's going to
02:40 give me the option to move the clip. But anywhere on the Waveform and not on
02:43 these thin lines. Not that blue line which allows me to
02:46 adjust the pan. Not on this yellow line which allows me
02:50 to adjust the volume for the clip. Just anywhere on the Waveform if you like.
02:54 If I click and drag now, look what happens to the waveform.
02:58 I'm changing the part of the clip that I'm using in this little mini section.
03:04 So if you've got a piece of audio, for example, let's say it's a voiceover or
03:09 even a vocal, and maybe your vocalist has produced multiple takes, multiple
03:13 recordings of the same little musical motif.
03:16 You could just click and drag to adjust the timing of that or to adjust the
03:21 particular take that you're going to use. So this is the Slip Tool.
03:24 Remember, this is the full original length item.
03:27 This is the part of that item that I've chosen.
03:31 Obviously, this is only possible because the original has more content in it than
03:36 the part that I'm using. So, that's the four tools that you have
03:39 the use of inside the Multi-track Editor in Adobe Audition.
03:44
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9. Standard Multitrack Controls
Managing track routing and buses
00:00 The audio in your original files is going to take a journey through Audition.
00:05 One part of that journey is the interpretation of the clip level itself
00:09 within the multitrack editor view. Another part is the track will have a
00:16 volume control, or an amplitude control. And that could adjust the overall level.
00:21 Next up, the audio is either going to go straight to your master output, which if
00:25 I scroll down, it's right down at the bottom of the list here.
00:27 And then, out to either a file or through your audio hardware to some other kind of recorder.
00:33 Or perhaps it's first of all going to go through a bus which is another track or
00:39 another channel into which audio from other tracks arrives.
00:43 I'm going to give you a simple example of this, but there's a couple of different
00:47 ways of looking at this concept of routing your audio.
00:50 Just think of it as a river taking a route through the countryside.
00:54 First of all, we've got the physical route in and out of your machine.
00:58 And if we look here, at our inputs and outputs on our tracks.
01:03 And here, I've got a track header. And let me just, I'm going to press
01:06 Shift+Ctrl or Cmd on a Mac and S for save.
01:10 This is going to let me Save As. And I'm going to save this session as complete.
01:14 So, you've got a before and an after for comparison.
01:17 If we look here in the inputs and output control, I've got the input for this
01:22 track number one is the default stereo input.
01:26 There it is, the Default. And this is configured in the Preferences
01:29 for Adobe Audition. And you can see, it's my hardware that's
01:33 given me an input from whatever my mic input is.
01:36 If you are recording audio from multiple microphones, it's possible that either
01:40 through the configuration of the hardware or just because of the position of the microphone.
01:44 The audio recording could be out of phase.
01:46 And that means that as that wav of amplitude is traveling through the air
01:51 from one microphone it's up, its high amplitude, a high pressure, and from the
01:56 other microphone it's low. And the two cancel each other out, and
01:59 you can get dead spots in your audio.If you have that problem, this button right
02:03 here will reverse the polarity. It'll switch the phase for the input from
02:08 your external microphones. Just under this input option, which is
02:12 really only relevant if you're using audition as a disc recorder.
02:16 We've got the output for the track. Now, I've got the output at the moment
02:19 set to master, which makes perfect sense. And that's the default and for most of
02:23 the work you're going to do with Audition is probably how you're going to have the
02:26 track configured. If I want to I can set Audition to output
02:30 directly to one of the physical connections on my audio hardware.
02:35 But I've also got this option to create a bus.
02:37 I can add a bus which is an additional track through which the audio can travel.
02:41 And I'll give you just one example of how this can be used.
02:44 Of course, you can also use it for Effects.
02:46 And before I go on, what I'm showing you here is the overall output for the track
02:50 which is just the one main output for everything on the track.
02:53 If I click on the third button at the top here.
02:56 I get the option to add up to 16 sends, now I'm just going to scroll down here.
03:00 You see how that says S1? As I scroll down, S2, 3, 4, 5, blah,
03:04 blah, blah, up to S16. Each of these is an additional output for
03:09 the track. So, if you think about it, if I had ten
03:11 tracks in my multitrack session, if I wanted to, I could have each track output
03:16 to 16 other possible tracks or 16 other buses, as they're called.
03:22 Sometimes called sub mixes. So, that's a 160 outputs altogether from
03:26 a 10-track session plus, of course, the master output which is here, under my
03:31 inputs and outputs section. So, that's 170 outputs from just ten tracks.
03:38 You're not likely to need that much complexity in your session, but the
03:41 flexibility is there if you want it. Now, just to demonstrate this very
03:44 briefly, I'm going to solo these first two tracks which are the vocals from this
03:49 piece of music. And under this first track one, I'm
03:52 going to set the output for this track, not to go to the master, but instead I'm
03:57 going to choose Bus > Add Bus and I'm going to make a Stereo bus.
04:01 There we go. You see it pops up directly underneath.
04:04 I'm just going to resize a little with my mouse.
04:06 I've now got a bus B. Now, I actually want this to be
04:09 underneath track 2, because track 2 has my vocals.
04:11 So, I'm going to click and drag this down, and you can see I've now moved the
04:15 entire track, or in this case, the entire bus, down.
04:18 I'm just going to rename this, I've clicked on the name, I'm going to call
04:21 this vocals. Notice all three of these have their solo
04:24 button on. So, I'm hearing the output from them.
04:26 I'm going to expand my track two, I'm going to set that to output.
04:30 Also, to that vocals bus notice that appears on the list now that it exists.
04:34 Coincidentally, you can create new buses on the Multitrack menu as well.
04:38 On the track, you see I've got the option to add additional tracks to my session,
04:42 or to add busses. I can even add a video track for mixing
04:46 to picture. And notice that my vocals bus is in fact
04:50 outputting to the master. So, I'm routing the audio for these two tracks.
04:55 Ultimately, to the master output for my session, but via this vocals bus which
05:00 you'll notice allows me to add effects to it, or EQ, or any of these adjustments
05:06 that I would make to a regular track. And I'm just going to go up because I've
05:09 already made an adjustment to the audio level in track 1.
05:11 I'm going to set this to 0. So, both track 1 and track 2 are
05:14 outputting at full amplitude or whatever the audio is on that track.
05:18 You can see from the waveform, it's not fully attenuated.
05:20 And let's just scroll with the mouse to shrink these down a little bit.
05:23 And I'm going to click and drag to pull the vocals amplitude down, and I'm going
05:29 to press play. So, I'm going to click Play, and let's
05:32 just watch the level. You see the level there for the tracks is
05:34 up, but i'm not getting anything on output.
05:37 And as a I click and drag and increase this vocals amplitude, (MUSIC) the level
05:43 comes up. Let's just stop that so you can hear me a
05:46 bit more clearly. So, what's happening here, is I'm
05:48 reducing the number of clicks for me adjust the level for these two tracks.
05:53 By half, I'm reducing it by 50% by routing them through this vocals bus.
05:57 Hopefully, you can begin to see the benefit of this, imagine if I had 15
06:02 pieces of audio that were all microphones of people on a sound stage.
06:06 You know, Studio environment where there's supposed to sound like they're in
06:08 a cave, I could route them all through one bus which represents the scene.
06:12 And I could apply a Reverb effect and adjust the overall level for the
06:18 microphones in that location. I might have multiple instruments, maybe
06:22 multiple string instruments from a string section in an orchestra.
06:26 I could route all the strings through just one bus.
06:28 And again, manage the audio level, apply limiting compression, whatever I want to
06:33 do within one environment. Just think how much less clicking is
06:37 involved if I use this feature. Again, right now I'm working with a
06:41 direct outputs from each of these tracks. If I go to my sense, I'll just zoom a
06:46 little bit. You see, I'm not actually using these
06:48 additional outputs from the tracks. I can if I want to.
06:52 I can click and add a bus and operate those sends independently.
06:56 But right now, I'm working with the routine just for the overall output for
07:00 my tracks. So, that's an introduction to routing
07:03 with Adobe Audition.
07:04
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Adjusting clip level and pan with envelopes
00:00 Once you've placed some audio inside your multi track session, of course one of the
00:05 things you're likely to need to do is change the volume, change the amplitude
00:09 of those clips. There are quite a few ways of doing this
00:12 in audition, and it's worth noting that in the multi track view the changes that
00:17 you make are non destructive. They're not going to change the original
00:20 file, which they will do if you're working In the Waveform view.
00:25 First of all, if I just click here and zoom in a little bit.
00:28 And I just want to focus on this guitar clip for a moment.
00:31 Remember the track header controls are for the track itself, not for the clips
00:35 on the track. Though the two combine to give you the
00:39 net amplitude for any audio that's there. If I want to, I can double-click on any
00:44 clip inside the multitrack editor. And it's going to open up in the waveform view.
00:49 See here, I'm in the waveform view now. And in this view of course, I can make
00:53 destructive changes to the audio. I can use the Heads Up Display for example.
00:57 Drop the size of the waveform, you see the updates, I've got little asterisk
01:01 next to the file name to tell me that changes have been made and I haven't saved.
01:05 And then I can go back to the Multitrack editor and you can see that has updated.
01:10 I'll just go back to my waveform and Ctrl+Z or Cmd+Z to undo that change.
01:15 Now, if I have a clip selected in the Multitrack session.
01:19 I've got access to its volume and pan controls, so you notice that it's pretty
01:23 subtle but just up now I've got a little tool tip that says Volume.
01:29 And just now I've got a tool tip that says Pan.
01:32 If I don't use any modifier keys and I click and drag this line you'll see I get
01:36 a little DB indicator and I can drop the level.
01:40 Release the mouse and this is a nondestructive adjustment to the
01:43 amplitude of the clip. If I solo this track so you can hear it
01:47 and hit play. (MUSIC) And then, maybe if I drag this up.
01:54 (MUSIC) And down. Just press the spacebar to stop again,
01:58 you can see very clearly that I'm making this adjustment during playback and you
02:02 can hear the results of it live. So, you can just leave your playhead
02:07 going and if you want to you could make a selection.
02:10 Let me just pull up my time selection tool and you could loop play, hit the
02:14 play button and just loop through a section of your audio, making changes to
02:18 it as you go. Just to have a listen as you make those adjustments.
02:24 There is goes looping back to the beginning of my selection.
02:27 Just stop that, turn off looping, deselect.
02:30 If you hold down the control or command key while making these adjustments,
02:34 remember I've got volume control and pan control here.
02:37 I have pan control because this is a stereo multi track session.
02:40 So I have a left and a right output. If I hold down the control key I get a
02:45 slightly different icon. I get this flat line but it doesn't seem
02:49 to make any difference when I'm working with the line as it sits at the moment
02:54 and the reason is because I don't have a shape for this yet.
02:57 So let me show you what I mean. I'm just going to just move this up a
03:01 tiny bit. I'm going to click and release, click and
03:04 release, click and release. And when you do so, you get little
03:07 control points on this band. Now that I have these control points, I
03:12 can click and drag down, and now I've got a shape for my audio.
03:17 Now, this line is referred to as an envelope.
03:21 The envelope is controlling the interpretation of the audio level over time.
03:25 Sometimes you hear this referred to as row banding, particularly with things
03:28 like normally in an editing systems. But now if I press Play, well, you hear
03:34 the difference (MUSIC) (MUSIC) There's quite a, I just stop that.
03:43 That gets louder again. So you can see where in time the
03:46 amplitude is going to change. And this is where the Control key becomes useful.
03:52 I'm just going to zoom in a little bit using my mouse wheel on the track header.
03:55 So you can see this a bit more clearly. I'm now going to click on one of these
03:58 control points, and you see I'm just changing the control point.
04:01 Now that I've added control points to this line, to this envelope any other
04:05 time I click on the line I'm just going to add another control point.
04:10 I can't raise and lower the overall amplitude because I've begun the process
04:14 if you like doing whats called key framing.
04:17 Adding a specific point in time with specific values.
04:20 You can see there plus forty b. That's -16.1.
