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Whether one is producing music, podcasts, game sounds, or film sound effects, Digital Audio Principles provides the tips and techniques that will make the project a success. Author Dave Schroeder explains the basics of digital audio production techniques and covers the essential hardware and software. He also discusses sound theory, frequency response, the range of human hearing, and dynamic range.
Now, whenever I'm getting ready to do a session, I always like to start by planning my inputs. Before I even pick anything up, I just like to start to think about how the overall session is going to go and how we are going to use the different things we have on different sound sources. If you are just doing voice, it will probably be a little bit more straightforward, but if you are doing some sort of multi-track session, multiple instruments, multiple people speaking, it's good to kind of think about what you have. So I like to write down a little list of my resources, make some notes about what they are, where I might put them in the room or different rooms, and then think about how many inputs I have access to.
And then what the microphones I think I'll use on these different sound sources. It doesn't take a lot of time, but having it done on a sheet of paper seems to help quite a bit. Then go ahead and set things up, think about microphones and what stands make sense. If you only have a few boom stands you might need to use those for different things like drums or guitarists, vocalists, things like that. Just think about how many stands, you have and which ones make sense on which instrument or sound source. Then I select and connect the microphone cables, and I just think in terms of long ones and short ones and make sure that after I get done and down to the last connection if I need a long cable I still have one.
So the things are going to be closer, easier to use, just plan to use the short cables for that. It just saves you a little bit of time in the setup. Plug those into the mics and into the interface, then go into your DAW and assign and label the tracks. You could make notes about what microphones you use somewhere in there, but you can also label the track itself which will probably be added to the sound of the audio file. So name that something like Dave's vocals, if that's what it is, or kick-drum. So planning your inputs is another thing you can do before a session gets underway, and that way when you are recording you can just pay attention to trying to get the best performance and the best sound.
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