IntroductionWelcome| 00:00 |
(MUSIC).
| | 00:04 |
Hi.
I'm Peter Schlosser and welcome to Up and
| | 00:06 |
Running with Cubase 7.
In this course, we'll look at Cubase 7
| | 00:09 |
and learn how to produce great music.
| | 00:11 |
(MUSIC).
| | 00:15 |
I'll start by showing you how to set up
and create your first project and add a beat.
| | 00:19 |
(MUSIC).
| | 00:21 |
Then, show you how to use VST Amp Rack to
add some unique effects to your guitar.
| | 00:26 |
(MUSIC).
| | 00:30 |
We'll see how to create a dynamic mix by
using Cubase's fantastic automation tools.
| | 00:35 |
(MUSIC).
| | 00:38 |
We'll be covering all these features plus
plenty of other tools and techniques.
| | 00:43 |
Now let's get started with Up and Running
with Cubase 7.
| | 00:47 |
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| Using the exercise files| 00:00 |
If you're a Premium Member, of Lynda.com,
you have access to the exercise files
| | 00:03 |
used throughout this course.
When I was making the course I tried to
| | 00:07 |
keep the projects simple and easy to
follow.
| | 00:09 |
Any material that was played live, such
as guitars or virtual instruments, are included.
| | 00:13 |
The loop files, however, you'll have to
add from your own copy of Cubase, using
| | 00:16 |
the MediaBay.
But the track settings I used will still
| | 00:19 |
be available.
As you can see here, the exercise files
| | 00:23 |
are dived into chapters.
And each chapter, is divided into
| | 00:27 |
separate folders corresponding to each
video.
| | 00:30 |
One thing to note when opening the files
is a warning of missing audio ports.
| | 00:33 |
You can ignore this warning as they are
specific to our set up.
| | 00:37 |
If you are a monthly member or annual
member of lynda.com, you don't have
| | 00:39 |
access to the exercise files, but you can
follow along, from scratch, with your own assets.
| | 00:44 |
Let's get started.
| | 00:44 |
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| Rebuilding a project file| 00:00 |
Since we left the Loops out of the
exercise files, I'm going to show you how
| | 00:03 |
to rebuild the project file by dragging
in the loops.
| | 00:05 |
I've created a PDF listing all of the
Loops and the respective tracks.
| | 00:09 |
Now let's rebuild the final stave of the
chorus, since it's the most complex.
| | 00:13 |
Let's go up here to the MediaBay and as
we learned before, we can start typing in
| | 00:17 |
some of the names.
For example, 12 Congas, and there they are.
| | 00:23 |
Before I click on it, I want to point out
two things.
| | 00:26 |
You can click on this button to Preview
Cycle, which means the Loop will continue
| | 00:29 |
until you press stop or until you import
it.
| | 00:32 |
The other function to note is over here,
Align Beats To Project.
| | 00:36 |
This will conform the Loop to the tempo
of your project.
| | 00:39 |
Let me show you.
If this is unselected, and I click to
| | 00:42 |
Preview this, (MUSIC), it'll play at its
original tempo, of 94.
| | 00:49 |
Let's run that up a bit, (MUSIC).
If I click on this, it'll align the
| | 00:54 |
beats, let's listen now.
| | 00:56 |
(MUSIC).
| | 00:59 |
Great, I definitely want that.
Now before I go on, let me close this and
| | 01:05 |
show you something else.
The first thing I want to import is the Piano.
| | 01:08 |
So I'm going to select the Piano track.
Lets go back up to the MediaBay, and type
| | 01:13 |
in the name of our Piano Loop 04 piano
01.
| | 01:18 |
And here it is (MUSIC), excellent.
Lets do one more thing to narrow this
| | 01:26 |
search down to make it a little easier.
Lets go up to All Media Types and select
| | 01:30 |
Audio Files.
Instead of double clicking this file, to
| | 01:33 |
import it into our session.
I'm going to right click, Insert Into
| | 01:37 |
Project, Add Cursor.
Let's Close the MediaBay, and there it is.
| | 01:43 |
Now let's move this back to its original
place.
| | 01:45 |
Option+click and drag to Copy.
And now let's go and import some more
| | 01:51 |
files, go up to Media > MediaBay.
Now, to make this a little bit easier,
| | 01:56 |
I'm just going to Import all of our
assets into our session, and then put
| | 01:59 |
them where they go.
So keep on searching for your files over here.
| | 02:03 |
(MUSIC),
| | 02:08 |
(SOUND),
| | 02:13 |
(MUSIC),
| | 02:19 |
(SOUND).
| | 02:26 |
I think we got all we need.
Now let's Close this, and let's build our session.
| | 02:47 |
We can grab all the files from down here,
and after we're done, we can Delete these
| | 02:50 |
tracks, right there.
So let's start to build this.
| | 02:54 |
I'm going to use shortcuts, Cmd+X, to cut
it, and Paste it easier, up here.
| | 03:03 |
Let's go to bar 2, turn on Snap, and
Paste, Cmd+V.
| | 03:10 |
Again, I'm going to Cut, and Paste.
Let's take a listen to this.
| | 03:18 |
(MUSIC).
| | 03:22 |
That's pretty good.
We've now learned how to rebuild a
| | 03:32 |
project, by dragging in the Loops from
MediaBay.
| | 03:34 |
Additionally, we learned a couple of
tricks in MediaBay to have our Loops
| | 03:38 |
conform to our Projects Tempo.
| | 03:40 |
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|
|
1. Setting Up Your First ProjectSetting up eLicenser with Cubase| 00:00 |
Cubase, like other Steinberg software,
requires the use of a hardware copy
| | 00:04 |
protection called a USB-eLicenser.
The first step after installing Cubase
| | 00:08 |
for the first time is to make sure your
USB dongle is activated and has the
| | 00:11 |
proper license to run the software on
your system.
| | 00:14 |
This is a one time step.
First, make sure you've plugged in your
| | 00:18 |
USB-eLicenser into a free USB port.
Next, download and install the latest
| | 00:22 |
eLicenser control center software.
While you're at it, make sure you also
| | 00:26 |
have the latest version of Cubase
installed in your system by going over to Steinberg.net.
| | 00:31 |
When you first open the eLicenser
software, it shows you a welcome screen
| | 00:33 |
with more information on how to download
licenses and upgrade your software.
| | 00:37 |
Let's go ahead and close this for now.
Next, click on Perform Maintenance Tasks.
| | 00:43 |
I would suggest doing this when you open
the software.
| | 00:45 |
This updates any licenses in your dongle.
Let's cancel for now, since we've done
| | 00:49 |
this already.
(SOUND).
| | 00:52 |
Next, go up to Enter Activation Code up
here.
| | 00:54 |
I've copied my license onto the
clipboard, so I can paste this directly here.
| | 00:58 |
In your case, click Continue so the
license downloads onto your dongle.
| | 01:02 |
Since we already have a license, I won't
click Continue.
| | 01:05 |
Now that you have downloaded this license
you are ready to permanently run Cubase
| | 01:08 |
on your system.
Make sure you keep the dongle in a safe
| | 01:11 |
place, if you lose it you'll have to buy
a new license to run Cubase.
| | 01:16 |
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| Choosing a template from the project assistant| 00:00 |
The quickest to make sure you hear a
sound from Cubase is to use one of the templates.
| | 00:04 |
These templates with preset instruments
and tracks will enable you to quickly
| | 00:06 |
hear sound and make sure you have the
correct audio drivers for you to start
| | 00:09 |
making music.
When opening a Cubase the first thing you
| | 00:13 |
see is a Steinberg hub.
This is divided into two sections.
| | 00:16 |
On the left, news and tutorials.
On the right, Projects.
| | 00:20 |
News and Tutorials over here allows you
to directly click on any updates from
| | 00:24 |
Steinberg, as well as new releases and
tutorials.
| | 00:27 |
When you click on any of these, your
browser will automatically open and take
| | 00:30 |
you directly to that link.
I highly recommend browsing this section.
| | 00:36 |
The Projects window will allow you to
choose from many prebuilt templates.
| | 00:39 |
You'll notice they are divided into
categories, such as Recording, Scoring
| | 00:43 |
Production, et cetera.
This is where we are focusing our attention.
| | 00:46 |
Let's go to the Production tab.
Now let's click on Dance Production.
| | 00:50 |
We are choosing Dance Production for no
particular reason other than the fact
| | 00:54 |
that it has a program Jambi.
Before you click Create, I strongly
| | 00:57 |
recommend for you to click on the option
at the bottom of this page that reads
| | 01:00 |
Prompt for location down here.
This will allow you to specify where you
| | 01:04 |
want your files to be saved and keep you
organized.
| | 01:07 |
This is very important.
Click Continue.
| | 01:09 |
(SOUND).
Let's create a folder.
| | 01:12 |
Call it test.
Create, then Open.
| | 01:15 |
(SOUND).
In our case, because of our unique
| | 01:17 |
recording setup, you'll see these missing
import ports.
| | 01:22 |
If you have your interface set up
correctly, you will see ports available
| | 01:24 |
to pick here.
In our case, we're going to ignore these
| | 01:26 |
because we're not going to record live
audio in this video.
| | 01:30 |
Click OK.
Now let's maximize this window so we can
| | 01:32 |
see everything better.
Either hit the Spacebar or go down here
| | 01:36 |
and click Play.
(SOUND) (MUSIC).
| | 01:39 |
Press the Spacebar again or Stop.
(SOUND).
| | 01:45 |
Assuming you have correctly set up your
drivers, you should now be able to hear
| | 01:48 |
it, whether it is on your computer
speakers or coming from your interface.
| | 01:53 |
We took a look at how to open templates
using the Steinberg Hub and got
| | 01:55 |
familiarized with them.