04:23 So if I want to move the overall amplitude up and down I can do so now
04:26 with that control key. If I hold the control key down while I
04:31 click and drag you'll notice that that whole section moves.
04:36 I'm going to do it here on a control point.
04:38 Nothing. It just changes it from selected to deselected.
04:42 You see that? It's selected, now I can select select select.
04:47 And now if I click and drag, they're all moving together.
04:51 So, if I want to make flat level adjustments over time, I can do so and
04:55 now, you see, I'm holding down the Ctrl or Cmnd key and getting this section.
05:02 And now this one, and now this one, I'm getting the join between two control points.
05:07 So this is definitely something for you to play with, explore it, you'll soon get
05:10 used to making the adjustments you need, and this is again refereed to as an envelope.
05:15 Hover over the other line and your adjusting pan left and right, it's
05:18 exactly the same mechanism.. Click and click and click.
05:22 And you can animate, over time, to specify which speaker the audio comes from.
05:26 Notice also, if I have a clip selected, if I go to my Properties panel, one of
05:29 the properties under the basic settings, and you might need to expand this to see
05:33 it, is a non-destructive gain control. So if I want to, I can click and drag this.
05:40 Notice that I get a little icon on the clip segment to show that I've done it.
05:43 And I'm adjusting the gain, which is applied before any other adjustments in
05:48 these envelopes. In fact, if I right click on this clip
05:51 segment, and I choose clip gain, it's just going to take me to the properties panel.
05:56 It takes me to the same control. So that's working with clip level and pan
06:00 in a multi track session in Adobe audition.
06:04
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Adjusting track level over time with envelopes
00:00 Adobe Audition allows you to adjust the audio level for a track, as well as the
00:05 audio level for individual clip segments. Let's take a look at how to do this.
00:10 Here I've got a very simple multitrack session with some keyboard sounds on
00:16 track one. And just to make it a bit easier to hear
00:19 my while I'm speaking, I've adjusted the Master Output Level down by about 18, 19db.
00:25 Just so it's a little bit quieter. Now, I have expanded the size of the
00:30 track one. So you can see some more of the controls.
00:33 And you'll notice that regardless of which view you have on.
00:37 Here with these shortcut buttons I'm always going to have this option at the
00:42 bottom, that by default shows read, and we've got a little expansion triangle
00:46 next to this menu, which I'm going to click and that's going to display the
00:50 track envelope, which behaves in a very, very similar way to the clip envelope.
00:54 Here I've got the volume goal for this individual clip, but now I've got one for
00:58 the track. The first menu on the list here gives us
01:02 access to some track level automation. We can use Write, Latch and Touch modes
01:07 to adjust the audio over time using the mixer.
01:10 But just under that we've got a menu that allows us to enable or disable specific
01:15 options to be displayed. Along this line so right now I've got
01:19 this volume. I can also turn on pan for example.
01:22 So now just like my clips I've got access to volume and pan envelopes as well.
01:27 And now here I've got select, I can choose to work with the pan or the
01:33 volume, see it's very, very subtle but it's highlighting one or the other.
01:39 Notice that I can if I want to. Click and add control points to these
01:44 rubber bands regardless of the option I have selected in this menu.
01:48 But the menu exists so that I can use these buttons.
01:52 Let me just add another couple of control points to my volume here.
01:56 This is a next and previous Keyframe control.
02:01 So, these control points are classically referred to as Keyframes.
02:04 And a Keyframe is just any moment in time where specific settings are applied.
02:09 And the system will interpolate, it will work out the differences between those to
02:13 give you a smooth grading adjustment. So here now I'm working with volume.
02:17 If I go to pan I can click back. And this button in the middle between the
02:22 previous and next buttons is an add or remove key frame button.
02:26 So if I click the key frame is added. And if I go to another key frame, I can
02:30 click again and remove one. Just to the left of these three buttons,
02:35 I've got Clear All Keyframes. Again this is based on the select menus
02:39 so I'm going to clear all the pan keyframes, switch to my volume, and I can
02:42 clear all the volume ones. Now if I just Undo for a second you'll
02:46 notice that I've also got this button on the end with a rather long description.
02:50 Protect the parameter from being written to when recording automation.
02:53 Again this is a workflow when using the audio mixer to hit play and adjust the
02:58 settings over time. And you might want to just make sure that
03:01 certain adjustments you've made manually are not going to accidentally be changed
03:06 when your going through that process. It's quite easy to accidentally click on
03:09 the wrong thing and then before you know it, you've added unwanted key frames.
03:12 So by turning on this option, you can just avoid that happening.
03:16 I can still make adjustments manually. This is really just for using the
03:19 automation work flow. The controls for setting up track level
03:23 envelopes are exactly the same as those for a clip.
03:27 I can click in between two points, and add another point.
03:31 You see that its just jumping to update. Now that I've added points I can hold
03:35 down the control or command key and move them together and I can also just select
03:40 a whole load of these things here. If I want to, I can hold down the Control
03:46 or Command Key and select a range of these.
03:49 And then deselect the Control or Command Key so that I can move them all on mass.
03:54 And the results should be pretty obvious if I just hit playback here.
03:58 (MUSIC) If I just use the L key to speed up a bit, (MUSIC) and you can hear that
04:10 fading away. I'll just press the K key there to pause.
04:15 Great thing about setting up your envelopes at the track level rather than
04:20 at the clip level. As you can then move the clips around
04:23 wherever you want, or replace them with a different piece of audio.
04:26 And you'll get the same adjustment to the audio level over time.
04:31 This is particularly useful if you're producing an audio composition for a
04:35 television program or a film. Where the points in time that you're
04:38 producing your audio are fixed. If you're working on something where that
04:42 can change. Of course you've got a problem because if
04:44 I do need to move my audio, my automation isn't going to go with it.
04:48 So, you need to be a little bit careful about the right time and place for using
04:53 these track based envelopes. So, that's working with track level over
04:57 time with Adobe Audition.
05:00
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Matching audio level between multiple clips
00:00 If you're working with multiple clips in a multitrack session that have varying
00:05 audio levels and you want them to be matched.
00:08 There's a very, very easy way to do that in Adobe Audition.
00:11 You could, of course, go into each individual clip and click to adjust the volume.
00:16 Or just undo that. Or you could go into the properties and
00:19 specify different gain levels. But, Audition includes automation for
00:23 analyzing the audio level of your original media and then applying exactly
00:28 the right adjustment that's needed. For them to match.
00:30 In effect, on playback. So I"m just going to take these three
00:35 pieces of audio at the end here of my session.
00:38 And let me just drag down. I'm clicking and dragging.
00:41 In fact, let's go to all of these. I've got one, two, three, four, five clips.
00:44 I'll just scroll up to zoom in a little. So.
00:47 You can see what's going on. Now because I've lassoed across these,
00:51 I've got a time selection as well as a segment selection.
00:54 The important thing is for segment selection.
00:57 And you can see that there, a little bit more vivid color if I scroll down,
01:00 compared to the clips that are not selected.
01:03 So now I'm going to right click on any of these.
01:06 And I'm going to choose Match Clip Volume.
01:08 And I get a very simple dialogue box. In this dialogue box, I can specify the
01:13 audio system I want to use. Now, there are quite a few options
01:17 available, the ITU-R system, the new loudness scale is a new broadcast
01:22 standard that is being rolled out internationally and it's being used for
01:26 broadcast television so, if you're working to that standard.
01:29 This is the one you're going to want to choose, and it uses LUFS rather than
01:32 decibels as the measurement of amplitude. Some common alternative choices here,
01:38 options like perceived loudness which focuses on the middle frequencies which
01:44 your ear is most sensitive to. Or an alternative is something like peak amplitude.
01:50 And this just takes the highest peak, the loudest part of your audio and bases the
01:54 target volume on that. So it maintains the relative audio levels
01:59 throughout your clip. So check these out, there's a few
02:02 different options. I'm going to go for the loudness scale as
02:06 an example and I'm going to make this really obvious so I'm going to set this
02:09 to a target volume of minus three LUFS and if I click okay, a little bit of
02:15 updating, and if I now just select one of these here you can see under the
02:21 properties panel. This one set to plus 13 db.
02:26 This is plus 15. Plus 12.8.
02:28 Plus 12.7. So these adjustments have been made for
02:30 me automatically. If I select this again, right click,
02:34 match clip volume. Set this to, let's make it really
02:37 obvious, minus 20. Okay a little bit of thinking.
02:40 And then now you can see this is minus 4.3, 1 is 4.2, and so on.
02:45 So the point of this is that I could achieve a similar result by manually
02:50 going in and making adjustments. But I can get the match volume option to
02:54 do it for me automatically. This is a form of classically normalization.
02:58 Which is where you take the peak level. But we've got a few more advanced options
03:01 in this menu. So you have more flexibility in the way
03:05 you want to approach these changes. Note as well that when you use this
03:09 option it is the clip gain that is adjusted.
03:12 This is inside the Properties panel under the basic settings, you might need to
03:15 expand this, and when an adjustment is made to the clip gain it will appear as
03:20 numbers with a little icon... Over the clip segment.
03:23 If I just scroll down, you can see there's no icon on this clip.
03:26 Just so you know that an adjustment has been made.
03:29 So that's adjusting the volume for multiple clips at the same time in a
03:34 multi track editor of Adobe Audition.
03:36
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Analyzing level with the Loudness Radar Meter
00:00 If you're producing audio for broadcast television, or for a film, or for any
00:05 situation where you really have to have a deep understanding of the audio level
00:10 over time. There's an additional special effect in
00:14 Adobe Audition for just that purpose. I've got a clip here with some vocals
00:19 I'll just play a little bit, so you know what we're working with (MUSIC).
00:27 (MUSIC) So this is just the vocal track from a music composition and I've got
00:33 this track selected. I'm going to click on the head and notice
00:35 it's just slightly darker grey when I have it selected.
00:38 I'm going to go to the Effects menu, I'm going to choose Loudness Radar Meter.
00:42 Now this is the TC Electronic Loudness Radar and the purpose is to measure
00:48 loudness rather than just amplitude. Loudness is measuring the real terms
00:53 audio level of a piece of audio, it's ignoring the peaks and the troughs that
00:58 it's working out. Rather than based on extremes, it's
01:01 working out on the true amplitude of the audio.
01:04 This is particularly relevant, for example, if you're producing commercials where.
01:07 You want the main bulk of the audio to be as loud as possible to catch the
01:10 attention of the viewer and the peaks and troughs are perhaps less important.
01:15 This loudness radar is set up to measure the overall amplitude, the loudness of
01:21 your audio over time, and to give you a nice easy graph to identify what's going
01:25 on with it. It's actually pretty simple to use.
01:28 First of all, you want to go to your Settings, and specify all of the options
01:31 to do with the Target Loudness that you're going for.
01:34 This is an LKFS. This is an alternative to the LUFFS scale
01:38 that we saw earlier. And you've got different options to do
01:42 with how fast the radar is going to move. The resolution, and so on and so on.
01:45 If I go back to the radar, up under my presets I've got some standards.
01:49 I've got the EBU 128 Loudness Unit or the Loudness Units Relative to Full Scale
01:55 option these are standard broadcast options.
01:57 And if I chose EBU 128 for example, I can now press play and as I play very quickly
02:04 you're going to see what's going on. (MUSIC) If I adjust the level for my
02:07 audio, let's pull this down. You can see the results on this scale.
02:14 What I'm getting is this radar effect as we travel through the audio, showing me
02:19 over time, where the parts of my audio are a problem and where they're not.
02:23 If I just pull this up briefly you can see there's a peak as well.
02:26 (MUSIC) There we go, so you can see the little peak indicator comes on.
02:32 Lets pull this up again. (MUSIC) There we are and at the end of
02:37 this if I press the space bar to stop the playback, I still have this graph
02:42 displaying the audio over time. Have a loudness range over the bottom-left.
02:47 Have the overall program loudness at the bottom-right.
02:50 And, in a nutshell, this is the tool you need to use if you're producing a mix for
02:54 broadcast television. I can pause the metering, if I like.
