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Whether one is producing music, podcasts, game sounds, or film sound effects, Digital Audio Principles provides the tips and techniques that will make the project a success. Author Dave Schroeder explains the basics of digital audio production techniques and covers the essential hardware and software. He also discusses sound theory, frequency response, the range of human hearing, and dynamic range.
In this chapter we will take a look at some of the different kinds of software that exist for working with Digital Audio. You will find that software really becomes the core component to any Digital Audio Workstation. It will effectively determine what you can do and how you can work with Digital Audio. You will see that there is actually quite a few different varieties out there and then each one is designed for a different objective or purpose, and each one kind of works better for a different job. Hopefully by becoming familiar with some of these different varieties of software, you will be able to pick the one that kind of suits your needs the best and will allow you to work with audio in a way you want to.
So let's jump into it and start by taking a look at some multi-track recording software.
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