This is a great way of getting you
| | 01:59 |
started using Cubace.
| | 02:00 |
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| Selecting your audio driver and VST connections| 00:00 |
Knowing where to pick your audio driver
for your interface will be essential.
| | 00:04 |
This will allow you to use correct
outputs to listen to your work, as well
| | 00:06 |
as use correct inputs for later when you
start recording.
| | 00:10 |
I want to note, that whether or not you
have an active project is irrelivent for
| | 00:13 |
this step.
Let's go up to Devices > Device Setup.
| | 00:18 |
You'll see several folders going down the
list here on the left.
| | 00:21 |
Let's go to VST Audio System.
Let's go over here to the right where it
| | 00:24 |
says ASIO Driver.
When you click on this down arrow (SOUND)
| | 00:27 |
you'll notice several different options
that will differ depending on your
| | 00:30 |
system, like AirPlay, Built-in Audio, et
cetera.
| | 00:34 |
This depends on what audio peripherals
are connected to your system.
| | 00:37 |
Find and select your sound card by
clicking on it if it isn't selected already.
| | 00:41 |
In our case, we're going to click on
Audio Interface.
| | 00:44 |
Next, click on Switch to confirm the
change.
| | 00:48 |
(SOUND).
Let's go over to the left again, click on
| | 00:49 |
Audio Interface.
(SOUND).
| | 00:51 |
Now click on Control Panel.
(SOUND).
| | 00:53 |
This will allow us to change the
preferred buffer size.
| | 00:55 |
Audio buffers are used when audio data is
being transferred between Cubase and the
| | 00:58 |
audio card.
Larger buffers will ensure playback
| | 01:01 |
without glitches or interruptions.
But the latency, that is the time between
| | 01:04 |
the moment Cubase sends out the audio,
and when it reaches the output, will also
| | 01:08 |
be higher.
This can affect the timing when recording
| | 01:11 |
a musician.
The lower the better, but this depends on
| | 01:14 |
how powerful your system is.
(SOUND).
| | 01:16 |
When you're finished, click OK.
Next, lets learn how to access sample and
| | 01:21 |
bit rate.
For this set you will have to have an
| | 01:23 |
open project.
Sample rate and bit resolution basically
| | 01:26 |
reflect the quality of your audio.
The higher the better, but the larger the file.
| | 01:30 |
44.1 kilohertz, 16 bit, is CD quality.
Generally, you want to work at higher
| | 01:35 |
resolutions than 44.1.
I like to work at 48k, 24 bit.
| | 01:40 |
If you would like to change your sample
rate or bit resolution, let's go to
| | 01:43 |
Project (SOUND) > Project Setup (SOUND).
Over here, you're able to change sample
| | 01:48 |
and bit rate.
(SOUND).
| | 01:49 |
If you're working with video, you can
change frame rate up here as well.
| | 01:55 |
Click OK.
(SOUND) With the correct audio driver
| | 01:59 |
selected, and preferred buffer settings,
as well as bit rate and sample rate, you
| | 02:02 |
are now ready to start making music.
| | 02:04 |
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| Understanding the Cubase layout| 00:00 |
In this video, we are going to get
familiar with the Cubase layout so we can
| | 00:03 |
find the tools and information we need
for navigating and large scale editing.
| | 00:07 |
Let's move these so we can get a better
view.
| | 00:11 |
The project window is divided vertically
into tracks and the timeline on the
| | 00:14 |
horizontal axis from left to right.
From the top, we see a toolbar here.
| | 00:19 |
As a general rule, if you hover your
cursor over a button, Cubase will display
| | 00:22 |
the name or function of these buttons.
Feel free to explore.
| | 00:26 |
But for now, we will concentrate on a
select few on the toolbar.
| | 00:30 |
The ruler is down here.
From left to right, we see the inspector,
| | 00:33 |
this is a detail view of what you'll see
in the track list.
| | 00:37 |
Here you have different functions such as
Mute and Solo and views such as Inserts
| | 00:42 |
to add effects, Equalizers and a view of
the Fader.
| | 00:47 |
The track list over here to the right
shows you MIDI and audio tracks, also
| | 00:50 |
with Mute and Solo.
Next to this is the event display that
| | 00:54 |
shows you audio and MIDI regions.
Down at the bottom, we have the transport panel.
| | 01:00 |
You'll see locators, time display,
transport, and the master sync with click
| | 01:04 |
and metronome settings.
MIDI activity over here, and audio
| | 01:09 |
activity over here.
As you can see, the project window is
| | 01:13 |
made up of different sections.
Each of these allows you a wide variety
| | 01:16 |
of flexibility when customizing your
projects.
| | 01:18 |
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| Workflow tips and tricks| 00:00 |
In this video, we will quickly change a
few global preferences, that will allow
| | 00:03 |
us to work quicker and more efficiently.
As a default, if you click on a MIDI or
| | 00:07 |
audio region.
The track where it lives is not selected,
| | 00:10 |
this is not ideal.
Let's change this.
| | 00:13 |
Let's go to Cubase > Preferences >
Editing.
| | 00:18 |
And select Track Selection and Follows
event selection.
| | 00:21 |
Click OK.
When this option is selected, when you
| | 00:23 |
select a part in the project window, its
associated track will also be selected
| | 00:26 |
along with it.
Now when I click on the main drums, the
| | 00:31 |
track is also selected.
This allows me to play the drums from my
| | 00:34 |
MIDI controller right away.
(SOUND).
| | 00:37 |
Also, if you want to copy a part another
track, by copying and pasting.
| | 00:44 |
Either by going to the Edit menu or
clicking, holding down Option or Alt, and
| | 00:47 |
Dragging down.
You want that drag region to get the name
| | 00:51 |
of your track you dragged it into.
Let's change this, so the part gets the
| | 00:55 |
track name.
Let's go to Cubase > Preferences > Parts
| | 00:59 |
get track names, OK.
Let's Undo this and do it again.
| | 01:04 |
And there it is.
Another tool I like to use are Crosshairs.
| | 01:08 |
A Crosshair cursor is displayed when
working in a project window and in the
| | 01:13 |
editors, either MIDI or audio.
It facilitates navigation and editing,
| | 01:18 |
especially for large projects.
Again, let's go to Cubase > Preferences.
| | 01:24 |
Under Tools, let's make sure that you see
Horizontal Line.
| | 01:27 |
Let's change the Line Color to red, the
Mask Color to red, and Mask Width down to
| | 01:35 |
1, click OK.
Now, if I go here and choose the
| | 01:39 |
Scissors, I'll be able to see exactly
where I am.
| | 01:43 |
Part of learning any new software, is
establishing a work flow that works for you.
| | 01:47 |
These small preference changes, allow us
to work much quicker, and more efficiently.
| | 01:51 |
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|
|
2. Making Music: Dropping a BeatImporting a drum loop as a starting point| 00:00 |
There are many ways to add assets to your
session.
| | 00:02 |
Let's take a look at some of the most
effective ways to Import loops into your
| | 00:05 |
session, to get you started writing
music.
| | 00:08 |
Cubase will handle most common audio file
formats like WAV, AIFF, REX, etcetera.
| | 00:12 |
And if need be, will convert them
automatically, so you can work with them
| | 00:15 |
in your session.
For example, Bit Rate and Sample Rate.
| | 00:20 |
In regards to tempo based files like
loops, if the metadata is embedded in the
| | 00:23 |
file, Cubase will recognize the original
tempo, and adapt it to your sessions tempo.
| | 00:28 |
If you know the tempo, you could also
tell Cubase what it is.
| | 00:31 |
This allows the file to adapt to the
tempo of your session.
| | 00:33 |
Let's open up a blank session.
Let's go over to More > Empty.
| | 00:38 |
As we mentioned in a previous video, we
select the Prompt for Location here at
| | 00:41 |
the bottom.
This option should remain as a global
| | 00:44 |
preference unless you change it, click
Continue.
| | 00:46 |
Let's choose a location where you want
your project to be saved, and name it
| | 00:49 |
something practical and useful.
Let's go to the Desktop, create a New
| | 00:54 |
Folder, call it Test 2 > Create, click
Open.
| | 00:59 |
Now that we have chosen a project
location, let's save it.
| | 01:02 |
Let's go up to File > Save As and name
it.
| | 01:08 |
If you have loops of your own that you
want to import.
| | 01:11 |
You can import them directly into Cubase
by dragging them in.
| | 01:13 |
Automatically, an audio track will be
created.
| | 01:16 |
You can also create an audio track by
going over here.
| | 01:19 |
Right-clicking and Add Audio Track.
The following dialog pops up.
| | 01:24 |
You can select the count, the
configuration, Stereo in our case, and
| | 01:28 |
track name.
Let's name this, Add Track.
| | 01:31 |
Now you can drag your loop into here.
An easier way is to use the MediaBay.
| | 01:32 |
Let's do that, let's go up to Media >
MediaBay.
| | 01:43 |
There's a lot to see here, but don't get
discouraged.
| | 01:45 |
Let's go over here to Category and click
on Drum and Perk.
| | 01:49 |
Let's go down to the search results and
look at what we have.
| | 01:51 |
(MUSIC).
Under media type over here, you see that
| | 01:58 |
it's a Media Loop.
I don't want that.
| | 02:02 |
I want an Audio Loop.
(MUSIC), so let's go over here to All
| | 02:05 |
Media Types.
Select audio files (MUSIC), and here they are.
| | 02:10 |
Let's click on Tempo, so we sort them out
through tempo.
| | 02:13 |
Scroll down something around 98.
| | 02:16 |
(MUSIC),
| | 02:25 |
that's good.