02:58 So if I play a little bit (MUSIC). I can pause the recording of it.
03:03 (MUSIC). Go back to playback again.
03:07 (MUSIC) And you can see it's continuing to measure so it's pretty basic controls
03:12 once you get into it. But the configuration can be complex.
03:15 Unless you're going to use one of the presets, you need to do a little bit of
03:19 research and make sure you're familiar with each of the options in those settings.
03:23 Just stop that. Notice as well the top-right of this panel.
03:29 I've got my Channel Mark Editor where i can specify which channels from my audio
03:34 are being used. And the top right of all of the effects
03:37 you're going to see this little eye button.
03:39 Which will take you directly to the Adobe help for this effect.
03:42 So if you're not familiar with any of the options within any of the effects in
03:46 Adobe Audition, just click this button, and you're going to find really easy to
03:50 understand instructions. Now, one thing to note is, this is a
03:53 special effect, and I've added it to my track, because that's what I had selected.
03:58 Here in my Effects rack, under Track Effects I've got the Loudness Radar.
04:02 Which means I'm only measuring the level for this one track, not for the entire
04:08 multi-track session. If I want to conduct this analysis for
04:11 the whole multi-track, it's very easy. I'm just going to select this and hit the
04:14 Delete key, get rid of it. If I scroll down to the bottom of my
04:18 multi-track session, here's my master track, which is the overall level.
04:22 From my entire session go to Effects > Special > Loudness Radar Meter and now
04:29 I'm monitoring the level for the entire session.
04:32 Again, this is going to give me exactly the same level as before because I've
04:35 (MUSIC) only got one piece of audio in the session.
04:37 But you get the idea, this is where you need to put the effect if you're going to
04:41 monitor the level for your whole session. Coincidentally, if I scroll up here and
04:47 double-click on this clip to take it into the Waveform Editor.
04:51 I still have access to the Loudness Radar Meter and I have it under the Effects rack.
04:57 It really is treated exactly like any other kind of effect.
05:00 So whatever way works best for you, if you want to use this feature.
05:05 Just access it in any part of the interface.
05:07 So that's working with a Loudness Radar Meter to assess loudness in Adobe Audition.
05:13
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Grouping clips
00:00 If you're working with a relatively complex multi-track session in Audition,
00:05 you may decide it's helpful to group clips together so they move en masse
00:10 within your multi-track. So, here for example, I've got a series
00:14 of clips and let's just say I decide that it's going to be helpful to just always
00:18 keep them together. They're a combined set of layers of sound
00:22 that just makes a piece of my music. I'm going to click and drag to lasso
00:26 across these, important thing to note is that I'm selecting these as well as
00:30 making a time selection. I'm going to right click on any of them.
00:34 And under Groups, I'm going to choose Group Clips.
00:37 Now, I just want to draw your attention to a couple of the other options on this menu.
00:42 First of all, we've got Group Clips and Ungroup Selected Clips.
00:46 That's pretty straight forward. We also have Suspend Groups which is a
00:50 way of temporarily allowing you to change the relative positions of those clips,
00:55 and also to remove specific clips from the group.
00:58 So let's run through these options. First of all, I'm going to group the
01:01 clips, they've taken on a color based on the labels in my preferences.
01:05 And now, I'm going to click and drag and move them.
01:08 And you see they all just move together as one group.
01:11 Notice that while clips are grouped, if I just zoom a little bit so I've got my
01:15 handles, as they're called, these little triangles at the ends of the clips.
01:19 Notice if I click and drag. The clips that have their ends lined up
01:23 all move together, but the ones that are not lined up don't.
01:27 Until, the line comes back and back and back and now they start moving together.
01:32 And you see now they're joined, because the line has crossed.
01:35 And if I keep going and keep going, now I've taken that last clip at the top.
01:39 So, notice also that I'm extending that clip at the top beyond its original duration.
01:45 Up to the original maximum duration of the clip that I'm trimming.
01:49 So I've added some silence on the end of this clip.
01:52 Notice that now these are all locked together and they all move as one.
01:56 And I'll just undo this for a second to go back to the way we were.
02:00 In fact, how many undos do I need to go to?
02:03 Well, I'm just going to resize this panel.
02:05 My history panel. And take a look at the bottom of the list.
02:09 Trim, trim, move. Here we go.
02:11 I want to go back to group. So this is the point at which the clips
02:14 were originally grouped. And you can see I've got 36 levels of
02:18 undo here available in my history panel. And let's say I decide that the sync is
02:23 out for one of these pieces of audio. Well, I can, if I want to, right click,
02:28 Groups > Suspend Groups, Shift+Ctrl+G, or Cmd+Shift+G if you're on a Mac.
02:37 And now I can deselect and I can move individual parts of this wherever I want.
02:43 Now, this is kind of moving on its own and it's not snapping to the edge of the
02:47 clip because I've got snapping turned off at the top of the editor.
02:51 So I'm going to turn that on. And now as I drag this it's going to snap
02:55 perfectly into position for me so the strings are still in sync.
02:59 My left and right strings that is and the rest of my audio remains where it is.
03:02 If I now right click again, go back to Groups, turn off Suspend Groups, deselect
03:10 and now they're back to being connected. Now let's say I realize that these
03:14 strings bits of audio are really nothing to do with the rest of the group and I
03:18 want to remove them from the group. Well, I can right click on that clip.
03:23 I can choose Groups > Remove Focus Clip from Group and the same thing here for
03:29 this one. There we go.
03:31 So now these are independent. They're not connected to the group, but
03:35 the group remains. So this is how to add and adapt and
03:39 change and modify, but also to temporarily suspend groups in Adobe Audition.
03:46
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Stretching time
00:00 Changing the playback speed of clips in a multitrack session in Audition is called stretching.
00:06 I've got a couple of clips set up here, one just some vocals and the other is
00:10 some drums, and I've dropped the master volume a little bit.
00:13 So, it's not too overwhelmingly loud, and if I play this back you can hear they're
00:18 perfectly synchronized at the moment. (MUSIC).
00:19 If I want to change the playback speed, I can do this for an individual clip by
00:27 selecting it and going to the Properties panel.
00:29 And then, just scrolling down and choosing the Stretch category, I'm just
00:33 expanding it here, I've got all the options.
00:36 Or. if I want to I can do it for Multiple
00:39 Clips and that's what I want to do on this occasion.
00:41 I'm going to select both of these. And now, my Properties panel is showing
00:45 me Multiple Clips. So, within my stretch settings I can
00:49 choose between a Realtime mode or a Rendered High Quality one.
00:52 Some of the advanced options are not available unless you switch to the
00:57 rendered High Quality Option, but let's start with Realtime.
01:00 And now, I can choose if I'm working with Monophonic, Polyphonic, or Varispeed content.
01:06 Audition will process Monophonic audio faster than Polyphonic.
01:11 And then, we might as well go for Polyphonic here just to get the result.
01:15 Now, that I've set this, I've got a couple of options to define whether I'm
01:20 going to adjust the duration or to stretch it as a percentage.
01:23 And separately, I've got pitch control. Now, notice at the top of my multi-track
01:28 session, I've got Global clip stretching turned on.
01:31 And because I have, I've got these white triangles visible at the top and bottom
01:36 of my clips. In fact, if I deselect, you can see
01:39 because I've also got my snapping turned on.
01:41 I could always just click and drag and click and drag.
01:45 And if I now go back, in fact let's select both of these.
01:48 You can see both of these on our set to 150% stretch, that's a pretty lucky
01:53 percent adjustment. The great thing about working with
01:56 multiple clips in this way, if i just deselect is, of course, everything stays
02:00 in sync. (MUSIC).
02:01 Okay, it's not bad quality considering this is a Realtime effect working with
02:10 multiple voices. I've kept the pitch the same, and it
02:15 sounds okay. Down to the bottom, I've got some
02:18 controls to define how sensitive Audition is to changes in the audio, and what
02:23 duration to measure, what block size, if you like, when it's conducting its analysis.
02:28 I can also set this to a Rendered version.
02:31 You can see, it does take a little bit of time.
02:34 But now, I've got a precision factor, I could use high, medium or low, and so on.
02:37 And in fact, if I set this type to Monophonic, which is what you're going to
02:42 use when you're working with vocal media. I've got this option to Preserve Formants.
02:47 I suppose you could say this is a try harder tick box, which means Audition's
02:51 going to look out for adjustments to pitch and timbre.
02:54 It just maintains better realism when you're working with vocals.
02:58 Because we're particularly sensitive to natural or unnatural vocals.
03:02 So again, if I deselect, you'll notice now I've made a stretch adjustment, I'm
03:05 getting a little icon in the bottom left hand corner in each of these clips that
03:09 tells me that there's a time adjustment and I'm now running at 150%.
03:13 That means that it's 50% slower than it was before, 50% longer.
03:18 So again, if you want to adjust the playback speed of any clips inside the
03:23 multitrack session you're working on, you actually do it under the Properties panel.
03:27 Notice here, in my panel, I've got rather too many tabs available.
03:32 And because there isn't room to show all of them, you see the word Properties is
03:35 going off the edge of the frame there, I get a little navigator at the top.
03:39 If I click and drag this over. I can navigate between multiple tabs that
03:43 I have open. So again, it's under the properties
03:45 panel, if you want to make changes to the stretch, to the playback speed of your
03:49 clips, in a multitrack session in audition.
03:52
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Overlapping clips
00:00 When working with a complex, multi-track session, it's quite common to
00:04 accidentally or intentionally overlap clips.
00:08 And there are a couple of different ways of managing this, and I'd like to just
00:11 take a moment to walk you through. First of all, there's a couple of
00:14 preferences to check out. So here under my Preferences, Edit Preferences.
00:18 This is the Audition Preferences menu on MAC OS.
00:21 Under the Multi-track Clips option, I've got these two options, Automatically
00:25 Crossfade Overlapping clips and Play Overlapped portions of clips.
00:29 So let's take a look at this with the default option first of all.
00:31 I'm going to solo this track and I'm going to grab the strings and lay it over
00:36 the top of the vocals. And you'll notice that automatically,
00:40 depending on where I drop this, Audition is putting in a Crossfade between the
00:44 two, and this means that if I hit Play with the space bar.
00:49 (MUSIC). That's pretty slow isn't it.
00:53 Let me move this a little bit closer so you can hear it more clearly.
01:00 (MUSIC). So, you get the idea.
01:03 A Crossfade is being put in automatically.
01:05 And in fact if I click on one or other clip they come to the foreground and I
01:10 can work on them independently. So far so good.
01:13 If I undo this, I'm just going to press Ctrl or Cmd+Z a couple of times, and I'm
01:17 going to go back to my Preferences > Multi-Track clips.
01:20 I'm going to turn off the Automatically Crossfade Overlapping Clips option and
01:25 I'm not going to turn on Play Overlapped portions of clips.
01:29 So I'll say OK, and I'll put the clip back on top.
01:32 Now you'll notice once again, I can specify which clip is in the foreground
01:36 by selecting it. Look what happens when I press Play here.
01:40 In fact, let me Zoom in a little bit, I'm pressing the Plus key at the top of my
01:43 keyboard, and just have a listen. (MUSIC).
01:48 You see there? It cuts over to the strings.
01:50 Now, if I just select the vocals. And you can see it comes to the foreground.
01:55 And I'll just trim back the end of this a little so it's a bit faster.
01:59 Now I'm going to press Play again. (MUSIC).
02:06 And then we're cutting to the strings. So, the clip in the foreground is the one
02:11 that is heard, unless we go back into our Preferences, back into Multi-track clips,
02:18 turn on Play Overlapped portions of clips, click OK and now we get both.
02:25 (MUSIC). Now, personally, I would not work this way.
02:27 I wouldn't have hidden parts of my media that are still contributing to the mix.
02:32 I'd want to keep the files on separate tracks.
02:35 Let me just Zoom Out a little bit here. Just undo a couple of times and bring
02:39 that back to where it was. But it might happen.
02:41 And now you know that under the Edit Menu, under Preferences, Multi-track
02:45 Clips, we have these options to control what's going to be done to your clips
02:50 when they overlap in the session.