Let's double-click on that, and let's
| | 02:41 |
Close the MediaBay.
And here it is, an automatically created
| | 02:46 |
audio track with my Loop.
We are now able to import Audio Files
| | 02:49 |
into our session and we've also learned
to create Audio Tracks, laying a
| | 02:52 |
foundation for creating other types of
tracks.
| | 02:56 |
As well as now having a starting point
for our song.
| | 02:58 |
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| Choosing a tempo and setting up your click| 00:00 |
Tempo and Meter are two very important
aspects of making music.
| | 00:03 |
Knowing where and how to set and change
your tempo and meter are essential.
| | 00:07 |
So is having a click or metronome track
for recording.
| | 00:10 |
I've changed a few things in my project.
I dragged my loop over here all the way
| | 00:14 |
to the left, and I deleted the extra
audio track that I had over here.
| | 00:18 |
Now, let's get to talking about tempo.
If the tempo of the song is fixed
| | 00:20 |
throughout, meaning there are no tempo
changes within the song.
| | 00:23 |
The quickest way is to turn the tempo
track off and set your tempo in the
| | 00:26 |
Transport panel.
Let's go down here.
| | 00:29 |
Click on the word Tempo.
It will go from highlighted to not
| | 00:32 |
highlighted and the word Fixed, next to
it, will appear.
| | 00:35 |
Now, let's go down here to 120 and double
click to change.
| | 00:41 |
Let's set it to 100, press Return on your
keyboard.
| | 00:45 |
Now let's listen, by either pressing Play
on the Transport bar or pressing the Spacebar.
| | 00:54 |
(MUSIC).
That sounds a bit better.
| | 00:55 |
In the same way we've changed our Tempo,
you can also change your Meter by going
| | 00:58 |
over here.
You can click on it once, and now you can
| | 01:01 |
change this from 3 4, 4 4, 12 8, 6 8,
whatever your song might be in.
| | 01:07 |
Once you're ready, hit Return on the
keyboard.
| | 01:10 |
Now that we've set a tempo, it's time to
turn on a Metronome.
| | 01:13 |
Let's go to Transport > Metronome Setup.
Make sure that under Metronome Options,
| | 01:18 |
you have Metronome in Record and
Metronome in Play.
| | 01:22 |
Turn off Activate MIDI Click if it's
turned on, and go to Activate Audio Click
| | 01:25 |
down here.
Here, we're going to use Beeps, click OK.
| | 01:29 |
Now, let's go down here to the Transport
panel and hit Click.
| | 01:36 |
Let's listen, (MUSIC).
Now we've learned how to change our Tempo
| | 01:39 |
and Meter for our session as well as set
up our Click.
| | 01:43 |
This will help us when we are ready to
record audio and MIDI.
| | 01:46 |
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| Understanding the timeline and adding markers| 00:00 |
The timeline, along with the help of
markers, makes it easy to know where you
| | 00:03 |
are in your project.
You'll be able to note sections of your
| | 00:06 |
song like, intro, verse, chorus, or other
important markers.
| | 00:09 |
If you're working with a Video track, you
can use them to denote special events in
| | 00:12 |
the timeline, as well.
This will come in handy later, when we
| | 00:15 |
start building our song.
Let's get started.
| | 00:18 |
The ruler or timeline is at the top of
the event display in your project window,
| | 00:21 |
right here.
It can show different types of formats,
| | 00:24 |
like bars and beats, seconds, time code,
etcetera.
| | 00:27 |
In addition to the main ruler, you can
add multiple ruler tracks.
| | 00:30 |
For example, if you want to see bars and
beats, as well as seconds, I'll get to
| | 00:33 |
that later.
For now, let's add a marker track, before
| | 00:36 |
we do, however, let's use a nice
featuring Cubase, called divide track
| | 00:39 |
list, it's right over here.
Let's click on this diagonal line.
| | 00:44 |
It's important to know that scrolling
will be independent on both sets of these
| | 00:47 |
windows, down here and up here.
This will allow you to keep a number of
| | 00:51 |
tracks that are always visible regardless
of the track count in your session below.
| | 00:56 |
On the upper section of the track list,
you can now add tracks that you always
| | 00:58 |
want to be able to see.
Let's create a marker track up here.
| | 01:03 |
Right click Add Marker Track.
Let's make this a little bit bigger by
| | 01:07 |
dragging down here.
Now let's create a marker.
| | 01:10 |
Let's click over on bar three and click
Add Marker, and there it is.
| | 01:15 |
I want to mention one thing we didn't see
before.
| | 01:17 |
Let's go over here to the corner and
click on Set up Window Layout.
| | 01:21 |
Make sure that Info Line is selected.
The Info Line is up here.
| | 01:27 |
There's another way to add markers.
Let's open the Markers window.
| | 01:30 |
Let's go to Project > Markers.
You can also add a marker from here.
| | 01:35 |
Let's go to bar 5.
Let's open the markers again, Project > Markers.
| | 01:40 |
If you want this window to stay on top,
let's go over to the window.
| | 01:43 |
Right click, and click Always on top.
This way, no matter where you click, it
| | 01:48 |
stays here.
Now on bar 5, let's go to Functions >
| | 01:51 |
Insert Marker.
Let's name these.
| | 01:54 |
Let's go under Description, let's name
this Verse, hit Return on the keyboard.
| | 01:59 |
Another way to name it is to click on it,
going up here, and name it.
| | 02:04 |
You can recall or navigate to your
markers by going down to the Transport
| | 02:08 |
bar, and clicking on the Markers, your
playhead will jump to each one you click on.
| | 02:14 |
Using your timeline, and adding markers,
will make navigating your project very
| | 02:17 |
easy, make sure you name them, it's
really important.
| | 02:20 |
| | Collapse this transcript |
|
|
3. Recording and Editing AudioSetting up to record audio| 00:00 |
We are now almost ready to record audio,
and lay down our ideas into Cubase.
| | 00:04 |
Before we do let's make sure we take the
proper steps to route our signal from our
| | 00:07 |
microphone or instrument through our
audio interface into Cubase.
| | 00:11 |
At this point you should have selected
your audio interface as the source Cubase
| | 00:14 |
will use for both imputing and outputting
audio.
| | 00:17 |
We will now make sure we have selected
and activated the proper inputs.
| | 00:21 |
Lets open up VST connections.
Go to Devices, VST Connections, lets go
| | 00:25 |
over to the Inputs tab.
You'll very likely see a Stereo or Mono
| | 00:29 |
input, depending on your interface.
If not, create a buzz by clicking on Add
| | 00:34 |
Buzz over here, either Stereo or Mono.
Lets keep it to Mono in our case.
| | 00:39 |
Since we're recording a guitar.
Check that under Audio Device, you see
| | 00:42 |
the name of your interface.
Check that under Device Port, the correct
| | 00:46 |
input is selected.
In our case, Duet USB one.
| | 00:50 |
If you like you can name this input by
double clicking on it.
| | 00:53 |
We've already named it guitar in our
case.
| | 00:55 |
We're going to leave it this way.
Hit Return when you're done.
| | 00:59 |
If you have more inputs that you would
like to use add them now and name them as
| | 01:01 |
described before.
Now that you have insured you have the
| | 01:05 |
proper inputs, you are ready to create
some audio tracks and record.
| | 01:08 |
| | Collapse this transcript |
| Recording your guitar| 00:00 |
Even though Cubase is capable of
recording on several tracks
| | 00:02 |
simultaneously, we will concentrate on
recording audio to a single track, and
| | 00:05 |
record some guitar with my friend Scott.
Now that we've set up inputs and know how
| | 00:10 |
to set out sample and bit rate as well as
create audio tracks, we are ready to lay
| | 00:13 |
down our ideas into something tangible.
When I record audio, sometimes I like to
| | 00:18 |
use the audio pool, as you see in the
lower left, so I can see where my files
| | 00:21 |
are being recorded to.
This window is accessible under Project
| | 00:25 |
menu > Pool.
Because of this, I've decided to resize a
| | 00:28 |
few windows, so they are not laying on
top of each other.
| | 00:31 |
Let's get started by creating an audio
track.
| | 00:33 |
Let's go over here and right-click, and
Add Audio Track.
| | 00:37 |
Let's do a mono configuration for our
guitar.
| | 00:39 |
And let's name it.
I'm going to name it Guitar 1, as we
| | 00:42 |
might record more guitars later on.
(SOUND) Add track.
| | 00:46 |
I'm going to change the color of this for
now by going over here to this arrow.
| | 00:52 |
Let's change it to orange.
Now let's go over here to the inspector.
| | 00:56 |
As you've noticed, the Record Enable
button is already on.
| | 00:58 |
Now let's turn on the monitoring to see
if we can hear him.
| | 01:03 |
(MUSIC).
There he is.
| | 01:03 |
If you can't hear it, go hear the input,
and make sure that the proper input is selected.
| | 01:08 |
(SOUND) If you're using a microphone, be
mindful of your microphone level.
| | 01:11 |
If this is too high, you will cause a
feedback loop.
| | 01:14 |
It is also highly recommended that you
use headphones for this process to avoid this.
| | 01:18 |
It is important to set input levels
correctly.
| | 01:20 |
Loud enough to ensure low noise levels,
but not so loud that your sound is distorted.
| | 01:24 |
You can start recording from the
beginning of the timeline at bar 1, beat
| | 01:27 |
1, or you can click anywhere on the ruler
and select a bar where you would like to
| | 01:30 |
start recording.
I usually like to start recording at bar
| | 01:34 |
3 and give the player two bar count off.