02:52
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Adding fades to multiple clips
00:00 Very often within a multi track session, you're going to want to fade up and fade
00:04 down the beginnings or ends of your clips.
00:07 And that's very easy to do, once you've selected a clip.
00:10 But I just want to bring to your attention here, first of all, I've got my
00:14 global clip stretching turned on, which means that if I click on the little
00:17 triangles at the top of my clips, I'm going to change the playback speed.
00:21 I'm just going to turn that off to make my interface a little bit cleaner.
00:24 Secondly, you notice I've got this little fade in control, and if I click and drag
00:30 this, a fade is added to the clip, but what if I've got two clips that I want to
00:35 make an adjustment to, I'll just undo that.
00:38 I'm going to lasso to select these two. And now, it's pretty difficult to see,
00:42 but I've still got those little handles. I'm going to click and drag.
00:45 And now both of these are getting a fade in.
00:47 So far so good and of course it'll be exactly the same if I navigate over and
00:52 adjust the end but what if I've got multiple clips?
00:56 What if they're completely separate and not lined up to begin with.
00:59 So I'll just undo, control z or command z, and I'm going to lasso all four of these.
01:04 And now look what happens when I click and drag.
01:07 Nothing happens to the end of these other two clips.
01:12 And why is that? Well, take a look at this.
01:15 If I just keep dragging, I'm going to pull this little control over and
01:20 actually, it's kind of difficult to get. There's my pan.
01:22 There's my volume and up there's the fade control.
01:26 Maybe if I just zoom a little bit more. So I'm increasing the the height of my tracks.
01:30 This is going to separate out that little pale icon from these rubber bands, if you like.
01:35 These envelopes on my clips. So now, I'm going to click and drag and
01:39 I'm going to pull over. And as it overlaps, as this control
01:43 overlaps the ends of the other clips. They extend to match the same point in time.
01:49 So you can see what's happening here is, these clips will interact or rather the
01:54 controls will interact but only as far as they overlap and that makes pretty good
01:59 sense to me because you want the fades that you apply to be based on the
02:04 position within the overall mix rather than based on the relative positions of
02:09 the clips. So just so you know if I go over to the beginning.
02:13 I can have the same experience. I can drag and now if I pull over this
02:18 fade and keep going and keep going and it's grabbed it.
02:21 You see there. Now that the end of that fade has matched
02:23 the end of the existing fade on those other clip.
02:29 It's hooked onto it and it's now repositioning all as a group.
02:34 So that's applying fades to multiple clips.
02:37 At the same time, in the multi-track editor in Adobe Audition.
02:41
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Applying track-based equalization
00:00 Working with EQ, or equalization, is such a standard thing to do that Audition has
00:06 a built-in EQ control for every track in your multi-track session.
00:11 If I click at the top here of my track headers on the EQ button, this is
00:16 going to take me to the EQ controls. And I'll just pull this out a little bit
00:19 so we can see this a little more clearly. Again the top and bottom of this track
00:23 header haven't changed, it's just this central section.
00:25 And I'm going to solo this vox track, just so we can hear the results very clearly.
00:30 Essentially I've got an on and an off. If I say on I can't really do anything to
00:35 this it's just a line to indicate what's going on but if I click on the little pen
00:39 here the EQ editor window, it's going to take up a lot of my screen space with
00:44 this new parametric EQ display. So I've got some presets in place
00:49 already, you can see reset, there's a low pass, high pass and so on.
00:53 But let's just start with the default. Over on the left I've got the master gain.
00:57 So this is another way of adjusting the gain or the amplitude for the entire track.
01:03 Separately to that I've got this line running across the center of the graph.
01:07 And on the right I've got decibels. Zero DB is the original unmodified
01:12 amplitude I can go up to. Wow, what is that?
01:14 As high as, is that plus 50, yeah, plus 48 DB?
01:18 I'll just pull that back down again or I can go down effectively to, well, minus
01:23 48, here we are. So now on the bottom edge of this graph
01:29 I've got a frequency range starting with very, very low frequency on the left and
01:35 going up to 20K over on the right. In fact, it's going just slightly over.
01:40 And this works a little bit like an envelope for amplitude, but what we're
01:44 going to do, is adjust the amplitude for different frequencies, and because of the
01:50 line joining these dots together, each dot is a control point, there we go,
01:55 Audition is going to create a very natural curve between one frequency and another.
01:59 Now I'll just pull this over a little bit so I can just access my time ruler.
02:04 And start to play this. And you can listen to the results.
02:07 Each of the control points in this graph is represented by a bunch of numbers at
02:12 the bottom. And you can use the numbers if you want to.
02:14 You can click and drag. You can click and type just as you would
02:17 in other parts of the interface. I can specify the precise frequency.
02:21 How much gain I want to apply. Here, I'm adjusting my number one.
02:25 And also I can adjust queue. And queue is the width, the shape if your
02:30 like, as this line moves through that control point.
02:34 If I click and drag this, you'll see exactly what I mean.
02:36 It's very, very straight forward, very flat, very, very sharp.
02:41 Also, I can turn on or off individual control points.
02:44 So, if I turn this one off, number one disappears, and it comes back on again.
02:49 Over on the left here, I can specify a high-pass filter.
02:52 Which means everything above a certain frequency is heard and below that it just
02:56 drops off to silence. You can see that as my high-pass.
03:00 And I can do a low-pass filter. That means below a certain frequency you
03:03 can hear the audio. And otherwise it drops off to silence.
03:07 Again, I can turn that off and on. Down here, under the Constant category.
03:11 I can choose queue or width, which really just toggles this control here between
03:17 the information being displayed as a number of Hertz, a number of frequency
03:20 ranges, or as a queue number. These are both just going to achieve the
03:24 same thing. Ultra Quiet is a try harder tick box.
03:27 It just means that Audition will do a better job of giving you a clean result,
03:31 but it'll take more processing. The range is pretty self explanatory.
03:35 You can see that's changing the DB scale. And here I've got a control.
03:39 If I just pull these over a little bit so you can see.
03:43 I've got a control for the highest and the lowest control points.
03:46 And you can see it just shifts the shape of the curve.
03:49 You see that? It's kind of flat or more linear.
03:53 Let's turn that. And you can see the difference.
03:58 So, it's just giving you a more linear line.
04:00 So, if I'm happy with this, let me just try playing it.
04:05 (MUSIC) And you can very, very clearly hear that I'm reshaping the audio.
04:11 In this case, in a really awful way. Now this filter effect, which I'll just
04:28 close down, leaves behind a trace so you can see on the track the adjustment that
04:33 you've made, which is brilliant. And it's actually exactly the same effect
04:37 as the parametric equalizer, that is under the Filter and EQ category of effects.
04:43 Under Parametric Equalizer, there it is. And this is an effect then that we can
04:46 apply to our effects rack or to a clip in the waveform editor.
04:53 So that's applying track-based equalization.
04:54 Something that you can do to every track just as standard in the Adobe Audition
05:00 multi-track editor.
05:02
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Exploring your audio with the Frequency Analysis panel
00:00 If you're working on music composition, you might want to know which frequencies
00:04 are being used by different instruments. How much of the air is filled already and
00:09 where you have some gaps. And there's a panel just for that, that
00:13 you can use in the Multitrack Editor. So if I go to the Window menu, bring up
00:19 the Frequency Analysis panel. Let's just take a look at the controls.
00:23 Right now I've got a session open where I've soloed just the vocals, and if I
00:28 press Play, I'm just going to press the space bar here, (MUSIC) right away we get
00:32 this indication of what's going on. I'm just going to press the Stop button
00:36 here, I'm pressing the space button. Let's take a look at what we've got.
00:39 On the right is my DB, my decibel scale, along the bottom is my frequencies, with
00:44 low frequencies on the left and high frequencies on the right.
00:47 I can display this as lines or as an area or as bars, I prefer lines.
00:52 I can choose if I'm going to have the left or the right channel, or if I'm
00:57 going to average the two. Under my advanced settings I can specify
01:02 the Fast Fourier Transform size, so that's the pieces of audio that are
01:05 going to be measured. The chunks, if you like.
01:07 And we've got a couple of different algorithms for measuring that level.
01:12 Now, if I have the advanced controls displayed, and I hover the mouse anywhere
01:18 over this frequency graph. You can see I'm getting specific values
01:22 down here. To tell me exactly what's going on with
01:25 different parts of the audio. I can also set my scale to logarithmic,
01:29 each to their own. I tend to prefer linear for this work,
01:32 but you can see this expands the lower frequencies.
01:34 There's more emphasis here on where the energy is in the audio.
01:38 So back in linear, if I want to I can click and hold a particular line.
01:43 And now let's compare this to another instrument.
01:46 I'm just going to pull this down. I'm going to turn off soloing the vocals.
01:49 And let's turn on soloing our strings instead.
01:53 Now I'm going to press Play again. (MUSIC) There's our strings.
01:58 I'll just press Stop. Turn on the number two.
02:02 And now I've got two lines here, indicating different instruments.
02:06 Let's see what else I have here. How about the keyboard?
02:09 So let's turn off soloing for the strings.
02:14 Let's bring up the keys, let's have a listen to that.
02:17 (MUSIC) And let's take a little hold print of that too.
02:22 So now I'm getting an overall shape. Now of course if I want to I could just
02:27 turn off soloing altogether and have all of the audio play.
02:34 (MUSIC). And you can see, you've got the overall
02:36 shape for this particular session. So the frequency analysis panel is giving
02:41 you very precise information about amplitude at different frequencies.
02:45 And I can see here. Well, there's vocals and so on.
02:48 There's quite a lot of energy there. Quite a lot of level in the lower
02:52 frequencies, which is to be expected. That's where the vocals are.
02:54 Round about the 1 kilohertz, 3 to 500 hertz for most of the energy in the vocals.
02:59 Which is the focus of this session. But I can see that in the higher
03:03 frequencies, there's definitely some room there.
03:05 So if I wanted to add an instrument to throw in maybe an extra melody.
03:10 I could probably do so in this region. So that's the Frequency Analysis panel in
03:14 Adobe Audition.
03:15
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10. Multitrack Special Effects
Comparing track-based and clip-based effects
00:00 When working with special effects in the multitrack editor you have two ways of
00:05 approaching where you put those effects. You can either put them on individual
00:09 clip segments, or you can put them on a track.
00:13 If I turn on the track effects display here, you see I've got up to 16 effects
00:18 on the list. Now you can access both of these options
00:21 by going to the effects rack, and you'll notice that we've got clip effects and
00:25 track effects, and I can toggle between them.
00:27 It looks pretty similar when you're in one mode or the other, but you'll notice
00:31 at the top I've got the name of the thing I'm going to apply the effect to.
00:35 In terms of the results that you get, its pretty similar, but it's a lot less
00:40 clicking if you use a track to apply your effects rather than each clip.
00:45 And just to give you an example here's a clip, this is just a load of vocals that
00:48 I have on the track here. I can go to my effects rack with the clip
00:52 effect selected, and maybe I'll take something really simple like the
00:55 parametric equalizer. Okay, there it is, and then I choose the
00:59 next one, and hm, okay, let's go in again and okay, now I'm doing this manually.
01:06 I could create a preset. I could make this into a favorite that
01:11 I'm going to apply in the Waver form view.
01:13 But you can pretty quickly see just how much clicking is involved.
01:18 In this process. I won't bother playing it because it's
01:21 going to sound pretty awful. But compare that to this option.
01:24 I'm going to go to track two. And on my track two, I'm going to click
01:28 to Track Effects. So I'll just deselect that.
01:31 Select track two. You see it's a very subtly lighter gray,
01:34 but it is selected. I'll go once to my parametric EQ, do my
01:40 amazing audio adjustment, and I'm done. Now, just to draw you attention to this
01:45 as well, you'll notice that on my effects rack, I've got my track to effects.
01:50 There's the parametric equalizer. Here it is again on the track header itself.
01:55 If I got my effects displayed. And in fact if I go to the mixer.