Before we do this, let's duplicate this loop.
| | 01:39 |
I'm going to click on it, hit Option, and
drag to copy it over to bar 5.
| | 01:43 |
Let's make this a little smaller so I can
see it better by clicking down here.
| | 01:46 |
(SOUND) Let's look on bar one.
(SOUND) Now, let's go down to guitar and
| | 01:51 |
make sure that record enable is set
again.
| | 01:53 |
You can either click on the track or go
to the inspector over here and click on it.
| | 01:58 |
Let's start recording by hitting the
Record Button.
| | 02:08 |
(MUSIC).
| | 02:12 |
That was pretty good.
Let's press Stop to stop the recording.
| | 02:29 |
Now we can go back and listen to it.
Before we do it lets take this track off
| | 02:32 |
of monitoring.
Let's go to bar 1 and press the Spacebar.
| | 02:42 |
(MUSIC).
Now let's record another guitar track.
| | 03:03 |
The easiest way to do this is to
duplicate this track, so we duplicate all
| | 03:05 |
its settings.
Right-click on the track, Duplicate Tracks.
| | 03:09 |
Let's rename this to guitar 2,
double-clicking on the name, guitar 2.
| | 03:14 |
Let's change the color for a better view.
(SOUND).
| | 03:20 |
Let's get rid of the old audio, which we
see above.
| | 03:24 |
Let's Record Enable and press Monitor.
(SOUND) Let's go to the top of our
| | 03:27 |
timeline by clicking on bar 1.
| | 03:29 |
(SOUND)
| | 03:32 |
(MUSIC)
| | 03:35 |
(SOUND)
| | 03:38 |
Cool.
So, recording in Cubase is as easy as
| | 03:47 |
creating new tracks, hitting Record
Enable and Monitor, and pressing Record.
| | 04:02 |
Thanks, Scott.
| | 04:03 |
| | Collapse this transcript |
| Choosing an amp and inserting other effects| 00:00 |
Cubase has excellent built in plug ins.
In this chapter we will explore two of
| | 00:03 |
these plug ins to help you create and
shape a sound to inspire you as you
| | 00:06 |
record your guitar.
By doing this we will start to learn the
| | 00:09 |
basics of inserting plug ins into your
audio tracks.
| | 00:13 |
Let's go to the project window and
duplicate this track.
| | 00:17 |
Let's Delete the old audio, change the
color, change the name, get it into
| | 00:23 |
record, and monitor,
| | 00:25 |
(SOUND).
| | 00:28 |
There it ism, now, let's start to insert
some plugins.
| | 00:32 |
Let's go over here to the Inserts tab,
click on that to open it.
| | 00:35 |
Go to the first slot, click on the down
arrow, and you'll see a list of all the
| | 00:38 |
plugins available.
Let's go to Distortion and use Amp
| | 00:41 |
Simulator, (SOUND), and there it is.
If you're feeling brave, feel free to
| | 00:45 |
turn any and all knobs you see to shave
your sound.
| | 00:48 |
Alternatively, we can also pick a sound
preset that comes built-in with these
| | 00:52 |
plugin by doing the following.
Let's go to the top of the plugin to this
| | 00:56 |
window over here and click on it.
This brings up all the built in presets
| | 01:00 |
from Steinberg for this plugin.
Go nuts and explore each one until you
| | 01:03 |
find out what you are looking for, and
suits your song.
| | 01:06 |
As you click on each one, you can
audition them by playing the guitar.
| | 01:09 |
(MUSIC), I'm going to use a different
plugin though, let's Close this.
| | 01:26 |
Let's go back here and Remove this
plugin.
| | 01:28 |
You can either remove it by inserting a
new one or going to No Effect.
| | 01:33 |
Discard any changes.
Let's go back an insert a VST Amp Rack.
| | 01:37 |
We're going to do this in a different
way.
| | 01:38 |
We're going to click on here and go to
the search bar, start typing VST Amp Rack.
| | 01:43 |
As you do this the list starts to narrow
down.
| | 01:47 |
VST Amp Rack now shows.
Lets click on that and recall it,
| | 01:50 |
(SOUND), there it is.
The same way we've done before.
| | 01:54 |
We can click over here to browse the
presets.
| | 01:58 |
And play our guitar to listen to them
(SOUND).
| | 02:00 |
I like that one, lets double-click to
activate it.
| | 02:14 |
(SOUND) Let's close this so we can see
where we are.
| | 02:17 |
So I can hear this better, I'm going to
mute Guitar 2 by clicking on the Mute
| | 02:19 |
button over here (SOUND).
Let's go back to Guitar 3 to activate the record.
| | 02:25 |
Go back to bar 1, click on Record.
(MUSIC).
| | 02:54 |
Note that these sounds are being recorded
non-destructively.
| | 02:57 |
This means the sound you are recording is
being effected after the recording process.
| | 03:01 |
If you decide you don't like this
particular setting, you can always change
| | 03:04 |
it without affecting the original
recorded sound.
| | 03:06 |
Let's go back and listen to this.
(MUSIC), let's turn off our Click, get
| | 03:13 |
off the monitor.
That sounds okay, but I want to listen to
| | 03:21 |
it without the plugin, so let's go over
here and turn it off, press Play.
| | 03:31 |
(MUSIC).
To turn that back on, simply go over here
| | 03:34 |
and turn it on.
Or go to next to Inserts and press here.
| | 03:39 |
You are now able to take advantage of the
built-in guitar effects offered by
| | 03:45 |
Cubase, to get you inspired while
recording in a non-destructive way.
| | 03:53 |
You've also learned how to look for
plugins, insert them to your audio track,
| | 03:56 |
browse the different presets, as well as
bypass the effects.
| | 04:00 |
| | Collapse this transcript |
| Keeping your session tidy with folders| 00:00 |
We all know our session is going to
become quite messy before too long.
| | 00:03 |
We are so busy being creative and laying
down ideas, that we forget to be
| | 00:06 |
organized in the process.
It is vital to keep you session clean and
| | 00:09 |
tidy in order to find what you are
looking for.
| | 00:12 |
Now that you've created several audio
tracks, it is time to organize them into folders.
| | 00:15 |
You can organize them by any number of
categories of your choosing.
| | 00:18 |
Most commonly by instrument group, like
drums or vocals.
| | 00:21 |
However, you are able to include any type
of track into a folder, including other folders.
| | 00:26 |
Let's go ahead and organize our session.
I'm going to select these two tracks and
| | 00:30 |
put them under the Drums, Rename these
tracks, and put them into a folder.
| | 00:36 |
That's right click > Add Track > Add
Folder Track, Drag this to the top.
| | 00:44 |
Select these tracks and Drag them into
the folder.
| | 00:48 |
Now let's name this, (SOUND), I'm also
going to change the color of this folder.
| | 00:54 |
Let's go over here and pick color number
four.
| | 00:58 |
Let's go down to the Drums, Shakers and
Congas.
| | 01:04 |
Another way to change the folder color is
by going over here and clicking on Option
| | 01:08 |
or Alt.
Another way to add things into folders is
| | 01:13 |
by doing the following, select the tracks
you want to go into the folder.
| | 01:19 |
Go to Project > Track Folding > Move
Selected Tracks to New Folder, let's name this.
| | 01:25 |
To remove tracks from a folder, simply
drag them out.
| | 01:29 |
We're going to put this back in.
You can Show or Hide folder tracks by
| | 01:33 |
expanding and collapsing them, by going
over here.
| | 01:37 |
You can have folders within folders.
Simply create more folder tracks and drag
| | 01:41 |
the desired tracks s discussed before.
I usually like to create a master track.
| | 01:46 |
I'm going to do that now.
Drag this to the top, Grab my two folders.
| | 01:52 |
Going to Drag them in here and name this
Master.
| | 01:56 |
Let's expand these folders.
We should also note that we have these
| | 02:01 |
familiar buttons here in the folders,
Mute and Solo.
| | 02:04 |
These will act as a group.
If you solo them, every track in the
| | 02:08 |
folder will get soloed, as well as mute,
excellent.
| | 02:12 |
Creating folders in Cubase allows us to
stay organized and structure tracks in
| | 02:15 |
our project window.
Bu grouping tracks into folders, we can
| | 02:18 |
Solo and Mute them as a unit.
They will give us a much better overview
| | 02:22 |
of our projects, especially when the
track count starts to grow.
| | 02:24 |
| | Collapse this transcript |
| Editing tool overview| 00:00 |
In this video, we will cover the most
commonly used tools and techniques for
| | 00:03 |
editing parts and events.
Although we will concentrate on Audio in
| | 00:06 |
this particular chapter, as a general
statement, these editing techniques apply
| | 00:09 |
to both Audio and MIDI.
By learning things like cutting, pasting,
| | 00:13 |
and moving audio among other things.
You will be able to shape and modify your
| | 00:16 |
recorded audio to obtain the best
performance for your project.
| | 00:20 |
Standard editing practices and keyboard
shortcuts like Cut, Copy, Paste will
| | 00:23 |
apply here just like any other program,
whether it's using Windows or Mac.
| | 00:28 |
In our project Window, let's head up here
to our Tool Box.
| | 00:31 |
You can access your tools up here or you
can do it down here by doing right click.
| | 00:36 |
Remember, if you hover your mouse over
each button, you will see what it does.
| | 00:41 |
The Object Selection tool over here, is
used for moving things to the side or up
| | 00:45 |
and down.
I want to note that some of these tools
| | 00:49 |
are affected by the Snap tool.
If the Snap tool is active, indicated by
| | 00:52 |
this highlighted button, the tools will
react to the quantized value over here.
| | 00:59 |
We'll stay at 8th notes for now.