02:00 Here's my track two, and I'm just going to need to expand and collapse
02:04 things a little bit to have enough room to show you.
02:06 So I'm just using these disclosure triangles to make a bit more space.
02:09 But there it is again, there's my Parametric Equalizer.
02:13 And in fact this really is the same list as this one over here.
02:17 We do need to be clear about this distinction between clip and track based effects.
02:21 All of the effects that you apply in the multitrack session editor are nondestructive.
02:26 That means you're not doing anything to your original audio files.
02:30 Not so if you're in the WAV form view. Where changes you make are only really
02:34 finely applied. When you click the Apply button in the
02:37 effects rack. And then they're written to the file.
02:39 So it's kind of good to work in the multitrack editor.
02:42 And not have to worry about those permanent changes.
02:45 But you will find that sometimes the amount of work the machine needs to do to
02:49 playback those effects in real time is too much.
02:52 And that's where this little lightning bolt button comes in.
02:55 The pre-render track option. Now, I'm going to click this.
02:58 But before I do, I just want to draw your attention to this area in the track
03:02 header for track two. Just watch that very carefully as I click
03:05 this button. There.
03:06 Now it was pretty subtle, but there's a tiny little clock.
03:10 And what happens is Audition will render any effects that I've applied to the
03:14 track into a temporary file. Entering playback its the temporary file
03:18 that's used, rather than the original files plus the real time effects.
03:23 The effect of that is, that when you play back, Audition is actually just playing a
03:27 single file. It doesn't have to play back the original
03:31 audio clips, plus work out all of those calculations for your effects.
03:34 Now right now, I'm just using a parametric equalizer, which is pretty
03:37 easy for the machine to play back. The convolution reverb effect is pretty
03:42 cpu intensive. And it'll take a little while for the
03:45 machine to render the track if I put this on.
03:48 Let's add this. I'll just use the default settings.
03:51 That's okay. See the clock?
03:53 See how much slower that is. And what we're seeing here is the work
03:56 being done in the background. By this machine.
03:59 If I turn off this pre-render track option, yes I can play this effect back
04:04 and in fact I'm on a powerful machine, so it's probably going to be okay.
04:07 But at least you have this option to pre-render if you're on a lower power machine.
04:12 While we're here, on this panel, notice as well at the bottom.
04:15 If I am in the track effects mode I've got a pre-fader and post-fader option.
04:20 This is referring to the mixer fader amplitude control, which is actually the
04:25 same as this volume control per track. Some effects are going to give you
04:29 different results depending on whether they are before or after the amplitude
04:33 adjustment that you've made. If you've made.
04:35 So you've got this option here as well. In fact that option is doubled up in the
04:40 mixer too right up here next to the effects.
04:43 I can switch the mode there as well. You can see that updates across the screen.
04:48 So that's just a quick comparison of working clip by clip on your effects or
04:53 working with your tracks.
04:55
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Applying reverb or delay
00:00 It's very likely that at some point you're going to want to add some Reverb
00:04 or a Delay effect to your audio. And let's just start out by defining the
00:08 difference between these two effects. A Delay just repeats the audio multiple
00:13 times, usually trailing off into silence. A Reverb can introduce quite naturalistic
00:18 environmental factors like surface reflection and the size of the room and
00:23 that kind of thing. It creates a virtual environment.
00:26 Let's start out by looking at a simple Delay effect and then switch to a Reverb.
00:30 Here I've got some vocals, (MUSIC), I'm working with my Effects Rack set to the
00:37 Track Effects Mode. So, whatever I do is going to apply to
00:40 the whole track. So I'm going to go to my Effects menu and
00:43 I'm going to choose Delay and Echo and I'm going to choose Analog Delay.
00:47 This is quite a nice delay effect, let's just pull this over a little.
00:51 Remember the Delay Effect, well it is an echo it just repeats the audio in
00:54 different ways. And there's quite a few options here you
00:56 can play with to finesse the result of the echo.
00:59 But if I just play this (MUSIC), you can hear for yourself the changes that are resulting.
01:07 (MUSIC). So now, if for example, I choose one of
01:10 the many presets. Let's go for Jellyphone for example or
01:14 maybe even Call of Kaifu. (MUSIC) Or maybe if we go for something
01:21 like Kenyan Echoes which is actually more subtle than it might seem.
01:30 (MUSIC) Let's just stop that. So, you get the idea.
01:37 Really, it's just repeating the audio and you've got a couple of different modes
01:41 that you can manage whether the original audio is coming out 100%.
01:45 Or if you're just going to get the wet out, which is the affected part out.
01:49 You can control the delay, the feedback. I'll just close this panel and I'm
01:53 going to turn off that analog delay. And I'm going to go to the Effects Menu
01:58 and this time I'm going to choose Reverb and we've got multiple Reverbs, but I'm
02:02 going to choose the Convolution Reverb. And I just want you to hear how subtle
02:06 this is compared to the Delay Effect. So the Delay Effect is turned off.
02:10 And I"m going to play this back (MUSIC), that's the Default Preset which is set
02:19 with the impulse of a Classroom. This is actually modeling the acoustics
02:23 of a specific environment. You see here we've even got a room size
02:27 option, damping for low frequencies and high frequencies and so on, and these
02:31 models are pretty advanced. If I just play this back as well,
02:35 (MUSIC), lets try, A Cold House. Have a listen to this.
02:38 (MUSIC) or even, Bitter Hallway. Have a listen to that (MUSIC), you can
02:52 hear how nuanced and how subtle that is compared to the original if I turn off
02:57 the effect that's what we're working with.
03:03 So, the difference between delay and a Reverb is I suppose a question of
03:08 complexity, but also the nuancing of the model.
03:13 Delay can be great for artistic effects. But if you want to place somebody in the
03:17 theoretical environment, you're going to be playing around with Reverbs.
03:22 So that's, an introduction to the differences between working with Reverbs
03:25 and Delays in Adobe Audition.
03:27
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Adding compression
00:00 Compression is a simple technique where you combine changes to the amplitude of
00:06 your audio. Usually, increases to the amplitude.
00:08 With a limiter that prevents the peaks of your audio going over a certain level.
00:13 The combination of those two adjustments means that the middle range amplitude, if
00:19 you like. The parts of your audio that don't go
00:22 over your limit, they all get louder. But you still stay within the levels that
00:27 you are permitted, either for broadcast or for your ultimate output.
00:31 So, everything seems to get louder, but the peaks are still acceptable.
00:35 I've got this vocal track here in my session.
00:38 And I'm going to go to my Effects menu and I'm going to choose Amplitude and Compression.
00:44 I'm going to choose this pretty simple tube model compressor.
00:48 It's quite nice for doing pleasant warm vocals.
00:51 Let me just pull this over a little bit. And let's just have a listen to this with
00:55 the default settings. (MUSIC).
00:58 Now, if I pause this here with the level set, you can see that we're peaking
01:03 around about minus 15, 17, maybe 18 db. And that's partly because I've brought
01:08 the level down in the master. You can see that I've set this to minus 8
01:12 db, just so that you can hear me reasonably well while this is playing back.
01:16 Now, inside the controls of this compressor, you can see on the left we've
01:20 got our level and on the right we've got the amount of attenuation that's being applied.
01:24 The amount this audio level is being reduced.
01:27 So, if I playback again, you can see that with default settings, the threshold is
01:31 set to 0 db, so we're not reducing the level at all.
01:35 If I pull this threshold down (MUSIC), and then adjust the ratio, there we go.
01:46 So now, what we've got is my threshold is really pretty low.
01:52 It's about -30 dB, or minus 28 dB I suppose.
01:56 (MUSIC). And this red line is indicating how much
02:04 of the audio is being dropped because of this adjustment.
02:08 I can also click and drag here, or click and type to increase the gain.
02:12 So, I'm now applying gain to boost to the amplitude on the one hand, just in the
02:17 gap in the music there. And on the other, we're setting this
02:20 pretty low threshold to stop the audio going over the level we want.
02:25 The ratio is, if you like the amplification or the amount of reduction
02:29 that is being applied once things go over our threshold.
02:33 I was going to say over 0 db, but it's over minus 28.
02:36 The attack is the speed of the adjustment.
02:38 And the release is how long it's going to take to let go.
02:41 Which might seem like a rather complex bit of controls.
02:43 But if you play with this, you'll soon work out what does what.
02:46 Now, if I go for a preset here, maybe just go for vocal booster.
02:51 You can see these are pretty reasonable settings and you can hear right away.
02:55 (MUSIC). It's just got a bit more punch.
02:59 I can do things like a Voice Leveler which will just smooth out the audio.
03:03 (MUSIC). And you can see there's quite a few,
03:05 there's a Voice Thickener. And again, the Voice Thickener, you can
03:11 see is increasing the gain by 12 dB which is quite a lot.
03:15 At the same setting the threshold to minus 25.
03:17 That ratio of 4 to 1 means that quite a lot of audio is being cut.
03:22 Let's just stop that. Now, I'm not afraid to own up and admit
03:25 that for ages I had trouble understanding what compression was.
03:29 Because in my head the word compress means to make something smaller and
03:32 actually that's not really whats going on here.
03:34 Remember, we're amplifying the audio at the same time as setting a limit to the
03:40 maximum volume that's permitted. The result is, that those middle range
03:44 amplitudes get louder, but the peaks are still acceptable.
03:48 And there are other compression effects available.
03:51 You can see here, we've got quite a lot. We've got a Speech Volume Leveler, which
03:55 is, really, just a pretty simple interface.
03:58 This filter is particularly good if you're working with dialogue, for example.
04:02 And under the advance settings we can turn on a Compressor which will maintain
04:06 a certain level and a Noise Gate. And a Noise Gate just means Below a
04:09 certain amplitude the audio will be cut to silence.
04:13 And again, these presets here, medium, soft, and strong, and so on.
04:17 And you can play with those. So, there are quite a few different
04:20 compression options. And you may find you get better or worse results.
04:23 There's also some very good third party VST plug-in compressors available that
04:27 will work with Audition. Take note though, when you're
04:30 experimenting with effects as I am just now, that each time you open an effect
04:35 you are adding it to the list in the Effects Rack.
04:38 I've now, without intending to, added two effects to the list.
04:42 So, I can select one of these and hit the Delete key.
04:44 And if I want to change an effect on the list for a different one, rather than
04:48 going to the Effects menu, I can click on this little triangle and choose an
04:52 alternative effect from the list. In any case, that's adding compression to
04:57 your audio in Adobe audition.
04:59
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Using presets and favorites
00:00 You have probably noticed in each of the special effect interfaces, there's a
00:05 little button to make a preset. If I just double-click on this tube
00:08 compressor, I've got some settings on here that are pretty close to one of the
00:12 default ones. But over on the right I've got a little
00:14 button to save these settings as a preset and a trash can icon to delete a preset effect.
00:20 So if I Save this as Amazing Compression, there we go.
00:24 So now, of course, if I ever play this effect again, let's just take it from
00:29 this menu. Now I've got Amazing Compression as an option.
00:33 So that applies in all of the effects that are inside of Audition by default,
00:38 and, very commonly, you'll find that with that party VST plugins.
00:41 You've got a similar kind of option. But inside the effects rack, I have a
00:46 similar button. Now, if I combine a couple of effects
00:49 here, let me go for some really simple ones.
00:51 So, I'll just get Parametric EQ, and I'll do some incredible EQ work.
00:55 There we go, fantastic piece of EQ. So now I've got compressor and some EQ,
00:59 and remember, the order in which effects are listed in this Effects rack is the
01:04 order in which they're applied. And you can change that easily enough by
01:07 dragging them up and down the list. And maybe I'll just run my audio a little
01:11 bit more, by going for the Pitch Shifter, and dropping this audio down by a semi
01:16 tone or 2, there we go. So I have 3 effects in here.
01:19 And if I want to I can click the button and call this Amazing Rack Effect preset.
01:26 So there we are, that's now under my preset.
01:28 And in fact there is quite a long list of presets included or ready with your
01:34 installation of Adobe Audition. And some of these are pretty nice.