Let me show you what I mean.
| | 01:02 |
If I drag this to the side, it will snap
to the next 8th note.
| | 01:08 |
If I change this to quarter notes, it'll
jump by quarter note values.
| | 01:11 |
If you turn this off, it will move
freely.
| | 01:18 |
Let's turn it back on and head back to
8th notes again.
| | 01:21 |
Snap this back to bar 3.
Now back to our tools.
| | 01:24 |
With this same tool, you can trim by
going down to the sides, Clicking and Dragging.
| | 01:31 |
Same thing happens on the other side.
Our next tool is the Range Selection over here.
| | 01:36 |
We will get to this one later when we
talk about cross fading.
| | 01:40 |
The next one is the Split.
Use for splitting audio or MIDI regions.
| | 01:45 |
Now, let's our Glue tool to put these
back together.
| | 01:47 |
The Erase tool is for just that, erasing.
Let's Undo that.
| | 01:54 |
Next is our Zoom tool.
Click and Drag to zoom into a region.
| | 02:00 |
Our next one is the Mute tool.
You can click to mute and click to un-mute.
| | 02:06 |
Some of these tools also have modifier
keys if you hold down Option.
| | 02:10 |
Let's go back to our Object Selection
tool.
| | 02:13 |
If i grab a region and I click hold down
Option+Drag, it will be copied, let's
| | 02:18 |
Undo that.
If I hover over a region and press
| | 02:21 |
Option, this is a quick way to change
into your Split tool.
| | 02:25 |
Editing is an essential part of any audio
production workflow.
| | 02:29 |
These tools will help you fine tune and
perfect your Audio and MIDI performances.
| | 02:32 |
| | Collapse this transcript |
| Using fades and crossfades| 00:00 |
Now that we know how to edit our audio,
it is time to apply some fades.
| | 00:04 |
Fading in and out, as well as crossfading
between audio clips, will ensure smooth
| | 00:07 |
starts, ends and transitions of audio
regions.
| | 00:10 |
Cubase let's us apply fades very quickly,
directly on the audio region without
| | 00:13 |
having to use any special tools or fish
through any menus.
| | 00:17 |
If I go to the bottom of this region, you
will see the double arrow.
| | 00:20 |
If I Click and Drag, It'll trim the
region.
| | 00:23 |
If I go to the top, you'll see the double
arrow again, however, this time, if I
| | 00:25 |
Click and Drag you will see it fade.
The same applies for the end, fading out
| | 00:32 |
and fading in.
I can make these as long or short as I
| | 00:35 |
want, let's make this bigger so we can
see it better.
| | 00:40 |
I can also apply fades to a group of
regions if I select all of my percussion
| | 00:43 |
and I click on the top corner, I can
Click and Drag and all the regions will
| | 00:46 |
be faded out.
Let's listen to that.
| | 00:50 |
(MUSIC).
That's pretty good, let's Undo that for now.
| | 01:00 |
(SOUND).
If you want to change the type of fade,
| | 01:03 |
you can do so in the Open Fade Editor
from the Audio menu.
| | 01:08 |
Let's do that now.
Let's solo this track and fade it out.
| | 01:13 |
Audio > Open Fade Editors.
We have a range of selection that you can
| | 01:18 |
choose from here.
Let's use that, and click OK.
| | 01:22 |
And there we go, let's listen to it.
(SOUND).
| | 01:27 |
That's better.
Another nice feature is audio clip bass volume.
| | 01:35 |
You'll notice a square handle in the
middle of an audio clip.
| | 01:40 |
You can drag it up and down to change the
volume.
| | 01:43 |
You will also see the wave form changing
in the back.
| | 01:46 |
Let's solo and listen, (MUSIC), this is
great.
| | 01:56 |
I don't have to fish through any faders
or menus.
| | 01:59 |
For smooth transitions between
overlapping audio, we can use crossfades.
| | 02:02 |
For this example, I'm going to use one of
the guitars.
| | 02:06 |
Let's go to guitar one, make this a
little bit bigger and solo it.
| | 02:10 |
I'm going to cut the tail end of this,
and overlap it a little.
| | 02:18 |
Let's listen, (MUSIC) let's listen again,
(MUSIC).
| | 02:24 |
Let's use the Range Selection tool where
we want to cross-fade.
| | 02:32 |
Let's go up here and select this area.
Now let's go to Audio > Crossfade.
| | 02:41 |
Let's take a listen, (MUSIC), that's much
better.
| | 02:49 |
Now let's just fade out the end, (MUSIC),
great.
| | 02:57 |
As I mentioned before, you can change the
fades by either going up to Audio, open
| | 03:01 |
Fade Editor or you can double-click on
the Fade itself.
| | 03:05 |
There it is, to Remove a Fade, you can
simply drag it out or you can select it.
| | 03:12 |
Go to Audio > Remove Fades.
Now, that we've learned the different
| | 03:16 |
types of fades and how to access them,
you can apply these in your Edits.
| | 03:19 |
Ensuring a seamless performance between
various takes.
| | 03:22 |
| | Collapse this transcript |
|
|
4. Recording and Editing MIDIAdding virtual instruments| 00:00 |
In this video, we will cover MIDI
Connections to ensure your MIDI
| | 00:02 |
Controller and Cubase are communicating
properly.
| | 00:06 |
MIDI input will allow you to trigger
various virtual instruments, and allow
| | 00:08 |
you to record your performance.
It is very likely that your MIDI inputs
| | 00:12 |
will already be active and functioning
correctly.
| | 00:15 |
Let's make sure this is the case.
Go to Devices > Device Setup, select the
| | 00:19 |
MIDI Port Setup and make sure you see
your MIDI device in the yellow column
| | 00:22 |
over here.
Check that the columns that say visible,
| | 00:28 |
Active state, and in All MIDI are
checked, press OK.
| | 00:32 |
Once this is done, let's check our
transport for MIDI activity.
| | 00:35 |
MIDI activity will be seen here.
Let's press any key on the controller and
| | 00:40 |
look at the transport, there it is.
You do not need any MIDI tracks open for
| | 00:45 |
this to be active.
Now that we've ensured proper MIDI input
| | 00:49 |
into Cubase from your MIDI controller, we
are ready to learn about and start
| | 00:51 |
playing and recording virtual
instruments.
| | 00:54 |
| | Collapse this transcript |
| Understanding instrument tracks| 00:00 |
In this video, we will learn how to add
virtual synths within Cubase.
| | 00:04 |
VST instruments are software synths that
are played internally via MIDI.
| | 00:07 |
You're able to add effects and EQs to
these instruments, as we can with audio tracks.
| | 00:12 |
Let's take a look.
Let's go to our tracks, right-click, Add
| | 00:15 |
Track > Add Instrument Track.
Let's go to Instrument and click here.
| | 00:20 |
Here, you'll see a list of the
instruments within Cubase.
| | 00:23 |
There's HALion Sonic, which is a sampler
instrument that lets you load many types
| | 00:26 |
of instruments, from pianos and guitars
to orchestral instruments.
| | 00:30 |
LoopMash allows you to remix and
manipulate any rhythmic audio loops.
| | 00:35 |
Mystic is similar to a traditional analog
synthesizer.
| | 00:37 |
Padshop creates atmosphered pads and
textures based on granular synthesis.
| | 00:43 |
Prolog is a classic subtractive
sythesizer.
| | 00:45 |
Retrolog is a modular synthesizer.
Inspector, is a unique synth, that used
| | 00:51 |
spectrum filters and oscillators.
And up here, Groove Agent ONE, it's a
| | 00:55 |
drum sampler.
Let's choose Mystic, Add track.
| | 01:00 |
Once you create the track, you are ready
to play the instrument.
| | 01:03 |
Let's see what this sounds like.
(SOUND).
| | 01:06 |
Let's close this so we can see our track.
And here it is, I'm going to make this
| | 01:11 |
bigger and change the color so we can see
it better.
| | 01:19 |
Instrument tracks are a combination of
instrument, MIDI track, and instrument
| | 01:22 |
channel all rolled into one.
If we go to the Inspector, we can see
| | 01:26 |
that there are many parameters we could
change, both MIDI and audio.
| | 01:30 |
You can add Insert effects in EQ, right
from the Inspector.
| | 01:33 |
To open the Control panel for this
instrument, again, simply go to the
| | 01:36 |
Inspector and click on Edit Instrument
button, up here.
| | 01:40 |
Like we've done with other plugins, let's
go ahead and browse these sounds.
| | 01:43 |
Let's go up here, and click.
As we click through these, we can
| | 01:46 |
audition them.
(SOUND).
| | 01:49 |
I want to add a base, let's go to the
search results and type in base.
| | 01:59 |
(SOUND), I like that.
Let's double click.
| | 02:02 |
Let's close Mystic.
Now we are ready to record a bass.
| | 02:06 |
Instrument tracks are a great way to add
layers and complexity to your song, and
| | 02:12 |
allow us great flexibility and access to
many different types of instruments.
| | 02:20 |
| | Collapse this transcript |
| Choosing and browsing sounds on the MediaBay| 00:00 |
If we are unsure of the particular
instrument or sound we want, Cubase
| | 00:03 |
allows us to browse through the many
different presets.
| | 00:06 |
So we can find what we are looking for.
It also allows you to explore and
| | 00:09 |
experiment with sounds you wouldn't have
thought of.
| | 00:12 |
In this video, we will learn how to
browse through Cubase's many built-in
| | 00:14 |
instrument presets called Track Presets.
As we've done before, let's add an
| | 00:18 |
instrument track.
Right-click, Add track > Add Instrument Track.
| | 00:23 |
Now, let's click on Browse.
The Add Instrument Track will expand,
| | 00:27 |
showing the preset browser with many
search options.
| | 00:29 |
Category, Sub Category, Style, Character,
or Instrument.
| | 00:35 |
On the right, there is a Search if you
know what you're looking for.
| | 00:38 |
As we've done before, we can click on
these and audition them by playing our controller.
| | 00:42 |
(SOUND).
| | 00:45 |
Let's go up here and search for a bass.
(SOUND), that sounds okay.
| | 01:09 |
If you're not happy with the results, you
can always go here and reset all the
| | 01:12 |
search parameters.
Once you find a sound that you're happy
| | 01:16 |
with, double-click on the sound and
Cubase will create an instrument track
| | 01:18 |
for you.
Let's note that many presets might also
| | 01:21 |
include insert effects.
You can tweak these at will to create
| | 01:24 |
your own unique sound.
Cubase comes with many great sounding VST presets.
| | 01:29 |
The preset browser allows you to quickly
browse and preview these sounds, getting
| | 01:32 |
us fast and great sounding results.
| | 01:34 |
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| Editing your MIDI performance| 00:00 |
In this video, we will cover the basics
of recording MIDI using your MIDI
| | 00:03 |
Controller to trigger virtual
instruments.
| | 00:05 |
We will also learn the various ways of
editing your MIDI performance using
| | 00:08 |
different tools, as well as enhancing the
performance using the Key Editor.
| | 00:13 |
Now that we know how to instantiate VIs,
or Virtual Instruments, as well as choose
| | 00:15 |
our sounds.
We are ready to record them using some of
| | 00:18 |
the recording techniques we learned when
recording audio.
| | 00:21 |
As you can see in my session, I've edited
some of the audio, and added in some more
| | 00:24 |
drum loops.
I also found a bass that I like, it's
| | 00:27 |
down here.
I'm going to move it down to the guitars.
| | 00:32 |
Also I'm going to resize these folders,
so I can see everything better.
| | 00:37 |
Let's go down to our base again.
Record, enabling MIDI tracks, work the
| | 00:40 |
same way as with audio tracks.
And as a global preference, when you
| | 00:44 |
select a track, it automatically goes
into record.
| | 00:47 |
This means you can play your instrument
using your controller right away (MUSIC), excellent.
| | 00:54 |
When your ready to record remember you
can turn the click on and off of the Transport.
| | 00:59 |
Let's go to bar 2 and start recording.
| | 01:02 |
(MUSIC).
| | 01:07 |
This brings us to our first quick editing
tutorial.
| | 01:40 |
You can edit MIDI regions the same way
you learned to do it with Audio.
| | 01:43 |
You can use the same tools, you can crop,
etcetera.
| | 01:46 |
This is practical for large scale
editing, let me show you.
| | 01:49 |
I'm going to shorten this, over here,
remember that this is effected by the
| | 01:52 |
Snap tool.
We are using an 8th note as the Snap value.
| | 01:56 |
Now, let's look at this in more detail,
by far, the best way to look at our MIDI
| | 01:58 |
information is to open the Key Editor.
This will show you MIDI data,
| | 02:02 |
graphically, in a piano roll-style grid.
You can edit it by double-clicking or by
| | 02:07 |
hitting the Return key on your keyboard,
and there it is.
| | 02:12 |
Notice that the top of the screen has a
very familiar set of tools.
| | 02:16 |
The first thing we want to do is quantize
this MIDI to a grid.
| | 02:18 |
Let's go up here and choose 16th notes.
We can Quantize this by hitting the
| | 02:23 |
letter Q on the keyboard or by going up
to Edit > Quantize and there is it.
| | 02:30 |
Let's Undo this so you can hear it
without any quantization.
| | 02:34 |
(MUSIC), I don't think that will work.
Let's Quantize this again.
| | 02:44 |
Let's listen now (MUSIC), that sounds
much better.
| | 02:55 |
Most of the tools will work the same as
when editing audio.
| | 02:58 |
I'm going down here to change this note.
(SOUND), drag it down.
| | 03:02 |
Let's listen now, (MUSIC), great.
You are now able to record MIDI, as well
| | 03:15 |
as apply basic editing techniques such as
Quantizing.
| | 03:29 |
By using the Key Editor, we can get a
detailed graphical view of our MIDI
| | 03:32 |
performance, and edit at a much deeper
level.
| | 03:35 |
| | Collapse this transcript |
| Using Cubase MIDI CC lanes| 00:00 |
In this video, we will learn how to
enhance our MIDI performance by using
| | 00:03 |
what can be described as MIDI automation,
like MIDI volume.
| | 00:07 |
And the modulation wheel, for example.
Furthermore, you can tweak the
| | 00:10 |
performance by adjusting MIDI velocity.
In other words, how hard or soft a note
| | 00:14 |
is played.
All of this is easily done in the Key
| | 00:17 |
Editor using MIDI Continuous Controller
Lanes.
| | 00:21 |
Let's open the Key Editor on our bass
Track.
| | 00:23 |
You can double-click on the region, or
you can hit the Return key on your keyboard.
| | 00:28 |
There it is, let's resize it to see it
better.
| | 00:33 |
The first thing I want to do is clean
this up a little bit, there's a lot of
| | 00:35 |
information I don't need to see.
I'm going to go down here at Controller
| | 00:40 |
Lane Setup, and go to Show/Hide
Controllers.
| | 00:44 |
You can hide everything this way, but I
do want to look at the velocity.
| | 00:47 |
So let's go here again and click on Show
Used Controllers, and there it is.
| | 00:52 |
Let's tweak our base performance by
adjusting the velocity values.
| | 00:55 |
First, let's go up here and Solo it, so
this is the only thing that we can hear.
| | 01:00 |
Let's play, (MUSIC), that last tone was a
little bit soft.
| | 01:12 |
Let's go down here and go to our Object
Selection tool.
| | 01:15 |
If I go down here, this turns
automatically into a pencil.
| | 01:18 |
Let's click to bring this up.
(SOUND), that's pretty good.
| | 01:24 |
Let's go over here and do the same,
(SOUND), let's take a listen.
| | 01:32 |
Instead of hitting the space bar, or
going to the transport, I'm going to
| | 01:35 |
double click on the timeline.
| | 01:36 |
(MUSIC),
| | 01:40 |
this sounds good.
Now let's add some volume to this.
| | 01:53 |
Let's go back to before bar 5.
Now, let's go down here and click on
| | 01:56 |
Create Controller Lane.
Now, let's change this from velocity to
| | 02:01 |
volume, which is CC number 7.
We can create a volume in several
| | 02:05 |
different ways.
We can use the Pencil tool, or you can
| | 02:09 |
use a fader on your controller.
Let's Undo this.
| | 02:14 |
Be mindful of the quantize value when you
draw volumes.
| | 02:17 |
Let's change this to 16th notes, and try
that again.
| | 02:21 |
That'll be much smoother.
Let's get rid of this, right-click on the
| | 02:24 |
mouse, use the Object Selection tool,
Click and Drag to select, and hit Delete.
| | 02:31 |
Now let's use our controller to draw some
MIDI.
| | 02:33 |
Let's go back before bar 5, and press
Record.
| | 02:48 |
(MUSIC).
Let's undo that and unsolo, so we can
| | 02:50 |
hear it in context.
Let's go to bar 4 so we can have some pre-role.
| | 02:54 |
(MUSIC).
By using MIDI Controller Lanes and Cubase
| | 03:04 |
in the key editor, we can further enhance
our MIDI performance.
| | 03:19 |
By adjusting velocities as well as
drawing in volumes.
| | 03:31 |
If your MIDI controller has Faders, you
can use those as well.
| | 03:34 |
| | Collapse this transcript |
|
|
5. MixingUnderstanding the mixer layout| 00:00 |
In this video, we will get familiarized
with Cubase Mix Console, getting us ready
| | 00:03 |
to mix our song.
We will tailor the Mix Console to suit
| | 00:06 |
our workflow, allowing for very quick and
efficient navigation and results.
| | 00:11 |
Before we do, let's go up here to our
Toolbar, right-click and select Media and
| | 00:14 |
Mix Console Windows.
Here you can open the Mix Console, and
| | 00:19 |
there it is.
Let's expand this to Full Screen.
| | 00:22 |
If we take a quick look, we can see our
Transport up here, our Routing, Inserts,
| | 00:27 |
Equalizer, Strip and Sounds over here.
Further down are your Faders with Mute,
| | 00:34 |
Solo, or Paner in our tracks.
Let's customize our layout a little bit
| | 00:40 |
by going up here.
Let's get rid of the Channel Selector.
| | 00:44 |
Open our EQ Curve, our Meter Bridge, and
our Control Room.
| | 00:49 |
Click anywhere outside of this box to get
back to the mixer.
| | 00:52 |
Now let's see what we have, we have a
meter bridge up here, an EQ, again our
| | 00:57 |
Routing, Inserts, EQ and strip, and our
Faders.
| | 01:02 |
We can always change this by dragging up
and down on any section.
| | 01:08 |
Since I have my meters down here, I'm
going to get rid of these.
| | 01:10 |
Let's go back up here, and get rid of
Meter Bridge, that's much better.
| | 01:15 |
At this point, we don't need to see a
routing.
| | 01:18 |
So I'm going to get rid of this as well.
Let's go up to Racks, click on Routing to
| | 01:21 |
get rid of it.