01:38 We've got far away source, for example, notice we've got a warning here because
01:42 the Reverb effect is CPU intensive, that's okay.
01:45 And, let me just resize this a little, get rid of those extra controls.
01:52 I just have a little listen to this. (MUSIC).
02:00 So, there's actually quite a lot already installed with the system.
02:03 But you'll also notice, way over on the right here, we've got this Save Current
02:08 Effects Rack as Favorite option. So we've got our presets.
02:12 We've also got Favorites. So if I go to my Window menu and I choose
02:16 Favorites you'll see that we've got a whole list of items here that are kind of
02:21 preset effects. But they're in their own panel.
02:23 So I'm going to click on here and I'm going to say this is a Favorite and let's
02:27 call this Wonder Sound. And if we now look at our Favorites
02:31 Panel, there is Wonder Sound, so maybe if I go back to my files, go to my Media Browser.
02:38 Let's pick up this millionaire voice instead, I think it is this item here.
02:45 Yup, that'll do. Let's go to our multi track.
02:47 Let's pull that down onto a track as well.
02:50 Let's select that track, go to our Favorites, and then here's this Wonder
02:54 Sound item. I want to apply this shortcut Favorite
02:58 but, now wait a minute, I can't do it. I've got no play button I can click on here.
03:02 I've got a trashcan to delete things, I've got a Manual Adjust option, so I can
03:06 click and change the order of these, that's fair enough.
03:09 And then over on the right I've got a grab handle a little bit like the one in
03:13 the waveform editor to display the spectral display.
03:17 And here we go, if I select one of these items, now I've got a list of actions
03:22 that are performed. If I scroll down to our Wonder Sound,
03:24 there it is. I've got the effects right that needs to
03:26 be set up. But why can't I apply this?
03:30 And the reason is that the Favorites Panel is for working in the Waveform display.
03:34 If I double click to open up this vocal, and now go to my Wonder sound Preset.
03:42 Let me just open this up a bit and go back to my effects rack.
03:46 Now if I click on the Play button here to run the selected Favorite.
03:50 it's going to take a moment because it's quite a long piece of audio but, there
03:56 is, it's done. Now if I Play this (MUSIC), so now what
04:03 we've got is a set of favorites that we can assign to audio in its own panel.
04:09 Independently of the Effects Rack. And what really makes this interesting is
04:12 this heading here, Shortcut. Now if I go to the Edit menu and I choose
04:17 Keyboard Shortcuts, this is going to be under the Audition menu on Macro S.
04:21 You'll notice that I have a Favorites category.
04:24 And if I expand that and scroll down we now have Wonder Sound as one of the options.
04:31 And I can add a keyboard shortcut to that, just click Add.
04:33 Put in the shortcut you want. Let's just come out of there, and I can
04:37 therefore assign these actions which could be, as you can see from the list.
04:42 Normalizing, or moving 60 Hertz hum, or any change that I've made manually.
04:47 Put that onto a keyboard shortcut and apply it to a whole series of audio files
04:53 very very quickly. So, that's adding presets, both to
04:56 Individual Effects and to your Effects Rack.
04:59 And creating favorites from them that you can work with multiple times in the future.
05:04
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Using the mixer for track-level automation
00:00 As well as manually adding control points to a rubber band here to create an
00:06 envelope, adding key frames, as it were, to this line.
00:09 You can also use the Audio Mixer to ride the audio and create key frames on the fly.
00:14 Now, just to demonstrate this, I'm going to pull this mixer over.
00:18 And I'm just going to resize the display a little bit.
00:21 So, you can see a little better what's going on.
00:23 I'm going to rename this track, Vocals. So, we can see here in the Audio Mixer
00:29 we've got those Vocals set up. And I'll just pull the Play Head through
00:33 a little bit, so we're part way through it.
00:35 I've got this set to the Read mode. Notice that if I change this to any of
00:40 the other modes, it updates on this track in the Audio Mixer.
00:43 I can probably just pull this over a little as well.
00:46 I'm just resizing. So, the Off mode means that, well, let me
00:50 show you. If I put this to Read, and I'm going to
00:53 really make some dramatic changes to the level here.
00:56 You can see as I scrub through, the fader is moving.
01:01 If I set this to Off, the fader does not move.
01:04 And this means that the level will stay at whatever level it's on, regardless of
01:10 the existence of adjustments to the envelope.
01:13 So, Read is the default mode, and that makes this line do stuff.
01:17 But then, we have these addition options, Write, Latch, and Touch.
01:21 And I suppose we could work with these in order.
01:24 If we start with Write mode, and notice I can change this over on the Mixer as
01:28 well, it makes no difference. Now, as this is playing, I can grab the
01:32 fader and make adjustments, and new key frames are going to be written as we go.
01:36 So lets try that. I'm going to press the space bar to play,
01:39 and I'm now dragging this up and down, and adding some key frames.
01:45 You'll notice that they don't appear until after I press stop.
01:50 And now, look at that. I'm going to just zoom in a bit.
01:53 I have many key frames. And frankly, it's probably more key
01:57 frames than could possibly be useful. But if I go into my Edit > Preferences >
02:04 Mulitrack options. This will be under the Audition Menu in
02:08 Mac OS. You'll notice that under key frame
02:10 automation, I've got this option, minimum time interval thinning.
02:14 And at the moment, it's set to 30 milliseconds, which is a very very small
02:19 amount of time. If I increase this to something like
02:22 that, a 3rd of a second, 300 milliseconds and click OK.
02:25 Now, if we have another go, we're going to get bigger gaps.
02:29 Now, I'll come to that in a second, before I do, I want to show you these two
02:32 other modes. So, first of all, the Write mode is one
02:35 where whatever happens with the fader, it's going to override existing key
02:40 frames that are on the rubber band. And just to illustrate this again, let me
02:43 press Play again. Notice the fader is not moving.
02:47 I move, I let go, it stays where I leave it.
02:51 I press stop, and look what's happened this time.
02:53 Remember, I increased the distance between the key frames quite dramatically
02:57 in the Preferences. And I've got much more manageable key
03:00 frames here now. Notice also that the beginning of that
03:03 adjustment is a flat level one. That's before I grabbed the fader.
03:07 Then, I've got the movement. And then, when I let go of the fader, and
03:10 before I press stop, there's another flat area.
03:13 So, the Write mode, which is the mode I was on just now, will ignore existing key
03:18 frames completely and just put new ones down.
03:21 If you have a controlled surface set up with Audition, of course, you can do this
03:24 with manual faders connected to your machine.
03:27 I'll come back to that in just a second, but the Touch mode is the opposite.
03:32 It will follow the key frames all the time unless you're holding the fader.
03:36 So again, the Write mode, whether you're holding it or not, the fader writes new keyframes.
03:41 With the Touch mode, you have to be holding it for you to replace the key
03:45 frames that are there. So again, I shall press the space bar,
03:48 notice the fader's moving. I'm going to click and grab it, put some
03:53 new key frames in, let go, and it starts following again.
03:56 When I press the Stop button, or the space bar in this case, you can see I've
04:00 created some new key frames. The Latch mode is halfway between Write
04:06 and Touch mode. In Latch mode, the fader will follow
04:11 existing key frames until you grab the fader, and then it will stay wherever you
04:16 leave it. So again, I'm going to press the space bar.
04:19 There's my fader, moving around with my fantastic audio mix.
04:22 I'm now going to grab it and start making adjustments and where I leave it, it stays.
04:29 Now, when I press the space bar to stop, you can see what's happened.
04:34 I've got the original movement exactly as it was, then the new key frames that I
04:39 just added. And then, it just stays where I leave it.
04:42 These three modes are absolutely universal, you'll find them in pretty
04:47 much, any audio editing application. Again, you need to have this on the Read
04:51 mode by default or this envelope adjustment, this key framing inside your
04:56 session, is not going to have any effect. So, that's working with automation using
05:02 the mixer in Adobe Audition.
05:05
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Saving time with multitrack templates
00:00 As well as making new multi-track sessions manually.
00:04 Either by selecting some clips and throwing them in with the right click command.
00:08 Or by using the New File button. You can also make multi-track sessions
00:12 based on templates. So I've just gone in here into the new
00:16 multi-track session menu and I can give this a name and I can give it a location
00:21 and I suppose I could just browse and put this in here give it a folder, multitrack templates.
00:29 Okay, let's call this multi track templates complete.
00:36 I have all these usual options, but this, this additional menu template.
00:41 And there are quite a few pre built template multi track sessions.
00:45 If I just choose a simple one as an example, or an obvious one.
00:49 Here's Full Rock Band. Now notice when you choose a template
00:52 things like the sample rate bit depth and mastering are all greyed out.
00:55 These are fixed within the template. So I'll say, OK.
00:59 And you can see right away what's happened.
01:01 The metronome is on, I've got a track called, Kick.
01:05 Let me just pull this over a little bit. This is already set up with a snare, low tom.
01:13 Let me just zoom out so you can see this. Multiple tracks that are blank, they're
01:17 empty, they're ready for you to put audio on to.
01:20 And these are all feeding in if I go to my inputs or outputs you can see the
01:25 output for this track is to drums. This is all going to a bus called drums
01:31 and the drums bus is going through to the master which means that the output from
01:36 all of these drums tracks. Is all being funneled through this one
01:39 sub mix right here. If I scroll over on my mixer, there it
01:43 is, drums, and you'll notice that a lot of these have effects already.
01:47 They're also color coded. Now I'm just going to tidy this up a bit
01:51 by pulling the mixer into my multi-track editor frame.
01:55 Let's have a look at our Effects Rack. So here in the Drums Bus, I've already
02:00 got a multi-band compressor and if I open this up, it's been set already with
02:04 compression for multiple frequency ranges.
02:07 Now a multi-band compressor is the same as a regular compressor.
02:10 Except that it applies the compression within specific frequency ranges.
02:15 You see here I've got my lows, mids and highs and my super highs if you like, are
02:20 all broken into their separate compression controls.
02:23 But this is exactly the same as the compression controls for something like
02:26 the tubular compressor. So, let's close that down.
02:30 Let's take a look at some of these other tracks.
02:33 My bass mic is already set. I've got a bass bus as well.
02:38 Guitar and so on, and so on, and so on. And all of this is configured, ready for
02:44 me to put my audio onto it, my vox track. We've even got a vox sub mix which has
02:50 that tube model compressor on it. So the idea is that you build a template
02:55 session that matches the kind of work that you want to do.
02:58 And it's already got the tracks named, and it's got some effects in place and
03:03 it's configured in the right way for your work flow.
03:05 Course, you may never work on two sessions that are the same.
03:09 But if you do, this could be very useful. If you go to the File menu and go to the
03:13 Export option you'll see that one of the export options it export the session as a template.
03:19 The default location is already configured here, I'm on a PC.
03:23 This would be in your user directory in your Library in a Mac OS.
03:27 Give it a name that you can remember and it will pop on the list when you create
03:30 new sessions in the future. So that's working with multi-tract
03:35 templates in Adobe Audition.
03:37
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11. Integration and Output
Sending a sequence from Premiere Pro to Audition
00:00 If you are producing an Edit, in Adobe Premiere Pro and you'd like to send the
00:05 audio from that edit over to Adobe Audition, it's pretty straight forward to do.
00:10 I've got Premiere Pro open on the screen here, and here's Adobe Audition waiting
00:15 in the background. I'm just going to make sure my sequence
00:17 is selected inside of Premier Pro. This is a very simple sequence and I've
00:21 kept it nice and short so the files aren't too big for you to download.
00:25 Now, if I go to the Edit menu and choose Edit in Adobe Audition and choose
00:30 Sequence, this is going to pop up with a standard dialogue.
00:33 I can name the output. This is okay.
00:36 I can browse to where it's going to go and actually I think that directory's
00:40 alright for me. I can choose to take the entire sequence
00:43 or just the work area which could be the in and out marks in your sequence if you
00:48 just want to send a part of it. And look at this, I've got Audio Handles.
00:51 Now, what's going to happen when I click OK, is Premier Pro is going to generate a
00:55 new separate copies of all of the audio used in this sequence.
01:00 And if you're not familiar with video editing a sequence is a little bit like
01:03 multitrack session in Audition. The reason it's going to make copies
01:07 instead of sending over the originals is that work flows in non linear editing
01:12 systems and non destructive. You never make changes to your original
01:16 media files. Thought in post-production audio, it is
01:19 the norm to make changes to the original audio.
01:23 So we have to be a little bit careful about crossing that boundary.
01:27 By sending over perfect copies, we kind of have the best of both worlds.
01:30 But because we're only sending over the part used in the sequence, we might
01:34 want to have some extra media left over. Just to have some leeway Perhaps for
01:38 things like crossfades and sort. So you can specify that extra media and
01:42 it's called a Handle. I can also choose to Export the video,
01:45 which is what I'm going to do. Now this is going to export a relatively
01:49 low resolution video of whatever is on the screen for the duration of the sequence.
01:55 This is incredibly useful, because Audition can allow the support of one
02:00 layer of video when producing a multi-track session.
02:03 And it means effectively you can produce your audio composition to picture.
02:06 Remember this is a flattened output of all of your layers of video.
02:09 So if you got multiple layers with titles and so on It doesn't matter, it's
02:13 going to come through just fine. I've got the option to Render Audio Clip
02:16 Effects, because if I've done any audio work inside of Premier Pro.
02:20 I may want that to be persistent and to come with the audio into Audition.
02:25 Maybe I've got some special effects already.
02:27 Some audio adjustments, and so on. Notice here for example, I've got my Clip
02:31 Volume Metadata. And that means if I've added any
02:34 adjustments over time to audio level, which you can do in Premiere Pro just as
02:38 you can in Audition using envelopes. In Premiere Pro it's called
02:42 Rubber-Banding, it's the same thing, though.
02:44 I can send that over and it'll pop up in Audition, ready for me to make changes to
02:49 if I want. Then, of course, I've got an option to
02:51 Open the result in Audition. So I'm going to click OK.
02:55 This is going to take a moment to prepare the video and to duplicate the audio.
02:59 And here we are now in Audition. Here are our copies of the audio.
03:04 Notice this is called extracted, these NVI0720 and so on, these are the file
03:09 names that are in my Premier Pro sequence.
03:13 Here is the sequence itself importing now as XML, and turned into a Multitrack
03:19 session in Audition, and here the video a rented out AVI.
03:23 If I switch on my Video panel and just resize a little bit, well lets have a
03:28 look and a listen. Its not exactly going to to be audio joy,
03:31 but you get the point. (SOUND).
03:33 So, now I'm in a session, ready to work in Adobe Audition.
03:40 I've got all of my tracks, I can do whatever I like with this audio, and I
03:45 can produce my finely finished sound track.
03:48
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Sending your multitrack session to Premiere Pro
00:00 Let's say you have finish dour work in Adobe Audition as you go about producing
00:06 a multi track mix for a film or television program, whatever.
00:10 You have taken this originally form Premiere Pro, you have worked on it and
00:14 now you want to send it back to Premiere Pro.
00:17 So let's say this is my multi track session and I can tell already that you
00:22 are going to be impressed by my incredible mixing here.
00:25 I've made some wonderful adjustments and I'm ready to send this back to Premier Pro.
00:29 I suppose in the real world I might do a little more work than this but anyway
00:33 I'll hope that you get the gist. Now that I'm here in Adobe Audition I've
00:37 got a couple of options in fact. You know one option is I could just And I
00:42 could choose Export. I could do a multitrack mix down and I
00:46 could then just make a single file and send that over to the editor who is
00:51 working with Premier Pro. And in fact what we're about to do is
00:55 pretty much the same but with a little bit more automation.
00:57 There's nothing wrong with just exporting the session into a high quality audio
01:01 format and giving that to the editor. As long as you've got key sync points
01:05 between your Multitrack session and the original sequence that your editor's
01:11 working on. Well, in that case it makes no difference
01:14 at all which editor they're using. They could be using FCP Media Composer,
01:18 Premiere, doesn't really matter. So, I'm going to go to the Multitrack
01:22 menu instead, and I'm going to choose Export to Adobe Premiere Pro.
01:26 So obviously, this work flow only applies if the editor is using Premiere Pro and,
01:31 in fact, if Premiere Pro is installed on this machine, it's one step better.
01:36 Much of this dialog will be pretty familiar to you.
01:39 We've got a file name. I'm just going to call this Amazing Audio
01:43 Mix, to make it a bit easier to identify. You're going to choose a location.
01:47 I'm pretty happy with that location. It's in my Sending a Session from
01:50 Audition folder and we're going to choose a Sample Rate.
01:54 Now here, by default, I'm getting the sample rate of my session, and that's
01:57 probably fine. But since I happen to know that the audio
02:03 for my Premiere Pro project is 48 kilohertz rather than 44.1.
02:09 We might as well up sample this now and get the better quality form the beginning.
02:13 If I don't do this I know that Premiere Pro is going to need to anyway, and now
02:18 we've got some pretty logical but useful options.
02:21 I can export each individual track as a Stem, and a Stem is just.
02:25 A single piece of audio that begins at the beginning and runs to the end of the
02:29 each track, if there's a pause, if there's any silence, if there's any gaps,
02:33 you would just get silent audio. And you'll end up with one piece of audio
02:36 for each track in your Multitrack session.
02:38 Or, I can export each bus now, I don't have any buses in this Multitrack
02:43 session, so I don't have that option. But I suppose if I was summing the output
02:48 form multiple audio tracks into a bus for each type of audio it could be pretty useful.
02:54 Because then it's each category of audio, you like, has its own stem, and then I
02:58 have this option to mix down the session. Which is what I"m going to choose, to a
03:03 Mono, Stereo, or Fiber One surround sound file...
03:06 Now notice these are tick boxes so I can do all three if I want.
03:09 I'm just going to choose a Stereo file because that's what I'm ultimately going
03:13 to be moderating too in Premiere Pro. And I'm going to leave the tic in the box
03:16 here to open in Adobe Premiere Pro. Now if I just bring Premiere Pro up
03:21 again, you can see here I'm ready and waiting, I've got my sequence open.
03:26 And my Project panel is ready to receive whatever Audition is going to send.
03:31 So lets toggle back over and lets click Export.
03:35 That's pretty fast because remember that all we're producing here is a relatively
03:39 short audio file. My entire session is about maybe 22
03:43 seconds and when I came into Premier Pro which came up on its own automatically.
03:47 I've got this menu that appears, where do you want to copy to?
03:51 This is going to go into the active sequence and by that it means the
03:54 sequence that's open right now, that's just like having a session open in Audition.
03:58 You can see that just like in Audition I've got multiple tracks here.
04:02 My Audio one already has some stuff on it.
04:04 This is the original Sync Audio for my clips.
04:06 Audio two and three are blank, or if I want to I can choose New Audio Track.
04:10 Now, simply out of paranoia, I would probably choose New Audio track.
04:15 Just in order to be extra careful in case maybe there's something off screen that I
04:18 haven't seen. I don't know, maybe there's some clip
04:20 there that I just haven't notice. Maybe it's 4 in the morning and I'm not
04:24 paying attention. Just to be on the safe side I'm going to
04:27 choose New Audio Track and I'm going to click OK, and there it is.
04:31 Notice that it's lined at the zero point in my starting sequence.
04:35 And over in my Project panel, which is just like the Files panel in Audition, I
04:39 can expand this bin. We don't have folders or bins in Audition.
04:43 But they're just like any kind of folder on your hard drive.
04:45 And there is the mix that's come in. This has come in rather like a session in Audition.
04:52 And here's the audio that comes with it, and there it is.
04:56 There's the audio. If I just resize the heading here,
04:59 sending a session from Audition to Premiere Pro_Stereo, of course I've made
05:03 it a rather long session name. And here it is on my timeline.
05:06 For me to hear that in Sync, I'm going to want to turn the audio Off for my
05:10 original Sync Audio. Because of course it's still there, here
05:13 it is on the timeline. So, I'm going to Mute it.
05:15 I've got a mute button in Premiere Pro just as I do in the session, in Audition.
05:20 And now (NOISE) I've got the audio that came in from Audition.
05:23 In fact, if I just resize this a little, you can see the waveform plot.
05:29 This way of displaying audio waveforms is a little bit different to the way it's
05:32 displayed in Audition. But it's exactly the same principle.
05:36 So again if I just toggle back to Audition, if you have a Multitrack
05:40 session that you want to send through to a non linear editor.
05:43 You can just go to File and perform and Multitrack mix down.
05:47 But if you are working with Premiere Pro on the same machine, then you can choose
05:51 Multitrack and Export to Adobe Premiere Pro.
05:55
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Saving your multitrack session to different formats
00:00 If your multi-track session is complete and you're ready to share it with the
00:06 world, the next thing you're probably going to want to do is produce a mixdown
00:11 of all of the tracks into a single file. And you do this by going to the File menu.
00:15 And choosing Export and Multi-track Mixdown.
00:18 Now you'll notice a couple of these options are grayed out.
00:20 At the moment I've got entire session selected, if I make a time selection and
00:24 drag it across a few clips. You'll see under that menu I've now got
00:28 the option to take just the part I've selected or just the clips that I've
00:32 selected or the whole session. I'm going to choose the whole session.
00:35 The file name is going to be based on your session name.
00:39 I'm going to rename this wonderful export and let's browse to that directory.
00:46 Lets just have this on here, and we should output, there we go.
00:51 Saving to different formats. Let's put it there.
00:55 And then we've got some pretty straightforward options.
00:59 The options here are very much the same as the options we choose when we're
01:05 creating a new waveform file. Here we can choose format though, in addition.
01:10 So we can choose AIF or WAV or broadcast wave file, and we've got a whole bunch of
01:15 other options here. To be honest, you could just read through
01:18 and research them. AAC is very high quality, with a little
01:21 bit of compression. And when we talk about compression in
01:24 this context, it is, of course, quite different to audio compression that we
01:28 work with in our mix or in our waveform. File compression is a system for reducing
01:34 the size of the file in exchange for, reducing the quality.
01:39 So, we lose a bit of quality, but we also gain by reducing the file size.
01:43 Usually, the more you reduce the file size, the worse the quality of the playback.
01:49 However, another factor is the quality of the compressor.
01:51 That is, the format that's used to record the information.
01:56 And of course beyond different formats being more or less efficient at storing
02:00 the information. You've also got compatibility issues.
02:02 For example, a broadcast wave file is sometimes difficult to read because not
02:06 everything can access those files without a kind of a glitchy noise at the start.
02:11 So it's quite a big debate, but if we stick to WAV or AIF, in fact we're
02:15 working uncompressed and so it's not something we really need to worry about.
02:18 Although the files will be very large. Under sample type I can choose to convert
02:23 the sample type, same as source of course is the same as the original multi-track session.
02:28 But you can choose anything you want and the same goes for bit depth.
02:33 You can make a lot of these kinds of changes to your media.
02:35 Just cancel out of this. Under format options you can see I can
02:40 choose my sample type, goes up pretty high for the WAV file format.
02:45 Just come out of that, and under my mixdown options, I can actually specify
02:50 to mix down multiple versions of my session.
02:54 And this is pretty powerful. If I want to, I can just produce a master
02:57 output in stereo. That's pretty much what I want.
03:00 I can also produce multiple mixes where I'm just producing each individual track
03:06 as its own file. And I can take each bus as its own file.
03:10 This gives me a great deal of flexibility for how I'm going to selectively output
03:15 my session. Although I must admit for new users it is
03:17 rather a lot of tick boxes and options. The default option of just exporting what
03:23 you're mastering to is probably what you're going to be looking for.
03:26 Just cancel out of that. Here at the bottom I've got my option to
03:31 include my markers if I want to as metadata.
03:33 That means as supporting data inside the file, embedded in the file.
03:37 And then, I've got the option to open the file or files that I create after I export.