This is much better.
| | 01:26 |
Now, next to this I'm going to click on
the Rack settings and click on Exclusive.
| | 01:31 |
This way, when I click through these,
only one of them will be visible at a time.
| | 01:35 |
Next, let's go over here and click on
Meter.
| | 01:37 |
Let's go down here and make our faders a
little bit bigger, much better.
| | 01:40 |
Now that we are familiar with Cubase's
Mix Console, we are able to customize
| | 01:42 |
certain views and parameters to best suit
our workflow and needs.
| | 01:44 |
We can also navigate through the various
sections in Racks quickly and
| | 01:49 |
efficiently, getting us ready to start
mixing.
| | 01:55 |
| | Collapse this transcript |
| Adding a compressor and other effects| 00:00 |
In this video we're going to talk about
how to add common effect, like
| | 00:03 |
compressors and delay, into our signal
chain to enhance our mix.
| | 00:07 |
We will get more familiar with the Rack,
as well as some of Cubase's effect
| | 00:10 |
presets, significantly speeding up our
workflow.
| | 00:13 |
I've gone ahead and resized the mixer, I
want to be able to see my transport and
| | 00:21 |
my markers.
Let's jump in to marker one, so we can
| | 00:28 |
start from there.
(MUSIC).
| | 00:32 |
Let's turn off our click.
(MUSIC).
| | 00:36 |
As we listen to this, let's set some
rough levels.
| | 00:37 |
Let's go back to marker one.
| | 00:39 |
(MUSIC).
| | 00:42 |
While we're here, why don't we pan a few
things as well.
| | 01:00 |
(MUSIC).
| | 01:03 |
Let's go back to marker one.
| | 01:11 |
(MUSIC),
| | 01:18 |
that's pretty good.
Let's go back to our project window and
| | 01:40 |
set a few locators, so we can set up a
loop, this to about 11.
| | 01:44 |
Now, let's go down here and click on
Cycle.
| | 01:47 |
Now, let's go to marker one, press Play.
(MUSIC), let's lower those drums a little.
| | 02:07 |
(MUSIC), that's pretty good.
Looks like our mix is a little bit hot,
| | 02:15 |
and it's clipping, let's remedy that.
Let's make this a little smaller, go into
| | 02:20 |
the Strip by clicking on it, and let's
scroll down to Limiter.
| | 02:26 |
Let's use a Brickwall Limiter.
This should prevent it from clipping.
| | 02:31 |
Let's Close this by clicking on here.
Go to marker one, and listen.
| | 02:35 |
(MUSIC),
| | 02:39 |
that's pretty good.
Now let's add a compressor to the base.
| | 02:51 |
Let's go over here to the Inserts.
Go to the first slot, Dynamics > Vintage Compressor.
| | 02:58 |
Go to marker one and press Play.
| | 02:59 |
(MUSIC),
| | 03:05 |
that's much better.
Let's Close this.
| | 03:22 |
Let's solo the base for a second and
listen.
| | 03:26 |
(SOUND).
I want to add some EQ.
| | 03:28 |
Let's go up here.
We're free to click around, to add a
| | 03:30 |
little bit more deep end.
That's pretty good, let's lower that,
| | 03:39 |
let's take it out of solo so we can
listen in context.
| | 03:52 |
(MUSIC).
Let's listen to this again, but now we're
| | 03:54 |
going to bypass the insert on the base.
(MUSIC), that's much better.
| | 03:59 |
Let's copy this compressor over to the
piano.
| | 04:05 |
I can do this easily by holding down
Option and dragging it over the piano.
| | 04:15 |
Let's listen now.
(MUSIC).
| | 04:22 |
Double click to Edit it.
(MUSIC).
| | 04:23 |
I don't think I like this, I think I'm
going to Remove it.
| | 04:34 |
Let's go over here and let's click on
this down arrow.
| | 04:37 |
Click on No Effect, Discard.
(MUSIC).
| | 04:45 |
That's much better.
Let's go to our guitar and add some Delay.
| | 04:48 |
(MUSIC).
| | 04:57 |
Let's turn down the Feedback, turn this
off.
| | 05:11 |
I'm going to copy this same Compressor
over to the guitar, holding down Option
| | 05:15 |
and dragging it over.
(MUSIC).
| | 05:19 |
We can also change the order by dragging
these down.
| | 05:28 |
We are not able to insert effects
straight into our tracks as we shape our
| | 05:31 |
mix, whether it's delay or compression or
other effects.
| | 05:34 |
We're also able to turn them on and off
for comparison.
| | 05:37 |
Furthermore, we can change the order.
Feel free to explore all the options you
| | 05:40 |
have available in the mix console.
| | 05:42 |
| | Collapse this transcript |
| Working with presets| 00:00 |
VST Presets are a great way to find new
sounds, not only with virtual
| | 00:02 |
instruments, but also to jumpstart your
mix.
| | 00:06 |
Let's explore how.
My piano is sounding a little dull, I'm
| | 00:08 |
going to solo it.
Now click down here on Edit Channel
| | 00:11 |
Settings to get a different view.
Let's go over to Inserts over here, click
| | 00:15 |
on Preset Management > From Track Preset.
Let's press Play to listen.
| | 00:20 |
(SOUND).
Let's go over to Search and type in piano.
| | 00:23 |
(SOUND), that sounds good.
Let's double-click to Commit.
| | 00:43 |
(MUSIC).
| | 00:45 |
I want to unsolo to listen in context.
(MUSIC), that's pretty good.
| | 00:58 |
Now let's go up here, and click on Bypass
to listen to the difference.
| | 01:02 |
(MUSIC),
| | 01:05 |
that's great.
Let's do the same thing to the drums.
| | 01:12 |
Let's scroll over here to the left, solo
the drums.
| | 01:17 |
(SOUND).
go to Edit Channel Settings, (SOUND),
| | 01:21 |
let's go to Insert > Preset Management.
From Track Preset.
| | 01:28 |
(MUSIC).
Clear the search field and type in Drums,
| | 01:36 |
(MUSIC), excellent.
A little reverb goes a long way, let's
| | 01:42 |
Close this.
Unsolo to listen in context, (MUSIC).
| | 01:47 |
We've learned a new way to access
different views for our mixer channels.
| | 01:52 |
As you can see, track presets are another
great quick way of adding effects to our mix.
| | 02:05 |
| | Collapse this transcript |
| Creating group tracks and FX channels| 00:00 |
It is very practical to be able to
combine several audio tracks to a single output.
| | 00:04 |
This is very handy with several drum
tracks for example, where you might have
| | 00:07 |
seven or eight, or even more tracks.
Allowing us to have a single output for
| | 00:11 |
all these tracks and treat the audio as a
whole, and apply EQ, effects, levels, etcetera.
| | 00:16 |
Similarly, we can also have Effects
Channels.
| | 00:18 |
As opposed to Inserts, where 100% of the
signal passes through the effect.
| | 00:22 |
This, lets us send as much or as little
of our unprocessed audio to one or more
| | 00:26 |
tracks for multiple sources, allowing us
to blend the two signals.
| | 00:31 |
Let's create a group channel for our
guitars.
| | 00:33 |
Let's open the mixer, go to Project > Add
Track > Group Channel.
| | 00:40 |
Let's name this All Guitars, click Add
track, and there it is.
| | 00:46 |
Let's color this.
Now, let's get all our guitars, our three
| | 00:50 |
tracks, over to this one output.
Head over to Q-Link up here, and select it.
| | 00:57 |
Select all your tracks, and now go up
here to Racks and Routing, click on Routing.
| | 01:03 |
Go down here > and click on Group > All
Guitars.
| | 01:09 |
Let's solo this, and listen.
(MUSIC).
| | 01:12 |
You'll notice that when I solo this, the
group track is also soloed.
| | 01:27 |
(MUSIC).
Now let's add an effects channel.
| | 01:28 |
Let's add some reverbs to all the
guitars.
| | 01:31 |
Go to Projects > Add Track > FX Channel.
Go to the effect, and type in reverb.
| | 01:38 |
Let's use Reverence, click Add Track.
Reverence pops up, so you can change the settings.
| | 01:44 |
Let's Close it for now.
Here's the effects channel.
| | 01:50 |
Let's solo this, solo all guitars, and
press Play.
| | 01:53 |
(MUSIC).
Let's scroll down here, to our Sends, and
| | 01:56 |
Open them.
Let's create a Send by clicking on the
| | 02:01 |
first slot and head down to FX1
Reverence.
| | 02:07 |
Turn it on, and press Play.
(MUSIC).
| | 02:14 |
And there it is, very good.
Let's clear all the solos.
| | 02:20 |
Let's go up here to Deactivate all of
them, at the same time.
| | 02:29 |
(MUSIC).
Excellent.
| | 02:31 |
Group tracks and Cubase allow us to
create a single destination for multiple
| | 02:37 |
audio tracks.
This will let us treat the combination of
| | 02:42 |
signals as a single unit, and allow us to
apply EQ and Inserts as a group.
| | 02:47 |
Using Sends to effects channels, are an
excellent way to create a balance between
| | 02:50 |
a processed and direct signal.
Another advantage is being able to send
| | 02:54 |
several audio channels to the same
effect.
| | 02:57 |
| | Collapse this transcript |
| Automating your mix| 00:00 |
Cubase allows you to automate almost any
parameter.
| | 00:03 |
The best part is that Cubase makes this
incredibly easy and intuitive, without
| | 00:06 |
having to fish through complicated menus.
With a few mouse clicks, you'll be
| | 00:10 |
automating your mix quickly and
efficiently.
| | 00:12 |
Let's get started.
Anywhere you see an R and a W, we can use automation.
| | 00:17 |
Let's expand these tracks, so we can see
them better, (SOUND).
| | 00:22 |
R is for Read automation, W is for Write
automation.
| | 00:27 |
When you click on the W to activate
Write, Read is automatically engaged.
| | 00:31 |
Read and Write apply to any parameter on
this track which is changed during
| | 00:34 |
playback, including all inserts and their
parameters.
| | 00:38 |
Let's start with something simple, like
automating a pan on this percussion
| | 00:40 |
effect here.