03:43 In fact, just to make this a little bit smaller for people to download, let's
03:47 change this to something like MP3, that'll play everywhere.
03:49 44.1 KHz, stereo 32 bit, that's okay, 192 kilobytes per second constant bit rate.
03:56 Let's just go crazy with the quality and make it variable bit rate.
04:00 Variable bit rate just means the system will assign different amounts of data,
04:04 different amounts of file size to more complex parts of the audio.
04:08 And to simple pass at the audio, so it just does a bit of a moderation.
04:12 That'll do. I'll click OK.
04:14 This should be pretty quick, because this is a pretty powerful computer, and it's
04:19 not an especially long session, and we're done.
04:23 And here is my wonderful export MP3. I can open this up, and that's the
04:28 complete mix of my session. I won't play it, because it's had some
04:31 pretty random stuff done to it. So again, exporting your session to a
04:36 file is very straightforward. File > Export > Multitrack Mixdown,
04:41 choose the part you want and then specify the settings.
04:44
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Burning a music CD
00:00 Burning audio onto a disc is very straightforward in Adobe Audition.
00:05 Let's say, for example, I've got a series of audio files here, that, maybe I just
00:10 want to share them for review. And notice that one of these, the one
00:13 I've got open right now. Has a couple of markers, Marker 01 and
00:17 Marker 02. Now by default when you add markers, even
00:20 if you make them temporal, that is if you extend the duration, give them a range.
00:24 They're going to be cue type markers, and what we really need if we want these to
00:29 be identified as separate tracks on the CD that we're going to burn.
00:33 So we need to change this type to CD tracks.
00:35 So I'm just going to change that for these two right here.
00:39 So the first thing to do is create a CD layout.
00:42 Now so I'm going to go up to this new file item here in the Files Panel and I'm
00:47 going to choose New CD Layout. And you'll notice that this is untitled
00:51 by default. I can drag and drop items onto the list here.
00:56 Notice I can drag and drop this one that has the markers on it.
01:00 And it still just gives me a single. Item.
01:02 If I want to include the individual parts, I need to go down to my markers
01:06 panel and I can drag and drop those markers with the duration.
01:11 There's just one little gotcha here. You'll notice at the top right corner of
01:14 the Markers panel, there's a little button and it's called Show Markers of
01:17 All Files. If I turn this off, you'll notice that I
01:20 won't see the markers because at the moment, I'm looking in my editor at the
01:25 contents of this CD rather than looking at the contents of the file.
01:29 If I open up the file by double-clicking it, there you see I get my markers, open
01:33 up the CD, no markers. So if you turn this on, now you've got
01:37 access to those and you can drag them onto the list.
01:40 Notice as well that this is called Untitled CD Layout number 7 because I've
01:45 been playing around with this. And I can't really rename it.
01:47 I can right-click, doesn't give me any option.
01:49 But if I press Ctrl+S or Cmd+S or if I go to File and choose Save, then I get the
01:56 option to give this CD layout a name. And notice that it's a .CDLX file.
02:02 You can browse to the location you want the file to be stored.
02:05 I'll call this First CD. And you can see I don't really have many
02:09 options in the format menu. It's just a CD layout file.
02:12 I'll click OK and you see I'm getting a little warning here saying, well by the
02:17 way, some of your references on the CD are based on the track that has markers
02:20 that haven't been saved. Look here, up in my Files panel.
02:24 Have a little asterisk next to this file name and that's telling me that I haven't
02:28 saved the file. That's okay.
02:29 I don't mind and now again this is telling me about the file because I've
02:33 got markers that haven't been saved and changes to the file itself that haven't
02:37 been saved. This is all fine.
02:38 I'll just say Yes, save it and we're done.
02:41 So now I have my layout, I can easily change the order by dragging and dropping.
02:46 Let's just position these for no particular reason in one order or another.
02:51 And if I'm happy, you see I've got a duration here based on the total duration
02:55 of the disc I have in my drive. I've got the amount of space I'm going to use.
02:59 That's all fine. All I need to do is click Burn Audio to CD.
03:03 This is going to check the drive. You see, here, it's gathering information.
03:07 It's telling me about the drive on my machine, and it's giving me the option to
03:10 write the disc or just to test it. Now the juries out for me on testing.
03:14 I know that theoretically you should, but its been years since I've had any
03:18 problems burning an audio disc, or any kind of data onto a disc so.
03:21 It's up to you if you're not sure it's going to work out.
03:23 You could run a test first. You can specify the speed, again, if
03:27 you're not sure about your drive. You can slow down the burning process.
03:31 I find this is usually okay. Specify a number of copies if you like.
03:35 Click and type or click and drag to change that number.
03:38 And you can also specify to verify the CD after burning, just to check that the
03:42 data has arrived correctly, and eject if you want to.
03:45 I'm not going to eject. I'm going to click OK, and this is being conformed.
03:50 And that means it's going to strip out the additional data and just burn the raw
03:54 audio information onto the disk. With a series of those CDA files that
03:57 just define the tracks that are available for players and off we go.
04:03 Its burning the disk now and I've paused there to skip through the time a little
04:07 for you but you can see we're now on the verifying stage.
04:10 Its just checking the data. And you can see the CD was burned and
04:15 verified successfully. Okay, and that's it.
04:17 That's how you burn a CD with Adobe Audition.
04:20
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Importing XML files
00:00 It's a relatively small issue, but I just want to take a moment to reassure you,
00:04 and draw attention to how easy it is to import things like XML files.
00:09 I imagine by now you're pretty used to importing audio files, having a lesson,
00:14 working with them. But XML is a markup language, a bit like
00:17 an edit decision list that points to a series of other files.
00:21 And you can be forgiven for thinking that the import process is somehow different.
00:25 Maybe you're going to go to the File menu, you're going to start looking under
00:28 Import to see if there's some way that you can do a special interpretation of
00:31 this kind of edit decision list file. But it just isn't there.
00:36 We've got the option to import application settings.
00:38 But you can just import a file, which is the same as right-clicking and choosing
00:42 Import, Ctrl or Cmd+I. And I just want to take a moment here to
00:46 say, actually, you can treat XML files just like any other audio file for the
00:50 purposes of import. I'll just do this now.
00:54 I'm going to double-click in the blank space in the Files panel to bring up the
00:56 Open dialogue. And I've got an XML file right here.
01:00 This is an XML file exported from Premier Pro, in the process of sending a sequence
01:05 from Premier Pro to work on in Adobe Audition.
01:10 And I'm just going to select it like any other audio file.
01:13 Make sure you've got your File Type menu set to All Supported Media, or I suppose
01:19 to the .XML format. Otherwise you just won't see it.
01:23 Then I'm going to select this item, I'm going to click Open and watch what happens.
01:27 Right away, although I've imported an XML, this has been converted into a
01:32 multi-track session, and that multi-track session has the items in it that were
01:36 originally referenced by that XML. So again, I just wanted to take a moment
01:41 to show you that when you're working with these other file types, in terms of the
01:45 import process, and accessing them in Audition, it's no different to importing
01:50 a regular audio file.
01:52
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Exporting a session to OMF and XML
00:00 If you want to share your Multitrack session with users that are working with,
00:04 perhaps Final Cut Pro, or Media Composer, or Premiere Pro, you want to bring your
00:09 session with all its individual clips into another system, you can do so with
00:13 Adobe Audition. I've got a session open here and I'm
00:16 going to go to File > Export, and down under the Export list I've got FCPXML
00:21 interchange format, and I've got OMF. Now if I start with XML, you'll see right
00:26 away I'm getting a warning message. The constant power panning mode is not
00:30 supported in this file format. The FCPXML format has a limited range of
00:36 effects that are supported. The net effect is if you continue, the
00:40 effect just won't be applied when the media arrives in the other editing system.
00:45 And this is a common problem when you're sharing work between multiple editors,
00:48 and ultimately what it comes down to is you do your rough editing, perhaps your
00:53 timing, sharing the work between multiple editors, but at some point you have to
00:57 choose one system or another and just go ahead and finish in there.
01:00 So here's I'm going to click OK, it doesn't really matter, and the options, I
01:05 imagine, are going to be pretty familiar to you.
01:07 Give it a file name, notice that this is .xml, give it a location, the format
01:12 options are pretty limited, it's going to be in XML, decide on the inclusion of
01:18 markers and other metadata associated with your session.
01:22 Decide also if you want to save copies. And this is pretty useful because if
01:25 you've got media files in multiple locations on your system you can tick
01:30 this box and choose if you want to have copies of all of the media associated
01:35 with your session put into a folder with the XML file.
01:39 This is a great way of just consolidating everything and pulling it together to
01:43 share the work with other editors. I think the options here will be pretty
01:47 familiar to you. You can take just the parts of your
01:50 original audio that are used in your session, or you can take the entire
01:54 source files. You can convert to another format if you
01:57 want, and you can include additional options like video if you've been editing
02:02 to video markers, and so on. You've even got the option to open the
02:05 session you've just created after you save it, so you can compare and make sure
02:09 that it looks and sounds okay. So, let's FCPXML, which is actually used
02:13 quite a lot as an interchange format between nonlinear editing systems as much
02:17 as it's available for Audition. Under the File menu again, under Export,
02:21 I've also got OMF. And OMF is quite a traditional format for
02:26 distributing audio information. But once again, you'll see that there are limits.
02:30 I'm getting warnings here saying, well hold on.
02:32 BUS tracks will be ignored because the OMF format doesn't support BUSes.
02:36 Track EQ is the same. A few different options here just won't
02:39 be supported. I'm getting a total estimated file size,
02:42 and that's partly because I've got under my settings Encapsulated.
02:47 When you produce OMF media. That OMF can include the media files
02:52 themselves inside the OMF file. So it'll be one big file that in this
02:57 case is an 830 megabytes. Or if I click Change, I can switch this
03:02 to referenced. And then if I'm referencing the audio,
03:05 then I can choose whether the audio I'm going to be referencing is going to be
03:09 AIF or WAV. I can choose if I'm going to trim or use
03:13 the whole files. If I am trimming, then I can have a
03:15 handle duration. That means some excess media to allow for
03:18 some leeway later, some adjustment. I ususally set this to a minimum of five seconds.
03:23 To be honest, I'd probably set it to 20, just out of paranoia.
03:26 And in this case, what I'm doing if I just click OK, is I'm going to make a
03:31 relatively small OMF file that references a series of new copies of my original media.
03:37 So this is very much like the option we had for XML export, where we're gathering
03:42 together all of our media files. The difference is we really don't get a
03:45 choice with OMF. We're going to do it.
03:48 Once I'm happy with these settings, whether it's XML or OMF, I click Export
03:52 and the files are created. So again it's very straightforward to
03:55 share your work with other systems that perhaps can't read an Adobe Audition
03:59 multitrack session file. Just go to File > Export, choose FCPXML
04:05 or OMF and you should find that one way or the other people will be able to
04:08 access your creative work.
04:10
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Outputting to SoundCloud
00:00 If you use SoundCloud to share your musical mastery, then you can now upload
00:06 your sessions directly to that service from inside of Adobe Audition.
00:10 I've got a session open here, and let's say I'm super happy with it and it's
00:14 ready to go. All I have to do is go to File > Export >
00:18 Upload to SoundCloud from the menu. The options here are just the same as
00:24 those that you'd have if you were exporting a mix down into a file.
00:28 The difference is that Audition will automatically fire up an interface to
00:33 upload that file to your SoundCloud account.
00:36 It doesn't really matter which way this is going.
00:37 I'm just going to click OK, so I can show you the interface.
00:41 And notice in the background this file is now being mixed down and produced.
00:45 Now all I have to do is put in my email address and password, log in, click
00:49 connect, and the file's going to be uploaded to the SoundClound service.
00:52 So it's very easy now, to share your work directly from Adobe Audition with SoundCloud.
00:59
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Suggested courses to watch next:

Audio Recording Techniques (5h 17m)
Bobby Owsinski

Mixing a Short Film with Audition (1h 4m)
Scott Hirsch


Foundations of Audio: Reverb (3h 5m)
Alex U. Case


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