Let's solo it, and let's move our locators.
| | 00:48 |
(SOUND).
| | 00:51 |
Now let's go over here to our inspector.
(SOUND).
| | 01:06 |
Now let's play that back.
(SOUND).
| | 01:10 |
You can see the automation moving right
over here.
| | 01:18 |
(MUSIC).
If you go the mixer, you will see that as
| | 01:23 |
well, and there it is, (SOUND), great.
If you're unhappy with it, we can also
| | 01:31 |
delete the automation.
Go down here, to Show/Hide Automation,
| | 01:35 |
let's click over on Volume > Standard
Panner Left and Right.
| | 01:40 |
Click and Drag to select, and hit Delete
on the keyboard.
| | 01:43 |
(SOUND).
Let's make sure that we go back to the
| | 01:47 |
center, over here.
(SOUND).
| | 01:51 |
You can also bypass automation by click
down here.
| | 01:56 |
You can also go over here and draw the
automation but clicking and dragging.
| | 02:02 |
Let's listen to that.
| | 02:10 |
(SOUND).
| | 02:13 |
Nice, let's listen in context.
(MUSIC), very good.
| | 02:29 |
Now, let's go to the mixer and automate
something else.
| | 02:32 |
Let's go over to our Piano, open the
Inserts.
| | 02:36 |
Let's open this reverb, double-click on
it.
| | 02:39 |
Let's activate the automation.
Let's solo for now, so we can listen.
| | 02:43 |
(MUSIC).
| | 02:47 |
Let's go back to marker one to listen
again.
| | 03:11 |
(MUSIC), and there it is.
Let's go back and see the automation on
| | 03:14 |
the Automation Lane.
Go to the Piano, go over to the corner to
| | 03:17 |
Show/Hide Automation, and click over here
on Volume, and here it is.
| | 03:33 |
Here's our automation.
Let's go back to the mixer and automate a
| | 03:37 |
send for the guitars.
Here's our guitars, activate Read and
| | 03:42 |
Write, or just Write.
Click our inserts, scroll down to Sends.
| | 03:52 |
Let's check it out.
| | 03:57 |
(MUSIC).
| | 04:03 |
Let's listen to that.
(MUSIC), of course, I have exaggerated
| | 04:21 |
the send for illustrative purposes.
Let's Close the mixer.
| | 04:26 |
Let's go down to our All Guitar track,
Expand it, click on the down arrow.
| | 04:32 |
Send levels and here they are.
Remember, you can tweak these settings
| | 04:37 |
over here.
Or you can Delete them if you're not
| | 04:39 |
happy with them.
By automatic parameters in our mix,
| | 04:42 |
whether it's levels, panning, or reverb
sends, we can bring our mix to life and
| | 04:45 |
make a significant difference in our
song.
| | 04:49 |
Cubase makes this process very easy and
practical, allowing for an incredibly
| | 04:53 |
intuitive and fast workflow.
| | 04:55 |
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| Using quick controls for tactile adjustments| 00:00 |
Mixing and automating with a mouse is not
always ideal.
| | 00:02 |
It is hard to replace the feeling of
moving an actual fader or knob.
| | 00:06 |
Many MIDI controllers now come with at
least one or several faders, knobs, or
| | 00:10 |
something as common as a modulation
wheel.
| | 00:13 |
We can quickly integrate these into
Cubase for automation.
| | 00:16 |
Let's take a look.
Let's go up to Devices > Device Setup,
| | 00:19 |
head here to Remote Devices and Quick
Controls.
| | 00:24 |
Make sure that under MIDI inputted reads,
all MIDI inputs.
| | 00:27 |
For now, the output is irrelevant.
For our case, I'm going to use the
| | 00:30 |
modulation wheel and one fader.
The easiest way to do this is click on
| | 00:34 |
the first control name, QuickControl 1,
click Learn.
| | 00:38 |
And now on your controller move the fader
or modulation wheel in my case.
| | 00:43 |
You can see down here that media activity
is being received by Cubase.
| | 00:47 |
There's my Mod Wheel.
Let's go to QuickControl 2, click Learn
| | 00:51 |
and let's move a fader, and there it is.
Now click Apply and OK.
| | 00:58 |
Let's use the Mod Wheel to automate the
level on these drums.
| | 01:01 |
I'm going to solo them, click on Right
Automation, head to Quick Controls, turn
| | 01:06 |
them on, click over here, now click on
Volume.
| | 01:10 |
Now, when I move my Modulation wheel the
volume will move, excellent.
| | 01:15 |
If I head over to the mixer, you will
also see the Fader moving.
| | 01:20 |
Now let's use the second fader to
automate something in the insert.
| | 01:24 |
Let's double-click to Open it.
Let's automate the mix parameter.
| | 01:27 |
Right-click on here, go down to Add Mix
to Quick Control Slot number 2.
| | 01:33 |
Let's close this so you can see it, and
there it is.
| | 01:36 |
I'm going to move my fader so you can
see.
| | 01:39 |
You can also see it here in the plugin,
very good.
| | 01:43 |
I'm going to move my locator to the
drums, press Cycle and Play,
| | 01:57 |
(SOUND).
| | 02:02 |
Now, let's stop.
Take it out of right automation, and
| | 02:05 |
listen (MUSIC).
You can see our Mix moving here, and now
| | 02:12 |
our Level moving here
| | 02:15 |
(MUSIC).
| | 02:22 |
As you can see, using faders to automate
quick controls makes mixing and
| | 02:25 |
automating a much more intuitive process.
| | 02:28 |
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| Exporting your final mix| 00:00 |
So we are finally done with our song.
I've done a few modifications to
| | 00:03 |
fine-tune our mix.
It's now time to Export.
| | 00:07 |
When we export our song, we want to do it
into a stereo format.
| | 00:10 |
Which includes all our of mix moves,
automation, live instruments, as well as
| | 00:13 |
virtual instruments, and all included
effects.
| | 00:16 |
We can do this in a number of formats
depending on our preferred delivery specs.
| | 00:20 |
Before we do, I just want to check the
mix one last time.
| | 00:23 |
Let's take a listen.
(MUSIC).
| | 00:26 |
Let me open the mixer to take a look at
the levels.
| | 00:37 |
(MUSIC).
Looks like I'm clipping a little bit,
| | 00:39 |
let's fix that.
I'm going to go to my Edit Channel
| | 00:42 |
settings and go here to the Strip.
Go to From Track Preset, I've already
| | 00:48 |
typed in Master.
Let's see what this does.
| | 00:52 |
(MUSIC).
Great, it's very subtle, but the
| | 00:56 |
difference is definitely there.
(MUSIC).
| | 01:07 |
Very good, no more clipping.
Let's Close the mixer.
| | 01:11 |
Now, before we export, let's make sure
our locators, are at the beginning of the
| | 01:15 |
song and at the end of the song.
Let's give ourselves some nice space at
| | 01:20 |
the end.
Let's also make sure that any tracks that
| | 01:23 |
are muted are unmuted, and let's make
sure that solo tracks are unsoloed.
| | 01:26 |
Let's go over here and turn Right
Automation off.
| | 01:30 |
Now let's go to File > Export > Audio
Mixdown.
| | 01:36 |
Over here on the left, let's go to Ouptut
Channels and select that.
| | 01:39 |
Let's name our mix.
And under Path, let's select a location
| | 01:45 |
on your computer so you know where to
find your mix after you export it.
| | 01:53 |
Let's put it on the Desktop so we can
find it easily.
| | 01:57 |
Under File Format, select the file format
you want, whether it's Wave or AFF, or
| | 02:01 |
even MP3, we're going to stick with Wave
for now.
| | 02:06 |
Under Audio Engine Output, we're going to
stay at 48K, and change this to 24 Bit.
| | 02:12 |
If you want to listen to your mix while
it is being exported, you can click on
| | 02:15 |
real time Export.
However, if you don't, this process takes
| | 02:18 |
much less time.
If you have a SoundCloud account, you can
| | 02:22 |
go down here to Post Process and Upload
to SoundCloud directly.
| | 02:25 |
Now let's export.
After export, let's cancel out of this,
| | 02:34 |
let's hide Cubase and look for our song,
and there it is.
| | 02:40 |
The last process in our mixing stage is
to export our final mix into a tangible
| | 02:43 |
format for final delivery.
One that includes all live and virtual
| | 02:47 |
instruments, as well as all our
automation moves and effects.
| | 02:51 |
Export Audio Mix Down will let us export
our song in various formats, whether it's
| | 02:55 |
Wave files or MP3s.
And allow us to upload our project
| | 02:58 |
directly to the web via SoundCloud.
| | 03:00 |
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|
ConclusionNext steps| 00:00 |
Thanks so much for watching Up and
Running with Cubase 7.
| | 00:03 |
I hope you enjoyed it as much as I did.
Now that you've completed this course,
| | 00:07 |
you should have a pretty good
understanding on how Cubase works, and
| | 00:09 |
what you can accomplish with it.
As a next step, I encourage you to create
| | 00:13 |
project templates with your own
customized views, your most commonly used
| | 00:16 |
effects, and instrument and audio tracks.
They can really expedite your creative process.
| | 00:22 |
So dive in and explore all that Cubase
has to offer.
| | 00:25 |
And if you're interested in going further
with your knowledge, check out our other
| | 00:29 |
courses on Lynda.com.
Foundations of Audio is great series for
| | 00:32 |
getting back to the basics.
Check out Foundations of Audio: Reverb,
| | 00:36 |
by Alex U.
Case.
| | 00:39 |
And Foundations of Audio EQ and Filters
by Brian Lee White.
| | 00:44 |
Thanks so much for watching, and I'll see
you next time.
| | 00:46 |
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